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  • Mark CMG's Avatar
    Wednesday, 22nd May, 2019, 04:42 AM
    Steven Creech has passed. https://www.hshfuneralhome.com/notices/Steven-Creech https://www.indiegogo.com/projects/help-steve-creech-author-and-game-designer#/
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About R_Chance

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October 24, 1958 (60)

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Wednesday, 22nd May, 2019


Friday, 17th May, 2019


Thursday, 16th May, 2019


Wednesday, 15th May, 2019


Wednesday, 1st May, 2019


Monday, 7th January, 2019


Tuesday, 28th August, 2018

  • 05:28 PM - Kobold Boots mentioned R_Chance in post Where Do They Get Their Money? Part Two
    On inflation - Inflation doesn't happen across an entire market unless a significantly high number of the population are suddenly more wealthy than they were and that population is distributed across a wide area. One group of characters with a lot of cash may directly impact their own prices if merchants got a whiff that they were new money and dumb about it; but for it to affect everyone in an area, they'd have to be really stupid, settle down in an area for a period of time and spend all of their money there. On currency manipulation - Before I comment on this I'd want to hear what R_Chance runs in to when he or she does that in his or her game. I know what it did to mine and what I needed to do to balance it. Not a fan, but that doesn't mean I did it well. KB

Sunday, 15th July, 2018

  • 04:36 AM - pemerton mentioned R_Chance in post An Army in the Dungeon
    ...up the rule Cyclopedia (which is my "bible" when it comes to old D&D... I just can't research/master all the old editions, so it will have to do!) "When the DM calculates experience points at the end of an adventure, the total amount of experience points earned by the group is divided among the number of characters. A retainer gets one share of experience just as any player character does." daaaaaaaamn So Job the halfwit in charge of holding the torch and carrying the spare shovel gets full XP?A retainer in B/X or RC = a henchman in AD&D. They get a share of XP (which is then halved when it is added to their total). But hirelings do not get a share of XP, as they are mostly zero-level, and even if not (sages (who generally won't come on adventures in any event), mercenary officers) are unable to gain levels. Having read your later post with the quote from RC, I can only say that it seems confused compared to the clearer distinctions in AD&D and B/X. And having read R_Chance's post, the only thing I think that is wrong there is that there is no half-level limit on henchman/retainers. Gygax's DMG has various rules about henchman level relative to circumstances of recruitment, but no level cap that I could find on a quick scan. The PHB says nothing about it. Basic (p B21) says that a retainer (henchman) can't be higher level than the PC leader. In practice, I think the half XP rule (which is clearly stated in both AD&D and B/X) is going to mean that levels of henchmen/retainers don't exceed those of the PCs who retain them.

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Wednesday, 22nd May, 2019


Friday, 17th May, 2019

  • 03:55 PM - dragoner quoted R_Chance in post Traveller 5th Edition Reprint Is Kickstarting
    My problem is settling on an edition. There are things I like about each (well, except TNE). Classic Traveller is simpler and with the DGP task resolution system easy to use. I love the detail in MT, but don't have the time to mess around and "build" starships with that level of detail. It was a hobby :) T4 was fairly comprehensive even if it did suffer from some issues and was spread out in a pile of books. T5 is just... sprawling, in just one book or three :) I like the options in it. But yeah, time is limited and CT does do quite nicely... Choices. I was a vocal critic of the last book in the play test, I felt it should have been at least three 300 page books, and now ... here we are. C'est. :cool: CT is easy because one can grab the free rules, use a character generator online, along with the Travellermap, the wiki, and a free trader deck plan from an image search, and in less than an hour, one can be running a game. https://www.drivethrurpg.com/product/80190/CTSTStarter-Traveller ...
  • 03:58 AM - Sword of Spirit quoted R_Chance in post New Tariffs On RPGs Printed In China
    Whether it is printed in China or printed in the U.S. (where it will cost more than pre tariff China printing costs) it means higher costs for U.S. consumers. The only way out of that is to find another nation to print them in where costs are lower (and not subject to tariffs). If a third nation does the printing it harms the Chinese printers, and does nothing to boost the U.S. printing industry. So, bonus for a third country (and maybe U.S. consumers). The question is whether there exists sufficient capacity in a third country that has lower printing costs. I imagine the RPG industry will be exploring that possibility... Right. What I meant was that China isn't going to get any benefit out of this change (as far as it relates to RPGs), unless they are making their own to compete.

Thursday, 16th May, 2019

  • 10:16 PM - dragoner quoted R_Chance in post Traveller 5th Edition Reprint Is Kickstarting
    I'm not that excited by the concept in the Galaxiad, but my heavily modified Third Imperium (with no Rebellion) is still good and the various eras / setting available provide solid backdrops so it's all good :) I'd buy the Galaxiad to read it, Marc is full of good ideas. My current setting is Classic Traveller, as it's more adaptable to hard sf: fusion rockets and realistic star maps, etc.. I ran a T5 adventure back in 2012, and ran a mongoose game for seven years; I have slowed down on buying RPG material unless I see a use for it. That said, as one of the old play testers, I should get an updated version of the pdf? So I have heard, though I wouldn't blink twice about buying this hard copy if I were going to be playing T5. Traveller is a funny animal, such as on the Traveller discord, which serves both Mongoose and T5 mostly, I saw both of those groups demanding more rules and crunch, which just isn't me anymore. The days like when I made war games with 4,000 unit equipment files are o...
  • 10:01 PM - dragoner quoted R_Chance in post New Tariffs On RPGs Printed In China
    Economically tariffs are rarely effective at doing more than raising prices on your own consumers. This is my take away as well, generally industries have their own supply chain, so that they are not easily replaceable; or if they are, it's through substitution, which could be e-books in this instance. I am, in essence, an informed layman, not an economist. I am not an economist either, though I have a degree in business (management) for which I did have quite a few econ classes.
  • 07:39 PM - dave2008 quoted R_Chance in post New Tariffs On RPGs Printed In China
    And I thought his comment reflected a non economic use for the tariffs. That people did not know what was "going on" in relation to negotiations with China (diplomacy) versus any economic effect of them. I may be wrong, but that's what his wording says to me. To clarify, I wasn't trying to say whether or not trastone's comments were political or economic in nature, I was saying that my response and similar others were economic in nature. My response was: "Personally I wouldn't expect a detailed analysis of the economics of trade and tariffs on an RPG website, but perhaps my expectations are off ;)" and Morrus' response to the same comment was: "Sure. Provide a detailed economical analysis then. We’ll wait. :)" So whatever the intent of trastone, we started discussing economic analysis for some reason
  • 07:12 PM - Sword of Spirit quoted R_Chance in post New Tariffs On RPGs Printed In China
    I would love it if they would allow the book to be printed in Germany, where they have a personal attachment to the game. I woudl pay more for a book that doesn't fall apart quickly. The Torg Eternity books printed in Germany actually have sewn binding! I don't know the last time I've seen that in an RPG product. I wish I saw it a lot more. The basic idea being that local producers will be able to compete with foreign products due to the increased price of foreign goods. This impacts the foreign producer (the Law of Demand says it all, the higher the price the lower the demand, who will sell fewer) and it allows a domestic producer to compete at the new higher price. And consumers carry the weight by paying more. So that means that unless China is putting out domestic RPGs, this isn't going to be doing anyone any good on that particular front?
  • 07:02 PM - Staffan quoted R_Chance in post New Tariffs On RPGs Printed In China
    The basic idea being that local producers will be able to compete with foreign products due to the increased price of foreign goods. This impacts the foreign producer (the Law of Demand says it all, the higher the price the lower the demand, who will sell fewer) and it allows a domestic producer to compete at the new higher price. And consumers carry the weight by paying more. The effect of increasing domestic sales is rarely worth the increased cost consumers pay. The standard argument for tariffs is that it protects / produces jobs and industry. People are always in favor of "saving" someone's job. They rarely understand the increased costs that all consumers pay for this, or that the loss of purchasing power they suffer is greater than the economic value of the limited amount of jobs / industrial capacity "saved". A related but slightly different use of tariffs would be as compensation for "unfair competition." For example, the EU has stricter laws regarding treatment of farm animals ...
  • 06:00 PM - dave2008 quoted R_Chance in post New Tariffs On RPGs Printed In China
    And I thought his comment reflected a non economic use for the tariffs. That people did not know what was "going on" in relation to negotiations with China (diplomacy) versus any economic effect of them. I may be wrong, but that's what his wording says to me. To clarify, I wasn't trying to say whether or not trastone's comments were political, I was saying that my response and similar others were not political in nature.
  • 11:43 AM - dave2008 quoted R_Chance in post New Tariffs On RPGs Printed In China
    The statement that started this ball rolling centered around a non economic reason for the tariffs. Their use as a means of coercing a "better deal" out of China. This is not economics. That is incorrect. What started the comments about analysis was this comment in post #8 by Trastone: "I love how people’s comments are so overly simplified about what is going on." Then my reply (and similar others) that I was not expecting detail analysis from the economic impact of tariffs from an RPG site.

Wednesday, 1st May, 2019

  • 05:26 AM - gorillaboss quoted R_Chance in post New Editions of Big Eyes Small Mouth & Silver Age Sentinels Led By Ex-Guardians of Order Founder
    This type of pitchfork and torch reaction is... wearing. Fine in it's own thread or place I guess, but stifling in another. My 2 cp. Ymmv. An informed opinion is a worthwhile opinion. Yours is not. As a long list of freelancers, business associates, and others have been sharing in recent days, the dude continued his shifty activities well beyond the GOO "meltdown". Even behaved the same in his recent non-gaming career, according to several. This isn't about some gee-whiz, aw-shucks chance at redemption. The guy burned TONS of hobby industry folks, and did it intentionally and severely. Just because you want his shiny new toy is no excuse to sweep past wrongs under the rug. That attitude is how Ken Whitman bilked tens of thousands with five(!) shady Kickstarters.
  • 03:26 AM - JLowder quoted R_Chance in post New Editions of Big Eyes Small Mouth & Silver Age Sentinels Led By Ex-Guardians of Order Founder
    Do you think White Wolf licensed BESM back to it's creator without having a knowledge of his background and issues? I guess they decided he was the best person for this job. Paradox/White Wolf has made several notable and highly public missteps in their entry into the RPG market, so they may not have any idea who they are dealing with beyond the credits MacKinnon presented them. And the credit lines in the press release do not automatically mean endorsement. MacKinnon could be listing people who worked on previous editions of the games, whose work would be part of the IP he is licensing. Jeff Mackintosh, for example, died in 2016. And MacKinnon shamelessly used a book for which many freelancers were not paid to hype one of his Kickstarters, as part of the promo video, so counting on good judgment from him will get you nowhere.

Thursday, 18th April, 2019

  • 02:57 AM - Baron Von Mandrick quoted R_Chance in post Astral TableTop Gets Revamped
    I was just looking into Tabletop Simulator which is on Steam. One time buy, well supported, no subscription. You host your own games (which I like) and it seems to have all the bells and whistles I need for both in person and virtual play. On the other hand I will look into this as well, along with Roll20, Fantasygrounds, etc. Choices, choices... Cool. I didn't know that Steam had a VTT.

Tuesday, 12th March, 2019


Monday, 11th March, 2019

  • 07:42 AM - Zardnaar quoted R_Chance in post Fallout Tabletop RPG Announced from Modiphius
    Oddly enough I've never had that problem with 3, NV, or 4. I've only played a 12 or so hours of 76. Some issues with that related to server problems I think. I play PC though and that might make a difference. Some problems with Elder Scrolls games although nothing that would effect my enjoyment of them. Luck and high end gaming rigs ftw! :D Fallout 4 on my Xbox crashes Alot. On survival mode it gets annoying.

Sunday, 10th March, 2019

  • 06:54 AM - Henry quoted R_Chance in post WotC Considering NPC Stat Format Change
    I have a shelf full of 5E adventures (all of them except Ravnica -- no interest in that one), and haven't run any of them. I've read them though. As for cars, I saw a 2007 Shelby GT500 for sale at a local dealership 4 years ago (iirc). It had less than 30,000 miles on it. I think they drove it out and listened to the radio on weekends. Occasionally :D Isn't that reminiscent of that old saying about the two happiest days for most boat owners? :-)

Friday, 8th March, 2019

  • 12:57 PM - Reynard quoted R_Chance in post Fallout Tabletop RPG Announced from Modiphius
    You pretty much hit on why I won't be playing it; the investment of time I don't (currently) have. I Out of curiosity is there a system that had it used that as a base you would have been all in? I totally get the time thing. I just finished an engineering degree and while I was in school I passed on learning new game systems. I ended up running a very successful d6 Star Wars mini campaign but I would have rather done it in the new game.
  • 05:10 AM - Reynard quoted R_Chance in post Fallout Tabletop RPG Announced from Modiphius
    I also don't have tons of time to learn the intricacies of new systems and decide whether or not I'm right / wrong either. But if it was any system besides 2d20 you still would have had to learn it. I mean, unless you are imagining it might just happen to accidentally end up one of the systems you like and are familiar with.

Thursday, 7th March, 2019


Wednesday, 6th March, 2019



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