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  • Dannyalcatraz's Avatar
    Today, 11:05 PM
    Came here to say that.
    19 replies | 307 view(s)
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  • Dannyalcatraz's Avatar
    Today, 10:01 AM
    Hmmm... Coincidence? I THINK NOT!
    386 replies | 14476 view(s)
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  • Dannyalcatraz's Avatar
    Today, 07:53 AM
    We’ll take it as a compliment.
    29 replies | 733 view(s)
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  • Dannyalcatraz's Avatar
    Today, 06:02 AM
    ...orrrrrr What if Dr. Aronov emerges from a ball of hot plasma in a modified space shuttle, trying to get Kelly to come back in time with him to correct the timeline?
    386 replies | 14476 view(s)
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  • Dannyalcatraz's Avatar
    Today, 05:48 AM
    And if it’s an alternative reality, who will have goatees and/or facial scars?!?!
    386 replies | 14476 view(s)
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  • Dannyalcatraz's Avatar
    Today, 05:41 AM
    Lorraine Warren has died. https://www.cnn.com/2019/04/19/us/paranormal-investigator-lorraine-warren-dies/index.html
    108 replies | 5712 view(s)
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  • Orius's Avatar
    Today, 01:11 AM
    Yeah, but Klyden's not a crew member, so we don't expect to see him live up to the Trek standard. He also serves as a window into Moclan culture, especially when Bortus is willing to question it. I had kind of a Riker vibe going on too since there were similarities at first, but then they went in a very different direction with it.
    386 replies | 14476 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 06:23 AM
    FWIW, “Luchadors of the Ring” would probably be a blast of a setting, too! Very cinematic, I’d imagine: a great journey to destroy a darkly magical luchador’s mask... (I just don’t think it would shoehorn into my mess all that well.)
    74 replies | 1942 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 06:18 AM
    Like I said, analogies always break down at some point. While the Elves were relatively non-aggressive, they were also part of the major “good” cultures of Middle Earth, in all senses of the word. They may be distant and insular, but they’re still nominally allied with humanity, dwarves, and so forth against the forces of darkness. There really isn’t a country on the face of the earth that...
    74 replies | 1942 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 05:28 AM
    ...and Klyden. Lots going on in that episode. Shades of Steely Dan’s “Hey Nineteen” & Donald Fagen’s “Slinky Thing”, Ryker’s teleportation accident, complex dating navigation, and a humerous inversion of Klingon opera.
    386 replies | 14476 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 05:12 AM
    Bradley Welsh has been killed. https://edition.cnn.com/2019/04/18/uk/bradley-welsh-trainspotting-dead-scli-gbr-intl/index.html
    108 replies | 5712 view(s)
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  • Orius's Avatar
    Yesterday, 03:38 AM
    Tonight's episode wasn't too bad. I'm not one for character episodes like this myself, but I didn't feel it a wasted episode. Didn't see the ending coming though. And the club scene wasn't too bad, particularly the comic relief with Yaphit and the Moclans. I'm satisfied with the show myself. I like the TNG homage, particularly one towards the stronger later seasons, but one that feels...
    386 replies | 14476 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Yesterday, 03:25 AM
    Posh Nosh, anyone? Chef? Whites?
    29 replies | 733 view(s)
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  • Reynard's Avatar
    Yesterday, 01:55 AM
    I have seen an episode or two of Critical Role, but I had no idea how charming that fellow was.
    68 replies | 3552 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Thursday, 18th April, 2019, 04:39 PM
    Mercer still exhibits a whole bunch more “fallibility” across the board than most of the ST captains across the franchise history. The man just did a “flyby” to check on his ex! And the “bumbling”? What bumbling? Again, the pilot has been consistently described as one of the best in the fleet. Others had similar accolades to their credit or unique attributes, including one of the few...
    386 replies | 14476 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th April, 2019, 04:21 PM
    Cool! Gotta say it- if I haven’t yet- HERO is my favorite RPG system, bar none. Played it since Champions 1st.
    74 replies | 1942 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th April, 2019, 04:18 PM
    Well, any analogy eventually fails at some point, but I think the U.K. & French thing holds pretty well for purposes of this campaign. I think echoing The Boomtown Rats’ lyric, “the silicon chip inside her head had switched to overload” would be a fun nod, with the mortal races’ rings transformed into magitech chips connected to the One Ring analog.
    74 replies | 1942 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th April, 2019, 09:36 AM
    Beyond the obviously loaded or damaged died out there, I don’t much care. I have a Bucket O’ Dice* to maintain! * Which doesn’t include my “personal” stash.
    51 replies | 802 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th April, 2019, 07:55 AM
    Reviving dead pig brains? Doesn’t sound very kosher to me!
    4 replies | 117 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th April, 2019, 04:38 AM
    Mya-Lecia Naylor has died. https://www.yahoo.com/entertainment/british-actress-mya-lecia-naylor-dies-at-16-005641998.html
    108 replies | 5712 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th April, 2019, 01:07 AM
    Right, but he had to have confidence & competence to reach command rank in the first place- IOW, the backstory to the current story chronology. He then suffered his crisis, costing him his command and confidence. Season 1, he was still shaky. Season 2, though, he’s been on a roll, so the pre-crisis Captain Mercer has begun to resurface. But having spectacularly gone to pieces once means...
    386 replies | 14476 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th April, 2019, 12:36 AM
    Alan Garcia has committed suicide. https://www.cnn.com/2019/04/17/americas/alan-garcia-peru-shoots-himself-intl/index.html
    108 replies | 5712 view(s)
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  • jonesy's Avatar
    Wednesday, 17th April, 2019, 09:10 PM
    https://news.ubisoft.com/en-us/article/348227/Supporting-Notre-Dame-de-Paris http://assassinscreed.com/unity-notredame/ I've got to say this is very cool of them. I can't help but wonder if the laser-scanning they did of the building for the game could be used by the restoration effort.
    4 replies | 91 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Wednesday, 17th April, 2019, 04:59 PM
    Besides sci-fi/fantasy/horror books, I’ve donated games- used and new- to the USO in the past. Lots of wargamers and RPG hobbyists serve in our armed forces, and not all of them are able to keep personal copies as they move. Dice are also appreciated.
    9 replies | 219 view(s)
    2 XP
  • Dannyalcatraz's Avatar
    Wednesday, 17th April, 2019, 04:42 PM
    But you’d expect a former command officer on his second go round to not only have a bit of confidence to be able to do his job before, but also have it returning because he’s been on a bit of a roll. At this point, his self-doubt was mostly personal, it seemed to me.
    386 replies | 14476 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 17th April, 2019, 01:44 PM
    I’m struggling to remember- what flaws did he have season 1 that have actually disappeared?
    386 replies | 14476 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Wednesday, 17th April, 2019, 10:04 AM
    For the most part, I see this as human centric, like most stuff from that period. Even in Kolshack, the truly supernatural beings were exceptionally rare if not unique. But there’s nothing to prevent me from quasi-retro engineering JRRT’s elves & dwarves into the French and UK, respectively. I don’t have a Gandalf yet, beyond the aforementioned discussion of Ainur being a bit on the wushu...
    74 replies | 1942 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 17th April, 2019, 09:53 AM
    I wish I could XP you more than once for that! That is really good. I don’t know the exact shape or form, but that fits- consider it yoinked!
    74 replies | 1942 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 17th April, 2019, 09:08 AM
    David Brion Davis has died. https://www.npr.org/2019/04/16/713925992/david-brion-davis-who-helped-remake-the-study-of-slavery-dies-at-92
    108 replies | 5712 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 17th April, 2019, 07:53 AM
    I use them when appropriate. But only when appropriate. (And only after my players know that I’m generally unlikely to fudge in their favor,)
    43 replies | 1146 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 17th April, 2019, 05:26 AM
    I’m having a relapse of Dengue Fever
    268 replies | 21911 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 17th April, 2019, 04:29 AM
    Most players don’t think in terms of all 3 dimensions. Which makes aerial and aquatic encounters- and if you have tunnelers, arboreal or cliff-dweller creatures, terrestrial or subtrrranean- encounters soooo much fun for GMs.
    9 replies | 338 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th April, 2019, 05:17 PM
    We have had flaws pop up pretty prominently in this series, though. Both Moclan regulars have had their foibles on parade more than once. We’ve had another character get really obsessive about a relationship with a simulated woman centuries dead. We had the Isaac reveal. Now, most of the flaws depicted were personal rather than professional, but the premise that the crew were a...
    386 replies | 14476 view(s)
    2 XP
  • Dannyalcatraz's Avatar
    Tuesday, 16th April, 2019, 09:04 AM
    While I would prefer The Orville to retain SM’s signature touches, I can’t say I’d be all that unhappy if it mererly became an extremely good homage to the original.
    386 replies | 14476 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th April, 2019, 08:54 AM
    Georgia Engel has died. https://www.cnn.com/2019/04/16/us/georgia-engel-dies/index.html
    108 replies | 5712 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th April, 2019, 01:41 AM
    It’s not a total loss, happily. Some of the statuary had been removed last week, and they said some stuff had been rescued today (but didn’t specify what).
    8200 replies | 419972 view(s)
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  • jonesy's Avatar
    Monday, 15th April, 2019, 09:00 PM
    Jaime: Umm, hi bran. Bran: Could you push me? Jaime: What? Bran: The wheelchair. Push? Jaime: The things I do for love. Bran: What? Jaime: What? Samwell: Oh, hey guys! I can hold the door for you. Bran: ... Daenarys: Where are my dragons? No, seriously. They were just here.
    10 replies | 257 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th April, 2019, 09:07 AM
    That was a reference to cabers, as was made obvious a little lower down in the quoted section: (Emphasis mine.) Yes they do, but they’re not throwing them for combat effectiveness, and the throws are only a couple of feet- nothing at all like the taekwondo demonstrators.
    115 replies | 3061 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th April, 2019, 02:58 AM
    Tough decision, but sometimes, a strategic retreat is exactly what you need. What about Geek On Demand? (G.O.D. ;) )
    8200 replies | 419972 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Sunday, 14th April, 2019, 12:54 AM
    Gary Stewart has died. https://www.latimes.com/entertainment/music/la-et-ms-gary-stewart-rhino-records-obituary-20190412-story.html
    108 replies | 5712 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th April, 2019, 12:32 AM
    No, I didn’t say that objects like that cannot be thrown accurately. I was responding to: To which I responded that professional baseball players mis-throw balls every day. Sometimes, they do so with alarming inaccuracy. Those are people who have been training decades to throw balls accurately, and they still screw it up. An infielder trying to throw on the run to first base has a...
    115 replies | 3061 view(s)
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  • Orius's Avatar
    Saturday, 13th April, 2019, 10:29 PM
    I think he already played as an admiral before? The 4 admirals they had in this episode had all shown up before if so. Though Ron Canada as a Moclan would have been funny in its own subtle meta way, since he was the testosterone poisoned captain in Babylon 5, and Moclans are Testosterone Poisoning: the Species. :D
    386 replies | 14476 view(s)
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  • Reynard's Avatar
    Saturday, 13th April, 2019, 08:52 PM
    First of all, context matters. Ostensibly there are things happening around the example I presented and that bolded part could literally follow a player saying , "I try and slip into the room and close the door quietly behind me." I do not understand why people insist on assuming the worst possible interpretation of the idea. It's maddening. Aside from that, I don't see the GM and player...
    193 replies | 5336 view(s)
    3 XP
  • Reynard's Avatar
    Saturday, 13th April, 2019, 07:34 PM
    None of that contradicts my point: players do not necessarily benefit from being overly granular in declaring actions at my table. "I search the study" is as good as and possibly superior to a series of more specific declarations. Similarly, on topic, "I try to determine if he's lying" is good enough.
    193 replies | 5336 view(s)
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  • Reynard's Avatar
    Saturday, 13th April, 2019, 06:25 PM
    I just don't think the expectation of mental images aligning is realistic or the effort of trying to get there is worth the effort. What really matters is intent and how that moves play forward, so the details are essentially irrelevant.
    193 replies | 5336 view(s)
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  • Reynard's Avatar
    Saturday, 13th April, 2019, 05:11 PM
    I like using dragons as Big Bads in campaigns, so while there are only one or two encounters with them in a given campaign, they are "present" throughout in the sense that the dragon is a major force in how the world works. Unfortunately, I am not very good at the tactical use of dragons versus the party so it is pretty common for the Final Battle to be pretty anticlimactic when the mid to...
    48 replies | 1479 view(s)
    1 XP
  • Reynard's Avatar
    Saturday, 13th April, 2019, 04:55 PM
    GM: You slip into the study and close the door quietly behind you. Based on your observations of the house guards, you have about three minutes before they come to inspect the room. Player: Okay, I go to the desk and and check all the drawers for false bottoms and then look behind all the wall pictures for hidden safes. GM: Hold on. The desk is a big heavy oak thing but it doesn't have any...
    193 replies | 5336 view(s)
    1 XP
  • Reynard's Avatar
    Saturday, 13th April, 2019, 04:20 PM
    I disagree. I am not the least bit interested in playing "mother may I" with my players. if i feel like more information is needed, i will ask for it. If the player offers more precise description, I'll accept it but often ask the player to pull back on their own assumptions when doing so. I am interested in what the player wants their character to accomplish and getting there -- at least to the...
    193 replies | 5336 view(s)
    3 XP
  • Reynard's Avatar
    Saturday, 13th April, 2019, 03:52 PM
    Right. And we expect the player to decide *what* actions they will take when conducting the social part of the game, but it's silly to ask them to actually perform those actions (speaking in character, interpreting cues). Just as silly as asking them to explain how they are going to disarm the trap or asking them to go outside and climb a tree. that is what the values on the character sheet are...
    193 replies | 5336 view(s)
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  • Reynard's Avatar
    Saturday, 13th April, 2019, 03:19 PM
    Here's the problem with this, and it goes for most of the interpersonal skills in the game: it asks more from the player than other skill uses do, and therefore limits a player's choices of playable character types. In the simplest and most obvious example, a player's physical fitness has no bearing at all on that player's character's physical fitness, so any player can choose an action adventure...
    193 replies | 5336 view(s)
    6 XP
  • Dannyalcatraz's Avatar
    Saturday, 13th April, 2019, 09:17 AM
    Soni Methu has died. https://www.cnn.com/2019/04/12/africa/former-cnn-host-soni-methu-dies-intl/index.html
    108 replies | 5712 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Saturday, 13th April, 2019, 06:49 AM
    Paul Barbieri, a.k.a. “Ian Cognito”, has died. https://www.yahoo.com/entertainment/british-comedian-ian-cognito-dies-onstage-during-performance-audience-thinks-hes-joking-213434690.html
    108 replies | 5712 view(s)
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  • jonesy's Avatar
    Friday, 12th April, 2019, 09:01 PM
    Ian McDiarmid appeared in person at the trailer announcement. Starts at 2 minutes 10 seconds.
    108 replies | 1426 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th April, 2019, 07:50 PM
    When did I say anything about a ball? In any case, yes, it is possible to mis-throw a ball. It happens in every game of baseball, even by the most skilled pitchers. No, I’m not wildly speculating. Lifting a static dead weight like a box or barbell isn’t as difficult as lifting the same mass in motion. In both cases, there is a lot of force being directed downward through the...
    115 replies | 3061 view(s)
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  • jonesy's Avatar
    Friday, 12th April, 2019, 07:32 PM
    "Every generation has a legend"? I'm pretty sure they used that for The Phantom Menace trailer all those years ago. Let me guess, the emperor is actually Anakin's father. The story was always his story. The emperor is the one who brings balance to the force? I might be only half joking here.
    108 replies | 1426 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th April, 2019, 09:46 AM
    Aaaaand back to the ugly: https://sports.yahoo.com/aaf-players-class-action-tom-dundon-fraud-052110415.html
    36 replies | 1090 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th April, 2019, 09:36 AM
    Fingers crossed!
    8200 replies | 419972 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th April, 2019, 09:26 AM
    Not missing anything. Odds are extremely good that an object of that mass and those dimensions cannot be thrown with accuracy. As a freely moving weight, it is much harder to control than an identical weight constrained in a framework- see the difference between works out on free weights (dumbbells, kettle bells, etc.) as opposed to weight machines. Change a caber’s construction to a denser...
    115 replies | 3061 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th April, 2019, 07:10 AM
    Dude, you’re generally talking about this as a combat maneuver. To get that range, he had to do that spinning motion you say would work for you in a non-combat situation. In a combat situation, no way is he getting much more than a fraction of that power. And despite years of training in that exact maneuver, he doesn’t have anything resembling useful accuracy. Ah, my misunderstanding. ...
    115 replies | 3061 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th April, 2019, 05:25 AM
    For reference, the throw in that video didn’t get to 25 meters either: 9.39m throw by the current Australian M50 56lb Heavy Weight record holder, Grant Edwards. IOW, a world class athlete- admittedly an older one- couldn’t throw a halfling half the distance you’re talking. I don’t give a damn about “gritty” in this situation- it’s too far for my willing suspension of disbelief. As for...
    115 replies | 3061 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th April, 2019, 04:13 AM
    I read the whole thread. IMHO, about the only way a fastball special makes sense as a combat maneuver is in its original iteration- a one handed, baseball-style throw. Any other way takes too much time & space and opens the participants up to easy attacks. Even the Goliath & Halfling example falters- here’s a 56lb Hammer throw: M50 refers to Masters 50 class- world class hammer...
    115 replies | 3061 view(s)
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  • Orius's Avatar
    Friday, 12th April, 2019, 03:56 AM
    I called it last time: Yeah, I'd better spoiler block again. I figured there'd be more problems, the only visit to Moclus that wasn't problematic so far was Bortus taking his yearly piss. Some of the twists were pretty predictable, but I think it went well overall. Bonus points to them bringing back the Moclan female from the first season as the leader. And Ed made a good point about...
    386 replies | 14476 view(s)
    3 XP
  • Dannyalcatraz's Avatar
    Friday, 12th April, 2019, 03:38 AM
    Late to the party; here’s my 2¢. Here’s a world champion caber tosser in action: I note that he’s: 1) taking a lot of time 2) in a very vulnerable position 3) throwing the caber end over end
    115 replies | 3061 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Friday, 12th April, 2019, 03:12 AM
    I’m loving how important plot points don’t simply fade away. Case in point: Moclan (FE)males!
    386 replies | 14476 view(s)
    2 XP
  • Reynard's Avatar
    Friday, 12th April, 2019, 01:23 AM
    I did not use the word "belief." One of the GM's jobs is to serve as the characters' senses for the player. Telling a player their character "thinks" an NPC is lying is saying, "Your sense of that person tells you that person may be/is/isn't lying." It isn't dictating the character's thoughts or responses, it is providing crucial information the player asked for by making the insight check in the...
    193 replies | 5336 view(s)
    2 XP
  • Dannyalcatraz's Avatar
    Thursday, 11th April, 2019, 10:22 PM
    (Humming “Circle of Life”)
    4 replies | 224 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Thursday, 11th April, 2019, 10:20 PM
    Hmmmmm...probably not. My bad! Let me see if I can find a better landing space.
    4 replies | 224 view(s)
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  • Reynard's Avatar
    Thursday, 11th April, 2019, 05:34 PM
    So from the player's perspective there is no effect of a successful skill check.
    193 replies | 5336 view(s)
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  • Reynard's Avatar
    Thursday, 11th April, 2019, 04:17 PM
    This seems like a piece of free information or at best the result of a successful perception check. Insight would provide some information about that behavior. Skill checks exist to facilitate play byt assuming the character is aware of a lot more than the player. An Insight check is a rough model of the PC's intuition and/or experience with all the cues the NPC is giving off. "He looks...
    193 replies | 5336 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Thursday, 11th April, 2019, 10:19 AM

    268 replies | 21911 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 11th April, 2019, 05:24 AM
    I think it is, but I’m not sure. I moved it here so you’d get more hits from those who might know.
    4 replies | 224 view(s)
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  • Reynard's Avatar
    Thursday, 11th April, 2019, 12:26 AM
    Does Fantasy Grounds count?
    78 replies | 2988 view(s)
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  • Reynard's Avatar
    Thursday, 11th April, 2019, 12:25 AM
    I dropped out in the wake of the Fantasy Grounds Unity KS announcement. While I am interested in AotA, I am absolutely certain to actually use FGU. Limited funds and all. I'll definitely take a look at the main book when it comes out though.
    71 replies | 3092 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th April, 2019, 07:06 PM
    Does he ignore people who call him by name?
    52 replies | 61656 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th April, 2019, 09:24 AM
    Had a weird dinner tonight with a long-time buddy from my HS class. He admitted to participating in a blackface incident in an elective class at our school. No record of it is known to exist, but it’s been eating at him for the past several decades. I didn’t even know it had happened. But I told him that I had always considered him one of the best of us, and pointed out he was the only...
    8200 replies | 419972 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th April, 2019, 07:31 AM
    Stay strong! No question, the job may not be right for you. Only you can be sure.
    8200 replies | 419972 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Tuesday, 9th April, 2019, 09:19 AM
    I’m liking what I’ve seen so far. Not uproarious, but amusing enough to keep me smiling. I DID laugh out loud at Colin the Energy Vampire’s reactions as chaos broke out at the city council meeting. And Matt Berry is still one of my favorite “bombastic” Brits.
    7 replies | 291 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 9th April, 2019, 09:12 AM
    The one major change I had envisioned for running my 3.5Ed campaigns, but never got a chance to try, was to change the way undead drained life. As it stood, the original was a decent way to model what the powere said it did. But it could involve a lot of math, and- though I don’t fear complexity- I felt this was too complex. Instead, I was going to tie life draining into the system’s...
    49 replies | 1580 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Tuesday, 9th April, 2019, 08:46 AM
    When I allowed more powerful races to be played as characters, I ditched the system 3.5Ed had in place and simply used “Racial Class Levels”. They were full levels, just like classes, and progression got you the racial abilities the critters were noted for. That meant, for example, you could play a Minotaur from 1st level, but it might take you a while to accumulate tall the classic abilities-...
    49 replies | 1580 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Tuesday, 9th April, 2019, 08:41 AM
    I was hoping for more Reserve Feats when 3.5Ed ended. :(
    49 replies | 1580 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Tuesday, 9th April, 2019, 08:39 AM
    TBH, I’m not seeing much in this thread I’d consider a “fix”, just “different.” Nothing wrong with different, but it still remains taste-dependent. Then again, 3.5Ed is my favorite version of D&D, sooooo...
    49 replies | 1580 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 9th April, 2019, 07:39 AM
    So? It isn’t always about biggest fastest hurtiest.
    49 replies | 1580 view(s)
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  • jonesy's Avatar
    Monday, 8th April, 2019, 06:27 PM
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Sunday, 12th April, 2015


Saturday, 7th March, 2015


Wednesday, 26th November, 2014

  • 02:42 AM - pemerton mentioned Mark in post Character play vs Player play
    ...ther reason for discussing these dungeon examples is to make the point that this sort of railroading has a long history in D&D play and isn't per se objectionable. And I think Majoru Oakheart has advocated a version of this sort of railroading upthread, with an emphasis on the priority of the GM's conception of what the ingame problem is and what the range of solutions might be. But obviously in some contexts and for some groups this sort of railroading does become a problem. Second, if the GM does allow the players to travel from point A to point B, this is more like a wish spell than calling for a warhorse, in that the players are only acting on the gameworld via their own PC's causal capabiities. So for those who care about the distinction between player influence over content that is mediated via the PC's ingame causal powers, and player infuence over content that is not so mediated, the journey example falls on a different side of the line from the warhorse example. I think MarkCMG, for instance, would regard this as simply an instance of the players exploring the gameworld through their characters. Third, the GM is always free to say, "You arrive at point B. Knock of 3 days rations." There is no obligation to actually create meaningful, play-worthy content. This is a contrast with the paladin case, where the rules oblige the GM to create some content that will support a (short, but real) episode of play. Fourth, even if the GM does create some meaningful content that lies along the players' chosen route between points A and B, the GM has a free hand in choosing what that content is. The players haven't dictated anything about that content except the barest bones of its existence. The paladin case is more detailed than that. Hussar has also made this point upthread.) Fifth, if the GM does choose to create some meaningful content, this is an example of the GM authoring material in response to player desires. It shows that the idea that player desires...
  • 02:05 AM - Hussar mentioned Mark in post Character play vs Player play
    ...e the same as a paladin summoning his mount, it would have to go like this: Player: We are going to cut through this forest. DM, you will provide a tailored scenario for our group that is very plausibly resolvable by our group, and, after we finish that scenario, we will arrive at B. To me, that's player authorial control. Simply choosing another option presented in the game world adds nothing to the game world. The players aren't authoring anything. It's no different than a Choose Your Own Adventure story where you are presented with different options. You can choose A or B (or C or D) but, you can't choose to add something to the story that wasn't there before. But, that being said, Sadras, I do fully agree that there are many other forms of proto-player authorial control in early D&D. Totally agree with you on that. I'm just harping on this one, because, for some reason, it keeps being rejected as an example and further, all other examples have been rejected by MarkCMG.

Tuesday, 4th November, 2014

  • 11:17 PM - pemerton mentioned Mark in post Character play vs Player play
    ... so far (I've neither played nor read Traveller). The PC shouldn't have any ability to determine the availability of the good they're looking for, so why then is availability tied to PC skill?I had a look at how this skill is handled in MegaTraveller - the text is changed, with similar flavour text but no "player authorship" mechanics (1987, p39): The individual is acquainted with the ways of social subculture (which tend to be simiar everywhere in human societies) and thus is capable of dealing with strangers without alienating them. Close-knit subcultures (for example, some portions of the lower classes, trade groups such as workers, and the underworld) generally reject contact with strangers or unknown elements. Stretwise expertise allows contact for the purposes of obtaining information, hiring persons, purchasing or selling conraband or stolen goods, and other shady or borderline activities. To initiate a gang of smugglers: Difficult This skill works in the way that MarkCMG and billd91 prefer. I think the reason for the original Traveller approach is that the game has no general, binding resolution for social conflict. So instead there is the player-authorship approach. The change in MegaTraveller seems to me consistent with the general trend towards illusionist mechanics in late-80s and 90s mainstream RPGing. A more obscure example of this in my D&D game was when a PC was on the moon in the citadel of Sehanine. She asked if there were any rocket ships available for purchase; I made a random roll (1-3 nope, 4-6 yes) and it turned out two were (I think I rolled a 5). She bought them both after going through some social conflict.A lot of interesting things seem to happen in your game!

Sunday, 2nd November, 2014

  • 01:50 AM - Hussar mentioned Mark in post Character play vs Player play
    I guess my issue with your point MarkCMG is that IMO, it's virtually impossible to play an RPG without invoking some story telling elements. From creating character background, to deciding spell level, all of these are based around creating an interesting story that the players want to play in. The reason you don't find Level IX monsters on Level I of a dungeon is because it would be very bad for the story. The concept of Monty Haul campaigns is based around the idea that characters have to "earn" their rewards and shouldn't be granted before they've earned them. How do they "earn" them? They adventure, thus creating stories. It's the same reason you don't generally give the protagonist powerful items before they've completed the quest for said item. Not much point in a Grail Quest if the Grail is sitting on a shelf in Camelot, after all.

Tuesday, 5th February, 2013

  • 12:27 AM - Morrus mentioned Mark in post Amazing Places - here's the pictures, post a description!
    I need to thank @Mark CMG for these - he's been posting them on Facebook for months. Someone needed to post them somewhere useful like EN World! As a fun exercise, let's pick photos and post a fantasy description that others might be able to use in their games. I figured this might make an awesome weekly column, but thought I'd see how it went here first.5624756261562625626356264562655626656267562685626956270562715626056259562485624956250562515625256253562545625556256562575625856272

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Thursday, 1st November, 2018

  • 06:08 PM - steenan quoted Mark in post Everyone, Tell us about your games, please!
    1.) How many players in your group? We typically play 3+GM or 4+GM. But it's not the same group every time - different sets of players for different games. 2.) Do you DM? I often GM, but I'm not the only GM in the group. Currently I play in a campaign my wife runs. 3.) Do other people in the group DM, and how many? Most of the people in our group run games sometimes. I think my wife and me are the GMs most often. 4.) What's the Male/Female composition of the group? In the current campaign: 2 females and 3 males (this includes the GM). 5.) Got a good gamestore near you and what is it? There is one game store nearby, but it's not good. I buy games online, in digital formats, and even dice or similar accesories are typically easier to order than to buy locally. 6.) Mainly modules or homebrew stuff? We often use published settings, but nearly never published adventures. In the last 10 years, the only adventures I ran that were not mine were some Dogs in the Vineyard to...

Wednesday, 31st October, 2018

  • 01:06 PM - Mercule quoted Mark in post Everyone, Tell us about your games, please!
    It's strange to think I started this thread 15 years ago when you were 20 and until it got resur-muh-rected last Spring it had been dormant for five years. :) Haha. I didn't even see the OP date. The thread just floated to the top and I jumped into the conversation. Also, just to clarify my grognard status, I'm not 35. I've been playing D&D for 35 years. I'll be somewhat coy about my actual age (more privacy than pride), but I'm roughly the same age as the game itself.

Tuesday, 3rd April, 2018

  • 01:50 AM - Mercule quoted Mark in post Everyone, Tell us about your games, please!
    1.) How many players in your group? Five players + a GM. 2.) Do you DM? Almost exclusively. 3.) Do other people in the group DM, and how many? Two others have GMed for a meaningful during, at some point. One last ran "Return to Temple of Elemental Evil" when it was fresh. The other was running "Tomb of Annihilation", last I new. I played in the former, which was the last time I actually played until I did a stint in the latter's "Curse of Strahd", last summer. 4.) What's the Male/Female composition of the group? Four males (including me) and two females. 5.) Got a good gamestore near you and what is it? Tempest Games 6.) Mainly modules or homebrew stuff? Historically, mostly homebrew. I ran a couple of the 5E adventures, though, because they sounded interesting. Just transitioning back to homebrew for 5E. 7.) How long have you been playing and how old are you? 35 years. I'm older than the President's kids, but not by much. 8.) Who taught you to play? A kid ...

Monday, 2nd April, 2018

  • 03:17 AM - Chad Hooper quoted Mark in post Re: Everyone, Tell us about your games, please!
    Everyone, tell us about your games, please. 1.) How many players in your group? 2.) Do you DM? 3.) Do other people in the group DM, and how many? 4.) What's the Male/Female composition of the group? 5.) Got a good game store near you and what is it? 6.) Mainly modules or homebrew stuff? 7.) How long have you been playing and how old are you? 8.) Who taught you to play? Answer any or all of the above, please... :) 1. Currently four, started out roughly six months ago with just three. 2. I am the DM. 3. Nobody else has taken a turn as DM yet, but I hope one or more of them does so down the road. 4. 3 guys, 1 gal. I'm the oldest, youngest player is about 27. 5. It's hit or miss in brick and mortar places here since we're playing an older edition. Lots of hunting in thrift shops and used book stores, but mostly online shopping. 6. In the past I've run exclusively homebrew adventures set in my homebrew world. This time I'm running the enormous ca...

Friday, 16th March, 2018

  • 05:03 PM - FaerieGodfather quoted Mark in post Everyone, Tell us about your games, please!
    1.) How many players in your group? 2.) Do you DM? 3.) Do other people in the group DM, and how many? 4.) What's the Male/Female composition of the group? 5.) Got a good gamestore near you and what is it? 6.) Mainly modules or homebrew stuff? 7.) How long have you been playing and how old are you? 8.) Who taught you to play? My main real life group: Myself and 4-6 others. More often than not. When someone else has a campaign they want to run. Slight majority male. Two regular women, one irregular woman. Games Gauntlet in Laramie seems professional and friendly, but they don't carry a lot of stuff I want to buy. Homebrew, always. I don't even use commercial settings, and half the time I'm playtesting a homebrew system. I'm turning 38 this year, which means I have been playing (and GMing) for over 25 years. My former stepfather. It's a wonder I stuck with the game, but I'm glad I did. My main online group: I try to keep the number of players at 6. Currently at 4...

Wednesday, 7th March, 2018

  • 07:49 PM - ART! quoted Mark in post Everyone, Tell us about your games, please!
    Everyone, tell us about your games, please. 1.) How many players in your group? 2.) Do you DM? 3.) Do other people in the group DM, and how many? 4.) What's the Male/Female composition of the group? 5.) Got a good gamestore near you and what is it? 6.) Mainly modules or homebrew stuff? 7.) How long have you been playing and how old are you? 8.) Who taught you to play? 1. 10 people have characters written up for the game, but we usually have 4-6 players show. I never say "no" to a potential player. 2. & 3. I am the "main" GM, but another player got excited, ran a side adventure, and now we are co-GMing our way through the Tyranny of Dragons books: I run three "epsiodes", he runs three, etc. 4. One female player, but she's always there, so about 5:1. I would LOVE to get more female players. 5. Yes. Common Room Games! used to have weekly GM Roundtable meetings there, I've played a few one-shots there, they have a games auction twice a year, and I buy stu...

Sunday, 4th March, 2018

  • 08:25 PM - Blue quoted Mark in post Do RPGs' Wargaming Aspects Overshadow RPing?
    Do RPGs' Wargaming Aspects Overshadow RPing? ONLY correct answer: depends on the system and the game. Sorry, the question is meaningless. Did you mean to ask this in the D&D forum? That at least would have a focus.

Saturday, 4th March, 2017

  • 05:36 AM - Knightfall quoted Mark in post Forked Thread: Does your v.3.5 fan site have the OGL attached to it?
    ...every aspect of the OGL, so I could be wrong. If I had to make my Walk the Road wiki OGL compliant then I'd just delete the damn thing! :mad: It wouldn't be worth my time or effort. I believe the only separate document created by WotC regarding OGC use was essentially an addendum in the form of the conversion policy but that had more to do with utilizing older D&D IP in conjunction with the OGL. As to fan websites, I do not believe that the OGL makes any exception for them in regard to use of OGC and the OGL. However, it is certainly simple enough to add an OGL with a section 15 to any website that simply has the line "[website name here] is copyright [person name here] [year(s)]" then after the "END OF LICENSE" add an OGC declaration (100% except for PI if you wish to be open or more restrictive, perhaps just to specific mechanics, if you wish to hold more control on the material) then a PI (Product Identity) declaration with a list of specific terms that you consider trademark or worth holding back from OGC, like the name of the campaign world, your own name, original names of classes or races or items, etc. It's not that difficult, really. Okay, I'm just wondering if I'm the only one. I'm sure that many of you have your own web sites (and/or wikis) dedicated to D&D v.3.5. So the question is... Does your v.3.5 fan site have the OGL attached to it? If it doesn't, do you worry that WotC might come gunning for your head? If they told to comply or shut down your site, what would you do? Do you think WotC cares about D&D v.3.5 fans since it's no longer the current edition?

Saturday, 5th April, 2014

  • 07:10 PM - herrozerro quoted Mark in post QR codes in books?
    Which is wierd. that the inclusion of something so small could turn someone off so quickly. Wait... *takes a look at the dnd forums* nevermind. Personally I would that that if it were unobtrusive and not required it would hopefully not be rejected.

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