View Profile: Ralif Redhammer - D&D, Pathfinder, and RPGs at Morrus' Unofficial Tabletop RPG News
  • Blue's Avatar
    Yesterday, 08:30 PM
    That's pretty cool. Reminds me a bit of Champion / Hero System where they had language similarities. If I recall languages were out of 5 points of complexity, but knowing similar languages helped. For instance if you had German/4, you automatically had Yiddish/2, you could make a roll to understand Dutch, Afrikaans and English and if you bought any of those you got 1 extra point for free. ...
    14 replies | 373 view(s)
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  • Blue's Avatar
    Yesterday, 04:58 PM
    As a side note, I think this was the exact definition of "Common" back in Basic D&D or AD&D - it was a pigeon trade-tongue that could be used to communicate across the real languages.
    14 replies | 373 view(s)
    1 XP
  • Blue's Avatar
    Saturday, 19th May, 2018, 01:14 AM
    One huge difference is that dual wielding can be finesse weapons. DEX is the all-star ability score, while STR is the red-headed step-child. But really, who bothers to spend the feat on Dual Wielding? If you want to do it, such as a rogue who wants more chances to land a hit to deliver SA more reliably, you can do it without a feat. All the feat does is take away the "light" requirements,...
    50 replies | 1462 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 18th May, 2018, 08:46 PM
    "That still only counts as one!"
    14 replies | 385 view(s)
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  • Blue's Avatar
    Friday, 18th May, 2018, 08:16 PM
    What's the use of knowledge (arcana)? It can't even stabilize the dying so it must be even less useful that Medicine. Oh wait, for skill roles. For you know, using the skill. As a skill. As opposed to an extension of combat. You know, non-combat rolls? The other pillars of the game? "I investigate the body to figure out cause of death." "I show the guard that the wound was made by a...
    55 replies | 9498 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 18th May, 2018, 06:33 PM
    My FLGS confirmed this. Apparently, they were shipped in boxes that were not full, with only inflatable padding to make up the difference, thus allowing them to shift more than usual and abrade each otherís covers. The copies on the bottom also had wear from the cardboard corrugation.
    25 replies | 2493 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 18th May, 2018, 06:29 PM
    That's a really elegant and simple solution! I have to say, when a PC bought a war elephant in an older campaign, it got tempting to just off the thing and be done with it. But, I did not.
    14 replies | 385 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 18th May, 2018, 04:16 PM
    The red dragon I was thinking of came from the very same egg in Out of the Abyss. There was a whole lot of stuff in-between, but towards the end, the dragon ended up being slain and corrupted by Juiblex. They then had to fight the homebrewed ooze-dragon.
    14 replies | 385 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 18th May, 2018, 04:12 PM
    Thatís a bummer. But yeah, it looks like Wizards is making good on this. Iíll be stopping by my FLGS in a little bit and Iíll be curious to see what their stock looks like. Although, to be honest, I think I like the regular cover more. Iíve really enjoyed the stylized covers of the FLGS-versions of the past few books, whereas this looks like just alternate cover art
    25 replies | 2493 view(s)
    1 XP
  • Blue's Avatar
    Friday, 18th May, 2018, 01:36 AM
    Look at the setting of Ptolus, all set in a gigantic city, ages old, with a cloud-tall spire. Factions, mysteries, urban skills, civilization, social challenges, dungeon crawl but near civilization, ancient machines, metropolitan, politics, guilds, powerful players and organizations. Think about the 4e Points of Light - frontier, wilderness exploration, far flung dungeons, lots of...
    12 replies | 363 view(s)
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  • Blue's Avatar
    Thursday, 17th May, 2018, 10:02 PM
    Been loving the game. nVidia put out a driver update last month that caused a bunch of crashes, but the new driver from this month (plus the patches up to 1.0.3 for memory leaks) fixed those. Had my kickstarter for Pillars of Eternity II go live, and even though I loved the first I've only played a few hours of it because I've been focusing on BattleTech.
    15 replies | 392 view(s)
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  • Blue's Avatar
    Thursday, 17th May, 2018, 09:48 PM
    Been a slow reading month. Just finished Quillifer by Walter Jon Williams and it was ... decent. Which is a really low bar from what I expect from current WJW. It meandered - things were always happening but it was more like following the craziness of the eponymous character's life then a plot. Perhaps he was going for more of a romp and comedy-of-errors like the Maijstral books, but it...
    13 replies | 254 view(s)
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  • Ralif Redhammer's Avatar
    Thursday, 17th May, 2018, 09:35 PM
    It's good. I'd say The Forgotten Beasts of Eld is better, but that book was darn near perfect, so it's little slight to Riddle-Master.
    13 replies | 254 view(s)
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  • Blue's Avatar
    Thursday, 17th May, 2018, 08:58 PM
    Riddlemaster of Hed is sitting on my nightstand to be read. Picked it up used on a recommendation and just haven't gotten around to it. I see that you liked it, I'll bump it up my list.
    13 replies | 254 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Thursday, 17th May, 2018, 07:00 PM
    Sometimes I do allow them to become temporary allies, but pets and companions, never. I find it just makes balancing encounters tougher. And if the PCs are supposed to be the stars of the campaign, having a powerful monster with them will likely eclipse them. At that point, heck, I should be awarding all the XP to the monster, not them. Also, 90% of the time, it's never something reasonable,...
    14 replies | 385 view(s)
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  • Ralif Redhammer's Avatar
    Thursday, 17th May, 2018, 04:14 PM
    Finished The Riddle-Master of Hed. It was a book of lyrical, mythic beauty. Now Iím reading Adam Parfreyís and Cletus Nelsonís Citizen Keane: The Big Lies Behind the Big Eyes, about Margaret and Walter Keane. With Adam Parfreyís death last week, it seemed appropriate to finally do so.
    13 replies | 254 view(s)
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  • Ralif Redhammer's Avatar
    Wednesday, 16th May, 2018, 08:58 PM
    Youíre welcome! My copy of Voloís Guide to Waterdeep is particularly well-used. So many adventure hooks and little details that bring the city to life.
    10 replies | 385 view(s)
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  • Ralif Redhammer's Avatar
    Wednesday, 16th May, 2018, 06:44 PM
    Vornheim, for Lamentations of the Flame Princess, comes immediately to mind. Itís a unique city to begin with, and the way itís presented, as more of a toolkit, makes it all the more so. Hollowfaust, the City of Necromancers is another favorite of mine. Itís for 3e, set in the Scarred Lands, but Iíve found it to be pretty portable, and cool enough that any extra effort is worth it. For the...
    10 replies | 385 view(s)
    2 XP
  • Ralif Redhammer's Avatar
    Wednesday, 16th May, 2018, 03:45 PM
    Treasure Island is a fun, fast read. Though, my favorite of his works remains the Strange Case of Dr. Jekyll and Mr. Hyde.
    13 replies | 254 view(s)
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  • Blue's Avatar
    Wednesday, 16th May, 2018, 02:37 PM
    Reminds me a bit of my current campaign, where one of the players asked frequently if any particular race was considered "near-men" - in other word killing them was murder in the eyes of the law. So that became a thing in my world.
    42 replies | 1435 view(s)
    2 XP
  • Blue's Avatar
    Wednesday, 16th May, 2018, 12:44 PM
    I'm going to answer for a previous set of campaigns I ran in the same setting which lasts 12 years between them. It was also in D&D 3.0 - 3.5. Elves actually were immortal, in that they would not die of age. They were a +1 ECL race with other adjutments, and not native to the "prime material". Over the course of their life they would look younger and older as their mental picture of...
    42 replies | 1435 view(s)
    1 XP
  • Blue's Avatar
    Wednesday, 16th May, 2018, 11:38 AM
    Responding for a front-line paladin who might have Shield of Faith up, but much less then every battle per day. On the other hand - front-liner. The sorcerer would be zero, but most of the time it's twinned Greater Invis which makes them hard to damage in the first place. Though there's a very memorable time when he lost the twinned haste and two people in the middle of combat suddenly were...
    21 replies | 820 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 15th May, 2018, 04:28 PM
    My personal preference for cursed items is to have them have a mix of good and bad. Like the classic Backbiter Spear, which functions as a regular magic spear most of the time, but hits the wielder on a nat 1. Iíd much rather tempt PCs to use the cursed item and risk the consequences, then have it be something they are stuck with as punishment or gotcha.
    11 replies | 292 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Monday, 14th May, 2018, 07:09 PM
    As far as I'm aware, the two are unconnected. That being said, I haven't read The Dark Tower series, so what I'm aware of and not aware of may not count for much.
    13 replies | 254 view(s)
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  • Ralif Redhammer's Avatar
    Monday, 14th May, 2018, 04:24 PM
    Thatís a good way to deal with it. I think those sorts of players tend to thrive even on negative attention from the DM and group. The last person that pulled this nonsense at my table got kicked out of the group. It wasnít just because of that, but that sort of behavior didnít help his case.
    39 replies | 1204 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Monday, 14th May, 2018, 04:16 PM
    Neat! Though, Iím a little disappointed thereís not a different gem in the corner of each cover.
    14 replies | 630 view(s)
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  • Ralif Redhammer's Avatar
    Monday, 14th May, 2018, 04:06 PM
    Itís May now, and Iíve just finished Winterís Heart, the latest in my Wheel of Time read. This one was good, with stuff happening throughout the books. A bunch of the stuff that had been in the works for the last two books came do, and kept the pace hopping. Though, Iím starting to wonder just when the last time I saw a Trolloc in the pages was. For such an early threat, theyíve been absent...
    13 replies | 254 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 13th May, 2018, 08:19 PM
    I want to start with a +3 modifier, and I want to have +5 modifier by 12th. How fast I want to go up in-between depends on the class / character build, and the table. Table: A +1 modifier for an ability score is really only meaningful when you're making a lot of roles against it, which means that ability scores are most important for combat and least important for just about everything...
    59 replies | 1757 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 11th May, 2018, 08:58 PM
    Itís generally pretty important to me. Iíve yet to go with a single feat, other than the variant human freebie. I just find that the cascade effect of the ASI goes much farther than the feat. That being said, I donít feel all that compelled to have the absolutely maximum possible in my primary stat at 1st level. Iíd much rather play a character that I find interesting than necessarily pick a...
    59 replies | 1757 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 11th May, 2018, 03:13 PM
    I donít know how great it is, but I recall there being a Games Workshop store in Paris.
    3 replies | 196 view(s)
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  • Blue's Avatar
    Friday, 11th May, 2018, 04:23 AM
    Ah, I see this as an feature of Advantage - it changes the distribution but doesn't change the top or bottom. It's a temporary situational boost, making you more likely to succeed on something you can, not making you able to do things you couldn't do before. You can't lift a boulder heavier than you can lift because you're inspired to do so, but one which would give you trouble you are more...
    37 replies | 1141 view(s)
    2 XP
  • Blue's Avatar
    Friday, 11th May, 2018, 04:16 AM
    Long combat turns are one of the things I like least about combat-focused game systems. If +/-N is the absolute right number but it takes me 20 second each action to determine that, and +/-4 is the "immediate approximation" which could be off by 50% but only takes me 5 seconds, well ... 15 seconds longer, times four other PCs and five monsters, that's 2.25 minutes added between every action...
    37 replies | 1141 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Thursday, 10th May, 2018, 08:51 PM
    I vastly prefer the simpler Advantage/Disadvantage mechanic. Just one or two situational modifiers isnít so bad, but when they start stacking up, it can really slow a game down. Not to mention when you only realize after the fact that with that +2 you forgot about, you totally wouldíve succeeded/hit with that roll after all. Then you either have to backtrack the whole game or just catch it next...
    37 replies | 1141 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Thursday, 10th May, 2018, 06:33 PM
    Hahahah, ďDirk Snozbim!Ē I do love those illustrations. Nothing epic, no giant threat, just windows into peaceful life.
    19 replies | 956 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Thursday, 10th May, 2018, 03:51 PM
    As a DM, I feel like clever plans and tactics should be rewarded, otherwise the PCs will stop trying to use them, and then the game gets much less exciting. That being said, sometimes you do also have to throw a monkeywrench at them, to keep them on their toes. It can be hard to know when is the right time to do so. I find myself falling back on Robin Lawsí ideas on up- and down-beats in...
    33 replies | 1068 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Thursday, 10th May, 2018, 03:24 PM
    Hahahahah, I love that. These days, my solution to this sort of thing is that no PC can do something to another PC without their permission. A simple question of ďdo you let them do that?Ē gives PCs the ability to opt in or out of the shenanigans. Some players go for that sort of thing, and some do not.
    39 replies | 1204 view(s)
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  • Ralif Redhammer's Avatar
    Thursday, 10th May, 2018, 03:18 PM
    The players Iím thinking of had all sorts of other disruptive behavior, but at the root of it, I think, was the desire to control the game. Because then it becomes entirely about them and their character. They get to be the ďstarĒ and no one else, while they either faff off on whatever they want to do, or grind the game to a halt while everyone else has to convince them to Do The Thing. I...
    39 replies | 1204 view(s)
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  • Ralif Redhammer's Avatar
    Wednesday, 9th May, 2018, 09:11 PM
    I suppose I should instead say ďgroup goalsĒ rather than ďDMís plotlines.Ē I can improvise and adapt, but when a player just says ďno, I donít want to do the thingĒ after the entire group said ďyeah, letís do the thing!Ē that makes my job a whole lot more difficult. As far PC conflict, Iím fine with that. Itís when itís just messing with another character, like saying ďOh, a mysterious pool...
    39 replies | 1204 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Wednesday, 9th May, 2018, 08:01 PM
    I think that a player absolutely has a responsibility to the DM (and to other players) when it comes to fun. A DM has to juggle a whole lot of chainsaws and torches, and anything that makes that easier is appreciated. As far as those responsibilities, by my book: -Donít smell -Donít cheat (whether by dice or rules "mistakes") -Show up on time -Be ready on your turn -Engage with the DMís...
    39 replies | 1204 view(s)
    3 XP
  • Ralif Redhammer's Avatar
    Wednesday, 9th May, 2018, 04:38 PM
    If true, certain types of players will inevitably just refer to it as ďManny.Ē Which will make me grind my teeth like little else. Players neglecting to use the names of things and just making up something dumb drives me up a wall. One of the things thatís really impressed me about 5e is just how far back some of the lore and callbacks go, how in-depth and obscure they can get. Iím continually...
    18 replies | 1415 view(s)
    3 XP
  • Ralif Redhammer's Avatar
    Wednesday, 9th May, 2018, 04:23 PM
    But how will your players ever know the joys of being thrown in the dungeon by a king for sass-mouthing an NPC, or of finding the perfect magic item that turns out to be horribly cursed, or of making their third character in as many sessions? Joking aside, I think part of a DMís job is to give PCs opportunities to be awesome. For my campaigns, I would change the wording to ďmy players get to...
    33 replies | 1068 view(s)
    2 XP
  • Blue's Avatar
    Tuesday, 8th May, 2018, 11:28 PM
    Blue replied to Paladin Smites
    If you tell the DM the damage as "14 slashing, 12 radiant", they should all handle it in a consistent manner. That's unambiguous.
    6 replies | 357 view(s)
    6 XP
  • Ralif Redhammer's Avatar
    Tuesday, 8th May, 2018, 04:35 PM
    I think I spent most of high school accused of being a Satanist. First for playing D&D, then for being a Goth.
    9 replies | 300 view(s)
    0 XP
  • Blue's Avatar
    Tuesday, 8th May, 2018, 03:11 PM
    Hey jonesy, this new one is turn-based and close to the tabletop conceptionally. It's great fun. If you're also looking for a real-time driving-my-mech experience, MechWarrior Online is free-to-play with both skirmishes and objective-based battles, usually 3 lances per side, each with a human piloting a single mech video-game style. (So 12 vs. 12 people.) Actually, the new HBS Battletech...
    15 replies | 392 view(s)
    1 XP
  • Blue's Avatar
    Tuesday, 8th May, 2018, 02:52 PM
    I'm only part way through the campaign, still working on getting heavier mechs so my roster is about 2 heavies, 10 mediums and some lights in storage. My "usual lance" that goes down are my heaviest mediums, 50-55 ton range, and I've got a few replacements so I'm not delayed in doing more missions if they are down for repairs - the monthly financials are always ticking closer. Unlike mechs, I...
    15 replies | 392 view(s)
    0 XP
  • Blue's Avatar
    Tuesday, 8th May, 2018, 12:50 PM
    I kickstarted it, had to listen to my friends who went to the Beta Playtest backer level talk abut how much fun it is, and since it was just released it's been my game of choice. It does have some rough edges - load screens take too long, and before the 1.0.02 patch I had a few crashes. But the play is sweet.
    15 replies | 392 view(s)
    0 XP
  • Blue's Avatar
    Tuesday, 8th May, 2018, 02:37 AM
    Great summary Mustrum_Ridcully. Building off your excellent foundation, a few more things: Mechs have a stability rating, and some weapons do stability damage, with melee attacks doing the most. You have five bars to fill up before you fall, and an extra protection that you can't fall from an attack unless you were Unsteady before it. Unsteady is some number of those bars filled (depending...
    15 replies | 392 view(s)
    5 XP
  • Ralif Redhammer's Avatar
    Monday, 7th May, 2018, 04:54 PM
    Seconded. Inspiration is my go-to reward. I do reward various stunts in combat (like, say trying to shove an opponent into a bookshelf, so that it topples over and pins them), but beyond that, the effect is its own reward. I shy away from XP awards for role-playing, though I will add some to the group total for it. I find individual awards, especially for role-playing, can make some players...
    27 replies | 904 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Monday, 7th May, 2018, 04:39 PM
    ďOils,Ē because that lavender essential oil is totally a gateway to ritualistic criminal behavior. I have a copy of Pat Pullingís The Devilís Web, also from about that same time. Itís an interesting and scary read, from a different time.
    9 replies | 300 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Monday, 7th May, 2018, 04:29 PM
    Not all of it is super-spooky, but the Flolkien FB page has some great imagery.
    11 replies | 385 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 6th May, 2018, 01:57 PM
    I understand the gamist reasons why it exists, but can someone give me a good in-game narrative why wearing "supple and thin materials" (from the PHB description of light armor) will give me disadvantage on all ability checks and all those other penalties? "I'm sorry, your ability to know about nature has been greatly reduced because you are wearing winter clothing or a leather jacket and...
    4 replies | 263 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 6th May, 2018, 01:48 PM
    I remember making a zen archer using the monk class - and it worked. I forget what the rules differences were, but that got locked down in one of the later playtest packets.
    43 replies | 2748 view(s)
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  • Blue's Avatar
    Saturday, 5th May, 2018, 03:37 AM
    If you have have two short rest you can use Second Wind up to three times that day. At d10+level each time, that totals 3d10 + 3*level as your possible for an average day (assuming the DMG recommended two short rests). I convert everything into daily so that I have an apples-to-apples way to compare a 1/short rest feature and a 4/long rest that lasts for an entire combat feature. Make...
    37 replies | 5340 view(s)
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  • Blue's Avatar
    Friday, 4th May, 2018, 09:05 PM
    The defining mechanical feature of the battlerager subclass to me is that you get temp HPs that are refreshed every round. If you don't get hit, you effectively aren't using that feature that round. Switching more defensive has not only the opportunity cost of less damage, but also that you might not get to use your ability, especially since you don't grant advantage often. I wouldn't...
    24 replies | 7945 view(s)
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  • Ralif Redhammer's Avatar
    Thursday, 3rd May, 2018, 09:55 PM
    When I run, missing characters just arenít there, or are sick and unable to go adventuring. When the players return, pop, the character is back/recovered from their stomach flu. On the converse, my brother sometimes comes up with an in-game reason why they werenít there, and has a section of the next adventure spent explaining where they were. From a narrative stand-point, I get why he does...
    25 replies | 811 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Thursday, 3rd May, 2018, 07:29 PM
    As a DM, I generally tell people what a potion does if itís in a treasure pile. Mysterious pools, well, those you just need to find out the hard way. You don't mess with some classic tropes. That being said, Iíve totally had dishonest NPCs lie about what a potion does. When the group was mostly playing a bunch of scoundrel murderhobos, they got scammed with a ďpotion of flyingĒ that they...
    21 replies | 505 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Thursday, 3rd May, 2018, 04:21 PM
    I absolutely adore Castles & Crusades, but with 5e, I feel like some of the factors that made it such a breath of fresh air when it came out are no longer present.
    37 replies | 2254 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 3rd May, 2018, 01:36 AM
    What level do you actually expect the campaign to last to? First, this will allow you to focus on your build, not some theoretical 20 level build. Second you can look at things like Resilient (Wis) and say "I'm barely getting any use from this - I should either take it sooner or not take it.) I see you rolled, because those 1st level ability scores aren't possible with point buy (or...
    5 replies | 622 view(s)
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  • Ralif Redhammer's Avatar
    Wednesday, 2nd May, 2018, 08:48 PM
    Nice! Thanks for the heads-up.
    4 replies | 352 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Wednesday, 2nd May, 2018, 08:41 PM
    I might feel differently about it, were my experiences with people playing psionic classes different. For my part, Iím fine with the name (psionics). When I was younger, I didnít really like sci-fi and fantasy mixing, but Iíve gotten more amicable about it as Iíve gotten older.
    88 replies | 2867 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Wednesday, 2nd May, 2018, 07:38 PM
    While there are folks that do legitimately like the feel of psychic powers, in my experience the hardcore psionics fans I've met are more into the broken and easily-abused rules that have traditionally come with it in D&D. Despite that, I think that Sterling Lanier's Hiero's Journey, the Appendix N-listed novel and a strong inspiration on psionics, is a lot of fun. It practically reads like...
    88 replies | 2867 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Wednesday, 2nd May, 2018, 07:30 PM
    Heck, it'd be entirely easy just to say something like "the psionic sorcerer's spells all change their damage type to psychic" and mostly be done with. Mind-reading, telekinesis, clairvoyance, all those basic psychic powers are already accounted for.
    88 replies | 2867 view(s)
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  • Ralif Redhammer's Avatar
    Wednesday, 2nd May, 2018, 03:51 PM
    I would vastly prefer making psionics as a subclass to the wizard, sorcerer, and monk than the Awakened Mystic and whole new magic system it brings with it. I think the balance would be better, for one, and it would avoid having to re-build the wheel with a separate magic system when D&D already has a darn good one.
    88 replies | 2867 view(s)
    4 XP
  • Ralif Redhammer's Avatar
    Wednesday, 2nd May, 2018, 03:44 PM
    Only the Black Court are off the table - the Red and White Courts are both available to play.
    18 replies | 520 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Tuesday, 1st May, 2018, 04:54 PM
    The Dresden Files RPG (using the Fate system) has a couple different types of vampires you can play (along with other supernatural beings). Iím no fan of the books, and wizards are annoyingly OP in the game, but the system is mostly sound other than that, and it sounds like it could meet your needs.
    18 replies | 520 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Tuesday, 1st May, 2018, 04:52 PM
    I mostly use the traps guidelines of the DMG Ė saving throw for half, and somewhere between 1d10 and 3d10 damage, depending on what happens. I might also add restrained or knocked prone effects, just to make things interesting.
    8 replies | 405 view(s)
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  • Ralif Redhammer's Avatar
    Monday, 30th April, 2018, 08:51 PM
    Nice! Here's hoping there are more planar adventures coming. A whole season, plus hardcover adventure, would make me happy as can be.
    15 replies | 1141 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Monday, 30th April, 2018, 08:47 PM
    HmmmÖif you like Eberron, maybe Max Gladstoneís Craft Sequence (the first book is Three Parts Dead). Itís got somewhat similar magitech-urban environments, and are darn awesome reads.
    28 replies | 789 view(s)
    1 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 07:57 PM
    You know, my +2 battleaxe does more damage then my improvised boot. I compared them as equal because they were the only options I had. Since the question is are they too powerful compared to other rare items, compare them to other rare items. Apples to apples and all that.
    76 replies | 2547 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Monday, 30th April, 2018, 06:59 PM
    In scenarios where there isnít any ambient light, if they donít all have darkvision, I ask who is doing what for light. As long as someoneís got a means of illumination, it just is and I leave it at that. Particularly in my larger open table that has a shorter play time, I don't want to get bogged down in logistics.
    92 replies | 2552 view(s)
    0 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 05:42 PM
    Excellent - you are entirely correct. I'll go edit my original post.
    76 replies | 2547 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Monday, 30th April, 2018, 04:02 PM
    Don't forget the FODMAP Flinds!
    17 replies | 492 view(s)
    0 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 03:17 PM
    I just reread the Attunement section of the DMG (pgs 136 & 138) and it does not. It will tell you how to activate it, but does not mention anything about charges. It gives you: "...the creature gains an intuitive understanding of how to activate any magical properties of the item, including any necessary command words." Nothing else. Contrast the Identify spell which explicitly tells you...
    76 replies | 2547 view(s)
    0 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 03:06 PM
    I'd go straight paladin - you get your level 5 power bump of extra attack, and continue until AT LEAST level 8. Your level 6 & 7 bumps will be nice,a nd then you want the ASI. There are some good guides on paladins in this forum, so I'm not going to repeat general build suggestions. Is your group having problems with individual deaths, or just full wipes? My experience is that usually...
    3 replies | 401 view(s)
    0 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 01:51 PM
    Could have fun mixing a few. Victorian Space Opera. Western Samurai. (Though if you mixed all you end up with the setting of Torg or Rifts.)
    32 replies | 1167 view(s)
    0 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 01:46 PM
    How well do comics map to a zero-to-hero leveling system? While I can see some supers genres were the PCs grow in strength from barely heroes to Omega level, I'm having a hard time reconciling that with the Marvel comic feel where you start at whatever power and growth is more plot (and writer) driven and not usually f the meteoric change that a leveling system brings.
    32 replies | 1167 view(s)
    0 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 06:37 AM
    In no way is this "adding another wizard" because it's not changing the action economy. Another wizard wouldn't be taking up your actions. So let's tone done the hyperbole and look at what's really happening. First, "adding in a fireball" is only half the equation. There's an opportunity cost of performing some other action. At the least, the action is of no cost - a cantrip. At the other...
    76 replies | 2547 view(s)
    0 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 06:14 AM
    For most systems, there is a large change in play when entering combat. Going from a freeform discussion with occasional rolls to a segmented, one-at-a-time, mechanics described set of actions. There's a transition there anyway, like when one TV show ends and another begins. The players are shifting what they have to do in their heads, embracing the numbers and tactics of it.
    125 replies | 4006 view(s)
    0 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 02:58 AM
    Well, from my FLGS my highly unscientific survey of race/class combos are: variant Human + anything (sometimes multiclassed) Half-Orc Barbarian Half-Elf (Paladin|Sorcerer|Bard|Warlock or some combonation) Everything else
    14 replies | 594 view(s)
    0 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 02:54 AM
    I adventured in Abeir in 4e. I was not impressed.
    22 replies | 697 view(s)
    0 XP
  • Blue's Avatar
    Monday, 30th April, 2018, 02:51 AM
    I'd be very worried about the forfeiting you action part. It's a lot easier to not have a target still standing in melee range then it is if you do ranged attacks. So this rule penalizes melee characters a lot more than ranged. It also penalizes them because they more often need to include a move. Plus, lastly, it's extremely non-fun. With 4 other players plus DM-controlled foes, if a turn...
    15 replies | 473 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 28th April, 2018, 05:21 PM
    Okay, both PHB wizards and bladesingers get two abilities at 2nd level. If the "powerful" one from the PHB - Abjuration Ward, Portent, etc. is around the same as Bladesong, then we're looking at Savant vs. proficiency in light armor and one one-handed weapon. Yes, Savant is less powerful - light armro saves you a Mage Armor slot - but neither is particularly overwhelming. If you want to give...
    2 replies | 174 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Friday, 27th April, 2018, 10:02 PM
    Rather than three charges, I might make it usable only once per day. Being able to go immediately through two walls could be used to cheese through certain encounters. Having only one use at a time would make a person think more about when they want to use it.
    19 replies | 500 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Friday, 27th April, 2018, 05:17 PM
    The use of xanthous alone deserves XP.
    17 replies | 492 view(s)
    0 XP
  • Blue's Avatar
    Friday, 27th April, 2018, 01:49 PM
    "I fire bolt it" is an absolute feature. Having enough spells that every round of every combat you can cast one of them, which is more powerful the weapon attacks, means that casters are back to absolutely ruling. If you have enough limited resources that you can use them without limit, they aren't limited. If we didn't have "I firebolt it", then the average spell for a caster would need...
    130 replies | 4994 view(s)
    6 XP
  • Blue's Avatar
    Friday, 27th April, 2018, 01:40 PM
    In general, I agree and disagree with your idea. :D The fighting styles as given make that weapon-focused characters are consistently better with weapons right out of the gate then non-weapon-focused characters. A high STR cleric with martial weapons and heavy armor doesn't keep up with someone with a fighting style. But really, once Extra Attack comes in, that point is fairly moot. I...
    25 replies | 1011 view(s)
    0 XP
  • Blue's Avatar
    Friday, 27th April, 2018, 01:53 AM
    Did someone say ... FLOW CHART?!
    36 replies | 1490 view(s)
    2 XP
  • Ralif Redhammer's Avatar
    Thursday, 26th April, 2018, 06:24 PM
    I second the Bloodstone Lands. Theyíre remote, but still have enough civilization that a fortified guardpost makes sense. But in full disclosure, Iíve been wanting to run a campaign in that locale for decades.
    11 replies | 409 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Thursday, 26th April, 2018, 06:22 PM
    At least it's not the croc!
    15 replies | 524 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Thursday, 26th April, 2018, 06:19 PM
    Finished Poul Andersonís Hrolf Krakiís Saga. It really brought the doom-haunted saga to life. Even telling the tale in a more modern fashion, he still captured the cadence and feel of it. Now itís back to the Wheel of Time Read. Winterís Heart. Weíll see how this one goes. Iím starting to have bits from the books invade my dreams.
    28 replies | 789 view(s)
    0 XP
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Monday, 5th March, 2018

  • 10:33 PM - robus mentioned Ralif Redhammer in post Napoleon's Army with Magic and Air Support and More
    I'd also check out the Temeraire novel series which features dragons as aerial warships and describes many interesting combat scenarios: His Majesty's Dragon: A Novel of Temeraire by Naomi Novik Link: http://a.co/0KHHv0g Edit: And now I see Ralif Redhammer already noted this :)

Monday, 17th April, 2017

  • 05:46 PM - LordEntrails mentioned Ralif Redhammer in post I need help with my Kobold filled Dungeon!
    Listen to Ralif Redhammer. Don't just put in traps because. They should be there for a reason, and the kobolds that live there have to live with the traps. That means they can't get in the way of daily life. If they do or would get in the way of daily life, then they would be bypassed, disabled or circumvented by the kobolds themselves. Paths through/around the tripwire and pressure plates would become so regular detecting them would be trivial. As for Tucker's Kobolds... read it for inspiration, but I would never suggest someone actually setup play that way. It's... well, goes back to the days of adversarial DMing and IMO really isn't the best way to create an adventure that players enjoy.

Wednesday, 29th March, 2017


Monday, 20th February, 2017

  • 06:28 PM - LordEntrails mentioned Ralif Redhammer in post Name My Axe
    I like Ralif Redhammer 's suggestions. But you can also go with any name. The name does not have to be related to what it does. It could be named after a hero or king who wielded it. It could be sentient and have it's own name. Talos, Graken, Fury, Greybeard, White Blade, Dumarion, Stonewall...

Wednesday, 15th February, 2017

  • 03:23 AM - Chris633 mentioned Ralif Redhammer in post Help me build Urban Fantasy NYC
    ...e day. I also just like the idea of the Queen being a professor at NYU. I like the idea of half-demons running Hell's Kitchen. They would also run many of the vices in the city. I like the idea of NYC sitting on a nexus of magical ley lines and thus drawing creatures of magic to the city. Not all humans can be in the dark. Some know what is going on. I feel like the mayor has to know and I am going to have a secret unit of Secret Service agents who also work to keep knowledge of the supernatural hidden (think Warehouse 13). I love the concept of Sorcerer Corporations down on Wall Street. Magic could soooo easily be used for personal gain and profit. I feel like I can also use fey to fill in lots of random and weird things in the city. Central Park! The possibilities are endless here. Thanks @NMBlockhead for the ideas there. MichaelSomething - That book looks awesome! Even if I don't use it for this, I LOVE detailed city books like that. It is now on my must buy list. Ralif Redhammer - St. Mark's and CBGB's! Brilliant. What is Mother? That's one I'm not familiar with. I'll blame it on being from NY.. lol..

Thursday, 5th January, 2017

  • 09:39 PM - Grogg of the North mentioned Ralif Redhammer in post Have you ever played a pacifist character?
    Igwilly, I think that the murder hobo term comes from the fact that some players are more focused on the mechanics and combat than anything else. Their PCs go from dungeon to dungeon killing and looting only to do it again and again. The kind of PCs that have more GP value in their clothing than the entire kingdom's treasury but don't have two coppers to rub together to afford a night at the sleaziest inn in town. The kind of PCs that cannot even remember the name of the king that sent them off on their quest in the first place and think Monty Haul is their best friend. Ralif Redhammer I proposed a healer that suffered from hemophobia as a character. It was shot down pretty quick.

Sunday, 4th December, 2016

  • 01:46 AM - pemerton mentioned Ralif Redhammer in post Control is the Root of All Gaming Issues?
    ...e, rather than a game-related one. Sometimes there are players who want to play the game, but they have social issues which manifest in the game. I think RPGing probably attracts more than the human statistical norm for this sort of person. Eg they have a tendency to attack or trick other PCs. This is the same person who, in a wargame, always breaks alliances even if it hurts his/her own position. I don't think there is any game-related solution to this either. Then we get to issues that arise from how the game is run - stuff that tends to get described as viking hat GMing, railroading, player entitlement, etc. I think a lot of this stuff results from a combination of (i) a lack of clarity as to what the players are meant to be contributing to the game, relative to what the GM is contributing, and (ii) poor rules, or inadequate procedures/techniques more generally (not all of these are spelled out expressly as rules). I think that this last category is the sort of stuff that Ralif Redhammer is describing as about "control". Communication is one way of solving these issues: different people want different things from RPGing (both in general, and in any particualr campaign/session/moment). I happen to like The Forge's way of describing these differences, but no doubt there are other ways of thinking about the same basic point. As well as communication, though - ie getting clear on who is hoping for what - there is then actually the need to reach agreement (and I don't think there is any distinct magic for RPGing in this respect, any more than working out which film to go to or where to meet up for lunch). And once agreement has been reached, there is then the need to actually give effect to it. This can require both GMs and players learning how to do stuff. At this stage of things, there's no substitute for practice.

Saturday, 12th December, 2015

  • 03:58 AM - DMMike mentioned Ralif Redhammer in post MMOTRPG - Can it be done better?
    kalil: any MMO with a recharging healing power has healing surges. The reference, though, was to D&D 4e's attempt at taking MMORPGs to the tabletop. And I'm saying: great idea! MMORPGs have a lot of appeal. Now, I have yet to see the RP side of any MMORPG, but I hope that's just because I'm a n00b to the games. Ralif Redhammer: VRPGs can go a long way toward assisting imagination. What I want to know is: can we take some of the benefits of being Internet-linked with other players, and bring that to our tabletops? Here's another example: Post your PCs' equipment lists online. So when the thief in your party goes to filch something, or breaks into someone's house, the GM has not only the equipment list of things to choose from, but the character who will be out for revenge as well. Just imagine the excitement (for lack of a better term) when one of your PCs discovers one of his valuable items missing! And there's a "real," "live" PC out there who is trying to get away with it. If nothing else, it's a good system for creating a recurring rivalry.

Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned Ralif Redhammer in post Warlord Name Poll
    ...@JeffB ; @Jester Canuck ; @jgsugden ; @jodyjohnson; @Joe Liker ; @JohnLynch ; @Johnny3D3D ; @KarinsDad ; @kerbarian ; @kerleth ; @Kinak; @KingsRule77 ; @Kirfalas ; @Kobold Stew ; @koga305 ; @Lanefan ; @Lanliss ; @Leatherhead; @Libramarian ; @Li Shenron ; @LuisCarlos17f ; @lowkey13 ; @Manbearcat ; @MarkB; @MechaPilot ; @Mecheon ; @mellored ; @Mephista ; @Mercule ; @MG.0 ; @MichaelSomething; @Miladoon ; @Minigiant ; @Mishihari Lord ; @Mistwell ; @MoogleEmpMog ; @Mon @MonkeezOnFire ; @MoonSong(Kaiilurker) ; @MostlyDm ; @Mouseferatu ; @MoutonRustique; @Nemesis Destiny ; @neobolts ; @Neonchameleon ; @Nifft ; @nightspaladin ; @nomotog; @n00bdragon ; @Obryn ; @Ohillion ; @oknazevad ; @Olgar Shiverstone ; @Orlax ; @Otterscrubber ; @Pandamonium87 ; @Paraxis ; @PaulO. ; @Pauln6 ; @Pauper ; @payn; @pemerton ; @peterka99 ;@ Pickles III ; @Pickles JG ; @pkt77242 ; @pming ; @pogre; @PopeYodaI ; @Prickly ; @procproc ; @Psikerlord ; @Psikerlord# ; @(Psi)SeveredHead; @Quickleaf ; @Raith5 ; @raleel ; @Ralif Redhammer ; @Raloc ; @Ranes ; @RangerWickett; @Ratskinner ; @redrick ; @Rejuvenator ; @Remathilis ; @Ristamar ; @RolenArcher; @Roland55 ; @RPG_Tweaker ; @Rune ; @Rygar ; @Sacrosanct ; @Saelorn ; @Saeviomagy; @sailor-Moon ; @SailorNash ; @Saplatt ; @Satyrn ; @Shades of Eternity ; @shadowmane; @sheadunne ; @Shasarak ; @shidaku ; @shintashi ; @Shiroiken ; @SigmaOne ; @sleypy; @sleypy01 ; @SpiderMonkey ; @Staccat0 ; @Staffan ; @steeldragons ; @steenan @STeveC ; @strider13x ; @Strider1973 ; @Sword of Spirit ; @Talmek ; @TerraDave; @TheCosmicKid ; @The_Gneech ; @TheHobgoblin ; @The Human Target ; @the Jester; @The Mirrorball Man ; @The Myopic Sniper ; @ThirdWizard ; @Tia Nadiezja ; @Tinker-TDC; @Tonguez ; @Tony Vargas ; @Tormyr ; @TrippyHippy ; @tsadkiel ; @tuxgeo ; @twigglythe Gnome ; @TwoSix ; @Uchawi ; @Ulorian ; @UnadvisedGoose445 ; @UngeheuerLich; @Us ; @Valmarius ; @Warbringer ; @was ; @wedgeski ; @Wednesday Boy ; @Wik ; @WillDoyle ; @Winterthorn ; @Wuzzard ; @Xeviat ; @Yaarel ; @Yunru ; @Zalab...

Friday, 23rd October, 2015


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Saturday, 19th May, 2018


Friday, 18th May, 2018

  • 08:16 PM - Eltab quoted Ralif Redhammer in post Capturing and Training Monsters
    when a PC bought a war elephant in an older campaign, it got tempting to just off the thing and be done with it. Only if I can make a guest appearance (as a member of Team Rival) and do the Legolas-and-the-Oliphaunt thing as it goes down. :cool:
  • 07:52 PM - Myrdin Potter quoted Ralif Redhammer in post News Digest: Origins Game Fair News and Controversy, Big Warhammer News, 20 Questions about Mordenkainen's Tome of Foes, and more!
    Actually, yes, I do have citations: "#yesallwomen, which mostly consists of shrieking about how all women are victims and all men are inherently evil, misogyny is everywhere, and any conservative women who disagree are stupid, so you know, the usual." -http://monsterhunternation.com/2014/06/10/the-naive-idiocy-of-teaching-rapists-not-to-rape/ Then there's this article of his, where he tries to shut down a fellow person of color's views on Gen Con and racial diversity: http://monsterhunternation.com/2014/08/19/no-tor-com-gencon-isnt-racist-a-fisking/ And then there's the whole Sad Puppies thing, which in turn gave birth to the even more reprehensible Rabid Puppies. If you really think it's in any way about diversity, need I bring up the time his cohort, Vox Day, said of N.K. Jemisin that "we simply do not view her as being fully civilized for the obvious historical reason that she is not." And called her a "half-savage." Maybe he comes across as nicer when you ascribe to his political world views....
  • 05:34 PM - toucanbuzz quoted Ralif Redhammer in post Capturing and Training Monsters
    ...They then had to fight the homebrewed ooze-dragon. Nice. I didn't want to rain on the parade of the player who invested in training the basilisks, and they made excellent guards/scouts to justify not dealing with several random encounters. We deal with temporary "pets" all the time, from summoned elementals to conjured animals, but the former are considered expendable. Permanent pets bring headaches whether they should get an XP share, how to run them without bogging down combats (and ensuring one player doesn't dominate table time in combat), and so on. Plus, players, in my experience, have this gut feeling the DM is going to "off" the pet to get rid of that headache for everyone. It may even be subconscious. My suggestions for players, to avoid DMs killing off your pets (unless you're a ranger), is to apply for non-combat benefits, or come up with a creative benefit (that makes them more like a magic item, such as 1/combat providing advantage, that makes it easier to manage what they...
  • 05:24 PM - RightFan quoted Ralif Redhammer in post News Digest: Origins Game Fair News and Controversy, Big Warhammer News, 20 Questions about Mordenkainen's Tome of Foes, and more!
    Spirited would be putting it delicately. I'd be more inclined to say disrespectful. As for guilt by association (and I'm not using this as an arguing point, I'm honestly asking), has he ever said anything to distance himself from the blatantly hateful Rabid Puppies' stance? Sad Puppies was Larry Correia's and Brad Torgerson's and Rapid Puppies was Vox Day's. They were not the same campaign. Larry attempted to get people to seperate the two on the Monster Hunter Nation blog. You will need to dig some, but if you search for 'I am not Vox Day' or something similar, it should get you there. I said 'attempted' for a reason. A lot of the, for lack of a better term, Anti-Puppies simply wouldn't listen and equated the two as being the same. While you and I are probably on opposite sides of the issue (I cancelled my Origins ticket - it would have been my first - because of Larry's disinvitation), I applaud you for at least taking a step back and questioning the stuff going on. Also, there is a ver...
  • 05:15 AM - Samurai quoted Ralif Redhammer in post News Digest: Origins Game Fair News and Controversy, Big Warhammer News, 20 Questions about Mordenkainen's Tome of Foes, and more!
    I thought the Origins award nominees this year are quite strongÖmaybe itís just because Iím actually familiar with the majority of them this year. As for the Correia controversy, I think he earned getting removed, fair and square. Anyone that continually has tried to silence representation, as he has done, doesnít get to have a place of honor at the table. He sought to INCREASE representation in the Hugo awards, not decrease it. It was being dominated by leftist ideological conformity and he tried to get a broader range of authors to be considered. I say good for him. By the way, here was his response: http://monsterhunternation.com/2018/05/15/statement-concerning-my-being-disinvited-as-the-guest-of-honor-for-origins-game-fair/
  • 02:34 AM - Grimstaff quoted Ralif Redhammer in post News Digest: Origins Game Fair News and Controversy, Big Warhammer News, 20 Questions about Mordenkainen's Tome of Foes, and more!
    Anyone that continually has tried to silence representation, as he has done, doesnít get to have a place of honor at the table. Got any citations for this assertion? I'm guessing not. Larry's one of the nicest guys you'll ever meet. You won't find a single thing in his own words to back that up.

Thursday, 17th May, 2018

  • 10:03 PM - Fauchard1520 quoted Ralif Redhammer in post Capturing and Training Monsters
    Also, 90% of the time, it's never something reasonable, it's always something munkin-y like a Behir, or Red Dragon. I would like to feel self-conscious about my behir bro as a bonus action. :(
  • 08:58 PM - Blue quoted Ralif Redhammer in post What are you Reading? May 2018 edition
    Now itís break time with Patricia A. McKillipís The Riddle-Master of Hed. Really loved The Forgotten Beasts of Eld, so Iím quite excited to read another of her books. Riddlemaster of Hed is sitting on my nightstand to be read. Picked it up used on a recommendation and just haven't gotten around to it. I see that you liked it, I'll bump it up my list.

Wednesday, 16th May, 2018

  • 08:11 PM - woonga quoted Ralif Redhammer in post Campaign Setting Resource recommendations?
    Vornheim, for Lamentations of the Flame Princess, comes immediately to mind. Itís a unique city to begin with, and the way itís presented, as more of a toolkit, makes it all the more so. Hollowfaust, the City of Necromancers is another favorite of mine. Itís for 3e, set in the Scarred Lands, but Iíve found it to be pretty portable, and cool enough that any extra effort is worth it. For the Realms, the old Voloís Guides are almost completely system-agnostic, and I feel like Iíve more than gotten my moneyís worth over the years. I had no idea about the previous "Volo's Guides"- these look great. And those unique city settings with Vornheim and Hollowfaust are very, very helpful. Thank you!
  • 06:50 PM - vincegetorix quoted Ralif Redhammer in post Campaign Setting Resource recommendations?
    Vornheim, for Lamentations of the Flame Princess, comes immediately to mind. You remind me: OP should also look at Veins of the Earth for LotFP if he's interested in ''underworld'' setting such as the Underdark and such.

Monday, 14th May, 2018

  • 05:07 PM - Kramodlog quoted Ralif Redhammer in post What are you Reading? May 2018 edition
    Itís May now, and Iíve just finished Winterís Heart, the latest in my Wheel of Time read. This one was good, with stuff happening throughout the books. A bunch of the stuff that had been in the works for the last two books came do, and kept the pace hopping. Though, Iím starting to wonder just when the last time I saw a Trolloc in the pages was. For such an early threat, theyíve been absent for some time now. And whatever happened to Loial, the Ogier? Now itís break time with Patricia A. McKillipís The Riddle-Master of Hed. Really loved The Forgotten Beasts of Eld, so Iím quite excited to read another of her books. Eld like in the Dark Tower?
  • 05:05 PM - dragoner quoted Ralif Redhammer in post Player Responsibility for the GM's Fun??
    Thatís a good way to deal with it. I think those sorts of players tend to thrive even on negative attention from the DM and group. The last person that pulled this nonsense at my table got kicked out of the group. It wasnít just because of that, but that sort of behavior didnít help his case. They do seem to thrive on negativity. In my experience, it is one of the least fun jobs as GM to have to tell players they are out of the game. Games can survive a player getting kicked out or leaving, they can't survive the GM quitting.

Saturday, 12th May, 2018

  • 06:21 AM - dragoner quoted Ralif Redhammer in post Player Responsibility for the GM's Fun??
    I really try to make sure every player gets a chance to shine, but this sort of behavior makes me less inclined to do so for their characters. Trying to hog the spotlight is bad, I actively will ignore characters that try to do it by going against the rest of the party, it's like their fun begins when everyone else's ends? Nope.

Friday, 11th May, 2018

  • 04:18 PM - lkj quoted Ralif Redhammer in post "Stream of Many Eyes" -- WotC To Announce New Storyline In June
    I think they were supposed to be part of the Orcus subplot that got cut. I tried to add something of my own making back in with that, but alas they did not take the hook. Shame, as Orcus remains one of my favorite Demon Lords. It was indeed a subplot that got cut. In an AMA Perkins said: "We were counting on a novel to deal with the Orcus subplot. The novel fell through for reasons beyond our control. Sh*t happens! " https://www.reddit.com/r/DnD/comment...=old&limit=500 Total bummer, since Orcus mixed with mind flayers seems like too good an idea to pass up. AD

Thursday, 10th May, 2018

  • 03:59 PM - lowkey13 quoted Ralif Redhammer in post Take An Adventure In Dystopia With West End Game's Original Paranoia
    Iíve fond memories of playing Paranoia back in the day. Indeed, we probably were a greater threat to ourselves than anything else in the game. I played the new edition more recently, and it was a hoot. Between Gamma World, Paranoia, Aftermath, After the Bomb, Twilight 2000, and The Price of Freedom, the RPG industryís view of the future back then was pretty bleak. Between Gamma World, Paranoia, Aftermath, After the Bomb, Twilight 2000, and The Price of Freedom, the RPG industryís view of the future back then was pretty bleak. accurate.
  • 08:08 AM - Lanefan quoted Ralif Redhammer in post Player Responsibility for the GM's Fun??
    I suppose I should instead say ďgroup goalsĒ rather than ďDMís plotlines.Ē I can improvise and adapt, but when a player just says ďno, I donít want to do the thingĒ after the entire group said ďyeah, letís do the thing!Ē that makes my job a whole lot more difficult. I've been that player, in full knowledge I'm roleplaying my way out of the game for a while until I can get a new character up and running. :) Some time later - sometimes years later - the DM and I will go to the pub for a beer and sort out what became of the guy I retired. :) As far PC conflict, Iím fine with that. Itís when itís just messing with another character, like saying ďOh, a mysterious pool that we donít know what it does, I throw Harald into it.Ē Well-role-played conflict is fine. Just doing stuff to another PC ďfor the lulzĒ just seems like bullying.Fair enough...though even if the attempt to use Harald as a missile weapon is successful what's stopping him from dragging someone else in with him? :) Lan-"something lik...

Wednesday, 9th May, 2018

  • 09:36 PM - dragoner quoted Ralif Redhammer in post Player Responsibility for the GM's Fun??
    I suppose I should instead say ďgroup goalsĒ rather than ďDMís plotlines.Ē I can improvise and adapt, but when a player just says ďno, I donít want to do the thingĒ after the entire group said ďyeah, letís do the thing!Ē that makes my job a whole lot more difficult. When the rest of the players decide to go into a dungeon, and one player says their character isn't going in, it is not the GM's problem, in fact rewarding that one player with one on one gaming disrespects the other players. It has happened to me as GM, and I've looked at the offending player as "really?"
  • 08:15 PM - Lanefan quoted Ralif Redhammer in post Player Responsibility for the GM's Fun??
    -Donít smell -Donít cheat (whether by dice or rules "mistakes") -Show up on time -Be ready on your turn -Engage with the DMís world All good to here. -Donít purposefully tank the DMís plotlines (I'm not going to railroad you, but don't try to sabotage my campaign, either) I'm on the fence on this one; as I don't mind if the players/PCs decide to go off and do something I don't see coming. In fact, I see it as a sign of decent engagement with the DM's world if they do this rather than just tell me my plot sucks. :) -Donít cause trouble with other PCsI'm over the fence on this one; anything goes here, with the known-by-all proviso that what goes around comes around... Lanefan
  • 08:09 PM - Tony Vargas quoted Ralif Redhammer in post I have a very detailed world, but that's not why my game is popular...
    If that's your attitude, that players need to be stopped from doing awesome stuff, then I'm sorry, you missed the whole point of being a DM.That's fairly traditional DMing. But how will your players ever know the joys of being thrown in the dungeon by a king for sass-mouthing an NPC, or of finding the perfect magic item that turns out to be horribly cursed, or of making their third character in as many sessions? Exactly.


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