View Profile: dwayne - Morrus' Unofficial Tabletop RPG News
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About dwayne

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January 11, 1968 (51)
About dwayne
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I love D&D, superheroes and science fiction i tend to post stuff but do not require or want input unless i ask it otherwise keep your comments to your damned self
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Bartilsville, Oklahoma
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Who Killed the Megaverse? Yesterday 09:22 AM

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Monday, 18th March, 2019


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Saturday, 23rd April, 2016

  • 03:46 PM - PCIHenry mentioned dwayne in post Do You Want 400 New Magic Items For Your D&D 5E Game?
    dwayne - Thank you for supporting the project! I appreciate it. ccooke - I hope you do choose to back us, if you haven't already. If you did - Thank you, as well. Story is very important to us and we used Arcanis because, well it is our flagship setting as well as having won numerous awards, so it has a special place in our hearts. But you bring up the Screaming Sword's back story as dead weight, so let's look at that: It's basically a sword that houses the soul of a dwarf in a gem affixed to the weapon. Ignoring the whole Arcanis dwarven curse backstory, the story can still track fairly well with just the portion that dwarven souls are being harvested to "power" the blade. You can use these swords to cause emnity between humans and dwarves or just between dwarves and the wielder of the weapon (whether a PC or NPC). Have a group of dwarven clerics and paladins as members of an Order that tracks down these swords and destroys them to release the souls. I can even see a player with a...

Thursday, 29th October, 2015

  • 12:05 AM - Connorsrpg mentioned dwayne in post EN5ider #29: As Good As His Blade: A Dozen New Weapon Properties
    Gillywonka, Moorcrys, ilsundal, dwayne, or anyone else. I singled you guys out b/c you said you had tired or were going to try these. I am just interested in some specific playtest feedback. Cheers. BTW. Magistus71. I (and another member of our group), had a go at some armor properties, but most seemed lame, or just cancelled out weapon properties, which to me just opens up a cyclic arms race. The weapon qualities already represent how they work with armor. Doing the reverse seemed kind of silly. If interested, here is a link to the brief discussion on our forums, as to why this has not taken off: http://connorscampaigns.wikidot.com/forum/t-1310834/armor-qualities. If you have more to add, I am listening ;)

Tuesday, 28th July, 2015


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Monday, 18th March, 2019

  • 05:51 PM - Parmandur quoted dwayne in post GameHole Con Hints At An "As Yet Unannounced Setting" for D&D This Year
    This is what i was talking about https://en.wikipedia.org/wiki/Epic_Level_Handbook being over 50 you should have known this. Those "events" don't mean crap to the bigger picture as they may cause a draw but a setting and material would draw much more. If he was talking about some dumb game con thing i would think he would have said that, as this seemed more of a hint. But again i tend to read more into things than most and over estimate the intelligence of people which always disappoint me in the end. Everyone got that you were thinking about that: however, Epic is a specific kind of Adventurers League event held at conventions, which is what is being referenced clearly in the post. The significant thing is that one of WotC preferred conventions is having a big organized play event in an unannounced campaign setting.
  • 02:10 AM - Enevhar Aldarion quoted dwayne in post GameHole Con Hints At An "As Yet Unannounced Setting" for D&D This Year
    Epic is also was used for level above 20 in D&D before some dumb event thing, i really doubt that is what he was talking about here. Here is the full text from Valley's Facebook post: This year, Gamehole Con will feature the following premiere D&D Adventurers League content: • A Liar’s Night (Halloween) EPIC masquerade event written by Elisa Teague and Lysa Chen. • The premiere of an Epic event set in as yet unannounced setting. • The premiere of adventures set in as yet unannounced setting. • The premiere of a Season 9 Epic • The premiere of Season 9 adventures. See how it says Adventurer's League for everything listed?

Sunday, 17th March, 2019

  • 08:15 AM - Enevhar Aldarion quoted dwayne in post GameHole Con Hints At An "As Yet Unannounced Setting" for D&D This Year
    Also the word Epic event, might be a hint to rules above 20 and the planes would be a good fit with that as well No, an Epic is a standard style of Adventurer's League scenario. They span multiple tables, and multiple tiers, all playing through the same adventure at the same time, generally with a winning table chosen from each tier at the end. This is all about getting AL DMs for the convention.
  • 07:10 AM - Charlaquin quoted dwayne in post GameHole Con Hints At An "As Yet Unannounced Setting" for D&D This Year
    Darksun would make sense as the whole psionics "mystic" class and material would be a major part of the setting. But planescape is on my wish list beside greyhawk and mysteria/ Hollow World on bottom. The Mystic/Psion is still in the Limbo of UA and Happy Fun Hour, though. I’ll believe Darksun is coming when I see a Psion UA that actually performs well in the surveys. Same goes for Eberron and the Artificer.

Monday, 11th March, 2019

  • 07:17 AM - MNblockhead quoted dwayne in post WotC Considering NPC Stat Format Change
    Why not just have perforated cards in back with stats on them so you can remove and keep handy with all information. No need to put any thing other than name as all on card in back of adventure or book. Not sure the actual reasons, but my guesses, and my reasons are: They want you to buy the Monster Manual, which is why they only bold the names of monsters from the MM, and only give stats in an appendix for new monsters. It costs more to print special pull-out pages, which means to keep the price point in line with what consumers expect from a 5e adventure hardback, they would have to subtract from the actual adventure content (the story, location descriptions, maps). Pull out materials are hard to keep with the hardback. Many consumers, like myself, find them annoying. Many consumers (like myself) do not want to adulterate our modules to play them. I buy the books to enjoy and read through, but for adventures I run, I run from DnD Beyond or Realm Works. I want to keep my books in nic...

Sunday, 10th March, 2019

  • 07:59 PM - robus quoted dwayne in post WotC Considering NPC Stat Format Change
    Why not just have perforated cards in back with stats on them so you can remove and keep handy with all information. No need to put any thing other than name as all on card in back of adventure or book. I would buy that accessory!

Tuesday, 5th March, 2019

  • 03:29 PM - Lord_Blacksteel quoted dwayne in post Big Changes in ICv2's RPG Industry Charts, as Pathfinder Drops Off Before 2E's Release!
    It would be ok but i have seen this from back at the start of D&D add more and revise oh wait lets re release all the books again and make it annoying to convert so everyone would buy the new ones. D&D started this back with 2nd edition, then 3, 3.5 then crashed it with 4th now with 5th which is so watered down its pathetic from what it was. So the standard is change some core mechanics and re release it as a new updated version resale all to the same people and after a few years or less in some cases do it all over again. Sorry this boy bought into the 2nd and have vast amounts of it, did again for 3rd and stopped at 3.5, I got the basic books for 5th but that's where i draw the line. But go ahead and dish out the money for a product that will be up dated in a few more years, they live off your money. Really all you need is the basic alterations to convert the old stuff or a good imagination and a feel for the rules which is what i use, pathfinder is not my thing but good luckj to all who du...

Tuesday, 26th February, 2019

  • 03:10 AM - Aaron L quoted dwayne in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    This was set in Greyhawk The town of Saltmarsh was. I am wondering did they steal this from the original setting to put it in the genericx realms or is it in the setting that is was set in from the start. Given how they transplanted Acererak and Elemental Evil to Fearun, ham-fistedly described ripping Castle Greyhawk from Oerth to float around from world to world, and later gave Evermeet the same shabby treatment being ripped it from Faerun and having it "cast adrift in the planes" as a mystic homeland for all Elves no matter what world they're from (barf), I'm sure the default of these adventures will be Toril. (As well as how they've tried to shoehorn the Weave into the PHB, even though the relationship between the Weave and Mystra was a defining element of the Forgotten Realms that made the setting unique and interesting, and made all Elves 6+ feet tall like 'Realms Elves as part of the Realmsification of all D&D settings. I like the 'Realms, but c'mon. Making these things just Gen...

Monday, 25th February, 2019

  • 11:43 PM - dave2008 quoted dwayne in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    funny i gave links to the facts about the adventure being in greyhawk and here you say it is not. But like most facts don't matter to you people now days. Perhaps you missed the sarcasm. He was saying that in truth the Saltmarsh, like many of the early modules is designed more for "your world" than for a particular setting. Sure over the years they have become fixtures of a given setting, but was that how they were intended? Not really
  • 10:20 PM - jasper quoted dwayne in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    funny i gave links to the facts about the adventure being in greyhawk and here you say it is not. But like most facts don't matter to you people now days. geee, The facts back then was. Few people owned the Greyhawk maps. So we went to dwayne's house. Look at the map he had pinned to the back of the door of his room. (he was covering the holes in door from where we played darts). So Saltmarsh is hex U4/123. We saw it was by a body of water and near a swamp. We then went home and made our own worlds. Greyhawk we don't need no stinking Greyhawk. Only rich kids could afford all modules and add ons. Those were the facts back then.
  • 07:48 PM - Umbran quoted dwayne in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    funny i gave links to the facts about the adventure being in greyhawk and here you say it is not. Um, no. He's saying that he put the module on another world. It isn't like doing that is hard. If you want facts - the fact that the only thing really forcing U1 to be in Greyhawk are place names, IIRC. The adventure does not lean on Greyhawk-specific tropes or metaplot. It was set in Greyhawk not because it *needs* to be there for the adventure to function, but because that's the only place they were setting adventures in 1981, when U1 was published. The facts, really, are that the original adventure is super-duper-easy to set wherever you want. If your setting has oceans and the monster races that appear, you can probably use U1 in it. Before you complain about the new version of it, it wold be really great if you could confirm that this aspect of it has changed. If you cannot just as easily plop it back into Greyhawk, then you might have a legitimate beef. But until ...
  • 03:14 PM - jasper quoted dwayne in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    This was set in Greyhawk The town of Saltmarsh was. I am wondering did they steal this from the original setting to put it in the genericx realms or is it in the setting that is was set in from the start. They would have to changed jack. I will have pull the modules but all you need is a port. A swamp about 20 miles away. I never read the Dungeon mag.

Saturday, 9th February, 2019

  • 03:53 AM - Aeson quoted dwayne in post Shatner, Wheaton & More In D&D Themed Big Bang Theory Episode
    one of the few comedies i like to watch, the Good place is the other due to the off the wall aspect more than anything. But the big bang is one that is for those who are the odd ball and feel out of place and let your geek shine. I will miss the show much, the spin off young Sheldon is ok but not the same, would be kind of cool to do one with him and his wife after this is done. Set a few years later and they have had a few kids, maybe two or three, which their own was of doing things, would be a chance to present an autistic child and how others deal with them in a family. Have it be the youngest and the other two fraternal twins both smart but in each others own ways one after the father and the other the mother. The little one who is a prodigy but hides it so as not to over shadow his siblings and to avoid conflict Another show with Jim Parsons as Sheldon is unlikely. He's part of the reason the show is ending. He's becoming a known commodity in Hollywood. I enjoy the show, and look...

Sunday, 6th January, 2019

  • 03:11 AM - vpuigdoller quoted dwayne in post Spring's D&D Release Will Be Ship-Themed
    I want pirates, big game hunters, pygmy cannibals, cursed undead, lepored priests, massive forest covered ruined temples, voodoo warlocks, and sirens. yes Indiana Jones meets pirates of the Caribbean, sea planes are optional but black powder and sabers for everyone. Yes please this is what I want!!!!

Saturday, 5th January, 2019

  • 06:42 PM - Reynard quoted dwayne in post Spring's D&D Release Will Be Ship-Themed
    I want pirates, big game hunters, pygmy cannibals, cursed undead, lepored priests, massive forest covered ruined temples, voodoo warlocks, and sirens. yes Indiana Jones meets pirates of the Caribbean, sea planes are optional but black powder and sabers for everyone.I would guess we won't see much of that sort of pulp era exoticism in a modern D&D product.

Monday, 5th November, 2018

  • 09:05 AM - Dioltach quoted dwayne in post Worlds of Design: Fantasy vs. Sci-Fi Part 1
    It is easy to do science fiction with the 5th edition system much like the d20 before. Take a magic item and give it a science description drop the magic( spells become programs or psionic abilities. A helmet of invisibility becomes a energy powered device that cloaks the person is a refection field that wraps light around the person. I wish wizards would release some official material for a modern and sci fi settings. 102857

Tuesday, 30th October, 2018

  • 09:50 PM - Enevhar Aldarion quoted dwayne in post More Details About RPGSports Emerge
    Nothing good can come from this, it will only draw the wrong crowd to the RPG games and then you can just drop the role play part and start calling it An E sport. Because role play is not a factor in it, it is all just power gaming and munchkinized people playing. I really don't like that in my game i prefer a creative person who can think out side the box, but here they seem to be wanting to take it in another direction. Not you specifically, since I do not know you in person, but these type of events will just help to expose more of the elitist, gatekeeper types who demand that people play the game their One True Way. WotC wants 5E to be inclusive, not exclusive, and if people are enjoying the game the way they play it, no one is going to stop them or force them to change to the "Proper Way". If this works, cool. If not, then it was an interesting experiment. I, personally, have no interest in PvP in any kind of gaming environment, and do not allow it at all in games I DM, but I am al...

Sunday, 30th September, 2018

  • 03:31 PM - Coltarion quoted dwayne in post The Guildpact and Five Guilds in Dungeons & Dragons Ravnica
    Wished they had put the effort into planescape would have liked it better than this crap. I think this is a natural build-up to more Planescape content. The more settings they have developed, the more beneficial Planescape becomes. Plus, the MtG world is built around the concept of planeswalkers, which kinda plays in perfectly.

Thursday, 2nd August, 2018

  • 05:50 AM - Kor quoted dwayne in post Leap into Action with the Modern AGE Basic Rulebook
    let me clarify "Something like the old d20 modern but with classes and updated using the 5e system, not just converting the old d20 stuff with the base classes based off the abilities." I have slowly been tinkering on just such a system. I'm current working on another project though and it will be completed by the end of the year. I am targeting Jan 2019 to start my modern5e project - for now, all that exists is a homepage with no content -- and a crappy logo that my limited graphic design skills put together: www.modern5e.com (This will be the first project for one of my graphic designers :) ) The current class design I have brings in a good balance of unique roles yet still allows a player a fair amount of customization. However, the Modern AGE rules look interesting -- I think for storytelling purposes it looks really good.

Wednesday, 1st August, 2018

  • 03:14 PM - TwoSix quoted dwayne in post DM's Guild Roundup: Eberron, Eberron, and More Eberron
    Keep wondering were the psionics are seeing as it was so ingrained in the setting I think the amount psionics is ingrained in Eberron can be a little overstated. Outside of the kalashtar, the quori and Riedra, it's not really a major theme within the setting.


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dwayne's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
New Alien Race for your 5th edition Sci Fi game
I created this for a sci Fi setting that I have been working on for over a few years in my spare time. I am going for a more role play than mechanic thing, but would enjoy feed back on the mechanics part of the race. This is one of many i hope to up ...
25 0 1 Tuesday, 5th February, 2019, 01:19 PM Tuesday, 5th February, 2019, 01:21 PM
Various new and revised races for 5th edition D&D modern
I created these races for a home brewed campaign setting and thought would share my creations with all of you. I had taken ideas from various sources and tweaked and fixed them to fit with the ULTRAMODERN 5 and apex books and to also be compatable fo...
375 0 1 Monday, 27th March, 2017, 09:45 AM Monday, 27th March, 2017, 09:45 AM

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