View Profile: Jester David - Morrus' Unofficial Tabletop RPG News
  • Jester David's Avatar
    Saturday, 16th February, 2019, 08:04 PM
    90%??For out of combat, rogues get Expertise and Reliable Talent—which can be useful in combat, depending on positioning and terrain—and Thieves' Cant. Everything else is only useful in combat. 9 of their 12 class features are solely combat focused. The class is 75% dedicated to combat. Now, if you want an entirely combat focused subclass, that's trickier, as by design the 9th and 13th level...
    44 replies | 1121 view(s)
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  • Jester David's Avatar
    Saturday, 16th February, 2019, 06:33 PM
    I keep struggling to find ways of offering useful suggestions, but the ideas just aren't meshing. The idea of making a rogue just to boost it's already formidable damage is just a weak source of inspiration. A Strength rogue is interesting, but does run afoul into barbarian multiclassing territory. And, really, there's very little stopping you from making a Strength rogue already. You can...
    44 replies | 1121 view(s)
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  • Jester David's Avatar
    Saturday, 16th February, 2019, 07:38 AM
    Just pointing out that a “DPR” rogue that just boosts damage is like a “tank fighter” that just boosts AC or a controller wizard that stuns without saving throws. It does the job but imbalances the game. Removing the skills to boost damage is a imbalanced trade. You’re giving up exploration powers for more combat power. Powers shouldn’t cross pillars. You wouldn’t trade a ribbon power for...
    44 replies | 1121 view(s)
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  • Jester David's Avatar
    Saturday, 16th February, 2019, 05:25 AM
    I'd be very reluctant to make a rogue that does more damage per round than an assassin. The rogue doesn't suffer in the damage department, and existing optimised builds using the thief and assassin (or swashbuckler) can already hold their own with any class. The rogue simply doesn't need to do *more* damage, especially not reliably and regularly. That's ignoring the fact the story and narrative...
    44 replies | 1121 view(s)
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  • Jester David's Avatar
    Saturday, 16th February, 2019, 03:19 AM
    Back on topic, I’m still enjoying this season. Mostly simply relationship episodes, which I rather enjoy. Entire episodes focusing on the crew is fun. But they also had neat social commentary episodes, and the awesome one with the hidden Krill. I’ve quite been enjoying the series.
    148 replies | 5594 view(s)
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  • Jester David's Avatar
    Saturday, 16th February, 2019, 03:09 AM
    I’ve thought about this at length, and while writing for a Trek RPG blog. It’s actually kinda simple and comes down to warp engines and transporters. Warp reactors generate enough power to warp space. Which also means a reactor the size of a small strip mall can power the Eastern United States. There’s a riddiculous amount of power available. And when every city can have one you have an...
    148 replies | 5594 view(s)
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  • Jester David's Avatar
    Saturday, 16th February, 2019, 02:29 AM
    Getting back to the original question… Star Wars, what would I have done differently? Well, for starters, in Episode VII, I would have done a little worldbuilding. Specifically how large the First Order is, how large the Republic is, the fact the Resistance is really that tiny, etc. Also, I probably would have avoided a big spherical planet destroying weapon that can be blown up by a fighter...
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Saturday, 16th February, 2019, 01:10 AM
    This is it. The rest might make you old or a traditionalist or just someone who plays in meat space. But when you prefer and older edition to a modern one, you become a grognard.
    62 replies | 1867 view(s)
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  • Jester David's Avatar
    Saturday, 16th February, 2019, 12:59 AM
    https://www.geeknative.com/64554/roll20-hacked-4-million-records-at-risk/ http://blog.roll20.net/post/182811484420/roll20-security-breach As of yet, Roll20 has not sent out e-mails to its users, nor actively notified them beyond posting the blog. While your passwords should be secure, it is a good idea to change them right now.
    1 replies | 218 view(s)
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  • Jester David's Avatar
    Saturday, 16th February, 2019, 12:55 AM
    This is literally the assassin. Auto-critical when you act first, doubling sneak dice, and at high levels the ability to death strike.
    44 replies | 1121 view(s)
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  • Jester David's Avatar
    Friday, 15th February, 2019, 07:44 PM

    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Friday, 15th February, 2019, 06:47 PM
    It's not nearly as hard as you make it. Heck, after Empire it looked like Star Wars 3 would be all about saving Han and a big rescue mission. Instead, they resolved that whole plot arc in like 15 minutes and then moved on, pretty much dropping most of the seeds sown by THE BEST Star Wars movie in favour of recycling the plot of Star Wars 1. There's no shortage of directions they can go. ...
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Friday, 15th February, 2019, 05:26 PM
    This was ALWAYS going to happen. There was no way around it. To have a sequel you need conflict and drama. You need a problem to be solved. An enemy. The galaxy needs to be in danger.That inherently means the heroes had to fail. The Empire need to come back. There's no way around it beyond pulling a brand new unseen enemy out of your ass and forcing it into the world. And that almost never works...
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Friday, 15th February, 2019, 03:13 AM
    ???The term dates back to fanfiction from 1973. And was satirising unrealistic characters, which was a trope even then. But characters that fit the key traits of being a Gary/Mary sue are hundreds of years old. You can find examples in Victorian fiction from the 1850s.
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  • Jester David's Avatar
    Friday, 15th February, 2019, 02:55 AM
    Which is an excuse. It's a justification forgive them for stuff you're considering a deal breaker for Rey. Despite the fact the reason they were competent has 0% to do with the prophecy and 100% to do with them being protagonists. Look, just be honest with yourself. You clearly have a serious hang-up with Rey. The sooner you admit why you have a problem with her the sooner you can get on with...
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Friday, 15th February, 2019, 02:32 AM
    Funny how you skipped Ventress. Rey was a good pilot for the exact same reason Luke was a good pilot. And Anakin. And Flash Gordon for that reason. Because they were all larger than life mythic heroes.
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Friday, 15th February, 2019, 01:56 AM
    Of course. She’s a larger than life mythic hero. They can always do everything.
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Friday, 15th February, 2019, 12:52 AM
    Isn’t the simpler explanation that Luke was a crap student? Yoda says as much. He’s powerful but unfocused. And while there was years between movies, there’s no implication that Luke spent any time training. And we never see Luke learn or be trained in the mind trick. Even as a kid, when watching Return of the Jed, I felt Luke becoming a Jedi happened pretty fast and he’d barely spent any...
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Friday, 15th February, 2019, 12:28 AM
    Luke’s training in fighting was shooting large rodents on his farm and lifting rocks in a swamp. Rey’s training in fighting was twelve years of constantly defending herself and her claim from scavengers and scoundrels. And she was far from unbeatable. She was owned by Snoak. And couldn’t pull a lightsaber away from Kylo Ren. Whether or not she could take Ren in a fair fight, one where his...
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Friday, 15th February, 2019, 12:12 AM
    Luke was moving lightsabers after getting ONE lesson on using the Force, and that was related to blocking blaster shots.
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Thursday, 14th February, 2019, 03:59 PM
    Matt Smith is in the credits in IMdb. He may have left the film. Keri Russel is, but we don't even know the name of her character of if she's playing a human and not a mo-capped alien. And she would have been 16 when Daisy Ridley was born. Where are you getting this information? You might want to stop reading rumour sites, especially ones that seem to be run by people with a TLJ bias. It's...
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Thursday, 14th February, 2019, 05:25 AM
    Are we talking about the same Star Wars where they weasel out of how he told Luke his father was dead? “Yeah... that may have seemed like a ridiculous contradiction... but really I meant he was dead to me.” They pulled a major plot twist out of their ass with no idea how to reconcile it with the first movie.
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Thursday, 14th February, 2019, 12:13 AM
    New Ghostbusters movie staring teens with attitude taking over for the original Ghostbusters? So...
    140 replies | 5144 view(s)
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  • Jester David's Avatar
    Wednesday, 13th February, 2019, 07:57 PM
    I'd expand the fandom to other activities. There's a lot of "toxic fandom" in sports as well. And there's no shortage of toxic music fans/ band groupies. The takeaway is that people are jerks. Fandom in general pushes people to that, because to be a fan of something intrinsically means you are passionate about that. And passion is an intense emotion that is inherently illogical. Passion...
    71 replies | 2442 view(s)
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  • Jester David's Avatar
    Tuesday, 12th February, 2019, 08:32 PM
    I have learned from experience to never EVER watch videos by Star Wars fans about TLJ. Don't kid yourself. Rose is unpopular because she is a woman of colour. John Boyega was in every scene of that sideplot and no one harassed him off Twitter with uncountable death threats. That sideplot, which was all of 12 minutes and thus just 10% of the runtime, is actually pretty essential to the...
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Tuesday, 12th February, 2019, 04:51 PM
    You SAY that but look at your points from the first thread: Now, 1a, 2a, 1b, 4b, and 5b are unrelated to TLJ. Because TFA started the terrible world building, had very purposeful diversity, and JJ Abrams was allowed to do whatever he wanted. And while Abrams mapped out a trilogy very loosely, he never gave it to LucasFilms or shared it with Johnson; it was basically his head-canon. And...
    179 replies | 2877 view(s)
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  • Jester David's Avatar
    Tuesday, 12th February, 2019, 04:20 PM
    I'm enjoying this season a lot more than the first. The premier was rocky. But Pike was amazing and it seemed to go out of its way to address complaints people had with the series: acknowledging the different uniforms, a focus on saving lives and morality, and giving the bridge crew names. It did suffer from over use of CGI. This show has a budget and really, really wants you to know. The...
    71 replies | 2442 view(s)
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  • Jester David's Avatar
    Tuesday, 12th February, 2019, 05:36 AM
    Richard E Grant will now have been on Doctor Who, Game of Thrones, and Star Wars.
    9 replies | 244 view(s)
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  • Jester David's Avatar
    Tuesday, 12th February, 2019, 05:02 AM
    I did a blog recommending episodes for purposes of Star Trek Adventures https://continuingmissionsta.com/2018/01/17/introduction-to-star-trek-part-4/ There’s also a good list of the best TNG here: https://medium.com/maxistentialism-blog/star-trek-the-next-generation-in-40-hours-c4a6762cbd3 And the best DS9 here:...
    18 replies | 369 view(s)
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  • Jester David's Avatar
    Tuesday, 12th February, 2019, 04:52 AM
    http://geekxgirls.com/article.php?ID=11006
    179 replies | 2877 view(s)
    3 XP
  • qstor's Avatar
    Monday, 11th February, 2019, 10:08 PM
    we're looking for people for our Tuesday Pathfinder group.
    0 replies | 91 view(s)
    0 XP
  • MoonSong's Avatar
    Thursday, 24th January, 2019, 05:12 AM
    There was another reason, but many people just didn't care or notice. Themes and backgrounds. Maybe your players characterized their sorcerers like wizards unless noted, but the sorcerer class isn't bound by the wizard's thematic limits. All wizards are brainy/scholarly by default and by necessity. That is the thematic core of the class, regardless of their backstory they all have to have space...
    105 replies | 5508 view(s)
    1 XP
  • MoonSong's Avatar
    Thursday, 24th January, 2019, 04:57 AM
    Line by line. 1)I'd say low level truly means low level (1-3), but a wizard doesn't need to prepare all of them at the same time, just at the right time. 2)The difference is two spells prepared more than spells known, at first. In general the average difference is about 5 more spells prepared than spells known 3) Tasha's -like all name spells in core- is not in the sorcerer list. 4) I...
    105 replies | 5508 view(s)
    1 XP
  • MoonSong's Avatar
    Saturday, 19th January, 2019, 07:35 PM
    Easier methods: Multi into Bard/Divine Soul Pick Celestial Patron
    51 replies | 1775 view(s)
    0 XP
  • MoonSong's Avatar
    Saturday, 19th January, 2019, 03:25 AM
    So nothing for spontaneous casters?
    51 replies | 1775 view(s)
    1 XP
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About Jester David

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About Jester David
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I've been gaming for over half my life, since junior high.
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Long-time gamer and geek, been around since the start of 2e.

I'm known A "Jester David" over bits of the internet, and run a D&D blog and webcomic called 5 Minute Workday.
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Saturday, 16th February, 2019

  • 06:22 AM - doctorbadwolf mentioned Jester David in post Variants/Subclass for a DPR Rogue
    Thurmas that’s an interesting idea. While I like that rogues play differently than any other class, that isn’t a bad idea way to give a very simple change that brings the rogue to where many players want them. @Jester David btw, the assassin is still a mostly exploration and interaction focused subclass. The point with the subclasses is to have 1 or more option for the rogue that adds nothing to those pillars beyond what’s in the base class. The assassin does not do that much damage in most sessions, it certainly isn’t reliable. In doing comparable damage to other damage focused options. A rogue that gives up some skill monkeying to reach the top tier in combat efficacy isn’t unreasonable.

Friday, 21st December, 2018

  • 10:58 PM - Hawk Diesel mentioned Jester David in post Mike Mearl's Rogue Acrobat
    Jester David Aerial Artistry as you wrote it is much better, but still a bit clunky. How about this? Aerial Artistry When you adopt this archetype at 3rd level you gain the ability to move with incredible speed, precision, and power, letting few obstacles prevent you from reaching your destination. Climbing no linger costs you extra movement. Additionally, you gain a fly speed equal to your walking speed. When using your movement to fly, you can fly no more than 15ft. When you end your flight or reach a distance of 15ft, you must land on a solid surface, such as a creature or the ground, otherwise your movement ends and you fall. Regardless of your total movement speed, you can attempt to fly with this feature no more than twice per turn. I assume the next tier is then worded to allow this feature not just with a base move action, but also using dash and/or extra movement speed granted by race or class features. Personally, I would not put a limit on the number of "steps." Aerial Mastery...

Tuesday, 27th November, 2018

  • 08:11 PM - Mercurius mentioned Jester David in post Has WotC saturated the published adventure market or are the two latest adventures not very popular?
    What Jester David said. Let's not confuse outspoken forumites with the sum total of D&D fans. I honestly don't get the complaints waged on Mad Mage - that it is a series of disconnected dungeon crawls, which can be used as a group or separately. What a great resource to have! You can A) Play the entire thing, as written, B) slot a level into your homebrew campaign as needed, C) Use it as a "Let's take a break from our usual campaign and dungeon-crawl for a session," or D) use it as fun bathroom reading. Etc. What I really see happening is variations on "WotC is not publishing exactly what I want, so I'm going to be grumpy about it." The problem is, this is inevitable. As for 4 books a year being too much...really? That's one book every three months. I don't think 4 books a year is an issue, but maybe they need to try to spread them out more evenly rather than having nothing for almost the first five months of the year, then a book, then nothing for a few months, then 3 books in a few months ti...
  • 06:17 AM - dave2008 mentioned Jester David in post Nentir Vale Coming to Dungeons and Dragons
    They didn't change anything from the original Advent module: more of a back-to-basics reboot, and returning to the original authorial vision. OK, so the story I was familiar with and that Jester David described came from a later supplement / adventure?

Monday, 26th November, 2018

  • 02:40 AM - doctorbadwolf mentioned Jester David in post Nentir Vale Coming to Dungeons and Dragons
    Jester David my point, again, is that it doesn’t matter if he is solely responsible for it. He could have turned it down, and he didn’t, thus my lack of surprise that he is doing a similar thing with this game. I’m not even opposed to the game. I’m just saying it’s reasonable to voice mixed feelings about it.

Sunday, 25th November, 2018

  • 08:51 PM - Satyrn mentioned Jester David in post Maybe my expectation was off - Dungeon of the mad mage doesnt use the full maps for undermountain....
    Not quite. I have only looked at detail on the first level, and it has taken locations from the poster map, but has cut out a lot of the rooms and halls in between them. For instance, the Dry Well and Hall of Many Pillars is as previously detailed. But the 'cross' room with the curved hallway north of it has a bunch of rooms such as the Water Shrine between it and the Dry Well that are not drawn in the new maps. Aye. Looking at Jester David's overlay I can see what you're talking about. That just makes it even more awesomely expansive if I wanted to use the original map, while still having a solid cohesive fleshed out dungeon level with the work done for me if I just use the book.

Wednesday, 21st November, 2018


Monday, 19th November, 2018

  • 09:09 AM - Sadras mentioned Jester David in post Big Changes At White Wolf Following Controversy
    I have not read the entire thread and neither have I looked at the link @Jester David kindly posted on the first page but I intend to. From my own personal experience with Vampire - which was a casual player, and it has been a while, I loved how the designers incorporated RL history into the Vampire mythos with some being human machinations and others being vampire plots and dark designs. I thought that was creative and never for one second imagined any maliciousness from their side. I bought the 13 dark ages novel books and enjoyed how they weaved human and vampire politics of the time with the Fall of Constantinople and the Dream sought by the vampire Michael (I think it was) and his followers/friends. Vampire mythos has very much always accepted the LGBT, the entire process of creating progeny and falling in love with them (same sex or not) is a common troupe for the Masquerade. Furthermore you have these powerful supernatural beings that are ages old with their own moral compass, that could easily be out-dated and viewed as prejudiced today but that is the setti...
  • 05:57 AM - hawkeyefan mentioned Jester David in post Big Changes At White Wolf Following Controversy
    Jester David That was a long an thoughtful post. I won’t quote it due to lebgth, but I’ll try and address the main points. In my opinion, yes, commissioned works are art. Works produced with the intention of making money are art. I don’t mean this as a statement of quality...there can be impressive art and there can be uminpressive art. But that’s subjective. And roleplayong games are also works of art, I would say. Especially for the purposes of how they are considered and critiqued. As for your points about the target audience, yes of course work intended for children will have different standards than those intended solely for adults. I disagree with you that RPGs in general have some shared expectation of their target audience. I think that’s no more true than just about any other media. And I would say that Vampire: The Masquerade is firmly in the adult area. I don’t think that the content in question was against some kind of rule or expectation on the part of the reader. I don...

Tuesday, 13th November, 2018

  • 04:14 PM - mykesfree mentioned Jester David in post Plumbing the Depths of Waterdeep: Dungeon of the Mad Mage -- A Review
    While I have not ran W: DMM, from reading the book, it seems like a DM could run it as an episodic TV show. Each level seems like it could be short enough for a single 4 hr session and besides Halaster each level has very little to do with one another. So far each Dungeon has bad guys to beat via combat, but also contains many, many Role-Play oppertunities. Also in my opinion each Undermountain level, seems so modular that it could be used as stand alone dungeons for easy plug n play. Jester David Looking forward to your reveiw on 5MWD.

Sunday, 11th November, 2018

  • 04:41 AM - pemerton mentioned Jester David in post Mike Mearls on how 4E could have looked
    the only place I see it harped on as a major problem is on forums like this and it's usually by a handful of 4e fans who are trying to convince others to be outraged enough about it to actually care as much as they seem to. The way that it came up in this thread was that a poster - Jester David, I think - said that the 4e system (of codified powers, codified DCs, etc) inhibited player choice. I disagreed. Nothing in the intervenig 500 or so posts has changed my mind, because all the 5e posters seem to take the view that the examples that I have in mind as illustrating what 4e permits, and as thereby marking the difference between the systems (eg 15h level fighters cutting down phalanxes of hobgoblins (statted as swarms), the forge scene, etc) are properly not feasible in 5e (because even a 15th level fighter should be threatened if surrounded by 20 hobgoblins, should most likely have his/her hands burn off if shoved into a forge, etc). I don't care whether or not anyone else wants to play a game in which 15th level fighters are capable in that sort of way. I'm simply explaining why the 4e framework makes stuff possible - encourages it, even - which the 5e framework does not. I want that stuff even if no one else does. To put it even more bluntly - I'm not trying to s...

Wednesday, 24th October, 2018

  • 05:15 PM - dave2008 mentioned Jester David in post Dungeon of the Mad Mage Delayed By One Week!
    Have there been a discussion on the topic of selling maps separately and charging nearly $25 for them already? I think these are additional high quality maps. I believe the book still contains the maps it normally would. Also, as Jester David mentioned, it is something Paizo apparently does regularly - so it must be a good idea! ;)

Monday, 22nd October, 2018

  • 05:20 PM - dave2008 mentioned Jester David in post Ravnica Table of Contents & More
    "Ummm.... Magic the Gathering is repeatedly mentioned in the sample page we have, linked in the first post. And Magic the Gathering is mentioned on the cover. It’s mentioned before D&D on the back cover. And the name of the product on Amazon is: “Dungeons & Dragons Guildmasters' Guide to Ravnica / D&D/Magic: The Gathering Adventure Book and Campaign Setting” Arguing it is a Ravnica book and not a MtG book feels like arguing a Dragonlance product isn’t a D&D product. It’s not a MtG card game product but it is very much part of the same brand" Yep, as I mention in my response to Jester David (who made the same points you did, in fact did you copy his post or am I suffering from deja vue here), I made a mistake here. I just looked at the front cover and there is nothing about MtG there. I still think that is significant.

Wednesday, 10th October, 2018


Monday, 8th October, 2018


Friday, 5th October, 2018

  • 08:56 AM - clearstream mentioned Jester David in post Mearls On D&D's Design Premises/Goals
    ...us relative to each other hasn't changed. In other words, they ran the race, got to the finish line, but neither could claim victory over the other. For RAW, we're working literally so pedantic is called for. Say A and B get 15, C 12, D 11. You are saying that A and B crossing the line in equal first place is remaining the same as before the contest. That's a stretch, and the approach taken requires a house rule for cross-compares. That is why I said with "approximately equal justice" above. It's no more of a stretch - no more of a house rule - to say that the generality of the DM decides the DC includes that the DM might decide the DC based on other creatures check. Pragmatically, that works equally well. @pemerton I find myself not disliking your approach, but not seeing it as less a house rule or more justified than the alternative approach. Certainly I think finishing a race in any place does a poor job of remaining the same, unless all finishers tied! That said, I agree with @Jester David who suggests this is perhaps simply poor choice of words. When looking at RAW of course, choice of words is what we have and we can't make guesses about designer foibles. For RAI, sure. In the end, I don't think it matters who claims the high-ground because the case of multiple competitors is not clearly covered by the rules at all. Just the same as how far is further than your usual jump distance. Instead, they've acknowledged diversity of needs and provided tools good enough for a DM to apply on the fly. I think that's what Mearls is getting at and why he is happy about their approach to 5th. I don't think he means ignore those tools (a possible implication), rather I think he means apply them as you need to, to resolve situations at your table.

Saturday, 22nd September, 2018



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Monday, 18th February, 2019

  • 10:02 AM - claires quoted Jester David in post The Orville Season Two - Thoughts?
    Back on topic, I’m still enjoying this season. Mostly simply relationship episodes, which I rather enjoy. Entire episodes focusing on the crew is fun. But they also had neat social commentary episodes, and the awesome one with the hidden Krill. I’ve quite been enjoying the series. Me too!
  • 01:33 AM - Umbran quoted Jester David in post The Orville Season Two - Thoughts?
    Warp reactors generate enough power to warp space. That doesn't mean anything, since we don't actually know what warping space entails. Maybe the outright power output needed to warp space is small, and the trick is what you do with that power. To make this point, what you should do is note that the Federation has more *fusion* reactors than you can shake a stick at. Same result, but more accurate reasoning. The one limiting factor that would increase the cost is shipping. But then transporters come in and that becomes free. This holds in the Trek Universe, yes. But not in The Orville, where we don't see transporters. But, if energy is basically free, then shipping is a matter of time - there's no notable material of fuel cost associated with it. Free food, free water, free goods, etc. At that point, why do people need to go to work? Would you keep going to some crap job if everything you need is free? How many of the "crap jobs" are in doing things to manually produce ...

Sunday, 17th February, 2019

  • 12:28 AM - doctorbadwolf quoted Jester David in post Variants/Subclass for a DPR Rogue
    90%??For out of combat, rogues get Expertise and Reliable Talent—which can be useful in combat, depending on positioning and terrain—and Thieves' Cant. Everything else is only useful in combat. 9 of their 12 class features are solely combat focused. The class is 75% dedicated to combat. Now, if you want an entirely combat focused subclass, that's trickier, as by design the 9th and 13th level features are non-offensive. But they could be defensive. But even then, the rogue already has Uncanny Dodge and Evasion. 4 skills, the most important tool, 4 expertise skills, reliable talent, and Cunning Action is just as much out of combat as combat, then we have the subclasses, which are at least half utility, even in the case of the more combat focused archetypes.

Saturday, 16th February, 2019

  • 07:43 PM - doctorbadwolf quoted Jester David in post Variants/Subclass for a DPR Rogue
    Unfortunately your reply comes across as "I'm not seeing it since I'm playing so well" which implies things about my position I'd rather not focus on. Basically, you come across as arguing why I'm wrong. Since you invited me to your thread, let's leave it at that. I'm sure you didn't invite me only to pick a fight. Have a nice day None of that is my intent. I should have been clearer, but I was trying to invite you to provide some sort of analysis of the numbers showing the sort of incredible damage deficit you're seeing, because we can't really get anywhere if we don't even have a common starting point. It may be that the difference between our games means that a single subclass or variant feature can't provide a strong DPR lurker experience for both of us that is balanced in both our games, or it may be that we aren't as far apart as it seems. I've no clue which it is, as of right now. Suggestion Create a feat   « killer instinct. » You can use your sneak attack with any kind of ...
  • 08:48 AM - doctorbadwolf quoted Jester David in post Variants/Subclass for a DPR Rogue
    Okay, no, I’m gonna edit this to be less snarky. Sorry about that. Just pointing out that a “DPR” rogue that just boosts damage is like a “tank fighter” that just boosts AC or a controller wizard that stuns without saving throws. It does the job but imbalances the game. This is an exaggeration, particularly in terms of the comparisons. Instead of, “gotta be careful about how far such a concept goes in execution”, you seem to jump straight to “the extremes are bad so the whole type of concept can’t work”. Removing the skills to boost damage is a imbalanced trade. You’re giving up exploration powers for more combat power. Powers shouldn’t cross pillars. You wouldn’t trade a ribbon power for more combat. if I’d suggested trading thieves cant for fighting styles, this would be an excellent point. Ribbons are abilities that have no impact on the balance analysis. Expertise has a huge impact on the balance analysis. Trading features you don’t want for feature that boost your combat power didn...
  • 06:10 AM - doctorbadwolf quoted Jester David in post Variants/Subclass for a DPR Rogue
    I'd be very reluctant to make a rogue that does more damage per round than an assassin. The rogue doesn't suffer in the damage department, and existing optimised builds using the thief and assassin (or swashbuckler) can already hold their own with any class. The rogue simply doesn't need to do *more* damage, especially not reliably and regularly. That's ignoring the fact the story and narrative of a "DPR subclass" is as weak as wet tissue. Normally, I respect your opinion on the game. In this case, “I’m disinterested in the point of this thread” is better stated by not posting in the thread.
  • 05:05 AM - Eltab quoted Jester David in post Star Wars What I Would Have Done
    This was ALWAYS going to happen. There was no way around it. To have a sequel you need conflict and drama. You need a problem to be solved. An enemy. The galaxy needs to be in danger.That inherently means the heroes had to fail. The Empire need to come back. There's no way around it beyond pulling a brand new unseen enemy out of your ass and forcing it into the world. And that almost never works and everyone would complain "this doesn't feel like Star Wars". What Force Awakens did was to negate the heroes' efforts in the original trilogy. What would have been better would be to put in Leia's mouth a short history lesson: the New Republic was strong, vibrant, chased the Empire to the fringes of the galaxy. As the next generation grew up, they knew not oppression or tyranny, turned inwards. They thought peace and prosperity were the natural order instead of things to be cultivated. -Briefly explain the political manipulations that winkled "the old lady" to the political wilderness.- The F...
  • 04:58 AM - doctorbadwolf quoted Jester David in post Variants/Subclass for a DPR Rogue
    I do not think the thief lacks damage when it hits using SA, the thief in my game seems to do the most damage each round. This is true even not after 5th level when the fighter gets a 2nd attack. Granted we do not play with feats which I see influence things a lot. I do not mind a more fighter/thief without multiclassing. I like that the 2nd attack comes at 9th level and not at 5th like so many other classes. The strength for damage and SA makes sense. I could see something where they can take one weapon to make a finesse weapon if they want. A first level thief may take Dex instead of Str and now be stuck needing strength. Choosing a weapon is fine, as long as that feature isn’t overvalued in the balance analysis, like it was with the Kensei monk. It’s barely more than a ribbon. You’re sure you want to bring back the 4ed rogue? Big and strong guy that kill stuff look more like the 4ed slayer to me, There are strength rogue options in 4e. This in no way resembles the slayer. ...
  • 02:41 AM - cmad1977 quoted Jester David in post Roll20 Hacked. 4 million records at risk
    https://www.geeknative.com/64554/roll20-hacked-4-million-records-at-risk/ http://blog.roll20.net/post/182811484420/roll20-security-breach As of yet, Roll20 has not sent out e-mails to its users, nor actively notified them beyond posting the blog. While your passwords should be secure, it is a good idea to change them right now. I was just on roll20 and they did have a message alert in my notifications. No email.

Friday, 15th February, 2019

  • 10:24 PM - Zardnaar quoted Jester David in post Star Wars What I Would Have Done
    https://www.youtube.com/watch?v=m7Pls-vYWwM Cheers I'll check it out in a bit. Context of posting please
  • 07:31 PM - Zardnaar quoted Jester David in post Star Wars What I Would Have Done
    It's not nearly as hard as you make it. Heck, after Empire it looked like Star Wars 3 would be all about saving Han and a big rescue mission. Instead, they resolved that whole plot arc in like 15 minutes and then moved on, pretty much dropping most of the seeds sown by THE BEST Star Wars movie in favour of recycling the plot of Star Wars 1. There's no shortage of directions they can go. Heck, it's significantly easier to think of storylines for Episode IX than it was to think of a story for Episode VII. Story Hook 1: Hux vs Ren The Resistance has gone to ground, hiding and rebuilding its numbers, waiting for its time to strike. The First Order has been cementing its grip but the tensions between General Hux and Kylo Ren for control and leadership have been growing, and are now reaching a climax. With the First Order poised to turn on itself, they're distracted and now is the Resistance's time to strike a decisive blow. Story Hook 2: Knights of Ren Seeking to end the threat of Rey before she ...
  • 06:01 PM - Zardnaar quoted Jester David in post Star Wars What I Would Have Done
    This was ALWAYS going to happen. There was no way around it. To have a sequel you need conflict and drama. You need a problem to be solved. An enemy. The galaxy needs to be in danger.That inherently means the heroes had to fail. The Empire need to come back. There's no way around it beyond pulling a brand new unseen enemy out of your ass and forcing it into the world. And that almost never works and everyone would complain "this doesn't feel like Star Wars".No True Scotsman. He's the thing… there is a big spike of people rating this movie a "1" is high. Higher than Phantom Menace. But a solid majority of viewers rate this movie the same or higher than Phantom Menace. The people who hate the movie are a small, insignificant percentage. Most people, casual AND hardcore *liked* this film.Based on what? The one data point we have is Solo, but it's foolish to draw any reliable conclusion from a single data point. Maybe people just didn't want a Solo movie? Maybe people were scared off by the drama of th...
  • 05:30 AM - Zardnaar quoted Jester David in post Star Wars What I Would Have Done
    Funny how you skipped Ventress. Rey was a good pilot for the exact same reason Luke was a good pilot. And Anakin. And Flash Gordon for that reason. Because they were all larger than life mythic heroes. I was at work and ran out of time. Ventress fits the pattern I am talking about. She had Jedi training and then was trained as a dark acolyte by Dooku a former Jedi master and a Sith Lord.
  • 03:01 AM - Shasarak quoted Jester David in post Star Wars What I Would Have Done
    Of course. She’s a larger than life mythic hero. They can always do everything. Yep, the Mary-Sue archetype is new but still good.
  • 02:39 AM - Zardnaar quoted Jester David in post Star Wars What I Would Have Done
    Of course. She’s a larger than life mythic hero. They can always do everything. Luke and Anakin couldn't. One of them was the chosen one. It's boring more than anything. If Rey steamrolls Kylo eh it's been done.
  • 02:28 AM - Zardnaar quoted Jester David in post Star Wars What I Would Have Done
    Isn’t the simpler explanation that Luke was a crap student? Yoda says as much. He’s powerful but unfocused. And while there was years between movies, there’s no implication that Luke spent any time training. And we never see Luke learn or be trained in the mind trick. Even as a kid, when watching Return of the Jed, I felt Luke becoming a Jedi happened pretty fast and he’d barely spent any time actually training. But, apparently, learning to use the force just takes a couple weeks in a swamp. Plus, if we’re going to complain about powerful force users without training, shouldn’t we bring up Asaj Ventress. Or Savage Opress? Also, Rebels is shown that the force manifests in different ways for different people. Anakin and Luke were clearly better at seeing into the future and using that to pilot. Rey is better at lifting rocks. Savage was trained by the night sisters at male zabrak school and came from a dark side culture. His abilities were enganced by Mother Talzim and the he was appre...
  • 01:40 AM - Shasarak quoted Jester David in post Star Wars What I Would Have Done
    :):):):) dude, this isn’t even the first time I have pointed out that Rey can fight. That we see her fight with a staff before we even know she’s a Force user. Of course she can fight, she can do everything!
  • 12:31 AM - Zardnaar quoted Jester David in post Star Wars What I Would Have Done
    Luke’s training in fighting was shooting large rodents on his farm and lifting rocks in a swamp. Rey’s training in fighting was twelve years of constantly defending herself and her claim from scavengers and scoundrels. And she was far from unbeatable. She was owned by Snoak. And couldn’t pull a lightsaber away from Kylo Ren. Whether or not she could take Ren in a fair fight, one where his organs weren’t half on the outside after a bowcaster shot remains to be seen. But, no, your problems with the film aren’t Rey. Nope. They’re all about the writing and pacing. Despite how you continually and slam on Rey. :):):):) dude, this isn’t even the first time I have pointed out that Rey can fight. That we see her fight with a staff before we even know she’s a Force user. We have literally had this exact conversation before. Point for point. Rey's use of the staff doesn't really require an explaination for the reasons you listed. Being able to use mind trick and Jed Master levels of rocks e...
  • 12:18 AM - Zardnaar quoted Jester David in post Star Wars What I Would Have Done
    Luke was moving lightsabers after getting ONE lesson on using the Force, and that was related to blocking blaster shots. He was bad at it and got some training at least. He got messed up by a company and lost a hand and fight to Vader. Big difference with Rey who has been booked as untrained and unbeatable. There was also a 3 year gap in universe between ANH and ESB. Compare Luke's move object on Dagobah with Rey's moving the folders at the end of TLJ. Big difference in presentation.

Tuesday, 12th February, 2019

  • 10:16 PM - Zardnaar quoted Jester David in post Star Wars What I Would Have Done
    I have learned from experience to never EVER watch videos by Star Wars fans about TLJ. Don't kid yourself. Rose is unpopular because she is a woman of colour. John Boyega was in every scene of that sideplot and no one harassed him off Twitter with uncountable death threats. That sideplot, which was all of 12 minutes and thus just 10% of the runtime, is actually pretty essential to the theme of the movie. It elevates the movie above almost every other Star Wars film, showing the actual people the rebellion is about as well as the growing legend of the resistance. It shows why Luke matters and why Luke's last stand was impressive. So… because you liked it, the horrible worldbuilding is forgivable. But because you disliked TLJ, the horrible worldbuilding it mostly inherited from TFA is a dealbreaker. As opposed to Han and Luke's masterpiece of a prison break? Anakin's rescue of Obi-Wan on Geonosa? Star Wars is full of plots and plans that fail spectacularly. Why is this o...


Jester David's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Jester David's remixed character sheets
Tweaked versions of the official sheets.

I made the sheets landscape, with some other changes inspired by the circular design from the playtest.
There are regular character sheets, spell sheets, and an alternate spell sheet with fewer spell levels ...
28216 0 7 Tuesday, 22nd December, 2015, 04:23 AM Saturday, 9th January, 2016, 04:12 AM

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