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    Monday, 10th December, 2018, 03:34 AM
    The advertisement has been updated.
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    Monday, 26th November, 2018, 05:45 PM
    And do duplicants work inside Methia?
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    Sunday, 25th November, 2018, 03:42 PM
    What is there to say that the PCs would use the NPC's healing surges, any more than they would use the NPC's hit points? I am still not seeing the source of objection to using a hired gun's corpse anyway. The PCs have likely been doing shadier things since much earlier into the adventure path, like making use of that Bond of Forced Faith ritual of supremely dubious origins. Breaking the...
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  • Adslahnit's Avatar
    Sunday, 25th November, 2018, 08:09 AM
    I have not had a look at your list for various reasons, but I am fairly sure that various nameless Obscurati mooks in encounters have decent Dexterity and Constitution scores for mental/mental characteers to hijack the corpses of. We are already into book #7 and we are struggling with many of the mechanics of 4e and Zeitgeist even despite a 17,650-word (as of the time of this writing) document.
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    Sunday, 25th November, 2018, 02:32 AM
    What exactly is the issue with using corpses for the ritual? It is not as though the PCs will not be killing bad guys from time to time, and it is not as though the ritual would cause the PC to be moving around in a corpse.
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  • Adslahnit's Avatar
    Saturday, 24th November, 2018, 10:07 AM
    The Mortal Possession ritual/spell seems to be ripe for abuse after the adventure. It seems like a cheap way for a PC to swap their body into that of a high-Strength/Constitution/Dexterity NPC and then indefinitely run around with many of the benefits for having high physical ability scores. Intelligence/Wisdom-, Intelligence/Charisma-, and Wisdom/Charisma-based PCs all stand to gain plenty from...
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  • Adslahnit's Avatar
    Monday, 19th November, 2018, 09:09 AM
    Let us say it should be a viable option to research, possibly through the technological breakthroughs, but not exactly something trivial to acquire.
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  • Adslahnit's Avatar
    Monday, 19th November, 2018, 05:08 AM
    Advancing research into long-distance communication and long-distance relationships does not seem that out-of-line for the campaign, does it?
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  • Adslahnit's Avatar
    Monday, 19th November, 2018, 01:03 AM
    Sending stones do not allow a society to have long-distance communications along with long-distance relationships, with effectively face-to-face conversations. Just imagine a chat-room-style place where people leave duplicant bodies to occupy and teleconference with.
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  • Adslahnit's Avatar
    Sunday, 18th November, 2018, 09:22 AM
    Does that mean that the witchoil required for the duplicant technology must have souls inside, apart from a sliver of the soul of the linked person? Does a duplicant body need to be all that powerful for PC usage? There are many PCs who are reliant solely on their mental ability scores in 4e, and they would not seem to need an especially sturdy body to do well enough. Would the many duplicant...
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  • Adslahnit's Avatar
    Sunday, 18th November, 2018, 08:51 AM
    Duplicants pose a few tricky situations when it comes to PCs wanting to use them? 1. What exactly is stopping the PCs from picking up the duplicant technology in Islas dolas Focas and using it for themselves? Sure, Benedict Pemberton might dominate them, but there are ways around that, such as requisitioning a crown of Neverwinter in 4e. 2. What is stopping the PCs from reverse-engineering...
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  • Adslahnit's Avatar
    Saturday, 17th November, 2018, 11:19 AM
    The godmind urn seems like a troublesome item for a DM to handle. 1. How is the DM supposed to adjudicate how broad a given domain can be? "Death," "fey," and "machines" are broad enough. What about the likes of "knowledge" or "magic"? 2. "Non-ambient planar energies" (e.g. wayfarer's lanterns, meteorites, meteorite dust, meteorite oil, firegems, fire mana, earth mana, anything else Detect...
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Monday, 19th November, 2018


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Friday, 3rd August, 2018

  • 10:52 AM - Empirate quoted Adslahnit in post Canal sequence-breaking
    4. What happens if, during the downtime between books #3 and #4, or between books #4 and #5, the party somehow uses rusted iron amulets to pass through the canal gates (instead of replacing them) and takes a peek at the Bleak Gate operation? My party did this, they actually made two forays into Bleak Gate before things got real (both between books #4 and #5). I used this as an opportunity to showcase the huge preparedness and resources of the Ob – but also the fact that they're not almighty and aren't prepared for every eventuality. During the second foray, the constables actually managed to destroy the hunter-killer team of Dark Ones and Bleak Gate beasties, and penetrated into the facility itself. They were discovered, though, and had to fight their way out. After that, the facility remained on high alert, and Leone Quital installed extra security measures for when the constables broke in for a final time on the night of the formal dinner.

Sunday, 24th June, 2018

  • 04:02 PM - Karma Kollapse quoted Adslahnit in post Several questions in preparation for Always on Time
    2. Is it possible for the PCs to requisition the Impossible to bring them to Beaumont? What about requisitioning the Impossible to bring them to Beaumont, and also meet up with them in Vendricce on the 20th of Winter? What about requisitioning the Impossible to bring them to Beaumont, then follow them along the Avery Coast, ending in Vendricce on the 20th of Winter? It's important to remember this is a spy mission, and showing up in Danor with a well known military vessel is a good way of calling attention to yourself! Not to mention the Danorans might look unkindly at a warship showing up at their shores unannounced. With regards to Sijhen, worth remembering that the geas that stops Caius from telling people about who he works for will also block Sijhen from accessing his memories. Sijhen would probably only know a limited amount about the conspiracy (as much as Xambria could tell the party), and probably a good way of playing him is to give him some flavour knowledge about Caius (what Ca...

Monday, 14th May, 2018

  • 04:37 PM - Morrus quoted Adslahnit in post I will answer 10 questions about Mordenkainen's Tome
    What comprises the list of all new player options (races, archetypes, feats, spells, etc.) in the book? This is what I see as I page though (bear in mind I've literally just got the book, so might miss something): Elf subraces -- eladrin, sea elf, shadar kai Dwarf subraces -- duergar Gith race, plus subraces -- githyanki, githzerai Gnome subraces -- deep gnome Tiefling subraces -- Asmodeus, Baalzebul, Dispater, Fierna, Glasya, Levistus, Mammon, Mephitopheloes, Zariel Deep Gnome feat -- Svirfneblin Magic

Wednesday, 20th December, 2017

  • 11:43 PM - Lylandra quoted Adslahnit in post [ZEITGEIST] Various inquiries concerning eladrin, fey, tieflings, skyseers, and technology
    In that case, why do the Vekeshi mystics have such a strong positive relationship with the fey? What lies beyond the surface of a "bored rich kid with edgy political ideologies" club, such that the Unseen Court genuinely respects and supports the Vekeshi? Also, the player's guide says, "While many eladrin could not be stopped from their self-destruction, Vekesh convinced some of his people that a tale that goes from defeat to revenge to death is a shameful tragedy. Revenge distracts one from one’s grief, but is ultimately valueless. Instead, he said, a tale of defeat, resilience, and renewal is the best way to thwart their enemies’ goals. The proper form of retribution, then, is to endure, rebuild from weakness, and prosper into strength." With that in mind, why is the default theme power about directly lashing out against an enemy for raw damage? Okay, so maybe I can help again because we've discussed this in our group as well and it kind of made sense to us. (One major point again is the hug...
  • 04:16 PM - gideonpepys quoted Adslahnit in post [ZEITGEIST] Various inquiries concerning eladrin, fey, tieflings, skyseers, and technology
    Why do I get the feeling that you are RangerWickett's sworn enemy, and you've finally tracked him down? Also, the player's guide says, "While many eladrin could not be stopped from their self-destruction, Vekesh convinced some of his people that a tale that goes from defeat to revenge to death is a shameful tragedy. Revenge distracts one from one’s grief, but is ultimately valueless. Instead, he said, a tale of defeat, resilience, and renewal is the best way to thwart their enemies’ goals. The proper form of retribution, then, is to endure, rebuild from weakness, and prosper into strength." With that in mind, why is the default theme power about directly lashing out against an enemy for raw damage? Inconsistencies like this only serve to make it more realistic. Ever wondered, for example, why - despite the fact that Jesus is supposed to have said "it is easier for a camel to go through the eye of a needle than for a rich man to get into heaven" and advocated a simple life - the religious rig...
  • 12:00 AM - Lylandra quoted Adslahnit in post [ZEITGEIST] Various inquiries concerning eladrin, fey, tieflings, skyseers, and technology
    If most nations speak Common, then why is it that Ber, Crisillyir, and Danor seem to have their own regional dialects based on real-world romance languages? This is by no means official, but my/our own interpretation: Common is something like Latin, a universal language of Lanjyr. I'd consider "high common" (or maybe original common) to be pretty accentless. However, languages evolve over time and 500 years are a HUGE timespan in terms of language development. So, Crisillyir was once a pretty big nation and everyone spoke original common. Then the Malice happened and the nation got torn into two: Danor and Crisillyir. Now french and italian are pretty close in terms of grammar and vocabulary as they both originated from latin. So having original common develop into one french and one italian accentuated version doesn't seem so far off. Ber is a bit trickier. Almost every tribe has its own language or dialect I guess. The nation was ruled by the Dragon Tyrants until 200 years ago, so un...

Tuesday, 19th December, 2017

  • 11:19 AM - Lylandra quoted Adslahnit in post [ZEITGEIST] Various inquiries concerning eladrin, fey, tieflings, skyseers, and technology
    I am not certain I quite follow you. Do you mean to say that calling in a favor from the Unseen Court is not actually any more costly than doing so with Flint or Risur? Maybe asking a fey for a favor has a more random component to how exactly they'll help you. So, for example, if you'd want a nymph to lure a Kell guild member from the Nettles to Cloudwood to interrogate him, maybe she'll find interest in his girlfriend or squad as well and you have do deal with more than one charmed captive. Or the nixie you'd like to get an invisibility potion from wants you to dance the hokey-pokey in front of Lee's Barbershop (because she likes that old man and wants to cheer him up). A good DM won't use the fey prestige requests as secret means to punish his players, but as means to put some life into the fey society and maybe hook you up on some sidequest. For Prestige in general: I don't know how the other groups handle this mechanic, but we usually use it only as rule of thumb for what's approp...

Monday, 18th December, 2017

  • 01:59 AM - RangerWickett quoted Adslahnit in post [ZEITGEIST] Various inquiries concerning eladrin, fey, tieflings, skyseers, and technology
    Q from Me: Like many "technology vs. nature" conflicts, there seems to be little on the "anti-technology, pro-nature" side. Is there any legitimate justification for opposing the rise of technology, as far as quality of life is concerned? Can any reasonable case at all be made for "Technology is nice and all, but I just wish people would focus on advancing raw magic instead and making it more accessible to the masses"? That is, an anti-technology stance, but one that pushes for a Tippyverse-like "utopia by way of magic" instead. A from RangerWickett: (No reply yet.) Tolkien was horrified by the deaths caused by the technology of World War I, and it seems like he longed for a past where such wanton murder wasn't so easy. I suppose I didn't foreground that as much as I could have in writing ZEITGEIST, but it could have been a lesson coming out of the fourth Yerasol war, with tons of people being bombarded and beautiful landscapes ruined without any 'glorious battles' that people could romantic...

Sunday, 17th December, 2017

  • 10:55 AM - gideonpepys quoted Adslahnit in post [ZEITGEIST] Various inquiries concerning eladrin, fey, tieflings, skyseers, and technology
    1. What is the lifespan of eladrin in the setting? Is it more akin to 4e's default lifespans for eladrin, or is it more similar to 3.X/Pathfinder's lifespans for elves? Do eladrin display meaningful signs of aging in their twilight years? There are plenty of references to 'elderly eladrin' later in the campaign, so I would say 'yes'. 2. The Skyseer theme's skyseer vision says, "Ask up to three questions about possible courses of action in the near future. At the end of your extended rest, you awaken from sleep having received a vision regarding your questions. This functions similarly to the ritual Hand of Fate (see the D&D 4e Player’s Handbook), in the sense that you receive vague images that provide guidance." However, the Hand of Fate ritual is limited to peering an hour into the future. Is this intentional? If so, then what are its uses, beyond simply deciding on what to have for breakfast? If it is unintentional, then what is the actual limitation for how far skyseer vision can look ...

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