View Profile: mach1.9pants - Morrus' Unofficial Tabletop RPG News
  • pukunui's Avatar
    Yesterday, 07:36 PM
    This is how all the groups I play with / DM for use inspiration. Iím loving the idea mentioned above to just let the players use it whenever they can apply a trait. I might try that.
    41 replies | 772 view(s)
    0 XP
  • pukunui's Avatar
    Yesterday, 10:04 AM
    FWIW the PCs in my group all belong to the Waterdeep chapter of the Lordsí Alliance, so I donít think it will necessarily be an issue in my game (especially since their top boss, Lady Laeral Silverhand, was once a Harper herself and is still sympathetic to their cause). However, it still bothers me in a general sense. It just doesnít seem like something the Harpers would do.
    476 replies | 105720 view(s)
    1 XP
  • pukunui's Avatar
    Yesterday, 09:35 AM
    Something I don't really get about this adventure is why the Harpers would let non-Harpers use their teleportation network. I get why they included it in the adventure, but I feel like it strains credulity. The book says the Mirabarrans would be upset if they knew about the Harper portal in their city. Well, what if some of the PCs are Lords' Alliance agents, maybe even agents from Mirabar...
    476 replies | 105720 view(s)
    1 XP
  • pukunui's Avatar
    Thursday, 18th October, 2018, 05:21 AM
    For the latter, there are rules for disarming opponents in the DMG (in the additional action options section). For the former, you could try a Divine Soul sorcerer, as that would give you access to both the cleric and sorcerer spell lists, which would make you better at buffing others. The only real limitation is the concentration mechanic, which is purposely designed to limit the amount of...
    47 replies | 1230 view(s)
    0 XP
  • pukunui's Avatar
    Wednesday, 17th October, 2018, 05:45 AM
    I can only see it being an issue if your follow-up campaign (be it Dungeon of the Mad Mage or something else) featured a lot of fiends or undead. Otherwise itís not a big deal at all.
    66 replies | 4234 view(s)
    0 XP
  • pukunui's Avatar
    Tuesday, 16th October, 2018, 07:14 PM
    Yeah, but why are you crowing about it now, when JC made that clarification months ago? Is this just you being extremely late to the party, or have the rest of us missed something that JC said more recently?
    235 replies | 5021 view(s)
    0 XP
  • pukunui's Avatar
    Tuesday, 16th October, 2018, 05:09 AM
    Thanks for sharing your thoughts. I do like the idea of a masked ball in Castle Waterdeep. Unfortunately, I don't really have the time to do much homebrewing of this adventure. I'm going to have to run it more or less straight, at least this first time through. I have warned my players that it's not actually a heist adventure, despite the name, and that it's more about stopping the bad...
    66 replies | 4234 view(s)
    1 XP
  • pukunui's Avatar
    Sunday, 14th October, 2018, 08:30 AM
    On a different note, I have chosen to run the adventure in the autumn. The Day of Wonders is on the 3rd of Marpenoth. I'm having trouble deciding how far ahead of that date to start the adventure. A tenday? Two tendays? I feel like I ought to have the Day of Wonders occur *before* the fireball, as there's not much time for it to happen afterwards. Basically, how much time should I allow for...
    66 replies | 4234 view(s)
    0 XP
  • pukunui's Avatar
    Saturday, 13th October, 2018, 12:44 AM
    Sean's steadily working through it on his website. In other news, the Xanathar Guild claimed its first scalp last night. The monk tried going toe-to-toe with an enlarged (and enraged) duergar and was given a new ventilation hole in his skull for his troubles. The surviving PCs + Renaer went on to defeat the half-orc wizard and intellect devourer and rescue Floon, however. They want to...
    66 replies | 4234 view(s)
    0 XP
  • pukunui's Avatar
    Friday, 12th October, 2018, 04:47 AM
    According to Volo's, a gazer "resembles the beholder who dreamed it into existence." I had a go at recoloring the gazer to look like the Xanathar had spawned it:
    66 replies | 4234 view(s)
    0 XP
  • pukunui's Avatar
    Thursday, 11th October, 2018, 07:27 PM
    Whatís wrong with it?
    47 replies | 2530 view(s)
    0 XP
  • pukunui's Avatar
    Tuesday, 9th October, 2018, 03:56 AM
    They're all too busy making videos and hobnobbing with minor celebrities to bother with any QA these days.
    65 replies | 2685 view(s)
    0 XP
  • pukunui's Avatar
    Tuesday, 9th October, 2018, 12:00 AM
    That's what I had hoped. Glad to see it confirmed.
    65 replies | 2685 view(s)
    0 XP
  • pukunui's Avatar
    Monday, 8th October, 2018, 08:18 PM
    I would have liked a chance to talk about the classes / subclasses instead of just rating them.
    65 replies | 2685 view(s)
    3 XP
  • pukunui's Avatar
    Saturday, 6th October, 2018, 05:33 AM
    Parmandur: You do realize that now I have no choice but to go back and rewatch that part of the Dragon+ episode to see what exactly it was JC actually said ... sigh ... EDIT: OK, here's the episode: Dragon+ July 31st episode Around the 25-minute mark, Greg reads a question someone has posted about whether they will be putting out another UA on alternative class features. Jeremy replies that...
    47 replies | 2530 view(s)
    1 XP
  • pukunui's Avatar
    Saturday, 6th October, 2018, 02:20 AM
    I've ignored that bit of sage advice. Players in my games roll one d4 for each missile. The 5e DMs I play with do the same. I also ignore the "you only get to add your bonus to one part of a spell" errata. I find it too fiddly for a game that prides itself on being straightforward and simple. Just let the modifier apply to all the scorching rays, not just one, and so on. Easier. Simpler. More...
    73 replies | 2141 view(s)
    2 XP
  • pukunui's Avatar
    Saturday, 6th October, 2018, 12:03 AM
    Yes, he was talking about how they were introducing errata to the ranger that would render publishing alternate class features unnecessary. I asked on Twitter if that meant they were moving away from errata being just for errors and opening it up to rules changes as well. Jeremy replied, "We haven't changed our approach to errata." I remain skeptical. Will have to wait and see what the new...
    47 replies | 2530 view(s)
    0 XP
  • pukunui's Avatar
    Thursday, 4th October, 2018, 04:54 AM
    Maybe? I'd be hesitant to do that with Laeral specifically, but it could potentially work with somebody else.
    66 replies | 4234 view(s)
    0 XP
  • pukunui's Avatar
    Thursday, 4th October, 2018, 04:22 AM
    What if the PCs have a powerful ally like Laeral with them when they go to the vault?
    66 replies | 4234 view(s)
    0 XP
  • pukunui's Avatar
    Thursday, 4th October, 2018, 02:17 AM
    How do you pull this off in a way that doesn't upset the players? In my experience, players hate having their agency taken away like this. (Mine grumbled when I read the bit at the beginning of the book about handwaving their PCs getting arrested.)
    66 replies | 4234 view(s)
    0 XP
  • pukunui's Avatar
    Wednesday, 3rd October, 2018, 09:42 PM
    Rereading the autumn quest chain and a few things have popped out: 1) When the PCs first meet Jarlaxle masquerading as Laeral, the book says that if they see through the disguise, the drow tells them honestly that he will be giving the money back to Waterdeep. While that's not the whole truth, he isn't lying either, so what if the PCs take him at his word and decide to help him? That kind of...
    66 replies | 4234 view(s)
    0 XP
  • pukunui's Avatar
    Monday, 1st October, 2018, 10:17 AM
    On a different note, in the back of the book, it says the Waterdeep City Guard is composed of guards and veterans, while the City Watch is composed of veterans and knights. I feel like that should be the other way around, especially since the City Guard captain pictured in the book is wearing full plate. It also makes more sense to me to encounter a knight in an army than in a police force....
    66 replies | 4234 view(s)
    1 XP
  • pukunui's Avatar
    Monday, 1st October, 2018, 06:00 AM
    Well, yes, but Iím not sure how I would combine all the bits I like best, especially when I like more than one of the final quest chain options. I can't have the street urchins take the Stone of Golorr into the sewers *and* have the drow gunslingers drop it in the harbor! Not unless I contrive some way for the stone to be snatched away from the kids before the PCs get to it ... I suppose I...
    66 replies | 4234 view(s)
    0 XP
  • pukunui's Avatar
    Monday, 1st October, 2018, 12:35 AM
    Iíve finally finished reading through this adventure. Lots to love. In fact, Iím really struggling to decide on which season to use. I wish I could combine them all. I originally went with spring, but I think that seasonís quest chain is the least interesting. Summerís is potentially the most fun, especially the finale with the kids and the ďrocking chairĒ in the sewers, as well as the PCs...
    66 replies | 4234 view(s)
    1 XP
  • pukunui's Avatar
    Thursday, 27th September, 2018, 09:29 PM
    Great stuff. Some more thoughts of mine: 1) Istrid Horn: The book says she's a shield dwarf, but her picture makes her look more like a gold dwarf. 2) House Phylund: The brief write-up in the intro says they are of Tashlutar ethnicity. I had to look that up. The Tashlutar are natives of Tashala, a nation on the isthmus connecting Chult to the mainland. Also, with respect to House Phylund,...
    66 replies | 4234 view(s)
    0 XP
  • pukunui's Avatar
    Thursday, 27th September, 2018, 09:59 AM
    I'm a bit confused about the Zhentarim Hideout in Chapter 1. The description doesn't seem to jive with the map. First of all, the description states that it is a "ramshackle two-story warehouse" that "stands at the back of an outer yard behind a high fence". The warehouse is stated to have *three* entry points: a front door, a large warehouse door, and a painted-over window. However, the...
    66 replies | 4234 view(s)
    1 XP
  • pukunui's Avatar
    Sunday, 23rd September, 2018, 11:49 PM
    Generally, yes, especially since 5e has done away with read-aloud descriptions.
    30 replies | 699 view(s)
    0 XP
  • pukunui's Avatar
    Saturday, 22nd September, 2018, 04:41 AM
    Thanks guys. I am debating whether or not to get rid of the "army" as well. They certainly don't *need* a shield guardian to help them out, but it could potentially be fun having them deal with sick/poisoned/lost NPCs. I'm also considering saying no long rests unless they find an existing sanctuary or take the time to build themselves an outpost (as per the new downtime activity).
    3 replies | 220 view(s)
    0 XP
  • pukunui's Avatar
    Friday, 21st September, 2018, 08:48 AM
    Hi all, So I am thinking of following up Tomb of Annihilation with the second half of Out of the Abyss. So the PCs have returned to the Sword Coast and, in certain circles at least, are being vetted as heroes ... and then they get asked to save the world again by descending into the Underdark to deal with the rumored demonic invasion. Does anyone have any tips for the second half of OotA? I...
    3 replies | 220 view(s)
    0 XP
  • pukunui's Avatar
    Wednesday, 19th September, 2018, 08:15 PM
    Wasnít there a whole print run of the special edition of Mordenkainenís Tome of Foes that was recalled because of this issue?
    6 replies | 297 view(s)
    0 XP
  • pukunui's Avatar
    Wednesday, 19th September, 2018, 02:56 AM
    That gives me an idea! I can run the second half of Out of the Abyss. In thanks for stopping the death curse, the Sword Coastís power brokers ask the PCs to lead an expedition into the Underdark to deal with rampaging demons!
    20 replies | 668 view(s)
    0 XP
No More Results
About mach1.9pants

Basic Information

About mach1.9pants
About Me:
ExF3Nav
Location:
NZ
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Country:
New Zealand

Signature


Statistics


Total Posts
Total Posts
4,376
Posts Per Day
1.08
Last Post
What's Inside Goodman Games' Isle Of Dread Reincarnated? Wednesday, 17th October, 2018 07:48 AM

Currency

Gold Pieces
3
General Information
Last Activity
Yesterday 07:08 PM
Join Date
Sunday, 30th September, 2007
Product Reviews & Ratings
Reviews Written
1

1 Friend

  1. pukunui pukunui is offline

    Member

    pukunui
Showing Friends 1 to 1 of 1
My Game Details
Country:
New Zealand

Wednesday, 17th October, 2018


Saturday, 11th February, 2017

  • 10:48 PM - Leatherhead mentioned mach1.9pants in post How to balance combat when 2 characters are average and one is extremely overpowered?
    Here is his Character sheet. Let me know if there is anything you can't read and I'll try and translate it for you. I am assuming you rolled for stats? At least, I hope you did. Firstly: Don't let him apply expertise on his attack rolls or armor. 5e has very tight math for attacking, and such a thing will totally break it. Secondly: Crossbow Expert only lets you make a single bonus action attack with a hand crossbow if you are using a one-handed weapon (which can also be the same hand-crossbow, it's annoying and complicated). However, this "Eagle Crossbow" Looks to be a +1 Heavy Crossbow, which is a heavy two-handed weapon. There are a slew of problems with this: He can't use the bonus action to attack. I am assuming he is dual wielding to get three attacks, which is flat out impossible with ranged weapons of any kind, even throwing daggers. A Halfing can't even hold a Heavy Crossbow without suffering from Disadvantage when attacking. Unless he isn't a halfling, which means he ca...

Friday, 7th August, 2015

  • 05:05 PM - Rich Baker mentioned mach1.9pants in post Character Narratives Preview from PRIMEVAL THULE
    mach1.9pants -- Hi, Mach. You've done a good job of reminding me that not every table plays like my table plays. We'll take another look at the wording on those narrative powers; easy enough to say "once per hour" instead of "once per encounter." We definitely want you to feel like a Golden Sea Corsair several times a day, which is why we want a strong ability tied to the narrative that comes up frequently in fights. And we're deliberately pushing the boundaries a bit, because it's a low-magic setting and PCs might be looking to make up for a dearth of items with a little help from their narratives. Even so, once per hour would do that. Thank you for pointing this out to me. I am always happy to hear from people who care about what we're doing! Rich Baker Sasquatch Game Studio They are 100% NOT the functionally the same thing. That is a complete error in the way 5E works IMO. 4E yes, 5E no way at all. I played an online game (as a Paladin) last night, we had 5 encounters and not one Short R...

Thursday, 17th July, 2014

  • 07:35 PM - Echohawk mentioned mach1.9pants in post Spreading XP around
    There's an unfortunate tendency for folks to form cliques that consistently give each other XP repeatedly. While I sincerely appreciate mach1.9pants 's kind words, I'm not terribly fussed about XP. However, I am now interested in how to go about joining one of the above-mentioned cliques. They sound like they could be fun, and I'm clearly missing out! Is there some sort of application form? :p

Tuesday, 3rd June, 2014

  • 01:57 PM - Ruin Explorer mentioned mach1.9pants in post Interview with Wolfgang Baur and Steve Winter about their 5E adventures.
    ...g, RPGs would be a bigger hobby today. It's all conjecture, though, either way. Speaking from personal experience, I can say that the main reason I am a good DM is that I was taught by a good DM (and a female DM, at that, in 1989), who impressed upon me something that the DM advice of the period generally didn't - that the DM wasn't god, and the goal was for everyone to have fun. She also left me with an awesome hand-written adventure (that she never had time to finish running) that stood as a good template for adventures in general (a non-dungeon, to boot - I didn't run any conventional dungeon-type adventure for a year or so into my D&D career). Later I read really good DM advice, but I also read a lot of really rotten stuff before that. Even Gary himself gave out absolutely appalling advice (and advice that contradicted how he ran his home campaign, eyewitnesses say!) in books like his Role-Playing Mastery book (what a horrible book - even at 14 I knew it was horrible). mach1.9pants - Re: staring at the sheet - this was a problem even back in 2E, for some players who had a enough spells/magic items that they began to think the solution to any given problem was on the sheet. Strangely, it wasn't a problem for my 4E group at all, prior to Paragon tier - but at higher levels, when you get truly overwhelming amount of items and powers, it begins to become more of one. Actually there was one player who always had the problem (not a regular, sadly), my brother - who in 2E and 3E always played Wizards (and thus always relied on "what's on my sheet, how can I use it?" to solve problems) - he had real difficulties engaging with 4E - everyone else, including IT people, lawyers, bankers, etc. was fine. I'm finding the solution post-Paragon is more exciting combat environments - gets them thinking outside the powers box very quickly.

Wednesday, 6th March, 2013

  • 10:41 PM - darjr mentioned mach1.9pants in post Is it time for a Printed copy of the playtest?
    GX.Sigma Looks like those folks would print and ship it for less than $20. Sabathius42 the 400+ pages includes multiple copies and DM stuff, though I could do without printing that. mach1.9pants the lulu option always seemed like a pain, but that's probably just my perception, I'll check it out.

No results to display...
Page 1 of 24 1234567891011 ... LastLast

Thursday, 9th August, 2018

  • 02:09 PM - TwoSix quoted mach1.9pants in post PF2E POLL
    Edit I guess it is the availability of better skill feats which makes the difference? The statement by Paizo didn't make that clear, but I think that's the big difference, and it means someone untrained can at least attempt basic actions like a master can. In PF1 it often became you either almost auto succeeded or auto failed skills, because of the difference trained and untrained was so vast Correct, special uses of skills are gated behind skill feats, other than the trained uses of skills which are detailed in the skill chapter.

Wednesday, 1st August, 2018

  • 12:14 PM - Psikerlord# quoted mach1.9pants in post Warhammer FRPG 4th Ed PDF Pre-Order Goes Live on DriveThruRPG!
    It's very old school, I'm just creating a Viking character for Runequest 3, there is maths and stuff OMG! But once you are actually doing it, it's not complex. But explaining, or theory crafting with a white room, is tricky. Best to just make a PC or two, then it's on your sheet rather than in your head. as long as it isnt shadowrun complexity I'll be ok

Tuesday, 31st July, 2018

  • 11:31 PM - Psikerlord# quoted mach1.9pants in post Warhammer FRPG 4th Ed PDF Pre-Order Goes Live on DriveThruRPG!
    Yeah if you get the 'pre-order' PDF now from RPGNow, it is downloadable immediately, but it is not the finalised PDF. If you purchase hardcopy from C7 site, you get a link for the the PDF on RPGNow. They're collecting errata and stuff first, which I always like. 100 fans much better than 1 or 2 pro proof readers. Hah, I've not seen this approach to proofreading before. But I kinda like it.
  • 10:28 PM - TwoSix quoted mach1.9pants in post Warhammer FRPG 4th Ed PDF Pre-Order Goes Live on DriveThruRPG!
    I like the random vs XP, I think I first saw it in Hackmaster, but I guess it's been around as an idea. I think you can complete your first career level by accepting the rolls, need another 25 XP to move to the next. Yea, I've been trying that to figure that out. To finish a career, you need 8 skills with 5 advances, 3 characteristics with 5 advances, and 1 talent. You get 5 advances for 8 skills, 5 total characteristic advances, and the talent as part of character creation. So you should need 10 more characteristic advances, so you need 250 XP to get those, and then 100 more to change the career. If you accept all your rolls for race, career, and attributes, you should get 120 XP total, so you're about 1/3 of the way there. If I've missed anything, I'd appreciate it, since the rules are a little complicated.

Thursday, 26th July, 2018

  • 05:41 AM - Philip F Goding quoted mach1.9pants in post Ravnica: Is This The New D&D Setting? [UPDATED & CONFIRMED!]
    Does anyone know what's in the map pack? Fairly slim on the product info, just card tactical battlemaps? As far as Guildmaster's Guide to Ravnica Maps & Miscellany. They mentioned isometric maps of some areas of the city. All I could do is speculate about those being areas of interest in a planet-wide city although since we seem to be looking at adventure hooks for characters starting in one of the ten guilds with missions to accomplish. Some of those areas of interest might include areas specific to those or areas to meet contacts etc. I haven't looked at other map packs to know what is typical, nut whatever we get here is probably going to be similar to what they do for Dragon Heist. Perhaps someone has a better take.

Monday, 23rd July, 2018

  • 02:08 PM - Ancalagon quoted mach1.9pants in post Eberron It Is? [UPDATED & CONFIRMED!]
    I hope the other setting book in this years release, in addition to Ravenica, is not Eberron - they appear pretty similar in their techno backgrounds. Still it's better than more FR for variety, but I would certainly prefer a classic DnD setting. What I've read today on Ravenica has a lot of similarities to Eberron, stylistically too. Maybe that's why we're getting two settings, as they can double up on rules/classes/etcI am no expert on either settings, but as far as I know they aren't very similar.

Wednesday, 18th July, 2018

  • 08:42 PM - pukunui quoted mach1.9pants in post Core Rules Alternative Cover Gift Set
    Thus the three hour drive :( Maybe I can get them sent up.Try Vagabond or King of Cards. Iím pretty sure both of them have been getting the special covers in, and both are happy to ship stuff around the country. Gateway Games in Tauranga is another option.
  • 10:17 AM - pukunui quoted mach1.9pants in post Core Rules Alternative Cover Gift Set
    I'm not sure we actually have any FLGS left in the country! Cards stores, warhammer stores but no actual rpg stores, some will sell DnD but certainly not special editions. So either online or drive 3 hours for me, that's if I can get them to stock it! Unlikely to even make it to NZThe shops here in Auckland sell the special edition covers.
  • 06:30 AM - MNblockhead quoted mach1.9pants in post Core Rules Alternative Cover Gift Set
    And DnD Beyond its a lot better than PDFs, although usable on less devices DnD Beyond can be used on any browser. I've used it on my Windows laptop, iMAC desktop, an iPad, an iPhone, and on my TV with the Amazon File TV Silk browser. There are far more devices I can access DnD beyond on than I could with a PDF. But, for OFFLINE use, it is true, I can only access the material offline using my iPhone.

Tuesday, 17th July, 2018

  • 10:56 PM - rknop quoted mach1.9pants in post Core Rules Alternative Cover Gift Set
    And DnD Beyond its a lot better than PDFs, although usable on less devices It offers things PDFs do not, but it doesn't fill the need that PDFs fill. It's a proprietary service to which you subscribe, and that require you to be online. A PDF would be a book, in electronic format, that you can read on whatever device you want. What's more, as with the physical book, you buy it, and then you have it; no need to pay for a regular subscription on top of what you've paid to get the book in the first place. The existence of D&D Beyond does nothing to reduce the need for PDFs. It's a whole different thing.
  • 08:55 PM - Jester David quoted mach1.9pants in post Core Rules Alternative Cover Gift Set
    And DnD Beyond its a lot better than PDFs, although usable on less devices If you pull up a chapter on your desktop PC you can ďprintĒ as a PDF, saving a Beyond file. Nice and quick.

Saturday, 7th July, 2018

  • 03:32 PM - Jester David quoted mach1.9pants in post THIS Is The Pathfinder Playtest Rulebook!
    Not where I live in NZ, it won't be cheaper! I believe Lightningsource has NZ distributors. Presumably it would at least be comparable to having the physical book shipped from Paizo, if not still cheaper as the book would be half the price...

Friday, 6th July, 2018

  • 01:47 PM - Jester David quoted mach1.9pants in post THIS Is The Pathfinder Playtest Rulebook!
    Yeah and it is often cheaper/more efficient to get them to print the test than me do it myself. Actually... if you go black-and-white, a print-on-demand copy will probably be cheaper than the physical copy they're selling. And you'll probably feel more free to mark up the book with feedback...
  • 01:33 AM - Jer quoted mach1.9pants in post THIS Is The Pathfinder Playtest Rulebook!
    Yeah and it is often cheaper/more efficient to get them to print the test than me do it myself. Vs WotC, this is a pick of a product you can already order and due out soon-ish. WotC's teasers are for something far in the future - totally different things. Long range teasers are a thing every industry does, Paizo does hints about upcoming APs that the astute can pick up, without naming them. No difference in teasing style at all. How dare you bring nuance into an edition war!

Thursday, 28th June, 2018


Sunday, 10th June, 2018


Saturday, 9th June, 2018


Friday, 8th June, 2018


Saturday, 2nd June, 2018

  • 11:55 AM - Ath-kethin quoted mach1.9pants in post Special Edition D&D Art Book
    So that's the special edition of this? https://www.amazon.com/gp/product/0399580948/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1 As far as I can tell, yes. Which is interesting, because the two products aren't even in the same league. I wonder if all the loose goodies in the deluxe are shown as photos in the standard, or what. This is definitely a different situation that the normal "Deluxe" FLGS covers of other products, where the inside is the same.
  • 05:22 AM - Irennan quoted mach1.9pants in post The Next Dungeons & Dragons Storyline Will Be...
    I like the idea of the adventure, and having a bit of City System in there as well. But Waterdeep: Dragon Heist? Awful name, we're stealing a dragon? A Dragon also is a Waterdhavian gold coin. You're stealing a treasure, therefore... gods, the puns.


Page 1 of 24 1234567891011 ... LastLast

mach1.9pants's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites