View Profile: Ralif Redhammer - Morrus' Unofficial Tabletop RPG News
  • Ralif Redhammer's Avatar
    Yesterday, 07:43 PM
    That is quite the thing. Still, it does have a lovely sound. I kinda want to make a gnomish bard that plays one.
    4 replies | 92 view(s)
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  • Ralif Redhammer's Avatar
    Yesterday, 07:34 PM
    Could it be Ken Hite’s Hellenistika or Arcanis 5e?
    15 replies | 331 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 05:11 PM
    I've actually had a lot of luck with one of the the free wiki sites instead of a dedicated one. Gave my players access to it as well and tasked them (with reward) to writing up recaps and adding their own notes about NPCs and places. Between categories and the ease of linking ti was very easy to find and update information, I didn't miss RPG-specific breakdowns. And it would definitely be...
    1 replies | 102 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 04:25 PM
    Lots of fun! Some comments below. If I don't say anything, it's because it's great as it is now. I'm make it an unattended, non-magical object. Just to prevent abuses. "I destroy the straps holding his armor" or "I destroy the cursed dagger". While I'm sure there are times this is best, in general Fire has a lot more resistances and immunities. So I'd be tempted to give a bit...
    11 replies | 221 view(s)
    2 XP
  • Blue's Avatar
    Yesterday, 03:54 AM
    No one except a psychopath is evil in their own story. They are doing what they think best. Perhaps it's releasing (natural) rats with a (natural) plague to wipe out a logging settlement that deforesting at a ruinous rate, or the miners. Perhaps they see domestication of animals as unnatural and liberate flocks of cattle and sheep. Perhaps they see arcane magic and it's owlbears and other...
    36 replies | 792 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 03:50 AM
    I had a thread last month about what can a Wizard do that the other casters can't. The end result was flexibility. They have a wider spell list than any other class. Even though the Cleric and the Druid can prepare every day like the Wizard, the Wizard's spells cover well more types of things you want to do. Their weakest is buffing up hit points - they have few healing spells directly, but...
    65 replies | 1747 view(s)
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  • Blue's Avatar
    Yesterday, 03:31 AM
    Thanks. Hussar mentioned Netflix queue and I got interested. *shakes fist in mildly amusing way*
    12 replies | 236 view(s)
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  • Blue's Avatar
    Yesterday, 03:06 AM
    Based on this post I just looked for this on Netflix and it's not available. Wonder if it's country specific - I'm in the US.
    12 replies | 236 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Tuesday, 15th January, 2019, 08:28 PM
    Finished Tolkien’s letters. There’s some interesting insight, to be sure. Both on the author and the world (though a lot of it, by now, has percolated into general lore). It was interesting to read about an early draft of LOTR that had Frodo and Sam having to face “the last Ringwraith” as they escaped Mt. Doom. And of course, that Tolkien attempted a sequel, but ultimately decided that it...
    13 replies | 384 view(s)
    0 XP
  • Blue's Avatar
    Tuesday, 15th January, 2019, 05:58 PM
    Clean laundry - I have a washer/dryer for that. Now Fold Laundry - that's serious magic. :P
    87 replies | 1853 view(s)
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  • Blue's Avatar
    Tuesday, 15th January, 2019, 02:38 PM
    I am not in a position where Spare the Dying is regularly useful - and I'm pretty up on first aid that I could attempt the low DC check. Assuming that real life mirrors the HPs and dying methods of 5e. :) Prestidigitation was my first choice but I stopped myself. While it would deal with a lot of things to free up time - cleaning, folding laundry, etc - I had to admit that Guidance would...
    87 replies | 1853 view(s)
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  • Ralif Redhammer's Avatar
    Monday, 14th January, 2019, 10:00 PM
    This makes my head swim. It can't possibly have been that long! As for Paizo, I don't think the OGL is part of the problem. The problem (and I say this having played my share of Pathfinder) is that it’s designed on being that thing you liked, just more of it. Except, now you’ve got Pathfinder 2e, which isn’t quite that anymore. The OGL continues to certainly have relevance in the form of...
    18 replies | 660 view(s)
    3 XP
  • Ralif Redhammer's Avatar
    Monday, 14th January, 2019, 08:29 PM
    Not XP, but if someone plays out their failure in a particularly interesting and entertaining way, accepting it with grace, I’ll certainly award inspiration.
    30 replies | 832 view(s)
    3 XP
  • Ralif Redhammer's Avatar
    Monday, 14th January, 2019, 08:20 PM
    In my experience, GWM generally works like this: Regular attack that hits: “Oh look, I rolled an 18! Next one I’m totally going to use GWM.” GWM attack: me, rolling with advantage: “Oh look, I rolled a 5 and a 7." With no calculations, I feel like unless you're playing a Variant Human, the ASI is more valuable than the GWM feat. That being said, when you pull off a GWM hit, it is pretty...
    17 replies | 567 view(s)
    0 XP
  • Blue's Avatar
    Monday, 14th January, 2019, 06:44 PM
    I've used that concept in a RPG system I was designing many years ago. But I wouldn't apply it to levels above individual skills - success or failure of a large group effort does not imply anything about the individual successes and failures. To use a modern example, a User Interface designer could design a poor to use interface, a developer could implement it brilliantly, a QA person could...
    30 replies | 832 view(s)
    2 XP
  • Blue's Avatar
    Sunday, 13th January, 2019, 04:39 PM
    Unlike in some earlier editions, multiclassing is not only not the only path to a powerful build, but it's somethign where you need to work to make sure you don't accidentally shoot yourself in the foot. You can definitely make good multiclassed characters, and Paladin / Sorcerer is a classic, with Paladin / Warlock also workable. But a straight Paladin is also in the front part of the power...
    12 replies | 529 view(s)
    1 XP
  • Blue's Avatar
    Saturday, 12th January, 2019, 11:50 PM
    So I can be a high level fighter, and get worse at my fighter abilities if I ever stray and take a level of something else? A fighter 14 has better fighter abilities than a fighter 14/rogue 1. Oh heck no. I don't mind abilities based off class level, but not ones that get worst/lost if I multiclass later. And the flip side - a fighter 6 that suddenly gains more fighter abilities than...
    44 replies | 1171 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 12th January, 2019, 09:41 PM
    Blue replied to Throw an Object
    If you would like to introduce feats to throw further, things that would separate an Olympian from any other poor shlub, please feel free. Otherwise I think it should be quite obvious that just because someone is strong doesn't mean they are pushing up against the Olympic records.
    18 replies | 560 view(s)
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  • Blue's Avatar
    Saturday, 12th January, 2019, 12:30 AM
    Blue replied to Throw an Object
    I'd take a different route. A light, aerodynamic weapon is at worst 20/60, regardless of STR. Heaviest of those is 4 lbs. So I'd say that's the top end for throwing. Looking at the Variant: Encumbrance, 5 * Strength is the max before you are encumbered, so anything over that I would make a 5 foot throw tops. Then just prorate between those two, and maybe halve it for things that aren't...
    18 replies | 560 view(s)
    0 XP
  • Blue's Avatar
    Friday, 11th January, 2019, 11:44 PM
    I owe you an apology. Someone I responded to recently was talking about most games don't allow feats, but in reviewing your comments I see it wasn't you. It was not an intentional strawman, but it was a problem of my understanding that is all on me. So again, my apologies for that.
    242 replies | 7601 view(s)
    3 XP
  • Blue's Avatar
    Friday, 11th January, 2019, 09:30 PM
    Could the "bigger on the inside" paradigm also cover where the things on the inside are actually smaller so more fit? trekno-babble.] Decreased space between atoms, or tighter electron orbits?
    17 replies | 423 view(s)
    0 XP
  • Blue's Avatar
    Friday, 11th January, 2019, 09:26 PM
    Yes. And doctorbadwolf has been attempting to say that "a majority of D&D characters don't use feats" is the same as "most D&D games do not allow feats". I don't think those statements are the same, what Jeremy Crawford said does not support the second. The majority of my characters don't have feats - but a good chunk of my characters haven't gotten their second ASI yet (I rarely go for it...
    242 replies | 7601 view(s)
    1 XP
  • Blue's Avatar
    Friday, 11th January, 2019, 09:11 PM
    And I'm calling that out as a unsupported statement. You're the one presenting it, please provide some proof.
    242 replies | 7601 view(s)
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  • Blue's Avatar
    Friday, 11th January, 2019, 09:10 PM
    And this is a nonsensical response, since we've already established that in featless games having extra ASI gives +1 to 3-5 skills each and therefore boost fighter even when feats are't used. Please note that I did list ASI/feats, not just feats. In other words, my original was a perfectly sensible response that you failed to understand. So, let's try this again. If a player has the...
    242 replies | 7601 view(s)
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  • Blue's Avatar
    Friday, 11th January, 2019, 08:34 PM
    I didn't see anything about limiting the checks to being only critical. Nor would I know how to judge that mechanically. Is it critical you don't fail a climbing check and fall 40 feet at 6th level? If you want to add something to a base class, it should really fit that class thematically since every memeber of that class which reaches that level will have it. If you have a strong...
    21 replies | 626 view(s)
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  • Blue's Avatar
    Friday, 11th January, 2019, 06:57 PM
    From a mechanical balance, I wouldn't mind allowing Indomitable to allow a reroll of an ability check (which includes skill checks). It's arguable a weaker use of a limited resource, though technically a increase in flexibility without any diminution of the existing is a power boost. From a theme balance, I don't see how being Indomitable can help you, for instance, recall the third husband...
    21 replies | 626 view(s)
    0 XP
  • Blue's Avatar
    Friday, 11th January, 2019, 06:48 PM
    Very cool CapnZapp! Please let us know how it goes. Does Acecerak know where the PCs are? If so he can teleport in more than 60 ft away and be out of range of Counterspell the first round.
    60 replies | 1847 view(s)
    0 XP
  • Blue's Avatar
    Friday, 11th January, 2019, 05:38 PM
    But as far as I know, they haven't called out that the games are featless, which is what you are suggesting. As a matter of fact, the point about humans having more feats suggest that they are monitoring if characters have feats, which is a COMPLETELY different question and one that does not support that fighters can't take feats. I'd say that the vast majority of my characters before their...
    242 replies | 7601 view(s)
    0 XP
  • Blue's Avatar
    Friday, 11th January, 2019, 05:33 PM
    How is this a problem with the class? If players have the option to be good in other pillars of play and they opt to be better in combat instead, is it valid to say the class has nothing to do in other pillars? If the bonus ASI/feats were restricted to force feats that affected other pillars of play, that would seem to meet your criteria of what you want, by limiting player options.
    242 replies | 7601 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 10th January, 2019, 06:38 PM
    I enjoyed All Those Explosions Were Someone Else's Fault, but was not enamored with it. Some of the parts of the deconstruction of where super powers came from was quite novel and some of the strongest bit. On the other hand, I didn't like the "Dark" side as the general antagonists and felt that social changes would be even stronger then presented. But the writing was decent, so maybe I'll...
    13 replies | 384 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 10th January, 2019, 05:52 PM
    I'm hesitant to accept that most people don't use feats - I know someone from Wizards said it without showing their sources but I've never seen a game run without using them. I'll address it, but I don't think it's "most people", or even a majority. Fighters get extra ASI/feats - that's exactly my point. They can "keep up with the Jones" in terms of ASI/feat usage as still have a whole set...
    242 replies | 7601 view(s)
    1 XP
  • Blue's Avatar
    Thursday, 10th January, 2019, 05:30 PM
    My apologies, you are correct. I am so conditioned only to think of ability score modifiers having impact in 5e that I glossed right over both when you said it and the numbers when you gave the example.
    203 replies | 6370 view(s)
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  • Ralif Redhammer's Avatar
    Thursday, 10th January, 2019, 04:43 PM
    "George R.R. Martin hates and loves you, as he hates and loves his books. He will never be rid of his need for them." - Gandalf
    98 replies | 2826 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Thursday, 10th January, 2019, 04:38 PM
    That would be awesome to see. Really dug Throne of the Crescent Moon. I know Patrick Rothfuss has talked about working with Wizards on some unknown project, it'd be cool if they tapped Ahmed for Al-Qadim.
    79 replies | 3583 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Thursday, 10th January, 2019, 04:32 PM
    Bad stuff always happens when you split the part. Yet, players still do it. Sometimes, as the DM, I just don’t get it. Part of the reason, I think, is that the DM’s attention is divided. Having to juggle multiple encounters at once may mean (for me anyway), that I don’t get the CR right for the one encounter, or that I don’t see that death trap coming, because a certain PC isn’t present that...
    55 replies | 1724 view(s)
    0 XP
  • Blue's Avatar
    Wednesday, 9th January, 2019, 11:11 PM
    Blue replied to The Gishiest Gish
    A: Gith have no noses. B: No noses? How do they smell? A: Awful! (I'll let myself out.)
    14 replies | 758 view(s)
    0 XP
  • Blue's Avatar
    Wednesday, 9th January, 2019, 11:08 PM
    As I've matured as a gamer, I've grown to dislike really big effects from critical hits. Cut off your leg sort of thing. On the other had, I don't mind when they introduce a bit more variation like 5e, where it's less than the effect of another hit. But I do have two great critical hit/fumble stories. First one was in AD&D or AD&D 2nd - whichever had the monk. I was playing a Wizard who...
    25 replies | 784 view(s)
    1 XP
  • Blue's Avatar
    Wednesday, 9th January, 2019, 10:30 PM
    You have damage. Hopefully your wizard focuses on crowd control and debuffing instead of a 3rd damage. You have traps. You have rural exploration. You have INT based skills. You need a frontliner. You need healing and buffing. You need a face. I can give you any two of those, but not three. Front liner + healing: Druid. Either Moon for direct front lining or Sheppard for summons...
    34 replies | 1046 view(s)
    0 XP
  • Blue's Avatar
    Wednesday, 9th January, 2019, 10:10 PM
    Yardiff, I too have sometimes trouble following what you are responding to. It seems you always Reply to Thread button so it shows up at the top level. If you would be willing to try, it would be beneficial to me if at times you used the Reply / Reply with Quote buttons instead so it was associated with the comment that inspired your post. Respectfully, Blue
    203 replies | 6370 view(s)
    1 XP
  • Blue's Avatar
    Wednesday, 9th January, 2019, 10:05 PM
    As from the original post, at 1st level you need the most help. You have 2 slots for an estimated 26 castings. Considering 2 short rests a day, that's about 6 guaranteed cantrip uses, and then chances that your action is just completely wasted, which is even worse then firing a crossbow with lousy chance to hit. So that doesn't fulfill the "being magical and not needing mundane solutions for...
    203 replies | 6370 view(s)
    0 XP
  • Blue's Avatar
    Wednesday, 9th January, 2019, 09:55 PM
    Okay, Bards get Jack of all trades and more skills, I'll give you that. Warlock base class gets nothing to make them better then fighter at social and exploration activities. But both warlock and fighter get class features to spend which can grant them additional abilities, like the Beguiling Influence invocation or the Skilled feat. If the warlock or fighter decide that they want to spend...
    242 replies | 7601 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Wednesday, 9th January, 2019, 07:50 PM
    Mostly agreed for D&D. For other games, like Warhammer Fantasy, bring on the critical hit charts! That being said, I’ve been known to maim characters now and then. Never arbitrarily, mind you – it’s always been the result of something epic and/or crazy. And I generally allow the obtaining of magitech prostheses and whatnot. This really started in 4e, when I had to find some way of creating an...
    25 replies | 784 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Wednesday, 9th January, 2019, 05:09 PM
    As an aficionado of tiki drinks, I would heartily approve! If this is paired or a part of the ships-related release, I think Maztica seems increasingly likely. And really, considering the colonialism of its original introduction, a re-do wouldn't be a bad idea.
    79 replies | 3583 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Tuesday, 8th January, 2019, 05:31 PM
    That line, “I regret that I appear to have no ancestors of that gifted people,” in response to their racism, is one of the many reasons I love Tolkien.
    98 replies | 2826 view(s)
    4 XP
  • Ralif Redhammer's Avatar
    Tuesday, 8th January, 2019, 05:27 PM
    I wouldn’t say you let them off the hook. There was a cost to their overconfidence, and they paid it. And furthermore, you told a story together. What could’ve been a simple, ignoble death was a tight, fraught race back to safety. When I can outsmart death, or the DM gives me a last-minute die roll and I get lucky, I feel cheered and excited. When the DM changes the results to spare a PC,...
    55 replies | 1724 view(s)
    2 XP
  • Ralif Redhammer's Avatar
    Tuesday, 8th January, 2019, 05:07 PM
    Finished Wylding Hall. Eerie and vivid, it tells the story of a 70s Folk Rock band who go on a getaway to an old house in the countryside to record their album. Told through present-day “interviews,” it slowly reveals the eerie occurrences there. I found myself quite caught up in the tale and while reading, found myself thinking how I couldn’t wait to look up Windhollow Faire (the fictional...
    13 replies | 384 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Tuesday, 8th January, 2019, 05:02 PM
    G.I. Joe and Transformers probably would fit together better, with M.A.S.K. almost a bridge between the two. That being said, part of me would love to see an absolutely insane all-franchise mash-up.
    331 replies | 8704 view(s)
    1 XP
  • Blue's Avatar
    Monday, 7th January, 2019, 10:30 PM
    This sticky has links to a lot fo different guides for each class: http://www.enworld.org/forum/showthread.php?653398-A-Collection-of-D-amp-D-Class-Build-Guides-Wiki-Thread-the-Second This particular one was saved when the Wizards of the Coast forums closed, and the owner never claimed it to update. So you might find more recent and more updated advice in other guides. Since raging...
    12 replies | 579545 view(s)
    0 XP
  • Blue's Avatar
    Monday, 7th January, 2019, 10:01 PM
    Outside teleporting type things to get you out of there: Glibness / Modify Memory - Make a social situation go the way you want Power Word Stun - non-damaging, and just what you need sometimes. Animal Shapes - to escape (flight, burrow, etc), attack, what ever for you and all of your bathhouse friends even if they have no weapons. Dominate * - Ways to deal with different interlopers Crown...
    10 replies | 552 view(s)
    2 XP
  • Blue's Avatar
    Monday, 7th January, 2019, 09:46 PM
    Blue replied to Shield cantrip
    Shield already scales the exact same way. +5 to AC means 25% of the attacks will miss because of it. It doesn't matter if that 25% is 10-14 on the d20 or 13-17. Yes, there's a little bit of oddness around a 20 always hitting, but that's the least part. My focus had been that Shield already scales, and that was really the only point I was was up to speed to address. You mention tHP and...
    60 replies | 1647 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Monday, 7th January, 2019, 07:49 PM
    For a while, there was talk of doing a reboot of G.I. Joe, a MASK movie, and a D&D movie, then adding the Transformers and releasing a Hasbro crossover film featuring all of them to create a “Hasbro Cinematic Universe.” Not sure if they’ve cooled on that idea or not, but the projected timeline was years out.
    331 replies | 8704 view(s)
    0 XP
  • Blue's Avatar
    Monday, 7th January, 2019, 04:18 PM
    Blue replied to Shield cantrip
    This is trivially proven wrong. Please show us one non-damage cantrip that scales with level. Even other defensive cantrips like Blade Ward do not. It scales because the attacks are bigger and therefore you will resist more damage - just like Shield will with a static bonus to AC.
    60 replies | 1647 view(s)
    0 XP
  • Blue's Avatar
    Monday, 7th January, 2019, 04:04 AM
    Oh, I want this spell and it's 4 but I only have three left. Didn't that one have a not-quite-as-useful but a point cheaper spell that'll fit my same need? *sigh* Let me browse the lists again. Doing the math isn't the only fiddly bit. That said, I don't mind fiddly as long as players are prepping off-table. I can easily come up with several variant spell lists and say "I'm preparing my...
    38 replies | 862 view(s)
    1 XP
  • Blue's Avatar
    Monday, 7th January, 2019, 04:02 AM
    There are plenty of utility spells that are great for their little niche. That does not equate to being overpowered. Feather fall isn't overpowered. It's not even useful - until it is. Water breathing - same thing. Speak to Animals & Animal Friendship, add in Speak with Plants and Speak with Dead. Locate Object, See Invisibility. Magic Mouth, Sending, Tongues, Comprehend Languages. ...
    38 replies | 862 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 6th January, 2019, 05:08 PM
    I don't see the feat as mandatory. First, if you are in melee there's a chance that your first round will be closing, not attacking. Second, if you are in known dangerous circumstances you might have one or both weapons drawn anyway. But third of all, if you are fighting with two weapons it's often to maximize Hunter's Mark, and that's going to take a bonus action to cast, so you wouldn't have...
    27 replies | 1705 view(s)
    1 XP
  • Blue's Avatar
    Sunday, 6th January, 2019, 04:32 PM
    Blue replied to Shield cantrip
    Offensive cantrips scale vs. HP scaling. So the stay about the same effectiveness (X% of foe HPs). With bounded accuracy AC doesn't scale much, so spells that increase it shouldn't scale either in order to keep the same level of effectiveness.
    60 replies | 1647 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 6th January, 2019, 04:30 PM
    Blue replied to Shield cantrip
    I would suggest against a scaling bonus to AC. 5e scales toughness with HPs, not AC. Part of the bounded accuracy paradigm. A +X to AC will stop about the same ratio of attacks, but stop a lot more damage at high levels. Scaling the AC makes it exponential - it turns more hits into misses times the increase damage for each miss. 5e doesn't scale spells by caster level (cantrips are a...
    60 replies | 1647 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 6th January, 2019, 04:23 PM
    I was wondering the same. My experience at my FLGS is that half the table takes Variant Human to get a feat at 1st level. Though he does match my experience that those characters often boost their attack/casting ability next before getting a second feat. For those who don't start with feats, I'd say about 1/3 seem to pick them up with the first ASI. The last character ASI I got was my...
    67 replies | 2910 view(s)
    2 XP
  • Blue's Avatar
    Sunday, 6th January, 2019, 04:09 PM
    An interesting take on this would be for a specific setting where the metaphysics of magic resists being used in the same way. It would need to be some type of spell point system, but with more granularity then the DMG one (maybe multiply everything by five). The idea would be that each time a spell is cast in a locale it's costs go up by one. If a spell is cast A LOT it has a permanent...
    38 replies | 862 view(s)
    1 XP
  • Blue's Avatar
    Sunday, 6th January, 2019, 04:05 PM
    Outright bad spells still won't get picked, but I think a lot of situational stuff may be. If these spells are really good in situations X, Y, and Z, and you can have them for the cost of this generically useful but not top tier spell, I can easily see going for them. I think this would increase the flexibility of casters. For some of them, like the sorcerer, that eats away at one of their...
    38 replies | 862 view(s)
    1 XP
  • Blue's Avatar
    Sunday, 6th January, 2019, 03:37 AM
    First, I agree with you and would rule the same way. Second, it was probably intentional since it does have a range, and one in feet. Probably someone saying "we balanced around you needing to either get out or get attacked, it's too powerful at a distance". This would be welcome. What bonus should it grant? They put a bunch of them in Warcaster already, hard not to step on that. ...
    15 replies | 741 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 5th January, 2019, 10:23 PM
    One additional point is that Booming Blade has a range of 5 feet, so you can't take advantage of reach at the same time you are using it.
    15 replies | 741 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 5th January, 2019, 03:29 PM
    Blue replied to The Gishiest Gish
    If going Wizard (Bladesinger), level 6 will get an extra attack, which can save you from needing to take Pact of the Blade and spend an Invocation. Plus this way it's with any attack, not just your pact weapon. I'm still on board with Warlock to get the short rest slots for Haste, this just frees up your Pact. If you go Pact of the Chain and spend that invocation slot on Gifts of the...
    14 replies | 758 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 5th January, 2019, 02:52 PM
    I'm not familiar with the term "thirdcaster". The only thing that pops to mind is the Eldritch Knight / Arcane Trickster with 1/3 casting advancement, but that doesn't seem to fit your context. Just looking to understand where you are going.
    115 replies | 3590 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 5th January, 2019, 05:42 AM
    As a quick addendum, when 5e came out, every powergamer I know multiclassed. Most of them grew out of that, learning that while it was the path to power in earlier editions the classes have a lot to justify staying in them now. One or two haven't and will always multiclass their 'leet builds. Which usually do about as well as anybody else. This is not putting down multiclassing as power...
    99 replies | 3022 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 5th January, 2019, 05:36 AM
    At character level 2-5 it's pretty rare, say one character out of a party of 5-7. At character levels 6-11, it's uncommon, say 2-3 characters out of a party of 5-7. At character levels 12+, my sample size is smaller. For games that started at high level it seemed a lot more common then games growing to that level. Actually, that may have been true even at the lower levels, that a...
    99 replies | 3022 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Friday, 4th January, 2019, 07:49 PM
    Finished The Face in the Frost. A charming fun read. I can see why Gygax included it in Appendix N. The guy that had a wizard go to the wild west would like a book with a magic mirror that tunes into the World Series. Now I'm going for Elizabeth Hand's Wylding Hall.
    13 replies | 384 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Friday, 4th January, 2019, 05:54 PM
    It seems to be rare for me. In my various gaming groups and campaigns since 5e’s release, there have only been really three or four multiclassed characters. That’s be roughly out of a total of twenty plus characters. But the players that multiclass, always seem to multiclass.
    99 replies | 3022 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 4th January, 2019, 05:08 PM
    I still find myself referencing Dragon #298 for drow-related stuff. It's 3e, but there's tons of flavor text and other details that make it quite useful.
    10 replies | 317 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Friday, 4th January, 2019, 05:01 PM
    Starfinder is less complicated than Pathfinder, but definitely more than D&D5e. While it moved in the direction of simplification, I know I certainly would've preferred it go farther than it did. That being said, it's got a heck of a cool setting. For me, I think that's the real appeal. Wizards, androids, pulse rifles, undead space pirates all together make for some pretty awesome adventures.
    3 replies | 315 view(s)
    0 XP
  • Blue's Avatar
    Friday, 4th January, 2019, 03:37 PM
    I remember one AD&D module (or was it in Dragon?) that had a long description of a room, and sandwiched in the middle of a bunch of details was the fact that there was a Balor in it. LEAD WITH THAT. That said, when describing any scene I try and invoke at least one sense outside sight and have gotten a lot of positive feedback from players about it over the years. The sharp smell of copper...
    98 replies | 2826 view(s)
    2 XP
  • Blue's Avatar
    Friday, 4th January, 2019, 02:42 AM
    +3 to hit ranged, +3 damage ranged, +3 AC, +2 HP/level. What I'm getting from this is that casters are supposed to do most of their combat actions that would be "on par" with weapons/damage/HP if only they somehow had +6 DEX and +4 CON, but all of that is made up for by throwing a lighting bolt once per encounter. To flip that around, would your average martial give up +6 attack stat (& to...
    203 replies | 6370 view(s)
    0 XP
  • Blue's Avatar
    Friday, 4th January, 2019, 01:52 AM
    First you ignored the huge modifier in to hit modifier, and now you're trivializing the rest. "Slightly reduced defenses" - so are you giving them medium armor proficiency or making mage armor much better? Because Mager Armor +1 Dex = 14, which is not slightly reduced. Especially when you're looking d6 vs. d10 for HPs and HDs. To get up to a +2 DEX, assuming you aren't forcing all...
    203 replies | 6370 view(s)
    0 XP
  • Blue's Avatar
    Friday, 4th January, 2019, 12:10 AM
    These numbers ignore chances to hit - a +1-2 for a wizard and a +5 for a fighter (due to archery style) make big differences. If you want to go with the closer +3 to hit and two handed weapon damage, that's fine to compare as well. But it didn't answer my question, now updated to one lightning bolt per combat as per your comment. When fighters are getting two attacks at +5 to hit for d8+3...
    203 replies | 6370 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 09:28 PM
    When fighters are getting two attacks at +5 to hit for d8+3 (bow with archery) or two attacks +3 to hit for d12+3 (two handed), do you feel the majority of players will be happy with their action every 10-15 minutes being a single attack at +1 to hit for d8+1 damage, with lowest HPs, lowest AC, just because one time today you'll be able to throw a lightning bolt? In other words, do you think...
    203 replies | 6370 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 08:39 PM
    There's lots of fun writing quirks around the author getting paid. If I recall correctly, Dumas (of Three Musketeers fame) got paid by the line, not the word, and that's why he has so many bits of back-and-forth dialog.
    98 replies | 2826 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 06:47 PM
    Got it, thanks. Skills, proficiencies and (partial? all?) magic are wrapped un into a single system, and no one is barred. Classes provide discounts on these around a theme. So you can build the armored wizard, or the duelist with a bit of magic - it just costs more to go out of your specialty. (Also seems that this would address a 5e complaint I've seen about Dex fighters having "wasted"...
    299 replies | 14611 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 06:40 PM
    That seems to get in the way of the flavor cantrips - float my pipe over with mage hand, light it with prestigitation. I don't think anyone has said that those are too plentiful that they decrease from the magic feel. If we just applied it to attack cantrips, it basically reduces variation - you only use a single attack cantrip over and over. So it makes it more like firing a bow since...
    203 replies | 6370 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Thursday, 3rd January, 2019, 04:41 PM
    The Oxford Comma seems to vary from style manual to style manual (I will fight for the Oxford Comma to my dying day), but the two spaces after a period thing is a remnant from the typewriter days and is generally considered unnecessary in the computer age.
    98 replies | 2826 view(s)
    2 XP
  • Ralif Redhammer's Avatar
    Thursday, 3rd January, 2019, 04:39 PM
    Heh, "Oy, did youse check out the new bistro up north, Udun Eats? They got a right good kale mac'n'cheese!" It's a fun line, but it makes no real sense, and is in there just because someone thought it was a cool line.
    98 replies | 2826 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 04:29 PM
    My google-fu isn't finding it, but I seem to remember years ago finding out that JRR Tolkien intentionally wrote his travelogue parts long because these were journeys of months and he wanted his reader to feel that they were weighty and a wide separation between the other scenes. Anyone ever come across that?
    98 replies | 2826 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 04:25 PM
    I once read that well crafted prose is finding the perfect word, and well crafted poetry is finding the perfect word and putting it in the perfect place. I don't see Ursula K. LeGuin's advice as one that one should write as briefly as possible - it's that one should trim any extra after one has given everything needed. Concise and sparse are two different concepts. To give an example, look...
    98 replies | 2826 view(s)
    3 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 04:07 PM
    This is several year old news, but there's a free Firefly story from Steven Brust released under Creative Commons. http://dreamcafe.com/wp-content/uploads/2012/10/My-Own-Kind-of-Freedom-Steven-Brust.pdf I enjoy Brust's published works, which is what separates this from other fan fiction for me.
    13 replies | 384 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 03:47 PM
    I'm not familiar with Roll Master, can you give uneducated heathens like myself a quick intro to it's skill system?
    299 replies | 14611 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 03:39 PM
    James Grover, a concern I have with giving more slots and recovering slots is that the balance right now is that casters have slots that do more than martials, and cantrips that do less, so between them they balance out. Giving more slots and also allowing more recovery shifts that ratio and gives more power to casters. In addition the bonus action cost impacts some types of casters/builds...
    203 replies | 6370 view(s)
    1 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 03:24 PM
    I understand your position, and started the thread to encourage solutions that fit both your sentiment and mine. In the particular bit you quoted, I was talking about differences in design expectations between 3e and 5e, so that "it worked in 3e" wasn't a proof-of-cure.
    203 replies | 6370 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 3rd January, 2019, 01:18 AM
    For my own table, sure. I'm just thinking about more general applicability, which is why I posted it to a public forum. DMsguild is full of things that add to the game, like a new feat. Plenty from 3rd party publishers. Replacements for existing classes on the other hand are not as common, either sold or used. With the exception of the revised ranger, and that was from Wizards just UA...
    13 replies | 409 view(s)
    0 XP
  • Blue's Avatar
    Wednesday, 2nd January, 2019, 10:00 PM
    From a mechanical standpoint, that's the exact "compromise" that the current design fulfills. Cantrips that do less then martials but still feel like contributing, and occasional "the right spell" being a bigger deal.
    203 replies | 6370 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Wednesday, 2nd January, 2019, 09:59 PM
    I've not heard of that, and will certainly seek it out, thanks! Not to divert the thread, but I recently heard someone read aloud the opening paragraph and man, does it paint a picture! "It is the color of a bleached skull, his flesh; and the long hair which flows below his shoulders is milk-white. From the tapering, beautiful head stare two slanting eyes, crimson and moody, and from the...
    98 replies | 2826 view(s)
    2 XP
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Monday, 1st October, 2018

  • 09:20 PM - Xaelvaen mentioned Ralif Redhammer in post Drinking Problem
    Thank you, Ralif Redhammer - I'll have to try one of those soon - probably the Hot Buttered Rum (gold rum variant); I've always preferred gold to dark there, sounds like it'd go better with lemon anyway, for my tastes.

Friday, 7th September, 2018

  • 09:06 PM - Parmandur mentioned Ralif Redhammer in post Survivor Appendix N Authors- LEIBER WINS!
    It's a great idea- I try to have the starting list be something "objective," or, at least, someone else's list (like this was). That way, people aren't caught up in a dispute as to what should, and shouldn't, be on the list. If y'all want to brainstorm some way to: a. Have a list of more recent authors (no repeats); and b. Have it be something that won't be argued over (the list is the list); then I'm always game! I agree with Ralif Redhammer above, using the 5E PHB Appendix E with the Appendix N authors removed would be fun. Appendix E is both a better, and yet more uneven list, methinks.

Tuesday, 24th July, 2018

  • 10:11 PM - Grogg of the North mentioned Ralif Redhammer in post The Sandbox and the Railroad
    I think the bigger component of Sandbox vs Railroad is "Know your players". I've been on rails were everyone at the table had a wonderful time. The DM wanted us to do X and X was what we were going to do anyway. I've been in a sandbox (litter box?) were the DM expected us to just go do something and the players were begging for more structure. A railroad isn't inherently bad. A sandbox will not make a bad campaign instantly better. I find my preferred style as a DM and as a player is similar to what Ralif Redhammer said. I try to end each adventure with the question "What do you do next" and that gives the DM a prompt to plan the next adventure. In the end, neither style is better than the other. D&D is about having fun. And if you and your group is having fun playing in the sand or riding the rails, then who cares. :)

Monday, 5th March, 2018

  • 10:33 PM - robus mentioned Ralif Redhammer in post Napoleon's Army with Magic and Air Support and More
    I'd also check out the Temeraire novel series which features dragons as aerial warships and describes many interesting combat scenarios: His Majesty's Dragon: A Novel of Temeraire by Naomi Novik Link: http://a.co/0KHHv0g Edit: And now I see Ralif Redhammer already noted this :)

Monday, 17th April, 2017

  • 05:46 PM - LordEntrails mentioned Ralif Redhammer in post I need help with my Kobold filled Dungeon!
    Listen to Ralif Redhammer. Don't just put in traps because. They should be there for a reason, and the kobolds that live there have to live with the traps. That means they can't get in the way of daily life. If they do or would get in the way of daily life, then they would be bypassed, disabled or circumvented by the kobolds themselves. Paths through/around the tripwire and pressure plates would become so regular detecting them would be trivial. As for Tucker's Kobolds... read it for inspiration, but I would never suggest someone actually setup play that way. It's... well, goes back to the days of adversarial DMing and IMO really isn't the best way to create an adventure that players enjoy.

Wednesday, 29th March, 2017


Monday, 20th February, 2017

  • 06:28 PM - LordEntrails mentioned Ralif Redhammer in post Name My Axe
    I like Ralif Redhammer 's suggestions. But you can also go with any name. The name does not have to be related to what it does. It could be named after a hero or king who wielded it. It could be sentient and have it's own name. Talos, Graken, Fury, Greybeard, White Blade, Dumarion, Stonewall...

Wednesday, 15th February, 2017

  • 03:23 AM - Chris633 mentioned Ralif Redhammer in post Help me build Urban Fantasy NYC
    ...e day. I also just like the idea of the Queen being a professor at NYU. I like the idea of half-demons running Hell's Kitchen. They would also run many of the vices in the city. I like the idea of NYC sitting on a nexus of magical ley lines and thus drawing creatures of magic to the city. Not all humans can be in the dark. Some know what is going on. I feel like the mayor has to know and I am going to have a secret unit of Secret Service agents who also work to keep knowledge of the supernatural hidden (think Warehouse 13). I love the concept of Sorcerer Corporations down on Wall Street. Magic could soooo easily be used for personal gain and profit. I feel like I can also use fey to fill in lots of random and weird things in the city. Central Park! The possibilities are endless here. Thanks @NMBlockhead for the ideas there. MichaelSomething - That book looks awesome! Even if I don't use it for this, I LOVE detailed city books like that. It is now on my must buy list. Ralif Redhammer - St. Mark's and CBGB's! Brilliant. What is Mother? That's one I'm not familiar with. I'll blame it on being from NY.. lol..

Thursday, 5th January, 2017

  • 09:39 PM - Grogg of the North mentioned Ralif Redhammer in post Have you ever played a pacifist character?
    Igwilly, I think that the murder hobo term comes from the fact that some players are more focused on the mechanics and combat than anything else. Their PCs go from dungeon to dungeon killing and looting only to do it again and again. The kind of PCs that have more GP value in their clothing than the entire kingdom's treasury but don't have two coppers to rub together to afford a night at the sleaziest inn in town. The kind of PCs that cannot even remember the name of the king that sent them off on their quest in the first place and think Monty Haul is their best friend. Ralif Redhammer I proposed a healer that suffered from hemophobia as a character. It was shot down pretty quick.

Sunday, 4th December, 2016

  • 01:46 AM - pemerton mentioned Ralif Redhammer in post Control is the Root of All Gaming Issues?
    ...e, rather than a game-related one. Sometimes there are players who want to play the game, but they have social issues which manifest in the game. I think RPGing probably attracts more than the human statistical norm for this sort of person. Eg they have a tendency to attack or trick other PCs. This is the same person who, in a wargame, always breaks alliances even if it hurts his/her own position. I don't think there is any game-related solution to this either. Then we get to issues that arise from how the game is run - stuff that tends to get described as viking hat GMing, railroading, player entitlement, etc. I think a lot of this stuff results from a combination of (i) a lack of clarity as to what the players are meant to be contributing to the game, relative to what the GM is contributing, and (ii) poor rules, or inadequate procedures/techniques more generally (not all of these are spelled out expressly as rules). I think that this last category is the sort of stuff that Ralif Redhammer is describing as about "control". Communication is one way of solving these issues: different people want different things from RPGing (both in general, and in any particualr campaign/session/moment). I happen to like The Forge's way of describing these differences, but no doubt there are other ways of thinking about the same basic point. As well as communication, though - ie getting clear on who is hoping for what - there is then actually the need to reach agreement (and I don't think there is any distinct magic for RPGing in this respect, any more than working out which film to go to or where to meet up for lunch). And once agreement has been reached, there is then the need to actually give effect to it. This can require both GMs and players learning how to do stuff. At this stage of things, there's no substitute for practice.

Saturday, 12th December, 2015

  • 03:58 AM - DMMike mentioned Ralif Redhammer in post MMOTRPG - Can it be done better?
    kalil: any MMO with a recharging healing power has healing surges. The reference, though, was to D&D 4e's attempt at taking MMORPGs to the tabletop. And I'm saying: great idea! MMORPGs have a lot of appeal. Now, I have yet to see the RP side of any MMORPG, but I hope that's just because I'm a n00b to the games. Ralif Redhammer: VRPGs can go a long way toward assisting imagination. What I want to know is: can we take some of the benefits of being Internet-linked with other players, and bring that to our tabletops? Here's another example: Post your PCs' equipment lists online. So when the thief in your party goes to filch something, or breaks into someone's house, the GM has not only the equipment list of things to choose from, but the character who will be out for revenge as well. Just imagine the excitement (for lack of a better term) when one of your PCs discovers one of his valuable items missing! And there's a "real," "live" PC out there who is trying to get away with it. If nothing else, it's a good system for creating a recurring rivalry.

Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned Ralif Redhammer in post Warlord Name Poll
    ...@JeffB ; @Jester Canuck ; @jgsugden ; @jodyjohnson; @Joe Liker ; @JohnLynch ; @Johnny3D3D ; @KarinsDad ; @kerbarian ; @kerleth ; @Kinak; @KingsRule77 ; @Kirfalas ; @Kobold Stew ; @koga305 ; @Lanefan ; @Lanliss ; @Leatherhead; @Libramarian ; @Li Shenron ; @LuisCarlos17f ; @lowkey13 ; @Manbearcat ; @MarkB; @MechaPilot ; @Mecheon ; @mellored ; @Mephista ; @Mercule ; @MG.0 ; @MichaelSomething; @Miladoon ; @Minigiant ; @Mishihari Lord ; @Mistwell ; @MoogleEmpMog ; @Mon @MonkeezOnFire ; @MoonSong(Kaiilurker) ; @MostlyDm ; @Mouseferatu ; @MoutonRustique; @Nemesis Destiny ; @neobolts ; @Neonchameleon ; @Nifft ; @nightspaladin ; @nomotog; @n00bdragon ; @Obryn ; @Ohillion ; @oknazevad ; @Olgar Shiverstone ; @Orlax ; @Otterscrubber ; @Pandamonium87 ; @Paraxis ; @PaulO. ; @Pauln6 ; @Pauper ; @payn; @pemerton ; @peterka99 ;@ Pickles III ; @Pickles JG ; @pkt77242 ; @pming ; @pogre; @PopeYodaI ; @Prickly ; @procproc ; @Psikerlord ; @Psikerlord# ; @(Psi)SeveredHead; @Quickleaf ; @Raith5 ; @raleel ; @Ralif Redhammer ; @Raloc ; @Ranes ; @RangerWickett; @Ratskinner ; @redrick ; @Rejuvenator ; @Remathilis ; @Ristamar ; @RolenArcher; @Roland55 ; @RPG_Tweaker ; @Rune ; @Rygar ; @Sacrosanct ; @Saelorn ; @Saeviomagy; @sailor-Moon ; @SailorNash ; @Saplatt ; @Satyrn ; @Shades of Eternity ; @shadowmane; @sheadunne ; @Shasarak ; @shidaku ; @shintashi ; @Shiroiken ; @SigmaOne ; @sleypy; @sleypy01 ; @SpiderMonkey ; @Staccat0 ; @Staffan ; @steeldragons ; @steenan @STeveC ; @strider13x ; @Strider1973 ; @Sword of Spirit ; @Talmek ; @TerraDave; @TheCosmicKid ; @The_Gneech ; @TheHobgoblin ; @The Human Target ; @the Jester; @The Mirrorball Man ; @The Myopic Sniper ; @ThirdWizard ; @Tia Nadiezja ; @Tinker-TDC; @Tonguez ; @Tony Vargas ; @Tormyr ; @TrippyHippy ; @tsadkiel ; @tuxgeo ; @twigglythe Gnome ; @TwoSix ; @Uchawi ; @Ulorian ; @UnadvisedGoose445 ; @UngeheuerLich; @Us ; @Valmarius ; @Warbringer ; @was ; @wedgeski ; @Wednesday Boy ; @Wik ; @WillDoyle ; @Winterthorn ; @Wuzzard ; @Xeviat ; @Yaarel ; @Yunru ; @Zalab...

Friday, 23rd October, 2015


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Wednesday, 16th January, 2019


Wednesday, 9th January, 2019


Tuesday, 8th January, 2019

  • 01:50 AM - Parmandur quoted Ralif Redhammer in post (Yet another) D&D Movie Speculation thread.
    For a while, there was talk of doing a reboot of G.I. Joe, a MASK movie, and a D&D movie, then adding the Transformers and releasing a Hasbro crossover film featuring all of them to create a “Hasbro Cinematic Universe.” Not sure if they’ve cooled on that idea or not, but the projected timeline was years out. The Hasbro Cinematic Universe is still happening, though that is a different thing from the D&D stuff, focused on "contemporary" stuff. Room and M.A.S.K.S. seem to be not happening right now, but G. I. Joe is still happening alongside plans to mix it with Transformers.
  • 01:32 AM - robus quoted Ralif Redhammer in post (Yet another) D&D Movie Speculation thread.
    For a while, there was talk of doing a reboot of G.I. Joe, a MASK movie, and a D&D movie, then adding the Transformers and releasing a Hasbro crossover film featuring all of them to create a “Hasbro Cinematic Universe.” Not sure if they’ve cooled on that idea or not, but the projected timeline was years out. Talk about crossing the streams! Gods have mercy!

Friday, 4th January, 2019

  • 08:51 PM - gamerprinter quoted Ralif Redhammer in post Starfinder compared to 5e
    Starfinder is less complicated than Pathfinder, but definitely more than D&D5e. While it moved in the direction of simplification, I know I certainly would've preferred it go farther than it did. That being said, it's got a heck of a cool setting. For me, I think that's the real appeal. Wizards, androids, pulse rifles, undead space pirates all together make for some pretty awesome adventures. Not me, I don't want nor need a simpler game.

Thursday, 3rd January, 2019


Wednesday, 2nd January, 2019

  • 10:08 PM - doctorbadwolf quoted Ralif Redhammer in post Matt Colville, and Most Tolkien Critics, Are Wrong
    Tolkien is one of those authors who is known for scenery porn. His scenery descriptions were sufficiently detailed that geographer Karen Wynn Fonstad was able to reconstruct a thematic atlas of Middle-Earth including geology, climate, and vegetation. yes, and it's great and worthy of emulation, not mockery. Not to divert the thread, but I recently heard someone read aloud the opening paragraph and man, does it paint a picture! "It is the color of a bleached skull, his flesh; and the long hair which flows below his shoulders is milk-white. From the tapering, beautiful head stare two slanting eyes, crimson and moody, and from the loose sleeves of his yellow gown emerge two slender hands, also the color of bone, resting on each arm of a seat which has been carved from a single, massive ruby.” To get back on-track, that paragraph is far more evocative than, say, "Elric's skin and hair were white, his eyes red, his gown yellow, and the throne he sat upon, red." Words matter and are what bring stor...
  • 09:35 PM - Umbran quoted Ralif Redhammer in post Matt Colville, and Most Tolkien Critics, Are Wrong
    Even Michael Moorcock (whom I certainly dig, but think some of his criticisms are the pot calling the kettle black), famously has done so. Note that Moorcock has outright parodied his own writing style. Find a copy of his short story, "The Stone Thing - A Tale of Strange Parts" (first seen in "Elric at the End of Time" I believe, but reprinted elsewhere) and you'll have a good laugh.
  • 09:19 PM - doctorbadwolf quoted Ralif Redhammer in post Matt Colville, and Most Tolkien Critics, Are Wrong
    Other than painting a picture, Tolkien’s emphasis on pastoral, bucolic scenes build the stakes – the beauty of the world is the very thing being fought for. As for the economy of words, I hardly see Tolkien as being terribly florid. But then again, I loathe Hemmingway. I think there are certain people that love taking pot-shots at Tolkien. Even Michael Moorcock (whom I certainly dig, but think some of his criticisms are the pot calling the kettle black), famously has done so. Tolkien’s more or less the Status Quo, the Establishment, the Grandfather of Fantasy. That makes him a target. And yes, there are things he can and should be dinged on. But language, in my opinion, is not one of them. Well said, and I agree on all points. Except Hemmingway, who I think is very overrated, but I have no especial dislike of. I do think that Hemmingway is partly to blame for the phenomenon of people rejecting linguistically advanced prose, however, and for that I have some trouble forgiving him. I do...

Friday, 21st December, 2018

  • 08:08 PM - Nebulous quoted Ralif Redhammer in post (Yet another) D&D Movie Speculation thread.
    I feel like we're all missing the mark. Maybe the time is right to film James Goldman's D&D script. Heck it had the Gary Gygax seal of approval. And years later, perhaps the world is ready for the adventures of Tom Boyman and Drobni in the fight of the Onelord against the Nightking! ;) Somehow I have never, ever heard of this... https://www.escapistmagazine.com/articles/view/tabletop/features/14604-Inside-Lost-1980s-Dungeons-Dragons-Movie-Gary-Gygax-Loved

Thursday, 20th December, 2018

  • 04:46 PM - delericho quoted Ralif Redhammer in post (Yet another) D&D Movie Speculation thread.
    Tyranny of Dragons, while more than a little railroad-y, wouldn’t be a bad choice indeed. I'm not sure 'railroad-y' is a problem for a movie. :) But I think when the movie happens, it’ll be the other way around. We’ll see a module and an Adventurers League season that ties into the movie. Agreed. Heck, they kind-of did that with the third D&D movie, releasing the 4e Book of Vile Darkness. I imagine it would’ve helped if more than 100 people saw the film. Or if it wasn't terrible. That third film made the first one look like a classic.
  • 04:04 PM - DM Dave1 quoted Ralif Redhammer in post DMs! Have you ever had a “boss encounter” turn into a cakewalk? What happened?
    My secret is that I’m always rooting for the PCs. Sometimes, bad luck for me and good luck for them happens. Sometimes, they come up with a really clever plan or solution that takes me completely off-guard. I honestly love it when my players out-think and surprise me. Buuuuut…the next boss fight will be that much harder. Especially if they try to just re-use the same exact trick as last time. So much this. I sometimes even play it up like I'm sad when my baddies are getting pummeled, which makes the players enjoy the ass-kicking they are doling out even more. Then I make sure I ratchet it up next time around to keep them on their toes and feeling challenged.

Wednesday, 19th December, 2018

  • 06:04 PM - jayoungr quoted Ralif Redhammer in post Why 5E may be the last edition of D&D
    This is pretty much the barrier to any use of Drizz't in a movie. Like, you can go around in circles, and pretty much every result ends up being problematic. Cast the drow as POC, and you have the dark-skinned elves as the evil ones. Go with make-up and you end up with blackface. Sure, drow depictions tend towards the grey/purple coloration these days, but not always. Animation, maybe? At least that would avoid the problem with makeup. Having some dark-skinned heroes other than Drizzt would help as well.
  • 05:58 PM - Aebir-Toril quoted Ralif Redhammer in post Why 5E may be the last edition of D&D
    This is pretty much the barrier to any use of Drizz't in a movie. Like, you can go around in circles, and pretty much every result ends up being problematic. Cast the drow as POC, and you have the dark-skinned elves as the evil ones. Go with make-up and you end up with blackface. Sure, drow depictions tend towards the grey/purple coloration these days, but not always. And if filmmakers were able to thread the needle, then all this stuff is still out there, a Google search away. I'm sure it wouldn't be a problem! Everyone knows that every single person who views the film knows about the Svartálfar and Dökkálfar Drow origins. :erm:
  • 04:21 AM - Dannyalcatraz quoted Ralif Redhammer in post What would a slaad say?
    I'd play up the implantation thing with its dialogue. To me, it's the thing that's most terrifying about the Slaad and what really separates them from demons. Revisiting this idea: https://www.youtube.com/watch?v=iFJLbMVgS-E

Tuesday, 18th December, 2018

  • 10:39 PM - Dannyalcatraz quoted Ralif Redhammer in post What would a slaad say?
    I'd play up the implantation thing with its dialogue. To me, it's the thing that's most terrifying about the Slaad and what really separates them from demons. “You can see my body and you know I'm Slaadi I don’t care you tell me no (tell me no) I’m going to implant you, Slaadi tadpoles chew through Your whole body, they will go” 103757
  • 10:23 PM - Henry quoted Ralif Redhammer in post What would a slaad say?
    Came here for this and was not disappointed. I'd play up the implantation thing with its dialogue. To me, it's the thing that's most terrifying about the Slaad and what really separates them from demons. This made me think of the last three panels of: http://www.giantitp.com/comics/oots1147.html

Monday, 17th December, 2018

  • 06:42 PM - doctorbadwolf quoted Ralif Redhammer in post Why 5E may be the last edition of D&D
    Actually if 5e is the last edition it will be because the leeches at Mattel do not care about the community and will transition, as they already are, to an aggressively litigious "business model" You mean Hasbro, but also what? Hasbro let them put the new edition into OGL form. They're aggressively litigious because they won't let MPMB post their entire published works in a character builder for free without even paying them anything, or is there something else you're referring to? In the hands of a better director, it could’ve gone much farther. Courtney Solomon had no real directing credits prior to it (the writers were similarly inexperienced), and if I recall correctly, only had the rights because he had come to TSR when they were on the ropes in the 90s. It also came out a full year before Fellowship of the Ring. Had it been made after that, who knows what it could’ve been like? I mean, on paper, if I were to say that there’s a fantasy movie coming out with the award-laden Jeremy Irons, Richar...

Friday, 14th December, 2018

  • 08:20 PM - Parmandur quoted Ralif Redhammer in post Why 5E may be the last edition of D&D
    "Dragons love tacos. They love chicken tacos, beef tacos, great big tacos, and teeny tiny tacos. So if you want to lure a bunch of dragons to your party, you should definitely serve tacos. Buckets and buckets of tacos. Unfortunately, where there are tacos, there is also salsa. And if a dragon accidentally eats spicy salsa...oh, boy. You're in red-hot trouble. The award-winning team behind Those Darn Squirrels! has created an unforgettable, laugh-until-salsa-comes-out-of-your-nose tale of new friends and the perfect snack." But, to the topic at hand, I think 5e will show longevity beyond 3e, 3.5e, and 4e. I would like to think that the next edition will just be a refinement rather than an overhaul. But for better or worse, editions are built into the long-term RPG model. Heck, even Warhammer Fantasy RPG, which originally touted that it would only ever have or need one edition, is going into #4. That being said, I don’t think we’ll see 6e until the excitement for 5e fades. Which, so far, it shows ...


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