View Profile: Ralif Redhammer - Morrus' Unofficial Tabletop RPG News
  • Blue's Avatar
    Today, 09:25 PM
    Richards, The Lies of Locke Lamora catapulted Scott Lynch to my "must read everything by him list". As a point of interest, he was originally going to write what would be the fourth story first, but realized he couldn't jump right in there. He's got seven books planned - or at least titles for them on his saddly-out-of-date blog. Books 2 and 3 have been out for a while, Book 4 (the one he...
    21 replies | 446 view(s)
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  • Blue's Avatar
    Today, 07:01 PM
    I think on facet is there's a balance-of-power issue, were jerk people end up being GMs more then the average. Jerk players can controlled, can be asked to leave, or once their tendencies are known, not invited in the first place. On the other hand, most games start from someone willing to GM gathering players. And even when it's a group of players looking for a GM, they usually aren't...
    9 replies | 222 view(s)
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  • Blue's Avatar
    Today, 06:05 PM
    Okay, I'm going to be looking at this from three criteria. 1. Balance with other classes. 2. "5e-ness" of the rules. 3. That it handles characters concepts that the system can't do. Just "neat mechanics" that does the same as other classes isn't enough. With the other classes that get Unarmored Defense it's usually Dex + secondary ability score (Wis or Con), not attack ability...
    6 replies | 408 view(s)
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  • psiconauta_retro's Avatar
    Today, 05:59 PM
    My 2 players and I usually have very short periods to play so we enjoyed the adventure "Winter's splendor" that is given for free in the latest edition of Dragon+. This adventure caught my attention becuase it mentiones that it is to be played in 2~4hours, which is accurate. Do you know about other so short adventures that can be completed in 2~3hrs? I know we could split larger adventures...
    2 replies | 62 view(s)
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  • psiconauta_retro's Avatar
    Today, 05:45 PM
    Thank you very much for your suggestions, they have been very useful!!!
    3 replies | 199 view(s)
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  • Blue's Avatar
    Today, 05:25 PM
    True, it's not that bards can't do any damage. And they can spend their class feature to get a smattering of the better direct damage spells that other classes get natively. Such as the wizard, and to some degree the tempest cleric in the party. Let me restate to make my intent clearer - if the OP is primarily interested in doing direct damage I would switch because that's not the lore...
    14 replies | 301 view(s)
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  • Blue's Avatar
    Today, 05:08 PM
    In my last campaign the only permanent character death was a martyr move to save another. As a side note, I can ratchet up the tension and get players regularly to afraid for their character's lives and having some go unconcious, but I find the system really prevents it turning into a death in 90% of the cases unless it's getting pushed close to a TPK. Without additional damage for death...
    17 replies | 344 view(s)
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  • Blue's Avatar
    Today, 05:00 PM
    For me, the "willing target" is a clear sign of intent, so I wouldn't allow it at my table. If I was did allow it, I'd "convert" the hostile use to match other spells on unwilling targets. Primary is it would require concentration. I'd would still keep it at a single save instead of a save every round, just looking at the effects of which spells require every round it doesn't fit that...
    2 replies | 146 view(s)
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  • Blue's Avatar
    Today, 04:44 PM
    I really think that would be a large downtick for the party. DPR has but one goal - killing the others before they kill you. Damage is utterly meaningless except for the killing blow, so the only goal of DPR characters is killing sooner - action denial for your opponent. Bard is already good at both direct action denial, soft action denial, and acting as a force multiplier for your existing...
    14 replies | 301 view(s)
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  • Blue's Avatar
    Today, 04:43 PM
    Ignore this, meant to hit reply to the OP. Mis-click.
    14 replies | 301 view(s)
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  • Ralif Redhammer's Avatar
    Yesterday, 10:41 PM
    An undervalued skill in players is the ability to get your time in the spotlight, make the most of it, and then get off the stage so someone else can get their time to shine. At the same time, dialogue and RP are important, and I've no patience for a player that tries to rush the rest of the table through good role-playing just so they can get back to combat as quickly as possible. But really,...
    19 replies | 404 view(s)
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  • Ralif Redhammer's Avatar
    Yesterday, 07:35 PM
    One idea I’ve been playing around with is the idea of making an adventure toyetic – that is to say, it encourages my players to well, play with it. I try to look at my adventure setpieces like playsets when I was a kid. I never had it, but look at Castle Grayskull – it’s got that lockable drawbridge that only Skeletor and He-Man’s swords combined can open (pro-tip, so can Mer-man’s), a laser...
    8 replies | 272 view(s)
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  • Ralif Redhammer's Avatar
    Yesterday, 07:21 PM
    Totally agree. Give me a memorable character whose personality shines through even in the most dice-centric situations, that wants to do daring, exciting, and clever things and I’m a happy DM. That being said, some people can’t come up with an inspiring speech or persuasive set of words on the spot. That’s okay. I’d equally accept “my character reminds them of the time we all fought that orc...
    19 replies | 404 view(s)
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  • Blue's Avatar
    Yesterday, 06:42 PM
    Been DMing since the late 80s. Never had to kick a player from a campaign. Occasionally needed to talk to a player about disruptive behavior, min-maxing and such - always to successful results. While running at conventions I've never kicked a player, but I have avoided running for certain players that I had run for earlier in the convention.
    20 replies | 745 view(s)
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  • Ralif Redhammer's Avatar
    Yesterday, 06:07 PM
    I've also let players "drift away" a handful of times. One would often attempt to monkeywrench the game, just to see what he could make happen, and another was an inveterate cheater - every roll a success, multiple criticals in every session. The only time I gave someone a hard boot was over what happened after gaming. He started going on about how the #MeToo movement was filled with false...
    20 replies | 745 view(s)
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  • Ralif Redhammer's Avatar
    Yesterday, 05:53 PM
    It really is an electrifying read, start to finish.
    21 replies | 446 view(s)
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  • Blue's Avatar
    Yesterday, 05:35 PM
    Cool, I hadn't seen that. I see it was update to v1.1 recently https://www.reddit.com/r/UnearthedArcana/comments/apdzq0/5e_warlord_class_v11_go_forth_and_change_the_tide/
    24 replies | 478 view(s)
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  • Blue's Avatar
    Yesterday, 01:15 AM
    You're not wrong. The catalyst for this question was reading Brandes Stoddard's part 6 of the history of the Warlord, which covers the Commander recently on the DM's Guild. https://www.tribality.com/2019/02/20/the-warlord-class-part-six/ One of the points it makes is that it grants temp HP but has no healing, and I was thinking about that choice from a design perspective. It's one that...
    24 replies | 478 view(s)
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  • Blue's Avatar
    Thursday, 21st February, 2019, 10:12 PM
    I believe the earlier poster was talking about the case for if the character-toad realizes that they can end the polymorph by taking sufficient damage. There's a line to walk where the DM should never tell the player how to play their character, and the DM preserve that characters shouldn't use metagame knowledge. If a player played a module in the past and just so happens that their...
    50 replies | 1413 view(s)
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  • Blue's Avatar
    Thursday, 21st February, 2019, 09:45 PM
    Blue started a thread Healing to temp HPs ratio
    So, what's the balance point of healing vs. temporary Hit Points? If you could heal 10, what's the equivelent in tHP? Is it generally more or less than 10? Healing has the advantage it permanent. It also has the case of being able to wake up an unconcious ally. But you can't pre-heal to exceed maximum HPs. Healing stacks with other healing (up to the amount you are damaged), and stacks...
    24 replies | 478 view(s)
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  • Ralif Redhammer's Avatar
    Thursday, 21st February, 2019, 05:04 PM
    By my (grey-specked) beard, indeed! But don't forget the 1d4 HP! Though, to be fair, even back then I would've allowed the poor soul that rolled a 1 for HP to re-roll. You are absolutely right, that it is more than just the rules set, but a conglomeration of place and time. It’s about how we struggled through the rules sometimes (or often), about the books and movies and art and videogames...
    124 replies | 3453 view(s)
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  • Blue's Avatar
    Thursday, 21st February, 2019, 04:35 PM
    If the party understands the limitations of polymorph, sure. If you don't have anyone who can cast it, just describe the hag gesturign and sayign a word and the fighter turns into a toad. Does someone possibly waste their action attacking it? Or you can turn it into something with lots of HPs but little ability to affect the battle, like some sort of big fish. Also Hold Person allows a...
    50 replies | 1413 view(s)
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  • Ralif Redhammer's Avatar
    Thursday, 21st February, 2019, 04:01 PM
    I totally share your flabbergastation (not sure that’s a word, but I’m going with it), and would say that a grognard, at the latest, began with 1e. Buuuuttt…. There will come a time (not in my lifetime, for obvious reasons), that there are no more of those folks. And a grognard would indeed be someone that started with 2e, maybe even 3e. Either that, or the term will just completely die...
    124 replies | 3453 view(s)
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  • Blue's Avatar
    Wednesday, 20th February, 2019, 11:54 PM
    5e bakes a lot of powers and spells into the assumption that between your action each opponent has exactly one action. Some of these are from you, like the Shield spell where once cast it is assumed to only stop any foe once - but will have a chance to stop every foe once. Or things like proning an opponent where they will have an opportunity to go (and potentially get up) before you go again. ...
    43 replies | 1075 view(s)
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  • Blue's Avatar
    Wednesday, 20th February, 2019, 06:04 PM
    You would normally gain the monk Unarmed Defense when multiclassing into it, except that under the multiclassing rules there's a specific section about Unarmored Defense that says once you have it from one class you don't get it from the other. So if you took Monk before Barbarian, you'd only have the Monk Unarmored Defense. And vice versa. But you could take other classes before either and...
    3 replies | 122 view(s)
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  • Ralif Redhammer's Avatar
    Wednesday, 20th February, 2019, 04:46 PM
    I said my part on the matter on the last thread. I'm just going to add this here: The DMs Guild currently has a series of PDF Bundles on sale in support of RAINN (you can also just make a donation as well): https://www.dmsguild.com/featured.php?promotion_id=RAINN-02-19 I
    165 replies | 6167 view(s)
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  • Blue's Avatar
    Wednesday, 20th February, 2019, 02:11 PM
    AFAIK it's always been allowed officially. I've seen some DMs make rulings that you couldn't cast a reaction spell in the middle of casting another spell, but that was for home campaigns.
    53 replies | 2052 view(s)
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  • Blue's Avatar
    Wednesday, 20th February, 2019, 06:35 AM
    TPK - really, do we need anything more? dX (d6 instead of "die", and then all the odd shaped ones from others view) Owlbear. (My youngest always calls it a Bearowl to get my goat.) "Metallic" vs. "Chromatic" for dragons - outside world thinks dragons are covered with green scales and breath fire. Periapt - mainly because it was removed from the OED (?) as archaic a decade or so back,...
    21 replies | 749 view(s)
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  • Blue's Avatar
    Wednesday, 20th February, 2019, 03:17 AM
    Just a side note so you don't accidentally shoot yourself in the food - if you have the Barbarian Unarmored Defense at 1st, you don't also get the Monk one when you later take a your first Monk level. (Listed under Multiclassing in the PHB.) So you'll never be a 10+DEX+WIS AC, just a 10+DEX+CON. With your rolled scores it shouldn't make much difference, just so you can make an informed...
    3 replies | 122 view(s)
    1 XP
  • Blue's Avatar
    Wednesday, 20th February, 2019, 03:02 AM
    In 5e it isn't nearly as stratified and clear cut. There's no classes that are outside the standard distribution for all subclasses and all tiers. There are some over average and below average, again depending on tier and subclass. but they all can adventure together. And multiclassing can cover a multitude of sins, but also you need to be careful not to shoot yourself accidentially in the...
    18 replies | 460 view(s)
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  • Blue's Avatar
    Wednesday, 20th February, 2019, 02:46 AM
    Is SAD worth it? Tell me your parameters. It is completely different environment in a level 20 white room vs. playing levels 1-20 and spending time at each level. Which is different than starting at 5th, which is different than starting at 10th. How the character plays through your first 2-3 ASIs will tell you if spending a level for SAD - but also delaying other things by getting that...
    37 replies | 622 view(s)
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  • Blue's Avatar
    Wednesday, 20th February, 2019, 02:35 AM
    You do have a bit of backup healing in terms of the paladin, especially to help the out-of-combat load or stand you back up. Abjuration is good at avoiding damage in the first place with their ward. A battlemaster fighter is quite sturdy. You can pull off the healing needed with either. It will be less spells needed for healing with a Life Cleric, so paradoxically the Life cleric will have...
    26 replies | 720 view(s)
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  • Blue's Avatar
    Tuesday, 19th February, 2019, 10:11 PM
    That one was so recent because I commented on it 5 days before when this started. But that was confirming I had the same error as others, and giving the time/date in case it was useful for tracking down why the disabled reputation comment system was activating. I did mention removal, but it was an old thread. This thread is focused on asking if there was any way to reset it for me and the...
    3 replies | 139 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 19th February, 2019, 07:42 PM
    Pretty much. I mean, at the time our gaming tastes weren’t that sophisticated, and even then we knew that it was a problem that he kept doing that sort of thing for every game.
    23 replies | 972 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 19th February, 2019, 05:04 PM
    I also use some Campaign Coins tokens for Inspiration. For my home group, I use the Dwarven coins and for the open table, smaller Electrum coins that I bought on sale (it hasn’t happened yet, but that way I’m not out as much if some rando walks away with one of them). At the beginning of each session I count out a coin for each player at the table. My goal is to give them all away. I pretty...
    63 replies | 1492 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 19th February, 2019, 04:56 PM
    On a snowy day, I finished reading Neil Gaiman's Norse Mythology. Absolutely loved it. These tales have been with me since I was a kid, and I've read countless versions. But Neil Gaiman brings new life to them, and really makes them shine. His fondness for Loki definitely colors the book, though Loki still deserves his fate. Now I'm going from Gaiman to Pratchett with Thud! Night Watch...
    21 replies | 446 view(s)
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  • Ralif Redhammer's Avatar
    Monday, 18th February, 2019, 05:06 PM
    Also got my copy of Trapsylvania, though I haven't had too much time to look at it. But I've been using Grimtooth's traps in 5e for ages. For a number of them, I'd just use the Complex Traps rules in Xanathar's. Otherwise, yeah, DC/attack bonus and damage should do just fine. Plenty of the traps, as written, wouldn't have been meant to have damage, but to result in the unlucky PC becoming...
    8 replies | 382 view(s)
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  • Ralif Redhammer's Avatar
    Monday, 18th February, 2019, 04:53 PM
    Same and same. Unless decapitation and maiming is baked into the system, I don't feel a need to add it in. If it comes up in my D&D game, it's telegraphed in advance as a specific consequence. And generally, if someone loses a limb, that's a story opportunity to get a cool prosthetic of some sort, rather than a punishment.
    63 replies | 1112 view(s)
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  • Ralif Redhammer's Avatar
    Monday, 18th February, 2019, 04:47 PM
    Unless I'm flying (or going some place with strict security), I have my Swiss Army knife with me. Always comes in handy.
    21 replies | 461 view(s)
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  • Blue's Avatar
    Sunday, 17th February, 2019, 08:56 PM
    Blue replied to Reaching tier 4
    Never did tier 1 to 4 in 5e. Right now most games starting seem to start at 5th (so not even tier 1 anymore) because we've played so much 1-4, but even there I've never had one get near the end of tier 3. I do put a lot of this on that many DMs run the hardcovers instead of their own campaign and those have end points that they seem to be happy with as a final ending.
    34 replies | 1219 view(s)
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  • Blue's Avatar
    Sunday, 17th February, 2019, 08:24 AM
    Thanks for explaining all of that, it makes sense. There is one point I'm still not sure about: I'm not sure I see this. At character level 10, a straight druid has elemental wildshape if they need it. At character level 10, what does a karate kid have to emulate? monk 5/druid 5 would have extra attack, but on a CR 2 creature. unarmed would be lower then the elemental wildshape...
    17 replies | 465 view(s)
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  • Blue's Avatar
    Sunday, 17th February, 2019, 08:14 AM
    Except that the rage damage is not on an attack. It's on a "melee weapon attack using Strength". A grapple, while an attack, is not a melee weapon attack. So you don't add the rage damage to your grapple attack. And, that really ignores that weapon damage size between a one handed and two handed weapon anyway. Your comment about being able to make a spiked armor attack as a bonus action...
    42 replies | 12064 view(s)
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  • Blue's Avatar
    Sunday, 17th February, 2019, 08:09 AM
    Yes, that's what we're trying to figure out. Why do you want to play a fighter - by your description of what they do - but play a rogue - by the name of a class. So I'm trying to understand what "rogue" means to you. Because "more martial damage" is part of another class. And you can get a more damage rogue already by simply multiclassing the two. So you DID comprehend it! Liar,...
    69 replies | 1918 view(s)
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  • Blue's Avatar
    Saturday, 16th February, 2019, 06:27 PM
    I like the concept, but both monk and druid are very dependent on class level, not character level. It's like there's little natural synergy except for unarmed defense occasionally raising AC and the extra martial arts attack. Monk levels don't increase wildshape CR, nor casting. Until you reach high levels of Monk the unarmed damage is probably no/minimal increase over a druid form. ...
    17 replies | 465 view(s)
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  • Blue's Avatar
    Saturday, 16th February, 2019, 05:51 PM
    You can already get advantage on all attacks with Reckless Attack. Between your resistance to B/P/S and the temp HPs you gain every round, the fact that a few more enemy attacks hit you in a round isn't a big deal. You need to use Reckless Attack to get those bonus tHPs every round, so you *already* have Advantage doing what you're going to do anyway. Now, you may want to grapple because it...
    42 replies | 12064 view(s)
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  • Blue's Avatar
    Saturday, 16th February, 2019, 05:05 PM
    I'm having trouble understanding what you are looking for, because this seems to be already buildable using the various classes and multiclassing rules. If you want a character with rogue-like skills and a greater focus on DPR that's easily done. Much of what you are looking for seems to be "play a fighter" (or other class). As these already exist, to my limited understanding it seems we're...
    69 replies | 1918 view(s)
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  • Blue's Avatar
    Saturday, 16th February, 2019, 04:58 PM
    Minor issue which I'm sure is things acting as they are designed. When I go to a particular comment on a news article, such as following the link from an XP or quote, it shows the correct user but the text is the main article instead. If I reply with quote it has the right stuff. As a feature request, I'd love if the actual body of the sub-post was shown instead.
    1 replies | 104 view(s)
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  • Blue's Avatar
    Saturday, 16th February, 2019, 04:53 PM
    Is there any way to clear a reputation comment notification? I read the back articles, I know what it is. But when it showed up this past week I haven't been able to clear it. If clicked it leads to my subscribed threads - I even emptied them. If there is no way for me to clear it, can the admins do something? As far as I know the system is long discontinued - perhaps a quick clear them...
    3 replies | 139 view(s)
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  • Blue's Avatar
    Friday, 15th February, 2019, 08:20 PM
    I think this may be a bit more damage then seems at first blush. Cantrips seem positioned (baring class feature boosts like Agonizing Blast) to be weaker than a full action, but in the neighborhood. They're strong enough not to be a "wasted action" even if less than a weapon attack from someone focusing on weapons. Allowing an Attack sequence with possible multiple attacks and up to two...
    10 replies | 496 view(s)
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  • Blue's Avatar
    Friday, 15th February, 2019, 05:57 PM
    Fun question - where will the power go if they fight her? They might have a choice of several ways of weakening her - but the easiest / most effective involves artifacts of the god of undeath she stole the power from, which would return it to her. Other thing is that since she is mortal, perhaps she needs various boosters / seals in order to contain the power of a god - those could be broken...
    17 replies | 542 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 15th February, 2019, 05:16 PM
    Good suggestions, here. I will definitely be adding throat lozenges to my list this year (occasionally I’ve been lucky and just randomly had some in my messenger bag, but I really should bring a bag). For my part: -The usual gaming stuff (books, character sheet, notepad, pencils, dice, and miniatures). -If I know a character that I’m using in multiple sessions is going to level up, I...
    21 replies | 461 view(s)
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  • Blue's Avatar
    Friday, 15th February, 2019, 03:25 PM
    Wow, I finally finished Seveneves by Neal Stephenson. I really like Neal, but this was a slog for me. Details in the spoiler block. The short versions is that none of the point of view characters made me care about them, adn the plot's impact on characters was often a backdrop and not immediate. Lots o' spoilers: The first 2/3 of the book leading up to the landing on the Cleft felt like...
    21 replies | 446 view(s)
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  • psiconauta_retro's Avatar
    Friday, 15th February, 2019, 05:21 AM
    Hello, I am thinking about making my own DM/GM/Referee screen and I want to know your suggestions about which tables are the most useful to include. So far I want to include these tables: NPC reactions Emotion matrix Weapons with damage/range
    3 replies | 199 view(s)
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  • Blue's Avatar
    Friday, 15th February, 2019, 01:38 AM
    I've seen this done quite successfully. Each player had a stable of PCs (or rather, was allowed to have a stable of PCs). An adventure would advance time - but for that specific sub-group. So perhaps Amberle, Brandar, and Chrothgar wouldn't be available until "Day 34". These always had both big overplots going on plus the adventures the individual groups were pursuing at the moment. ...
    22 replies | 779 view(s)
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  • Ralif Redhammer's Avatar
    Thursday, 14th February, 2019, 08:32 PM
    Back in the 80s, we never used miniatures in the game. And yet, we all had minis of our characters…mostly for the fun of having a tactile expression of our characters. Occasionally we’d do Battlesystem scenarios where we’d need them, but mostly they were for decoration, I guess? I still have some of my original dice, including the waxed-in dice. Alas, not all; a fair number disappeared back...
    124 replies | 3453 view(s)
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  • Ralif Redhammer's Avatar
    Thursday, 14th February, 2019, 08:21 PM
    Finished reading Imaro (Book 1). It was an awesome, fast-paced, muscular read. Yet, for all the action, there’s a melancholy brooding to it. A sense of failure and lonesomeness that gives the story a more downbeat cast. Even as Imaro triumphs, there’s a cost, or a sense that something bad will come of it. Next up, I'm finally getting to Neil Gaiman's Norse Mythology.
    21 replies | 446 view(s)
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  • Blue's Avatar
    Thursday, 14th February, 2019, 07:41 PM
    I'd have the demon lord get away to someplace "safe" thousands of years ago that's now populated. BUT, while weak he's still a match for the non-adventurers there, and starts to spread his corruption. So maybe in a few months the price of food is going up. Shipments aren't making it in. Turns out he took of a halfling community, and spread from there. Now he's got dozens of villages under...
    6 replies | 278 view(s)
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  • Blue's Avatar
    Thursday, 14th February, 2019, 06:30 PM
    Adding abilities that weren't around when the PHB came out will probably be okay by many DMs who are open to changes. The subclass has been touched a lot because it has problems compared to the other Monk subclasses. One easy change (but that doesn't mean it was the best) was reducing every base ki cost in the subclass by 1. What I mean by "base" is that the costs for extra effect, like...
    10 replies | 496 view(s)
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  • Blue's Avatar
    Wednesday, 13th February, 2019, 05:02 PM
    The old way I used to do it: Have a general and short handout of "what everyone knows". Have a personalized handout about what an individual character knows about their homeland, including how their race & culture (and sometimes class) generally are viewed by other races and cultures. The way I do it now: I sketch in broad lines only, to give a framework to build on. During Session 0...
    24 replies | 610 view(s)
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  • Ralif Redhammer's Avatar
    Wednesday, 13th February, 2019, 04:58 PM
    Honestly, I'd love to see full details on the Vale of Shadows!
    63 replies | 2714 view(s)
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  • Ralif Redhammer's Avatar
    Wednesday, 13th February, 2019, 04:52 PM
    That all sounds more like a Luddite than a Grognard.;) I generally prefer using hardcopy to digital resources at the table, but don’t terribly object to other people doing so. That being said, I’ve yet to see someone with a PDF look something up faster than a person with the books. I think the defining feature of a Grognard is the belief that gaming was qualitatively better in older...
    124 replies | 3453 view(s)
    3 XP
  • Ralif Redhammer's Avatar
    Wednesday, 13th February, 2019, 04:41 PM
    I’m looking forward to checking this out. Even if Nicholas Hoult doesn’t really look like Tolkien (I mean, they could have at least given him the same mustache Tolkien rocked at the time!), he’s a good actor.
    7 replies | 241 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 12th February, 2019, 10:03 PM
    I had already returned to gaming prior to 5e, but I’m doing far more gaming these days than I was prior to 5e, that’s for sure. Two of the players in my home group are coming back to 5e after similarly long breaks like yours’. Another of my players is returning to gaming for the first time since 3.5e. At work, I’m somewhat open about playing D&D, but only if it comes up in conversation, as...
    25 replies | 1281 view(s)
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  • Blue's Avatar
    Tuesday, 12th February, 2019, 09:25 PM
    We're of similar ages, and I had some dry spells but never "lapsed". I've been with 5e since it started - but not exclusively with 5e. I play with different groups. 5e has the widest play base, it's easy to get into a game - how limited my time is the biggest constraint. As a matter of fact, it's hard to find a game of anything else unless I'm DMing. Even for the "High Fantasy Genre", I...
    25 replies | 1281 view(s)
    1 XP
  • Blue's Avatar
    Monday, 11th February, 2019, 11:28 PM
    I think this would make issues much worse. Because now all combat cantrips take a hand. Somatic (without material) spells need a hand even with a spell focus. Some full casters have weapons and shields. It would make an unholy mess of what is in your hands and handicap some character concepts. Let's see, this would slow down the game with more rolls, and give every caster the advantage...
    24 replies | 891 view(s)
    1 XP
  • Blue's Avatar
    Monday, 11th February, 2019, 06:03 PM
    Hi, I just got the same thing, a reputation comment in my notifications that links to my subscribed list adn won't go away. I looked at the old threads, I know what it is, and that Morrus has spent time looking for it but couldn't find the cause. I was on earlier today without seeing it, so it came on Mon, Feb 11th between 10:00am and 11:55am EST (GMT-05:00). If that helps tracking it down...
    7 replies | 652 view(s)
    1 XP
  • Blue's Avatar
    Monday, 11th February, 2019, 04:54 PM
    Thanks for posting the link. The conventional wisdom I've heard repeated for years is that female-led films do worse in the international market so there's a real financial reason for big budget films to avoid them. This, looking at the global returns, gives evidence that is not the case in today's market.
    179 replies | 3348 view(s)
    0 XP
  • Blue's Avatar
    Monday, 11th February, 2019, 04:36 PM
    It looks like most people are answering this for a "I'm creating a 20th level character". But since level 20 will be a small percentage of my total play, I want the split to give me the most benefit for the most time. So...paladin start for heavy armor. With hexblade for CHR attacking we can tank DEX. Since we don't want to invest in STR more than needed for multiclassing and aren't...
    11 replies | 425 view(s)
    2 XP
  • Blue's Avatar
    Monday, 11th February, 2019, 02:37 PM
    Well, that's definitely lower level. Going back to my comparison to Conjure Volley, we're going from more than three times the area to under half the area. Now, I was capping the number of people it could hit because most encounters don't have unlimited foes, but that would probably put it down to 4th or 5th. Need to do the sanity test again against other spells but my apologies I don't have...
    20 replies | 640 view(s)
    0 XP
  • Blue's Avatar
    Monday, 11th February, 2019, 02:33 PM
    A rogue can make one sneak attack be turn, regardless of how many attacks they have. And it's more then just a change in SFX - one thing that leaps out to me is it's something to encourage a lesser-used style of play - full casters who are good in melee. Allows people to play gish and not feel that they are hobbling themselves by not casting fireball and the like when they want to do damage.
    20 replies | 640 view(s)
    0 XP
  • Blue's Avatar
    Monday, 11th February, 2019, 02:31 PM
    In support of what you are saying, we need to think about the caster who picks this. There are better choices to burn a spell known/prepared if they have a lousy melee attack. I would assume that if this is taken, the caster likely has at least a decent and likely an above-average melee weapon attack. So it's likely multiclass (fighter/wizard, paladin/sorcerer, whatever), hexblade,...
    20 replies | 640 view(s)
    2 XP
  • Blue's Avatar
    Sunday, 10th February, 2019, 11:40 PM
    Okay, thoughts: Your move speed is what you can keep up in combat - i.e. being aware of others (potential to gain dex to AC), etc. We have long distance (endurance move as well). What we don't have is short marathon. If we wanted to add in them they are out-of-combat actions just like your daily move speed is. Probably with an athletics check to avoid a level of exhaustion with the DC...
    15 replies | 620 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 10th February, 2019, 08:56 PM
    Writing first before reading so I give you an straight idea, but since people probably have thought about something I missed this probably isn't complete unless you think about everyone's response. Well, dang. 60' radius is quite big, so the variation on this is hard to tell. Same with the damage - a melee weapon attack can have a lot of riders on it. Now, the fact that it's self-only has...
    20 replies | 640 view(s)
    3 XP
  • Blue's Avatar
    Sunday, 10th February, 2019, 08:19 PM
    Actually, I talked about why the data wasn't representative, and then talked about how it matched my own insights. So I can say pretty directly that I wasn't dismissing it because it disagreed with what I thought, I was pointing on the limitations of the data even though it hit my confirmation bias. So I ask you to move beyond your own assumption that challenging data must do with disagreeing...
    194 replies | 6757 view(s)
    1 XP
  • Blue's Avatar
    Sunday, 10th February, 2019, 04:11 PM
    No need to toss. Just like they did a breakdown of class by tier, having a separate breakdown of subclasses only when you have level 3+ in a class could be a separate list. Or if you really want to see it, have the same at 1st, and against when some class reaches 2nd, but include a "null" option. This is really good information, thanks!
    194 replies | 6757 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 10th February, 2019, 03:56 PM
    FrogReaver, I agree with all of your points and I'd like to add another - self selection. Just like ENworld we discuss a lot of points but we're just a subset of all players and not necessarily a representative sample. I hadn't thought at all about the skewing, either from subclass choice level or multiclassing. That's a really good catch. I wish they would release their data on github or...
    194 replies | 6757 view(s)
    1 XP
  • Blue's Avatar
    Sunday, 10th February, 2019, 03:14 PM
    The issue with running is that yetis have a higher speed then the PCs, as well as a climb speed (which might be relevant in the mountains). I think you idea of food, fire or other distraction is really important to a successful escape.
    22 replies | 724 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 10th February, 2019, 03:12 PM
    They have a multiattack that includes two claw attacks and a gaze attack. So assume that every round that's what they would be using just for the two claw attacks. The chilling gaze is effectively automatic as long as they get an action, and with no action denial characters that's likely to happen.
    22 replies | 724 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 10th February, 2019, 04:16 AM
    Yetis are dirt simple to hit with their low AC, and your group looks like it can bring the damage. If it wasn't for their Chilling Gaze I'd say have your Cavalier tie them up and go total defense, and your rogue work out some sort of finesse torch ahead of time (maybe small), and every turn move in, attack, and use Cunning Action to disengage, and move back. Or just attack at range with flaming...
    22 replies | 724 view(s)
    2 XP
  • Blue's Avatar
    Saturday, 9th February, 2019, 10:44 PM
    Welcome to the boards! We do have a collection of build threads for each class that kind of picks it apart and looks at various options, but it assumes a certain familiarity with the class already, though many do have a section about the class in the opening. Here is the index if you're interested in taking a look:...
    3 replies | 234 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 9th February, 2019, 10:24 PM
    For one-shots I'll play anything. For ongoing campaigns I'm going to pick something that *I* think can contribute well to the group dynamic. Sometimes those are not considered powerful by others, sometimes they are. I get far too few chances to make characters and play them so I'd rather they have the flaws *I* want them to have instead of "built-in" mechanical ones. For example I play a...
    13 replies | 457 view(s)
    1 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 10:36 PM
    If you can, I'd be interested in how it came out. There were parts of the first book I enjoyed but I never picked up the second. I think I might have a bias against mixing vampires and superheroes.
    21 replies | 446 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 10:34 PM
    I don't. I was disagreeing with the person who said that your character shouldn't matter. Please read what I said, I was supporting that your character will have resources that the player doesn't have and that they need to be realized in game.
    45 replies | 1542 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 10:17 PM
    I had screwed up. Shouldn't have posted from memory. I've corrected that in my original post.
    55 replies | 2789 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 10:16 PM
    You're correct. Let me adjust me original post. Mort said the same thing, thanks for the correction you both. Teach me to post from memory.
    55 replies | 2789 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 10:04 PM
    I'm for the buffing / crowd control full caster for combat. Outside of combat it looks like they could use a face, and maybe some roguely bits and knowledge skills. Sorcerer with twin makes a great buffer, I'll jump on that bandwagon. Start with twin Haste, graduate up to twin Greater Invisibility at 7th. Easy to do Face. Divine Soul (from Xanathar's Guide to Everything) gives you all the...
    22 replies | 730 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Friday, 8th February, 2019, 10:04 PM
    For me, I never really had a big attachment to 3e (having left it at the time for Castles & Crusades). I started playing Pathfinder at cons because I liked the worldbuilding and they had some really cool adventures to play. But after 2e was announced and preview material started to come out, it became clear that it was going to be even more fiddly than 1e (which was already pushing my tolerance...
    24 replies | 1469 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 09:43 PM
    EDIT: Corrected that is also affects magical B/P/S damage. It gives you half damage to B/P/S attacks. The limitation is it is only when you are raging, which is about 1/3 or less encounters when you start considering the 6-8 encounters the DMG recommends per day. This is also offset by Reckless Attack, requiring that you grant advantage (and get hit more) to unleash your offensive...
    55 replies | 2789 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Friday, 8th February, 2019, 07:43 PM
    Just finished Grigsby’s Smoke Eaters. A good read, though there was stuff in the middle I thought a little heavy-handed. Definitely had a cinematic feel – I could totally see it making its way to the big screen. Now I’m reading Charles Saunders’ Imaro: Book 1. Been meaning to read it for ages.
    21 replies | 446 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Friday, 8th February, 2019, 04:27 PM
    The more I think about this, the more one role stands out for him: Barliman Butterbur, owner of The Prancing Pony.
    21 replies | 473 view(s)
    1 XP
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Monday, 1st October, 2018

  • 09:20 PM - Xaelvaen mentioned Ralif Redhammer in post Drinking Problem
    Thank you, Ralif Redhammer - I'll have to try one of those soon - probably the Hot Buttered Rum (gold rum variant); I've always preferred gold to dark there, sounds like it'd go better with lemon anyway, for my tastes.

Friday, 7th September, 2018

  • 09:06 PM - Parmandur mentioned Ralif Redhammer in post Survivor Appendix N Authors- LEIBER WINS!
    It's a great idea- I try to have the starting list be something "objective," or, at least, someone else's list (like this was). That way, people aren't caught up in a dispute as to what should, and shouldn't, be on the list. If y'all want to brainstorm some way to: a. Have a list of more recent authors (no repeats); and b. Have it be something that won't be argued over (the list is the list); then I'm always game! I agree with Ralif Redhammer above, using the 5E PHB Appendix E with the Appendix N authors removed would be fun. Appendix E is both a better, and yet more uneven list, methinks.

Tuesday, 24th July, 2018

  • 10:11 PM - Grogg of the North mentioned Ralif Redhammer in post The Sandbox and the Railroad
    I think the bigger component of Sandbox vs Railroad is "Know your players". I've been on rails were everyone at the table had a wonderful time. The DM wanted us to do X and X was what we were going to do anyway. I've been in a sandbox (litter box?) were the DM expected us to just go do something and the players were begging for more structure. A railroad isn't inherently bad. A sandbox will not make a bad campaign instantly better. I find my preferred style as a DM and as a player is similar to what Ralif Redhammer said. I try to end each adventure with the question "What do you do next" and that gives the DM a prompt to plan the next adventure. In the end, neither style is better than the other. D&D is about having fun. And if you and your group is having fun playing in the sand or riding the rails, then who cares. :)

Monday, 5th March, 2018

  • 10:33 PM - robus mentioned Ralif Redhammer in post Napoleon's Army with Magic and Air Support and More
    I'd also check out the Temeraire novel series which features dragons as aerial warships and describes many interesting combat scenarios: His Majesty's Dragon: A Novel of Temeraire by Naomi Novik Link: http://a.co/0KHHv0g Edit: And now I see Ralif Redhammer already noted this :)

Monday, 17th April, 2017

  • 05:46 PM - LordEntrails mentioned Ralif Redhammer in post I need help with my Kobold filled Dungeon!
    Listen to Ralif Redhammer. Don't just put in traps because. They should be there for a reason, and the kobolds that live there have to live with the traps. That means they can't get in the way of daily life. If they do or would get in the way of daily life, then they would be bypassed, disabled or circumvented by the kobolds themselves. Paths through/around the tripwire and pressure plates would become so regular detecting them would be trivial. As for Tucker's Kobolds... read it for inspiration, but I would never suggest someone actually setup play that way. It's... well, goes back to the days of adversarial DMing and IMO really isn't the best way to create an adventure that players enjoy.

Wednesday, 29th March, 2017


Monday, 20th February, 2017

  • 06:28 PM - LordEntrails mentioned Ralif Redhammer in post Name My Axe
    I like Ralif Redhammer 's suggestions. But you can also go with any name. The name does not have to be related to what it does. It could be named after a hero or king who wielded it. It could be sentient and have it's own name. Talos, Graken, Fury, Greybeard, White Blade, Dumarion, Stonewall...

Wednesday, 15th February, 2017

  • 03:23 AM - Chris633 mentioned Ralif Redhammer in post Help me build Urban Fantasy NYC
    ...e day. I also just like the idea of the Queen being a professor at NYU. I like the idea of half-demons running Hell's Kitchen. They would also run many of the vices in the city. I like the idea of NYC sitting on a nexus of magical ley lines and thus drawing creatures of magic to the city. Not all humans can be in the dark. Some know what is going on. I feel like the mayor has to know and I am going to have a secret unit of Secret Service agents who also work to keep knowledge of the supernatural hidden (think Warehouse 13). I love the concept of Sorcerer Corporations down on Wall Street. Magic could soooo easily be used for personal gain and profit. I feel like I can also use fey to fill in lots of random and weird things in the city. Central Park! The possibilities are endless here. Thanks @NMBlockhead for the ideas there. MichaelSomething - That book looks awesome! Even if I don't use it for this, I LOVE detailed city books like that. It is now on my must buy list. Ralif Redhammer - St. Mark's and CBGB's! Brilliant. What is Mother? That's one I'm not familiar with. I'll blame it on being from NY.. lol..

Thursday, 5th January, 2017

  • 09:39 PM - Grogg of the North mentioned Ralif Redhammer in post Have you ever played a pacifist character?
    Igwilly, I think that the murder hobo term comes from the fact that some players are more focused on the mechanics and combat than anything else. Their PCs go from dungeon to dungeon killing and looting only to do it again and again. The kind of PCs that have more GP value in their clothing than the entire kingdom's treasury but don't have two coppers to rub together to afford a night at the sleaziest inn in town. The kind of PCs that cannot even remember the name of the king that sent them off on their quest in the first place and think Monty Haul is their best friend. Ralif Redhammer I proposed a healer that suffered from hemophobia as a character. It was shot down pretty quick.

Sunday, 4th December, 2016

  • 01:46 AM - pemerton mentioned Ralif Redhammer in post Control is the Root of All Gaming Issues?
    ...e, rather than a game-related one. Sometimes there are players who want to play the game, but they have social issues which manifest in the game. I think RPGing probably attracts more than the human statistical norm for this sort of person. Eg they have a tendency to attack or trick other PCs. This is the same person who, in a wargame, always breaks alliances even if it hurts his/her own position. I don't think there is any game-related solution to this either. Then we get to issues that arise from how the game is run - stuff that tends to get described as viking hat GMing, railroading, player entitlement, etc. I think a lot of this stuff results from a combination of (i) a lack of clarity as to what the players are meant to be contributing to the game, relative to what the GM is contributing, and (ii) poor rules, or inadequate procedures/techniques more generally (not all of these are spelled out expressly as rules). I think that this last category is the sort of stuff that Ralif Redhammer is describing as about "control". Communication is one way of solving these issues: different people want different things from RPGing (both in general, and in any particualr campaign/session/moment). I happen to like The Forge's way of describing these differences, but no doubt there are other ways of thinking about the same basic point. As well as communication, though - ie getting clear on who is hoping for what - there is then actually the need to reach agreement (and I don't think there is any distinct magic for RPGing in this respect, any more than working out which film to go to or where to meet up for lunch). And once agreement has been reached, there is then the need to actually give effect to it. This can require both GMs and players learning how to do stuff. At this stage of things, there's no substitute for practice.

Saturday, 12th December, 2015

  • 03:58 AM - DMMike mentioned Ralif Redhammer in post MMOTRPG - Can it be done better?
    kalil: any MMO with a recharging healing power has healing surges. The reference, though, was to D&D 4e's attempt at taking MMORPGs to the tabletop. And I'm saying: great idea! MMORPGs have a lot of appeal. Now, I have yet to see the RP side of any MMORPG, but I hope that's just because I'm a n00b to the games. Ralif Redhammer: VRPGs can go a long way toward assisting imagination. What I want to know is: can we take some of the benefits of being Internet-linked with other players, and bring that to our tabletops? Here's another example: Post your PCs' equipment lists online. So when the thief in your party goes to filch something, or breaks into someone's house, the GM has not only the equipment list of things to choose from, but the character who will be out for revenge as well. Just imagine the excitement (for lack of a better term) when one of your PCs discovers one of his valuable items missing! And there's a "real," "live" PC out there who is trying to get away with it. If nothing else, it's a good system for creating a recurring rivalry.

Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned Ralif Redhammer in post Warlord Name Poll
    ...@JeffB ; @Jester Canuck ; @jgsugden ; @jodyjohnson; @Joe Liker ; @JohnLynch ; @Johnny3D3D ; @KarinsDad ; @kerbarian ; @kerleth ; @Kinak; @KingsRule77 ; @Kirfalas ; @Kobold Stew ; @koga305 ; @Lanefan ; @Lanliss ; @Leatherhead; @Libramarian ; @Li Shenron ; @LuisCarlos17f ; @lowkey13 ; @Manbearcat ; @MarkB; @MechaPilot ; @Mecheon ; @mellored ; @Mephista ; @Mercule ; @MG.0 ; @MichaelSomething; @Miladoon ; @Minigiant ; @Mishihari Lord ; @Mistwell ; @MoogleEmpMog ; @Mon @MonkeezOnFire ; @MoonSong(Kaiilurker) ; @MostlyDm ; @Mouseferatu ; @MoutonRustique; @Nemesis Destiny ; @neobolts ; @Neonchameleon ; @Nifft ; @nightspaladin ; @nomotog; @n00bdragon ; @Obryn ; @Ohillion ; @oknazevad ; @Olgar Shiverstone ; @Orlax ; @Otterscrubber ; @Pandamonium87 ; @Paraxis ; @PaulO. ; @Pauln6 ; @Pauper ; @payn; @pemerton ; @peterka99 ;@ Pickles III ; @Pickles JG ; @pkt77242 ; @pming ; @pogre; @PopeYodaI ; @Prickly ; @procproc ; @Psikerlord ; @Psikerlord# ; @(Psi)SeveredHead; @Quickleaf ; @Raith5 ; @raleel ; @Ralif Redhammer ; @Raloc ; @Ranes ; @RangerWickett; @Ratskinner ; @redrick ; @Rejuvenator ; @Remathilis ; @Ristamar ; @RolenArcher; @Roland55 ; @RPG_Tweaker ; @Rune ; @Rygar ; @Sacrosanct ; @Saelorn ; @Saeviomagy; @sailor-Moon ; @SailorNash ; @Saplatt ; @Satyrn ; @Shades of Eternity ; @shadowmane; @sheadunne ; @Shasarak ; @shidaku ; @shintashi ; @Shiroiken ; @SigmaOne ; @sleypy; @sleypy01 ; @SpiderMonkey ; @Staccat0 ; @Staffan ; @steeldragons ; @steenan @STeveC ; @strider13x ; @Strider1973 ; @Sword of Spirit ; @Talmek ; @TerraDave; @TheCosmicKid ; @The_Gneech ; @TheHobgoblin ; @The Human Target ; @the Jester; @The Mirrorball Man ; @The Myopic Sniper ; @ThirdWizard ; @Tia Nadiezja ; @Tinker-TDC; @Tonguez ; @Tony Vargas ; @Tormyr ; @TrippyHippy ; @tsadkiel ; @tuxgeo ; @twigglythe Gnome ; @TwoSix ; @Uchawi ; @Ulorian ; @UnadvisedGoose445 ; @UngeheuerLich; @Us ; @Valmarius ; @Warbringer ; @was ; @wedgeski ; @Wednesday Boy ; @Wik ; @WillDoyle ; @Winterthorn ; @Wuzzard ; @Xeviat ; @Yaarel ; @Yunru ; @Zalab...

Friday, 23rd October, 2015


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Friday, 22nd February, 2019

  • 12:45 AM - MNblockhead quoted Ralif Redhammer in post How Did I Become a Grognard?
    By my (grey-specked) beard, indeed! But don't forget the 1d4 HP! Though, to be fair, even back then I would've allowed the poor soul that rolled a 1 for HP to re-roll. My monocle fell. Sir, I thought you were a reputable member of our club!

Thursday, 21st February, 2019

  • 06:02 PM - lowkey13 quoted Ralif Redhammer in post How Did I Become a Grognard?
    By my (grey-specked) beard, indeed! But don't forget the 1d4 HP! Though, to be fair, even back then I would've allowed the poor soul that rolled a 1 for HP to re-roll. Really? I would've just told them to be an illusionist, so that they could complete the feeling of learned helplessness. You are absolutely right, that it is more than just the rules set, but a conglomeration of place and time. It’s about how we struggled through the rules sometimes (or often), about the books and movies and art and videogames that were consumed at the same time. For the record, though, I don't consider myself a Grognard, despite my share of old-school credentials. I'll always have a soft spot for old-school play, though, that's for sure. C'mon. It's liberating to let your Grognard flag fly, to set free your baddest grumpiest self. It's time to stop shedding a tear for Aleena, and learn to embrace your inner Bargle.
  • 04:16 PM - lowkey13 quoted Ralif Redhammer in post How Did I Become a Grognard?
    I totally share your flabbergastation (not sure that’s a word, but I’m going with it), and would say that a grognard, at the latest, began with 1e. Buuuuttt…. There will come a time (not in my lifetime, for obvious reasons), that there are no more of those folks. And a grognard would indeed be someone that started with 2e, maybe even 3e. Either that, or the term will just completely die out alongside the people. No. I refuse to believe that. The fires of my hatred for whatever the whippersnappers are up to will keep me alive. I will be a revenant, forever haunting their games, telling them that they haven't ever really played D&D unless they've suffered through a first level Magic User with robes, a dagger, a single spell. AND IT WAS AWESOME AND WE LOVED IT! NOW SAVE VERSUS DEATH LIKE GOD AND GYGAX INTENDED (but I repeat myself)!!!!! Though, that does beg the question, is someone that began gaming with, say, Labyrinth Lord, entitled to the mantle of grognard? No. Hear me now and believe me...

Tuesday, 19th February, 2019

  • 05:42 PM - Fauchard1520 quoted Ralif Redhammer in post Video Game Dungeons
    Many years ago, I did play in games run by a DM/GM that everything was lifted from pop culture. We’d adventure through something from the Curse of the Azure Bonds PC game, something from the Shannara series, Robocop 2, and so on. We had fun, but after a while it got old. That's my fear. I think this sort of technique is great for a one-shot or a single specialty session in a longer campaign. If it becomes the whole game though.... Like you said, I could imagine that getting old in a hurry.

Wednesday, 13th February, 2019

  • 10:37 PM - Ratskinner quoted Ralif Redhammer in post How Did I Become a Grognard?
    That all sounds more like a Luddite than a Grognard.;) I generally prefer using hardcopy to digital resources at the table, but don’t terribly object to other people doing so. That being said, I’ve yet to see someone with a PDF look something up faster than a person with the books. I think the defining feature of a Grognard is the belief that gaming was qualitatively better in older editions, leading to not playing the current edition. I agree. I would also add a fierce (almost thoughtless, at times) resistance to any criticism or examination of traditional mechanics and the adoption of new ones. There also seems to be a good dose of One True Wayism in grognardery, to the point of refusing to even acknowledge the existence of other playstyles or playgoals.

Monday, 11th February, 2019

  • 08:55 PM - quoted Ralif Redhammer in post RPG Writer Zak S Accused Of Abusive Behaviour
    There's a line I saw in Reddit that struck me: "downplaying crummy things that our favorite creators have done is how Zak has survived in the industry so long." I'm still considering what to do with the Zak S stuff I've got on my shelves. I don't know that I can use it anymore, without feeling like whatever I create using it is tainted. As for his Ennies, he wouldn’t be the first person to have been stripped of an award for stuff he’s done. Far larger awards have been taken away from people for their words and actions. Thanks for your detailed answer. I understand how you feel; it’s hard for me to get enjoyment out of a creators work if they have done something very evil, especially if they are unrepentant. I don’t think it’s easy to separate it.

Thursday, 7th February, 2019

  • 09:09 PM - Satyrn quoted Ralif Redhammer in post Video Game Dungeons
    Oh, those Dwarven Spheres... I've been tempted to arm them with guns and a shield (spell) and call them Droidekas.
  • 08:45 PM - Satyrn quoted Ralif Redhammer in post Video Game Dungeons
    If I ever encounter Bleak Falls Barrow from Skyrim in a tabletop game, I think I’ll go mad, though. I’ve gone through that one way too many times to count. Oh, yes. Skyrim's Dwarven ruins are populated with ancient, left-over automatons. My Dwarven ruins are, too.

Tuesday, 5th February, 2019

  • 06:38 PM - doctorbadwolf quoted Ralif Redhammer in post Fan-Casting a Lord of the Rings Live-Action Movie Made in the 80s
    The problem with Sean Connery is that he never disappears into the role he’s playing. It’s always just Sean Connery there. I think it might work as Gandalf, but not on the same scale of McKellan’s performance. I would go with Sutherland over Guinness. Obi-Wan already draws too much from Gandalf. Donald Sutherland would bring a gravity and grace to the role. Indeed, Lee remains perfect as Saruman, even back then. I think we’d see a more physical performance, with him leading the armies against Helm’s Deep. A departure from the books, but back then, there’d be a ton of those. Now Kiefer Sutherland as Legolas, that’s perfect! Great points! Sutherland is also great at the switching from gravity to silliness that Gandalf requires to be done right, and delightfully, he’s always got a hint of danger in his eyes, even when he’s being funny. Hell, even in MASH (the movie), it’s there. And imagine that Wizard fight! Lee when he could still move, and Sutherland when he was younger! Hell yeah! There’...

Monday, 4th February, 2019

  • 11:16 PM - Greenstone.Walker quoted Ralif Redhammer in post How to Make the Fey Less Twee
    Were I looking for literary inspiration, I’d go with Holly Black’s works, or the classic Froud/Alan Lee work, “Faeries.” For movie inspiration, watch Nightmare on Elm Street and then play all your fey like Freddy Krueger.
  • 09:11 PM - jayoungr quoted Ralif Redhammer in post How to Make the Fey Less Twee
    What level are your PCs? None, yet. I'm just in the basic "thinking about it" stage. And who knows what horrors the fey keep in check? Like, for example--? :) Give them Redcaps and Changelings. I thought about that, but even Redcaps and Changelings seem ... petty, somehow. Small-scale. Is there a way to make fey dignified, something that would make your first reaction not be to crack a joke about them? Trap them in the Feywild for eating and drinking the food at a Fey-hosted party. Would be nice if I could pull that off, but I fear my players are too genre-savvy. Also, I'm afraid they'll hear that, think "Fairy tale, kid stuff!" and check out.

Friday, 1st February, 2019

  • 09:44 PM - Lanefan quoted Ralif Redhammer in post AD&D survey questions
    Not going to lie, we had plenty of 18/00 fighters in our AD&D campaigns, and I’m sure I was one of them. There’s no world where any of us actually rolled that, either, I can guarantee that. Looking at the stats on the old character sheets I still have, none of them look like what you actually get when you roll your stats. But hey, we were just kids back then.. As much as I love honestly rolled stats in all their mediocrity, I think 5e’s Standard Array is my favorite these days. Even as adults, too often there will be someone that shows up with stats that they either fudged or just rolled repeatedly until they got the number they liked.This is why all rolling is done on the table in front of other people. Show up with a pre-rolled character? Fine. Put that away and haul out yer dice, 'cause you're gonna need 'em. That said, I've seen 18.00 strength honestly rolled in my current campaign, along with some ridiculous psionic scores* in previous campaigns which led me to drop psionics completel...
  • 02:02 AM - R_Chance quoted Ralif Redhammer in post Dragon Reflections #19 – Battle of the Cons
    *squints* Hunh, I can kind-of see a dragon there. I always thought this cover was kind of... muddy. I thought that was intentional. Interesting if it wasn't. And yes, I saw a dragon then, and now. And my eyes were better then :)

Thursday, 31st January, 2019

  • 11:29 PM - Gorath99 quoted Ralif Redhammer in post Dragon Reflections #19 – Battle of the Cons
    *squints* Hunh, I can kind-of see a dragon there. Oh wow. Now that you mention it, it's kinda obvious. Still a very unusual piece.
  • 10:31 PM - Immortal Sun quoted Ralif Redhammer in post What are the biggest RPG crimes?
    Definitely. I will work with my players to come up with stuff they want to do. I will account for PC agency and just outright ask them “what do your characters want to do next?” But there used to be this guy, who, even after all that, in mid-adventure, would decide his character wanted to go do something else. Harass people in a tavern, investigate the local cemetery, interrogate the local officials about their legal system. Why, one time, he even tried to walk away from the main quest of the entire campaign when there weren’t as many other players around to countermand him. It’s all about grinding the game to a halt to focus on their character. The whole game has to stop while they go off and do their thing, or while the rest of the group has to convince them to go along with what everyone else already decided to do. That particular player, for a number of reasons, is no longer someone I game with. I've had people attempt this before, and it's generally followed by the following statement...
  • 09:06 PM - M.T. Black quoted Ralif Redhammer in post Dragon Reflections #19 – Battle of the Cons
    It really is a mystifyingly bad cover. As abstract art, maybe it's not so bad. But for a cover for Dragon magazine, well, I don't necessarily look for Mark Rothko. I think the new printer had trouble with the colour separation, which led to the problem.

Tuesday, 29th January, 2019

  • 09:45 PM - Parmandur quoted Ralif Redhammer in post The Mountain Goats Announces Dungeons & Dragons-Inspired Album
    Hell yes. His works are magical, mythic, sweet, sorrowful. I also can't think of much that is more D&D than Nausica and Castle in the Sky.
  • 09:26 PM - Satyrn quoted Ralif Redhammer in post What are the biggest RPG crimes?
    I'm all for a good plan, but this is why I stopped playing Shadowrun 5e. Every session somehow involves spending an hour planning how exactly you're going to kick down a door and kill everyone behind it. Oh man. I played with a guy in 3e who spent like 5 minutes picking out the best path every time he moved. And he was playing a melee fighter with a DM who spread out the monsters over a sprawling battle map, so he was on the move a lot! . . . looking back, I'm surprised I wasn't provoked into committing a real crime
  • 09:11 PM - reelo quoted Ralif Redhammer in post The Mountain Goats Announces Dungeons & Dragons-Inspired Album
    Ye gods, those aren’t lyrics, it’s a novella! As a musician, the thought of trying to remember those lyrics live gives me heart palpitations. I’ve been singing in bands for almost 25 years and I still have to work so hard to remember my own lyrics. The funny thing is, my memory is otherwise exceedingly good. Fortunately, I’ve gotten pretty good at improvising and bluffing my way through it when I forget on stage.The band was actually known for the long song-titles, like so: "The Dark Liege of Chaos is Unleashed At the Ensorcelled Shrine of A'Zura Kai (The Splendour of a Thousand Swords Gleaming Beneath the Blazon of the Hyperborean Empire: Part II)" or "And Lo, When the Imperium Marches Against Gul-Kothoth, Then Dark Sorceries Shall Enshroud the Citadel of the Obsidian Crown."
  • 05:25 PM - lyle.spade quoted Ralif Redhammer in post The Mountain Goats Announces Dungeons & Dragons-Inspired Album
    Roadie, bassist, and sometimes vocalist (See "Silver Machine," for example)! This guy deserves Inspiration! And Bennies! And Action Points!


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