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  • MoonSong's Avatar
    Today, 03:44 AM
    Yes, I'm irrational, neurotic and hysteric. What makes you think I could handle a character that is all rational, stoic and centered? Or is it that you don't want me to play at all?
    48 replies | 1317 view(s)
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  • MoonSong's Avatar
    Today, 02:22 AM
    Funnily -wow is that a word?-, I would never consider eldritch blast for that potential PC. I don't blast, well mostly don't. I would instead relish on the possibility of getting the utility that warlock brings. The pet, the extra cantrips and spells known, access to the shortbow, the invocations (detect magic and speak animals at will? touch telepathy? good stuff) and well the ability to recover...
    48 replies | 1317 view(s)
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  • MoonSong's Avatar
    Today, 02:06 AM
    I don't know, IMO a +1 weapon is always ordinary, always generic, always tossable, never special and never worth questing for. It doesn't matter how many special features you add to it, it will never really amaze me. If anything it becomes ten times better the moment you drop the +1. 5% extra chance to hit is something only a powergamer would salivate over. To me, it is underwhelming, dull, and a...
    24 replies | 635 view(s)
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  • Mistwell's Avatar
    Yesterday, 04:27 PM
    In many ways, this is the beauty of the Treatmonk guides. It's one reason I have fun playing a bard too.
    51 replies | 1324 view(s)
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  • MoonSong's Avatar
    Yesterday, 02:39 PM
    No, sorcerer tells a completely different story from the wizard and has a different casting stat. Also the wizard class gets a subclass too late to accommodate the sorcerer. "I was born with innate magical power so I had to first be very smart and study a lot to learn magic like any other mortal who wasn't born with it and only later in life I got to have that magical power that I was born with,...
    48 replies | 1317 view(s)
    2 XP
  • Mistwell's Avatar
    Saturday, 21st April, 2018, 02:47 AM
    Mistwell replied to XGTE Errata
    Not sure that helps your case
    97 replies | 16625 view(s)
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  • Mistwell's Avatar
    Saturday, 21st April, 2018, 02:24 AM
    That's a fair question. They moved the pseudodragon over to the special category of Warlock familiars. Rangers are now restricted to more "natural" beasts while Warlocks can sometimes get the more extraordinary types. If you are thinking about houseruling your game to allow the pseudragon as a companion for the ranger, I don't think it would break anything. Beast masters are widely considered...
    24 replies | 290482 view(s)
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  • MoonSong's Avatar
    Friday, 20th April, 2018, 11:12 PM
    This is a point were it depends on how you define a sorcerer. From my perspective, these spell point users were still explicitly mage/wizards with all of the wizard trappings and tropes. Sorcerers as a thing originated in 3e -later ports to 2e via Baldur's Gate notwithstanding-. (I define a sorcerer as: spontaneous, charisma based, and with innate magi; spell point users still lack two of these)
    80 replies | 2282 view(s)
    1 XP
  • Mistwell's Avatar
    Friday, 20th April, 2018, 07:47 PM
    It's not a weird idea, it's a good idea. I agree with that idea. I suspect a whole lot of people agree with that idea. But I could be wrong on that count.
    48 replies | 1317 view(s)
    1 XP
  • MoonSong's Avatar
    Friday, 20th April, 2018, 02:16 AM
    The most important I think was forgotten: One full night of sleep heals everything. Yes, but not on a sorcerer. EDIT: And on the sorcerer, 4e was the edition to take a lot of the fun utility spells and deny them to sorcerers. Yes anybody can take a feat to get rituals, but then lugging around a spellbook defeats the whole point of sorcerers. Just like in 5e...
    80 replies | 2282 view(s)
    3 XP
  • Warpiglet's Avatar
    Thursday, 19th April, 2018, 10:56 PM
    I am usually only a few ideas ahead in terms of encounters. I have a fairly detailed world (sans map!) and the story almost writes itself but I might try to do what you are doing. What I LOVE about the approach though is the sense of wonder and danger. Players should know and try to be prepared to run from fights, get clues, figure things out and SURVIVE. It takes some work though.
    51 replies | 1324 view(s)
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  • Warpiglet's Avatar
    Thursday, 19th April, 2018, 08:01 PM
    Yeah and actually I might opt for a paladin in the near future now that you mention it. It would be better at the thing I am thinking of doing in some respects. However, I like playing a bit against type for fun and am wondering if a celestial pact warlock can get in there and survive with a different play style. It is a hang up I have--I do not like warlocks who do range primarily. I really...
    23 replies | 489 view(s)
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  • Mistwell's Avatar
    Thursday, 19th April, 2018, 06:36 PM
    But I like Sassarine!
    81 replies | 1166 view(s)
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  • Warpiglet's Avatar
    Thursday, 19th April, 2018, 05:01 PM
    Warpiglet replied to 40 years...
    love your story! I have played for close to 37 years. it has been a huge part of my life...it faded in grad school but now its back. honestly, it helped me become a better reader as a child and solidified friendships i still have. i have played with my core group over 30 years with some years of no playing at times. now we are back big time. I have taken the helm and dm'd for 5 or six...
    20 replies | 687 view(s)
    3 XP
  • Warpiglet's Avatar
    Thursday, 19th April, 2018, 04:51 PM
    I like a mutual relationship. I developed a fallen angel patron for my warlock (fiend pact). The character thinks it is simply an angel, but he is deceived. I play him as I wish and then the DM sort of adds things about visions or messages that enhance the roleplay experience. What I would avoid is the need to control and punish. The player wants to play a character. Work together. I...
    23 replies | 794 view(s)
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  • Warpiglet's Avatar
    Thursday, 19th April, 2018, 04:38 PM
    You make good points and thanks for the experiences. My group does not consult one another about classes at all. We design a character and play. So the real issue is wanting to play a good warlock regardless of anything else but wanting to know if they can be effective as a blade pact. I have not seen it yet. I am already thinking heavy armor, good con with armor of agathys at times,...
    23 replies | 489 view(s)
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  • Warpiglet's Avatar
    Thursday, 19th April, 2018, 04:34 PM
    I think you miss the point of the differences. While a cleric can heal themselves in combat, that is their whole action. Meanwhile, the celestial pact is potentially swinging a maul twice with lifedrinker and later thirsting blade. Perhaps they also throw up a tomb of levistus to soak up a hit. Lastly, their invocations are not really all that cleric-like in my opinion. So yes, there...
    23 replies | 489 view(s)
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  • Warpiglet's Avatar
    Thursday, 19th April, 2018, 02:56 PM
    Hello gang, Just was looking over the celestial pact warlock. I play other warlocks but a friend wants his family to play in a campaign of do-gooders and this warlock might be a good choice for me on all fronts. My question: has anyone thought about the Celestial Patron with a blade pact? It seems to me that being able to heal on a bonus action is almost as good as extra hit points...
    23 replies | 489 view(s)
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  • Mistwell's Avatar
    Thursday, 19th April, 2018, 07:11 AM
    Is this comparing both times using the polearm?
    69 replies | 1506 view(s)
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  • Mistwell's Avatar
    Wednesday, 18th April, 2018, 08:37 PM
    My initial reaction is that sounds like it should work well and will also be fun. Controlling the battlefield ads an interesting element to the more typical fighter role.
    69 replies | 1506 view(s)
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  • Mistwell's Avatar
    Wednesday, 18th April, 2018, 07:14 PM
    And when the price bounces back up (as it's done probably a half dozen times over the past few months)?
    11 replies | 414 view(s)
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  • Warpiglet's Avatar
    Wednesday, 18th April, 2018, 03:56 PM
    well I had not given that a ton of thought, but you are right. Each would get the prof bonus on a hit.
    25 replies | 509 view(s)
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  • Warpiglet's Avatar
    Wednesday, 18th April, 2018, 03:21 PM
    Honestly, the other reason I was interested in wizard was for rituals. Pact of the tome would supply those as well. Not sure why, but was trying to go PHB+1 and hence avoided GFB/BB. Its a home campaign, so I guess that rule does not apply. Will have to consider that route a bit more. Likely to stay pact of the blade so as to be able to use two handed weapon with CHR. However, think I...
    25 replies | 509 view(s)
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  • Warpiglet's Avatar
    Wednesday, 18th April, 2018, 02:53 PM
    I think this is a good spell to use--thematic and perfect if I was to need to harvest some healing while fighting! My take on this would be that you could use it as a charisma based weapon in lieu of another. Not sure if I would want to give that up however. I will keep it in mind though and have a one handed weapon always with me should I want to go two handed with the spell. That...
    25 replies | 509 view(s)
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  • Warpiglet's Avatar
    Wednesday, 18th April, 2018, 02:07 PM
    I could in fact go for the chain pact...or ask for a pet. The former might be a better idea. However, I really wanted to see if I could play a melee centric warlock The story is that the character's family (a barony) and the lord's advisor (a wizard) are killed. The character dabbled in warlock powers against the wizard's council before this. Being a chance taker, the character becomes...
    25 replies | 509 view(s)
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  • Warpiglet's Avatar
    Wednesday, 18th April, 2018, 01:57 PM
    I mean that is how I see duergar---they are certainly shocking to other dwarves but otherwise are strangely hued crabby dwarves to many others. At the same time, I can envision some rural agrarian areas where anything but humans might be talked about.
    46 replies | 2830 view(s)
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  • Warpiglet's Avatar
    Wednesday, 18th April, 2018, 12:31 AM
    Very good, then. I also should have added that I was referencing a hex via a level one wizard slot. I do not like using higher slots for hex since I do not like eldritch blast/hex combos and like higher level spells generally. What I am trying to do is find a different viable way to use this combination which was chanced upon. While others will have 2 attacks and a feat at level five, I...
    25 replies | 509 view(s)
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  • Warpiglet's Avatar
    Tuesday, 17th April, 2018, 11:17 PM
    I note the terms "Hide" and "exploit." Ok thanks for the input. I asked for opinions and you have kindly obliged. It's hard to get tone from internet but you seem frustrated. Here is to your future gaming free of scoundrels trying to cheat!
    25 replies | 509 view(s)
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  • Warpiglet's Avatar
    Tuesday, 17th April, 2018, 10:44 PM
    we are talking about two different things. I am talking about the 1st level spell, hex as used with a weapon. It will never net 10 per kill, only 2 or 3.
    25 replies | 509 view(s)
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  • Warpiglet's Avatar
    Tuesday, 17th April, 2018, 10:36 PM
    sure. but as to overpowered? I don't think healing two to three with a hex would be that much. I might however go with hex and the invocation maddening hex (I think is the one) that does area damage in effect. I do believe that would work. I would use a lowly 1st level wizard slot for that and surely hex and the invocation would be considered a spell and not a weapon. I think the...
    25 replies | 509 view(s)
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  • Warpiglet's Avatar
    Tuesday, 17th April, 2018, 10:16 PM
    Actually grim harvest is related to level of the spell and so if casting a 4th level necromantic warlock spell (blight maybe?) it would garner 12 hit points. To that I would add the hexblade curse if appropriate of warlock level (at least 7 in that case) plus CHR. As to spells, I would have at least three if not four wizard slots. Since hex does damage and hex is a spell, it could be...
    25 replies | 509 view(s)
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  • Warpiglet's Avatar
    Tuesday, 17th April, 2018, 07:54 PM
    Hello gang, Quite by accident I have found a little synergy which might be fun to improve upon...ideas appreciated. I am playing a hexblade who will primarily melee (no EB invocations). Due to story he was going to take a level of wizard (for the flavor of a raven familiar). That is when I noticed that 2 levels would get me necromancer. It is a nice fit and very story appropriate. ...
    25 replies | 509 view(s)
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  • Mistwell's Avatar
    Tuesday, 17th April, 2018, 06:27 PM
    STOP! There was a screw up
    428 replies | 7786 view(s)
    1 XP
  • Mistwell's Avatar
    Tuesday, 17th April, 2018, 06:25 PM
    Circle of the Land 7 Circle of the Moon 8 College of Lore 6 College of Valor 11 Shadow Magic 7 The Celestial 5
    428 replies | 7786 view(s)
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  • Mistwell's Avatar
    Tuesday, 17th April, 2018, 06:18 PM
    It was #5 yesterday. I am guessing because that's when the sale price went live? That's selling 1-2 per minute :)
    11 replies | 414 view(s)
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  • Mistwell's Avatar
    Tuesday, 17th April, 2018, 06:16 PM
    I don't really have an easy way to estimate total sales from that graph. I have no idea if it's over a million sold or not. There is massive drop-off in sales numbers with just a few places down the chart, so I'd need to know the rank for every day, and run each of those ranks through the calculator, and then apply both the low number from it and the high number and come up with an average. It's...
    85 replies | 5000 view(s)
    2 XP
  • Warpiglet's Avatar
    Tuesday, 17th April, 2018, 02:31 PM
    I like it in niche situations. Low level it is a potent spell. Later if up cast it can be 'ok'--but if you have two levels of wizard (necromancer) and you kill something with it it can heal three points a level which is nice especially if you only have a level of cleric to obtain it. I am obsessed with the flavor of this and vampiric touch....combined with two levels of...
    33 replies | 1483 view(s)
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  • Mistwell's Avatar
    Tuesday, 17th April, 2018, 02:43 AM
    For the specific task of one player giving a die to another player because of an ability or spell, I like to physically hand one over of a special color and size. Like a big pink d6, or a rubber d6, for example. This serves as a good reminder to that player, who often enjoys the fun of rolling a different die, and then they can hand the die back after it's rolled. When I played a bard, I did that...
    8 replies | 312 view(s)
    1 XP
  • Mistwell's Avatar
    Tuesday, 17th April, 2018, 12:36 AM
    By the way, that #5 rank means the PHB is selling roughly 3000 books per day. That's 125 PHBs sold per hour. More than 2 books sold per minute, which is probably how many PHBs sold while I was typing this post. Though by their other calculation it's about 43,671 PHBs sold per month, which would be 1456 per day, which is closer to 1 per minute.
    85 replies | 5000 view(s)
    3 XP
  • Warpiglet's Avatar
    Monday, 16th April, 2018, 10:47 PM
    I realize I am late to add this... I have been the DM for the most recent campaign. We faced off against a goblin shaman as well as three hobgoblins. The hobgoblins are thinking surrender (since only the leader is left) and the shaman steps forward and rolls a 20! for inflict wounds on a second level character. Well...I was not pleased. The first three rolls were 9, 9, 2 (20 damage!)...
    33 replies | 1483 view(s)
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  • Mistwell's Avatar
    Monday, 16th April, 2018, 08:04 PM
    PHB is currently: Amazon Best Sellers Rank: #5 in Books DMG: #31 in Books MM: #33 in Book Xanathar's Guide to Everything: #57 in Books
    85 replies | 5000 view(s)
    2 XP
  • Mistwell's Avatar
    Monday, 16th April, 2018, 07:47 PM
    But it avoids nasty surprises!
    46 replies | 1191 view(s)
    1 XP
  • Warpiglet's Avatar
    Monday, 16th April, 2018, 06:20 PM
    that is fun. I thought about doing a primary cantrip warrior but never pulled the trigger!
    48 replies | 1199 view(s)
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  • Mistwell's Avatar
    Monday, 16th April, 2018, 06:19 PM
    I agree with you that players like rolling dice. It's one of the primary reasons I enjoy handing dice ti fellow players.
    8 replies | 312 view(s)
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  • Mistwell's Avatar
    Monday, 16th April, 2018, 06:18 PM
    I don't think it wrecks the system, but as you observed it drags out combat. And as your sessions are limited in length, it likely means the non-combat part of your games get less time because you've extended the time of your combats. It also makes things more predictable. If Target A went down after taking 100 hit points of damage, and Target B is another (from all appearances) of Target A, then...
    46 replies | 1191 view(s)
    1 XP
  • Warpiglet's Avatar
    Monday, 16th April, 2018, 05:27 PM
    I remember the weird rule for rolling drow now that you mention it! Memories... I think for me the variant human warlock is the go to. Have had a couple of them. All of my warlocks have been blade pact but unlike the "standard plan" I always take utility or additional skills (e.g. mask of many faces, misty visions etc.) so as not to be a one trick pony.
    48 replies | 1199 view(s)
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  • Warpiglet's Avatar
    Monday, 16th April, 2018, 11:46 AM
    I think true antisocial behavior is not the norm but surely exists. Psychopathy (murder without a care etc.) is rarer. If a society was actually evil my thought is that there would be more antisocial people. However, a duergar raised elsewhere or one with a unique life circumstance could be neutral or even good. It would just be unusual. On reason I have avoided yuan to purebreeds is it...
    46 replies | 2830 view(s)
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  • Mistwell's Avatar
    Monday, 16th April, 2018, 01:14 AM
    Good one!
    8 replies | 312 view(s)
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  • Mistwell's Avatar
    Sunday, 15th April, 2018, 10:58 PM
    I love abilities that let me hand another player dice. For example: 1) Guidance, hand a player a d4 2) Bless, hand three players a d4 3) Bardic inspiration, hand a player a d6 (or d8, d10, d12 depending on your level) 4) Inspiration (the non-bardic kind), hand a player a d20 5) Help Action, hand a player a d20 Can anyone think of other abilities, spells, magic items, or anything else...
    8 replies | 312 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 15th April, 2018, 07:09 PM
    Venger. Though this is a pretty good one.
    26 replies | 816 view(s)
    1 XP
  • Mistwell's Avatar
    Sunday, 15th April, 2018, 05:14 PM
    Circle of the Land 10 Circle of the Moon 14 College of Lore 14 College of Valor 14 Shadow Magic 13 The Archfey 8 The Celestial 10
    428 replies | 7786 view(s)
    0 XP
  • Mistwell's Avatar
    Saturday, 14th April, 2018, 06:35 PM
    Bard. Any kind, any race. Because handing dice to your fellow players all the time to boost their rolls is so much fun!
    48 replies | 1199 view(s)
    1 XP
  • Mistwell's Avatar
    Saturday, 14th April, 2018, 06:32 PM
    Goodbye Art Bell. Thanks for all the years of entertainment, imagination, and dreaming. https://www.reviewjournal.com/local/local-nevada/pahrump-based-radio-host-art-bell-dies-at-72/
    130 replies | 3825 view(s)
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  • Mistwell's Avatar
    Saturday, 14th April, 2018, 04:27 PM
    Circle of the Land 17 Circle of the Moon 14 College of Lore 18 College of Valor 13 Shadow Magic 14 The Archfey 12 The Celestial 14
    428 replies | 7786 view(s)
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  • Warpiglet's Avatar
    Saturday, 14th April, 2018, 04:13 AM
    Well then maybe the thread would have some interest to you even if I (we) do that sort of thing less often. If not, keep enjoying the best game ever!
    46 replies | 2830 view(s)
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  • Warpiglet's Avatar
    Saturday, 14th April, 2018, 04:04 AM
    That's cool. I stop reading stuff all the time. Normally I don't need to announce it...but whatevs. There is a correlation there I am sure, but I have lost interest :)
    46 replies | 2830 view(s)
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  • Warpiglet's Avatar
    Saturday, 14th April, 2018, 02:47 AM
    Class-race combination, what would it be? Justify and explain if you wish! i realize I have played a certain class 4 of 5 times...an a race 2 of 5 of those times... Then again I am pounding beers and my count could be off a bit! But my question is sincere...
    48 replies | 1199 view(s)
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  • Mistwell's Avatar
    Friday, 13th April, 2018, 08:55 PM
    In terms of how to adapt this to 5e, first I think it's a great evocative type of item that should adapt well. The trickier part is what you've zero'ed in on...how do you adapt 5e mechanics to the flavor and abilities of this type of item. It might be natural to key this item to charisma checks, but I am not so sure that's a good idea. The people who want these rings, and make them, are likely...
    6 replies | 268 view(s)
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  • Mistwell's Avatar
    Friday, 13th April, 2018, 08:40 PM
    From the Book of Wonderous Inventions (1987, TSR), with this portion by David Ladyman of Austin, Texas. I've tried to organize this text by groupings, but know that a lot of this is verbatim of the text. Moodarvian Rings of Emotion It's a ring which casts an illusion affecting one or more of the five senses, drawing from the emotions and intents of its user. Typically they come in...
    6 replies | 268 view(s)
    2 XP
  • Warpiglet's Avatar
    Friday, 13th April, 2018, 07:12 PM
    I love this thread. I wish I had a whole book of ideas like this to plug in the game, perhaps modify and run with. Totally kewl!
    14 replies | 781 view(s)
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  • Warpiglet's Avatar
    Thursday, 12th April, 2018, 10:19 PM
    Yeah, and sometimes they die (at least in my game experience). I relate to what you are saying...I used to like the freewheeling chaos of AD&D 1e. Some fights were NOT beneficial and if you were stupid to start it, hopefully you can move quickly! Then again I also do not related to "spotlight." We just hoped to survive and high-fived if we did! It was always dangerous and sometimes you...
    27 replies | 1003 view(s)
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  • Warpiglet's Avatar
    Thursday, 12th April, 2018, 02:38 PM
    Other than 5e, the only edition I would play is AD&D 1st edition. I feel you. I do not like or play MMOs, but I think you might be overlooking the point due to your preferences (which I might actually share with you). First, you say you can shut down optimization--by modifying the game! That sort of moves the goal posts. Making rules so the game is different does not discuss the game as...
    30 replies | 1252 view(s)
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  • Mistwell's Avatar
    Wednesday, 11th April, 2018, 06:58 PM
    You need to alter the poll to allow checkboxes with more than one answer. It's currently set to allow only one response per user.
    7 replies | 306 view(s)
    2 XP
  • Mistwell's Avatar
    Wednesday, 11th April, 2018, 06:44 PM
    Speaking of the City of Brass (and I agree it's a key iconic city), when has it ever been detailed well by D&D? Is there a good source book for it? I assume Al Qadim had something. Maybe "Secrets of the Lamp" by Wolfgang Bauer?
    85 replies | 2160 view(s)
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  • Mistwell's Avatar
    Wednesday, 11th April, 2018, 12:04 AM
    So apparently all you need is a Cleric of Order in your party. :)
    323 replies | 13288 view(s)
    2 XP
  • Warpiglet's Avatar
    Tuesday, 10th April, 2018, 10:45 PM
    What I propose is setting limits to create some sense of consistency. I personally don't want a bunch of gruumsh worshippers being no different than say a pelor cleric either. No surface drow without sunlight problems in my world, either! Thus, I would not have allowed the player to make this selection with an elf in the party in the first place. But the train has left the station...and I...
    111 replies | 2907 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th April, 2018, 10:17 PM
    I agree...it is hard to make it effectively on par with other attacks. If you went into the fight hurt it could have some benefit. Or, if you were really hurt, I suppose you could target a mook! That is pretty sinister...sneak up on a goblin and absorb its life! But pretty circumstantial, I agree. Oh well... as to concentration, I will eventually take resilient (CON) or warcaster though...
    11 replies | 447 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th April, 2018, 09:49 PM
    sadly it might simply not be worth the trouble. I like the idea of several riders on there as I mentioned above. I might do it in a niche situation. As I noted, I would modify the pitiful base spell a little... I can use hexblade's curse and crit on 19-20; do prof bonus damage +3 with a base of 3-16 at 3rd level spell. I would heal 1/2 of 3-16 +4 (prof), 9 for grim harvest, 5 (initial...
    11 replies | 447 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th April, 2018, 09:22 PM
    You know, I think this is good advice. It could be that being orcish to the noble is being brave and savage in combat. Perhaps they are not as focused on taking elf scalps. why force it? In 3e they had gruumsh as a possible deity for at least neutral characters. at that time it started looking like the lore suggested a cleric of gruumsh might find common ground in a party. if you insist...
    111 replies | 2907 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th April, 2018, 07:59 PM
    I think that is first level wizard...may have to select that....
    11 replies | 447 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th April, 2018, 07:03 PM
    I will do so! I also just noticed that both true strike and vampiric touch are concentration. My plan, noted above won't work!
    11 replies | 447 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th April, 2018, 06:36 PM
    I was thinking about casting true strike on the first round and then attacking with advantage round two...I play a half elf and am likely to take elven accuracy. I would have three chances to land a 19-20 for a crit the next round...
    11 replies | 447 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th April, 2018, 04:52 PM
    I am playing a hexblade blade pact warlock who will ultimately have two levels of wizard. I like the imagery of vampiric touch...a lot and particularly for this character. How can I make it more potent? I can use hexblade's curse and crit on 19-20; do prof bonus damage +3 with a base of 3-16 at 3rd level spell. I would heal 1/2 of 3-16 +4 (prof), 9 for grim harvest, 5 (initial...
    11 replies | 447 view(s)
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  • Mistwell's Avatar
    Tuesday, 10th April, 2018, 03:32 AM
    The half-orc could be trying, on behalf of Grummish, to discover all the wily tactics and tendencies of the hated enemy. Grummish believes the elf is favored by the nasty elf deities and their plots may be revealed by carefully watching the elf. As long as he is able to gather such valuable intel on a prominent Elf, Grumish may reward such data with continued granting of spells and support....
    111 replies | 2907 view(s)
    2 XP
  • Warpiglet's Avatar
    Monday, 9th April, 2018, 10:24 PM
    No apology necessary...you just gave me an interesting idea! I actually have the character's history tied with death etc. and he is tied to the shadowfell. Taking a second level of wizard is very interesting...I could also take necromancy which would actually really fit well! Two levels is more than I was thinking but dang...that could really help round out the creepy. I also suggested...
    27 replies | 981 view(s)
    0 XP
  • MoonSong's Avatar
    Monday, 9th April, 2018, 09:18 PM
    One reason I don't like wizards. n_n But both involve disregard of the official fluff?(The thing I have a problem with? ) But she's a battlemaster with warlord maneuvers?
    89 replies | 2155 view(s)
    0 XP
  • Warpiglet's Avatar
    Monday, 9th April, 2018, 08:32 PM
    Yes I am aware that I could be a hexblade with pact of the tome. However, unless I am mistaken, I could not use a maul with a charisma bonus unless also pact of the blade! As to the second point...I did not realize that with ritual magic. Good insight. A counterpoint though is that I will have at least three first level slots to fill a day assuming at least one short rest with arcane...
    27 replies | 981 view(s)
    0 XP
  • Warpiglet's Avatar
    Monday, 9th April, 2018, 08:01 PM
    Thanks for that! I admit I was surprised but will think nothing further of it! As to the thread... I was actually just amused by the idea and wanted to discuss it. Not trying to get people to hate on the game. I actually love 5e--with roleplaying and LOTS of combat. I too enjoy making my numbers make sense and roleplaying in a way that has some perceived congruence. However, I...
    30 replies | 1252 view(s)
    1 XP
  • Mistwell's Avatar
    Monday, 9th April, 2018, 05:33 PM
    I like all three of these, but I think it would be too much if all stacked on one feat. Particularly the last two combined.
    323 replies | 13288 view(s)
    0 XP
  • Mistwell's Avatar
    Monday, 9th April, 2018, 05:12 PM
    I think the route to go is to leave it in, but turn way down on the power level of a lot of these items. I will give it a try: Broadsword +2, +3 vs goblin, orcs and regenerators = Broadsword, glows and +1 vs goblins, orcs, regenerators (otherwise +0) Dagger +2, +4 vs trolls = Dagger +1d6 fire damage vs trolls (otherwise +0) 12 arrows +2 = 12 +1 arrows 2 potions of extra healing = 2 potions...
    24 replies | 614 view(s)
    0 XP
  • Warpiglet's Avatar
    Monday, 9th April, 2018, 05:03 PM
    I think this is true. I put my lowest score in wisdom for my favorite warlock. I think it fits. But I also know I did not want to put it into Charisma even if he is an odd looking guy who might put people off. All of my characters and games have a balance. I do not like (actually hate) cheese, do not like multi classing that has little thematic sense. But I still think we cannot make a...
    30 replies | 1252 view(s)
    0 XP
  • Warpiglet's Avatar
    Monday, 9th April, 2018, 04:05 PM
    deleted due to error
    30 replies | 1252 view(s)
    0 XP
  • Warpiglet's Avatar
    Monday, 9th April, 2018, 04:04 PM
    I did not create the thread you mention and have never seen it. I am suggesting that the process of labeling others styles is often a misinterpretation. Frankly, you are one of my favorite posters on EnWorld but I think your accusation is less than cool. And my point stands: why put +2 ASI in intelligence instead of just saying you are smarter? It is all to have an effect in game,...
    30 replies | 1252 view(s)
    0 XP
  • Warpiglet's Avatar
    Monday, 9th April, 2018, 03:04 PM
    I recently read with interest a thread about multi-classing for power. It made me think about the rules and game as a whole. As I was tweaking a character Bio today, I realize anything that is not just narrative has a specified in game effect. Every feat, every skill, every class ability is aimed at altering your ability to do something. To that end, what are we really saying when we bust...
    30 replies | 1252 view(s)
    1 XP
  • MoonSong's Avatar
    Monday, 9th April, 2018, 04:25 AM
    I'm not sure how you keep reading absolutes into my posts. (And if you are aware Saelorn and me are different posters) Already said fighter is a generic warrior and not likely an IC construct. A short sword could be any sword of such size and overall characteristics. So, no? (now if you wanted to refluff a gladius or a claymore...)
    89 replies | 2155 view(s)
    0 XP
  • Mistwell's Avatar
    Monday, 9th April, 2018, 04:09 AM
    Make it an intelligent wand. Give it a couple of other minor abilities, like light spell or produce flame. And then, have it adjust the damage it deals based on the level of the user (or the proficiency bonus of the user). Making it intelligent will make the variable damage seem to make more sense.
    54 replies | 1958 view(s)
    0 XP
  • MoonSong's Avatar
    Monday, 9th April, 2018, 03:01 AM
    Not all paladins are holy warriors, and as you have clearly stated only some holy warriors happen to be paladins. Paladins are knightly, virtuous and noble defenders of justice and other noble causes. Weren't you talking about a PC? Maybe you don't personally care, but some of us care. In fact fluff is what makes or breaks things for me. Even then default book-fluff shapes the...
    89 replies | 2155 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 8th April, 2018, 04:53 PM
    Turns out he thought what I wrote was overpowered and he scaled it back anyway.
    323 replies | 13288 view(s)
    0 XP
  • Warpiglet's Avatar
    Sunday, 8th April, 2018, 01:04 PM
    Not sacrifice a lot? It's the character's vibe! Black maul with charisma mod is cool! Great weapon master to boot! but I am interested now I reading more about the higher level rituals and ritual caster...will do that now
    27 replies | 981 view(s)
    0 XP
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Tuesday, 20th March, 2018

  • 06:26 PM - Gadget mentioned Mistwell in post The Contagion Spell
    Mistwell, you're interpretation fails to take into account the definition of the word "afflict" and the word "recover". Your bold emphasis is merely a clause that defines the duration of the effects, not when they begin.

Monday, 12th March, 2018


Monday, 5th March, 2018

  • 08:30 PM - Satyrn mentioned Mistwell in post Feats: Do they stifle creativity and reduce options?
    I utterly fail to see the point here. Take the feat and you are so good at it that you automatically succeed when attempting the feat related skill. If you do not have the feat then you "might" pull off the action if you describe it well enough and make whatever related skill check the DM gives you. Where is the stifling because I do not see it. What I do kind of see is the potential for character to over optimize for specific situation and then attempt to "role play" there way around blatant character deficiencies. You know, the life of min-maxers and superior feeling "senior" gamers. I think Mistwell kinda skewed the conversation the wrong way by focusing on any specific feat. Because you disagree with his analysis of this feat (and I do, too) it distracts from what his analysis was meant to illustrate. It winds up a poor illustration of his point. Anyway, I find the stifling comes from feeling like the feat is required to an inspiring leader, and so I'm less inclined to do inspiring leader stuff without the feat. But worse than that, as a DM in 3e, I've found myself ruling on how well a player's behaved based on the feats and features the player didn't have, and I felt like I was ripping them off.

Sunday, 4th March, 2018

  • 02:04 AM - FrogReaver mentioned Mistwell in post Feats: Do they stifle creativity and reduce options?
    Mistwell Thank you for creating this thread and for finally getting "it" :) I think we need to differentiate between options in the mechanical space and options in the conceptual space. Very few feats add more to the conceptual space than they take away.

Saturday, 3rd March, 2018

  • 11:49 PM - shidaku mentioned Mistwell in post Feats: Do they stifle creativity and reduce options?
    ...t the heart of my thoughts on this topic. :erm: So I guess I'll just bow out. Let me put it this way: As a long-time optimizer, the specific build of my PC has very little to do with who they are as a character. Now, maybe I'm the odd man out but it seems to me that all something like GWM or Shield Master says about your character is that they're good with these things. Doesn't say how you got good with them. Doesn't say why you're good with them. Just says you are. The how, the why, those are the elements you fill in through role-play. Sure, certain classes imply certain things about those hows and whys but those implications are often very small. Heck, Backgrounds say more about who your character is than their build. Hermit, for example, says a whole lot of things! Far Traveler on the other hand says very little. But GWM? That says nothing about your character other than you are skilled with big weapons. Mmm kinda lost my train of thought there... So when people like Mistwell or pming say that feats can restrict mechanical options, I can at least see their argument, especially when it plays to a much more "Try anything!" style of D&D (which I have been part of and didn't particularly care for). But when the argument becomes "These mechanical options limit my role-play options!" I'm just left scratching my head. I get it if someone feels pressured to take GWM when they really want to use *something else* because they're being pressured to increase their DPR...but that's not an issue with rules or options, that's an issue with table behaviour. It's one reason you'll rarely see healers, tanks or support-style characters in my games because I'm very big on "Play what you want to play." And I really don't see how, when someone like pming comes along and says that "fewer options increase creativity". Regardless of if we're talking about feats, races, classes or whatever. I mean...I guess people could feel limited by the built-in fluff of a race? But does...

Tuesday, 27th February, 2018

  • 04:01 AM - ppaladin123 mentioned Mistwell in post [GUIDE] Bow Bond: An Eldritch Knightís guide to Archery
    "This was saved verbatim by @Mistwell when the WotC message boards closed down over two years ago. He's not the original author and made no changes to any of the many guides he preserved." Feel free to create a new guide if you are so incensed by a freely provided archiving effort by person who has contributed to this board for over 15 years.

Saturday, 24th February, 2018

  • 06:18 PM - Blue mentioned Mistwell in post [GUIDE] Bow Bond: An Eldritch Knightís guide to Archery
    Hand Crossbows are no where near as good as you think they are. You CANNOT use a shield with hand-crossbows, there is no debate according to the core rules. The Ammunition property clearly states you need a free hand to load, the extra hand for loading is NOT part of the loading property of crossbows, hence removing the loading property via crossbow expert does not allow you to load the crossbow with only one hand. Please read the rules carefully before trying to post guides, I shudder at the many people who actually think hand crossbow + shield is actually a thing I'm for reading comprehension. I'd start with the second sentence, which is in big, bold letters: As originally published by MightyThokk on the Wizards of the Coast message boards This was saved verbatim by Mistwell when the WotC message boards closed down over two years ago. He's not the original author and made no changes to any of the many guides he preserved. Back then the ability of Crossbow expert as printed in the PHB was "You ignore the loading quality of crossbows which you are proficient". Ignore - as in those rules do not come into play. So at that time, this was the correct ruling. It's been clarified since. You may want to be careful about throwing out strongly worded criticisms that you have all of your details correct in the first place.

Tuesday, 23rd January, 2018

  • 04:47 AM - 77IM mentioned Mistwell in post Mearls' "Firing" tweet
    Mistwell: I don't think the word "gatekeeping" means the same thing to you that it does to me.
  • 02:08 AM - Parmandur mentioned Mistwell in post Marathon, Broadway, and Catacomb: Upcoming D&D Products?
    Where did they say Marathon was in Layout in November? Seems extremely early to me.From Mistwell's transcript of the panel: "Every product being released in 2018 has either been written, or is being written. One is at the tail end of the editing/layout process. Another is in the playtest phase. A third is in the finalizing development phase. And a fourth Mearls won't talk about at all. So, looks like four major products for 2018." So, these are most likely Marathon, Broadway, Catacombs and maybe a surprise, respectively. The timing of these statements and the UA releases suggests that Marathon was just about done, and Catacombs was being tested out at that time. Sent from my [device_name] using EN World mobile app
  • 01:40 AM - darjr mentioned Mistwell in post Mearls' "Firing" tweet
    Mistwell; Itís not about the complexity, he means the gatekeepers that use the Lore and complexity as a bludgeon.

Thursday, 14th December, 2017

  • 03:18 PM - Sadras mentioned Mistwell in post Skyrim supplement for D&D 5e
    @Mistwell, @Sacrosanct and @Ovinomancer 1. Our group has an Obsidian Portal site for our campaigns, from time to time I as DM dress it up with pretty pics from the net, while the players poach pics for their characters. 2. Furthermore I might take entire excerpts from modules or campaign settings from WotC/TSR material and include them for reading purposes for our play group. 3. Lastly, our Obsidian Portal page is marked as public. Where are we falling afoul or at risk? I'm merely asking because I imagine hundreds of other groups out there are doing the same - wouldn't something like Obsidian Portal be at risk with all these copyright infringements?

Friday, 1st December, 2017

  • 09:59 PM - MoonSong mentioned Mistwell in post Survivor XGTE New Subclasses - SHADOW MAGIC WINS!
    DOWNVOTES ARE THREE. PLEASE COPY AND PASTE THIS. Ancestral Guardians 18 Storm Herald 14 Zealot 7 College of Swords 5 College of Glamour 10 College of Whispers 18 Forge Domain 24 Grave Domain 21 Circle of Shepherds 19 Cavalier 21 Samurai 20 Kensei 19 Gloom Stalker 22 Horizon Walker 20 Monster Slayer 20 Inquisitive 6 Mastermind 13 Scout 24 Swashbuckler 13 Divine Soul 24 Shadow Magic 23 Storm Sorcerer 20 Celestial 23 @Mistwell - now you're getting what this thread is all about! I'm targeting Divine Soul because of an attack on my Glamour Bard. It's not about picking the best choice, it's about settling petty grievances! You know you just painted a giant target mark for all people voting Divine soul to go after Glamour Bard, don't you?. gyor Mistwell n_n?
  • 05:17 PM - Kobold Stew mentioned Mistwell in post Survivor XGTE New Subclasses - SHADOW MAGIC WINS!
    FIXING CROSSPOSTING DOWNVOTES ARE THREE. PLEASE COPY AND PASTE THIS. Ancestral Guardians 18 Storm Herald 17 Zealot 8 College of Swords 8 College of Glamour 13 College of Whispers 20 Forge Domain 24 Grave Domain 24 Circle of Shepherds 19 Cavalier 21 Samurai 20 Kensei 19 Gloom Stalker 21 Horizon Walker 19 Monster Slayer 20 Inquisitive 9 Mastermind 13 Scout 24 Swashbuckler 12 Divine Soul 25 Shadow Magic 23 Storm Sorcerer 20 Celestial 26
  • 05:15 PM - OB1 mentioned Mistwell in post Survivor XGTE New Subclasses - SHADOW MAGIC WINS!
    DOWNVOTES ARE THREE. PLEASE COPY AND PASTE THIS. Ancestral Guardians 17 Storm Herald 17 Zealot 11 College of Swords 8 College of Glamour 13 College of Whispers 20 Forge Domain 24 Grave Domain 24 Circle of Shepherds 19 Cavalier 21 Samurai 20 Kensei 19 Gloom Stalker 21 Horizon Walker 19 Monster Slayer 20 Inquisitive 9 Mastermind 13 Scout 24 Swashbuckler 12 Divine Soul 25 Shadow Magic 23 Storm Sorcerer 20 Celestial 26 Swashbuckler 17 Because @3y3g00 likes it and keeps downvoting Hexblade :) @Mistwell - now you're getting what this thread is all about! I'm targeting Divine Soul because of an attack on my Glamour Bard. It's not about picking the best choice, it's about settling petty grievances!

Thursday, 30th November, 2017


Monday, 27th November, 2017


Friday, 10th November, 2017

  • 05:09 PM - lowkey13 mentioned Mistwell in post What D&D Beyond should have been.
    So how would WotC safeguard against Curse dumping the price to 1 dollar for the PH, for example? EDIT: Well, except for Curse going bankrupt. /M I think that @Mistwell is confusing doctrines involving retailers / resellers with licenses.* If Curse were selling PHBs, they could sell them for whatever price they wanted to, including $1 (and take a bath on it). However, a license could have a provision requiring a royalty rate of either $X per unit or X% of profits, whichever is greater. Or it could have a hybrid provision ($X per unit, +X% of net etc.). I am assuming that counsel for Amazon/Twitch and WoTC/Hasbro is familiar with drafting these types of agreements, and they lack a provision stating, "And Licensee may sell the product for $1 if, at Licensee's sole discretion, Licensee believes enough anonymous internet commenters have complained indirectly on websites not affiliated with either Licensor or Licensee." *EDIT- this confusion might be because of the ebook thing with Amazon; the publisher in that case is not licensing the ebook to Amazon, but allowing Amazon to sell the product (the ebook).
  • 06:23 AM - Hussar mentioned Mistwell in post Paladin: Why Are They Often Considered Highly Powerful?
    But, Mistwell, I'm not sure that too many people are saying this is an issue. Paladins are really good at what they do. Not particularly over powered, just really good. Which, IMO, tends to shine a lot of light on classes that might not be as good as they possibly should be. Think about it this way. If paladins were really as good as that, wouldn't we see a lot more of them being played? On the WotC surveys, Pally's came in 5th, behind the "core 4". The FiveThirtyEight poll puts paladins in 6th place, again behind the core 4 and barbarians (although barbarians might have made the list simply due to alphabetical order). Sacrosanct's polls about class satisfaction found here peg Paladins as one of the two classes with the most satisfied customers. Combine all that and you have a lot of very happy players who apparently like the class they chose. Compare to say, (again, sorry) fighter players where 30% say they weren't very happy, (only Sorcerer and Ranger players score higher here) and ...

Thursday, 9th November, 2017

  • 12:56 PM - Morrus mentioned Mistwell in post State of Dungeons & Dragons at Gameholecon 2017
    I've moved this over to another thread, as I needed Mistwell's transcript for the corresponding news article. This one had only hit three replies, luckily. So I've closed this one in favour of that one. http://www.enworld.org/forum/showthread.php?597471-The-State-of-D-amp-D-Products-Psionics-Settings-amp-More
  • 12:03 PM - CapnZapp mentioned Mistwell in post Paladin: Why Are They Often Considered Highly Powerful?
    Mistwell I'm confused. You asked. You got answers. Yet, you seem dissatisfied. Argumentative, even. Did you sincerely ask what's good about the Paladin, or was your agenda to contest the notion it's good all along? If the former, you have plenty of replies. If the latter, I don't care for yet another "X is better than Y" thread (or in this case, "X is not better than Y") Either way, I think I'm done here. See you elsewhere Sent from my C6603 using EN World mobile app


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Saturday, 21st April, 2018

  • 03:04 AM - Lillika quoted Mistwell in post XGTE Errata
    Not sure that helps your case it does if my case is that I want Second Chance to be as powerful :) but really I was just rage posting after finding the Crawford post about it, I was hoping it was a chose which dice reroll like similar rerolls in the game. I will still probably take it on my latest halfling character, which means it can't be all that bad.
  • 12:18 AM - Elderbrain quoted Mistwell in post Mordenkainens starting to show up in the wild?
    I disagree. 1e: http://rpgcharacters.files.wordpress.com/2009/03/jeff-dee-halfling.jpg 2e: https://preview.ibb.co/bAVh47/halfling2e.jpg Those don't resemble the 5e halfling very much. https://media-waterdeep.cursecdn.com/avatars/thumbnails/6/256/420/618/636271789409776659.png That's hardly the only picture of a Halfling in the core rulebooks.

Thursday, 19th April, 2018

  • 01:10 PM - MerricB quoted Mistwell in post Savage Tide AP Thoughts?
    I ran it for 5e, until just before the isle of dread portion. I think the city adventure based out of and around Sassarine is excellent. But I think it kinda falls apart once they leave the city as a base and move on to the island. It's like a completely separate, and worse, adventure from that point on. I wish they'd just stuck with Sassarine. The Isle of Dread portion, in my opinion, needs more work to make it flow better. I just wanted to pop in and say thanks for this update. I'd been looking back on my blog entries of 2007, which is when I played the game, and then that led to your original post on running it... I was wondering how it went! And apparently it went for you about as well as it went for us! :) Cheers, Merric
  • 11:58 AM - neogod22 quoted Mistwell in post Thoughts on Eldritch Knight Polearm Build
    Is this comparing both times using the polearm?It looks like he's adding the the extra d8s if they move when averaging the damage for BB, vs the the extra attacks.
  • 09:08 AM - delericho quoted Mistwell in post Mordenkainens starting to show up in the wild?
    Beautiful cover Yeah. This is the first time I've found myself sorely tempted by the FLGS alternate cover. Alas, Amazon's discounts are still too good to pass up...
  • 07:16 AM - neogod22 quoted Mistwell in post Thoughts on Eldritch Knight Polearm Build
    Is this comparing both times using the polearm?That's fair but, that requires 2 feats to set up, 3 if you're in the camp that you need spell sniper to use BB blade at 10ft. With the polearm. So that means minimum level 6 if you're a human, level 8 if not or level 14 of you want to max your STR first.

Wednesday, 18th April, 2018


Tuesday, 17th April, 2018

  • 02:52 AM - Parmandur quoted Mistwell in post Amazon: D&D at the start of 2018
    By the way, that #5 rank means the PHB is selling roughly 3000 books per day. That's 125 PHBs sold per hour. More than 2 books sold per minute, which is probably how many PHBs sold while I was typing this post. Though by their other calculation it's about 43,671 PHBs sold per month, which would be 1456 per day, which is closer to 1 per minute. https://i.imgur.com/LTyj15z.pngNo matter how you slice it, it is a lot of books. It seems that the Starter Set is still selling well, too, four years on.

Monday, 16th April, 2018


Wednesday, 11th April, 2018

  • 07:16 PM - lowkey13 quoted Mistwell in post DELETE (Bad Poll)
    You need to alter the poll to allow checkboxes with more than one answer. It's currently set to allow only one response per user. Thanks. Thought I checked the box, but I missed it. Started new thread. http://www.enworld.org/forum/showthread.php?632256-What-Official-5e-Adventures-have-you-played-run-(POLL!) AFAIK, you can't edit the poll once it has been started.
  • 06:58 PM - darjr quoted Mistwell in post RFC: Iconic D&D Cities
    Speaking of the City of Brass (and I agree it's a key iconic city), when has it ever been detailed well by D&D? Is there a good source book for it? I assume Al Qadim had something. Maybe "Secrets of the Lamp" by Wolfgang Bauer? There is the boxed set from Necromancer, with input from Mr Kuntz see this http://www.enworld.org/forum/showthread.php?243003-The-City-Of-Brass Also the story from Arabian Nights. And this from gm word of the week. https://itunes.apple.com/us/podcast/gm-word-of-the-week/id987577519?mt=2&i=1000378675911
  • 03:28 PM - DMMike quoted Mistwell in post AI Creates New D&D Monsters
    Hmm, what might a Marraganralleraith be? . . .So we have a wraith-like disfigured creature that possess others and causes slowness. I had this in mind: Marraganralleraith 5 A horrid ghost, sometimes seen as darkness, sometimes as a dim glow in the dark, that is bound to the totem of the boar. This wraith is first seen as a decapitated boar's head, which springs to life and floats in the air where the wraith's head would be. The marraganralleraith (or "ghost boar," for non-ghost-hunters) prefers to haunt and fight in the dark, where it can use its owl's eye perk and sneak skill to the best effect. Goal: steal the lives of any creatures that do not honor the boar totem. Flaw: its physical abilities are limited to that of a floating head. P 12, M 8, MP 15 Skills: magic (float 4) +1 (1), magic (fear 1) +8 (1), sneak +4 (3) Perks: bonus action (magic), thought shield (natural), martial artist, sleepless, owl's eye Gear: boar tusk d6, boar hide d4 96291

Monday, 9th April, 2018

  • 10:27 PM - Ancalagon quoted Mistwell in post [conversion woes] SO MANY ITEMS
    I think the route to go is to leave it in, but turn way down on the power level of a lot of these items. I will give it a try: Thank you but 1: I've already done most of this work myself, the adventure is near the end - although I still will look at your ideas for the last items. 2: I think that the sheer number of items is still problematic eyes of humanoid and monster charming = wand of charming This item gives me trouble, because it's a "plot" item - it's how the BBEG was able to control his lackeys - it's much more than charming really, it's more like domination. I may just say that he had "mental powers" and leave it at that...
  • 05:28 PM - Cap'n Kobold quoted Mistwell in post Anyone else tired of the miserly begrudging Rogue design of 5E?
    Hmm, I will take a stab at one: Vital Expertise You are highly skilled in the anatomy of creatures, able to heal or harm a vulnerable organ or crucial portion of anatomy with a moments thought. You gain the following abilities: 1) You become trained in Wisdom (Medicine). If you are already trained in Wisdom (Medicine), you gain expertise in it. 2) If you are able to sneak attack, you may sneak attack as many times per turn as you are able to, rather than just once per turn. 3) You may use a bonus action to make a Wisdom (Medicine) check to revive an adjacent unconscious ally. The DC for this check is 10+1 for each round the ally has been unconscious. If you succeed, the ally is revived as if they had rolled a natural 20 on their death saving throw. Is the idea to make this a 'Rogue-only' feat, that isn't going to help much if you don't have sneak attack? I might have suggested: (Feel free to pick any of these ideas out to use yourselves.) You no longer need to use a finesse ...

Sunday, 8th April, 2018

  • 10:48 AM - Pauln6 quoted Mistwell in post Anyone else tired of the miserly begrudging Rogue design of 5E?
    It's a feat for CapnZapp's game. That's all. It seems to meet his needs, while adding some additional flavor from the medicine stuff. Yeah, as a singular fix for a singular character it should do the trick but there was a lot of toing and froing about whether this is a campaign problem or a design problem. I think I'm in the camp that sees it as a campaign problem. Our multiclass battlemaster / Assassin / bladelock dishes out crazy damage in round one. This does include the Sword of Air and Sword of Aqaa both of which can increase damage but I don't allow extra damage from magic items to double on a crit and even with that limitation he does fine (even if the rest of us take a 5 min snooze while rolls all his dice.

Saturday, 7th April, 2018

  • 10:50 PM - Pauln6 quoted Mistwell in post Anyone else tired of the miserly begrudging Rogue design of 5E?
    Hmm, I will take a stab at one: Vital Expertise You are highly skilled in the anatomy of creatures, able to heal or harm a vulnerable organ or crucial portion of anatomy with a moments thought. You gain the following abilities: 1) You become trained in Wisdom (Medicine). If you are already trained in Wisdom (Medicine), you gain expertise in it. 2) If you are able to sneak attack, you may sneak attack as many times per turn as you are able to, rather than just once per turn. 3) You may use a bonus action to make a Wisdom (Medicine) check to revive an adjacent unconscious ally. The DC for this check is 10+1 for each round the ally has been unconscious. If you succeed, the ally is revived as if they had rolled a natural 20 on their death saving throw. Rogues can already use sneak attack once per turn. Isn't this is just a feat for dual wielding rogues or fighter/Ranger/paladin /pact blade/blade singer multiclass builds? Plus a thief at 17th level could be getting 5 sneak attacks in a round...
  • 10:19 PM - DEFCON 1 quoted Mistwell in post Anyone else tired of the miserly begrudging Rogue design of 5E?
    Well, he could be looking for a house rule suggestion. Of course, if that were his purpose, you'd think he'd mentioned in clear words....like saying he's looking for advice on a house rule. Nah, that's not it... that was the last thread Capn made, asking about canon sources for magic items that could generate additional Sneak Attacks for his player. And he already got a crapton of suggestions over in that thread. Or he could just be looking for moral support for a rant, to experience the catharsis of similarly tormented souls over this issue? This one sounds more like it. ;)
  • 10:04 PM - CapnZapp quoted Mistwell in post Anyone else tired of the miserly begrudging Rogue design of 5E?
    Excellent stuff! 2) If you are able to sneak attack, you may sneak attack as many times per turn as you are able to, rather than just once per turn. You mean round. (At least I hope you do) The feat isn't supposed to drive all rogues to use two-weapon fighting (including its cousin, crossbow expert), only to re-enable what you can do today: sneak attack on different turns (using your reaction, most commonly). Writing this, the section becomes: 2) If you have the sneak attack feature, you may sneak attack once per turn, rather than once per round. If you go from once a round to "once per attack" I fear the feat becomes too good ("feat tax good") and that you will be compelled to maximize your number of attacks. Your idea about Medicine is straight up better than mine.
  • 09:27 PM - Elfcrusher quoted Mistwell in post Anyone else tired of the miserly begrudging Rogue design of 5E?
    Hmm, I will take a stab at one: I see what you did there. (Which I guess means you don't get the bonus dice against me....)
  • 04:42 PM - CapnZapp quoted Mistwell in post Anyone else tired of the miserly begrudging Rogue design of 5E?
    I like the feat idea and I agree the distinction is meaningful. So most feats have 2-3 things in them. Do you have some proposed text? No final text as of yet. The idea I used in my suggestion was to make it a half feat, granting Intelligence as well. But I'm open to making it just the once-per-turn instead of once-per-round thing. That way, it would presumably only interest minmaxers that have set their eyes on a reliable way to do out-of-turn or reaction sneaks. Since this would net a level 7 rogue a second 7d6 sneak attack it could be considered powerful enough. Hopefully the player seeking something straight-forward is content with getting the first helping of 7d6 simply by delivering a "regular" successful sneak attack though. That's the balance dilemma.


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