View Profile: Jester David - Morrus' Unofficial Tabletop RPG News
  • Jester David's Avatar
    Today, 05:45 AM
    Depends on the god. A cleric of Zeus might be pompous and authoritative but encouraged to marry and have many children. A cleric of Thor might be loud and rambunctious and prone to fits of anger. A cleric of Raijin/ Rayden might be a musician who carries a drumset. A cleric of Kord might be boastful and strong, prone to acts of competition and bravery.
    5 replies | 152 view(s)
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  • Jester David's Avatar
    Today, 03:11 AM
    The "optimal" builds are pretty limited, but that tends to be the least interesting builds. And really, after twenty-five years of playing tabletop RPGs, the least interesting and memorable part of a character is their "build". What makes them fun is everything else. The catch is that people who don't like the lonely fun of character building are largely forced to waste free time making a...
    46 replies | 1169 view(s)
    1 XP
  • Jester David's Avatar
    Yesterday, 01:30 PM
    I donít disagree. Barkskin should maybe function like a lesser form of stoneskin. But itís always been the druidic AC boost, so it remains that way as thatís what you expect it to do.
    123 replies | 2742 view(s)
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  • Jester David's Avatar
    Wednesday, 17th October, 2018, 08:33 PM
    Does Tomb of Annihilation count as ďdinosaur islandĒ?
    23 replies | 621 view(s)
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  • Jester David's Avatar
    Wednesday, 17th October, 2018, 08:31 PM
    Oooo I love the idea of a parallel dungeon. Thatís fun. I might have to steal that.
    6 replies | 168 view(s)
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  • Jester David's Avatar
    Wednesday, 17th October, 2018, 07:15 PM
    They also havenít been inventing many new creatures. Most monsters weíve seen have existed in past editions and are just updated; there are few dangerous beasts that work best as beasts. They havenít started gridfilling yet and creating new high CR beasts solely to add new high CR beasts.
    23 replies | 621 view(s)
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  • Jester David's Avatar
    Wednesday, 17th October, 2018, 06:27 PM
    The description of beasts in the Monster Manual on page 6 reads: Beasts are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language. Beasts include all varieties of ordinary animals, dinosaurs, and giant versions of animals. It does say they can have magic, but the vast majority do...
    23 replies | 621 view(s)
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  • Jester David's Avatar
    Wednesday, 17th October, 2018, 06:04 PM
    Anything magical would be a monstrosity. Beasts are mundane. Stuff that wouldnít be out of place in the real world. Cryptids are as weird as you can get.
    23 replies | 621 view(s)
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  • Jester David's Avatar
    Wednesday, 17th October, 2018, 05:45 PM
    If I had to guess Iíd say it was because beasts are *mostly* based on real world critters or modifications thereof, which makes them inherently less powerful and deadly than a giant or a midsized dragon. Even going prehistoric and dinosaurs doesn't get you to double digit CRs. What does a mundane nonmagical beast look like that is over twice as tough and deadly as a T-Rex?
    23 replies | 621 view(s)
    1 XP
  • Jester David's Avatar
    Wednesday, 17th October, 2018, 03:13 AM
    Agreed. I have walked away every internet argument I have been part of feeling like I had lost, even when I had "won". No one wins online except the trolls. It's never worth it...
    224 replies | 4690 view(s)
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  • Jester David's Avatar
    Wednesday, 17th October, 2018, 02:26 AM
    The swashbuckler archetype says "no".
    39 replies | 929 view(s)
    4 XP
  • Jester David's Avatar
    Wednesday, 17th October, 2018, 01:30 AM
    So FrogReaver was right regarding an internet rules argument. Congrats. ... *looks around* Okay, nothing else seems to have changed and no one really cares... I wonder what's on TV.
    224 replies | 4690 view(s)
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  • Jester David's Avatar
    Monday, 15th October, 2018, 05:29 PM
    Because itís a serious issue. Thereís an epidemic of hate online aimed at female creatives that has ripped through video games, movies, and comic books. Itís hit on RPGs a few times and we donít need that getting worse. And we certainly donít need to joke about it like the poor treatment of women gamers in the industry and gaming tables is some kind of laughing matter. You literally...
    73 replies | 2872 view(s)
    3 XP
  • Jester David's Avatar
    Monday, 15th October, 2018, 03:26 PM
    Given how heated that thread got... does it NEED to be stirred? Why risk reigniting a pit of misogyny and ugliness? Do you really think for even a second they'd hire someone who was unqualified? Mearls and Crawford love this game. And with all the talk of salary, it's pretty clear they're not doing this job for the money. They're not going to jeopardise the game and make their jobs harder...
    73 replies | 2872 view(s)
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  • Jester David's Avatar
    Monday, 15th October, 2018, 02:23 PM
    Why on Earth would we know that before they actually hire someone? Although, really, what WotC needs more of right now isn't women but people of colour. It's a veeeery white, and they caught some negative publicity for that during Tomb of Annihilation.
    73 replies | 2872 view(s)
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  • Jester David's Avatar
    Monday, 15th October, 2018, 02:49 AM
    Tour of the TARDIS https://twitter.com/i/status/1051561590334648321 Also:
    54 replies | 1434 view(s)
    1 XP
  • Jester David's Avatar
    Monday, 15th October, 2018, 02:46 AM
    Okay episode. The hook of the race across the planet with a deadly obstacle course was fun. But because it was a single episode and so much was devoted to character moments, introductions, getting used to alien planets, and the history of the world (with more set-up for the lame badguy species) there was only a couple real death traps. That could have been a lot more interesting as an overland...
    54 replies | 1434 view(s)
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  • Jester David's Avatar
    Sunday, 14th October, 2018, 09:30 PM
    Lifeís too short to spend decades miserable. You do the wage slave game for twenty years, waiting for that day when you can semi-retire. And the day before you quit find out you have cancer. You have to enjoy life while you can...
    73 replies | 2872 view(s)
    1 XP
  • Jester David's Avatar
    Sunday, 14th October, 2018, 08:35 PM
    Which is the alternative. You take the job you hate as a "wage slave" and earn enough to stop working, while hoping you die before running out of money. OR You find a job that you love that pays just enough, and work for longer but actively enjoy your work.
    73 replies | 2872 view(s)
    1 XP
  • Jester David's Avatar
    Sunday, 14th October, 2018, 06:17 PM
    Ten years is a long time and a lot of inflation. It'd be closer to $41,000 now. Assuming the money they paid D&D designers and developers at the tail end of 4e is the same as they're paying at the height of 5e. Link? Okay, being a game designer is not going to be a highly lucrative job. It's not up there with lawyer or doctor. The question is: does a job that makes you happy and that you...
    73 replies | 2872 view(s)
    2 XP
  • Jester David's Avatar
    Sunday, 14th October, 2018, 03:10 PM
    And so do Crawford and Mearls. So the wage is probably enough to support kids. And being able to support the basic needs of your family is kinda the definition of "livable".
    73 replies | 2872 view(s)
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  • Jester David's Avatar
    Sunday, 14th October, 2018, 02:58 PM
    Does it matter? If you get to go to a job every day with cool people and work on a game you love and make products that make people happy, why does any wage above "livable" matter?
    73 replies | 2872 view(s)
    1 XP
  • Jester David's Avatar
    Sunday, 14th October, 2018, 02:58 AM
    Given how many people here seem to be experts at game design and able to write better rules than Mearls and Crawford in their sleeep, I expect whoever gets the job to be a regular poster...
    73 replies | 2872 view(s)
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  • Jester David's Avatar
    Sunday, 14th October, 2018, 02:57 AM
    Well, theyíll ask what you did work on. If you canít discus due to NDA, theyíll ask for a reference and contact your employer to see what they can say. But, generally, if you legally canít talk about something, you should leave that off your resume.
    73 replies | 2872 view(s)
    2 XP
  • Jester David's Avatar
    Thursday, 11th October, 2018, 02:05 PM
    I imagine by comparing to past Kickstarters
    29 replies | 1260 view(s)
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  • Jester David's Avatar
    Wednesday, 10th October, 2018, 11:46 PM
    Well... the survey is out now. And revised books with errata are out in two weeks and were sent to the printers a good month back. So... Iím guessing ďnoĒ.
    65 replies | 2681 view(s)
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  • Jester David's Avatar
    Wednesday, 10th October, 2018, 08:28 PM
    Thatís the point. Lots of people want advanced and tough characters at the start of the game. People stared at level 3 or 5 all the time in 2e and 3e. But there needs to be the option of simple, fragile characters for people who like that. As shown by some of the dislike for much tougher characters in 4e. Level 1-2 is optional. Itís meant to be skipped by experienced players who donít want...
    56 replies | 2252 view(s)
    9 XP
  • Jester David's Avatar
    Wednesday, 10th October, 2018, 03:23 PM
    Wow, ninjaed. Didn't see they added PDFs over the weekend. But did get the newsletter that mentioned PDFs being added. I'm backer 755 now, because I said I wasn't because they didn't have PDFs. CrimsonCarcharodon, 77IM, Slighted, Matthan, Azhmodai, Rl'Halsinor, Pravus, Dire Bare, Paragon Lost, Zaukrie, Ghost2020? Did you see? Have you got your pledge in yet?
    29 replies | 1260 view(s)
    2 XP
  • Jester David's Avatar
    Wednesday, 10th October, 2018, 03:07 PM
    There are now PDF tiers. In direct response to fan feedback they have changed their mind. And so I expect every single person who complained about the lack of PDFs to immediately go and back the Kickstarter.
    29 replies | 1260 view(s)
    1 XP
  • Jester David's Avatar
    Tuesday, 9th October, 2018, 03:32 PM
    It's not like we haven't had to work against preconceptions of companions based on past careers before...
    54 replies | 1434 view(s)
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  • Jester David's Avatar
    Tuesday, 9th October, 2018, 02:31 PM
    I think I only considered polymorph in there, but a few of the conjure spells are close. A CR 7 or 8 monsters is sooo much better than a level 7 or 8 character, especially one near death and only in the fight for a round or two.
    65 replies | 2681 view(s)
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  • Jester David's Avatar
    Tuesday, 9th October, 2018, 05:10 AM
    Why? Theyíve done it twice before with reprints of the PHB. Theyíre just doing it again, since theyíre doing a new print run. I canít think of many changes that wonít cause more problems and disagreements as people confuse contradictory rules.
    65 replies | 2681 view(s)
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  • Jester David's Avatar
    Monday, 8th October, 2018, 08:56 PM
    I shouldn't laugh at this, but it seems like something I would have done.
    54 replies | 1434 view(s)
    1 XP
  • Jester David's Avatar
    Monday, 8th October, 2018, 07:39 PM
    I'm okay with all new monsters for a bit. I don't think they need to jump into having Cybermen and Daleks right away. That can come later. The Third Doctor went two years with all new monsters.
    54 replies | 1434 view(s)
    1 XP
  • Jester David's Avatar
    Monday, 8th October, 2018, 07:23 PM
    First episodes are tricky. I'd rate Whittaker's high. The introduction of Eccleston and Tennant were all about Rose with the Doctor just being in the background. Capaldi was running around dealing with more bodypart-stealing clockwork robots. Which worked thematically, as it was all about if you replace all your bodyparts a dozen times are you still the same person? Smith's is the high...
    54 replies | 1434 view(s)
    1 XP
  • Jester David's Avatar
    Monday, 8th October, 2018, 06:51 PM
    While Creature Codex is very similar to Tome of Beasts and even superior in a few ways, the market of 5th Edition is very different now than when Tome of Beasts had released. Since mid-2016 we have seen two monster expansions from Wizards of the Coast: thereís simply a lot more monsters in the game. There isnít as much of a burning need for this product. While Tome of Beasts quickly became a...
    1 replies | 160 view(s)
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  • Jester David's Avatar
    Monday, 8th October, 2018, 06:49 PM
    Jester David started a thread Creature Codex
    Product information... View for more details
    1 replies | 160 view(s)
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  • Jester David's Avatar
    Monday, 8th October, 2018, 05:10 PM
    When you have 2000 or 3000 people each writing a paragraph that text quickly adds up.
    65 replies | 2681 view(s)
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  • Jester David's Avatar
    Monday, 8th October, 2018, 04:45 PM
    Tell Wizards of the Coast how you feel about the Dungeons & Dragons! Wizards of the Coast has launched another survey. This time, theyíre gauging satisfaction with classes, subclasses, and races in the game. Weíre launching a survey to understand how you feel about D&D 5th edition. Which classes are hitting the mark, and which could use more support? What parts of D&D make you the...
    65 replies | 2681 view(s)
    3 XP
  • Jester David's Avatar
    Sunday, 7th October, 2018, 03:49 PM
    Give them a scrap piece of paper and let them pre-roll the badger attacks and possible damage. So when his turn comes, he's already rolled.
    38 replies | 1263 view(s)
    2 XP
  • Jester David's Avatar
    Saturday, 6th October, 2018, 02:39 PM
    He does the longer form discussion there. However, questions people have he generally responds to on Twitter, which is generally much, much better since he can respond to far more questions rather than having people ask and hope their query is one of the five he's able to cover in a monthly article. And the answers are compiled: https://www.sageadvice.eu/
    42 replies | 2334 view(s)
    1 XP
  • Jester David's Avatar
    Saturday, 6th October, 2018, 02:23 PM
    Most of it is really just two extended scenes. It's like watching a couple clips from an interview show interspersed with snippets.
    17 replies | 577 view(s)
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  • Jester David's Avatar
    Saturday, 6th October, 2018, 12:27 AM
    I think people are reading way too much into that, and hearing what they wanted to hear. Mostly because they mentioned rangers and errata in the same podcast.
    42 replies | 2334 view(s)
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  • Jester David's Avatar
    Friday, 5th October, 2018, 10:53 PM
    I think the Sage Advice ruling is off and doesn't quite match the RAW. Which makes sense, as it's just him responding to an ad hoc question quickly on Twitter during his off hours. He likely spent less time really thinking of the answer than I've spent so far writing this response. However, his treating it as a single "effect" and rolling once, is also really to avoid the spell counting as...
    73 replies | 2138 view(s)
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  • Jester David's Avatar
    Friday, 5th October, 2018, 10:40 PM
    As Shiroiken says, the errata will likely confine itself to fixing ERRORS. Such as typos or poor word choices for purposes of clarity, like you can see in the two or three previous rounds of errata. It's highly unlikely that they'll make any changes to classes or powers or rebalance any options.
    42 replies | 2334 view(s)
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  • Jester David's Avatar
    Friday, 5th October, 2018, 03:05 PM
    The difference is in play, you want combat to have a moderate miss chance. And unless you die, you can repeat the check again during your next turn with little or no penalty due to having missed. Missing once in combat doesn't majorly alter the narrative. Meanwhile, for skills, a single missed check can change the story. And you may not get a second chance. So while there should be a chance of...
    188 replies | 4984 view(s)
    1 XP
  • Jester David's Avatar
    Friday, 5th October, 2018, 06:20 AM
    There's no shortage of other RPGs that have weapon use as a variety of skill check. Where you train in "Swords" or "Bows". But it's not very D&D. And 5e really tried to hit on the key elements of D&D rather than remaking the game.
    188 replies | 4984 view(s)
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  • Jester David's Avatar
    Friday, 5th October, 2018, 02:33 AM
    Also check out page 250 in int DMG. Thereís a section on handling mobs. Basically, you skip attacks and deal auto damage when you have a certain number of enemies.
    32 replies | 1084 view(s)
    4 XP
  • Jester David's Avatar
    Wednesday, 3rd October, 2018, 08:44 PM
    Curse of Strahd really does a LOT of crazy illogical stuff with Baroviaís origins and Strahdís timeline.
    8 replies | 304 view(s)
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  • Jester David's Avatar
    Wednesday, 3rd October, 2018, 08:42 PM
    Well, Castle Ravenloft is a ridiculous 250 feet high. So a twelve-foot high model is 1/20th the size. A twenty-foot wide hallway would be 1 foot wide. Which is roughly three times the size of maps for D&D miniatures, where that same corridor would be four inches. Thatís more than large enough to have the interiors. So it might reveal the locations of secret passages, but maybe not the secret...
    8 replies | 304 view(s)
    1 XP
  • Jester David's Avatar
    Wednesday, 3rd October, 2018, 03:29 PM
    Also... whenever you rule magic items are functionally indestructible, they begin to be used in particularly foolish ways. Vat of acid that might have something at the bottom? Reach in while wearing magic gloves. Or poke around with a magic staff. I don't think we need to worry about object saving throws, like in 3e, where things could be damaged if you rolled a "1". You don't want to worry...
    29 replies | 929 view(s)
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  • Jester David's Avatar
    Wednesday, 3rd October, 2018, 01:12 AM
    I think you can damage magic items with targeted magical attacks. Iíd allow my PCs to target a monsterís wand or orb. Or get at a flying enemy on a carpet by destroying the carpet. But Iíd rule the attack has to be specifically aimed at the item, and not just included in an AoE.
    29 replies | 929 view(s)
    2 XP
  • Jester David's Avatar
    Wednesday, 3rd October, 2018, 01:08 AM
    No. Climbing, swimming, and jumping are called out as aspects of Strength. Dexterous creatures might climb, but thatís often the result of a climb speed rather than succeeding at checks. Simmilarly, no matter how apathetic you are, youíre not any better at balancing or wriggling through a tight space, Some things.... maybe. Like escaping a grapple. There are times where you can force or...
    74 replies | 1792 view(s)
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  • Jester David's Avatar
    Tuesday, 2nd October, 2018, 03:54 AM
    I've tried it a couple times. It works pretty well. Things are abstract enough that you can fudge positioning. And the DMG's suggestions for how many bad guys you can get in an AoE help. When I have DMed, I've actually "cheated" and still shown a map. I've just not included minis or worried about exact movement. As I DM, I have a TV behind me hooked up to a laptop. But I have a player who...
    55 replies | 1373 view(s)
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  • Jester David's Avatar
    Tuesday, 2nd October, 2018, 03:48 AM
    I don't get the love for Lost Mine of Phandalin. Or Forge of Fury for that matter. Heck, most of Rich Baker's adventures leave me cold. Too often Baker's adventures are just a series of loosely connected dungeon crawls where you lurch from room to room bashing whatever's in that chamber. LMoP is no different, with five small dungeons. There's no funky creative traps or puzzles. There's no...
    55 replies | 1821 view(s)
    2 XP
  • DLIMedia's Avatar
    Tuesday, 2nd October, 2018, 03:45 AM
    The 5th Edition version of the ENnie-nominated adventure A Night in Seyvoth Manor is finally available on DriveThruRPG!!! The original 4th Edition version, which was very favorably reviewed on this very site, was nominated for a 2013 ENnie award in the "Best Free Product" category. After a successful Kickstarter, we now present the 5th Edition version of the new-and-improved product!
    0 replies | 155 view(s)
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  • Jester David's Avatar
    Tuesday, 2nd October, 2018, 03:26 AM
    I know I'd be irked if I launched what I thought was an awesome kickstarter and all people talked about was the formats I supported... ;) In fairness, they also did a survey to gauge interest in PDFs. And based on the results of that and feedback, it wouldn't be hard to add PDFs as an "add on", and they can add additional rewards as the campaign progresses.
    29 replies | 1260 view(s)
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  • Jester David's Avatar
    Monday, 1st October, 2018, 10:41 PM
    They might be testing the market. To see if the money they lose because there's no PDFs is higher or lower than the money they lose to piracy. If it's lower, then they've made money and are good. If it's higher, they can always change their mind and add PDFs. Personally, if I were planning on running the adventure, I wouldn't be too phased about the lack of PDFs. There's no shortage of...
    29 replies | 1260 view(s)
    0 XP
  • Jester David's Avatar
    Monday, 1st October, 2018, 09:48 PM
    A book of lore on PC races was needed. But thatís not the content one expect in a book called ďTome of FoesĒ. And races like half-orc, dragonborn, tieflings, and half-elves are still untouched. And combining gnomes and halflings in a new chapter really left those largely unexplored.
    10 replies | 455 view(s)
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  • Jester David's Avatar
    Monday, 1st October, 2018, 03:42 PM
    For the record, I'm not backing this Kickstarter, in part because there's no "PDF only" option. The problem for me is a big fey forest only half fits my campaign setting, and I already have my next campaign or two very loosely planned. This book has no purpose for me. I can't justify the expense for something that's going to sit on the shelf. (Especially since I'd already done that for the...
    29 replies | 1260 view(s)
    2 XP
  • Jester David's Avatar
    Monday, 1st October, 2018, 03:34 PM
    It was so-so. The monsters are good, but the rest was mixed. It reads like they were planning a planar monster book akin to Volo's Guide to Monsters and halfway through the design someone panicked that planar threats were too niche and they fumbled a new concept together from other gaps.
    10 replies | 455 view(s)
    0 XP
  • Jester David's Avatar
    Monday, 1st October, 2018, 03:23 PM
    This is why we couldn't have nice things in 3e and 4e. Because while a bar and a ghost would be cool, the 10,000 gp you'd get for a manor home/ tavern would get everyone +1 weapons.
    17 replies | 959 view(s)
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  • Jester David's Avatar
    Monday, 1st October, 2018, 05:05 AM
    Maybe it was cut from the Monster Manual Could be saving it for a Modron March story. Regardless, makes me more sad Tome of Foes was such an unfocused mess. It would have been an interesting inclusion to cap off a modron chapter.
    10 replies | 455 view(s)
    1 XP
  • Jester David's Avatar
    Sunday, 30th September, 2018, 10:48 PM
    Uncertain if I buy the explanation that they can do VTT or PDFs but have trouble doing both. Especially as books are laid out in InDesign, which can save as PDFs. Itís some work to format a good PDF (adding hyperlinks, bookmarks, finding a balance between image size and file size) but thatís a much smaller workload than doing a VTT copy. I wonder if piracy is a factor. Their books are pretty...
    29 replies | 1260 view(s)
    1 XP
  • Jester David's Avatar
    Sunday, 30th September, 2018, 05:26 AM
    The sad bit about the Internet is that Iím pretty sure youíre joking but have honestly seen people get upset and make simmilar statements in earnest...
    130 replies | 3947 view(s)
    0 XP
  • Jester David's Avatar
    Sunday, 30th September, 2018, 03:30 AM
    White males getting upset about discrimination is like parking at the supermarket. Itís not enough that thereís lots of parking, and itís not enough that they can park anywhere. Itís the half-dozen stalls where they canít park that irritates. The small handful of spots saved for handicapped individuals. The tiny percentage not for them.
    130 replies | 3947 view(s)
    2 XP
  • Jester David's Avatar
    Thursday, 27th September, 2018, 05:44 PM
    Kobold Press has Ratfolk in their expansive 5e supplement : https://koboldpress.com/kpstore/product/midgard-heroes-handbook-for-5th-edition-dnd-5e/
    6 replies | 243 view(s)
    1 XP
  • Jester David's Avatar
    Thursday, 27th September, 2018, 05:40 PM
    Get Tales From the Yawning Portal and run Sunless Citadel.
    55 replies | 1821 view(s)
    1 XP
  • Jester David's Avatar
    Thursday, 27th September, 2018, 02:12 PM
    I've described 5e as the "Rorschach Edition" a few times. If you hate 5e and hated 4e, you'll look at 5e and see all the stuff you hated in 4e. If you love 5e and loved 3e, you'll see all the stuff you loved from 3e. And vice versa. It's very much an edition that is influenced by your perceptions more than its contents.
    1818 replies | 157680 view(s)
    0 XP
  • Jester David's Avatar
    Thursday, 27th September, 2018, 12:18 AM
    Wolf has Pack Tactics that grant it advantage if an ally (aka the ranger or another party member) is within 5 feet of the target. Also, as the companion of a Beast Master ranger, it adds the ranger's proficiency bonus to its AC, attack rolls, damage rolls, and any saves or skills it knows. And its hp are 4x ranger level. So at 4th level, it should have 15 AC, 16 hp, Perception +5, Stealth...
    36 replies | 1095 view(s)
    2 XP
  • Jester David's Avatar
    Wednesday, 26th September, 2018, 08:43 PM
    Having tried BG recently, it doesnít hold up well in modern terms. Slow plot, glacial advancement, overly random and deadly encounters, and awkward quest tracking. And a whole mess of invisible subsystems youíre not warned about. Spent my time going through houses, like you do in every video game, and found myself killed by guards on sight with no warning thatís what the game did..
    146 replies | 8655 view(s)
    0 XP
  • Jester David's Avatar
    Wednesday, 26th September, 2018, 02:16 PM
    So far, around 40 people have reviewed on Metacritic, but not critics: https://www.metacritic.com/game/pc/pathfinder-kingmaker (of those, only 8 bothered to post a review). Of those, the positives seem slightly biased, giving it a 10/10. 73% of the 390-odd reviews on Steam are positive. So that's not too bad. Going to give it a few days to shift and settle as people get more than a...
    146 replies | 8655 view(s)
    0 XP
  • Jester David's Avatar
    Wednesday, 26th September, 2018, 02:46 AM
    The thoughts of the designers was to focus on play at the table rather than away from the table. Because there's lots of things people can do with dead time now everyone has the equivalent of Cray 2 Supercomputers in their pant pockets. The thing is, designing funky characters is fun. But that degree of flexibility makes it harder to level up at the table. And levelling up can feel like...
    36 replies | 1095 view(s)
    2 XP
  • Jester David's Avatar
    Wednesday, 26th September, 2018, 02:03 AM
    Correct. This is not codified. The PCs canít just throw a dice and recognize a brand new monster from the latest book along with their weaknesses, If the DM rules, a character can make an Intelligence (Arcana) check, or Religion to identify a monster. But the DM sets the DC and decides whatís revealed. 5e is less based on ďbuildsĒ. Characters are differentiated by their personality,...
    36 replies | 1095 view(s)
    0 XP
  • Jester David's Avatar
    Monday, 24th September, 2018, 11:22 PM
    Also Useful: List of Third-Party 5th Edition Campaign Settings
    66 replies | 3226 view(s)
    4 XP
  • Jester David's Avatar
    Monday, 24th September, 2018, 11:20 PM
    Why is the onus on Wizards of the Coast for that new world? Do they have some sort of magical powers that make their settings inherently better than every other campaign world in existence? Are you being compelled by a curse inflicted upon you by an evil fairy godmother that prevents you form using material from another publisher? If not may I suggest: Midgard by Kobold Press Lots of...
    66 replies | 3226 view(s)
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  • Jester David's Avatar
    Monday, 24th September, 2018, 11:06 PM
    1st Edition AD&D was Greyhawk. The Forgotten Realms was not purchased until 1987, two years prior to 2e. 2e had no default setting and a myriad of non-FR settings were published. 3e was Greyhawk by default. 4e was the Nentir Vale by default. Why would they get away from FR? The whole point is that it's generic so it's easier to file off the serial numbers to use it in a homebrew world. ...
    66 replies | 3226 view(s)
    1 XP
  • Jester David's Avatar
    Monday, 24th September, 2018, 01:48 AM
    So many of the +# items in Pathfinder used by NPCs are just math patches to make the numbers work. I'd skip most of them. Anything that doesn't have a special power doesn't need to exist in a 5e update. As far as wealth by level is concerned, the PCs are expected to keep a lot of the treasure adding its full price rather than selling it for half. And they're really expected to be crafting as...
    28 replies | 1012 view(s)
    0 XP
  • Jester David's Avatar
    Sunday, 23rd September, 2018, 03:56 PM
    It's as a baseline and the xp gained works out to being close to the encounter math in the book. It does depends on how many encounters are being fought that adventuring day, and how optimised the party is. Which can definitely have an impact. But you don't make a rule assuming the characters are super optimised and played by experts. Kinda... There's no shortage of 5e wealth-by-level...
    28 replies | 1012 view(s)
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  • Jester David's Avatar
    Saturday, 22nd September, 2018, 08:53 PM
    One trick on encounter building I picked up from Mike "Sly Floursh" Shea is that a monsters of a CR equal to 1/3rd to the level of a PC is a good one-on-one challenge. So a party of 4 PCs can have a decent, challenging fight with four CR 1/3 monsters. And at level 3, four CR 1 monsters will be a good fight. And at level 12, four CR 3 monsters will be okay. And at level 20, four CR 5 monsters...
    28 replies | 1012 view(s)
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  • Jester David's Avatar
    Saturday, 22nd September, 2018, 08:41 PM
    The earlier ones wouldn't be too hard, as they'd rely more on traditional monsters. The later ones make more and more use of subsystems and Pathfinder content, which makes them trickier to run and requires updating more content. For an experienced DM, you could probably run most of them on the fly. You'd need to prep some key NPCs and figure out ways of tweaking certain monsters. But, for the...
    28 replies | 1012 view(s)
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  • Jester David's Avatar
    Saturday, 22nd September, 2018, 04:09 PM
    I agree. Itís a fine subclass thatís adequately balanced. But thatís not how people see it. More options was not enough to satisfy them.
    28 replies | 1068 view(s)
    1 XP
  • Jester David's Avatar
    Saturday, 22nd September, 2018, 05:20 AM
    Jester David replied to OotS 1141
    Damn. That is some nice set-up. It ties so nicely to the goblin origin in the prequel book. Iím always impressed by the tight plotting of OotS.
    4 replies | 296 view(s)
    0 XP
  • Jester David's Avatar
    Saturday, 22nd September, 2018, 05:19 AM
    That cut montage of her standing and the fist tightening was amazing. That would have been a great shot in a final film. Man, they went above and beyond with that trailer...
    15 replies | 900 view(s)
    0 XP
  • MoonSong's Avatar
    Saturday, 22nd September, 2018, 02:51 AM
    I think she would be like a noble barbarian?
    921 replies | 25135 view(s)
    1 XP
  • Jester David's Avatar
    Saturday, 22nd September, 2018, 01:03 AM
    Itís an option thing. You get more uses for ki that make it more variable and powerful. But itís still just expanding options for a resource pool rather than outright gaining more resources and powers. It feels more lateral.
    28 replies | 1068 view(s)
    0 XP
  • Jester David's Avatar
    Saturday, 22nd September, 2018, 01:01 AM
    I donít know where you heard that. They talked about an errrata pass to coincide with the colletorís editions, as it had been many years since they did an editing pass. But like past errata, I imagine it will just be clarifications and not ďfixesĒ.
    28 replies | 1068 view(s)
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  • Jester David's Avatar
    Thursday, 20th September, 2018, 02:18 PM
    I'd also argue any DM who has played a campaign from 1-20 *should* be somewhat experienced. Playing every other week, that might take a good two years. That sounds pretty experienced to me...
    88 replies | 3509 view(s)
    3 XP
  • MoonSong's Avatar
    Thursday, 20th September, 2018, 01:29 AM
    See? I told you it was going to be obvious.
    1307 replies | 33411 view(s)
    0 XP
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About Jester David

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I've been gaming for over half my life, since junior high.
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Friday, 19th October, 2018


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Wednesday, 10th October, 2018


Monday, 8th October, 2018


Friday, 5th October, 2018

  • 08:56 AM - clearstream mentioned Jester David in post Mearls On D&D's Design Premises/Goals
    ...us relative to each other hasn't changed. In other words, they ran the race, got to the finish line, but neither could claim victory over the other. For RAW, we're working literally so pedantic is called for. Say A and B get 15, C 12, D 11. You are saying that A and B crossing the line in equal first place is remaining the same as before the contest. That's a stretch, and the approach taken requires a house rule for cross-compares. That is why I said with "approximately equal justice" above. It's no more of a stretch - no more of a house rule - to say that the generality of the DM decides the DC includes that the DM might decide the DC based on other creatures check. Pragmatically, that works equally well. @pemerton I find myself not disliking your approach, but not seeing it as less a house rule or more justified than the alternative approach. Certainly I think finishing a race in any place does a poor job of remaining the same, unless all finishers tied! That said, I agree with @Jester David who suggests this is perhaps simply poor choice of words. When looking at RAW of course, choice of words is what we have and we can't make guesses about designer foibles. For RAI, sure. In the end, I don't think it matters who claims the high-ground because the case of multiple competitors is not clearly covered by the rules at all. Just the same as how far is further than your usual jump distance. Instead, they've acknowledged diversity of needs and provided tools good enough for a DM to apply on the fly. I think that's what Mearls is getting at and why he is happy about their approach to 5th. I don't think he means ignore those tools (a possible implication), rather I think he means apply them as you need to, to resolve situations at your table.

Saturday, 22nd September, 2018


Wednesday, 19th September, 2018


Tuesday, 18th September, 2018

  • 09:39 PM - Parmandur mentioned Jester David in post 4 years of 5E on Amazon: same old same old
    ...we see how much it actually is making for Hasbro. Anyways, I tracked down the source of the information people were thinking about, and found out what it's all about. I'm happy to let you guys go on with your party now that I know what all of it is really about. On your link thing though...I really have no idea what you are talking about or referring to. Most of the links that I see and things posted are on how the books are selling on Amazon, not the Hasbro stock reports. Right now they are up 2 from when I last mentioned them (they were at 105 around at that time, currently at this point they are 107.62 high right now). I don't think I'm going against your numbers anymore now that I know the REASON why they probably are advertising it like they are with those numbers and an actual plausible explanation of where they got those numbers in the first place. Mistwell (who, IIRC, is both a Hasbro stockholder and a lawyer) is referring to your post, #133, which quotes Jester David in post #130, wherein can be found three links providing details of the Hasbro CEO discussing D&D in a stockholder facing context: that is, not a marketing context, but an actionable stockholder communication. The local paper article is interesting because it provides a solid number, but it is in line with what Hasbro has communicated to stockholders.

Thursday, 13th September, 2018

  • 05:00 PM - DM Dave1 mentioned Jester David in post New Survey
    It's interesting that one of the questions is "Have you ever played Dungeons & Dragons tabletop RPG?" -- I assume this survey is meant for a much wider audience, then. Yikes, it's a long one! I really had to reread that question a few times to make sure it actually was asking what it seemed to be asking. Especially since it was the 4th question after questions about settings, races, and classes. I mean, why else would I be taking this survey? LOL Good stuff overall, though. Who doesn't love some freebies thrown in with purchase they were going to make anyway? Thanks for posting it Jester David!

Thursday, 6th September, 2018

  • 05:32 AM - LordEntrails mentioned Jester David in post Season 8 Changes (Adventurers League)
    AL players could number quite a bit more than you think. The DM group on Facebook has nearly 14,000 members. Could be. Let's see. 9 million players. If 1/5 of those is a DM that's 1.8 million DM's and 14k of 1.8m is 0.8% of DM's belong to the AL Facebook group. Even if 1/10 are DMs, then that's 900k DM's and that would be 1.5% So yea, Jester David 's estimate of 5% seems reasonable.

Tuesday, 28th August, 2018

  • 03:04 AM - ClaytonCross mentioned Jester David in post Revised Ranger update
    @Jester David "Why not just make more subclasses? It takes largely the same amount of design time and playtesting time, only the net result is more total options." I actually agree that an alternate pet ranger sub-class might be better than a revised ranger. The idea of making subclass "Pack Leader" that makes the companion job specific with multiple companions instead of higher health, that you could resurrect in ritual after every fight would be away to go... bit brutal imagery wise watching your pack die one at time every fight but a different feel for the similar job. Another subclass alternate, "Great Beast Acolyte" for those who want to have the build I wrote before but also want the companion to be the primary source of damage, being that its more powerful than your ranger it makes since that your actually serving the animal not the other way around, but you play as you paying tribute to the Great Beast it fights "for you" in thanks for your humble service... kind of like having a cat as...

Monday, 27th August, 2018

  • 09:41 PM - Chaosmancer mentioned Jester David in post Revised Ranger update
    Yeah, thatís when you have to differentiate between a wild animal and a characterís pet (read monster vs PC asset); the two wonít follow the same rules. This would not be the first and only asymmetrical element of 5e actually. ębut thatís completely meta, why would a beast play differently once it has a PC master !?! Ľ you would say. Youíd be right, it is very metagame-y, but no less than the present Animal Companion rules to be honest. Iím not trying to backtrack what WotC has published; all Iím saying is that if this had been the rule from the beginning, then the PHB beastmaster would appear like an improvement on the base rule. Thatís the only point Iím trying to convey. And it is a fair point, I just see it as the ship having already sailed. When I first read your comment I thought you were talking about adding it back in as a new rule, which I think we agree wouldn't go over well. Jester David, I'm going to respond to things out of order. First, this assumes you can ďfixĒ the bottom classes mechanically. Itís likely the story and flavour of the classes be as much issue, if not more of an issue. Also, whatís the advantage of encouraging people to play the bottom most played classes? All that does is shuffle those classes up and other classes down. There are now new least played classes. Thereís no such thing as perfect balance. D&D doesnít need to be like an MMO that is continually shifting and being tweaked. Ok, so if there are no mechanical fixes for them, but there are for the Beastmaster, does it then make sense why we are focused on the beastmaster instead of whichever classes are the "lowest" ? Especially since from your reply, you have no idea what those classes are or why they may be lower. So to answer your question again about "why are we focused on this class instead of the lowest ranked ones" because this class has mechanical problems that we...

Wednesday, 22nd August, 2018

  • 06:16 PM - Sadras mentioned Jester David in post Waterdeep: Dragon Heist and the old splintering the fan base chestnut...
    And i am going to repeat this just because I want to be clear: all I am suggesting isn't likely is that an average DM with an average level of setting mastery could convincingly adapt an adventure deeply rooted in the Realms to one similarly rooted in a setting with a different strong flavor such as Dark Sun or Eberron ON THE FLY. Adapting modules to different settings requires experience. As for on the fly - even @Jester David who first mentioned that phrase in this thread included a little planning in the sentence with said phrase. EDIT: I guess it comes down to the level of detail one prefers or planning one requires to run a game.
  • 04:38 PM - Coroc mentioned Jester David in post How do you resolve Dragonlances Defiling etc.? See poll which settings... so you must have a solution!
    Thanks Jester David , now I got the whole thing formatted it just will not work from my work PC. How could Dragonlances be handled? Here is what I think: Lance 1d12 for mounted combat For footmen it would rather be 1d10 like a spear or polearm They are artefact grade weapons so they should absolutely be +3 Versus dragons draconians etc they should do double or triple damage, maybe double for the footman version and triple for mounted. So 2d12 or 3d12, How doe you think that might work, if e.g. introduced in your campaign

Thursday, 16th August, 2018

  • 03:48 AM - Hussar mentioned Jester David in post Patrick Stewart in new Star Trek show
    But, Jester David, you have to realize we're coming from very different directions. I LIKED Discovery. I thought the story telling was strong, the characters were very interesting and it was a fresh take on the Trek universe. Sure, they dropped lots of Easter Eggs. Well, that's a bit of a no brainer, first Trek in, what, 15 years after Enterprise was ... less than universally loved. :D And, let's not forget that they are looking for a larger, much larger audience than just North America. They aren't gearing the show for people like you or me who've been Trek fans for far too many years. They are trying to capture a broader, and much more mixed audience since they are shopping the show out on both the CBS stream and Netflix. Which means that for the first time ever, not only is Trek trying to compete in North America, it's trying to compete world wide. Which is going to have some impact on the writing and how the show plays out. Did they do all sorts of bad things to canon? Sure. I...

Friday, 3rd August, 2018

  • 05:40 PM - Cyber-Dave mentioned Jester David in post Dark Sun Giant PC Race (Built as a Medium Creature)... thoughts?
    @Jester David Thank you! I needed feedback of that sort. The ribbon abilities are ribbons. I'm aware. they are just there, for the most part, to appropriately flavour the race. I like your idea for giant's endurance. I also like your idea for giant's strength. The speed is to allow a medium half-giant to, with a move, be able to reach the same square as a large half-giant. The large half-giant only has a move speed of 30 feet, but because it fills up a 10-by-10 foot space, it ends up reaching up to 35 squares away (if counting from the farthest rather than the closest square it occupies). I agree that a player will probably not be able to remember all aspects of the personality... I figured, "who cares." By giving them all of the traits, bonds, flaws, and ideals, the player could try and emulate any given aspect when an approriate situation inspired the player. Since those rules are only used to inspire role-playing and occasionally grant inspiriation by DM feat, I figured it doesn't matter much on...

Wednesday, 25th July, 2018

  • 12:35 AM - Mouseferatu mentioned Jester David in post Why I feel so abysmally let down by the "Ravnica" news...
    That's because you've taken secondhand information and fan speculation as being what WotC actually said. It's not. First, they said "hardcore" fans, not "long-term." Second, the "two surprises" that hardcore fans would love were not said to be the same thing as the two campaign settings that were planned. See this post here, where Jester David assembled the actual interview quotes: http://www.enworld.org/forum/showthread.php?652080-So-is-that-it-(re-the-setting-announcements)&p=7468133&viewfull=1#post7468133

Wednesday, 27th June, 2018

  • 02:51 PM - Ovinomancer mentioned Jester David in post What is the essence of 4E?
    ...ng on the fix for proof of a problem. 4e is a dead system, no amount of criticism, even if it were valid will help it improve. 5e encounter guidelines are more complicated to use than 3e or 4e and produce less dependable results. It has had twice as long to fix them but no effort has been made. Perhaps you should get your own house in order before criticising the past state of another. It seems clear you are a very determined 5e booster and are trying to tar Pathfinder 2e with the same brush as 4e. That also looks like the objective of the thread starter. It's pointless 5e has clinched it's success, it has the D&D name and has returned to the D&D traditions, it didn't need to be as good as Pathfinder to beat Pathfinder in the market. It just needed to be half as bad as AD&D. Pathfinder 2e does need to be better than Pathfinder and it already looks to be on track. It will also be much better than 5e. Not by design or necessity just by default.Well. You've certainly proved Jester David right.

Monday, 25th June, 2018

  • 03:32 PM - dave2008 mentioned Jester David in post Monsters - older edition more challenging?
    Yes, many people have. In addition to @Jester David 's suggestion if DM'sGuild, there are several threads on these forums that can help. Some provide revised stats, or suggested revsions, or templates, or just advice on how to use terrain and tactics. Here is my thread that you might find useful: 5e Hardcore Monster Manual I haven't updated it in a while, but I hope to get back to it soon. There are also lots of interesting homebrew monsters on reddit: https://www.reddit.com/r/UnearthedArcana/ I highly recommend the monster-a-day project. It has been going for over a year and has close 350 monsters now.
  • 01:58 AM - Charlaquin mentioned Jester David in post What was the big difference between 4e and "essentials"?
    Mechanically, the characters were entirely different (sorry @Jester David). They entirely went away from the AEDU framework where each character was designed the same with the same number of powers. AEDU stands for At-Will, Encounter, Daily, Utility. There's nothing about the AEDU system that necessitates each character to have the same number of each type of power at the same levels, that's just how 4e classes happened to be designed up until the PHB 3. So, while Essentials variants of previously existing classes were structured entirely differently than their pre-essentials counterparts, AEDU was not the thing that changed. You're going to get a lot of answers about redefining class power structures, different approach to design for each class, and better math balance. But what you really need to understand is that Essentials was a mistake. It was the company back peddling from its original design goals trying to appease and regain a section of the playerbase that wasn't subscribing to their new approach. But by introducing this radical change in direc...

Sunday, 24th June, 2018



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Friday, 19th October, 2018

  • 08:18 AM - S'mon quoted Jester David in post Mearls On D&D's Design Premises/Goals
    In certain situations where there is more of an ambush or unexpected attack from unsurprised individuals, such as when the party is talking with someone and the unseen rogue attacks, I typically just start on their initiative turn. People who rolled better than the initiating rogue just end up unknowingly using their first turn talking or taking other actions. I don't like that at all since it penalises characters for having high Init, and a DEX bonus or Alertness feat become negatives. Leaving aside RAW, I think it makes a lot more sense to keep the init roll as always higher-is-better, and allow unexpected attacks prior to the init roll if necessary.
  • 03:15 AM - Elfcrusher quoted Jester David in post My (Personal) Early Evaluation of the D&D 5thEd System Ė Wall of Text
    So, really, you could still spend your free time building Pathfinder characters and then playing 5e and the characters will see as much use. QFT! (I also laughed out loud.)

Wednesday, 17th October, 2018

  • 08:33 PM - plisnithus8 quoted Jester David in post Is Polymorph responsible for the lack of high CR beasts?
    Winter wolves might be the sole exception. Winter wolves are monstrosities. You have non-earth beasts like flying snakes or monkeys or eagles that understand language. You even have cranium rats with psychic powers that are beasts. You have beasts like Tressym, Rothe', and Stench Kows with at least semi-magical abilities.
  • 08:20 PM - LordEntrails quoted Jester David in post Is Polymorph responsible for the lack of high CR beasts?
    They also havenít been inventing many new creatures. ... ...It seems like they could make Legendary beasts and include in the entry that polymorph/shapechange/wild shape based on the LB only gives you the regular beast. They could pretty easily create higher CR beasts that way without unintended consequences. ... I think WotC has made it pretty clear that they are not just going to put together a bunch of monsters to fill in any perceived missing or lacking areas. They expect the community to do that as we are quite capable. I only expect Wizards to create new stuff that fits in with some theme or adventure they are doing. So, if they do Dinosaur Island, then I expect to see lots of dino's. Or if they do Bird Island, then lots of birds. You get it :)
  • 06:10 PM - Yunru quoted Jester David in post Is Polymorph responsible for the lack of high CR beasts?
    Anything magical would be a monstrosity. Citation? Also: Man how I hate 5e's categorisation. Unicorns aren't even Fey any more.
  • 05:46 PM - Yunru quoted Jester David in post Is Polymorph responsible for the lack of high CR beasts?
    What does a mundane nonmagical beast look like that is over twice as tough and deadly as a T-Rex? Well for mine, it's a hydrokinetic. After all, the definition of non-magical is a bit... wooly? In DnD.
  • 03:23 PM - cmad1977 quoted Jester David in post Mearls On D&D's Design Premises/Goals
    Two factions are having an extremely pedantic argument over the exact nature of initiative that in no way affects how the game is played or how initiative is used or defined. It's basically fifty pages of internet forum discussing rules with the intensity of arguing over what defines a sandwich. Yes. The list of people whoís input regarding the game I discard out of hand has gone up by at least two after going through this thread.
  • 03:10 AM - Al'Kelhar quoted Jester David in post I was right about Shield Master
    So FrogReaver was right regarding an internet rules argument... No-one wins an internet rules argument. Except Mike Godwin. And Chuck Norris.

Tuesday, 16th October, 2018

  • 08:36 AM - Sadras quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    Because itís a serious issue. Yes it is. Rape, cancer, death, war, sexism are all serious issues are you saying people are not allowed to make jabs about them? I do concede, this is probably not the best forum, since I'm not familiar with the posters and everyone has different levels of sensitivity, so for that I apologise. which implies a scenario where they wouldnít. Otherwise, that wouldnít have needed to be said. By the same token I can call out your comment as implying that they wouldn't hire a person of colour, otherwise you wouldn't have needed to say that. Which, by the way, CAN count as an added qualification. Because different life experiences and perceptions offer a different perspective to their writing. You donít want a team of people who all think the same and come at the game in the same way. Totally agree with this.

Monday, 15th October, 2018

  • 03:46 PM - Sadras quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    Given how heated that thread got... does it NEED to be stirred? Why risk reigniting a pit of misogyny and ugliness? Why.So.Serious. Do you really think for even a second they'd hire someone who was unqualified? How pray tell, did I manage to imply this?
  • 02:58 PM - Sadras quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    As long as they get because of merit, who cares about the sex or race or sexual orinientation. Why on Earth would we know that before they actually hire someone? I was teasing, stirring the pot, since that last mammoth thread when they hired a woman designer and people on both sides lost their minds. :D Although, really, what WotC needs more of right now isn't women but people of colour. What they NEED is the best person they can get for the job. It's a veeeery white, and they caught some negative publicity for that during Tomb of Annihilation. Oh, I missed that.
  • 08:08 AM - delericho quoted Jester David in post Thirteenth Doctor - First Episode - Thoughts? (SPOILERS WELCOME)
    Yeah, I wondered as well. Especially since "empty pockets" was just such a running joke of the previous episode. There was a line about halfway in about her remembering that she'd put things in them.
  • 03:01 AM - fjw70 quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    Which is the alternative. You take the job you hate as a "wage slave" and earn enough to stop working, while hoping you die before running out of money. OR You find a job that you love that pays just enough, and work for longer but actively enjoy your work. Or you find a job you like but donít love that pays well.

Sunday, 14th October, 2018

  • 10:07 PM - Nagol quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    Lifeís too short to spend decades miserable. You do the wage slave game for twenty years, waiting for that day when you can semi-retire. And the day before you quit find out you have cancer. You have to enjoy life while you can... Hey, it worked for me.
  • 09:03 PM - Nagol quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    Which is the alternative. You take the job you hate as a "wage slave" and earn enough to stop working, while hoping you die before running out of money. OR You find a job that you love that pays just enough, and work for longer but actively enjoy your work. I prefer the "take a job as a wage slave until you can completely finance your life as if you had a job you love that pays crap AND THEN do whatever you like with the rest of your life -- including working at a job you love because the pay, while low, is really just bonus income and no longer dictates your standard of living".
  • 06:57 PM - Sadras quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    I love my stuff. But I'd rather have less stuff and have a job I didn't hate. Gawd yes!
  • 06:50 PM - S'mon quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    Ten years is a long time and a lot of inflation. It'd be closer to $41,000 now. Assuming the money they paid D&D designers and developers at the tail end of 4e is the same as they're paying at the height of 5e. I think it was Chris Perkins making $32-35,000 and it was more at the start of 4e era. $41K doesn't seem much to me, and I consider myself an underpaid academic. :) Any games designer is likely to be college educated and have student loan debts, while Seattle is not a cheap city. Edit: However a Google search just turned up this; $75K looks wholly respectable. It does bug me if games designers are earning much less than the non-creatives but c'est la vie I guess.
  • 06:37 PM - Nagol quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    Ten years is a long time and a lot of inflation. It'd be closer to $41,000 now. Assuming the money they paid D&D designers and developers at the tail end of 4e is the same as they're paying at the height of 5e. Link? Okay, being a game designer is not going to be a highly lucrative job. It's not up there with lawyer or doctor. The question is: does a job that makes you happy and that you enjoy doing worth making less money? How much is your happiness and enjoying your work worth? Because any amount of money above the minimum doesn't necessarily buy you happiness. It buys you stuff. And stuff is nice. I love my stuff. But I'd rather have less stuff and have a job I didn't hate. A big thing extra money can do -- if you can provide the discipline not to buy stuff -- is to buy your way out of wage-slavery for good. Squirrel the excess away and soon you find you've accumulated enough that you can stop working entirely and still maintain a standard of living equivalent to what you would ach...
  • 04:51 PM - S'mon quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    And so do Crawford and Mearls. So the wage is probably enough to support kids. And being able to support the basic needs of your family is kinda the definition of "livable". If they do pay a living wage that's great. That's not what I'd heard elsewhere. The only number I can recall was from about 10 years ago, and it was a WoTC games designer making ca $35,000, which didn't seem very livable to me. Also the comments I saw recently on a rate-your-employer website for WoTC included frequent comments about not getting paid enough to live on, being dependent on partner's income.
  • 03:07 PM - S'mon quoted Jester David in post WOTC is hiring a new Game Designer for D&D
    Does it matter? If you get to go to a job every day with cool people and work on a game you love and make products that make people happy, why does any wage above "livable" matter? Some people like having families, children...


Jester David's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Jester David's remixed character sheets
Tweaked versions of the official sheets.

I made the sheets landscape, with some other changes inspired by the circular design from the playtest.
There are regular character sheets, spell sheets, and an alternate spell sheet with fewer spell levels ...
26983 0 7 Tuesday, 22nd December, 2015, 04:23 AM Saturday, 9th January, 2016, 04:12 AM

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