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Sunday, 19th May, 2019


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Saturday, 5th May, 2018

  • 05:46 AM - Rygar quoted Vicente in post Dungeons & Dragons has 15 Million Players in NA Alone; Storyline Is "The Da Vinci Code meets Gangs of New York"
    The article says the DnD Brand, so in my opinion assumption 1 is wrong. There are more players than ever, more content available than ever, and more places to buy that content than ever. All of those seem to be indicators that sales are going up, not plateauing at all. How long they can keep going up no idea, but they seem to be doing a great job on marketing the game and producing DnD stuff people buy. That's not true. 1. We don't know how many players there are. Neither do they. Nor do we know how many people have ever played D&D, nor do they. 2. There's nowhere near more content than ever. WOTC produces almost no content now. 3rd edition had how many books? How many issues of Dungeon and Dragon existed? How many 3rd party 3.x products existed? 5th edition, at its current pace, will need decades just to catch up to 3rd edition. 3. In 1980, or even 1990, how many book stores existed? How many exist now? How many magazine stores existed? How many exist now? Not even touching...
  • 03:39 AM - Tony Vargas quoted Vicente in post Dungeons & Dragons has 15 Million Players in NA Alone; Storyline Is "The Da Vinci Code meets Gangs of New York"
    Are they still counting computer game D&D players to inflate their numbers? Does the Treasure of Tarmin game for Mattel Aquarius count? If not, I haven't played D&D in a couple of years. Yes, because: This is about the DnD brand, not about DnD 5e exclusively. . In that case, sure, content has been accumulating for 44 years.
  • 03:23 AM - Tony Vargas quoted Vicente in post Dungeons & Dragons has 15 Million Players in NA Alone; Storyline Is "The Da Vinci Code meets Gangs of New York"
    . There are more players than ever, more content available than ever, and more places to buy that content than ever. 2e, 3.x, PF, even 4e with its 2yr run, GURPS, oWoD, and, I suspect, plenty of other near-forgotten games, each had more content than 5e is likely to accumulate at it's stately pace of release - unless it really is D&D LAST and D&D goes another 44 years without a rev roll... That is, I think, part of the way it threaded the needle: it doesn't appear intimidating, sitting on the shelf.

Wednesday, 21st March, 2018

  • 01:39 AM - Morrus quoted Vicente in post LAST DAY FOR Bundle of Holding Presents... An O.L.D. and N.E.W. Mega Deal!
    It's pretty much all over the page. At the top: O.L.D. Fantasy 3 WOIN modern guides The Ills of Hengistbury On the descriptions: 3 WOIN modern guides Modern Core - Modern Equipment - Action Careers Ah. I see; not my terminology. Replace the word "guide" in your mind with “supplement” if it helps. It’s all compatible. None of it is incompatible. Just lots of supplements for same game system, which is called WOIN. :) If you have OLD, NOW, or NEW, you have a core rulebook. Anything else is a supplement or adventure and is compatible with it. SaveSave
  • 01:07 AM - Morrus quoted Vicente in post LAST DAY FOR Bundle of Holding Presents... An O.L.D. and N.E.W. Mega Deal!
    I'm still so confused by how the books are named. What's a WOIN Guide? Can I use them with OLD or NEW? I don't know what a WOIN Guide is. Where did you see that? There are three games - OLD (fantasy), NEW (sci-fi), and NOW* (modern). They are big hardcover books (and PDFs) and they use the same underlying system I call "WOIN". The rest of the stuff is supplements compatible with the system. Adventures, settings, etc. It's all compatible with each other. *Coming soon.

Friday, 8th December, 2017


Thursday, 7th December, 2017


Friday, 9th December, 2016


Wednesday, 26th October, 2016

  • 02:47 AM - Inchoroi quoted Vicente in post Take Your D&D Adventures Into The Realms Of Middle-earth
    The adventures the have published so far for The One Ring are excellent, so I wouldn't be worried about this. ...are there any bigger ones that feature a dwarven mine the size of Moria or the Lonely Mountain? I would probably buy that one in a heartbeat, if it had D&D-style maps.

Wednesday, 4th May, 2016

  • 09:53 PM - Rich Baker quoted Vicente in post AMA: Richard Baker, author of lots of stuff!
    ... me a little too much of DnD in space. I like the idea of giving discounts to certain skills to specialize, but maybe they could be "narrower" instead of so open ended. - I find character advancement very slow/uninteresting. I'm not sure what's the exact issue, if it's that raising ranks is too expensive, characters get too few skill points, skill ranks are too separated between each other... Or maybe a little of everything. This is my main problem with Alternity. - Characters that use psionics/fx usually ended too low on other skills. I think I would collapse the skill list a little (I love how varied it is, but there may be a little too many). - I enjoy a lot the damage/armor/health rules (although I think I'm a minority here). Maybe something to reduce a little the spiral of death as characters start getting injured would be nice. That's what I can come up with on top of my head right now. I'll give it another thought when I get home and I can sit with the books. Regards! Vicente Good suggestions. I have come to really appreciate the way the skill lists work in 4e and 5e as compared to 3e or Pathfinder (mostly because I am playing in a 3.5 game at home, and it drives me nuts that I don't have the skill points to be good at a group of closely associated things like hide-move silent, or balance-tumble-jump, etc.) And micromanaging skill point assignments is something I kind of don't want to do anymore. Rich
  • 06:02 PM - Rich Baker quoted Vicente in post AMA: Richard Baker, author of lots of stuff!
    And about Birthright. Do you think AD&D 2e was a good fit for Birthright or were the setting domain mechanics constrained by the AD&D rules? Do you think any current RPG fits with Birthright domain level rules/gameplay specially well? I don't think 2e was a bad fit for Birthright. The domain rules were a pretty independent module, and they could have been bolted on to almost any RPG. (In fact, the Pathfinder guys did that for their Kingmaker adventure path -- in spirit if not in mechanics, anyway.) If there is any place where the fit was not so great, I would say it was in the notion of level-based characters in general. It's weird to assume that the king is a 10th-level fighter when he really should be the guy *least* likely to gain experience by stabbing goblins. But that was the core conceit of the Birthright setting: What would a world look like if being a king really meant that you were different and special and better, and not just a jackass with a pedigree? So, if you really want ...
  • 05:40 PM - Rich Baker quoted Vicente in post AMA: Richard Baker, author of lots of stuff!
    A huge fan of Alternity and Birthright here: 1) Have you ever thought about coming back to Alternity? 2) What would you change/improve if you could do Alternity 2e? Hi, Vicente -- I have thought about it. Like I said before, I was just batting around some ideas with Bill Slavicsek a few weeks ago. As far as improving or changing the game, hmm, let me see . . . I'd be inclined to tinker with the core mechanic to make rolling high good, I'd switch over to a cyclic initiative system to speed combat rounds, and I'd hammer out some good encounter-building guidelines so that a GM could more easily figure out the difference between a challenging fight and a screaming slaughter. Hypothetically speaking, what would you want to see? Where do you think the old game would benefit from some improvements? Rich

Wednesday, 24th February, 2016

  • 12:44 AM - Morrus quoted Vicente in post Self Publishing: What's An Artist Worth?
    That's a list of stock art websites (or public domain art), not of artists offering stock art. Most of them don't group art by artist either (which is kind of useful). The stock art websites list the artists. There are tens of thousands of artists. I find it useful to search the art by keyword, and once I find one I like, look at what else that artist has done.
  • 12:30 AM - Morrus quoted Vicente in post Self Publishing: What's An Artist Worth?
    I was really interested on: 3) for the publisher really scraping for money, there are several good artists out there that offer stock illustration. Sure, the art won't be uniquely yours, but it's better than to cheat an artist out of a living wage. Is there more information about this? A compiled place with links to artists that offer stock art? There's a list right there in the OP.

Tuesday, 23rd February, 2016

  • 09:20 PM - RichGreen quoted Vicente in post Self Publishing: What's An Artist Worth?
    I was really interested on: 3) for the publisher really scraping for money, there are several good artists out there that offer stock illustration. Sure, the art won't be uniquely yours, but it's better than to cheat an artist out of a living wage. Is there more information about this? A compiled place with links to artists that offer stock art? Regards! Vicente Drivethrurpg is a good place to start: http://www.drivethrurpg.com/browse.php?filters=2893 Hope this helps Rich

Wednesday, 30th December, 2015


Monday, 2nd November, 2015

  • 10:51 PM - Dire Bare quoted Vicente in post D&D Does Digital Part III: PDFs
    Comixology is a perfect example of the opposite of what people are suggesting for an app. Comixology is not designed to lock content behind an app to stop piracy, Comixology is an app that adds value to legal customers: - It acts as a digital storefront. - It supports open non-DRM formats (PDF and CBZ). - It acts as a viewer designed for that specific content. - Handles your digital collection. Comixology lowers piracy because it makes very easy to access/enjoy legal content, but not because it uses DRM. Comics in Comixology can be exported to open formats and viewed in other platforms/apps, it's just not as convenient, so people don't pirate as much. Which is the right way to treat your customers. Huh? Comixology does support what they call backups, which are non-DRM PDFs, but only a few publishers take advantage of that option. Most publishers don't, and their comics are behind the paywall. Perhaps there is a feature I'm not aware of, but I can't take the latest issue of Justi...
  • 09:29 PM - Cody C. Lewis quoted Vicente in post D&D Does Digital Part III: PDFs
    Comixology is a perfect example of the opposite of what people are suggesting for an app. Comixology is not designed to lock content behind an app to stop piracy, Comixology is an app that adds value to legal customers: I would like to, politely, point out that I did in fact use Comixology as an example in one of my posts. I think a lot of people are initially objected to the idea of an app because they are making assumptions of poor implementation. Again, I would prefer a PDF first and foremost; my suggestion of an app is due to the reluctance of Wizards to produce one nearly a year into 5e's run and comes with the caveat that the app would be done well. IE, Comixology, Kindle, DC Comics/Marvel, Nook etc.
  • 08:35 PM - Morrus quoted Vicente in post D&D Does Digital Part III: PDFs
    - It acts as a digital storefront. I don't know about the Android version, but the iOS app hasn't done that in a long time.
  • 08:20 PM - Dire Bare quoted Vicente in post D&D Does Digital Part III: PDFs
    An app is a terrible idea. It has been shown once and again that DRM only hinders legal customers. Pirates are going to keep getting their stuff pirated, so why complicating things for legal customers? Let us have PDFs, epub... Things that are supported in any device without limitations. Comixology is exactly what dakotathorn is talking about, but for comics rather than for RPGs. And, in my opinion, Comixology rocks! It's easy to use, I don't have to hassle with storage (it's all in the cloud), and I can use it on any device that has a Comixology app or web browser. Are there downsides? Sure. If Comixology goes belly up, I might lose some or all of my comics purchases. But since they are the market leader in a growing category, and backed by Amazon, I'm not particulary worried about it. And for publishers, Comixology kills casual piracy. Sure, the dedicated pirates will always find a way, but your random schlub can't share his comics online illegally. And because Comixology is reasona...


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