View Profile: Mistwell - Morrus' Unofficial Tabletop RPG News
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  • Mistwell's Avatar
    Wednesday, 20th February, 2019, 10:19 PM
    They get the best lower level healing spells in the game: Healing Spirit, Goodberries, Healing Word, and Cure Wounds. And of course they get the best higher level healing spells of Mass Cure Wounds and Heal, and all the ressurection spells (and reincarnate). Some of those, the Cleric just does not get. Like Healing Spirit and Goodberries, which in my opinion are the two best lower level...
    26 replies | 726 view(s)
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  • Mistwell's Avatar
    Wednesday, 20th February, 2019, 03:05 AM
    Just go Tempest. Life Cleric is overrated. Healing spells are overrated as hit dice do that better anyway (and Druids heal better much of the time as well). Your fighter has second wind, your wizard can have polymorph and safe resting spells like rope trick and a familiar to deliver some healing like a potion or (if you can get the spell somehow in the party) a goodberry. Paladin can do some...
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  • Mistwell's Avatar
    Wednesday, 20th February, 2019, 01:31 AM
    We use it every session. Usually more than once.
    63 replies | 1493 view(s)
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  • Mistwell's Avatar
    Monday, 18th February, 2019, 04:33 PM
    It's arguably the best book out for 5e D&D that isn't one of the core books, and $20 is a great bargain for it. Lots of people have tried out the subclasses in there and they tend to work very well. Some of the new spells are great too. Right now I am working with the Tool Use section to add some depth to my fighter who otherwise sometimes lacks some oomph outside of combat. It's an all around...
    19 replies | 827 view(s)
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  • Mistwell's Avatar
    Monday, 18th February, 2019, 04:28 PM
    Now you make it sound like 5ekyu is your mom. :)
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Monday, 18th February, 2019, 04:26 PM
    You might check out Treantmonk's guide to Valor Bard (three videos). Here is the first.
    10 replies | 395 view(s)
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  • Mistwell's Avatar
    Monday, 18th February, 2019, 06:26 AM
    No rituals?
    10 replies | 395 view(s)
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  • Mistwell's Avatar
    Monday, 18th February, 2019, 02:48 AM
    The only part I disagree with is there being no work around for lacking dexterity. I don't know what you mean by that. We've had an entire campaign where we worked around it. Why can't you work around Dex? Spells can pretty easily make up for lack of Dex in specific situations.
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Saturday, 16th February, 2019, 05:48 PM
    I looked it up on DND Beyond and it listed it as thrown and finesse but not ranged. I didn't open my PHB at the time. But if it's listed under ranged, then I'd say you are right and it may be unique in being ranged and thrown. Unless DND Beyond is reflecting errata?
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Saturday, 16th February, 2019, 07:09 AM
    Darts are not ranged weapons either. Which I admit is weird, but that seems to be the case.
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Saturday, 16th February, 2019, 05:12 AM
    Sure but now were facing -5, which is close to the same as disadvantage, and I am being told that's almost like not being able to hit anything at all. Also I don't think those weapons are considered, "ranged weapon" to qualify for the feat.
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Friday, 15th February, 2019, 11:44 PM
    And I think you are underestimating the quantity of times one can throw a second javelin with extra attack if one thinks ahead. This is a patently false claim. Warriors routinely take a -5 to attack with a variety of feats (like Great Weapon Master) and I have never once seen someone characterize that as "not going to hit anything". Disadvantage is a bummer, but it's far from doom to an...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Friday, 15th February, 2019, 11:10 PM
    Here are the ranges of the 15 Wizard attack cantrips: 60 Feet: 5 5 feet or touch: 5 120 Feet: 2 30 feet: 1 15 feet: 1 So about half of them (7) have a range the same or shorter than the short range of a Javelin; 5 have a range double that of the short range of a Javelin but shorter than the long range of a Javelin, two have a range equal to the long range of the Javelin. None have a...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Friday, 15th February, 2019, 12:48 AM
    I think this gets to the crux of the issue. Thrown weapons have a normal range of 30 feet, and most of your common attack cantrips have a normal range of 60 feet (6 of them being Acid Splash, Frostbite, Ray of Frost, Sacred Flame, Toll the Dead, Vicious Mockery). But the thrown weapons can extend beyond the normal range with disadvantage, while those cantrips are capped at 60 feet. There are...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Thursday, 14th February, 2019, 11:12 PM
    I didn't realize that snark and sarcasm and deflection from the debate were such appealing options for you in the conversation. Guess I was wrong on that one! I already replied to the Wyvern riders, why are you pretending I didn't. So there was even less justification for your snark and sarcasm and deflection?
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Thursday, 14th February, 2019, 09:33 PM
    Look you have been big on talking about the melee focused guys being essentially screwed by dragons. If your spellcasters cannot do something to mitigate the flying dragon with the flyby attack and hideously long distance movement out in the open, then your whole party is likely screwed. Dragons have a high intelligence - catching your party unprepared will result in the death of the party. ...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Thursday, 14th February, 2019, 08:23 PM
    Pretty sure hes saying there are clear colored marbles so a list covering colors would imply colorless isnt listed in the distribution but all marbles with colors (whether clear or opaque) would be included. When you list a distribution of subclasses, that automatically implies only those with subclasses. No need to say you are excluding those without a subclass as that is implied by the title...
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Thursday, 14th February, 2019, 08:14 PM
    You don't need a fly spell for that kind of situation, you need a spell to bring the dragon down. And you want that spell even if you don't have a melee fighter in the group, because almost every single class functions better at a range closer than 80'-160' away. Those spellcasters usually have spells with a shorter range than that, for exampe. Earthbind, Hypnotic Pattern, Tasha's Hideous...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Thursday, 14th February, 2019, 12:26 AM
    Naw naw naw naw. You don't get to suddenly flip around on your position like that. You'd cause whiplash. In this thread you have described the issue in these terms: " viable choice", "the whole party would be better off if you just played dead", " minimally competent", "might as well leave the table for an hour and go play Mario Kart", "sit out for an hour because you can't contribute",...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Thursday, 14th February, 2019, 12:02 AM
    Familiars, druid wildshaped, sneaking (often while invisible), interrogating prisoners elsewhere in the dungeon, etc.. We frequently gain knowledge of what's coming. It's kinda a primary strategy for dungeon delving for us. Particularly for the big bad. You don't fight a dragon without advanced intel! I think we literally spent an entire session preparing for a dragon fight, including two...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 11:05 PM
    Yes it starts with you knowing you're going against someone at a distance. I don't think that is a stretch. I've used the Help action to provide a spellcaster with advantage on a concentration saving throw, and a different time the Dodge action while standing in front of the spellcaster to draw fire and give them cover. Both are useful, and both can use the object interaction (you just need a...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 10:58 PM
    He is not using two weapon fighting. He's saying you use your extra attack for the second attack. The quiver was mentioned just to carry that quantity of javelins, not for drawing them.
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 09:51 PM
    Two. jgsugden already detailed how that is done with no house rules. Maybe you have him blocked? My comparison to short sword is just to say the damage is not that far off. Plenty of people go into battle with a battleaxe or longsword, and they're only one point more average damage - and you're comparing to an archer, which is also just one point off. And again, jgsugden already explained...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 09:01 PM
    I agree, but at levels where you're fighting dragons or Big Bads behind lava, someone in the party should have a bag of holding, portable hole, handy haversack, or Efficient Quiver by then too. Not to mention javelins are pretty common items to retrieve off of mook monsters, and easily bought in town. So far my (now 8th level) fighter has never run out of javelins, and he dumped Dex and uses...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 08:02 PM
    First of all, you're usually throwing two (and definitely if you have the feat or Fast Hands). Second, it's definitely not a trivial amount of damage as it's almost the same amount of damage you'd deal in melee since you still add your strength to the damage roll as normal (it's the same as a short sword or scimitar - except thrown). Third, so now this is only applicable in your mind to boss...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 07:42 PM
    Again with this canard. Is this a conversation, or you just sitting back crossing your arms and declaring the sky is green? Explain why a barbarian throwing 1-2 javelins (@jgsugden just detailed how you can throw 6 of them in 4 rounds and help someone else) up to 120' is "not participating" for example. As a side note, the Dual Wielder feat would allow you to throw 2-4 of them per round as...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 07:28 PM
    Sure. But at least you can always throw one. And sometimes you can start with one in your hand and then draw a second on your turn so for some portion you can throw more than one. You don't need 20 of them as they are not ammunition and therefore do not easily break once used. Paladins can start with 5, and the uncommon magic quiver can carry 18, so it's not unreasonable to have enough to...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 07:20 PM
    Javelins only weigh 2 pounds. It should not be a big issue to carry a a fair number of javelins. For example, Paladin starting equipment can include five javelins on top of two other weapons/shield, so it's expected you can carry a fair number. The Quiver of Ehlonna is an uncommon magic item which can carry 18 javelins. And, as they are not ammunition, they don't break as frequently as ammunition...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 05:49 PM
    Tell me again what the issue is with using javelins?
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 02:21 AM
    Apology accepted.
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Wednesday, 13th February, 2019, 12:08 AM
    It's not that regular really. My fighter dumped Dex, we're at 7th level now, it's only been an issue a handfull of times. Most of the time a javelin works fine. The rare times it has not, I've been able to find something else to do to help the party. That has never once happened. It's a role playing game - you can find something creative and interesting to do. Dex fighters are...
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th February, 2019, 11:10 PM
    Of course you can safely dump Dex. There are a number of ideas proposed to address the ranged weapon issue, but one that hasn't been mentioned deserves some attention. And that is - IT'S OK TO SUCK AT RANGE. You're not going to be good at everything, and it's OK to not be good at range. You don't need Dex to be "minimally competent". You can be plenty competent with a dumped Dex.
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th February, 2019, 08:03 PM
    No, it was not. Here it is for everyone to see: I read it as the later (there is no distribution of something which does not exist so it obviously meant the distribution of subclasses which are active and not of all characters even if they had no subclass), many others read it as the later, it's one reasonable interpretation of that title to read it as the later (and I'd argue it's the...
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th February, 2019, 07:18 AM
    Fighters get more feats or ability score improvements than any other class. If you use feats, that gives you a route to gain an attack on a bonus action (like polearm master or crossbow expert) or a reaction (like Sentinel or Mage Slayer) or both.
    44 replies | 1139 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th February, 2019, 06:06 AM
    What really happened is you mistakenly inferred something that was never said, and then knocked that strawman down. All the title said was "Subclass Distribution". It never said "all" active characters. It is one reasonable interpretation of that heading to read, "of those with subclasses this is how they were distributed". That's how I read it, it's how some others read it, and it's how the...
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th February, 2019, 01:52 AM
    You may recall who it is by the way, since you insulted the guy, then apologized to him, resulting in that last response. Remember now?
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th February, 2019, 01:42 AM
    Now that we've read responses from one of the people with actual access to the entire raw data, and explanations for some of what they did and how it is in fact accurate, I find this entire thread bizzare at this point. It made sense to begin with, but continuing now as if the initial objections have not been answered and answered well seems weird to me.
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Tuesday, 12th February, 2019, 12:08 AM
    It's not a vendetta. I've tried to match your tone, and found you to be very evasive in this thread for some reason. You make an accusation about what people have said, you're asked for an example and refuse to give it. You make a comment about something, people ask you to clarify because what you said doesn't seem to make sense to them, and you make a snarky reply and get angry. Someone tried to...
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 10:33 PM

    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 10:32 PM
    Ironic that you focused on this and not the thesis of my post ("what do you find "very valuable" about the dataset?"). Pedantic much indeed. I gave you an opportunity to explain in case you did mean Invaluable. If it was a typo, cool. I make typos all the time and was not trying to pick on you. But, you could have meant something that was not coming across so I thought it fair to ask. And...
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 08:28 PM
    Invaluable does not mean what you think it means. At least, I assume that, unless you intended to contradict yourself in the same sentence. Assuming that is the case, what do you feel is "very valuable" about the dataset? Let's see if we can find room for agreement.
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 08:25 PM
    You can jump it of course. But, you can't answer for someone else. Which is what you did. As for you having an issue with my tone, take that to a moderator and not to me.
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 04:03 PM
    There is no "the" dispute. I am talking to Frog specifically, and you are oddly answering for him, and in a way I don't think he agrees with by the way though I am sure he will appreciate your general support. I think he does have a quibble with the overall data set and intent. Maybe not, but I feel very confident he did not tag you in to respond for him. But bottom line here, he questioned...
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 03:44 PM
    Pretty sure saying data is inaccurate is disputing its value. Are you really quibbling with that statement too?
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 05:41 AM
    Frog is. That's what my response is about. You appear to disagree with him. He disputes the value of the data.
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 05:39 AM
    That's just a title of an article though. Show me people (you said people, as in plural) were saying it. They are not.
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 03:39 AM
    Right. This was my statistics argument. It's a MASSIVE subset of the audience. WAY WAY WAY beyond what, for example, polling companies use to draw conclusions. It's not PERFECTLY representative, but it is representative in these number of fair generalizations to the general population of D&D players and DMs. Very. If you know what half the population thinks, and you know exactly what...
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 03:35 AM
    Nobody has done that. Prove me wrong.
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Monday, 11th February, 2019, 03:29 AM
    I was not talking to you.
    194 replies | 6764 view(s)
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  • Mistwell's Avatar
    Sunday, 10th February, 2019, 07:26 PM
    Any time we get data of any sort which is objective hard data, the same thing happens. If the data doesn't meet people's personal experience or expectations, they make an argument for why the data isn't perfect and therefore should be dismissed. Of course, data being imperfect does not mean data should be dismissed. Data can be extraordinarily accurate and very fairly representative, while...
    194 replies | 6764 view(s)
    8 XP
  • Mistwell's Avatar
    Sunday, 10th February, 2019, 07:19 PM
    Yeah seems around level 6
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  • Mistwell's Avatar
    Saturday, 9th February, 2019, 07:19 AM
    Bard with a single level of Cleric. Be the guy who hands them dice to boost everything. Guidance die to boost ability checks. Bless dice. Inspiration dice. Hand disadvantage dice to your DM with Vicious Mockery and Faerie Fire. It will be a blast!
    22 replies | 730 view(s)
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  • Warpiglet's Avatar
    Thursday, 7th February, 2019, 06:21 PM
    I think you hit the nail on the head. I recently wrote a thread about messing up characters. For me, it starts by veering off the vision. So going with the renegade elf in the swamp is important and should be front of mind. Second, I like the idea of a custom background. Bad reputation is a great idea. That said, I might skip thieves tools and go with something else. Not for power or...
    32 replies | 1124 view(s)
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  • Mistwell's Avatar
    Thursday, 7th February, 2019, 06:18 PM
    Why shouldn't they? Particularly with the flavor of the Paladin class, I'd say that may be quite fair for leaving the path of the Paladin for another.
    115 replies | 3572 view(s)
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  • Mistwell's Avatar
    Thursday, 7th February, 2019, 02:16 AM
    I am still not sure why punishing multiclassing a bit with this is a bad idea?
    115 replies | 3572 view(s)
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  • Warpiglet's Avatar
    Wednesday, 6th February, 2019, 11:29 PM
    Your point is well taken. I was thinking g about a giant wolf spider to sneak, spy and climb...what an unsettling vision that would be!
    32 replies | 1124 view(s)
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  • Warpiglet's Avatar
    Wednesday, 6th February, 2019, 07:58 PM
    Warpiglet started a thread What is a druid?
    For the first time, I find myself interested in playing a druid. I have mostly played warlocks in 5e with only one exception. Somewhere recently I thought it would be interesting to play a druid. full disclosure: I want to play a character that has a lot of creepy witch-like potential. I dislike circle of the moon and plan to play with weapons and spells. I am taking one level (likely...
    32 replies | 1124 view(s)
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  • Mistwell's Avatar
    Wednesday, 6th February, 2019, 06:25 AM
    Search function is so good now I programmed Chrome to automatically use DND Beyond to search any time I type DND in the search bar, and the right thing comes up every time.
    98 replies | 3232 view(s)
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  • Mistwell's Avatar
    Tuesday, 5th February, 2019, 09:21 PM
    Yes, and he can even shout your severed hand to grow back! I think I shall run away now before I am pelted with tomatoes.
    98 replies | 3232 view(s)
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  • Mistwell's Avatar
    Tuesday, 5th February, 2019, 09:04 PM
    Try 4e D&D instead? I mean it's not impossible to do what you're asking as there are more 4e-ish 3rd party monster books out there, for example. And there are optional DMG rules for facing and flanking and some other things. There are 3rd party products to add classes like Warlord to 5e as well. But I am not sure patching the game to simulate those things better is actually a more enjoyable...
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  • Mistwell's Avatar
    Tuesday, 5th February, 2019, 08:44 PM
    I am pretty sure he's not making an "it's broken" argument here. I think he is trying to better simulate a style of play that focuses less on attack cantrips as levels increase. Sort of similar to pre-4e spellcasters, but as a hybrid such that they can use cantrips, but won't use specifically attack cantrips beyond low levels. As if the cantrips really are just simple spells which don't ever grow...
    118 replies | 4914 view(s)
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  • Mistwell's Avatar
    Tuesday, 5th February, 2019, 08:29 PM
    Oh come on, my reply was well in line with yours. If you want to play the "But no feats" game then don't play the "But no muticlassing" game with me. My point stands that you can in fact simulate a wizard with a champion fighter using feats, which they get more of than anyone else. In fact I was kinda impressed just how much magic you can produce with that build I outlined, and was thinking about...
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  • Mistwell's Avatar
    Tuesday, 5th February, 2019, 03:54 PM
    Index is probably the biggest flaw of the entire edition, and not representative of some average of the edition as a whole. You chose the worst, and then generalized from that to everything else.
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  • Mistwell's Avatar
    Tuesday, 5th February, 2019, 07:55 AM
    If you're playing without optional rules, then multiclassing is out anyway ;)
    115 replies | 3572 view(s)
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  • Mistwell's Avatar
    Tuesday, 5th February, 2019, 07:48 AM
    I don't know about that. You could pull off a hedge wizard of sorts, using race and feats. Human for an extra feat (meaning you could start level 1 with a familiar and two cantrips), or High Elf or Drow for daily racial spells and access to some additional magic-access through feats. Feats could include Magic Initiate, Ritual Caster, Spell Sniper, War Caster, Drow High Magic. By 8th level...
    115 replies | 3572 view(s)
    2 XP
  • Mistwell's Avatar
    Tuesday, 5th February, 2019, 02:04 AM
    The other goblin had just triggered the roof falling trap by recklessly tossing a discarded pigeon carcass onto the trap's trigger-point.
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  • Mistwell's Avatar
    Tuesday, 5th February, 2019, 01:54 AM
    Have them read the Dresden Files series.
    52 replies | 1971 view(s)
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  • Mistwell's Avatar
    Monday, 4th February, 2019, 09:23 PM
    As others said, it is an intended penalty for multiclassing, and is not pointless as they intend to add a minor deterant to multiclassing due to the unintended consquences of some multiclassing combinations turning out more powerful than the individual parts. They could have instead added back in a 10% experience penalty for multiclassing I guess :)
    115 replies | 3572 view(s)
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  • Mistwell's Avatar
    Monday, 4th February, 2019, 08:40 PM
    To me, this was a great video. I really think he "gets" Greyhawk.
    20 replies | 1401 view(s)
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  • Mistwell's Avatar
    Monday, 4th February, 2019, 04:23 AM
    I assume he is subverting the rules by use of the tapatalk app?
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  • Mistwell's Avatar
    Monday, 4th February, 2019, 02:58 AM
    You are speaking for the OP? Because he hasn't said that and made it clear he doesn't want to discuss why he wants this. I think that part of the discussion ended before it began.
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 11:52 PM
    I am saying it's a feature rather than a bug that a sword and board melee combatant is meant to be weaker at ranged combat. Just as the ranged combatant is weaker at melee combat.
    245 replies | 7480 view(s)
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 11:32 PM
    My sword and board fighter carries a longbow. Why wouldn't anyone proficient with all melee weapons do the same? Sort of chargen 101, isn't it? You WILL fight a flying dragon at some point, after all.
    245 replies | 7480 view(s)
    10 XP
  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 10:40 PM
    Or the hobbits are the PCs and the rest of the fellowship are all high level NPCs the DM was running to help make sure the party doesn't get killed and to help railroad the party.
    65 replies | 2305 view(s)
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 10:03 PM
    Am I wrong in assuming that, if your attack cantrip options were ineffective at mid levels and you needed to use a cantrip, you'd just use alternate cantrips? You'd throw up an illusionary wall with minor illusion more often, difficult terrain with mold earth, disadvantage with Vicious Mockery, move a foe or ally with Gust, Thornwhip, or Lightening Lure, or slow a foe with Ray of Frost?
    118 replies | 4914 view(s)
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 09:17 PM
    They should do well. That's a pretty strong party.
    8 replies | 447 view(s)
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 07:23 PM
    And you need to let people answer you with "none". You seem to want to force people to agree with you but they don't agree with you. It should be OK to say "none". Or even, "the ones I make at my table". "None" and "the ones I make at my table" are in fact valid answers even if you disagree with them or it irritates you that people give those answers.
    75 replies | 2510 view(s)
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 07:19 PM
    You act like there are games where wizards have no choice as to using attack cantrips. I say again, I think they are overrated. For ANY type of game, I think they are overrated. They're not the best cantrips in my opinion. You seem to want to define this scenario as "This only would happen when everyone agrees it would not be a good thing to happen". That does not appear to be the scenario...
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 07:14 PM
    Dude, stop trying to make Fetch happen. You cannot define people into a corner and then demand they say what you want them to say.
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 07:11 PM
    I mean, they JUST made it clear in the official Sage Advice that twitter posts, from anyone including Crawford, are not official. "The public statements of the D&D team, or anyone else at Wizards of the Coast, are not official rulings;"
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 06:31 PM
    Really? I think wizards would be more popular. They have soooooooo many spells prepared and not enough slots. With more slots, they gain a lot of power for little loss, as I find they rarely use attack cantrips.
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 05:10 AM
    I don't think it's imbalanced. It sort of simulates an older edition spell caster, prior to having cantrips. I doubt it's imbalanced because we already have items like rings of spell storing and nothing terrible seems to come from them. Because cantrips would be less useful in the long term, I suspect you'd see a return to spellcasters using light crossbows and similar mundane weapons at...
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 04:19 AM
    Advice from a wise and learned man. Oh I know, we could call it....SAGE advice! Too herb-like?
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 04:14 AM
    They're not asking why to poke at you, they're trying to help.
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 03:19 AM
    Try it, see how it works out, and report back to us!
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  • Mistwell's Avatar
    Sunday, 3rd February, 2019, 12:32 AM
    I have not found that gold rush charter I mentioned, yet. But I did find Black Bart's pirate rules, which are similar: Articles (1. Pirate captainís name)Captain Bartholomew Roberts Drawn up by the (2. Pirate vesselís name)Good Fortune crew as shipboard conduct I. Every man has a vote in affairs of moment; has equal title to the fresh provisions, or strong liquors, at any time seized, and...
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  • Mistwell's Avatar
    Saturday, 2nd February, 2019, 11:54 PM

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  • Mistwell's Avatar
    Saturday, 2nd February, 2019, 11:17 PM
    For me, I tend to borrow from contract law interpretation rules for adjudicating the rules. These include: Intention of the parties - Sage advice and Crawfords tweets can help with this Previous course of dealing - How prior versions of the game, and similar rules within that same game, dealt with it can be helpful. Ordinary meaning - what the words mean in ordinary usage Trade usage - what...
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  • Mistwell's Avatar
    Saturday, 2nd February, 2019, 10:41 PM
    Sounds intriguing.
    7 replies | 474 view(s)
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Wednesday, 6th February, 2019

  • 02:27 AM - FrogReaver mentioned Mistwell in post Cantrip House Rule
    ...ve adventuring days where your casters run out of spell slots and are forced to use their now totally useless cantrips*, or you have adventuring days where they get plenty of rest and have more spells to throw around and never use cantrips at all. Neither option sounds particularly engaging. This sounds a lot like current 5e to me: "You either have adventuring days where your casters run out of spell slots and are forced to use totally useless cantrips, or you have adventuring days where they get plenty of rest and have more spells to throw around and never use cantrips at all." Given that, I'm not sure how criticizing my change with a criticism that could just as easily apply to current 5e helps support your "all 5e changes are bad position". *Yes, at 11 a cantrip that does 1d8 damage is useless, you'd be better off providing the help action to the fighter. Actually in terms of DPR helping on a fighter's attack or casting a 1d8 cantrip would come out about the same ;) BTW Mistwell answered your post much better and nicer than I did. Thank you Mistwell.

Wednesday, 16th January, 2019

  • 07:36 PM - Satyrn mentioned Mistwell in post yes, this again: Fighters need more non-combat options
    This is just not true in an ingame sense. I think a lot of this discussion forgets the Social Interaction section in the DMG pg. 244. NPCs have a starting attitude of friendly, indifferent, and hostile. That attitude isn't going to be the same for every PC in the group. In many situations, the Warlock will be looking at a hostile reaction compared to a fighter looking at a indifferent or even friendly attitude. In many cases having certain PCs present might sour the social interaction. I was skipping past the metagame discussion so I only noticed this because Mistwell quoted it later. I'm glad he did, because this is an excellent point to be reminded of as the social encounters ramp up in my megadungeon. ( I probably won't inflict that last sentence on my players, though, as I don't want too make rulings that encourage the players to split up)

Friday, 11th January, 2019

  • 12:44 PM - Quartz mentioned Mistwell in post The Fighter: tweaking Indomitable to work in all the Pillars.
    Hmm.. I've just read Mistwell 's thread on Action Surge and I wonder if Action Surge and Indomitable could be folded together? That might make a Fighter dip too powerful if both abilities were allowed straight off.
  • 08:02 AM - Hussar mentioned Mistwell in post yes, this again: Fighters need more non-combat options
    Is it? Does this sound like what you and Hussar are saying? "I know what the replies will be: use your background skills, role-play your character, you can skill use skills you aren't proficient in, etc. I get it, I really do. And I don't disagree." I think the OP's ideas are sound...and are very little like the things you guys seem to be advocating. His ideas are a fairly modest change using the existing Fighter mechanics found in some sub-classes and moving them to the core classes. The nature of his idea seems very less radical than what you guys seem to be advocating. Mistwell, you kinda chopped off the important bit of the quote though: I know what the replies will be: use your background skills, role-play your character, you can skill use skills you aren't proficient in, etc. I get it, I really do. And I don't disagree. But that hasn't been enough to fully convince me Fighters wouldn't do well with something else. Kinda left off the important bit there right? That sure, roleplay has its place, but, "Fighters wouldn't do well with something else". Now, the notion of moving those features into the base class does kinda do the trick actually. Although, to be fair, the example I gave upthread was limited to the Battlemaster since several posters insisted that they wanted a fighter for lazy players who don't want to deal with complexity. Fair enough. My idea was to allow BM's to spend their superiority dice on skill checks. Don't see where that would be hugely over powered and would nicely do the trick as well. Might want to maybe grant an extra...

Thursday, 10th January, 2019

  • 10:59 PM - doctorbadwolf mentioned Mistwell in post yes, this again: Fighters need more non-combat options
    @Mistwell dndbeyond and wotc have stated that all of their extensive data shows that most players donít use feats, by a significant margin. I know humans were called out as a surprising non-exception, but I donít recall if fighters were, as well. But, if most fighters, the most popular class, take feats, I doubt that the numbers would favor no-feats in general. More importantly, even if only 1/4 of players donít use feats, thatís plenty to make the intended discussion of the OP perfectly legitimate. And no, writing out some feats as optional abilities at level 6 wouldnít change anything.

Friday, 4th January, 2019

  • 02:58 AM - FrogReaver mentioned Mistwell in post Does Rope Trick Heal?
    @Mistwell It feels like you are trying to say I should understand what others meant by heal, when it was me that first uttered the phrase about healing that started this all. Should they not have understood what I meant by heal and thus avoided this whole episode? Why attempt to chastise me when it was their lack of understanding, or worse - extreme pedantry, that caused this?

Monday, 31st December, 2018

  • 04:01 AM - SkidAce mentioned Mistwell in post Does Rope Trick Heal?
    I understand your point, and somewhat agree. But enabling something is not the same thing as doing something. Rope Trick (IMO) does not heal. The resting/spell casting does. Its all good, its mostly semantics....I do wish I had read the thread before answering though....a couple of those middle pages....sheesh!!! (not poking at you Mistwell)

Friday, 21st December, 2018

  • 02:46 PM - lowkey13 mentioned Mistwell in post No Magic Shops!
    Not being able to see posts by people that have blocked you? Fair enough. Not being able to access entire threads just because they happened to be started by people that have blocked you? Broken as freak - I didn't know we could own threads and decide who gets to see them. (I duly note that this behavior is likely not consciously set up that way by Morrus and is probably considered a bug in the forum software. Still, it hasn't been fixed or mitigated for years, so that excuse isn't particularly persuasive anymore) Hey now! I love me a magic shop thread! ;) Anyway, cbwjm and Mistwell I think a lot of the debate over the block/ignore function tends to be one of those, "Sure, it is great in practice, but how does it work in theory," type of issues. The enworld community, in contrast to an unfortunately large part of the internet, is still a large, diverse, and active community of people engage in regular conversations without it going off the rails. Part of this is because of the excellent moderation of Morrus, Umbran, Danny, and others (including all of us regular users who flag issues). But part of this, IMO, is because of the block list. It's a great feature for several reasons. First, in use, it keeps people from further attacking each other. It's the ultimate in de-escalation. But, and this is an important point, it's also a calming/moderating influence on all posts, IMO. Because I don't know about you- but I don't want to get blocked. I like talking to people! So any time I think maybe I just need to ratchet it up a little .... I don't. I stop. I remembe...

Tuesday, 23rd October, 2018

  • 11:23 PM - FrogReaver mentioned Mistwell in post Shield Attacks and AC Bonus
    Not sure why you added my name to this list (and poorly as it didn't work but fortunately I just happened to see it) but my argument is the area of the shield you're hitting with is "similar" enough to a mace to be treated as a mace for purposes of using the maces damage die. You disagree and wouldn't play it that way in your game, which is fine. You however want me to say this is somehow a house rule and not an intepretation of the rules, and that's not fine. I've never said there is no rule...I've said the existing rules allow for my intepretation of them. I still have no idea why saying Mistwell didn't work.

Tuesday, 9th October, 2018

  • 09:28 PM - Ristamar mentioned Mistwell in post What if Expertise were a simple +2?
    I agree, but those feats were more-or-less examples. The UA feats and the Prodigy feat grant expertise plus a small package of other abilities, providing additional context for the question posed by Mistwell. We already know the Skilled feat in the PHB provides three skill proficiencies and no ability score increase. The designers have also stated that a tool proficiency is typically less valuable than skill proficiency, and languages are typically less valuable than tools. As such, expertise in one skill or tool seems to be worth about half a feat, at best.

Tuesday, 18th September, 2018

  • 09:39 PM - Parmandur mentioned Mistwell in post 4 years of 5E on Amazon: same old same old
    ...bers of D&D in reports. It may have had a mention, but it's not been like MtG which is named and in instances we see how much it actually is making for Hasbro. Anyways, I tracked down the source of the information people were thinking about, and found out what it's all about. I'm happy to let you guys go on with your party now that I know what all of it is really about. On your link thing though...I really have no idea what you are talking about or referring to. Most of the links that I see and things posted are on how the books are selling on Amazon, not the Hasbro stock reports. Right now they are up 2 from when I last mentioned them (they were at 105 around at that time, currently at this point they are 107.62 high right now). I don't think I'm going against your numbers anymore now that I know the REASON why they probably are advertising it like they are with those numbers and an actual plausible explanation of where they got those numbers in the first place. Mistwell (who, IIRC, is both a Hasbro stockholder and a lawyer) is referring to your post, #133, which quotes Jester David in post #130, wherein can be found three links providing details of the Hasbro CEO discussing D&D in a stockholder facing context: that is, not a marketing context, but an actionable stockholder communication. The local paper article is interesting because it provides a solid number, but it is in line with what Hasbro has communicated to stockholders.

Wednesday, 29th August, 2018

  • 10:12 PM - Chaosmancer mentioned Mistwell in post Revised Ranger update
    ... win? [citation needed] Actually, just because the Basic rules are free doesn't mean people even know they exist. I certainly didn't tell my new players about it, because it is a poor version of the PHB and I always allow people to peruse my Player's Handbook so there is no need to tell them about the Basic Rules online. And, I think Yunru has a fair point I had not considered. There is a taboo on the players looking through the Monster Manual, but alternatively, all of the best companion choices are not in the Player's Handbook and are intstead in the Monster Manual. Yes, a proper DM should make those stats available to the player, but it would not be something a new player would see on their own. An animal companion is meant to be used strategically and support your own abilities and powers, not provide another party tank. That is completely unreasonable. Before level 5 or level 7, how does the Companion do this. Yes, Mistwell has talked a lot about the help action, but you are four levels deep into the subclass by that point. Is getting the equivalent of the True Strike Cantrip a valuable use of your time at levels 3 and 4? Sure, you could also have it stand somewhere and threaten opportunity attacks. But, either the enemy will be engaged with another PC (in which case the animal will be ignored as it is not contributing to the fight) or the animal will be 1v1 (in which case the enemy might kill the beast, use their action to disengage and move towards the backline, or simply take the relatively weak attack of the beast). This also puts the full tactical value of your beast on the DMs whims, because the DM gets to decide what the enemy does and you just have to hope it is what you were expecting. These spells and feats arenít taxes, they are trade offs. And if having your animal companion be a DPR boosting meat shield is what you want out of it, you should have to pay for that with other ...
  • 06:09 PM - Satyrn mentioned Mistwell in post Revised Ranger update
    I am pretty sure at least Chaosmancer addressed them...I'm not trying to criticize, they're all fine as ideas, but the fighting style comes on at a different level than when they would get the companion, and the feats and spells are "taxes" that the Beastmaster has to use to make his subclass abilities be on par with the other subclasses who can use their feats and spells for additional things. Like I asked someone else: why couldn't those ideas just be subclass features? They can be. I even talked to Mistwell about simply giving the benefits of his suggested fighting style to the beastmaster directly, and added that to my notes as my preferred fix.

Tuesday, 28th August, 2018

  • 10:53 PM - Gradine mentioned Mistwell in post Revised Ranger update
    ...p that got caught in the battle. Honestly, my first thoughts when I hear "animal companion" are Aladdin and the PS2 cult action game Mark of Kri. Also, you know, The Beastmaster, who, yes, fights alongside a tiger, but for my money gets a lot more mileage out of his eagle and ferret companions. Helpful in a pinch but not something I'd expect to fight right at my side against anything more threatening that, say, a bugbear. Also, if I'm fighting a bugbear alongside my trusty wolf, and the bugbear starts attacking my wolf because he sees it as the bigger threat, there's something that's gone horribly wrong and has little to do with the construction of the class or its features. And that's it. 1 manoeuvrability option, and a couple of support options that mostly require charging straight to the animal companion's death. I exaggerated a bit on the straight maneuverability options (though you are discounting how useful the prone condition for getting in and out of harm's way). Mistwell once again clearly demonstrates some of the other ways different animal companions can be handy in a fight, but you've helpfully ignored those (and basically everything else I said). Again, what you seem to be asking for is something at least approaches the same level of combat functionality and survivability as another PC. I posit that that is an unreasonable request.
  • 09:57 PM - Gradine mentioned Mistwell in post Revised Ranger update
    Because "Being able to fight and take a hit" is in no way "ewuivalent to a PC"? The fact that I have to even explain that boggles the mind. 1) @Mistwell has already covered the numerous ways in which various animal companions are "able to fight", just not in the meat-shield manner you seem to hold as the only way to accomplish this 2) At what point is "being able to take a hit" necessary to be engaged in a fight? My wizard buddy can't really take many hits either, after all. Again, it is clear that you have a very precise expectation for what a Ranger's companion is supposed to be able to do. What is also clear (and the issue that is actually being discussed at the moment) is that there is nothing in the overall text of this current edition of D&D that would have reasonably given you that expectation with regards to the Beastmaster Ranger. You are instead relying on overly literal interpretations of this text (and the arguments of those responding to you) to try to make some obtuse semantic point. It is not working. Again, @Mistwell has pointed out that there are plenty of places across the internet that have taken the impetus to bui...

Friday, 24th August, 2018

  • 10:43 PM - Oofta mentioned Mistwell in post Missing Rules
    ...en DMs weren't allowed to alter or ignore rules. Oh wait... There are two questions here that I'm finding interesting. 1) Are rulings in some sense superior to rules? 2) Does whatever we decide about 1) entail that rules mean anything we want them to mean? In looking at those questions, I ask other questions like - why buy rule books? what allows us to recognise a D&D game as a D&D game? what did we want from rules anyway? My working premise is something like - Rules are a stable and meaningful foundation. They continue to have meaning even if we can alter or ignore them as we choose. We can have meaningful, resolvable debates about rules. A claim that rules mean whatever a given DM wants them to mean is not only unhelpful, in terms of the analysis of rules, but also false. A DM can alter or ignore the meaning, but cannot erase the meaning. As an aside, I think their meaning can be erased through removing them from context, i.e. rules only have meaning, given context. What Mistwell said, with a little extra. I would say there's a line between a ruling and a house rule that most people would recognize (not all, this is the internet of course). How you handle jumping an "unusually long distance" for example is a ruling. The rules are silent on the subject other than to say that sometimes it can be done. It gives no DCs, no instructions on whether you just state your character is going to jump further than usual or need a pogo-stick or roll a percentile die. So how it happens IMHO is a ruling. I make a ton of rulings all the time. It's just part of running a smooth game and can change the flavor of the game without changing core assumptions. On the other hand, I have a handful of house rules for when I explicitly override the clear intent of a rule in the book. For example, I've always thought the way certain items replace ability scores instead of enhancing them is dumb. A two year old should not be able to but on a belt and be able to lift a hor...

Thursday, 23rd August, 2018

  • 01:55 AM - Maxperson mentioned Mistwell in post Missing Rules
    There is a different between clear rules and ambiguous rules and between reading and hostile reading. There was no "hostile" reading. "Hostile" just a buzzword you are using. My reading is as it is written. It has two opposing rules. One says each magic missile targets a creature. The other says several creatures. You and I(assume you anyway) have the advantage of having played the game before, so we are aware of what Magic Missile is intended to do. New players are extremely unlikely to be on forums or twitter, or look online for errata. If Mistwell's completely unsubstantiated claim that 50% of the people who play 5e are new players to the game, there are a lot of people who are going to be confused by the contradiction in the Magic Missile rules.

Wednesday, 22nd August, 2018

  • 10:19 PM - CleverNickName mentioned Mistwell in post Favorite Flanking Fixes in Five-E?
    in 4e you got a +2 bonus to hit Personally that seems to small to me. Ever tried to fight two people at once. It ain't like the movies I will tell you that. I thank advantage is actually more realisticThis is what Mistwell was saying also. Getting a +2 to hit is not a bad solution, and it would feel very familiar to my group.

Monday, 23rd July, 2018

  • 12:23 AM - Blue mentioned Mistwell in post [GUIDE] Guide for optimized Sorcerer
    It's a bit disconcerting that you don't mention paladin under multiclassing, as it's widely considered to be one of the best combinations in 5e, and is significantly more powerful than any single class. I'm not sure if you noticed, the byline is: "By Sorxores, as originally published on the Wizards of the Coast message boards" When Wizards of the Coast shut down their forums in 2015, @Mistwell brought this and other guides over. Unfortunately the original author never came here and claimed it so it hasn't been updated since then. It's kept around in the links, but if you're looking for an actual discussion I'd suggest one of the guides with current posting in it.

Thursday, 12th July, 2018

  • 10:56 PM - Elfcrusher mentioned Mistwell in post Barbarian with Mobile and GWM Feats: as cool as it seems?
    Just for reference: "That is why you fail" is a Star Wars quote I paraphrased - Yoda to Luke in Empire. Not knowing that is why you fail to take the comment in the light hearted spirit in which it was intended when delivered by a being of pure evil. Ah, I didn't hear the Yoda voice. I took it as typical internet-forum disparagement. If you feel like explaining, I AM interested in your point. @Mistwell: Yeah combined with Ancestral Guardian it could be awesome. Either chase me and trigger AoO from my friends, or attack them with Disadvantage. EDIT: And if one of the friends has Sentinel it gets even better.


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Saturday, 23rd February, 2019

  • 02:14 PM - ClaytonCross quoted Mistwell in post Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
    Yes but you cannot do BOTH on your turn. You get ONE object interaction and he's talking about dropping the weapon (free action) and then picking it up (single object interaction on your turn). If you sheath your weapon as part of spellcasting, you no longer have it in your hand after the spellcasting. So for example you will not be able to make an opportunity attack with that weapon if it comes up, until you draw your weapon again on a later turn. And of course if you draw it, you won't be able to sheath it on that turn. The only way to really avoid this is the war caster feat. But again that implies paladins cast alot of spell instead of smiting while in melee range where they could get opportunity attacks. Almost all paladin spell that require empty hand for somatic components but don't have material components (18/19 Cure wounds being the only exception for all paladins) are special condition spell or are pre/post battle spells. Unless your GM magically ambushes with enemies starting bat...
  • 02:10 PM - ClaytonCross quoted Mistwell in post Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
    Pact of the Tome seems an odd choice for that role. I'd think Pact of the Chain would make more sense. A flying, invisible imp familiar with 120 foot darkvision and 100 foot telepathy seems like a better scout. Which is largely why I didn't take that. "I enjoy finding a role, then finding away to perform that role in away that mechanically works but no one has seen." I am pretty sure pact of the chain scouts are pretty common. Also, I want to scout not have my familiar do it for me. Me scouting means I am actual danger if I get ambushed, step on a trap, or can't get back to the party. I don't want to live in safety having a great scout companion. I want to play the scout and risk the danger. Taking tome with devils sight lest me see in the darkness without alerting people with a light, cast guidance for disarming a trap I find, an use ritual detect magic for those magic inclined trapped dungeon. As a human with Devi's sight I could urchin background (thieves' tools and stealth) and originall...
  • 08:48 AM - Li Shenron quoted Mistwell in post Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
    Yes but you cannot do BOTH on your turn. You get ONE object interaction and he's talking about dropping the weapon (free action) and then picking it up (single object interaction on your turn). If you sheath your weapon as part of spellcasting, you no longer have it in your hand after the spellcasting. So for example you will not be able to make an opportunity attack with that weapon if it comes up, until you draw your weapon again on a later turn. And of course if you draw it, you won't be able to sheath it on that turn. The only way to really avoid this is the war caster feat. I want to point out that nobody is "entitled" to count an object interaction as free. It's the DM deciding if it's free or it costs your action. There is no players entitlement in cheating on the spellcasting component by use of a tether.
  • 07:36 AM - doctorbadwolf quoted Mistwell in post Artificer UA to be released in February
    Sure. So the magical thunder cannon that only the artificer can manage to create and use passes muster then, correct? I certainly think so. Especially when you consider that it could be based on a miniaturization of lightning rail tech, or a reliably imbued variant of something like Magic Stone or Catapult. And honestly, fireball absolutely cannot replace hurling physical objects against walls and other objects, so...why wouldn't there be Catapult [the spell] railguns hurling specially made balls of very heavy metal? You just need someone who can cast Catapult to make it, not to use it. I have not seen any Changelings, Kalashtar, Shifters, or PCs with a dragonmark in any games. Have you guys seen them outside of 5e Eberron games you've played? I've seen all but Kalashtar, plus Warforged. In fact, the only Warforged I've seen in 5e have been in FR games, so far. The Changling I played was in a Tal Dorei game. Having guns a setting doesn't necessarily mean it's a Western, there's...
  • 12:08 AM - Azzy quoted Mistwell in post Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
    In my game I'd require you make a check to cast a spell with a mace dangling from the hand you're using for somatics. That's fair enough.
  • 12:02 AM - Staffan quoted Mistwell in post Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
    In the right hands, a bard with the Actor feat can be devastating. The bard in our party has that feat, as his only feat, and he's worked wonders with it. Oh, certainly. In the right hands, and the right campaign, it can be fairly powerful and certainly great fun. But the options for starting with a +2 to a casting stat in the PHB are fairly scant. They are: 1. Gnome for +2 Intelligence. 2. Half-elf or Tiefling for +2 Charisma. 3. Variant human stacking a racial +1 with a feat +1. So, what would your options for that feat +1 be? There is, of course, Resilient - but most casters are already proficient in their casting stat's save, so I think we can ignore that. That leaves: Intelligence - Keen Mind, Linguist, or Observant. Wisdom - Observant Charisma - Actor The same thought process goes for someone who starts out with an odd score in their stat and later wants to raise it to an even value (perhaps because they're at 19 and want to hit 20). This is one of those things tha...

Friday, 22nd February, 2019

  • 11:57 PM - CleverNickName quoted Mistwell in post Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
    Yes but you cannot do BOTH on your turn.I think you can, though...you can do either one of those in tandem with your Action and your Movement. (I might be reading that little sidebar wrong, though.) Seems like the rules would allow you to move 10 feet while sheathing your weapon as part of your movement, then cast a spell and draw your weapon as part of the Action. That lets you start and end your turn with a weapon in your hand, while still casting a spell and having your weapon at the ready for your Reaction. It may or may not be a good idea to do this; especially if that movement would draw an opportunity attack. Still, it's completely possible without the War Caster feat.
  • 11:15 PM - OverlordOcelot quoted Mistwell in post Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
    In my game I'd require you make a check to cast a spell with a mace dangling from the hand you're using for somatics. Oh yes, I hadn't even thought about the difficulty of making delicate somatic gestures with 3-4 feet of sword dangling from your arm while you do it. And is it really surprising that people are like "I'll take warcaster" instead of "I'll convince the DM that having a sword chained to my wrist is not at all hindering my movement"?
  • 04:15 AM - Dr. Bull quoted Mistwell in post Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
    I am surprised at the popularity of Observant. I think it's a good feat myself and am considering it for my Fighter character, but I didn't think my appreciation for it was a common belief. In D&D and in the real world, getting surprised by an enemy is one of the worst things that can happen. Imagine the difference between getting caught asleep in your bedroll vs. having your shield up and your weapon drawn... As a regular practice, all of my characters have proficiency in perception. Observant is a great feat to enhance it. In my opinion, adding perception to the fighter's proficiency list was a great improvement in 5e. It is one of the most important aspects of being a soldier. Previous editions of D&D ignored the fact that guards (also known as soldiers, fighters, security forces, city watchmen/women, etc.) are the only class who are regularly assigned "guard duty" or who serve as "sentries". It's part of the job description! If the castle guards aren't paying attention... Who IS...

Thursday, 21st February, 2019

  • 03:34 PM - SkidAce quoted Mistwell in post Artificer UA to be released in February
    I have not seen any Changelings, Kalashtar, Shifters, or PCs with a dragonmark in any games. Have you guys seen them outside of 5e Eberron games you've played? Shifters as PCs, yes. Changelings as NPCs, no Kalashtar.

Wednesday, 20th February, 2019

  • 03:30 PM - Coroc quoted Mistwell in post Tempest or Life Cleric
    Just go Tempest. Life Cleric is overrated. Healing spells are overrated as hit dice do that better anyway (and Druids heal better much of the time as well). Your fighter has second wind, your wizard can have polymorph and safe resting spells like rope trick and a familiar to deliver some healing like a potion or (if you can get the spell somehow in the party) a goodberry. Paladin can do some healing. I say don't worry about it too much and play what you want to play. Not that I would personally choose Tempest as the subclass - you already have a fighter and a paladin to get into melee so you're not needed in melee. But, it's not a bad subclass. Agree with life cleric being a bit overrated. But how do druids heal better much of the time? Please give an example.

Monday, 18th February, 2019

  • 04:34 PM - Oofta quoted Mistwell in post Ranged Options for All Classes
    Now you make it sound like 5ekyu is your mom. :) :rant: You aren't the boss of me! None of the other kids have to grapple! :rant:
  • 02:57 PM - chunkosauruswrex quoted Mistwell in post Hidden
  • 03:50 AM - Oofta quoted Mistwell in post Ranged Options for All Classes
    The only part I disagree with is there being no work around for lacking dexterity. I don't know what you mean by that. We've had an entire campaign where we worked around it. Why can't you work around Dex? Spells can pretty easily make up for lack of Dex in specific situations. Not always in the campaigns I've played/DMed. Then again we normally go 5-10 rounds between long rests and we can't always rely on the spellcasters thinking tactically/what's best for the group. It also depend greatly on type of campaign an types of encounters*; if the encounters are tailored to the PCs vs tailored to the enemy etc so YMMV. *I will note that there aren't many flying creatures with ranged attacks at lower levels in the DMG. In addition, if you only run traditional dungeon crawls in constrained spaces it may not be as much of an issue.

Saturday, 16th February, 2019

  • 08:44 PM - 5ekyu quoted Mistwell in post Ranged Options for All Classes
    I looked it up on DND Beyond and it listed it as thrown and finesse but not ranged. I didn't open my PHB at the time. But if it's listed under ranged, then I'd say you are right and it may be unique in being ranged and thrown. Unless DND Beyond is reflecting errata?DDB and PHB have darts in the ranged weapon chart not the melee chart. That's what gigs monks. Far as I know, it's always been this way. In fact when the sage compendium addresses thrown melee vs ranged weapons it calls out daggers and handaxes as examples of thrown melee that are not ranged. Darts can sharpshooter and anything else ranged weapons can do.
  • 08:27 PM - Satyrn quoted Mistwell in post Ranged Options for All Classes
    I looked it up on DND Beyond and it listed it as thrown and finesse but not ranged. I didn't open my PHB at the time. But if it's listed under ranged, then I'd say you are right and it may be unique in being ranged and thrown. Unless DND Beyond is reflecting errata? Does DndBeyond list all the bows, crossbows, etc. as ranged? It will certainly list a range besides the ammunition property, but does it specifically call them out as a ranged weapon anywhere?
  • 04:03 PM - quoted Mistwell in post Pages From The Upcoming Nautical D&D Book!
    Saltmarsh is not mostly about boats and seasickness. It's one of the greatest series of adventures ever. There are some who say it was the best beginner adventure ever. I know you're disappointed that this isn't something else, but I think you have this one pegged wrong. So let me understand. When me or other posters say wotc is not doing well in not supporting more campaign settings for 5E, the standard answer by the majority on these forums is 'you don't need that, check dmsguild or your father's library for the old fluff/stuff, it is still completely applicable!'. Stuff that, regarding Mystara or Birthright for example, is so old that has never been updated since AD&D 2nd edition. Now that wotc is (maybe) modernizing Saltmarsh for 5E, after having done exactly the same thing just a couple of editions ago (check 3.5 DMG2 chapter on Saltmarsh), they are issuing "one of the greatest series of adventures ever. There are some who say it was the best beginner adventure ever.". I would say, c...
  • 08:03 AM - 5ekyu quoted Mistwell in post Ranged Options for All Classes
    Darts are not ranged weapons either. Which I admit is weird, but that seems to be the case.Darts are on the chart titled simple ranged weapons. Daggers are simple melee weapons. While a thrown melee weapon is not a ranged weapon, a dart is. This is highlighted by the fact that a dart is not a monk weapon for martial arts because it is a ranged weapon and monk weapons includes simple melee weapons. What is your cute for darts not bring ranged weapons? I know I was wrong about the dagger but need to be shown how I am wrong about darts.
  • 05:37 AM - 5ekyu quoted Mistwell in post Ranged Options for All Classes
    Sure but now were facing -5, which is close to the same as disadvantage, and I am being told that's almost like not being able to hit anything at all. Also I don't think those weapons are considered, "ranged weapon" to qualify for the feat.Darts are daggers not. My bad on daggers.
  • 04:49 AM - 5ekyu quoted Mistwell in post Ranged Options for All Classes
    And I think you are underestimating the quantity of times one can throw a second javelin with extra attack if one thinks ahead. This is a patently false claim. Warriors routinely take a -5 to attack with a variety of feats (like Great Weapon Master) and I have never once seen someone characterize that as "not going to hit anything". Disadvantage is a bummer, but it's far from doom to an attack and it's slightly better than a -5 to the attack (since -5 means your maximum roll is 15 while disadvantage means your maximum roll remains a 20). Particularly since most things which attack from that distance are themselves not armor specialists and tend to be casters or archers or other creatures with a relatively mediocre armor class.I would suggest a recondiderstion of thec35-60' advantage for spellers Let's imagine a fighter possibly with sharpshooter or just a barbarian with high str. Let's imagine he is really tough. Let's imagine he takes sharpshooter feat. Now his darts and daggers csn thro...


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