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  • MoonSong's Avatar
    Today, 02:36 AM
    Sorry for being pedantic but the English teacher in me can't help it, it should be: Each has its own great parts, its own flaws and foibles, and its own missed opportunities. (D&D editions aren't people)
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Yesterday, 06:56 PM
    In answer to the question, no, I don't hold to old combinations as restrictions. I just like to play some of them in the newer ruleset. I don't want to ban multiclassing at all. It is my preference that unless the desire or need to multiclass happens in emergent play (rare in my group), a character telegraph some skill or interest in the thing they will level into. I think backgrounds are...
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Yesterday, 05:28 PM
    I cannot disagree with some of what you say. Some of the terminology makes me a little ill...but then so does any MMO speak. I do not like multiclassing to simply crank out bonuses in a way that has no real story or reason behind it. I hated and I mean hated seeing people try to take multiple prestige classes in 3e in ways that did not make sense. Sometimes you would laugh at their...
    176 replies | 4250 view(s)
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  • MoonSong's Avatar
    Tuesday, 17th July, 2018, 10:43 PM
    But my sorceress magic is in her blood, why would she stop having it just because she has learned how to fight with weapons and wear armor? Or because she made a deal with an entity of dubious standing and morals? All of them but wizard. Every race gets a +1 or two that can be put anywhere so that gives at least four stats 13 and over, make them strength, dexterity, charisma and wisdom...
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Tuesday, 17th July, 2018, 08:01 PM
    Hell yeah. And what is down? If I just ran an enemy through and he is gurgling and losing his footing do I stop and say Its all good he is at 0? Or do I keep stabbing? Pretty sure on a real battlefield people tried to make sure the enemy was dead. Now if someone is right in their face, this could create and exception...
    100 replies | 5432 view(s)
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  • MoonSong's Avatar
    Tuesday, 17th July, 2018, 06:31 PM
    Sorry, Haven't caught with the full thread yet, so feel free to ignore me if something similar has come up. I'll take one page out of my heartbreaker: Hit points.- At first level you gain your class hit dice + you Constitution score in hit points. If your hit points drop below your constitution score, you fall unconscious. If your hit points reach 0, you die. You can avoid falling unconscious...
    115 replies | 3280 view(s)
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  • Warpiglet's Avatar
    Monday, 16th July, 2018, 05:47 PM
    I guess those things don't bother me any more than why one subclass is different than another. They are just game abstractions to me. I like feats and subclasses but do not see why me playing a fighter sorcerer or whatever is problematic. If I am able to keep track of spells and hit points and feats, it should work fine. And story wise, I cannot see how, particularly if your backstory...
    176 replies | 4250 view(s)
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  • Mistwell's Avatar
    Monday, 16th July, 2018, 03:36 PM
    In my experience when people are feeling like the game is going very slow while playing with a grid, going theater of the mind speeds things up. Usually because they are considering too many tiny tactical issues of the grid which seem potentially useful in the moment but which ultimately added very little to their final decision for what to do with that turn. But if they're already fine with...
    21 replies | 961 view(s)
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  • Warpiglet's Avatar
    Monday, 16th July, 2018, 02:48 PM
    Respectfully, I am not sure where the distaste for multiclassing started! In 1e demihumans were able to do so. It was assumed that they had more than one sort of knowledge/ability baked into their 'concept' and no one I knew ever balked at it. Now, some express concerns about multiclassing being too artificial. Perhaps that is because you can "suddenly" take on a class which seems to...
    176 replies | 4250 view(s)
    1 XP
  • Mistwell's Avatar
    Monday, 16th July, 2018, 06:13 AM
    Ditch the grid. Go theater of the mind, and encourage players to decide what they're going to do in advance of their turn. Things can speed up so much faster if you do that.
    21 replies | 961 view(s)
    3 XP
  • Warpiglet's Avatar
    Saturday, 14th July, 2018, 10:07 PM
    I printed many of your replies to this thread and marked my book for relevant rules... Great great hints. What I decided to do was wait of course to use chase rules until the distance is closed and paid more attention to decisions made about forced marches, travel pace and watch at night and so forth. Tracking is important. My group is very cautious! Right out of the gate, they let the...
    14 replies | 487 view(s)
    3 XP
  • Warpiglet's Avatar
    Friday, 13th July, 2018, 07:05 PM
    Indeed...but I am interested to see if fighter 1 sorcerer x will work! It would be more magic heavy...and by extension if I really support gfb and bb how it goes...
    15 replies | 519 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 04:53 PM
    Yes, my own tolerance for creativity meets its limit when someone does something for an in game advantage that does not make any sense given some assumptions about the world and medieval combat. No, dual wielding lances is not OK and polearm master while using a shield? Nope. RAW may say otherwise but I cannot stomach that among a few other things. Some people don't care and I trust they are...
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 01:08 PM
    I am seeing an argument that multiclassing in not necessary. But my question would so are many choices in he game. You can have a successful game without it but is the objection one of fluff or mechanics. If fluff, why is it such a sacred cow? When 5e first came out, I thought no optional rules was the way to recreate an old school feel. Pretty quickly my focus changed...but why are...
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 02:41 AM
    I see. Yes that covers some of what I want for sure. However, I think metamagic would be fun and instead of smites, I could quicken greenflame blade in melee and throw a spell the next. Mostly flavor but also I like the spells and metamagic. But interested to learn the oathbrwaker can do blight...
    15 replies | 519 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 02:08 AM
    We might ask why play paladin over fighter or wizard over warlock and get the same answer. Flavor. Everyone says the paladin is a gish of sorts. However I am more interested in fighter magic user of old today. Might want to play a righteous holy warrior another day. The sorcerer can throw fire bolts, have a flaming sword, fly and cast blight. A paladin does more paladin stuff. If you mean...
    15 replies | 519 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 12:02 AM
    In many fantasy movies or fiction, many of the characters powers are not mapped to a game class. Why couldn't an evil sorcerer both consult with evil beings while also using force of will and study? In short the whole point I am making is this: why so warlocks represent someone consorting with devils in a pact vs. them being a sorcerer of some stripe who gets the powers from discipline and...
    176 replies | 4250 view(s)
    3 XP
  • Patrick McGill's Avatar
    Thursday, 12th July, 2018, 08:45 PM
    The answer is in past editions alignment and sticking to an oath/code of honor/path/ideal for the special classes (ranger/paladin/druid/etc) was indeed part of the "balance" in exchange for all the cool stuff you got. So that's sort of become imprinted in the genetics of the overarching metagame. Personally I'm fine with sacrificing the sacred cow - if you can come up with a neat idea to do...
    176 replies | 4250 view(s)
    5 XP
  • Patrick McGill's Avatar
    Thursday, 12th July, 2018, 08:39 PM
    I'll be honest, I play monsters/enemies with pretty consistent strategies. Beasts, animals, monstrous non-humanoids? They attack the closest thing they can, leaping into the fray and dealing death as they can. Clever goblins, hobgoblins, kobolds? They never ever ever on purpose engage front line warriors. If they aren't fleeing, they are using their abilities to ambush and take down the...
    939 replies | 959846 view(s)
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  • Warpiglet's Avatar
    Thursday, 12th July, 2018, 08:32 PM
    http://www.enworld.org/forum/showthread.php?650123-Multi-classing-as-good-as-it-seems Recently there was a discussion here about the relative power of multiclassing vs. Single classes. The argument seemed to go in two directions. First, some observed that multiclassing is/is not overpowered. But a second vocal group suggested multiclassing is all wrong much of the time for RP reasons. I...
    176 replies | 4250 view(s)
    5 XP
  • Mistwell's Avatar
    Thursday, 12th July, 2018, 07:35 PM
    I don't know if it's been mentioned, but Path of the Ancestral Guardian from Xanathar's Guide is also a sub-class for Barbarian which is (subtly) built for a Barbarian who is not a "meat shield". First power: Target you hit has disadvantage on attacks against the rest of your party, and if it does hit someone else they have resistance to the damage dealt by the attack. Now you might be...
    69 replies | 1692 view(s)
    3 XP
  • Warpiglet's Avatar
    Thursday, 12th July, 2018, 06:16 PM
    my plan is to take tough feat and a con bonus. A 1d6+1 with a dragon sorcerer is only one HP a level than fighter. And if you start as fighter with a full 10 its only 9 HPs different by 10th level! This could easily be overcome with one false life spell... With a single level of fighter, I don't think they have to be a glass cannon! Even consider heavy armor master... I think my point...
    15 replies | 519 view(s)
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  • Mistwell's Avatar
    Thursday, 12th July, 2018, 03:04 PM
    Of course I have. Did you even read the post that started this though?
    69 replies | 1692 view(s)
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  • Mistwell's Avatar
    Thursday, 12th July, 2018, 01:09 AM
    Nor is the Barbarians. That is definitely not their "primary class feature". Rage is their primary class feature. Reckless Attack is a much more particularized tactic for certain situations. Some people will build their Barbarian around that feature, much like some people will build any class around a particular feature of the class, but I don't think it's fair to generalize that every, or even...
    69 replies | 1692 view(s)
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  • Mistwell's Avatar
    Thursday, 12th July, 2018, 12:48 AM
    Barbarian with 18 Con and 14 Dex and a shield has an AC of 18. Fighter or Paladin with plate armor and a two handed weapon has an AC of 18. Add a shield to the Fighter and their AC goes up two whole points, a 10% difference with respect to that d20 to hit. There is nothing inherent about a barbarian which dictates "meat shield" any more than there is anything about a Fighter or Paladin which...
    69 replies | 1692 view(s)
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  • Warpiglet's Avatar
    Wednesday, 11th July, 2018, 08:24 PM
    what I planned on was an overland chase until the quarry is in sight and then have the characters, if they chance upon the baddies, be able to try and pursue. If they are slow in getting to them, and this does not develop, they will be led to a place of decay and badness they would not otherwise know about. The big bad lives here and this might be one way they can chance upon her lair. If...
    14 replies | 487 view(s)
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  • Warpiglet's Avatar
    Wednesday, 11th July, 2018, 06:41 PM
    very cool! thanks! I have been doing one big set piece encounter per meeting and want a race to civilization or to get the bad guys as the biggest choices. I want to be prepared for the group to get home or get the bad guys and have their minions desert. The other option will be that they simply track the bad guys to the hidden location of the the big villain who is generally not...
    14 replies | 487 view(s)
    2 XP
  • Warpiglet's Avatar
    Wednesday, 11th July, 2018, 05:56 PM
    Has anyone used the chase rules in DMG? I have yet to do so but think it would be fun as the party moves to either apprehend the bad guys who have an hour lead OR to be chased by their minions (overwhelming numbers). If you have used the rules, do they work well? Any ideas on what would be a fun use of the chase? I have to have it friday so if you are bored and want to reply today, it...
    14 replies | 487 view(s)
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  • Warpiglet's Avatar
    Wednesday, 11th July, 2018, 05:54 PM
    I have played for decades...if it matters. And never once did we say "which role is covered?" We generally asked: "evil, good or neutral?" We were interested in expectations for the party in terms of harmony and tone. The best group we had ended up being evil with one barbarian and two halfling thieves joined shortly later by a half-orc fighter assassin. No cleric? No problem. The DM...
    26 replies | 959 view(s)
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  • Mistwell's Avatar
    Wednesday, 11th July, 2018, 04:29 PM
    Actually second place not only had a name, but it had a pretty full outline. The further you got in the contest the more details you had to provide, and second place provided a lot of details. Definitely a name. Heck, most initial entries had a name I believe. I know mine did (Resonance).
    45 replies | 2239 view(s)
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  • Mistwell's Avatar
    Wednesday, 11th July, 2018, 06:13 AM
    Barbarians are in the upper half of ACs typically. I don't know where you're getting your numbers, but they don't mesh with any guides or pregens or anything I've seen. Plus, you're simultaneously arguing immortals and best target to choose to attack. It's a mutually exclusive position. Either they are not killable and therefore intelligent targets wouldn't target them, or they are worth...
    69 replies | 1692 view(s)
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  • Mistwell's Avatar
    Wednesday, 11th July, 2018, 03:00 AM
    Creatures of low intelligence tend to attack whatever last attacked them or pissed them off the most in my experience. Creatures of high intelligence tend to attack the most vulnerable and know what Barbarians can do with respect to resisting damage. Creatures between those two depend on which creature and the situation and whether their "leader" is being threatened and whether there is some...
    69 replies | 1692 view(s)
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  • Mistwell's Avatar
    Wednesday, 11th July, 2018, 02:37 AM
    Your assumptions about the purpose of each class don't really mesh with what I've seen, and seem overly simplistic and inflexible. 5e isn't a game where each class has some specified role. Barbarians and Paladins don't have a built in combat "job" in my experience.
    69 replies | 1692 view(s)
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  • Warpiglet's Avatar
    Wednesday, 11th July, 2018, 02:23 AM
    I am toying with one level fighter and then all dragon (fire) sorcerer. I am thinking about a lot of quickened GFBs...with a greatsword. I am thinking it could be a bread and butter attack if resources (armor/martial weapons) are allocated. If fire damage after sorcerer 6, it would allow a spell caster to primarily be in melee range
    15 replies | 519 view(s)
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  • MoonSong's Avatar
    Tuesday, 10th July, 2018, 08:15 PM
    Like I've said before I don't sweat over the details, I don't deal with grandiose ideas and actual big deals in game. So in general I don't put stuff into my games that deals with that stuff unless the players/other players/GM/DM does. I game to game, not to save the world. I just want to be free to portrait a society the way I feel like at the time. Even if I feel like portraying a truly...
    16 replies | 525 view(s)
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  • MoonSong's Avatar
    Tuesday, 10th July, 2018, 07:13 PM
    I've seen NexoKnights, I find them not only cartoonish, but too technological looking for my tastes. Maybe I'll give Ninjago another shot, if only there was a good source of princess, fairy and elf parts. And obviously something for spellcasters. Thank you, the link is quite useful, and cool. I only worry the shipping is likely to be pricey, I'll likely wait 'till I can buy in bulk.
    17 replies | 600 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th July, 2018, 06:57 PM
    Not only do they exist, but they can be fun because they are less common! If one stat powers everything, everything seems samey samey to me. The fact that a melee sorcerer might have to pump strength AND charisma causes me no heartburn at all. Essentially the character concept is totally legal within the rules. Bending the rules is merely to get a higher bonus. I dunno...sort of...
    43 replies | 1033 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th July, 2018, 06:32 PM
    Nothing wrong with that. However, I am wanting full arcane caster...
    15 replies | 519 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th July, 2018, 04:43 PM
    So for some time I have played blade pact warlocks. They are a favorite even before hexblade. Frankly, I don't like their flavor as much as fiend, but I digress. I wondered about another way to get the playstyle I want with a different route. I had considered taking a dragon sorcerer with greenflame blade. However, given a fighting background, I think a level of fighter or some other...
    15 replies | 519 view(s)
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  • Warpiglet's Avatar
    Sunday, 8th July, 2018, 07:22 PM
    I don't disagree with any of the things you prefer. As to a misread of your intent it may have to do with dismissive if not rude presentation. One line labeling someone in a pejorative fashion is hard to misread, dude. I am willing to believe you are not so rude in person and do not go out of your way to insult someone on first meeting. I am a nice guy that way. Hopefully you add a lot of...
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Sunday, 8th July, 2018, 06:21 PM
    Looks fun...I think u could get some traction with warlock and dragon sorcerer themed as infernal. The minion summoning can be tricky but you can get a warlock invocation to call ementals and in xanathars guide there are both undead as well as fiend summoning spells.
    2 replies | 278 view(s)
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  • Warpiglet's Avatar
    Sunday, 8th July, 2018, 05:08 PM
    The subtext here is that the creative process must follow one path or else it is invalid. Recently I wanted to play a gish of sorts. I rolled "interesting" stats with a 6 and 7 and it led to an idea to explain them to include having a limp and a trauma history. I had not thought of these things during a pitch to the DM, but rather these ideas unfolded. The rigidity in saying this must be...
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Saturday, 7th July, 2018, 01:24 AM
    I am a purist and have played for 36 years. I hate cheese but know that with the right attitude, you can realize any concept without wrecking the game. Wet blankets not withstanding. With approximately two exceptions, I think single classes characters are more powerful. But so what? Have fun.
    86 replies | 3396 view(s)
    3 XP
  • Warpiglet's Avatar
    Friday, 6th July, 2018, 11:02 PM
    i was describing a fun character. There is a nice trail of collaboration on the boards here documenting it. as to defense, what is being defended? I hope your group enjoys rigidity :)
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Friday, 6th July, 2018, 10:50 PM
    It seems to me your entire answer is snark with some failed attempt at wit. What did you add? Haha oh well, internet.
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Friday, 6th July, 2018, 07:02 PM
    For me the whole equation comes down to whether or not a rule makes it more fun. Period. If the text does not make it more fun, to hell with it. For example, I do not want to play a character that sold his soul for warlock powers. It does not interest me. I like to make stories about finding forbidden lore and being influenced and guided by fallen angels or alien entities. I don't like...
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Friday, 6th July, 2018, 04:07 PM
    It is funny you say this...totally agree on the issue with pacts. I like warlocking for flavor. I have had several, all lower level frankly. Would like to really advance one! I have never subscribed to the idea of pact as written just because I don't like the idea of someone being granted the spells. Rather, I like the idea of s being sharing knowledge (perhaps some that should be...
    86 replies | 3396 view(s)
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  • MoonSong's Avatar
    Friday, 6th July, 2018, 04:49 AM
    Celestial Patron, besides you can be a paladin that channels the plane of good itself, without ties to any capricious deity. (To me paladin means "Paragon of good and justice" which doesn't exactly scream servant of the gods, specially if they are the FR gods)
    86 replies | 3396 view(s)
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  • MoonSong's Avatar
    Friday, 6th July, 2018, 04:35 AM
    Sadly These were the cyberpunk guys I told you about. Yep, these are Lego Friends figures. At least I know I can find female figures. That seems to be a recurrent theme with Lego themes.
    17 replies | 600 view(s)
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  • MoonSong's Avatar
    Friday, 6th July, 2018, 04:13 AM
    Hello. A couple of months back I was shopping around for gifts when I met this little fella, and I fell in love. I used to have a similar one when I was little. His name is Tomo and he lives with me now. (The shirt was graciously donated by a tickle me Ernie, amazing how many plushies seem to come in a standard clothes size n_n)
    1 replies | 143 view(s)
    2 XP
  • MoonSong's Avatar
    Friday, 6th July, 2018, 01:27 AM
    Do you know of some good playsets? Everything I can find is all modern stuff, star wars, weird ninjas and cyberpunk dragons, but not any fantasy set. I know the pieces exist, thanks to Lego digital designer, but as far as I know all of it is out of print and quite expensive.
    17 replies | 600 view(s)
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  • MoonSong's Avatar
    Thursday, 5th July, 2018, 10:03 PM
    It's no secret I like playmobil figures for this purpose: http://www.enworld.org/forum/showthread.php?498212-Another-way-to-do-minis They are cheap and plentiful, never mind greatly customizable. The only problem is they are in their own unique scale. Other people prefer Lego minifigs -but I fund them hard to get and expensive, as there's no pure fantasy theme currently going on-. Other sources...
    17 replies | 600 view(s)
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  • Warpiglet's Avatar
    Thursday, 5th July, 2018, 06:08 PM
    thanks for the clarification. go ahead and be salty. cannot have your cake and eat it too (and complain on top of it!). I think the system is actually pretty balanced. I never feel totally outclassed as a player unless someone rolls stats (not witnessed of course) and takes every possible feat while I am trying to get to 18 in a primary stat or whatever. Even then, its not too bad. My...
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Thursday, 5th July, 2018, 04:06 PM
    I agree with you wholeheartedly but just wondered why the difficulty class of saves would be different? I was under the impression those are rooted in prof bonus and ability score. (as an aside, not being critical just trying to make sure I did not misunderstand a rule!) that said, I think you are right. You can get some interesting combos or whatever and there are a few that seem a...
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Thursday, 5th July, 2018, 04:00 PM
    Fortunately, there are a few ways to skin a cat. This is why even after our discussion I am trying to decide between taking a level of fighter or to start as a hexblade. If I go fighter, I want to make sure I can take arcana or perhaps magic initiate to show he was already on the path the spell-slinging. I almost always try to do some foreshadowing for any multiclass character to show that...
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Wednesday, 4th July, 2018, 03:49 PM
    I Am not patient and when I multiclass, it's usually a level or two. We have some similar ideas here. I think GWM would be great. Shocking grasp and greenflame blade or booming blade would all be fun! I like the spell suggestions. In a perfect world I could start warlock and then go sorc but unless I use a bunch of feats or go all he way to blade boon, I will not have the weapons I want...
    6 replies | 341 view(s)
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  • Warpiglet's Avatar
    Wednesday, 4th July, 2018, 08:30 AM
    Haha yeah! He is going sorcerer after a level of likely warlock! (Or as I think as suggested fighter). Trying to decide on dragon sorc divine soul sorc etc!
    6 replies | 341 view(s)
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  • Warpiglet's Avatar
    Wednesday, 4th July, 2018, 03:03 AM
    Happy 3rd of July! going to play a melee sorlock. Designing in the conditions listed above. What would be fun? primarily sorcerer...1-2 level dips in either fighter or warlock permitted. any sorcerer and any warlock allowed. what is the coolest attack routine you can think of based on one quickened spell possible as well as haste....
    6 replies | 341 view(s)
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  • Mistwell's Avatar
    Monday, 2nd July, 2018, 12:51 AM
    Except, the meaning does not in fact shift with levels. Your ability score maxes out at 20, and proficiency doesn't have a wide range, and you don't increase skills with level directly, so those static numbers remain throughout the game.
    1734 replies | 146596 view(s)
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  • Warpiglet's Avatar
    Saturday, 30th June, 2018, 10:33 PM
    From a marketing perspective, this sort of "bundling" makes sense. Where I wanted and used sunless citadel and would love to use against the giants, there were a few I purchased in the bundle simply because they were included. Not only that, but offering orange soda (many small adventures) in addition to the big ones like Coke (curse of strahd) almost certainly means there are more sales due...
    9 replies | 429 view(s)
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  • Warpiglet's Avatar
    Friday, 29th June, 2018, 01:30 AM
    I am such a liar!! Rolled stats are actually: 12 15 16 11 7 6! Final stats with heavily armored: 14 6 16 11 7 16 Brutal!
    14 replies | 751 view(s)
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  • Warpiglet's Avatar
    Thursday, 28th June, 2018, 03:01 PM
    In my case it's a game rule! Sort of like it getting rid of a dex penalty!
    14 replies | 751 view(s)
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  • Warpiglet's Avatar
    Thursday, 28th June, 2018, 01:55 PM
    Yeah I like it. I guess great minds? I had been thinking henchman to wizard that betrayed him. Before making escape, he stumbles on a trapped entity in the wizards tower and either made a pact as mutual enemies or something less voluntary like you suggest...I also pondered him being carved full of magic runes and tormented by a wizard after unsuccessfully battling for supremacy. And THEN...
    14 replies | 751 view(s)
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  • Warpiglet's Avatar
    Wednesday, 27th June, 2018, 08:38 PM
    Another random thought...using armor you are not proficient with if charisma is your attack stat means something... somewhere I read you might be able to get by without the penalty. if that was the case, I would take tough first and simply use ringmail... now where did i read that?
    14 replies | 751 view(s)
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  • Warpiglet's Avatar
    Wednesday, 27th June, 2018, 08:12 PM
    Thanks! Yes, I think he already has some character so to speak... He will be called something? the Lion and wear a helmet that looks like a lion face...I have to figure out how he got into magic, how he got twisted and bent and why he is on the road after a mercenary life...but I think it would be fun...as opposed to a barbarian, half of his rages will be magical in nature. I often favor LN...
    14 replies | 751 view(s)
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  • Mistwell's Avatar
    Wednesday, 27th June, 2018, 06:59 PM
    That's not what that was referring to Umbran. It's OK man. I know you are looking for a grievance, but there is none to be had here.
    12 replies | 447 view(s)
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  • Warpiglet's Avatar
    Wednesday, 27th June, 2018, 06:07 PM
    Ever question why ringmail is available? It is a mere +4 bonus and is heavy so no dex bonus... I just rolled a character and will get ringmail. I rolled 12, 15, 16 (wow, started to get excited!) 11, 7 (ok...) 6! (note how much this deviates from your typical long time reader first time poster array of 18, 15, 12, 18, 17, 13)? Damn! Wanted another battling warlock and decided I...
    14 replies | 751 view(s)
    4 XP
  • Warpiglet's Avatar
    Wednesday, 27th June, 2018, 05:02 PM
    Really good food for thought in these analyses... I think that their relative value is dependent on uneven abilities and what tier of play is being discussed... In my case I have to think hard...
    18 replies | 741 view(s)
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  • Mistwell's Avatar
    Wednesday, 27th June, 2018, 02:25 AM
    Apology accepted
    12 replies | 447 view(s)
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  • Mistwell's Avatar
    Tuesday, 26th June, 2018, 11:49 PM
    Ah right. I remember that. Yeah, no such luck in 5e. Instead, most spells can be cast at a higher level inherently by all spellcasters who have that spell, usually with an increased effect for increasing the spell level written into the spell. Sort of like Monte Cook's old Arcana Unearthed spells for 3e.
    26 replies | 6288 view(s)
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  • Mistwell's Avatar
    Tuesday, 26th June, 2018, 10:37 PM
    I am unaware of a Heighten feat?
    26 replies | 6288 view(s)
    0 XP
  • Warpiglet's Avatar
    Tuesday, 26th June, 2018, 05:11 PM
    that is a funny visual--trying to hit a hard moving rock! We have a cleric in the game I am running with HAM. He is maxing his AC and when hit can really soak it up. He is not a big damage dealer yet so I think I rightfully and diverting some attention on other more threatening characters. But for a round or two there are lots of misses and soaked damage. I then have people start grappling...
    18 replies | 741 view(s)
    0 XP
  • Warpiglet's Avatar
    Tuesday, 26th June, 2018, 03:57 PM
    If you could have only one of these two feats, would it be heavy armor master OR toughness? In the right situation, HAM can give and unlimited number of free HPs. In some cases, it can be bypassed (e.g. spell, falling, magic weapons). Conversely, toughness does not give any increase to an ability... Opinions and argument welcome. Just thinking ahead about a hexblade/sorcerer WHO does not...
    18 replies | 741 view(s)
    0 XP
  • Mistwell's Avatar
    Tuesday, 26th June, 2018, 06:48 AM
    Does anyone even know what state Gary is in these days?
    52 replies | 3761 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 24th June, 2018, 10:00 PM
    What's that build look like? Is it weaker at lower levels in exchange for more power at higher levels?
    154 replies | 22649 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 24th June, 2018, 09:40 PM
    Uh Umbran, the guy who started the thread hasn't been here for 2 years. Pretty sure he won't mind. But no, I had no plan to respond to his two year old messages.
    12 replies | 447 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 24th June, 2018, 04:36 PM
    What do you guys think of a Dex based Paladin? A multi-classed Hexblade Paladin (1 to 3 levels of Warlock)?
    154 replies | 22649 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 24th June, 2018, 04:22 PM
    Oh good idea. I will try the app. Thanks Capn!
    12 replies | 447 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 24th June, 2018, 02:02 AM
    I seem to be locked out of the "5e nerfed Charm" thread. Except...I had never posted in that thread, and never did anything which got me banned. A glitch? http://www.enworld.org/forum/showthread.php?477817-5e-completely-nerfed-charm-for-YOU-anyway
    12 replies | 447 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 24th June, 2018, 12:29 AM
    Primus is a loud god.
    61 replies | 2382 view(s)
    0 XP
  • Mistwell's Avatar
    Thursday, 21st June, 2018, 03:08 PM
    Aura of protection is only powerful if the Paladin has a high Charisma...but they need a high Strength (or Dex, though more often strength) and a high Constitution. If they are going first they won't want their Wisdom to stink (perception), and even if they don't need Dex most of the time they will need it somewhat for the ranged attack situations (and Initiative would help of course). Where are...
    154 replies | 22649 view(s)
    0 XP
  • MoonSong's Avatar
    Thursday, 21st June, 2018, 01:33 AM
    I used to think you had to roll against Spell DC to cast a spell. I couldn't understand why the greater your casting stat the harder it was to cast.
    70 replies | 6155 view(s)
    1 XP
  • Mistwell's Avatar
    Wednesday, 20th June, 2018, 09:58 PM
    I agree warp wood and shape wood should be in the game. Perhaps as a single spell (maybe with one of those as an upcasting effect).
    35 replies | 1720 view(s)
    0 XP
  • Mistwell's Avatar
    Tuesday, 19th June, 2018, 04:59 PM
    Mistwell replied to Balancing D&D
    I don't think people are tired of Cap trying to fix stuff for his table. I know I welcome that part of it. It's only when he tells people they're wrong for not seeing it how he sees it, that his view is the final word on how it is and should be, that damage per round is the most important issue to always focus on, or that the game designers are lazy or getting away with stuff for not seeing it...
    81 replies | 3022 view(s)
    1 XP
  • Mistwell's Avatar
    Tuesday, 19th June, 2018, 04:23 PM
    Yes I like your list robous, though I agree with Eubani that Mending should be on the list. That's a lot of beakers and similar containers you're going to bust while experimenting :) I disagree dgaskell007 that resistance and true strike would be on the list. Those don't seem to match the theme very well.
    13 replies | 550 view(s)
    1 XP
  • Mistwell's Avatar
    Tuesday, 19th June, 2018, 04:17 PM
    I'll state my preference in case it's helpful to someone who is trying to decide if they should revive an older thread or post a new one on a similar topic. For me, it's really useful to see a larger array of responses all in one place. I'll offer an example. Let's say as a DM I want to know people's thoughts on whether a feat is overpowered, and suggested changes to it to make it more...
    25 replies | 794 view(s)
    2 XP
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Thursday, 12th July, 2018

  • 10:56 PM - Elfcrusher mentioned Mistwell in post Barbarian with Mobile and GWM Feats: as cool as it seems?
    Just for reference: "That is why you fail" is a Star Wars quote I paraphrased - Yoda to Luke in Empire. Not knowing that is why you fail to take the comment in the light hearted spirit in which it was intended when delivered by a being of pure evil. Ah, I didn't hear the Yoda voice. I took it as typical internet-forum disparagement. If you feel like explaining, I AM interested in your point. @Mistwell: Yeah combined with Ancestral Guardian it could be awesome. Either chase me and trigger AoO from my friends, or attack them with Disadvantage. EDIT: And if one of the friends has Sentinel it gets even better.

Sunday, 10th June, 2018

  • 07:16 AM - Ancalagon mentioned Mistwell in post What is the bard's "fireball"?
    Hello. So the Wizard/sorcerer has fireball, an iconic spell that is probably too good for its level. The cleric now has spiritual guardian, that's really freaking good. And Mistwell pointed out that druids have conjure animals - I haven't tried it but he swears it's great, and looking at it I see it has potential. These are all spells that are unique to those classes, and are all in that sort of "low-mid" sweet spot where D&D works so well (3rd level spell in this case). Gaining 3rd level spells is a big step up in the power of these classes, equivalent for the warriors getting their second attack. But I started wondering... what is the bard's version of this? For Warlocks it's arguably hunger of hadar (it's great area denial) but for the bard nothing leaps out at me...

Monday, 4th June, 2018


Wednesday, 30th May, 2018

  • 01:29 AM - pemerton mentioned Mistwell in post Cubicle 7 forums to close due to EU data law
    Mistwell, aramis erak The poster was Raven Crowking. He demanded that his posts be removed, but the demand was (sensibly) ignore. He therefore started to do it himself, editing out each post using the "edit" function. The issue was not about the capacity of the forum software.

Sunday, 20th May, 2018

  • 04:16 AM - FrogReaver mentioned Mistwell in post Shield master on twitter
    Mistwell Oofta I just realized 5ekyu has me blocked so I take it all back. Give him heck for whatever the heck you desire!!! Thanks for doing the needful. :)
  • 03:55 AM - FrogReaver mentioned Mistwell in post Shield master on twitter
    @Mistwell You said: "Don't accuse people of trying to change the subject because of some tactic or something - it's a legit issue that you're dismissing. It's just a rudeness issue that you can easily address...so why not address it?" I say: As long as your words are attributed correctly then what does it actually matter how that is actually accomplished? This is much ado about nothing IMO. In fact it's more rude and even more of an issue that we are even having to take time to address how you are being quoted (because you somehow declare it to be rude). Goodness Gracious...

Wednesday, 16th May, 2018

  • 01:07 AM - Oofta mentioned Mistwell in post Shield master on twitter
    Maybe you didn’t see the post where I stated that I’ve given up trying to engage with this? No examples will change your mind. Why bother? You have made some pretty grandiose claims. I'd be curious on why, for example, the shove tactic works for you and why you think it can "destroy" the enemy because I just don't see it. Mistwell may be a bit harsh, but at the same time you've made claims that don't seem to add up. For example with the shove and walk away (assuming shover has same movement rate as shovee) it simply wouldn't work very well. So I've got to wonder if you play theater of the mind, have the same group and DM, always play in wide open spaces, etc. I can see a few scenarios, assuming that PC Sam (who has shield master) shoves an Orc and then moves away. Other PCs in the group include Monty the Monk and Randy the Ranger. Scenario 1: Orc has a buddy Bob, also adjacent to Sam before the shove. Bob gets an opp attack if Sam runs away. No good. Scenario 2: Orc, no longer able to get to Sam goes after Monty who is within 30 feet after the shove and attacks him instead. Monty has a lower AC than Sam. No good. Scenario 3:Orc, no longer able to get to Sam, Monty or Randy moves and dashes to get next to Randy so he has disadvantage on his ranged attacks. No good. Scenario 4: Sam can't g...

Tuesday, 15th May, 2018

  • 08:30 PM - warfteiner mentioned Mistwell in post Lost Tales of Myth Drannor: DDAL's "Secret" D&D Book For Gen Con 50
    CapnZapp - No, you didn't come across that way at all. On the same token, my apologies if I came across snappish; not my intention. We're looking for awesome ways to incentive public play when we attend events, and Lost Tales happened to be our thing for 2017. As much as I'd love to say that I did it for the money (I do need at least two more shiny nickels in my collection!) it was really to provide something cool and unexpected for our public play people across the world. Future things will almost certainly be along these same lines. Mistwell - We started handing them out at Gen Con last year and continued doing so throughout the summer, fall, winter, and now spring of 2018. A couple admins still have copies - I only have my personal 2 copies left out of my original ~160 or so - and we've sent a ton of them to various locations all around the world. I sent them to Australia, a couple events in Russia, some in Italy, and even some to Israel last fall. The adventures don't have to be played at conventions, but that's just the most common way to get a copy of the book. As above, our intention is to reward the dedicated folks that attend public play events. The market on those things will crash, and hard, upon the digital release. We assumed that it would take roughly a year to get it that way, though, due to the huge number of other tasks that we're working on.

Thursday, 10th May, 2018

  • 11:58 AM - Jacob Lewis mentioned Mistwell in post Mordenkainens starting to show up in the wild?
    Mistwell Thank you! For that reasonable, rational, mature, and unemotional response. And for that Skeletor gif! I think I watched it for a minute before reading the rest of your response. And you're right. I could post my thoughts and ideas on system neutral topics, as I have in the past. I still do sometimes. But mostly I just read and don't always have time for posting. Not unless I think I have something funny to say. And it's not always as funny as I think it is, and it's never funny for everyone. Some people take their hobbies way too seriously. I like to think that I am lightening the mood. Most of the time... Anyway. I am not concerned with appeasing everyone else, though I do my best not to cross certain lines. Morrus (and a few others) keep me in check. I poke fun at everything, and if it gets some laughs, great! Mostly they go unnoticed or ignored, and that's fine too. I've played the game for almost four decades, been through edition changes, forum battles, much like many other...

Monday, 7th May, 2018

  • 02:36 PM - lowkey13 mentioned Mistwell in post [+] Plus Threads
    Your disagreement is noted. If he wants to take it into consideration, he may do so. For now, there is not so much adversity as to be a big deal, in terms of moderation. As most experiments, it will be monitored. It'll take off, fall flat, or blow up, as experiments do. That's okay. I'm just going to add that I happen to agree with Mistwell The use of (+) threads, not marked by rule, might work in carefully limited circumstances, of which I can think of two- a. Rules questions (or other "short" threads). b. Fan threads. "I love FR. Don't you?" While I hesitate to get into this, I have seen that this has been employed by only one poster, and that they have used it on expansive topics in order to police them. Maybe that's what we want, but I don't think so. For the most part, we should be able to rely on the overall forum rules for civility and the fact that we are all good & honorable gamers in order to keep conversations going. Just my two cents.

Friday, 4th May, 2018

  • 10:28 AM - CapnZapp mentioned Mistwell in post [+] Plus Threads
    Here's the Meta post Morrus wrote on the subject, Mistwell: It's something I've considered before in different forms - answer threads, for example, where someone asks a question and the responses should be (attempts at) factual answers. I think Straight Dope handles that well - one of its forums, there's a rule where the initial post must be a question seeking a factual answer (rather than a debate) and responses must be factual answers. I think that's going too far for us, but a category of threads like that might not be a bad idea. I'm tempted to give it a try. So the [+] notation means support/factual - i.e. stay on topic, address what the poster asks. Here's a plus thread Morrus started, with his own definition: Following on the FR and Greyhawk threads The [+] tag is something I'm trying. It means positive stuff in the spirit of the thread title. If you *don't* love Dragonlance, this thread is not the place to inform us. You are welcome to start your own threads! So, why do you love Dragonlance? To me, "stay on topic" p...

Tuesday, 20th March, 2018

  • 06:26 PM - Gadget mentioned Mistwell in post The Contagion Spell
    Mistwell, you're interpretation fails to take into account the definition of the word "afflict" and the word "recover". Your bold emphasis is merely a clause that defines the duration of the effects, not when they begin.

Monday, 12th March, 2018


Monday, 5th March, 2018

  • 08:30 PM - Satyrn mentioned Mistwell in post Feats: Do they stifle creativity and reduce options?
    I utterly fail to see the point here. Take the feat and you are so good at it that you automatically succeed when attempting the feat related skill. If you do not have the feat then you "might" pull off the action if you describe it well enough and make whatever related skill check the DM gives you. Where is the stifling because I do not see it. What I do kind of see is the potential for character to over optimize for specific situation and then attempt to "role play" there way around blatant character deficiencies. You know, the life of min-maxers and superior feeling "senior" gamers. I think Mistwell kinda skewed the conversation the wrong way by focusing on any specific feat. Because you disagree with his analysis of this feat (and I do, too) it distracts from what his analysis was meant to illustrate. It winds up a poor illustration of his point. Anyway, I find the stifling comes from feeling like the feat is required to an inspiring leader, and so I'm less inclined to do inspiring leader stuff without the feat. But worse than that, as a DM in 3e, I've found myself ruling on how well a player's behaved based on the feats and features the player didn't have, and I felt like I was ripping them off.

Sunday, 4th March, 2018

  • 02:04 AM - FrogReaver mentioned Mistwell in post Feats: Do they stifle creativity and reduce options?
    Mistwell Thank you for creating this thread and for finally getting "it" :) I think we need to differentiate between options in the mechanical space and options in the conceptual space. Very few feats add more to the conceptual space than they take away.

Saturday, 3rd March, 2018

  • 11:49 PM - Sunseeker mentioned Mistwell in post Feats: Do they stifle creativity and reduce options?
    ...t the heart of my thoughts on this topic. :erm: So I guess I'll just bow out. Let me put it this way: As a long-time optimizer, the specific build of my PC has very little to do with who they are as a character. Now, maybe I'm the odd man out but it seems to me that all something like GWM or Shield Master says about your character is that they're good with these things. Doesn't say how you got good with them. Doesn't say why you're good with them. Just says you are. The how, the why, those are the elements you fill in through role-play. Sure, certain classes imply certain things about those hows and whys but those implications are often very small. Heck, Backgrounds say more about who your character is than their build. Hermit, for example, says a whole lot of things! Far Traveler on the other hand says very little. But GWM? That says nothing about your character other than you are skilled with big weapons. Mmm kinda lost my train of thought there... So when people like Mistwell or pming say that feats can restrict mechanical options, I can at least see their argument, especially when it plays to a much more "Try anything!" style of D&D (which I have been part of and didn't particularly care for). But when the argument becomes "These mechanical options limit my role-play options!" I'm just left scratching my head. I get it if someone feels pressured to take GWM when they really want to use *something else* because they're being pressured to increase their DPR...but that's not an issue with rules or options, that's an issue with table behaviour. It's one reason you'll rarely see healers, tanks or support-style characters in my games because I'm very big on "Play what you want to play." And I really don't see how, when someone like pming comes along and says that "fewer options increase creativity". Regardless of if we're talking about feats, races, classes or whatever. I mean...I guess people could feel limited by the built-in fluff of a race? But does...

Tuesday, 27th February, 2018

  • 04:01 AM - ppaladin123 mentioned Mistwell in post [GUIDE] Bow Bond: An Eldritch Knight’s guide to Archery
    "This was saved verbatim by @Mistwell when the WotC message boards closed down over two years ago. He's not the original author and made no changes to any of the many guides he preserved." Feel free to create a new guide if you are so incensed by a freely provided archiving effort by person who has contributed to this board for over 15 years.

Saturday, 24th February, 2018

  • 06:18 PM - Blue mentioned Mistwell in post [GUIDE] Bow Bond: An Eldritch Knight’s guide to Archery
    Hand Crossbows are no where near as good as you think they are. You CANNOT use a shield with hand-crossbows, there is no debate according to the core rules. The Ammunition property clearly states you need a free hand to load, the extra hand for loading is NOT part of the loading property of crossbows, hence removing the loading property via crossbow expert does not allow you to load the crossbow with only one hand. Please read the rules carefully before trying to post guides, I shudder at the many people who actually think hand crossbow + shield is actually a thing I'm for reading comprehension. I'd start with the second sentence, which is in big, bold letters: As originally published by MightyThokk on the Wizards of the Coast message boards This was saved verbatim by Mistwell when the WotC message boards closed down over two years ago. He's not the original author and made no changes to any of the many guides he preserved. Back then the ability of Crossbow expert as printed in the PHB was "You ignore the loading quality of crossbows which you are proficient". Ignore - as in those rules do not come into play. So at that time, this was the correct ruling. It's been clarified since. You may want to be careful about throwing out strongly worded criticisms that you have all of your details correct in the first place.

Tuesday, 23rd January, 2018

  • 04:47 AM - 77IM mentioned Mistwell in post Mearls' "Firing" tweet
    Mistwell: I don't think the word "gatekeeping" means the same thing to you that it does to me.
  • 02:08 AM - Parmandur mentioned Mistwell in post Marathon, Broadway, and Catacomb: Upcoming D&D Products?
    Where did they say Marathon was in Layout in November? Seems extremely early to me.From Mistwell's transcript of the panel: "Every product being released in 2018 has either been written, or is being written. One is at the tail end of the editing/layout process. Another is in the playtest phase. A third is in the finalizing development phase. And a fourth Mearls won't talk about at all. So, looks like four major products for 2018." So, these are most likely Marathon, Broadway, Catacombs and maybe a surprise, respectively. The timing of these statements and the UA releases suggests that Marathon was just about done, and Catacombs was being tested out at that time. Sent from my [device_name] using EN World mobile app


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Monday, 16th July, 2018

  • 01:47 PM - Charles Rampant quoted Mistwell in post Playing D&D much faster
    Ditch the grid. Go theater of the mind, and encourage players to decide what they're going to do in advance of their turn. Things can speed up so much faster if you do that. I've found the opposite. The grid can let players instantly know where they are in relation to the bad guys. Some players, in TotM, will ask at the start of every one of their turns for a precise tabulation of where the bad guys are, how many feet apart the two bad guys are from each other, etc. So I found that often the grid is actually faster.

Friday, 13th July, 2018

  • 07:32 AM - Les Moore quoted Mistwell in post Barbarian with Mobile and GWM Feats: as cool as it seems?
    Of course I have. Did you even read the post that started this though? Yeah I read the OP, still trying to visualize /figure out the "dancing barbarian" thing, he's not possibly a Kilt-wearing Barbarian Highlander is he? Does he munch Haggis and plae bagpipes, by chance?

Thursday, 12th July, 2018

  • 08:08 PM - BookBarbarian quoted Mistwell in post Barbarian with Mobile and GWM Feats: as cool as it seems?
    I don't know if it's been mentioned, but Path of the Ancestral Guardian from Xanathar's Guide is also a sub-class for Barbarian which is (subtly) built for a Barbarian who is not a "meat shield". First power: Target you hit has disadvantage on attacks against the rest of your party, and if it does hit someone else they have resistance to the damage dealt by the attack. Now you might be thinking, "see that makes you more of a target". But no, you WANT them to attack another party member at disadvantage with that ability, right? It has no purpose if you're just standing there wanting to get attacked. The whole point of that ability is to not be there, so the target is forced to attack someone else at disadvantage or, failing that, who now has your same resistance to damage. Same path also lets you use your reaction to reduce damage to a fellow PC in 30 feet of you (and even eventually retaliate automatically against a foe that harms that fellow party member from range). Which again assu...
  • 05:56 AM - Les Moore quoted Mistwell in post Barbarian with Mobile and GWM Feats: as cool as it seems?
    Barbarian with 18 Con and 14 Dex and a shield has an AC of 18. Fighter or Paladin with plate armor and a two handed weapon has an AC of 18. Add a shield to the Fighter and their AC goes up two whole points, a 10% difference with respect to that d20 to hit. There is nothing inherent about a barbarian which dictates "meat shield" any more than there is anything about a Fighter or Paladin which dictates high AC. It's funny, I never see people call a Ranger a "meat shield' even though their ACs will likely be around the Barbarian's AC. Why isn't a Druid called a "meat shield" even though one form of them (the most popular form) has more hit points and a lower AC than the Barbarian? Also, he specifically said all other roles are already filled so he is not "the front liner". Why are people crapping on this concept, it sounds fun and effective to me. Because it doesn't conform to what you expect? The decision to be Meat Shield is a decision which is generally selected by a player, for his PC, ...
  • 01:17 AM - Saelorn quoted Mistwell in post Barbarian with Mobile and GWM Feats: as cool as it seems?
    Nor is the Barbarians. That is definitely not their "primary class feature". Rage is their primary class feature. Reckless Attack is a much more particularized tactic for certain situations.That is a matter of perspective, but I've always felt that at-will abilities were more definitive than dailies. You can certainly disagree on that point, but it's still the origin of the argument, for why some people think that the Barbarian is a tank and the Ranger is not. I mean, the Rage does also contribute to the tank argument, but there would be very little incentive for an enemy to attack the Barbarian if it was hard to hit and took half damage from attacks. Granting Advantage is kind of like the equivalent of a Taunt button.
  • 12:56 AM - Saelorn quoted Mistwell in post Barbarian with Mobile and GWM Feats: as cool as it seems?
    It's funny, I never see people call a Ranger a "meat shield' even though their ACs will likely be around the Barbarian's AC.The Ranger's primary class feature is not to grant enemies Advantage on attacks made against them.

Wednesday, 11th July, 2018

  • 11:52 PM - Les Moore quoted Mistwell in post Barbarian with Mobile and GWM Feats: as cool as it seems?
    Your assumptions about the purpose of each class don't really mesh with what I've seen, and seem overly simplistic and inflexible. 5e isn't a game where each class has some specified role. Barbarians and Paladins don't have a built in combat "job" in my experience. A Meat Shield is a Meat Shield. There's no shame in it. Are Wizards embarrassed, when they conceal themselves at the back of a party? Heck no, they serve a different purpose, is all. Own it, embrace it, what it is isn't bad. I'm just wrapping my head around the scene as it unfolds: Attack, attack, run away, maybe get chased, maybe not, if not, run back, attack, attack, run away, etc. {snirk} And this is what the front-liners are doing? So the rest of the party runs behind you? In front of you? It sounds confusing, man.
  • 09:45 PM - the_redbeard quoted Mistwell in post An Army in the Dungeon
    I had a long answer to this typed up...and then I deleted it. I guess the short of it is I personally don't think he's a trustworthy source for this kind of information. It's not that I think he's a bad human being, I just don't think he can be relied on to provide accurate information concerning old school D&D. There are, in my opinion, much better sources for this sort of information from people who were actually playing D&D back in the "old school" days he's writing about. For further details, I leave you to your own Google search. This kind of vague character assassination is pretty low. He failed to fulfill a kickstarter. That demonstrates he's untrustworthy at fulfilling a project, or handling money, or things of that nature. (As I understand it, his father died and he had a breakdown.) However, unlike others who have done the same, he delivered what he had done to others who did then fulfill it. Was there something else he did or failed to do? I don't see what bearing t...
  • 04:51 PM - lowkey13 quoted Mistwell in post WotC: Stop sitting on Rich Burlew's setting (you own the rights!) - publish it for 5E too!
    Actually second place not only had a name, but it had a pretty full outline. The further you got in the contest the more details you had to provide, and second place provided a lot of details. Definitely a name. Heck, most initial entries had a name I believe. I know mine did (Resonance). This was directed at the OP. In other words, it is really hard to get fired up for a concept that was never released and doesn't even have a name that is known to the public. I'm sure RB had a name for it.
  • 07:23 AM - Saelorn quoted Mistwell in post Barbarian with Mobile and GWM Feats: as cool as it seems?
    Barbarians are in the upper half of ACs typically. I don't know where you're getting your numbers, but they don't mesh with any guides or pregens or anything I've seen. I can only report based on what I've seen. If a barbarian has good Strength and Con, then they don't have much room left over for Dexterity, so their AC isn't going to break 20 anytime soon. Subpar AC, combined with advantage on all incoming attacks, and that's the formula for being targeted. Plus, you're simultaneously arguing immortals and best target to choose to attack. It's a mutually exclusive position. Either they are not killable and therefore intelligent targets wouldn't target them, or they are worth attacking 90% of the time. Pick a position.As far as the enemies are concerned, the barbarian might not be immortal. At least you're actually hitting and dealing damage to the barbarian. Nobody can just keep taking hits forever, right? Neither the paladin nor the barbarian are actually invincible, but the barbarian at le...
  • 02:54 AM - Saelorn quoted Mistwell in post Barbarian with Mobile and GWM Feats: as cool as it seems?
    Your assumptions about the purpose of each class don't really mesh with what I've seen, and seem overly simplistic and inflexible. 5e isn't a game where each class has some specified role. Barbarians and Paladins don't have a built in combat "job" in my experience.I'm sure that perspective varies based on experience. In my experience, though, an enemy who has a choice between a high-AC paladin and a low-AC barbarian will target the barbarian nine times out of ten; and even if every attack goes against the barbarian, they will still survive, because barbarians are effectively invincible. Doubly so if it's a high-level barbarian, who imposes disadvantage on attack rolls made against other targets. Even though 5E lacks codified party roles, the mechanics still work together to promote certain outcomes over others.

Tuesday, 10th July, 2018

  • 12:55 AM - Hussar quoted Mistwell in post An Army in the Dungeon
    People are still willing to quote James Maliszewski for articles as if he is an authority? Really, after what he did, people are still down with that? Ok then... Did a bit of a google search. Still not sure what the issue is. My google fu failed.
  • 12:00 AM - Salamandyr quoted Mistwell in post An Army in the Dungeon
    I had a long answer to this typed up...and then I deleted it. I guess the short of it is I personally don't think he's a trustworthy source for this kind of information. It's not that I think he's a bad human being, I just don't think he can be relied on to provide accurate information concerning old school D&D. There are, in my opinion, much better sources for this sort of information from people who were actually playing D&D back in the "old school" days he's writing about. For further details, I leave you to your own Google search. I did a search...it seems there was something with a Kickstarter? The thing is...provenance of the information aside, it's largely accurate based on everything I have read and what I remember from gaming back then. That sort of information is heavily implied in the 1e DMG, though it must be said that Hirelings will not generally enter a dungeon. They're there to stand around outside guarding the horses while the PC's and their valient hemchmen/loyal retaine...

Monday, 9th July, 2018

  • 11:29 PM - R_Chance quoted Mistwell in post An Army in the Dungeon
    People are still willing to quote James Maliszewski for articles as if he is an authority? Really, after what he did, people are still down with that? Ok then... Is this about Dwimmermount? Which was, eventually, finished, albeit by Alexander Macris? Or is this something else?
  • 10:58 PM - Salamandyr quoted Mistwell in post An Army in the Dungeon
    People are still willing to quote James Maliszewski for articles as if he is an authority? Really, after what he did, people are still down with that? Ok then... What did he do?
  • 08:08 PM - Eirikrautha quoted Mistwell in post An Army in the Dungeon
    People are still willing to quote James Maliszewski for articles as if he is an authority? Really, after what he did, people are still down with that? Ok then... What parts of his quoted statements are incorrect? I don't know a thing about this guy, but what he said reflects the game as I remember it back then. This knee-jerk acceptance of ad hominem attacks as an alternative to debate that seems to be endemic to the Internet is getting old quickly. If Adolf Hitler said the world is round, that doesn't make it flat. Tell me what this guy said that is untrue or mistaken and you've provided a service. Otherwise, your opinion of him is irrelevant to the point being made. I wonder how many of the personal attack-slingers would be silenced if subjected to equivalent scrutiny themselves?

Monday, 2nd July, 2018

  • 06:22 AM - Ancalagon quoted Mistwell in post Why does 5E SUCK?
    Except, the meaning does not in fact shift with levels. Your ability score maxes out at 20, and proficiency doesn't have a wide range, and you don't increase skills with level directly, so those static numbers remain throughout the game. I've tried explaining bound accuracy to this esteemed poster and they answered that it was not really different from AD&D (and we aren't talking about skills here, but thaco and saves...) Perhaps you will have more luck?

Wednesday, 27th June, 2018


Tuesday, 26th June, 2018



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