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  • Mistwell's Avatar
    Yesterday, 03:08 PM
    Aura of protection is only powerful if the Paladin has a high Charisma...but they need a high Strength (or Dex, though more often strength) and a high Constitution. If they are going first they won't want their Wisdom to stink (perception), and even if they don't need Dex most of the time they will need it somewhat for the ranged attack situations (and Initiative would help of course). Where are...
    141 replies | 18236 view(s)
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  • MoonSong's Avatar
    Yesterday, 01:33 AM
    I used to think you had to roll against Spell DC to cast a spell. I couldn't understand why the greater your casting stat the harder it was to cast.
    39 replies | 2736 view(s)
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  • Mistwell's Avatar
    Wednesday, 20th June, 2018, 09:58 PM
    I agree warp wood and shape wood should be in the game. Perhaps as a single spell (maybe with one of those as an upcasting effect).
    23 replies | 901 view(s)
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  • Mistwell's Avatar
    Tuesday, 19th June, 2018, 04:59 PM
    Mistwell replied to Balancing D&D
    I don't think people are tired of Cap trying to fix stuff for his table. I know I welcome that part of it. It's only when he tells people they're wrong for not seeing it how he sees it, that his view is the final word on how it is and should be, that damage per round is the most important issue to always focus on, or that the game designers are lazy or getting away with stuff for not seeing it...
    81 replies | 2794 view(s)
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  • Mistwell's Avatar
    Tuesday, 19th June, 2018, 04:23 PM
    Yes I like your list robous, though I agree with Eubani that Mending should be on the list. That's a lot of beakers and similar containers you're going to bust while experimenting :) I disagree dgaskell007 that resistance and true strike would be on the list. Those don't seem to match the theme very well.
    13 replies | 487 view(s)
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  • Mistwell's Avatar
    Tuesday, 19th June, 2018, 04:17 PM
    I'll state my preference in case it's helpful to someone who is trying to decide if they should revive an older thread or post a new one on a similar topic. For me, it's really useful to see a larger array of responses all in one place. I'll offer an example. Let's say as a DM I want to know people's thoughts on whether a feat is overpowered, and suggested changes to it to make it more...
    25 replies | 657 view(s)
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  • MoonSong's Avatar
    Saturday, 16th June, 2018, 12:41 AM
    Zardnaar -curious how I always think of you as Zardinaar- I like your thoughts on multiclassing. I just want to add, that Sorcerer/Lore Bard (likely Bard4/Sorcerer3+) is just plain good as a support/control caster, only Divine Soul comes close, but having less spells hurts it a little. Tons of spells known and tons of cantrips to play around. I prefer to start Sorcerer(for the CON proficiency),...
    26 replies | 928 view(s)
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  • Mistwell's Avatar
    Friday, 15th June, 2018, 10:53 PM
    Mistwell replied to Balancing D&D
    Has he though? Here are threads which are, 1) started by Cap, and 2) in which GWM/SS are one of the primary themes of the post, and 3) where Cap mentions his "solutions" in some fashion. And this was just from a quick search so I probably missed some, and of course this doesn't include the very many more which are in threads he did not start: Feat Redux Feat Redux II 2106/2017 Workshop...
    81 replies | 2794 view(s)
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  • Mistwell's Avatar
    Friday, 15th June, 2018, 09:51 PM
    Mistwell replied to Balancing D&D
    Maybe we need a separate forum to discuss the Sharpshooter and Great Weapon Master feats, like we did once with the "hit on a miss / warlord" threads?
    81 replies | 2794 view(s)
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  • Mistwell's Avatar
    Friday, 15th June, 2018, 06:45 PM
    Eladrin 15-2=13 High Elf 23+1=24 Wood Elf 40
    186 replies | 3600 view(s)
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  • Warpiglet's Avatar
    Friday, 15th June, 2018, 06:03 PM
    I had a street preaching prophet (cleric actually) that had performance. I thought it appropriate that he could hold others attention and maybe if DM is generous "persuade" by virtue of a good sermon/performance. I think that is reasonable. I also utilized the by popular demand feature in order to be invited to stay and have a room if performances drew crowds. There is a lot of wiggle...
    34 replies | 6159 view(s)
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  • Mistwell's Avatar
    Friday, 15th June, 2018, 04:51 PM
    Mistwell replied to Balancing D&D
    So I guess the final word on DPR was not in fact the final word on DPR? Nothing makes sense anymore. It's almost like you're making the same thread over and over again every month with slightly different wording. But I know that can't be the case, and I thought I could believe in a Final Word thread.
    81 replies | 2794 view(s)
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  • MoonSong's Avatar
    Thursday, 14th June, 2018, 03:24 PM
    That's but the tip of the iceberg. Depending on the context people can be referred to using the neutral pronouns normally reserved for inanimate things. (like a teacher used to say "Children are almost people"). And using masculine and feminine forms for inanimate things is more the rule than the exception in indo-european languages. In this case I thing that English is quite unique in its strong...
    566 replies | 17394 view(s)
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  • MoonSong's Avatar
    Wednesday, 13th June, 2018, 03:55 AM
    There's room for five more people!
    81 replies | 8651 view(s)
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  • MoonSong's Avatar
    Tuesday, 12th June, 2018, 11:33 PM
    Core parts of a language do change, but they change slowly, too slowly actually. It is possible to observe many linguistic changes in one's lifetime -America is in the middle of a consonant shift as we speak-, but ultra common core words hardly ever change. That's the thing with language, the most common something is, the most resilient it is to change. Linguistic special cases hardly ever...
    566 replies | 17394 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th June, 2018, 07:46 PM
    It would be swell if you explained how there was any misunderstanding of your words by others. It sure looks like you misspoke, but I am again open to hearing how I am wrong. "Nuh uh!" is not really an explanation.
    348 replies | 10437 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th June, 2018, 07:30 PM
    Nope we're not talking about the new ground you carved out after that, I am asking how he put words in your mouth when, from everything you said to that point, he was concisely and accurately describing what you had said back to you.
    348 replies | 10437 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th June, 2018, 06:52 PM
    Thank you. I appreciate you catching my pass and making a fine dunk.
    566 replies | 17394 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th June, 2018, 06:49 PM
    OK let's not put words in your mouth. What precisely was the point of you saying: 1) remember when...certain posters would claim X? 2) Ovi's reminds me of 3) he point.. many people used to say X. We all now agree such a thing is problematic and such people were either naive or blinded I am failing to see how Oofta put words in your mouth, but I will listen to your clarification. How...
    348 replies | 10437 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th June, 2018, 06:40 PM
    I do not plan to make any kind of cannon in my game, and I don't think an elf cannon is a good idea, and I am not sure why the sexual identity of the cannon (elf or not) would be relevant. I mean, I suppose if I were going to make a cannon of some kind, it would likely be a gnome cannon because they like to tinker with stuff. And they'd likely blow themselves up frequently.
    566 replies | 17394 view(s)
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  • Mistwell's Avatar
    Monday, 11th June, 2018, 03:36 PM
    Eh, you have them all go on the same initiative and you roll all their d20s at once if it's one target. It's the druid players responsibility to not slow things down. So "four there..., another 3 there and the final one there ." doesn't take too long. Just can't have a player who dithers on minutia of the grid.
    23 replies | 946 view(s)
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  • Mistwell's Avatar
    Monday, 11th June, 2018, 02:01 AM
    Which doesn't speak to whether the moon druid is good or not for those levels.
    23 replies | 946 view(s)
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  • Mistwell's Avatar
    Sunday, 10th June, 2018, 04:47 AM
    Level 5 is when you get Conjure Animals, which is the Druid Fireball. 8 wolves, or 8 constrictor snakes, etc.. It's a very powerful spell. At 7th level you get Conjure Woodland Beings, which is also super powerful. 8 invisible flying ranged attacking poisonous sprites! Or 8 spellcasting invisible flying pixies. These are really excellent spells. Arguably overpowered.
    23 replies | 946 view(s)
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  • Warpiglet's Avatar
    Saturday, 9th June, 2018, 11:30 PM
    Frankly I would not do it. Like you say, then great weapon fighter do less. If you were concerned you could do something to add damage in a smaller measure... But again this is for those concerned with dpr balance which is not a priority for me
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Saturday, 9th June, 2018, 06:23 PM
    I really think this is RAI. There is little to no value with a strict interpretation here unless it's an AL game (as was mentioned). I think I will plan for them being available from the start...
    19 replies | 655 view(s)
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  • Warpiglet's Avatar
    Saturday, 9th June, 2018, 04:45 PM
    We have some similar ideas apparently! Great minds? But in seriousness there are some differences in recommendations too. Another simple one would be to see weapon choices as nearly equivalent and simply give GWM bonus damage/ability to any weapon combo if the damage difference bothers you. That is VERY parsimonious.
    405 replies | 16187 view(s)
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  • Mistwell's Avatar
    Friday, 8th June, 2018, 09:09 PM
    Obviously they are using a fully automatic crossbow.
    348 replies | 10437 view(s)
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  • Mistwell's Avatar
    Friday, 8th June, 2018, 08:30 PM
    Do you need some poems on the virtue and benefit of patience? I can do haiku too.
    244 replies | 9177 view(s)
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  • Warpiglet's Avatar
    Friday, 8th June, 2018, 08:09 PM
    My pleasure and congrats! It is fitting as you are one of my favorite posters. Its OK to be excited about thumbs up from a stranger...it balances out all the times we get mad at them on a forum! :) Like some others even a few I do not always agree with (some on this thread) I appreciate well thought out posts that make me evaluate my game in new ways.
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Friday, 8th June, 2018, 05:28 PM
    Without muscle, how many groups would run around a dungeon? I think what was said earlier has some truth. DPR is the only thing that perspective is particularity focused on without taking into account how it is done.
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Friday, 8th June, 2018, 04:51 PM
    The first part that I quoted here was in response to the OP. I think you are correct that this is a good summary of the OP position. Secondly, the rest of this post is really good analysis. It is actually fair. Bottom line is that if certain spellcasters want to, they can dish as much damage as a fighter and switch tactics later if they want. Sans feats, a fighter can serve as muscle to...
    405 replies | 16187 view(s)
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  • Mistwell's Avatar
    Friday, 8th June, 2018, 03:19 PM
    The point of that line of the conversation was to establish the point that DPR is not the goal of the game, because other things can help end encounters as well as damage depending on the circumstance. Once you establish that as fact, then we can talk about the value of the fighter options not taken because of the options taken to focus on damage. We were establishing opportunity costs. For...
    405 replies | 16187 view(s)
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  • Mistwell's Avatar
    Friday, 8th June, 2018, 02:40 AM
    2018. Damn time travelers always getting lost.
    30 replies | 1067 view(s)
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  • MoonSong's Avatar
    Thursday, 7th June, 2018, 11:32 PM
    How about just giving a few extra known spells? Give your players a list of situational spells to choose from and two or three extra spells known that have to come from these?.
    18 replies | 458 view(s)
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  • MoonSong's Avatar
    Thursday, 7th June, 2018, 10:42 PM
    Ten requests. You heard (read?) right. Ten request slots this time. Once I'm finished I'll pick two and pass them to color. Same rules apply, this is open for everyone, even if you got a drawing the first time around. Just please, no more pirates.
    81 replies | 8651 view(s)
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  • Mistwell's Avatar
    Thursday, 7th June, 2018, 10:38 PM
    I think my very first posted attempt at 5e optimization was a dagger thrower. I don't think it worked out though, as I don't think daggers count as a ranged weapon (though I still think they should). But it was very early days of 5e.
    405 replies | 16187 view(s)
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  • Mistwell's Avatar
    Thursday, 7th June, 2018, 10:10 PM
    For those wondering about the "DPR is King" issue with this thread, let me spell it out. CapnZapp has made it a theme of his recent quotes. This thread is not posted in isolation. Indeed, the first sentence of the first post of this thread calls it out directly: Right there, at the top, he's referencing the other threads. So if people are confused where we're getting that CapNZapp is...
    405 replies | 16187 view(s)
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  • Mistwell's Avatar
    Thursday, 7th June, 2018, 09:26 PM
    It says it "enthralls your allies with vigor and speed." So, they momentarily become faster. It's the same dodging ducking and weaving, essentially.
    3 replies | 193 view(s)
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  • Warpiglet's Avatar
    Thursday, 7th June, 2018, 09:00 PM
    You make some good points. I will address one in particular and suggest another consideration. Yes, I am particularly talking about cantrips that are upcast since this was referenced in the OP. IF we do not use them and the fighter uses at-will attacks instead of big punch spells or whatever, what is the rub? The main complaint is that the sorcerer can do what featless fighter can do all...
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Thursday, 7th June, 2018, 06:33 PM
    OK. If we take this analysis at face value we are hearing that AC and hit points matter. Maybe not as much in combat as DPR, but they matter. Let me throw this out there. What about DISADVANTAGE?! Many of the spells that "force" fighters to take feats to keep up will be at disadvantage to hit. If you do not take feats as a caster, isn't THIS a balancing factor? In 1e you would be...
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Thursday, 7th June, 2018, 04:57 PM
    Frankly, the sort of fantasy and swords and sorcery my group is interested in does little to explore gender identity or sexuality. I believe if we make assumptions we are generally defaulting to typical depictions of fantasy characters in areas we don't actively have interest in. To the point, none of the group is really invested in hashing out sexual attractions or gender identity of...
    566 replies | 17394 view(s)
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  • Warpiglet's Avatar
    Thursday, 7th June, 2018, 04:00 PM
    It is interesting to read some of the different takes on this thread. It would be interesting to know how some posters would summarize the OP position in three or four lines. It seems clear to me. I generally disagree with the position while respecting the desire for every sort of character to have an impact. Of note, the group is really the thing with DM as a lead. A DM could say that...
    405 replies | 16187 view(s)
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  • MoonSong's Avatar
    Thursday, 7th June, 2018, 02:48 PM
    The craziest is having access to silence. Silence + subtle spell means shutting down enemy casters while still being able to cast. -You run out of sorcery points quite quickly though-. It also means you can counter the negative effects of knock -assuming your DM rules in your favor-. And that's it. The cleric and sorcerer lists share a lot of spells -I forgot the exact numbers- and the...
    19 replies | 655 view(s)
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  • Patrick McGill's Avatar
    Thursday, 7th June, 2018, 02:21 PM
    That's been my experience as well. The optimisers I know, when not multiclassing, all use martials. Currently there's a gloom stalker in a game I'm playing in who's first turn nova outpaces my wizard almost every combat, because I'm trying to save slots and they don't have to. It's not multiclassed, the dude basically just has sharpshooter and that first turn is insane for them. This player...
    405 replies | 16187 view(s)
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  • Mistwell's Avatar
    Thursday, 7th June, 2018, 03:00 AM
    We should bring back the old PvP arena we used to do here for 3e
    348 replies | 10437 view(s)
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  • Warpiglet's Avatar
    Thursday, 7th June, 2018, 12:58 AM
    Perhaps it was not directly stated. However, much of the OP is saying it is extremely important. I just looked again.
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Wednesday, 6th June, 2018, 08:00 PM
    Mike: thanks for the quick response. However, I am hung up on the term "learn." In all contexts I have seen this used, it referred to spells beyond those "known" at first level... EDIT: I reread the section on spells known and see what you mean. Thanks!
    19 replies | 655 view(s)
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  • Warpiglet's Avatar
    Wednesday, 6th June, 2018, 07:43 PM
    The rules state that Divine Soul sorcerers can learn cleric spells and cantrips when they get a new spell or replace one of the sorcerer's spells. My question: does this mean you cannot select a cleric spell at first level aside from your affinity spell (e.g. evil, good, law, chaos)? Thanks for any insight!
    19 replies | 655 view(s)
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  • Warpiglet's Avatar
    Wednesday, 6th June, 2018, 07:27 PM
    I want to respectfully agree with this. Nothing against OP's playstyle. I enjoy a number of strategy games. Some are asymmetrical some are scenario driven but frequently we want balance. This is not universally true though. We often have had fun with Axis and Allies or War of the Ring with asymmetry in forces. I am all in for immersion and challenge. I think it is very telling that...
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  • Mistwell's Avatar
    Wednesday, 6th June, 2018, 06:53 PM

    11 replies | 846 view(s)
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  • Warpiglet's Avatar
    Wednesday, 6th June, 2018, 06:37 PM
    Everything said here. I replied with quote to reinforce how right I think this post is... Especially the solutions and their simplicity...
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Wednesday, 6th June, 2018, 04:07 PM
    This is on target. It is very convenient to forget that in the absence of warcaster and (for some classes) resilient-con, a spell caster would not want to be in melee. This also means that they are not up armored without multiclassing, may use shield spells more (in absence of always up casting) and so forth. I still believe fighters have a niche and an ability that matters (AC, HP,...
    405 replies | 16187 view(s)
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  • Mistwell's Avatar
    Wednesday, 6th June, 2018, 03:06 PM
    It was in reply to the numerous people who were claiming damage is king, that the focus should always be on damage per round, and that focusing on things outside of damage isn't helpful. Again...long thread. I get that you didn't read it all, but maybe catch up before replying to me again that you don't understand why I am talking about what quite a number of people in the thread are in fact...
    405 replies | 16187 view(s)
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  • Mistwell's Avatar
    Wednesday, 6th June, 2018, 02:31 PM
    The "threads like these" is the direction the threads tend to take, not the OP. Charm Person was brought up earlier in the thread as well by the way by someone else prior to my re-raising it. It's a long thread.
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Wednesday, 6th June, 2018, 04:09 AM
    All good thoughts. The fact that there is a debate at all is a good sign. Let's get really concrete. Let us say level 11 fighter and sorcerer is the comparison. No feats--I assume. 20 in main attributes...comparing at will damage vs at will plus resources for sorcerer. Fighter does 2d6+5 times three. Sorcerer (dragon? Fire?) does 3d10+5. If we start burning spell points, we...
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  • MoonSong's Avatar
    Wednesday, 6th June, 2018, 02:45 AM
    I think pming had it right. I'm also bowing out of this thread. No matter what I say, you -and others- are already convinced I'm some kind of genocidal biggoted monster of sorts. If I offended someone, I'm sorry. If you -undetermined you- got the wrong impression of me, I'm sorry too. I was just trying to explain why I'm not in love with the Blessing of Corellon and why I don't plan to use it. It...
    566 replies | 17394 view(s)
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  • Warpiglet's Avatar
    Wednesday, 6th June, 2018, 02:45 AM
    Let's not move the goalposts :) A fighter can also mulriclass and if you use all your spells to upcast at will damage you don't have a lot of spells left. Let's stick with fighter and sorcerer level 5 or 8 or something...
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Wednesday, 6th June, 2018, 02:11 AM
    OK. Yes we are all white room theorizing. But if the sorcerer uses all of their resources to do close to what a fighter does for five encounters, and the fighter has more HP and better AC and slightly does more damage, I am not seeing the problem. Sounds fairly "balanced" for those demanding such. (Shrug). Just had not been a proble for us to date.
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  • Warpiglet's Avatar
    Wednesday, 6th June, 2018, 01:46 AM
    This is a well thought out and reasoned post. I have one quibble that is significant however. If we are fighting imaginary monsters, so it goes, how can we expect reality to be represented? The fact that we mostly have normal assumptions about gravity or use swords instead of spoons as weapons speaks volumes. In a what-if world, we assume people-with exceptions-breathe air, people fall...
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  • Mistwell's Avatar
    Tuesday, 5th June, 2018, 09:36 PM
    Doing more damage, 1) does not necessarily mean killing enemies faster, depending on the circumstances, and 2) positioning yourself such that a mass of enemies focus on you and your higher AC may well be more important to the party in a given set of circumstances than you killing one or two of that large pack of creatures. Particularly if you're in a group that has a spell caster that is much...
    348 replies | 10437 view(s)
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  • Mistwell's Avatar
    Tuesday, 5th June, 2018, 08:50 PM
    This is incredibly simplistic analysis. Offense is the best defense sometimes, and defense is the best defense sometimes, and it all depends on the circumstances. There is no generalization that can be made due to the number of factors in play. If you play a fighter or other martial your primary job is sometimes to do more damage, and sometimes to prevent the rest of your party from taking more...
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  • MoonSong's Avatar
    Tuesday, 5th June, 2018, 04:29 PM
    Of course one is selective, everybody's upbringing and values are different. There's stuff that makes me uncomfortable. -Like sicaliptic jokes, making a mockery of women, or foreigners treating things I hold sacred like playthings without caring about the significance -. Why is it a moral imperative that I have to include it in my games if it makes me uncomfortable? Why is it morally...
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  • Warpiglet's Avatar
    Tuesday, 5th June, 2018, 03:47 PM
    I think there is value in having some choices be less powerful. Granted this is a fantasy game, but how many individuals on a battlefield ran around throwing daggers? Correct, probably none. Many knights had a dagger for finishing a kill. A rogue doing sneak attack damage is another matter and rules increase damage in this case substantially. At a certain point it becomes absurd. Why...
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  • MoonSong's Avatar
    Tuesday, 5th June, 2018, 05:31 AM
    I've had players -and even some DM's- whose very first reaction to me introducing a female NPC is to ask "is she hot?". -In the DM's case it was my PC for that campaign, to say that things didn't work out for that one would be an understatement-. I've also had to witness some severely obscene conversation while awaiting for MTG tournaments to start. There is a lot of testosterone in the hobby,...
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  • MoonSong's Avatar
    Tuesday, 5th June, 2018, 05:07 AM
    No, if a transgender player at my table asks, I'm going to allow it. Period. No judgment, no second guessing. If this makes you feel more welcome at my table, so be it. I have nothing against the Blessing of Corellon, what I have problem with is the kind of disruption that it enables. Just by plain numbers, nine out of ten times it won't be a transgender person at my table that asks for this,...
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  • MoonSong's Avatar
    Monday, 4th June, 2018, 11:26 PM
    Honestly, this stuff bothers me. It is distracting, calls attention to itself, and changes the overall feel of the campaign from "Let's have some fun escapism" to "let's reenact some kinky immature stuff". I will not adopt this on any game I run, won't invite it, and won't allow it without good reason. -Making a player feel accepted and welcome is a good reason; giving someone carte blanche to...
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  • Mistwell's Avatar
    Monday, 4th June, 2018, 11:10 PM
    I feel like the real issues thread like these tend to run into is the focus on Damage Per Round to begin with. I feel like it's very similar to the early days of tracking professional basketball statistics. DPR is basically Points Per Game. It's the most simple, basic level of evaluation for an individual character/player. It does not take into account a massive amount of the game. In...
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  • Mistwell's Avatar
    Monday, 4th June, 2018, 09:16 PM
    As long as the implied setting of all versions of the game mandates polytheism, I'm good with it. :devil:
    35 replies | 1234 view(s)
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  • Warpiglet's Avatar
    Sunday, 3rd June, 2018, 11:58 PM
    Uh...but we like our game. As an aside is all of this about the inclusion of optional rules (hint, hint)?
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Sunday, 3rd June, 2018, 08:01 PM
    No disrespect to the OP...at all. But emergent play is really illuminating in this regard. When you use spells or sneak past a threat you do not need to fight, you see the value of other abilities vis a vis MOAR damage. I am not discounting martial or damage prowess but think thI OP is overlooking other factors. Sometimes it is better to fly, disguise self, sneak, pick a lock or disappear...
    405 replies | 16187 view(s)
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  • Mistwell's Avatar
    Sunday, 3rd June, 2018, 07:40 PM
    Mistwell replied to Core+1
    WOTC can add to the Basic rules at any time, and the Basic rules count as Core +1 without altering content in the PHB.
    159 replies | 5704 view(s)
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  • Mistwell's Avatar
    Sunday, 3rd June, 2018, 07:36 PM
    The OP's perspective, from another recent thread, is that "Damage is King".
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  • Warpiglet's Avatar
    Sunday, 3rd June, 2018, 06:59 PM
    Is forcecage ever better than 70 damage? Yes. Do SMART enemies refuse to be bags of static hit points? Yes. It's really meant to be a team game where people are good at things, not necessarily the exact same things.
    405 replies | 16187 view(s)
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  • Warpiglet's Avatar
    Sunday, 3rd June, 2018, 06:54 PM
    I don't plan to write it into my campaign and do not think anyone in the campaign would ask for it. The same can probably be said for a campaign I play in. If someone wants it it's fine. They could say their character is exceptionally close to corellon or whatever. It just doesn't scream cool to me but then neither do gnomes or bards and I would not ban them.
    566 replies | 17394 view(s)
    0 XP
  • Patrick McGill's Avatar
    Sunday, 3rd June, 2018, 10:47 AM
    Where did I say that it was lacking in any indicators other than gender? There is no fault, because nothing wrong has happened. It's a non issue. Because that is not a standard indicated by the rules? Because the rules allow me to play a different gendered character whether or not my role-playing lives up to your standard? Because the details, background, and ephemera I make for my...
    334 replies | 11896 view(s)
    2 XP
  • Mistwell's Avatar
    Sunday, 3rd June, 2018, 06:24 AM
    Why are all of you still replying to this thread? The final word was already given in the first post. Lock the thread already, it was over the moment it started!
    405 replies | 16187 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 3rd June, 2018, 06:09 AM
    A readied action against someone who leaves total cover to attack strikes against a target with no cover. However, someone attacking from behind partial cover is still behind that partial cover when they attack, which negates readying.
    6 replies | 299 view(s)
    0 XP
  • Warpiglet's Avatar
    Sunday, 3rd June, 2018, 02:26 AM
    I play the game to solve problems, make decisions, create characters/stories, experience drama/humor/excitement watch events unfold and to socialize. None of these are predicated on perfect balance in all endeavors. I am fine with some feats classes and skills being better in particular ways.
    405 replies | 16187 view(s)
    3 XP
  • Warpiglet's Avatar
    Sunday, 3rd June, 2018, 01:49 AM
    Those sound mutually exclusive. Isn't that interesting? I genuinely disliked 4e. Does that mean that was the wrong way to have fun? Many would disagree. Or 8 people...but you get the point. The tenor of the OP is saying this 5e is so lopsided as to be "not fun." I disagree on the "not fun" portion. It seems to be a value statement. I don't like the metric. I am OK with Bob the...
    405 replies | 16187 view(s)
    1 XP
  • Warpiglet's Avatar
    Sunday, 3rd June, 2018, 01:02 AM
    I guess I am wondering how I could have played this game for decades without realizing how poor my taste is. I feel ashamed. I spent a sizable portion of my youth playing AD&D which was really poorly balanced. And now? We rediscover our youthful adventures with AD&D and all we have to show for it is ostensibly poor taste, hours of fun, tales fondly recounted, high fives and some of the most...
    405 replies | 16187 view(s)
    4 XP
  • MoonSong's Avatar
    Sunday, 3rd June, 2018, 12:20 AM
    Actually, as far as I remember, chess is unbalanced. White has an advantage over Black that -while meaningless at low skill games- clearly shows up at high -grandmaster high- ability levels where every single move counts. Speaking of that, I have a problem with chess. I'm kind of at the higher end of average skill, but I'm still average. So any actual serious player can trash the floor with...
    405 replies | 16187 view(s)
    2 XP
  • Patrick McGill's Avatar
    Saturday, 2nd June, 2018, 10:48 PM
    We're role playing around a kitchen table not performing high theater. If you don't figure out that someone at the table is playing a character that identifies as female until the fifth session they didn't "fail", it just hasn't come up yet. If someone in a group I was playing in told me I had failed to role play properly because they just now figured out I was playing a different gendered...
    334 replies | 11896 view(s)
    3 XP
  • Patrick McGill's Avatar
    Saturday, 2nd June, 2018, 06:55 PM
    The feat relies on the assumed encounter work-load, but I think most people do much less encounters per day and thus Lucky becomes really quite good because you're rolling overall like a third of the assumed rolls (roughly) the system thinks you'd be making. It's why I'm switching my rests to fit the "grim" option in the DMG, though it won't be that grim and gritty. If I assume less than 1...
    50 replies | 1471 view(s)
    0 XP
  • Patrick McGill's Avatar
    Saturday, 2nd June, 2018, 06:40 PM
    <blockquote class="twitter-tweet" data-lang="en"><p lang="en" dir="ltr">FYI for you <a href="https://twitter.com/hashtag/NoStoneUnturned?src=hash&amp;ref_src=twsrc%5Etfw">#NoStoneUnturned</a> players who are coming to <a href="https://twitter.com/hashtag/SoMEDnD?src=hash&amp;ref_src=twsrc%5Etfw">#SoMEDnD</a> on Sunday: One of the shirts has the ARG glyphs on the back! <a...
    272 replies | 12116 view(s)
    0 XP
  • Patrick McGill's Avatar
    Saturday, 2nd June, 2018, 06:28 PM
    This might muddy the water more than help, but I think it best to remember what the level ranges meant for the old books. When it says for characters level 1-3, it means that the adventure was built for characters that are 1, 2, or 3 from the beginning of the adventure rather than it is an adventure that will take level 1 characters to level 3, as is the way that is used on the 5th edition books....
    9 replies | 444 view(s)
    4 XP
  • Patrick McGill's Avatar
    Saturday, 2nd June, 2018, 06:06 PM
    Mentioned it elsewhere, but it would be neat if this were part 1 in a series, much like the Tiamat books. That's my genie-wish anyway. Book is proper big for a small level range still, though. Waterdeep must be quite well defined indeed. There was mention of replayability and seeing different parts of the city on each play-through. If it has value as a source-book as well as an adventure I...
    272 replies | 12116 view(s)
    0 XP
  • Patrick McGill's Avatar
    Saturday, 2nd June, 2018, 06:03 PM
    I highly doubt this will be the final word. All the RPG forums would shut down without this frankly tangential side of the games, wherein experts white room a million possibilities that hardly ever happen at a real table. I play a lot of martial characters. I've played a champion without feats. I have never felt like I was holding the group back or wasn't holding my own. I had, in fact, had a...
    405 replies | 16187 view(s)
    3 XP
  • Patrick McGill's Avatar
    Saturday, 2nd June, 2018, 05:39 PM
    Since the level range is 1-5, I wonder what the chances are this book is actually the first of two adventures similar to the Tiamat books? It'd be neat if this is followed up by an Undermountain one. Edit: Somehow missed this prediction already being made up-thread. Let's cross our fingers! Not that I would be disappointed if not, because the Dragon Heist book itself sounds really fun.
    272 replies | 12116 view(s)
    0 XP
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Sunday, 10th June, 2018

  • 07:16 AM - Ancalagon mentioned Mistwell in post What is the bard's "fireball"?
    Hello. So the Wizard/sorcerer has fireball, an iconic spell that is probably too good for its level. The cleric now has spiritual guardian, that's really freaking good. And Mistwell pointed out that druids have conjure animals - I haven't tried it but he swears it's great, and looking at it I see it has potential. These are all spells that are unique to those classes, and are all in that sort of "low-mid" sweet spot where D&D works so well (3rd level spell in this case). Gaining 3rd level spells is a big step up in the power of these classes, equivalent for the warriors getting their second attack. But I started wondering... what is the bard's version of this? For Warlocks it's arguably hunger of hadar (it's great area denial) but for the bard nothing leaps out at me...

Monday, 4th June, 2018


Wednesday, 30th May, 2018

  • 01:29 AM - pemerton mentioned Mistwell in post Cubicle 7 forums to close due to EU data law
    Mistwell, aramis erak The poster was Raven Crowking. He demanded that his posts be removed, but the demand was (sensibly) ignore. He therefore started to do it himself, editing out each post using the "edit" function. The issue was not about the capacity of the forum software.

Sunday, 20th May, 2018

  • 04:16 AM - FrogReaver mentioned Mistwell in post Shield master on twitter
    Mistwell Oofta I just realized 5ekyu has me blocked so I take it all back. Give him heck for whatever the heck you desire!!! Thanks for doing the needful. :)
  • 03:55 AM - FrogReaver mentioned Mistwell in post Shield master on twitter
    @Mistwell You said: "Don't accuse people of trying to change the subject because of some tactic or something - it's a legit issue that you're dismissing. It's just a rudeness issue that you can easily address...so why not address it?" I say: As long as your words are attributed correctly then what does it actually matter how that is actually accomplished? This is much ado about nothing IMO. In fact it's more rude and even more of an issue that we are even having to take time to address how you are being quoted (because you somehow declare it to be rude). Goodness Gracious...

Wednesday, 16th May, 2018

  • 01:07 AM - Oofta mentioned Mistwell in post Shield master on twitter
    Maybe you didnít see the post where I stated that Iíve given up trying to engage with this? No examples will change your mind. Why bother? You have made some pretty grandiose claims. I'd be curious on why, for example, the shove tactic works for you and why you think it can "destroy" the enemy because I just don't see it. Mistwell may be a bit harsh, but at the same time you've made claims that don't seem to add up. For example with the shove and walk away (assuming shover has same movement rate as shovee) it simply wouldn't work very well. So I've got to wonder if you play theater of the mind, have the same group and DM, always play in wide open spaces, etc. I can see a few scenarios, assuming that PC Sam (who has shield master) shoves an Orc and then moves away. Other PCs in the group include Monty the Monk and Randy the Ranger. Scenario 1: Orc has a buddy Bob, also adjacent to Sam before the shove. Bob gets an opp attack if Sam runs away. No good. Scenario 2: Orc, no longer able to get to Sam goes after Monty who is within 30 feet after the shove and attacks him instead. Monty has a lower AC than Sam. No good. Scenario 3:Orc, no longer able to get to Sam, Monty or Randy moves and dashes to get next to Randy so he has disadvantage on his ranged attacks. No good. Scenario 4: Sam can't g...

Tuesday, 15th May, 2018

  • 08:30 PM - warfteiner mentioned Mistwell in post Lost Tales of Myth Drannor: DDAL's "Secret" D&D Book For Gen Con 50
    CapnZapp - No, you didn't come across that way at all. On the same token, my apologies if I came across snappish; not my intention. We're looking for awesome ways to incentive public play when we attend events, and Lost Tales happened to be our thing for 2017. As much as I'd love to say that I did it for the money (I do need at least two more shiny nickels in my collection!) it was really to provide something cool and unexpected for our public play people across the world. Future things will almost certainly be along these same lines. Mistwell - We started handing them out at Gen Con last year and continued doing so throughout the summer, fall, winter, and now spring of 2018. A couple admins still have copies - I only have my personal 2 copies left out of my original ~160 or so - and we've sent a ton of them to various locations all around the world. I sent them to Australia, a couple events in Russia, some in Italy, and even some to Israel last fall. The adventures don't have to be played at conventions, but that's just the most common way to get a copy of the book. As above, our intention is to reward the dedicated folks that attend public play events. The market on those things will crash, and hard, upon the digital release. We assumed that it would take roughly a year to get it that way, though, due to the huge number of other tasks that we're working on.

Thursday, 10th May, 2018

  • 11:58 AM - Jacob Lewis mentioned Mistwell in post Mordenkainens starting to show up in the wild?
    Mistwell Thank you! For that reasonable, rational, mature, and unemotional response. And for that Skeletor gif! I think I watched it for a minute before reading the rest of your response. And you're right. I could post my thoughts and ideas on system neutral topics, as I have in the past. I still do sometimes. But mostly I just read and don't always have time for posting. Not unless I think I have something funny to say. And it's not always as funny as I think it is, and it's never funny for everyone. Some people take their hobbies way too seriously. I like to think that I am lightening the mood. Most of the time... Anyway. I am not concerned with appeasing everyone else, though I do my best not to cross certain lines. Morrus (and a few others) keep me in check. I poke fun at everything, and if it gets some laughs, great! Mostly they go unnoticed or ignored, and that's fine too. I've played the game for almost four decades, been through edition changes, forum battles, much like many other...

Monday, 7th May, 2018

  • 02:36 PM - lowkey13 mentioned Mistwell in post [+] Plus Threads
    Your disagreement is noted. If he wants to take it into consideration, he may do so. For now, there is not so much adversity as to be a big deal, in terms of moderation. As most experiments, it will be monitored. It'll take off, fall flat, or blow up, as experiments do. That's okay. I'm just going to add that I happen to agree with Mistwell The use of (+) threads, not marked by rule, might work in carefully limited circumstances, of which I can think of two- a. Rules questions (or other "short" threads). b. Fan threads. "I love FR. Don't you?" While I hesitate to get into this, I have seen that this has been employed by only one poster, and that they have used it on expansive topics in order to police them. Maybe that's what we want, but I don't think so. For the most part, we should be able to rely on the overall forum rules for civility and the fact that we are all good & honorable gamers in order to keep conversations going. Just my two cents.

Friday, 4th May, 2018

  • 10:28 AM - CapnZapp mentioned Mistwell in post [+] Plus Threads
    Here's the Meta post Morrus wrote on the subject, Mistwell: It's something I've considered before in different forms - answer threads, for example, where someone asks a question and the responses should be (attempts at) factual answers. I think Straight Dope handles that well - one of its forums, there's a rule where the initial post must be a question seeking a factual answer (rather than a debate) and responses must be factual answers. I think that's going too far for us, but a category of threads like that might not be a bad idea. I'm tempted to give it a try. So the [+] notation means support/factual - i.e. stay on topic, address what the poster asks. Here's a plus thread Morrus started, with his own definition: Following on the FR and Greyhawk threads The [+] tag is something I'm trying. It means positive stuff in the spirit of the thread title. If you *don't* love Dragonlance, this thread is not the place to inform us. You are welcome to start your own threads! So, why do you love Dragonlance? To me, "stay on topic" p...

Tuesday, 20th March, 2018

  • 06:26 PM - Gadget mentioned Mistwell in post The Contagion Spell
    Mistwell, you're interpretation fails to take into account the definition of the word "afflict" and the word "recover". Your bold emphasis is merely a clause that defines the duration of the effects, not when they begin.

Monday, 12th March, 2018


Monday, 5th March, 2018

  • 08:30 PM - Satyrn mentioned Mistwell in post Feats: Do they stifle creativity and reduce options?
    I utterly fail to see the point here. Take the feat and you are so good at it that you automatically succeed when attempting the feat related skill. If you do not have the feat then you "might" pull off the action if you describe it well enough and make whatever related skill check the DM gives you. Where is the stifling because I do not see it. What I do kind of see is the potential for character to over optimize for specific situation and then attempt to "role play" there way around blatant character deficiencies. You know, the life of min-maxers and superior feeling "senior" gamers. I think Mistwell kinda skewed the conversation the wrong way by focusing on any specific feat. Because you disagree with his analysis of this feat (and I do, too) it distracts from what his analysis was meant to illustrate. It winds up a poor illustration of his point. Anyway, I find the stifling comes from feeling like the feat is required to an inspiring leader, and so I'm less inclined to do inspiring leader stuff without the feat. But worse than that, as a DM in 3e, I've found myself ruling on how well a player's behaved based on the feats and features the player didn't have, and I felt like I was ripping them off.

Sunday, 4th March, 2018

  • 02:04 AM - FrogReaver mentioned Mistwell in post Feats: Do they stifle creativity and reduce options?
    Mistwell Thank you for creating this thread and for finally getting "it" :) I think we need to differentiate between options in the mechanical space and options in the conceptual space. Very few feats add more to the conceptual space than they take away.

Saturday, 3rd March, 2018

  • 11:49 PM - Sunseeker mentioned Mistwell in post Feats: Do they stifle creativity and reduce options?
    ...t the heart of my thoughts on this topic. :erm: So I guess I'll just bow out. Let me put it this way: As a long-time optimizer, the specific build of my PC has very little to do with who they are as a character. Now, maybe I'm the odd man out but it seems to me that all something like GWM or Shield Master says about your character is that they're good with these things. Doesn't say how you got good with them. Doesn't say why you're good with them. Just says you are. The how, the why, those are the elements you fill in through role-play. Sure, certain classes imply certain things about those hows and whys but those implications are often very small. Heck, Backgrounds say more about who your character is than their build. Hermit, for example, says a whole lot of things! Far Traveler on the other hand says very little. But GWM? That says nothing about your character other than you are skilled with big weapons. Mmm kinda lost my train of thought there... So when people like Mistwell or pming say that feats can restrict mechanical options, I can at least see their argument, especially when it plays to a much more "Try anything!" style of D&D (which I have been part of and didn't particularly care for). But when the argument becomes "These mechanical options limit my role-play options!" I'm just left scratching my head. I get it if someone feels pressured to take GWM when they really want to use *something else* because they're being pressured to increase their DPR...but that's not an issue with rules or options, that's an issue with table behaviour. It's one reason you'll rarely see healers, tanks or support-style characters in my games because I'm very big on "Play what you want to play." And I really don't see how, when someone like pming comes along and says that "fewer options increase creativity". Regardless of if we're talking about feats, races, classes or whatever. I mean...I guess people could feel limited by the built-in fluff of a race? But does...

Tuesday, 27th February, 2018

  • 04:01 AM - ppaladin123 mentioned Mistwell in post [GUIDE] Bow Bond: An Eldritch Knightís guide to Archery
    "This was saved verbatim by @Mistwell when the WotC message boards closed down over two years ago. He's not the original author and made no changes to any of the many guides he preserved." Feel free to create a new guide if you are so incensed by a freely provided archiving effort by person who has contributed to this board for over 15 years.

Saturday, 24th February, 2018

  • 06:18 PM - Blue mentioned Mistwell in post [GUIDE] Bow Bond: An Eldritch Knightís guide to Archery
    Hand Crossbows are no where near as good as you think they are. You CANNOT use a shield with hand-crossbows, there is no debate according to the core rules. The Ammunition property clearly states you need a free hand to load, the extra hand for loading is NOT part of the loading property of crossbows, hence removing the loading property via crossbow expert does not allow you to load the crossbow with only one hand. Please read the rules carefully before trying to post guides, I shudder at the many people who actually think hand crossbow + shield is actually a thing I'm for reading comprehension. I'd start with the second sentence, which is in big, bold letters: As originally published by MightyThokk on the Wizards of the Coast message boards This was saved verbatim by Mistwell when the WotC message boards closed down over two years ago. He's not the original author and made no changes to any of the many guides he preserved. Back then the ability of Crossbow expert as printed in the PHB was "You ignore the loading quality of crossbows which you are proficient". Ignore - as in those rules do not come into play. So at that time, this was the correct ruling. It's been clarified since. You may want to be careful about throwing out strongly worded criticisms that you have all of your details correct in the first place.

Tuesday, 23rd January, 2018

  • 04:47 AM - 77IM mentioned Mistwell in post Mearls' "Firing" tweet
    Mistwell: I don't think the word "gatekeeping" means the same thing to you that it does to me.
  • 02:08 AM - Parmandur mentioned Mistwell in post Marathon, Broadway, and Catacomb: Upcoming D&D Products?
    Where did they say Marathon was in Layout in November? Seems extremely early to me.From Mistwell's transcript of the panel: "Every product being released in 2018 has either been written, or is being written. One is at the tail end of the editing/layout process. Another is in the playtest phase. A third is in the finalizing development phase. And a fourth Mearls won't talk about at all. So, looks like four major products for 2018." So, these are most likely Marathon, Broadway, Catacombs and maybe a surprise, respectively. The timing of these statements and the UA releases suggests that Marathon was just about done, and Catacombs was being tested out at that time. Sent from my [device_name] using EN World mobile app
  • 01:40 AM - darjr mentioned Mistwell in post Mearls' "Firing" tweet
    Mistwell; Itís not about the complexity, he means the gatekeepers that use the Lore and complexity as a bludgeon.


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Thursday, 21st June, 2018

  • 03:34 PM - TwoSix quoted Mistwell in post Paladin: Why Are They Often Considered Highly Powerful?
    Aura of protection is only powerful if the Paladin has a high Charisma...but they need a high Strength (or Dex, though more often strength) and a high Constitution. If they are going first they won't want their Wisdom to stink (perception), and even if they don't need Dex most of the time they will need it somewhat for the ranged attack situations (and Initiative would help of course). Where are you guys finding room for a high Charisma? Unless you guys are saying everyone takes Oath of the Ancients, which really only starts to come online (aura-wise) at level 7? Half-elf can have 16 Str, 16 Cha, and 14 Con with standard array. 12 Wisdom, 10 Dex, 8 Int. Assuming you're trained, that's a +3 to Perception, which is fine for 1st level, no one is going to have higher than +5. If you're going to make ranged attacks, take some throwing axes. If you're in a situation where you need to make some long range attacks, you take some shots with your bow and hope your party can pick up the slack....
  • 05:56 AM - CleverNickName quoted Mistwell in post Paladin: Why Are They Often Considered Highly Powerful?
    Why is the Paladin considered to be so darn good (as in the "effective" sense) by so many people?I'm gonna buck the trend here. Truthfully, I have no idea. The paladin is indeed powerful, but it is not more powerful than a barbarian, a fighter, a warlock, any other class that is carefully built by an experienced player bent on optimization. I imagine with the careful application of multiclassing, feats, and other optional rules (optional, I repeat), any class could be an overpowered nightmare. Tempest, tea pot, all that.

Tuesday, 19th June, 2018

  • 09:05 PM - robus quoted Mistwell in post Alchemist Class - EN World - A Touch of Class
    Yes I like your list robous, though I agree with Eubani that Mending should be on the list. That's a lot of beakers and similar containers you're going to bust while experimenting :) I disagree dgaskell007 that resistance and true strike would be on the list. Those don't seem to match the theme very well. Agreed on mending, an alchemist would be able to make glues and solvents

Friday, 15th June, 2018

  • 05:03 PM - GameOgre quoted Mistwell in post Balancing D&D
    So I guess the final word on DPR was not in fact the final word on DPR? Nothing makes sense anymore. It's almost like you're making the same thread over and over again every month with slightly different wording. But I know that can't be the case, and I thought I could believe in a Final Word thread. Well next month its "THE FINAL WORD: Dos El Apocalipsis"

Tuesday, 12th June, 2018

  • 07:48 PM - FrogReaver quoted Mistwell in post What makes Great Weapon Master and Sharpshooter so good?
    It would be swell if you explained how there was any misunderstanding of your words by others. It sure looks like you misspoke, but I am again open to hearing how I am wrong. "Nuh uh!" is not really an explanation. Already explained. Please read the comments you refused to catch up on but instead demanded me to answer without you considering those comments.
  • 07:42 PM - FrogReaver quoted Mistwell in post What makes Great Weapon Master and Sharpshooter so good?
    Nope we're not talking about the new ground you carved out after that, I am asking how he put words in your mouth when, from everything you said to that point, he was concisely and accurately describing what you had said back to you. Opinions are like ... everyone's got one Anyways, I don't think this forum is the place to try and put words in others mouths. If you can't move on from your misunderstanding of my words then this discussion can be over as well
  • 07:23 PM - FrogReaver quoted Mistwell in post What makes Great Weapon Master and Sharpshooter so good?
    OK let's not put words in your mouth. What precisely was the point of you saying: 1) remember when...certain posters would claim X? 2) Ovi's [argument] reminds me of [#1] 3) [T]he point.. many people used to say X. We all now agree such a thing is problematic and such people were either naive or blinded I am failing to see how Oofta put words in your mouth, but I will listen to your clarification. How were you saying anything other than "people like Ovi who say things which remind me of X are, like those people before him, either naive or blinded?" Because if you didn't mean to communicate that, then you probably need to clarify what you said and apologize to Ovi for making a reasonable implication about him from your words. I'll give you a chance to catch up on the thread before I respond.
  • 06:54 PM - BookBarbarian quoted Mistwell in post Will you make transsexual Elves canon in your games ?
    Thank you. I appreciate you catching my pass and making a fine dunk. Well, dunking on gnomes is easy after all. :cool:
  • 06:45 PM - BookBarbarian quoted Mistwell in post Will you make transsexual Elves canon in your games ?
    I suppose if I were going to make a cannon of some kind, it would likely be a gnome cannon because they like to tinker with stuff. And they'd likely blow themselves up frequently. Which is for the best really.

Monday, 11th June, 2018

  • 06:34 AM - Ancalagon quoted Mistwell in post How strong is Moon Druid for level 4-9?
    Level 5 is when you get Conjure Animals, which is the Druid Fireball. 8 wolves, or 8 constrictor snakes, etc.. It's a very powerful spell. At 7th level you get Conjure Woodland Beings, which is also super powerful. 8 invisible flying ranged attacking poisonous sprites! Or 8 spellcasting invisible flying pixies. These are really excellent spells. Arguably overpowered. We don't have a druid in any game I'm involved in, but I'm inclined to believe you. I do have a question though - wouldn't spells like these really slow the game down? Suddenly you have 8 more combatants to take care of... I imagine a necromancer would cause similar issues.

Sunday, 10th June, 2018

  • 11:33 PM - Merudo quoted Mistwell in post How strong is Moon Druid for level 4-9?
    Level 5 is when you get Conjure Animals, which is the Druid Fireball. 8 wolves, or 8 constrictor snakes, etc.. It's a very powerful spell. At 7th level you get Conjure Woodland Beings, which is also super powerful. 8 invisible flying ranged attacking poisonous sprites! Or 8 spellcasting invisible flying pixies. These are really excellent spells. Arguably overpowered. Maybe, but a Shepherd druid get more powerful summons and a totem to heal them, while the Land Druid gets more spellslots to cast Conjure Animals / Conjure Woodland Beings.
  • 11:31 PM - Staffan quoted Mistwell in post Two New Settings For D&D This Year
    98143 This, at least, has now gotten an explanation: https://twitter.com/hellsbellesdnd/status/1005905132511481862 It'll be a streamed game on Wizards' Twitch channel, based around the Great Modron March. They'll announce the players next week, but as someone else said, the Twitter account follows Wizards_DND + 8 more people, so it's likely that those eight are the DM + seven players. The Modron March could be a pretty good way to introduce other settings.
  • 08:03 PM - Satyrn quoted Mistwell in post How strong is Moon Druid for level 4-9?
    Level 5 is when you get Conjure Animals, which is the Druid Fireball. 8 wolves, or 8 constrictor snakes, etc.. It's a very powerful spell. At 7th level you get Conjure Woodland Beings, which is also super powerful. 8 invisible flying ranged attacking poisonous sprites! Or 8 spellcasting invisible flying pixies. These are really excellent spells. Arguably overpowered. Huh. The only thing I've done with Conjure Animal since I got it a few months ago was harass a basilisk (and become an art gallery sensation for my sculptures of Monkeys At Play) I guess I oughtta try out the spell in combat sometime.

Friday, 8th June, 2018

  • 09:19 PM - Oofta quoted Mistwell in post What makes Great Weapon Master and Sharpshooter so good?
    Obviously they are using a fully automatic crossbow. Actually I envision it more like Hawk the Slayer. ;)
  • 11:18 AM - pemerton quoted Mistwell in post The final word on DPR, feats and class balance
    I know people like pemerton was aware of that thread and those posts, because he XP'ed them and replied to one of them.Check the date stamps: I discovered that other thread after reading this one, and posting that maybe you're responding to some other thread. Having read some of that thread, my point remains: pointing out that Charm Person can be a strong strategy for a caster tells us nothing about (i) the role of fighters, or (ii) whether fighters without feats are underpowered, or (iii) whether fighters are better off focusing on damage or on defence. All it does is point out another reason why some non-fighter classes are potentially quite strong.

Thursday, 7th June, 2018

  • 11:06 PM - Gardens & Goblins quoted Mistwell in post College of Glamour - Mantle of Inspiration movement fluff
    It says it "enthralls your allies with vigor and speed." So, they momentarily become faster. It's the same dodging ducking and weaving, essentially. Good call - so yes, a burst of speed ninja-like speed. And as jaelis suggests, perhaps the enemy are distracted, at least enough to miss their attacks of opportunity. I'll mix them - playing it/portraying it as surge of otherworldly energy the energises friends and offset foes. Thank you good people!
  • 10:27 PM - Sacrosanct quoted Mistwell in post The final word on DPR, feats and class balance
    For those wondering about the "DPR is King" issue with this thread, let me spell it out. CapnZapp has made it a theme of his recent quotes. This thread is not posted in isolation. Indeed, the first sentence of the first post of this thread calls it out directly: Right there, at the top, he's referencing the other threads. So if people are confused where we're getting that CapNZapp is coming from that perspective, know that's what he's referring to, and what many of the rest of us are referring to. This thread is not living in a vacuum all alone. It's got existing context. Now for that context, this was posted by CapNZapp I think just the day before he posted this thread: Followed by: And then we get a separate thread (this one) from CapNZapp for his "final word" on the DPR topic that he's been riffing off lately. Get it now? I'll be honest. I never agreed with the hard line "DPR is king" or comments like, "The hard minmaxing fact remains: offense is the best def...
  • 03:18 AM - FrogReaver quoted Mistwell in post What makes Great Weapon Master and Sharpshooter so good?
    We should bring back the old PvP arena we used to do here for 3e As with any game PvP builds are different than PvM builds
  • 12:38 AM - pemerton quoted Mistwell in post The final word on DPR, feats and class balance
    It was in reply to the numerous people who were claiming damage is king, that the focus should always be on damage per round, and that focusing on things outside of damage isn't helpful. Again...long thread. I get that you didn't read it all, but maybe catch up before replying to me again that you don't understand why I am talking about what quite a number of people in the thread are in fact talking about?I've read the whole thread. No poster that I read said that "damage is king". (Sacrosanct has me blocked, but I doubt that he said that damage is king.) About 70 posts in you posted the following: The OP's perspective, from another recent thread, is that "Damage is King". So may be all this Charm Person stuff is a response to some other thread?

Wednesday, 6th June, 2018

  • 06:58 PM - Sacrosanct quoted Mistwell in post The One Book 5E Needs (IMHO)
    *snip* I didn't see his original post. Turns out I had him on ignore. After reading it when you quoted it, I can see why. Generally I don't have a lot of patience for people who are prone to that much hyperbolic anger anyway, but ironically there is a thread going on right now about the best supplement in D&D history, and not only is Volo's still there, it's one of the more popular choices for up votes.


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