View Profile: mach1.9pants - D&D, Pathfinder, and RPGs at Morrus' Unofficial Tabletop RPG News
  • pukunui's Avatar
    Sunday, 17th June, 2018, 03:51 AM
    gyor: I don’t like this poll. It needs to have an “I don’t care either way” option.
    20 replies | 469 view(s)
    0 XP
  • mach1.9pants's Avatar
    Sunday, 10th June, 2018, 08:22 PM
    Yeah that's the raisin
    16 replies | 964 view(s)
    1 XP
  • mach1.9pants's Avatar
    Sunday, 10th June, 2018, 09:40 AM
    Yup I saw, in my basket awaiting another to join it from SotDL
    22 replies | 1242 view(s)
    0 XP
  • mach1.9pants's Avatar
    Friday, 8th June, 2018, 02:25 AM
    Except, No matter how hard I try to shield the good rolls pc, they always seem to end up dead /insane /disabled!
    92 replies | 3396 view(s)
    0 XP
  • mach1.9pants's Avatar
    Thursday, 7th June, 2018, 12:34 AM
    No way - in OD&D, or playing AD&D and Classic/Basic D&D in the original way, Charisma was the god stat. Dump the rest, really the worst you may get is a minus 1 in OD&D. Not that you could dump stats in 3d6 in order, reduce some by 2 (min 9) to add 1 to other specific stats. ;) But low charisma means no (or worse, disloyal) henchmen - charisma only became a dumpstat when play style moved away...
    92 replies | 3396 view(s)
    0 XP
  • mach1.9pants's Avatar
    Wednesday, 6th June, 2018, 04:54 AM
    Yeah do as I say, not as I do - very common in rpg example Pc's. I am reading the new Runequest Glorantha, and with 3d6 they've managed 11, 11, 13, 15, & 17 with the example character - yeah right!
    92 replies | 3396 view(s)
    0 XP
  • pukunui's Avatar
    Sunday, 3rd June, 2018, 10:51 PM
    Yaarel: Perhaps, but 4e did have a "one and done" setting book model of sorts. FR and Eberron each got a player's guide and a campaign guide and that was it. Dark Sun got a campaign guide and a monster manual and that was it. Adventures not included.
    35 replies | 1230 view(s)
    2 XP
  • pukunui's Avatar
    Sunday, 3rd June, 2018, 10:13 PM
    They tried that with 4e. Didn’t seem to work so well (or else they’d still be doing it that way). You could also argue that TSR did it that way with 2e, and while they managed to make it look like it was working for the better part of a decade, we now know it wasn’t really ...
    35 replies | 1230 view(s)
    3 XP
  • mach1.9pants's Avatar
    Sunday, 3rd June, 2018, 05:24 AM
    Dungeon of the Mad Mage, levels 6-20 plus a very nice base in Waterdeep - very happy. I'll be getting my old City System maps and encounter tables out!
    272 replies | 11981 view(s)
    0 XP
  • mach1.9pants's Avatar
    Sunday, 3rd June, 2018, 02:19 AM
    Well I guess the book is the same, bar cover, but you get the unique version of ToH, art posters and snazzy box for 2.5 times the price.
    11 replies | 604 view(s)
    0 XP
  • mach1.9pants's Avatar
    Saturday, 2nd June, 2018, 08:42 AM
    Aaaah thanks, still think it sounds like a lame B grade straight to DVD movie - but it does make a little more sense!
    272 replies | 11981 view(s)
    0 XP
  • mach1.9pants's Avatar
    Saturday, 2nd June, 2018, 05:07 AM
    I like the idea of the adventure, and having a bit of City System in there as well. But Waterdeep: Dragon Heist? Awful name, we're stealing a dragon?
    272 replies | 11981 view(s)
    0 XP
  • mach1.9pants's Avatar
    Saturday, 2nd June, 2018, 04:50 AM
    So that's the special edition of this? https://www.amazon.com/gp/product/0399580948/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1
    11 replies | 604 view(s)
    0 XP
  • pukunui's Avatar
    Saturday, 2nd June, 2018, 04:27 AM
    Yep. I mentioned that in the OP. Of course, they did a similar thing with SKT and people complained bitterly about the amount of “wasted” space since you apparently can’t use all of the adventure in one go (which isn’t the case at all). I wonder how many people will make the same complaint about this one: “I can only use 1/4 of this adventure at a time? I want my money back! Waaaah!!!1!”
    272 replies | 11981 view(s)
    0 XP
  • pukunui's Avatar
    Saturday, 2nd June, 2018, 03:12 AM
    In the first set of images, there’s a picture of a halfling attempting to steal the Xanathar’s goldfish! Also, there are three “seasonal” variations of the same city street.
    272 replies | 11981 view(s)
    0 XP
  • pukunui's Avatar
    Saturday, 2nd June, 2018, 02:52 AM
    I somehow missed that one ... EDIT: Well, people *have* been asking for boxed sets ...
    272 replies | 11981 view(s)
    0 XP
  • pukunui's Avatar
    Saturday, 2nd June, 2018, 02:26 AM
    Chris Perkins is posting some pics of the art from the book on Twitter:
    272 replies | 11981 view(s)
    2 XP
  • pukunui's Avatar
    Saturday, 2nd June, 2018, 02:16 AM
    I know what levels the playtest version was for, but I'm yet to find an official announcement about the final version's level spread. I will keep looking. EDIT: Chris Perkins just tweeted: "Level details to come over the course of the weekend."
    272 replies | 11981 view(s)
    0 XP
  • pukunui's Avatar
    Saturday, 2nd June, 2018, 02:07 AM
    And the new storyline is: Waterdeep! Part One: The adventure takes place in Waterdeep. The book is equal parts adventure and "city-based adventure guide". It's *not* a "save the world" adventure. The DM chooses one of four villains for the PCs to go up against during the adventure, and this choice affects even what season the adventure takes place in. The goal is for the PCs to stop...
    272 replies | 11981 view(s)
    1 XP
  • mach1.9pants's Avatar
    Tuesday, 29th May, 2018, 08:52 AM
    Tormyr are you going PoD with these, by any chance?
    22 replies | 1242 view(s)
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  • mach1.9pants's Avatar
    Monday, 28th May, 2018, 08:11 PM
    I backed the previous AP and really loved it, and I was gutted at the time I didn't have the money to back this one! So I'm hoping it works out for you guys, I mean even Razor Coast appeared years after I backed it, so it could possible.
    26 replies | 2065 view(s)
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  • pukunui's Avatar
    Thursday, 24th May, 2018, 10:01 AM
    I would go with “none of the above”.
    53 replies | 1871 view(s)
    2 XP
  • pukunui's Avatar
    Sunday, 20th May, 2018, 10:20 AM
    You could say that about pretty much every book they've put out so far, to be honest. But yes, perhaps we will see some (or all) of them in future adventures or supplements. Yeah, I guess. I'm not as invested in the history of D&D lore as some folks are, which is undoubtedly why I don't mind so much.
    22 replies | 1046 view(s)
    1 XP
  • pukunui's Avatar
    Sunday, 20th May, 2018, 05:57 AM
    I prefer 4e’s World Axis to the Great Wheel but I haven’t bothered to adopt it for any of my 5e games. That said, my absolute fave is the cosmology of Thedas, the world of the Dragon Age games. There’s what we D&D players would call the prime material plane, and then there’s the Fade, an overlapping mirror world of spirits, both good and evil. The latter are referred to as demons and tend to...
    86 replies | 2720 view(s)
    1 XP
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Tuesday, 12th June, 2018


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Wednesday, 30th May, 2018


Saturday, 11th February, 2017

  • 10:48 PM - Leatherhead mentioned mach1.9pants in post How to balance combat when 2 characters are average and one is extremely overpowered?
    Here is his Character sheet. Let me know if there is anything you can't read and I'll try and translate it for you. I am assuming you rolled for stats? At least, I hope you did. Firstly: Don't let him apply expertise on his attack rolls or armor. 5e has very tight math for attacking, and such a thing will totally break it. Secondly: Crossbow Expert only lets you make a single bonus action attack with a hand crossbow if you are using a one-handed weapon (which can also be the same hand-crossbow, it's annoying and complicated). However, this "Eagle Crossbow" Looks to be a +1 Heavy Crossbow, which is a heavy two-handed weapon. There are a slew of problems with this: He can't use the bonus action to attack. I am assuming he is dual wielding to get three attacks, which is flat out impossible with ranged weapons of any kind, even throwing daggers. A Halfing can't even hold a Heavy Crossbow without suffering from Disadvantage when attacking. Unless he isn't a halfling, which means he ca...

Friday, 7th August, 2015

  • 05:05 PM - Rich Baker mentioned mach1.9pants in post Character Narratives Preview from PRIMEVAL THULE
    mach1.9pants -- Hi, Mach. You've done a good job of reminding me that not every table plays like my table plays. We'll take another look at the wording on those narrative powers; easy enough to say "once per hour" instead of "once per encounter." We definitely want you to feel like a Golden Sea Corsair several times a day, which is why we want a strong ability tied to the narrative that comes up frequently in fights. And we're deliberately pushing the boundaries a bit, because it's a low-magic setting and PCs might be looking to make up for a dearth of items with a little help from their narratives. Even so, once per hour would do that. Thank you for pointing this out to me. I am always happy to hear from people who care about what we're doing! Rich Baker Sasquatch Game Studio They are 100% NOT the functionally the same thing. That is a complete error in the way 5E works IMO. 4E yes, 5E no way at all. I played an online game (as a Paladin) last night, we had 5 encounters and not one Short R...

Thursday, 17th July, 2014

  • 07:35 PM - Echohawk mentioned mach1.9pants in post Spreading XP around
    There's an unfortunate tendency for folks to form cliques that consistently give each other XP repeatedly. While I sincerely appreciate mach1.9pants 's kind words, I'm not terribly fussed about XP. However, I am now interested in how to go about joining one of the above-mentioned cliques. They sound like they could be fun, and I'm clearly missing out! Is there some sort of application form? :p

Tuesday, 3rd June, 2014

  • 01:57 PM - Ruin Explorer mentioned mach1.9pants in post Interview with Wolfgang Baur and Steve Winter about their 5E adventures.
    ...g, RPGs would be a bigger hobby today. It's all conjecture, though, either way. Speaking from personal experience, I can say that the main reason I am a good DM is that I was taught by a good DM (and a female DM, at that, in 1989), who impressed upon me something that the DM advice of the period generally didn't - that the DM wasn't god, and the goal was for everyone to have fun. She also left me with an awesome hand-written adventure (that she never had time to finish running) that stood as a good template for adventures in general (a non-dungeon, to boot - I didn't run any conventional dungeon-type adventure for a year or so into my D&D career). Later I read really good DM advice, but I also read a lot of really rotten stuff before that. Even Gary himself gave out absolutely appalling advice (and advice that contradicted how he ran his home campaign, eyewitnesses say!) in books like his Role-Playing Mastery book (what a horrible book - even at 14 I knew it was horrible). mach1.9pants - Re: staring at the sheet - this was a problem even back in 2E, for some players who had a enough spells/magic items that they began to think the solution to any given problem was on the sheet. Strangely, it wasn't a problem for my 4E group at all, prior to Paragon tier - but at higher levels, when you get truly overwhelming amount of items and powers, it begins to become more of one. Actually there was one player who always had the problem (not a regular, sadly), my brother - who in 2E and 3E always played Wizards (and thus always relied on "what's on my sheet, how can I use it?" to solve problems) - he had real difficulties engaging with 4E - everyone else, including IT people, lawyers, bankers, etc. was fine. I'm finding the solution post-Paragon is more exciting combat environments - gets them thinking outside the powers box very quickly.

Wednesday, 6th March, 2013

  • 10:41 PM - darjr mentioned mach1.9pants in post Is it time for a Printed copy of the playtest?
    GX.Sigma Looks like those folks would print and ship it for less than $20. Sabathius42 the 400+ pages includes multiple copies and DM stuff, though I could do without printing that. mach1.9pants the lulu option always seemed like a pain, but that's probably just my perception, I'll check it out.

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Sunday, 10th June, 2018


Saturday, 9th June, 2018


Friday, 8th June, 2018


Saturday, 2nd June, 2018

  • 11:55 AM - Ath-kethin quoted mach1.9pants in post Special Edition D&D Art Book
    So that's the special edition of this? https://www.amazon.com/gp/product/0399580948/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1 As far as I can tell, yes. Which is interesting, because the two products aren't even in the same league. I wonder if all the loose goodies in the deluxe are shown as photos in the standard, or what. This is definitely a different situation that the normal "Deluxe" FLGS covers of other products, where the inside is the same.
  • 05:22 AM - Irennan quoted mach1.9pants in post The Next Dungeons & Dragons Storyline Will Be...
    I like the idea of the adventure, and having a bit of City System in there as well. But Waterdeep: Dragon Heist? Awful name, we're stealing a dragon? A Dragon also is a Waterdhavian gold coin. You're stealing a treasure, therefore... gods, the puns.

Tuesday, 29th May, 2018

  • 08:59 AM - Tormyr quoted mach1.9pants in post [WotBS] 5ed. still a thing?
    Tormyr are you going PoD with these, by any chance? They are in the approval process. :) I was told that it takes a week or two if everything goes well.

Wednesday, 16th May, 2018

  • 09:04 PM - aramis erak quoted mach1.9pants in post Get Ready To Pre-Order Warhammer Fantasy Roleplaying Fourth Edition!
    Not much of a reveal, sadly http://cubicle7.co.uk/wfrp-fourth-edition-warhammer-fest-round-up/ One VERY important tidbit: The Age of Sigmar Roleplaying Game will have its own game system. We haven’t set the release date yet, the game is in development, and we are all very excited about the new edition of Age of Sigmar! This implies VERY strongly that they won't be readily interoperable.

Wednesday, 9th May, 2018

  • 07:55 PM - Tony Vargas quoted mach1.9pants in post A Small Glance at PF2's Equip & Armour
    I'm sure it's part of PF2's "Make Weapons Great Again" approach. But I agree."Make Weapons Great Again" sounds cool, except, in the context of D&D, for the "Again" - how 'bout "Finally?" ;P As long as you're adding the same level-based bonus to both attack rolls and AC (as in D&D 4E, for example), that minor +2 bonus from having a shield will remain relevant and meaningful indefinitely.In PF2 you add your level plus proficiency (-2 if not proficient) to both attack and AC, so yes. Interestingly, 5e didn't do that, while 4e & 13A did. So, hey, one way PF2 is /not/ turning into 5e. Slightly reassuring.
  • 01:58 AM - Sunseeker quoted mach1.9pants in post A Small Glance at PF2's Equip & Armour
    WoW? Diablo had sockets a decade before - grumble, old man noises ;) To be fair, both WoW and Diablo are made by Blizzard.

Sunday, 6th May, 2018

  • 10:19 PM - Saelorn quoted mach1.9pants in post A Small Glance at PF2's Equip & Armour
    In PF2 you add your level plus proficiency (-2 if not proficient) to both attack and AC, so yes.That part is balanced, which is great (assuming there's no longer any such thing as a necklace or ring that increases your AC). The worrisome part is, as mentioned upthread, weapon qualities range from -1 to +3 (according to the previous article) while armor potency goes up to at least +4 (according to this article). And we still haven't seen what magic weapons look like; which means either magic weapons will have their own bonuses to hit, and attack bonuses will outpace AC bonuses (again); or the bonus to hit is covered by the weapon quality, in which case AC comes out slightly ahead over time. Or maybe the bonus from weapon quality doesn't stack with the magical bonus to hit. I guess we'll have to wait and see.

Friday, 4th May, 2018

  • 08:52 PM - darkbard quoted mach1.9pants in post Conan: Adventures in an Age Undreamed Of - Detailed Review from a GM and Player
    Oriental maybe a loaded racist term in the USA, due to how it was used there in previous times. It is not so in the UK, where the op is from, nor NZ where I am from. I have lots of Asian friends, that is the term themselves here I have many British friends (many made from my time living in Asia), and this is simply not true. They consider it a racist term, a legacy of British imperialism which sparked the (fraught) cultural movement of orientalism.

Thursday, 3rd May, 2018

  • 07:52 PM - Hand of Evil quoted mach1.9pants in post Get Ready To Pre-Order Warhammer Fantasy Roleplaying Fourth Edition!
    I would imagine the first few releases will be very familiar to those with the old books. But they've got to get the basics out there for the newcomers, before they go off into Here Be Dragons territory Which will be fine but this is the 4th edition and we have yet to get out of the old world. Just think, setting books should be coming before Enemy Within or Something Rotten in Kislev. 2nd Edition gave us a very good, little rules old world book, now is the time for something new.

Wednesday, 2nd May, 2018


Monday, 30th April, 2018


Thursday, 26th April, 2018

  • 03:25 AM - (Psi)SeveredHead quoted mach1.9pants in post [PF2] Cleric class preview + spells per level
    On the Paizo comments a lot of people are annoyed that classes get less than PF1, less class features and have to pay feats to get them back. The counter argument is that you get those feats instead of class features, just meaning you can chose how you want your class - rather than stuck with what is written. This makes me excited about ranger 3.9. I can not take the spellcasting feat? Thank you. (With my luck, spellcasting will be "baked in".)

Wednesday, 18th April, 2018

  • 08:34 AM - Jhaelen quoted mach1.9pants in post PF2: Spells!
    I really like this, tho they make the spell descriptions very convoluted - so much so that the blog initially had the heightened examples incorrect. It will be confusing to a fair number of people as evidenced by the questions in the comments.Yup. Describing a spell's effect in a single sentence is impossible. Every player of a spellcasting character will need to have the complete text available at all times. In that regards it's similar to D&D 4e. The spell block doesn't look quite as elegant to me, though. It does make the spells look more exciting and may also mean they remain useful for a wider range of character levels. What I definitely dislike, though, is the idea of 10th level spells. Who wants a wizard casting wishes all day? I don't. Hopefully, most campaigns will end way before their players get access to 10th level spells. Also, what about using scrolls? Can I just buy a bunch of wish scrolls and cast the spell from them? That would be utterly terrible.

Saturday, 14th April, 2018

  • 12:06 AM - devincutler quoted mach1.9pants in post Encounters per Level
    That only applies if the players know what they are getting for each encounter, if they're just told 'right time to level' then they won't really get any thing to meta game. Obviously this involves a lot of player DM trust, cos it's basically levelling at the DM's whim You'd be surprised what a group of over intelligent (as most D&Ders tend to be) people can deduce given enough time and experience. I have no doubt that it would become apparent over time to many players.

Sunday, 1st April, 2018

  • 05:48 PM - Sunseeker quoted mach1.9pants in post We need a damage on a miss forum again!!
    I think the line from the Devs was 'monsters and NPCs are not built like PCs, but you can do if you wish' - same as any game that doesn't use the same rules for opponents as players. I guess the precedent is set? "Seifter talks about using PC rules to create NPCs -- "You can use PC rules for bad guys too, and it works just fine if you want to put the time into it. But even then, your PCs probably don't often beat up a bunch of random no-combat-threat bookbinders, and if they do, they can use the monster rules for a really weak leveled foe."" Really it's more along the lines of "Who's going to stop me?" approaches. The Devs know that some DMs are going to build their bad-guys right out of the Core Rulebook, same as their NPCs. I did it yesterday. There's not much they can actually do about it. And honestly it's more fitting for certain games to be fighting humanoid enemies who can pull the same tricks as the PCs can. I wouldn't expect the average owlbear to start dealing damage on a m...
  • 08:45 AM - Paul Farquhar quoted mach1.9pants in post AI Creates New D&D Monsters
    Not hugely better Gasling Ashclaw Cryptwraith Cryptmutant The Aromatic Dweller The Haunting Monstrosity The Black Woman The Chaotic Hunting Spider The Primitive Terror Ape The Titanic Corpse Critter http://www.fantasynamegenerators.com/monster-names.php Those are all far better than Derp Spider or Kurt or Golf - for anything other than a comedy game. I mean memeball? Really? There is nothing wrong with comedy. And the thing with standard generator is it can only come up with something that the writer has consciously thought of to put in there in the first place. This method trawls the human subconscious, thus producing names that are consistently funnier.

Saturday, 31st March, 2018

  • 08:48 AM - Paul Farquhar quoted mach1.9pants in post AI Creates New D&D Monsters
    This is not really a bunch of AI created monsters to, just a bunch of names - I'm very disappointed 😢 They don't seem better than any random name generator out there It is just a list of names, but I think it is better (either usable or funnier) than what a completely random generator would come up with.


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