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  • Hussar's Avatar
    Today, 09:05 AM
    But, that's entirely the point. We talk about the kobolds on the hill and we don't need a whole lot more than that, because, well, frankly, we're all experienced gamers and we know what a kobold is. At some point in our gaming history, someone has described a kobold to us. Probably several someones over the years. So, now, we can basically take it as read that we know what a kobold is and...
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  • Hussar's Avatar
    Today, 04:56 AM
    Interesting that no one talked about the Vengaurak on the hill. After all, it’s a situation and it’s just as clear as 14 kobolds. So. There is a Vengaurak on that hill. What do you do?
    455 replies | 9084 view(s)
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  • Remathilis's Avatar
    Today, 03:15 AM
    Last year, I decided to run a pirates game in Eberron. This year, I get Ghosts of Saltmarsh and an Eberron HC. It's like WotC knows what I needed...
    177 replies | 5258 view(s)
    3 XP
  • Hussar's Avatar
    Yesterday, 10:48 PM
    On the 13 kobolds on a hill. Ok. It’s conversation. Player asks, “What do they look like?” Fairly reasonable question. Particularly if you trade kobolds for something new that the player has never seen before. Now describe your 13 kobolds without being literary. Do you really just say three foot tall dog men? Oh wait, wrong edition. Three foot tall lizard dudes armed with spears? ...
    455 replies | 9084 view(s)
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  • Remathilis's Avatar
    Yesterday, 06:08 PM
    Most people forget the tenth layer of Hell: Georgia. Because if the Devil came DOWN to Georgia, that means Georgia is must be below Hell.
    23 replies | 625 view(s)
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  • Remathilis's Avatar
    Yesterday, 01:58 PM
    So you get done complaining about them reselling you the same material over and over again, then beg then to resell you classes in the PHB. Thank God. I'm quite happy of the limits high level spellcasters have, and see no desire to return to Godling mages. Another thankful moment. I like my group buy ships, taverns and such rather than seek out and buy stat-boosting treadmill crap...
    177 replies | 5258 view(s)
    7 XP
  • Hussar's Avatar
    Yesterday, 07:15 AM
    I just realized that there is a very simple test we can perform to prove my point. Can I play a character in your game that is 100% outside of genre? So, an elven wizard in a Call of Cthulu game or a Battlemech Pilot in your D&D game, or whatever. Can I sit down at your table with a character that is completely wrong for the genre of your game and play that character? If you just said no,...
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  • Hussar's Avatar
    Yesterday, 07:02 AM
    pemerton - perhaps I missed it, but, the point I brought up about using literary techniques, IMO, does speak strongly to the notion that we do need "literary qualities" in an RPG. Without trope, theme, character, and the like, an RPG is simply a really complex board game. All of these aspects, all of these literary techniques, be it clarity of explanation, foreshadowing (which, Bedrockgames, I...
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  • Remathilis's Avatar
    Yesterday, 03:48 AM
    Happy! Can't wait.
    177 replies | 5258 view(s)
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  • Remathilis's Avatar
    Sunday, 19th May, 2019, 05:54 PM
    Ebberon hardcover. The UAs and AL support isn't just for a $20 PDF.
    70 replies | 4224 view(s)
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  • Remathilis's Avatar
    Sunday, 19th May, 2019, 03:37 PM
    I think it's closer to done than we all think. Most of the UAs were late 2018 into 2019, and the gap between UA and finished product can be really small (Ravnica had a UA a few months before the book came out, sidekicks were playtested in Jan for a product coming in June). They have the feedback they need for everything but the second round of artificer; and if I full book doesn't come out this...
    283 replies | 11979 view(s)
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  • Remathilis's Avatar
    Sunday, 19th May, 2019, 02:10 PM
    Everyone is excited for planescape and I'm still convinced it's going to be Ebberon. They didn't do 5 UAs (races, dragonmarks, magic items, and two artificers) and extensive testing via AL for a 200-page, $20 PDF with recycled art. I'm still thinking Ebberon first, Planescape PDF in June
    283 replies | 11979 view(s)
    3 XP
  • Hussar's Avatar
    Sunday, 19th May, 2019, 05:45 AM
    Honestly, I think two things are very true in this thread. 1. People have equated literary and performance with "flowery language". That is not what's meant and has never been meant. Literary or performance simply means HOW the material is presented in the game, either in written form or in oral during a session. Literary carries additional connotations of utilizing various literary...
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Sunday, 19th May, 2019, 01:06 AM
    Sorry. I didn’t realize I had to give more evidence. 1e modules almost all had boxed text. Tomb of Horrors, one of the earliest modules has a picture gallery to show players. Until recently, setting guides were very, very popular books with hardcore fans who are dedicated to the canon of the setting. On and on. Hundreds of pages in Dragon dedicated to the performance end of running a game....
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Saturday, 18th May, 2019, 10:39 PM
    Considering that 5e now dominates the market, online play at least shows almost 70% of all RPG sessions are 5e, and 5e is selling in droves, would you care to restate your point that "lots of people" think like me that you've made a few times in the last few pages? Brushing it off as "marketing" seems a bit self serving no? You don't care for it, so, it's just marketing, and not core to an...
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  • Hussar's Avatar
    Friday, 17th May, 2019, 11:07 PM
    Heh. I feel like such a dunce. I never made the connection between Merric and MT Black. :). No wonder I like his DMs Guild stuff.
    14 replies | 332 view(s)
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  • Hussar's Avatar
    Friday, 17th May, 2019, 11:05 PM
    If the literary is unimportant, then why do DMG’d include dungeon dressing sections, most of which has little to no mechanical impact?
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  • Hussar's Avatar
    Friday, 17th May, 2019, 11:00 PM
    Not really. In all three examples the character simply moves from A to B. Content wise there is virtually no difference. There is no action declaration other than moving.
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  • Hussar's Avatar
    Friday, 17th May, 2019, 08:31 AM
    But, even in third person, it can still be performative. "Grgur walks cautiously down the hallway, looking carefully to see if there is anything out of place" is perfomative - you have desciptors like "cautiously" and "carefully". Compared to "Grgur strides down the hall." Both are third person, but, both are using language specifically chosen to evoke a particular scene. A non-descriptive...
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  • Hussar's Avatar
    Friday, 17th May, 2019, 05:43 AM
    What module does not have a rough script? I have several years of Dungeon Magazine as well as a pretty hefty collection of other modules, and, AFAIK, a rough script is exactly what a module is. Heck, if you make a simple dungeon crawl, all that really is is a flowchart with decision points of a rough script. In what way is a module not a rough script? It tells you what happens where and...
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  • Hussar's Avatar
    Friday, 17th May, 2019, 01:12 AM
    So, in your mind, an RPG is akin to technical writing? No emotion whatsoever. The only emotional connection comes when you put together that shelf, as it were? I would imagine, as well, when writing academic papers, that evoking an emotional response would not be the point either. But, when writing a scenario for an RPG, evoking an emotional response very much IS the point.
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Friday, 17th May, 2019, 12:48 AM
    What's wrong with having a familiar explore an entire adventure area? Isn't that what a familiar is for? Heck, currently, our group wizard animates zombies, has the zombie carry the familiar and a torch, and wander about 100 feet ahead of the group. :D Seems a pretty good idea to me.
    25 replies | 796 view(s)
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  • Hussar's Avatar
    Friday, 17th May, 2019, 12:46 AM
    What do you think a module is? If not a rough script? Since this whole conversation came out of the notion of using boxed text for modules, it does seem rather apropos. Come right down to it, what do you think happens in most RGP sessions? Do you really believe that most RPG sessions don't have a rough script, typically written by the GM, although, that can vary with more "pass the story...
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  • Hussar's Avatar
    Friday, 17th May, 2019, 12:41 AM
    Again, considering the immense expenditure companies incur in technical writing, I'm going to say that you are very, very wrong here. It matters a LOT how instructions are written and, for example Ikea, ease of use is often a strong motivator for sales. You're claiming that so long as the information is there, how it's presented doesn't matter. There's a mountain of evidence out there that...
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  • Hussar's Avatar
    Friday, 17th May, 2019, 12:30 AM
    Nope. You are wrong. It's as simple as that. The point of a letter is to communicate information. That it moves you is because it's from a family member, not the fact that it's a letter. The identical letter, with identical words, written by a complete stranger likely won't engender any emotional response. Since I don't play with family members, it's very unlikely that my friend will...
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  • Mustrum_Ridcully's Avatar
    Thursday, 16th May, 2019, 05:01 PM
    This is a common claim I see, but who is better qualified how much story they have to tell than the ones that write the story? If they said they had something for 6 episodes, why would you assume that if they had been given more they would have written anything better, and not just made it more boring?
    172 replies | 3816 view(s)
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  • Hussar's Avatar
    Thursday, 16th May, 2019, 01:54 PM
    Yeah, I'm done here. Pemerton's off using definitions that are just way out in left field and I honestly have completely lost whatever point he was trying to make. Every criticism is brushed off as a "non-sequitur" and not even remotely addressed. Bedrockgames cannot even be bothered talking about what the rest of us are talking about. I'm rather tired of simply talking past each other. ...
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Thursday, 16th May, 2019, 11:25 AM
    I tend to take a pretty negative view of the player who "just plays himself as a dwarf" (or whatever). To me, this player is a giant black hole sucking all the life and enjoyment out of the group, contributing next to nothing. Now, before anyone jumps up and down, I'm certainly fine with making allowances - a new player for example who just hasn't really gotten into a character. Fair...
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Thursday, 16th May, 2019, 10:34 AM
    Whoa, hang on. No one is saying color is the only thing. We are saying that color is just as important as content. There's a significant difference. Or, put it another way, content bereft of color is tasteless.
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Thursday, 16th May, 2019, 09:25 AM
    Put it another way. Two players choose English Gentleman and Butler for their descriptors. According to you folks both characters should be indistinguishable from each other.
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  • Hussar's Avatar
    Thursday, 16th May, 2019, 09:17 AM
    Hrm, so, your Butler player never references anything? Zero description. We're supposed to guess that he's a butler and proper English Gentleman by the fact that he does what exactly? The player never attempts to sound like a butler or English for that matter? Never tries to affect a different diction? Nothing? His responses in no way give any clue about what he is?
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Thursday, 16th May, 2019, 09:14 AM
    Good grief Bedrockgames, how many times do you need it explained? I KNOW, since you've entered this thread, I've explained the points pretty clearly at least twice. Now, you might disagree with the points, fair enough, but, complaining that you're not understanding it because no one is taking the time to explain it seems a bit disingenuous.
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  • Hussar's Avatar
    Thursday, 16th May, 2019, 03:17 AM
    Seriously? You have no problem with players who play non-humans exactly the same as human characters to the point where no one at the table knows the race of the character? That it comes as a surprise when it is revealed (you're an elf? Really? Since when?)? Well, takes all kinds I suppose. To me, it's no different than any other aspect of your character. A successful portrayal of a...
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Thursday, 16th May, 2019, 03:06 AM
    If canon is important to you and you don't like it when the writers ignore stuff, then, do NOT watch later Voyager. I'm really not a canon guy (shock, surprise), but, even I am looking at the last couple of seasons and going, "WTF?"
    357 replies | 13821 view(s)
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  • Remathilis's Avatar
    Wednesday, 15th May, 2019, 08:40 PM
    A better comparison is Hunter's Mark or Hex.
    117 replies | 5503 view(s)
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  • Hussar's Avatar
    Wednesday, 15th May, 2019, 12:25 PM
    There's way too much of a wall of text up there to answer everything, but, I think this gets to the heart of it: Well, let's see. I'd probably talk about growing up underground, reference my appearance by mentioning the beard and spend some time grooming it. I'd probably reference relations between my people and various other people as being different than everyone else's. My food...
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  • Hussar's Avatar
    Wednesday, 15th May, 2019, 07:02 AM
    See, I think we're talking past each other. Presentation is simply the manner in which you convey information from the DM to the players (or vice versa). Presentation can be full on thespianism or bare bones minimalism, but, in any case, it's still presentation. You and pemerton, for some reason seem to be stuck on this idea that presentation needs to be speaking in funny voices. It's not. ...
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  • Hussar's Avatar
    Wednesday, 15th May, 2019, 05:13 AM
    I reject the notion that rpgs are closer to conversations than performances. They just aren’t. The purpose of a conversation is to convey information. The purpose of performance is to elicit emotional response. There’s so much more to an rpg than just the transference of information. I would hope that players always have in mind that they are there to help the table have a good time, not just...
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  • Hussar's Avatar
    Wednesday, 15th May, 2019, 04:22 AM
    Ah. We’re back to performance = funny voices and everything else is apparently content. Well if that’s the definition you’re insisting on working from then sure you’re 100% right.
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Wednesday, 15th May, 2019, 12:00 AM
    Umm nope? I pretty clearly defined performance as being anything that is not content. Others amended that to be presentation, which, in hindsight is probably a better way of saying things. pemerton has pretty strongly argued that presentation is not very important and that content is all that really matters. That the scenario regardless of how that scenario is communicated to the players is...
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  • Hussar's Avatar
    Tuesday, 14th May, 2019, 10:53 AM
    Well said Lanefan. One of my biggest pet peeves is when one player turns to another at the table and says, "What race is your character again? Were you human or elf?" Because, to me, that just screams that the performance of that player is so flat and uninteresting that the fact that this character isn't even human isn't readily apparent at the table. I'm not talking about someone...
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Tuesday, 14th May, 2019, 04:10 AM
    Careful. Your bias is showing just a teeny bit there. I'd argue that removing Zak S's name from a book and refusing to have anything to do with him after it's definitively shown that he is a scumbag, is hardly throwing "a valuable employee... under the bus" to "appease the influencers". Funny how refusing to work with abusers and whatnot is "en vogue social values". :erm:
    75 replies | 5899 view(s)
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  • Hussar's Avatar
    Tuesday, 14th May, 2019, 04:05 AM
    Meh. The fact that some would love it shows that it's an idea that has legs. "I love it"or "I hate it" isn't a criteria for what is a TTRPG. I mean, heck, I've had entire sessions that have barely, if at all, referenced any mechanics. Does that mean I'm not playing D&D? Or I'm doing it wrong? Lots of folks look at the books of D&D as the starting point, not the ending one.
    13 replies | 671 view(s)
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  • Hussar's Avatar
    Tuesday, 14th May, 2019, 12:48 AM
    Amber Diceless would like to have a word. As would a huge swath of TTRPG's which don't rely or even heavily rely on mechanics. The notion that unless we're throwing dice, it's not really an RPG needs to die in a fire.
    13 replies | 671 view(s)
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  • Hussar's Avatar
    Monday, 13th May, 2019, 07:59 AM
    I loathe the Dyson Logos stuff. It's boring, dry and looks for too 80's for me. Give me a full color map a la Cartographer's Guild any day of the week. I ejected every single map from my Dragon Heist module and replaced them all. It's to the point where I'm really on the fence about the new Saltmarsh modules simply because of the inclusion of Dyson Logos cartography. .............. Ok,...
    455 replies | 9084 view(s)
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  • Remathilis's Avatar
    Sunday, 12th May, 2019, 09:29 PM
    My point is that they aren't creating any new material here. It doesn't even need the 3.5 -> PF1 conversion that Rise of the Runelords needed. I don't expect them to give away a dead tree product for nothing, but is reformatting already done work worth the same amount as converting to a semi-compatible system like 5e?
    296 replies | 12382 view(s)
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  • Remathilis's Avatar
    Sunday, 12th May, 2019, 04:03 PM
    Ok, I get the effort needed to convert the bestiary to 5e would take manpower and time, but why on Earth are they charging for the Pathfinder 1e conversion? The original was written in 1e. Every stat block is already done. Most, of not all, of the new monsters are on d20pfsrd. I could create a "conversion" bestiary in a day just buy ripping the stat blocks out of the original PDFs and pasting...
    296 replies | 12382 view(s)
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  • Hussar's Avatar
    Sunday, 12th May, 2019, 07:13 AM
    Frankly, playing an RPG isn't a conversation. I don't pretend to be someone else during a conversation (generally), nor am I trying to convey that new person to everyone else around me during a conversation. So, yeah, I'd say that's where the greater disconnect lies. Playing an RPG and particularly role playing during an RPG, while still of course using language, is not a conversation. A...
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  • Hussar's Avatar
    Sunday, 12th May, 2019, 06:15 AM
    I'd also point out that there are numerous characters that are killed in the Avengers movies. Is Vision fridged? He didn't get a funeral. His death is a major motivation for Scarlet Witch. Does that count as fridging. He was also killed to further Thanos' story, so, what's the difference between Vision and Black Widow? As I recall, didn't Thanos kill The Collector as well, for exactly the...
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  • Hussar's Avatar
    Sunday, 12th May, 2019, 06:10 AM
    Without a common framework of language, all we are doing is talking past one another. I'd hardly call defining content vs performance as "new terminology". It's using the words pretty much as they come out of the dictionary. A little context. This thread spawned out of a discussion about boxed text in modules. pemerton argues that the boxed text is pointless since all you need is the...
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  • Hussar's Avatar
    Sunday, 12th May, 2019, 04:53 AM
    Ok, let's boil it down even further. Content is what you do at the table. What is the situation about? What needs to be done? Performance is how you communicate that content to the players. Is that clear enough?
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  • Hussar's Avatar
    Sunday, 12th May, 2019, 04:48 AM
    I don't adventure in every hat and cape in the setting though. I DO adventure in Evard's Tower. And if Evard's tower's description is essentially "a tower", then well, why is it even a tower? Because wizards live in towers? Again, maybe this is because I play exclusively online. The images that I use in my game are rather painstakingly chosen or created. I could simply use an "O" with a...
    455 replies | 9084 view(s)
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  • Hussar's Avatar
    Sunday, 12th May, 2019, 01:57 AM
    Yeah, that typically happens when folks can't agree on working definitions. Yup, some of the things that are included in "performance" might not be important at your table. Cool. But, that doesn't follow that performance isn's important. It's not like speaking in the 3rd person suddenly removes the "performance" aspect or speaking in 1st person is necessary for performance. Go back a...
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  • Hussar's Avatar
    Saturday, 11th May, 2019, 03:05 PM
    Note no one is claiming it is more important. Just very important.
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  • Hussar's Avatar
    Saturday, 11th May, 2019, 03:04 PM
    Celebrim. Yup. I’d largely agree with that.
    575 replies | 19993 view(s)
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  • Hussar's Avatar
    Saturday, 11th May, 2019, 04:10 AM
    But, again, it's not like this is a male centric viewpoint. There are lots and lots of women who react exactly this way to being able to have children. It's entirely plausible. There are numerous papers that support the psychological effects of a hysterectomy on women. Never minding being violated in such a way that you are forcibly sterilized. And, I keep coming back around to the fact...
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  • Hussar's Avatar
    Saturday, 11th May, 2019, 04:04 AM
    Is character backstory external to the character? I realize that you would say, resoundingly, yes, it is. I'm not sure it's so cut and dried as that though. For a lot of groups, or at least mine :), character background extends beyond the skin of that character. Things like friends, mentors, family, etc, is part of creating a character and I frequently extend authority to the players to do...
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  • Hussar's Avatar
    Saturday, 11th May, 2019, 02:19 AM
    Totally agree that effort is the key here, rather than degree of professional acting ability. The simple fact that you are trying is, by and large, more than good enough. "mysterious", "sinister", "great master" - these are all important elements of performance, not of content. None of those elements matter one whit about the letter written by your mother. Yet, you include all this...
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  • Hussar's Avatar
    Saturday, 11th May, 2019, 02:09 AM
    Oh, sure, and I have certainly seen more than a few dysfunctional players and tables. But, isn't true. Or, at least, it's isn't always true. There are more than enough players out there that aren't interesting en eking out some advantage all the time. It might take a bit of hunting to find them, but, by and large, they are out there in pretty decent numbers. And, frankly, I think...
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  • Hussar's Avatar
    Saturday, 11th May, 2019, 01:55 AM
    Becoming a cold hearted killing machine wasn't because she was sterile. She was forcibly sterilized as part of her transformation into a cold hearted killing machine. Why would anyone even think that her "dark side" moment is because of her forced sterilization? The forced sterilization was a symbol of the horrific things they did to her to turn her into a monster, not the reason she became a...
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  • Mustrum_Ridcully's Avatar
    Friday, 10th May, 2019, 09:51 PM
    I think that is an important part - it's self-sacrifice. It's not someone murdering her to get at the hero (be the intention by the "author" or by the in-universe murderer). She has full agency, and is making a decision.
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  • Hussar's Avatar
    Friday, 10th May, 2019, 09:08 AM
    It's your familiar, henchman, whatever. You deal with it. You, the player, make it as important as you wish in the campaign. I've got enough balls to juggle without worrying about stepping on your toes with some familiar or animal companion.
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  • Hussar's Avatar
    Friday, 10th May, 2019, 07:16 AM
    Umm, they were sent to retrieve the stone. They already had motivation. The death of Black Widow in no way motivates Hawkeye to do anything. Still not seeing it. Again, this is reaching pretty hard. Fridging is a very, very specific trope. It's when you kill off the female character pointlessly for the sole purpose of motivating the male protagonist. That is very much not true here...
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  • Hussar's Avatar
    Friday, 10th May, 2019, 03:27 AM
    Sorry, but, which part aren't you following? I thought I was pretty clear in my definitions.
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  • Hussar's Avatar
    Friday, 10th May, 2019, 03:26 AM
    Fair enough. But, that's not really a problem with shared authority. That's a problem with Bob or the DM. If everyone is earnestly attempting to make the game better, then there shouldn't be too many problems. Meh, it's as simple as, "Well, everyone at the table has a stake in making the game as interesting for everyone as possible." The notion that the DM, by virtue of the DM, somehow...
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  • Hussar's Avatar
    Friday, 10th May, 2019, 12:27 AM
    But, what if the poster is reporting satisfaction with their game experience? Why point out the "rules book from some other game" to those posters? What are you trying to prove? No one who is arguing with you here is saying, "Well, my game sucks, but, I'm not doing it your way." What you've gotten as counter arguments is, "We are running games that work quite well but, we aren't doing what...
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  • Hussar's Avatar
    Friday, 10th May, 2019, 12:13 AM
    Just to add to what Imaro said, and hopefully clarify the point of this thread. At least, to the point to which I understand it anyway (which, given previous history, might not be understanding what's going on at all... :p) From what I understand, we are positing that there are two main elements of an RPG - what I've termed content and what I've termed performance. I define content, in the...
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  • Hussar's Avatar
    Thursday, 9th May, 2019, 11:56 PM
    Yeah, no. A female character dying is not "fridging" the character. Fridging means that you are providing a male protagonist a motivation that is entirely based on the needless killing off of a love interest character. Black Widow dying was neither needless (as someone had to die, be it BW or Hawkeye), nor does it provide any real motivation for the male protagonist(s). It's not like they...
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  • Hussar's Avatar
    Thursday, 9th May, 2019, 09:44 PM
    Heh. I can just imagine the sound of a thousand greyhawk purist screaming in impotent fury at this group. Warms my heart it does.
    74 replies | 3569 view(s)
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  • Hussar's Avatar
    Thursday, 9th May, 2019, 09:41 PM
    And with a Black Widow movie coming, is she really dead?
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  • Mustrum_Ridcully's Avatar
    Thursday, 9th May, 2019, 09:25 PM
    Well, the movie had an extended run time already, and it's not like group funerals are common in such scenarios. It was either Stark or Black Widow, and if anyone would have a big funeral with plenty of visitors, it's probably the rich guy, and not the spy.
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    0 XP
  • Hussar's Avatar
    Thursday, 9th May, 2019, 09:04 AM
    Meh. Humans are over rated. :D Ok, that was a joke. But, the thing is, sure, you're playing music for your friends and family. Great. But, you still actually perform no? You try to play the music in such a way that everyone enjoys it. Look, I'm not saying that content isn't important. Of course it is. But, to use your playing guitar example, if content was all that mattered, then,...
    455 replies | 9084 view(s)
    1 XP
  • Hussar's Avatar
    Thursday, 9th May, 2019, 06:10 AM
    *ducks back in, waving a white flag* Totally, totally not trying to start anything. Honest. I just want to point something out iserith. When three different posters, at least, at three different times - myself, Oofta and now Tony Vargas, all come to the same, or at least very similar conclusions based on what you are posting, perhaps, and I'm not saying this is true, but, perhaps, the...
    575 replies | 19993 view(s)
    1 XP
  • Hussar's Avatar
    Thursday, 9th May, 2019, 12:49 AM
    Well, I'd say that rather depends on how you define "performance". Is a live performance the same as a recorded one? I wouldn't say so. I'd never sit and do nothing but listen to a single band's music on CD for hours on end. But, I'd certainly go to a concert by that band and listen for a few hours. Heck, live music, frequently, isn't even as good as what you get on a CD, but, I'll still go...
    455 replies | 9084 view(s)
    0 XP
  • Remathilis's Avatar
    Wednesday, 8th May, 2019, 01:41 PM
    You all are so enamoured with your GH vs FR measuring contest that you ignore that fact this has a MYSTARA placement section! New setting book in 2020. I'm calling it.
    43 replies | 2684 view(s)
    6 XP
  • Remathilis's Avatar
    Wednesday, 8th May, 2019, 01:38 PM
    And yet... AD&D 1e players, whose system was no longer supported as of 1989, still bought new material (either converting 2e stuff back, or later using OSR stuff). So while technically an RPG is never lacking for new material as long as you have a clever DM and some inspiration, even the deadest system's players still clamor for new material.
    296 replies | 12382 view(s)
    0 XP
  • Hussar's Avatar
    Wednesday, 8th May, 2019, 04:21 AM
    The before and after shebang as well. ;)
    296 replies | 12382 view(s)
    0 XP
  • Hussar's Avatar
    Tuesday, 7th May, 2019, 03:20 PM
    That was my takeaway
    176 replies | 4707 view(s)
    0 XP
  • Hussar's Avatar
    Tuesday, 7th May, 2019, 04:08 AM
    Why would you be competing with anyone? So long as the performance is good enough for that group, things are fine. I suppose if you found a group that didn't bother with any actual oratory, played in complete monotone all the time, never bothered with an adjective or five, or something like that, then, well, fantastic. But, the flip side is also true. So long as the content is good enough...
    455 replies | 9084 view(s)
    0 XP
  • Hussar's Avatar
    Tuesday, 7th May, 2019, 03:04 AM
    Without "painting a picture" as you say, player interest drops and the game dies. If the DM presents nothing but bare bones facts without any exposition, no oratory, no actual theatricalism (if I could coin a term), then that DM is going to lose his players to other forms of media which ARE far more entertaining. Like it or not, being entertaining is part and parcel to good DMing and...
    455 replies | 9084 view(s)
    2 XP
  • Mustrum_Ridcully's Avatar
    Monday, 6th May, 2019, 04:57 PM
    I think using the infinity stones to destroy themselves could be a particular exemption clause for this. ;)
    176 replies | 4707 view(s)
    0 XP
  • Hussar's Avatar
    Monday, 6th May, 2019, 10:09 AM
    Well, I would say that I'm taking a somewhat less extreme position. To me, the extreme position would be the opposite of yours, where the presentation is the most important thing and content isn't important. I'm taking the fence sitting middle road here - they're both very important. How you present material and what you present are both very, very important. Brushing off my argument about...
    455 replies | 9084 view(s)
    1 XP
  • Hussar's Avatar
    Monday, 6th May, 2019, 12:25 AM
    Well, again, I think you'd get a lot less push back if you were to take a little less extreme position. And, heck, I can prove my point that presentation is equally as important as content. You and I both agree that the 4e Monster Manual is full of information about the lore of monsters. We've had that conversation, so, I know you agree with that. But, there are people who will swear up...
    455 replies | 9084 view(s)
    2 XP
  • Mustrum_Ridcully's Avatar
    Sunday, 5th May, 2019, 08:44 PM
    I can only say how I understood it, and it made sense to me: The different timelines are essentially different universes. What you do there can't affect the timeline you're from, e.g. what ever happened already there will always happen. So you can't go back to undo the snap, because that wouldn't be in your timeline, but someone else's. If you take something from the timeline you visit,...
    176 replies | 4707 view(s)
    0 XP
  • Hussar's Avatar
    Sunday, 5th May, 2019, 03:53 PM
    Ok, haven't actually done more than skim this, but dammmmnnnn that looks pretty. Love the dwarven script thing too. That's some deep thinking there.
    18 replies | 527 view(s)
    0 XP
  • Hussar's Avatar
    Sunday, 5th May, 2019, 03:45 PM
    Wouldn't cover be counted from the initial point of the spell effect? While I do think you could have cover from a fireball (such as having a waist high wall between you and the initial point of the spell), having cover relative to the caster doesn't really matter does it?
    60 replies | 2054 view(s)
    1 XP
  • Hussar's Avatar
    Sunday, 5th May, 2019, 10:35 AM
    Hey. Battletech is great! Played it last weekend. :) Frankly, I see the “performance “ side of dming as just as important as the “framing” side. One without the other leads to bad games.
    455 replies | 9084 view(s)
    1 XP
  • Hussar's Avatar
    Sunday, 5th May, 2019, 10:10 AM
    *backs away very slowly and carefully * Ok folks. You have just witnessed a totally failed attempt at humour. Sorry.
    575 replies | 19993 view(s)
    1 XP
  • Mustrum_Ridcully's Avatar
    Sunday, 5th May, 2019, 09:29 AM
    Will the markup at least appear to warn people, or is it silently hidden, with the text appearing without any hitns it might be in a tag? And why doesn't Tapatalk support something like that? Are the developers not using their own software to read message boards, spoiler tags are not exactly uncommon in discussions? Or is SBLOCk some unusal special syntax only used by 1 % of vbulletin forums...
    135 replies | 3687 view(s)
    0 XP
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Tuesday, 25th February, 2014

  • 07:30 AM - Quickleaf mentioned Rechan in post A Dark High Fantasy RPG
    Rechan Wow! I need to play FATE, because I've been using 4e language "Keywords" in almost exactly the same way you describe FATE's Aspects. I knew there was some overlap, having heard others talk about FATE on the net, but...Wow. It sounds awesome! :) Look forward to hearing your comparison with Mouse Guard and FATE later. Cheers.

Saturday, 22nd February, 2014


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Wednesday, 13th April, 2016

  • 08:18 PM - MechaPilot quoted Rechan in post Harassment in gaming
    I know we're no longer debating whether these claims are made up/exaggerated/etc but I wanted to add one more point to the issue: This happens to guys too, and they don't report it. They often don't make a scene, it's uncomfortable and unwelcome too. Guys definitely don't report being sexual assaulted/raped as often as it happens, or even as often as female victims do. When a female victim comes forward, she does wrongly face judgments about how she dressed and acted, despite the assault/rape itself always being wrong. However, there's also the general assumption that the assailant/rapist was stronger than the female victim was (which is probably more often true than not). When a male victim comes forward, people often wrongly question his sexuality and his manhood under the wrong-headed assumption that he should have been strong enough to defend himself, and that he must have wanted it to happen if he didn't defend himself.

Saturday, 9th April, 2016

  • 03:03 AM - Libramarian quoted Rechan in post Harassment in gaming
    Last week, Baldur's Gate 2 received a DLC, Siege of Dragonspear. In it, there's a character who in a few lines of dialogue, mentions that they are transgender. The response has not been pleasant. The argument is that A) tthe existence of a trans character in the game is a break of suspension of disbelief, and 2) the inclusion of one is facilitating an agenda. I've been looking into this as well. Both of those claims look fair to me. A) It seems for many the trans character is not the most irritating part, it's the fact that they changed a NPC companion's personality from one who flirts with men to manipulate them, to one who mocks and bullies men into doing what she wants. The game is set between Baldur's Gate I and II, so this character has the former personality in the first game, then her personality changes for this game, and then it changes back for the second game. This certainly would strain one's suspension of disbelief. 2)(sic) One of the writers of the game has publicly stated th...

Tuesday, 1st March, 2016

  • 06:59 PM - Mallus quoted Rechan in post Am I doing it wrong?
    Wow! Talk about thread necromancy. Well, at this time I do not have players. I have not had players since 2012. But I can report that I finally did kill a PC. He was a 3rd level striker of some sort, down in the single digits of HP, and bam, a skirmisher devil hit him to a quarter below his HP. Dead before he hit the ground. One of these days I'll learn to check the original post date before I click reply... oh well, congrats on killing a PC. It's fine to do occasionally (or frequently, if your group's into that). Like chicken soup for a DMs cold, howling void of a soul!
  • 05:18 PM - Morrus quoted Rechan in post RPG products of random bits, random tables, or other miscellany resources?
    I actually don't like GENERATORS. Because they only give you one. The reason I like tables is because then all of them are listed, and I can browse and pick one out that I like. If I were to do that with a generator, I'd have to keep hitting the button until exhausting all the possible options. Or tell it to produce lots of results.
  • 05:11 PM - Morrus quoted Rechan in post RPG products of random bits, random tables, or other miscellany resources?
    I've managed to find a nice number of these, but I'm looking for more. Does anyone have any suggested products, websites, etc for this sorta thing? I like system neutral, but I'll take 3.5 stuff, etc.) The OGRE system right here on EN World has tons of random tables: http://www.enworld.org/forum/dnd_portal.php

Monday, 29th February, 2016


Friday, 4th December, 2015

  • 06:41 PM - MwaO quoted Rechan in post How many people do you know who haven't switched to 5e, and why haven't they?
    To be honest I liked the essentials. IMO the Essentials were an attempt to grab the feel of earlier editions, make simpler characters or ones with minimal options/big fancy powers, in order to ease new people or to appease those who hated the big fat powers. One of the complaints of 4e was "Now every class feels like a wizard" in terms of resource management, selecting options and a lot og effects. Those who wanted very few fiddly bits could've picked up a Slayer or Thief and felt very little difference. Also some of the variants it offered were nice (I liked the Paladin's aura, for instance). However, the Essentials came way, way too late. Those who had the problem it answered had well and truly left the building and their seats had gathered dust. Had the Essentials came first and the PHB1 classes came second somehow, I think it would've stemmed quite a few issues players had with the classes. I generally liked Essentials with three big caveats: They used Essentials as 5e design space...

Tuesday, 1st December, 2015

  • 12:23 PM - pemerton quoted Rechan in post Good adventure that shows 4E's strengths?
    I have said it from very early on, the 3e module "Speaker of Dreams" works real well. It'd require conversion, but it naturally has that "delve" format going. I used bits of Speaker of Dreams - mostly the cultists. (In my version, the baron wasn't taken over by a mind flayer but rather stalked by a catoblepas.) For the cultists, I used a doomsayer and some similar NPCs from the Demogorgon/Dagon entry in MM2, plus the human hexer. Plus the "half-demon" (I can't remember the proper name) and the guardian demon from Demonomicon.

Tuesday, 24th November, 2015

  • 11:20 PM - Tony Vargas quoted Rechan in post Is there any 4e Retro Clones out there?
    GSL really is a very LENIENT license, OGL just spoiled people. Very few systems allow even supplements or adventures to be written by 3PPs. You CAN write 4e material of any sort, it just can't reuse terms and material from WotC publications.Which does rule out anything remotely like a PF-style 'clone.' I was hoping someone might have "fixed" it. Streamlined it, addressed various problems, etc, while still able to use those old books/not make the old stuff rubbish. Too much to hope for, I suppose. Yep, no hope there. Not in the realm of possibilities for legal reasons, alone. It would be HARD to make a 'retro clone' of 4e, but maybe not impossible. Its just not a subject of nostalgia, we still HAVE 4e.Nostalgia kicks in 20-30 years down the line, so you're talking a window most likely somewhere in the 2030s. Maybe we can play a 4e clone in the common room of our assisted-living communities. Has WotC removed all the 4e stuff from the online tools/discontinued it?Not yet, though...
  • 11:12 PM - AbdulAlhazred quoted Rechan in post Is there any 4e Retro Clones out there?
    :P More like I like Fate a lot, but have given up on RPGs for the most part due to non-system related factors. I was hoping someone might have "fixed" it. Streamlined it, addressed various problems, etc, while still able to use those old books/not make the old stuff rubbish (i.e. a nice 3.0 to 3.5 comparison). Too much to hope for, I suppose. But it looks like nothing's going to have the loose out-of-combat element with strong in-combat powers/grid system. Well Strike tries but... Has WotC removed all the 4e stuff from the online tools/discontinued it? No, you can still sign up for DDI and access everything. They've obviously canned their entire community entirely, and the 4e DDI is now in a low-visibility section of their web site, but it still works fine. Many of us have done our own streamlining and rebuilding around 4e concepts, myself included, but its NOT 4e. Its not likely to ever see the light of day either except in my living room. I'm just not a publisher or designe...
  • 07:41 PM - Tony Vargas quoted Rechan in post Is there any 4e Retro Clones out there?
    I've been absent, became a Fate fanboy/gave up on RPGs.Lol. You make it sound like taking up FATE is giving up on RPGs! ;P So, older editions of D&D got Castles and Crusades, DCC, and so on. 3e got Pathfinder. I'm wondering, has anyone basically remade the 4th Edition Wheel? No. All those are d20 clones based on the OGL. The OGL doesn't work for 4e and the GSL doesn't allow re-printing of core material the way the OGL does. If there are, or any that are close enough to be interesting, can you give a little info about them?13th Age is close enough to FATE to be interesting, as well as close enough to 4e and to classic D&D to get you that dungeon-crawling vibe. But it's in no way a clone of 4e. It's really much more like what 5e said it was trying to be - evoking the feel of classic D&D with modern mechanics, faster combats, and support for TotM style play. I was hoping for an actual product that other people would be able to buy, et al, instead of just a fan creation. But...
  • 04:34 PM - Manbearcat quoted Rechan in post Is there any 4e Retro Clones out there?
    I was hoping for an actual product that other people would be able to buy, et al, instead of just a fan creation. But thanks! Check out Strike , but I would highly, highly recommend Dungeon World as well.

Wednesday, 29th July, 2015

  • 12:31 PM - JWO quoted Rechan in post And the Oscar for best use of Props goes to...
    I've heard so many stories on "How to make paper look like parchment". I've soaked things in coffee and tea and it never worked, ever. It just made the paper wet. For this to work you've got to first scrunch up the paper a bit, soak it in strong tea (the stronger the brew, the darker the stain) and leave it in there for about five minutes (you can also rub the edges of the paper while it's wet to distress it), THEN put it into the oven on a low heat. It works really nicely and putting it in the oven gives it lots of nice random blotches. Also, experiment with it! Use more or less tea, tear bits of the paper, burn it in patches once it's dried, etc., etc. I self-published a little book of my drawings and writing (kind of a comicbook/zine thing) and I used that trick to give all the pages a distressed look as I wanted it to look like they were pages from a journal I'd discovered. The front cover is the main picture on my gallery page and you can see on there the distressed parchment l...

Monday, 3rd March, 2014

  • 06:51 AM - DMMike quoted Rechan in post Creative Dungeon Elements
    I think the book Dungeonscape, one of the last books of 3e, had various suggestions of exotic dungeons. Like walls made of slime, etc etc. +1. Dungeonscape was a great book. Rich Burlew, its co-author, is a great writer. This isn't a creative element, but a recommendation on how to use creative elements: They must make sense. A little consistency goes a long way. For example: D&D Next's Mines of Madness adventure. There's a purple worm outside the beginning of the adventure. I played the adventure at 3rd level. 1) A purple worm doesn't make sense, ever. 2) Even if it did, somehow, make sense; wouldn't a purple worm eat a party of 3rd-level adventurers as a snack, and then eat the rest of the enemies, already in the dungeon, as well? A purple worm is cool and crazy. But not consistent, in the least. So to add something creative to your dungeon, set it up first. Why is the dungeon there, and what was its designer thinking? After that's settled, you can add your creative element....

Tuesday, 25th February, 2014

  • 02:19 PM - Will Doyle quoted Rechan in post Creative Dungeon Elements
    One suggestion: the insides of an immense creature. Perhaps it's undead, its flesh and bone reshaped, or perhaps it just has a weird honeycomb-like insides. Check out "Deep in the Purple Worm" by Luka Rejec from the 2012 One Page Dungeon competition: http://prekomorec.blogspot.co.uk/2012/04/deep-in-purple-worm-ii.html The contest as a whole is a great resource for ideas: http://www.onepagedungeon.info/
  • 06:52 AM - Quickleaf quoted Rechan in post A Dark High Fantasy RPG
    What are you looking for in this thread? Feedback as to 'I don't like this/I like this'? Also what do you plan to do with this - are you serious about putting this out there, or is this just for the sake of doing it? Good question. I am not serious about putting this out there yet. If I was, this would be on a Kickstarter. Maybe I'll get there, maybe not. That's not the important thing for me. This is mainly for me and my group, and for any folks in the ENWorld community who happen to be interested. So yes, it's to get feedback. And to have my ideas challenged/critiqued. There's an old trick for fiction writing called "Kill Your Babies." Consider me putting this up here an invitation for just the sort of critique you're providing ;) With your example, I forsee a lot of arguing "He hit me! That's PvP! I KILL YOU" or a Bag of Rats situation. The benefit of the 4e condition track was that everyone knew (generally) how the conditions worked. This means that every condition is pretty u...
  • 01:22 AM - TarionzCousin quoted Rechan in post What are your fav monsters to pit against players in DnD?
    Are statues EVER harmless? If you see a statue in an adventure, there's like an 80% chance it's either a monster or a trap.Only 80%? Having experienced my players' tendencies to destroy every statue in every dungeon they ever encountered, I put a bunch of humanoid (non-monster) statues in a lair. The new-to-the-group PC wouldn't let the others destroy the statues. And, in fact, she was right. Because they did face a medusa. Once the monster was dead, they turned those statues back into people and collected rewards and favors. But my older players still grumbled about it being "too risky" to not demolish every statue. :angel:

Monday, 24th February, 2014

  • 08:29 PM - pukunui quoted Rechan in post Creative Dungeon Elements
    The very best article I ever read about dungeon design is this one, called 'Jacquaying The Dungeon'. http://thealexandrian.net/wordpress/13085/roleplaying-games/jaquaying-the-dungeon Nothing I've read has ever instilled the desire to create so strongly as this one.Yes, a lot of Justin's stuff is excellent. His article on the Three Clue Rule is fantastic as well. One example of this I can think of is a dungeon made by a beholder just hollowing out solid stone with a disintegrate ray. Since beholders can fly, the passage and rooms are in 3D and likely don't make much sense. Or you could have flying monsters in your dungeon. The point is that some areas need to be accessed on the ceiling, like a hole in the ceiling taking you to a new area, or doors higher up along the wall, accessed by ledges. So part of the challenges is players needing to figure out how to get up to the room's exit.Indeed.
  • 01:42 PM - Mustrum_Ridcully quoted Rechan in post JamesonCourage's First 4e Session
    Alright, here's some ideas. Usually the Far Realms is used as "It's dangerous because it just is, interacting with it is bad like merely being close to radiation is bad" or occasionally "It wants to because it can/likes to", which is similar to Demons and such. Instead, I propose that the entire plane of existence needs to destroy Reality. Imagine the Far Realms as a sea of raw chaos, with entities who exert control over that chaos. Let's say one of those entities just went to sleep, or went out of commission. What occurs is that in its slumber, amid all this chaos, a bubble of Order managed to create itself. That bubble of order? The world (and its planes). Reality is an island of law in a universe of insanity. From the Far Realms' perspective, this island is a malignant tumor of pure Wrongness that has to be stopped. It must awaken Reality's sleeping overlord. To do this it must exert influence. To exert influence, it needs to create enough chaos within our reality to be able to exist he...
  • 01:29 PM - Mustrum_Ridcully quoted Rechan in post What are your fav monsters to pit against players in DnD?
    Most lurkers have powers that either put them in concealment at the beginning of combat, or put them back into concealment. Invisibility, increased move to put them in darkness, ability to create darkness, burrow, etc. Let's see... *Cracks open MM3* Ghoul Flesh Seeker: can use a stealth check become hidden with concealment/cover, instead of needing superior concealment/total cover. (Same for Shadow lurker) The Gnoll Skulk can do the above, but once hidden, it can move out of cover/concealment and remain hidden. Air Elemental: becomes invisible when it starts its turn without an adjacent enemy Nentir Vale: Blackfang Gravedigger can burrow beneath someone and attack from below. Wild Coldscale drakes gain partial concealment if on snowy/icy terrain, and have a standard at-will to become invisible if on said cold terrain. That's just with a little looking through the low levels of two books. Some lurkers don't really have anything (Like the Ogre cave hunter), others just have things that w...


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