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  • lyle.spade's Avatar
    Monday, 21st May, 2018, 10:31 PM
    Elite Dangerous is the tabletop RPG version of the MMO, if you're familiar with it. The universe, from what I have been able to gather from the book and online, is similar to that in Traveller, with a few large stellar governments, a lot of commerce, exploration, politics, and war here and there. In that respect one might see it as a generic sci-fi setting, or on the other hand a flexible one...
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  • lyle.spade's Avatar
    Monday, 21st May, 2018, 07:00 PM
    lyle.spade started a thread Elite Dangerous
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About lyle.spade

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Date of Birth
November 22
About lyle.spade
About Me:
I've been gaming for far too long...30+ years...and I have to admit that it's been a formative, foundational piece of my character (me, not the ones on paper!). I'm also a professional, in higher education, and a father of kids who like games.

So life's great.

Check out my current campaign (5e) on Obsidian Portal if you're interested.
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Tucson, AZ
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Getting Dangerous With The Elite: Dangerous Role-Playing Game Monday, 21st May, 2018 11:08 PM

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Friday, 18th March, 2005
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https://to-rise-from-the-ashes.obsidianportal.com
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11

Monday, 21st May, 2018


Friday, 18th May, 2018


Wednesday, 9th May, 2018


Saturday, 5th May, 2018


Thursday, 3rd May, 2018


Tuesday, 1st May, 2018


Tuesday, 22nd August, 2017


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Friday, 18th May, 2018

  • 10:47 PM - nijineko quoted lyle.spade in post Getting Dangerous With The Elite: Dangerous Role-Playing Game
    I played what I believe was the original version, on 5.25" floppy disks, in the late 80s on my Apple IIc. I remember the space stations were all d20s and the dogfighting and trading made for a really interesting, immersive game. In retrospect, it was way ahead of its time, and was amazingly playable given (what we now consider to be) the limitations of the technology. :) I would suggest Oolite for those interested in an updated yet still true-to-core of the original Elite. Open source and mod-able.
  • 05:12 PM - Elfcrusher quoted lyle.spade in post Getting Dangerous With The Elite: Dangerous Role-Playing Game
    I picked this up a few days ago and have read the character generation rules as well as perusing the rest of the book, albeit lightly. It is similar to Traveller, which I've played extensively, in that it takes place in a large universe, with governments and worlds spanning large areas of space, and with variety between those governments. It is also similar in that trade is part of the foundation of character activity, if players decide to go that route. Beyond those, it is unlike Traveller in that travel is faster, meaning that a story can take place across a larger area of space without having to accept the months of travel that Traveller requires between subsectors, to say nothing of while sectors of space. The system is pretty light, and looks to provide for quick resolution of rolls at the table. There are no stats....read that again: no stats. Characters are defined by skills and a few others pools of points to account for damage and those used to increase the odds during encounters. The s...

Sunday, 13th May, 2018

  • 12:29 AM - aramis erak quoted lyle.spade in post Getting Dangerous With The Elite: Dangerous Role-Playing Game
    I played what I believe was the original version, on 5.25" floppy disks, in the late 80s on my Apple IIc. I remember the space stations were all d20s and the dogfighting and trading made for a really interesting, immersive game. In retrospect, it was way ahead of its time, and was amazingly playable given (what we now consider to be) the limitations of the technology. The RPG, based on the free Quickstart I read, looks pretty generic, with a system that seems, mechanically, to be almost a close of R. Talsorian's Cyberpunk:2020. I'd love to read a review and feedback from someone who owns and has played it. The Apple II version was a port from the original.

Tuesday, 1st May, 2018

  • 06:12 PM - Jester David quoted lyle.spade in post Harassment Policies: New Allegations Show More Work To Be Done
    Accusations. Allegations. All someone needs to do is make the right accusation, and the court of public opinion screams "guilty!" and punishment is handed down. What a clean and efficient form of 'justice.' Think on that. Here is the disconnect for me. You say Fannon has "allegedly" harassed people. But you have, essentially, tried him in the court of public opinion for allegations and banned him from the site. Were his posts, that were merely compilations of his daily blog that popular? Until the situations are sorted out in their appropriate places, didn't this article create bias against Fannon? If multiple unrelated people told you someone had beaten them up at a convention, would you feel the same way? If several individuals told you that someone in the industry had stolen from them at a Con, would you also want that person freely invited back to other Cons? Would you want to attend a Convention with them? If numerous people reported that a individual flagrantly cheated at a ...
  • 06:06 PM - Dannyalcatraz quoted lyle.spade in post Harassment Policies: New Allegations Show More Work To Be Done
    Accusations. Allegations. All someone needs to do is make the right accusation, and the court of public opinion screams "guilty!" and punishment is handed down. What a clean and efficient form of 'justice.' Think on that. False reporting of any crime is a justified concern. False accusations can ruin lives. See the Richard Jewel (Olympic bomber) case. Even though he was exonerated, many people “didn’t get the memo.” According to various studies, Only about 2%-10% of all sexual assault accusations reported to police turn out to be false. This is the same rate of false reporting as other types of violent crime. http://journals.sagepub.com/doi/abs/10.1177/1077801210387747 https://qz.com/980766/the-truth-about-false-rape-accusations/ https://endsexualviolencect.org/resources/get-the-facts/national-stats/ http://www.ndaa.org/pdf/the_voice_vol_3_no_1_2009.pdf And in addition to that, just as in any other case of false criminal accusations, false accusations of sex crimes- suc...
  • 05:45 PM - Dire Bare quoted lyle.spade in post Harassment Policies: New Allegations Show More Work To Be Done
    Accusations. Allegations. All someone needs to do is make the right accusation, and the court of public opinion screams "guilty!" and punishment is handed down. What a clean and efficient form of 'justice.' Think on that. Multiple allegations from women unconnected to each other. Clear pattern of behavior. Think on that.
  • 05:13 PM - Mark Craddock quoted lyle.spade in post Harassment Policies: New Allegations Show More Work To Be Done
    The article didn't so much create bias against Fannon - it presented a conviction already decided. Which is confusing due to the word "Allegations" in the Article. ENWorld has every right to make whatever decision about their authors/contributors, based on whatever facts they find relevant. But this article confused me. Essentially, until whatever course the victims take on this is clear, I just don't see the need for the article, which basically comes down to the fact that allegations are presented against Fannon. Here are those that came forward, we are parting ways with Fannon and we are no longer sharing his weekly rundown of "reviews". I think this would be news once the victims achieved whatever recourse they sought.

Thursday, 29th March, 2018

  • 04:35 AM - Slit518 quoted lyle.spade in post A Crunchy Take On Conan From Modiphius Entertainment
    I was introduced to 2d20 through Star Trek Adventures first, having read it from the playtest materials. I didn't like it then, and found the explanation of them in those packets to be confusing. Before buying the game I wanted to try out the system and played Conan at Free RPG Day last year, and that's where it clicked, convincing me to get STA, but also introducing me to Conan. The system plays far better than it might seem on paper. Try to find someone who runs it and play - that'd be a much better way than reading the book alone. It was for me. That was probably my mistake. I should try that.

Friday, 23rd March, 2018

  • 07:24 AM - MNblockhead quoted lyle.spade in post News Digest: Toys R Us Closing, Big Announcements from the GAMA Trade Show, and more!
    When my kids were young, TRU was the only place that carried aloe-free baby wipes. Which, due to an Aloe allergy passed on from me, was essential. And now you have Amazon and don't have to drive to a large store and wait in line just to get some baby wipes. TrU: Sad. I remember toystores when I was a kid - they were wonderlands where you could browse, dream, and discover. Shopping online is not the same. I think that there is still a play for toy stores, but they need to offer more than rows of shelfs. I think a game-store model could work. When I think what it would take for a toy store to get me to both driving and parking and waiting in line, etc.: * play areas where kids can play and try out the toys * tables for parents * sell food and drink * knowlegeable and friendly staff Make it a destination. Somewhere to hangout with the kids.

Saturday, 17th March, 2018


Wednesday, 7th March, 2018

  • 06:29 PM - VisanidethDM quoted lyle.spade in post Will Pathfinder 2nd Edition Be Based on D&D 5E?
    PF, especially in the 5e era, attracts a certain kind of gamer, in search of a certain vibe and flow at the table - and quite different from 5e, although they both share the same long-term roots. I don't see it being 5eFinder at all, either. I don't think there's been an egregious flow of players migrating from 5E to Pathfinder, in fact the opposite is probably true. People who saw reasons to play Pathfinder over 4E may have decided to give a shot at 5E; people who played Pathfinder and were disappointed by 5E aren't exactly "new buys" and 4E fans well, they don't really like PF generally. Keep in mind that Paizo only ever played the role of the newcomer "stealing" someone else's fanbase: this time they're in the opposite position, they have an "old" product that people may be dropping to try the new hot stuff. This move is quite likely a reaction to them seeing their sales suffer.

Thursday, 11th January, 2018


Wednesday, 10th January, 2018

  • 08:03 PM - mach1.9pants quoted lyle.spade in post RPG Crowdfunding News 079: John Carter of Mars, The Widow’s Tear, Children of the Apocalypse, A Night in Seyvoth Manor, From Beyond: Distress Call
    John Carter looks interesting, and I am a big fan of the 2d20 system, using it in both Star Trek Adventures and Conan games. I must admit, however, a bit of confusion as to what "planetary romance" is. Any takers? I mean, if you're on a planet, and engaged in some kind of romance, isn't that it? Trite or silly, maybe, but worth asking. In search of an answer or a sense of it I picked up a 7-book collection of John Carter novels on my Kindle for a whopping 49 cents. If I glean an answer from those, I'll post my thoughts. There is a lot of 'saving (space) princesses from (Maritan) savages' in the genre - but it is also pulp, so you can play it that way with a more modern idea of gender roles. Interestingly whilst Dejah is often John's Damsel in Distress, she is also competent and an adventurer too. Getting captured is a pulp adventure swashbuckling trope, John mostly makes his own way out tho! The juxtaposition is also in the technology and cultures too, lasers and lances, advanced 'humans' and ...
  • 07:49 PM - AriochQ quoted lyle.spade in post RPG Crowdfunding News 079: John Carter of Mars, The Widow’s Tear, Children of the Apocalypse, A Night in Seyvoth Manor, From Beyond: Distress Call
    John Carter looks interesting, and I am a big fan of the 2d20 system, using it in both Star Trek Adventures and Conan games. I must admit, however, a bit of confusion as to what "planetary romance" is. Any takers? I mean, if you're on a planet, and engaged in some kind of romance, isn't that it? Trite or silly, maybe, but worth asking. In search of an answer or a sense of it I picked up a 7-book collection of John Carter novels on my Kindle for a whopping 49 cents. If I glean an answer from those, I'll post my thoughts. They probably mean interplanetary romance. IIRC (been about 35 years since I read the books) John Carter and the Martian princess are an item.

Friday, 22nd December, 2017

  • 05:35 AM - PMárk quoted lyle.spade in post RPG Crowdfunding News 076: SIGMATA, Tome of Horrors: Reborn, The Idol of Cthulhu, Masters and Minions
    Never before have I seen a game that so ham-handedly seeks to ape contemporary issues and simultaneously give those of a certain sociopolitical stripe a vehicle through which to act out their sweaty-palmed fantasies. Do not take that as an endorsement or jab...I'm looking through my 'third person omniscient' at a certain offering on this list. Worth a chuckle...or several. The system sounds interesting, although the background has jumped on the all-things-80s bandwagon (which, really, is excusable since it was pretty much the best decade in living memory). Man, and they said WoD was political... It was and is, don't get me wrong, I always liked that, but it never went this deep into pandering to a specific real-world political group. It's just waaay too blunt and one-sided to my tastes. It's just saying "well, are you an activist IRL? Congratulations, you get to be a real superhero in this game on top of that and you get to fight a world which is literally as evil as the rhetoric says, with gu...

Thursday, 30th November, 2017

  • 05:35 PM - Ralif Redhammer quoted lyle.spade in post Taking Nominees for Most Anticipated RPG of 2018
    Top Secret: The New World Order and Warhammer Fantasy 4e as well for me, definitely. For me, perhaps the new Top Secret, which comes via Kickstarter and is shipping a bit late, taking it into 2018. Maybe the new Warhammer RPG for other folks - and what a grand call back to the original cover, too!
  • 05:33 PM - BackInAction quoted lyle.spade in post Taking Nominees for Most Anticipated RPG of 2018
    For me, perhaps the new Top Secret, which comes via Kickstarter and is shipping a bit late, taking it into 2018. Maybe the new Warhammer RPG for other folks - and what a grand call back to the original cover, too!Agree. I missed the KS, but this is one I really want for next year (assuming I can find it).

Wednesday, 4th October, 2017

  • 05:53 PM - Michael Silverbane quoted lyle.spade in post Star Trek Adventures: Now that the full rules are out, what do you think?
    It doesn't appeal to all gamers. There's nothing foolish about that. Pathfinder doesn't appeal to me; that doesn't make Paizo foolish. I disagree with that statement on a couple of fronts. First, there is no such thing as a game that will appeal to all players, not even D&D. That's why there are so many different systems on the market today. Heck, the second-ever RPG, Tunnels and Trolls, came about because Ken St. Andre saw D&D and thought it was a great idea but hated the implementation and so went about doing his own thing. So designing a game that everyone loves is essentially an impossible task. Second, and more importantly, the game is trying to emulate the Star Trek TV shows. The show, and thus the game, are not about dungeon crawling. So if a dungeon crawl or hex crawl is the kind of game you want to play, no Star Trek game is ever going to give you that experience without completely moving away from the source material. Had Modiphius designed a game that appealed to Min-Maxe...

Saturday, 16th September, 2017

  • 08:00 PM - CNYGamer99 quoted lyle.spade in post Sean's Picks of the Week (0911-0915) - Heroes Will Rise Week!
    I can see where it could feel that way. I don't use the tokens that way, usually. What I've found is that the first flip to black - when the threat is nearby for the first time - serves the same purpose as, in a movie or tv show, of awareness of the horror by the audience, but not the characters. Our enjoyment is heightened because of the increase in tension, and I've found that well-timed flips like that, as meta signals, add to the excitement and tension at the table for the players, who know that something's coming at their characters. I also like that activating the Art requires a flip, as it makes clear the question of whether or not the Art is just dabbling with darkness and trying to make good of it. I've explained that to players as a story element, but having it create a mechanical challenge for them, or at least a potential one, and also being the use of a limited resource (light tokens) at any given moment in time, drives home the idea at the table, and in a very tangible way. I use ...
  • 07:06 PM - CNYGamer99 quoted lyle.spade in post Sean's Picks of the Week (0911-0915) - Heroes Will Rise Week!
    Always a plug from me for Chill 3e: it's got a great, easy system for investigations of different types that helps players achieve the same ends as in Gumshoe (automatically finding clues), but which operates differently and, I think, more effectively. The dark/light tokens are also a great means by which tension can be added to the table - it's one of the best such systems I've seen. I enjoy Chill 3rd edition. My D&D group takes occasional breaks for Chill adventures, which we really enjoy. As a GM, though, I was surprised that I liked the light/dark token system less in practice than I did when I first read the rule book. As a storyteller and game master, I don't need a mechanism to introduce calamity into a story or scene. I do so when doing so serves the narrative. The tokens create artificial and unnecessary pressure on the GM to throw roadblocks in front of the PCs because if they don't, then the PCs will quickly run out of light tokens to use for their purposes. But past that, we really...


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