View Profile: Gradine - Morrus' Unofficial Tabletop RPG News
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  • Gradine's Avatar
    Yesterday, 06:40 PM
    Now’s a good time to remind everyone that there are more genders than “male” and “female”, and that any system that explicitly codifies rules for only those two is necessarily going to be exclusionary.
    38 replies | 783 view(s)
    1 XP
  • Gradine's Avatar
    Yesterday, 03:13 AM
    Amulet of the Planes 6 Bracers of Defense 1 Brooch of Shielding 4 Gem of Seeing 5
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Saturday, 18th May, 2019, 12:07 AM
    Only two spells you'll ever need: Grease and Web. Does it move when it shouldn't? Use Web. Does it not move when it should? Use Grease.
    11 replies | 422 view(s)
    2 XP
  • Gradine's Avatar
    Friday, 17th May, 2019, 07:19 PM
    Major NPCs that are just the designers' names spelled backwards?
    60 replies | 2428 view(s)
    2 XP
  • Gradine's Avatar
    Friday, 17th May, 2019, 07:11 PM
    I'd really stop and take stock of what it says about you that you went looking a "dark seducer" and your first stop was Joey from Friends. :p
    38 replies | 783 view(s)
    0 XP
  • Gradine's Avatar
    Friday, 17th May, 2019, 06:01 PM
    Oh boy. So, I don't expect this thread to have much of a shelf life, but while it lasts let's address the two main issues with this. First: stereotypes are bad. Like, objectively terrible. Yes, even positive stereotypes. Yes, even if they're grounded in some element of truth. There are many reasons for this, an important one of which relates to the second main issue, but this really should...
    38 replies | 783 view(s)
    2 XP
  • Gradine's Avatar
    Friday, 17th May, 2019, 05:27 PM
    Amulet of Health 3 die Amulet of the Planes 6 Bracers of Archery 5 Bracers of Defense 6 Brooch of Shielding 7 Gem of Seeing 7
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 16th May, 2019, 04:29 PM
    Amulet of Health 5 you Amulet of the Planes 8 Amulet of Proof Against Detection and Location 6 - Honestly, nothing left here is all that inspiring Bracers of Archery 9 Bracers of Defense 7 Brooch of Shielding 9 Gem of Seeing 6
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 16th May, 2019, 12:51 AM
    The key to approaching critical fumbles is to read the room. Often times critical fumbles add an element of slapstick to a combat. Would that be appropriate to the situation? Then embellish to your heart's content! Would slapstick instead be a significant tonal shift? Best to avoid. Tone is something that is often very particular to a group, and even changes scene-to-scene. One thing I'd avoid...
    31 replies | 725 view(s)
    3 XP
  • Gradine's Avatar
    Thursday, 16th May, 2019, 12:35 AM
    I wasn't clear; I meant that villains and major NPCs are more likely to get use out of the item than PCs are, and that's something to take into account. Numbers go up :yawn: :yawn: :yawn:
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 15th May, 2019, 11:35 PM
    I'll counter these points in reverse order: 2) It comes up more often than you think for villains and other very important NPCs. A reminder that most of us on this board are DMs 1) Even discounting the above, it's still not nearly as boring as setting your Constitution score to 19.
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 15th May, 2019, 07:10 PM
    Amulet of Health 7 - won't Amulet of the Planes 10 Amulet of Proof Against Detection and Location 7 Bead of Force 2 Bracers of Archery 10 Bracers of Defense 9 Brooch of Shielding 9 Gem of Seeing 11
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 15th May, 2019, 04:21 AM
    I also really like this version of the Artificer. I agree; ship as is. Also, a reminder: homonculi were always a fairly core class feature for Artificers.
    116 replies | 5309 view(s)
    1 XP
  • Gradine's Avatar
    Tuesday, 14th May, 2019, 11:25 PM
    I enjoy the Archivist, though I do miss some of the flavor and mechanics of the 3.5 class, which was basically a Watcher with a Pokedex.
    116 replies | 5309 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 14th May, 2019, 10:09 PM
    WotC just released the revised Artificer UA. Now featuring a new, pet-less archetype: The Archivist! In February, we presented a revised version of a new character class: the artificer, a master of magical invention. Today we return to that class, now with even more content! Here’s what’s been added: New subclasses—the Archivist and the Battle Smith A revised spell list, including...
    116 replies | 5574 view(s)
  • Gradine's Avatar
    Tuesday, 14th May, 2019, 09:23 PM
    That is actually what you are doing. Charlaquin's post, on the other hand, contains scientifically accurate information which is actually quite relevant to the conversation. Also, in the future I would avoid using the word "mutation" when referring to other actual human beings.
    94 replies | 5235 view(s)
    1 XP
  • Gradine's Avatar
    Tuesday, 14th May, 2019, 09:20 PM
    WotC just released the revised Artificer UA. Now featuring a new, pet-less archetype: The Archivist! In February, we presented a revised version of a new character class: the artificer, a master of magical invention. Today we return to that class, now with even more content! Here’s what’s been added: New subclasses—the Archivist and the Battle Smith A revised spell list, including...
    116 replies | 5309 view(s)
    5 XP
  • Gradine's Avatar
    Tuesday, 14th May, 2019, 04:24 PM
    Amulet of Health 7 Why Amulet of the Planes 11 Amulet of Proof Against Detection and Location 11 Bead of Force 6 Bracers of Archery 12 Bracers of Defense 9 Brooch of Shielding 11 Gem of Brightness 5 Gem of Seeing 13
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 13th May, 2019, 04:44 PM
    Amulet of Health 8 Amulet of the Planes 15 Amulet of Proof Against Detection and Location 13 Bead of Force 8 Bracers of Archery 14 Bracers of Defense 11 Brooch of Shielding 10 Gem of Brightness 6 Gem of Seeing 14
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 13th May, 2019, 06:53 AM
    Amulet of Health 12 Amulet of the Planes 14 Amulet of Proof Against Detection and Location 11 Bead of Force 10 Bracers of Archery 12 Bracers of Defense 14 Brooch of Shielding 10 Gem of Brightness 10 Gem of Seeing 16
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Saturday, 11th May, 2019, 05:52 PM
    I’ll flip the question; how many women and girls are you willing to condemn to a lifetime of trauma from sexual harassment and violence before you’re willing to admit that maybe something, anything should be done about it?
    33 replies | 1558 view(s)
    4 XP
  • Gradine's Avatar
    Saturday, 11th May, 2019, 05:45 PM
    None. Because this isn’t about condemning men to prison; it’s about protecting our community from predators like Jared.
    33 replies | 1558 view(s)
    4 XP
  • Gradine's Avatar
    Saturday, 11th May, 2019, 05:36 PM
    Do you have any idea how many victims of sexual violence die by suicide? And you would have us, what, do nothing about that? At all? Yes, every suicide is a tragedy, but the likelihood of a man being falsely accused is so statistically low as to be near insignificant. And the guy in this case is pretty clearly very guilty
    33 replies | 1558 view(s)
    2 XP
  • Gradine's Avatar
    Saturday, 11th May, 2019, 05:03 PM
    Man, can we please leave the tremendously bad takes in other thread? I used to think “well, if they aren’t convicted in a court of law there’s literally nothing we can do!” was the worst take a rational person could make (there’s at least a logic there, if incredibly myopic); if only I had known how much lower that bar could go. Look, the standards of proof in criminal law is as high as it is...
    33 replies | 1558 view(s)
    6 XP
  • Gradine's Avatar
    Saturday, 11th May, 2019, 03:44 PM
    Amulet of Health 13 Amulet of the Planes 15 Amulet of Proof Against Detection and Location 13 Bead of Force 12 Bracers of Archery 13 Bracers of Defense 14 Brooch of Shielding 18 Gem of Brightness 17 Gem of Seeing 16
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Friday, 10th May, 2019, 04:42 PM
    Refusing to upvote in protest; nobody else here really deserves it Daniel Horne -- 22 Keith Parkinson -- 22 Jeff Easley -- 21 Larry Elmore -- 21 Clyde Caldwell -- 18 Erol Otus -- 17 Todd Lockwood -- 20 Tyler Jacobson -- 16
    140 replies | 3535 view(s)
    0 XP
  • Gradine's Avatar
    Friday, 10th May, 2019, 04:35 PM
    Amulet of Health 15 Amulet of the Planes 16 Amulet of Proof Against Detection and Location 15 Bead of Force 12 Bracers of Archery 17 Bracers of Defense 15 Brooch of Shielding 18 Gem of Brightness 15 Gem of Seeing 18
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 9th May, 2019, 10:04 PM
    Just a reminder that sending unsolicited dick pics is sexual harassment, regardless of the age of the recipient
    73 replies | 6138 view(s)
    12 XP
  • Gradine's Avatar
    Thursday, 9th May, 2019, 09:54 PM
    Oh look, ProJared turned out to be a major creep who sends unsolicited dick pics. I am shocked. This is my shocked face :uhoh:
    73 replies | 6138 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 9th May, 2019, 04:30 PM
    Amulet of Health 18 - Why is this still here? Why is it still at 20? Amulet of the Planes 18 Amulet of Proof Against Detection and Location 16 Bead of Force 14 Bracers of Archery 15 Bracers of Defense 18 Brooch of Shielding 22 Gem of Brightness 18 Gem of Seeing 19
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 9th May, 2019, 04:29 PM
    Daniel Horne -- 21 Keith Parkinson -- 22 Jeff Easley -- 20 Larry Elmore -- 21 Clyde Caldwell -- 17 + 1 = 18 Erol Otus -- 19 Wayne Reynolds -- 4 - I'll give Reynolds some love one more time. Say what you will about his incredibly busy works and at times oddly proportioned characters, but he had a distinct style in a field where most everyone else were trying to emulate the classics. Todd...
    140 replies | 3535 view(s)
    1 XP
  • Gradine's Avatar
    Thursday, 9th May, 2019, 12:24 AM
    I had, in fact, but I quickly re-considered that that post wasn't really keeping with the spirit of my initial call to change the topic of conversation, and so erased it.
    94 replies | 5235 view(s)
    1 XP
  • Gradine's Avatar
    Wednesday, 8th May, 2019, 11:43 PM
    *double-post
    94 replies | 5235 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 8th May, 2019, 11:39 PM
    As much as I just love it when folks with far greater confidence in their grasp of human natural and social science than actual grasp of human natural and social science give long lectures completely denying the existence of myself and others, I'd be just so much happier if we could constrain the conversation in this thread to the make-believe space people and their potentially interesting social...
    94 replies | 5235 view(s)
    8 XP
  • Gradine's Avatar
    Wednesday, 8th May, 2019, 07:34 PM
    So it is! If memory serves, "spoiler" is what works on mobile?
    140 replies | 3535 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 8th May, 2019, 07:23 PM
    Amulet of Health 18 - Bumping Con doesn't make <item> of <statboost> any more interesting. If anything, Con is the least interesting stat to boost. Amulet of the Planes 22 Amulet of Proof Against Detection and Location 17 Bead of Force 16 Bracers of Archery 14 Bracers of Defense 22 Brooch of Shielding 23 Gem of Brightness 18 Gem of Seeing 19 - Don't think I didn't notice how quickly the...
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 8th May, 2019, 07:17 PM
    Daniel Horne -- 21 Keith Parkinson -- 21 Jeff Easley -- 22 Larry Elmore -- 22 Clyde Caldwell -- 19 Erol Otus -- 17 Wayne Reynolds -- 11 - I know people aren't a fan of his 4e art direction, and the OP doesn't do him any favors in what was chosen for his sample, but his 3.5 Eberron covers were consistently excellent; the best cover art of that edition by far. Todd Lockwood -- 19 Tyler...
    140 replies | 3535 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 8th May, 2019, 03:01 AM
    Amulet of Health 20 Amulet of the Planes 22 Amulet of Proof Against Detection and Location 18 Bead of Force 20 Bracers of Archery 15 Bracers of Defense 22 Brooch of Shielding 22 Circlet of Blasting 6 Gem of Brightness 18 Gem of Seeing 18
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 6th May, 2019, 05:22 PM
    Amulet of Health 21 Amulet of the Planes 23 Amulet of Proof Against Detection and Location 21 Bead of Force 20 Bracers of Archery 14 Bracers of Defense 22 Brooch of Shielding 21 Circlet of Blasting 9 Elemental Gem 6 Eyes of the Eagle 8
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Friday, 3rd May, 2019, 07:31 PM
    Amulet of Health 20 Amulet of the Planes 28 Amulet of Proof Against Detection and Location 22 Bead of Force 20 Bracers of Archery 17 Bracers of Defense 19 Brooch of Shielding 21 Circlet of Blasting 12 Elemental Gem 12 Eyes of Charming 14
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 2nd May, 2019, 06:20 PM
    Amulet of Health 18 - Woooo more HP <yawn> Amulet of the Planes 25 Amulet of Proof Against Detection and Location 21 Bead of Force 20 Bracers of Archery 17 Bracers of Defense 18 Brooch of Shielding 21 Circlet of Blasting 15 Elemental Gem 16 Eyes of Charming 16
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 1st May, 2019, 04:57 PM
    Amulet of Health 18 - Doesn't even boost any skills. Amulet of the Planes 23 Amulet of Proof Against Detection and Location 21 Bead of Force 20 Bracers of Archery 19 Bracers of Defense 20 Brooch of Shielding 21 Circlet of Blasting 16 Elemental Gem 16 Eyes of Charming 18
    306 replies | 6154 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 30th April, 2019, 08:59 PM
    Amulet of Health 20 - No no stop with the <foo> of <stat> to 19 boring nonsense Amulet of the Planes 20 Amulet of Proof Against Detection and Location 20 Bead of Force 20 Bracers of Archery 20 Bracers of Defense 20 Brooch of Shielding 20 Circlet of Blasting 18 Elemental Gem 20 Eyes of Charming 18
    306 replies | 6154 view(s)
    1 XP
  • Gradine's Avatar
    Tuesday, 30th April, 2019, 08:56 PM
    Inte jag heller
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 30th April, 2019, 05:51 PM
    I mean I could gone the other way but I only have... hang on let me check my notes... 3 diamonds, 2 opals, 4 fire opals and... is that a one or a seven? 1 Ruby? Left? And I didn't want to give up my... was that the flaming sword thing? Hang on, gotta check my spreadsheet again... no... fire resistance? That's it? Really? In any case, this won't mean anything to you anyway. I mean, unless you...
    419 replies | 10847 view(s)
    1 XP
  • Gradine's Avatar
    Tuesday, 30th April, 2019, 05:31 PM
    Helm of Brilliance 2 Helm of Comprehending Languages 2 Somebody make the right choice
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 29th April, 2019, 05:01 PM
    Gloves of Thievery 3 Helm of Brilliance 11 - I guess people like having a full PF character sheet for a single magic item? Helm of Comprehending Languages 7 - Temba, his arms open Helm of Teleportation 4-2=2
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 29th April, 2019, 06:57 AM
    Gloves of Thievery 8 Helm of Brilliance 9 Helm of Comprehending Languages 11 Helm of Teleportation 5
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Sunday, 28th April, 2019, 06:13 AM
    Gloves of Thievery 12 Hat of Disguise 3 Helm of Brilliance 13 - Too much bookkeeping Helm of Comprehending Languages 12 - Shaka, when the walls fell Helm of Teleportation 7
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Friday, 26th April, 2019, 06:01 PM
    Gloves of Thievery 16 Hat of Disguise 8 - Disguise self can get you a lot more places you otherwise wouldn't, better and more enjoyably than anything else still on the list. Helm of Brilliance 15 Helm of Comprehending Languages 14 Helm of Teleportation 11 Winged Boots 1 - The relative ease with which D&D PCs can fly has been a thorn in the side of DMs for too long
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 25th April, 2019, 07:27 PM
    Gloves of Thievery 17 Goggles of Night 1 Hat of Disguise 13 Helm of Brilliance 14 Helm of Comprehending Languages 14 Helm of Teleportation 14 Winged Boots 7
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 24th April, 2019, 06:30 PM
    Gloves of Thievery 16 Goggles of Night 11 - It's your own fault for playing as a human (or halfling, I guess) Hat of Disguise 13 Helm of Brilliance 14 Helm of Comprehending Languages 16 Helm of Teleportation 11 Slippers of Spider Climbing 5 - Nobody ever looks up. Winged Boots 12
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 23rd April, 2019, 11:20 PM
    Then I'm afraid I'm not sure what you're getting at; Hriston's comment about "quality of form", and your response to it, seemed fundamentally clear to me. Perhaps you do not associate "artistic narrative" with "quality of form", but I'm not exactly sure where the dividing line is meant to be there. Perhaps I would be clearer in referring to an "aesthetic artistic quality", which I roughly...
    365 replies | 7985 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 23rd April, 2019, 05:33 PM
    I'm sure it's been said multiple times by others in this thread, but it really depends on the nature of the campaign, really. There's a wide gulf between beer-and-pretzels-kick-down-the-door-dungeon-crawling and diceless-thespians-it's-role-playing-not-roll-playing and that's only one of any number of possible spectra that could define a campaign, though it's probably the one most germane to this...
    365 replies | 7985 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 23rd April, 2019, 04:50 PM
    Gloves of Thievery 15 - Like a thief in the night... Goggles of Night 13 - ...I'm gonna steal what's mine. Hat of Disguise 18 Helm of Brilliance 18 Helm of Comprehending Languages 18 Helm of Teleportation 11 Slippers of Spider Climbing 10 Winged Boots 11
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 22nd April, 2019, 09:10 PM
    Honestly, I still think PF 4.333 was much better, because the Arcangineer and Blood-Gun-Witch got more than just 4 micrometaskillspells per sub-level.
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 22nd April, 2019, 05:24 PM
    Boots of Elvenkind 3 - What is this still doing here? Do people love Stealth that much? Gloves of Thievery 15 Goggles of Night 17 Hat of Disguise 20 - Personally, I find adventures a lot more fun when I actually interact with them. Helm of Brilliance 16 Helm of Comprehending Languages 20 Helm of Teleportation 13 Slippers of Spider Climbing 17 Winged Boots 10
    419 replies | 10847 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 22nd April, 2019, 05:14 PM
    I don't think there's much more than the resources you described, unless you want to go trawling through some DM's homebrew wikis. Incidentally, when I first saw this thread title, my first thought was "This isn't a Pokemon forum..."
    2 replies | 191 view(s)
    0 XP
  • Gradine's Avatar
    Saturday, 20th April, 2019, 02:23 AM
    Boots of Elvenkind 4 Gloves of Thievery 17 Goggles of Night 19 Hat of Disguise 27 Helm of Brilliance 19 Helm of Comprehending Languages 27 Helm of Teleportation 15 Slippers of Spider Climbing 24 Winged Boots 13
    419 replies | 10847 view(s)
    0 XP
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About Gradine

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Thursday, 9th May, 2019


Thursday, 25th April, 2019

  • 02:04 AM - pemerton mentioned Gradine in post Is RPGing a *literary* endeavour?
    Gradine, I'm having trouble following you because you seem to be making an assumption about what is informing my OP which does not hold good. If you're not making that assumption, then I'm still confused about what you're saying but am also confused about why I'm confused! In a post-OP post somewhere upthread I think I mentioned classic dungeoncrawling along the lines of Gygax's PHB (which is what I understand you to mean by OSR-type play). As I said in that post, I don't think that play of that sort is a literary endeavour, because it's not an artistic endeavour at all. In respect of the goals and outlook of play (though not all the methods), it's closer to a wargame. But that wasn't what I had in mind in my OP. In my OP I'm talking about play that (if one can speak relatively broadly) would be the sort of play involved in a PbtA game. Though, as I've said, my actual PbtA play exerpience is modest, I'm pretty familiar with character-driven, largely "no myth" play based aroudn the core d...

Sunday, 6th January, 2019

  • 05:20 PM - SkidAce mentioned Gradine in post Missing Community Supporter and Silver Subscriber under name.
    I looked closer at my display name etc today and noticed that it does not list me as a silver subscriber nor a community supporter. I would have assumed it was part of the flux of display changes that have occurred, but then I noticed other people (such as Gradine) still have their info listed. Its understood on my part that the badges are bugged, so no worries there. From what I understand, my name font is supposed to be silver also...:D

Thursday, 1st November, 2018

  • 10:43 PM - MortalPlague mentioned Gradine in post 2018 IRON DM Tournament
    Thanks very much! I'm thrilled that Carriage Court won through. In the last few years, the competition has become harder. The word count on the first round makes it a true test. Increasing the elements through the rounds has made a challenging task that much more difficult. Competing in the past has made me a stronger writer, and a stronger DM. It's made me question things in a more critical light, to ask why a certain element needs to be this thing and not this other thing. And I can see, by the caliber of entries put forth by my competition, that I'm not the only one who's become better through past competition. Iron DM is always a test, and I'm pleased to have risen to the occasion this year. I feel like these adventures are some of my best work. Gradine, Writ In Blood was an evocative, fascinating adventure. The whole theme throughout was delightfully dark, with a full-fledged haunted realm for the PCs to explore. When I first read it, I wasn't sure which way the judges would go; I think yours is much stronger than mine in a few specific areas, including on some of the elements. I think the judgements, even though they all fell my way, were close in each case. I look forward to squaring off against you next year. Iron Sky, Deuce Traveler, Rune, thank you all for the tremendous amount of work you've put in judging these entries. I have never been a judge for this competition; I find the very idea of it daunting and intriguing in equal measure. I don't envy you some of the choices you had to make, there were truly some fantastic entries in this competition. But I'll thank all of you for the hard work and dedication to make this happen. I won't talk any more about my process. I think I've prattled on enough in the last few ...
  • 05:53 PM - Rune mentioned Gradine in post 2018 IRON DM Tournament
    Gradine and MortalPlague, a formatting error cut out a substantial part of the ending of my judgement (beginning at the first message tag). That has now been rectified.
  • 05:50 PM - Rune mentioned Gradine in post Judgement for the 2018 IRON DM Championship Match: Gradine vs. MortalPlague
    At last, the finale. Gradine’s “Ravenloft: Writ in Blood” vs. MortalPlague’s “The Culling of Carriage Court.” Both are rich and creepy. Both also are laden with backstory. “Blood” is a bit more so than “Court,” though – to the point that, at times, it reads more like a short story than an adventure scenario for a roleplaying game. This is unfortunate, because the setting that the entry provides is very interesting. But so much happens before the PCs arrive, it seems like there isn’t that much left for them to do. Now, there actually is a lot left for them to do, but it seems like it’s less than what’s going on in the backstory. I can’t help but think that there has to be a more efficient way to get that information across. Enough of that, though. Let’s look at what the adventures do offer. Adventures in Meat Pies, Volume 1 “Court” gives us a presumptive hook that is at best unsatisfying and at worst inadequate. It’s got good flavor (so to speak), but it feels blunt and leading. Worse, it requires...

Wednesday, 31st October, 2018

  • 06:57 PM - MortalPlague mentioned Gradine in post 2018 IRON DM Tournament
    Congratulations, @MortalPlague! Your adventure was, as always, excellent. I'll get you next time! @Gradine, thank you. It's always a pleasure to compete with you. I'm sure this won't be the last, and I look forward to it. As always, the finish of this competition leaves me chomping at the bit to get involved again. I also have a couple of friends who might like to jump in for next round, and I've promised to furnish them with the link to the contest. I don't believe either of them are current ENWorld members, but that's a deficiency easily fixed. Iron DM is not an easy thing to win consistently. I've competed five years in this competition. I've won twice, but I've been knocked out in the first round three times. It's really a feast or famine thing for me. On the topic of the ingredients, these were certainly a challenge to work with. I started by examining the Pie Wagon. It had to be important that the thing was mobile, and it had to be a food that couldn't be anything but pie. What's significant about pie? You fill it with something. And what's more sinister, more October a...

Tuesday, 30th October, 2018

  • 03:06 AM - Iron Sky mentioned Gradine in post The EN World IRON DM 2018 Tournament Scheduling Thread
    Gradine and MortalPlague, my judgment is up.
  • 03:03 AM - Iron Sky mentioned Gradine in post 2018 IRON DM Tournament
    ... of which is pretty rad. One question that gets added though; if the Empire found Shugo such a useful tool for killing fey, why would they put his control unit right next to their abandoned prison? Like parking an Apache next to a maximum security prison. Also, that the fey want to be entertained above all else seems a bit odd. Most things in prison seek freedom above all else. Maybe that lack of seemingly-obvious prioritization is why they lost the war. Literary Pass, Comparison: I think MortalPlague's writing was more active and compelling, yet Carriage also raised far more questions. Writ in Blood's setting was evocative while Carriage's was fairly generic. That said, I had to read up on Ravenloft and reread Writ in Blood to get sufficient context to not find it bewildering. I'm tilting slightly in favor of Carriage here. GM Pass, Writ in Blood: There's no clear hook to bring the PCs onboard here. I know it says "intrepid investigators" will jump into solving the crime, but Gradine must have a much more selfless and self-motivated group of players than most of the ones I've played with. It seems like as a GM my primary way of hooking the PCs is by ensuring that nothing else interesting is happening to be sure the PCs care about a missing persons case after they've just suffered a planar abduction. Breaking it into scenes: Hook(players hopefully decide to investigate) → Investigation (PCs tracking the pie wagon) → Confrontation (Pan-ya confesses) → Taneka's reveal (PCs exposited and asked to determine what the Beast is) → Meet Qi'lin → Resolution (Let Qi'lin do his thing OR tell Ooma to move on) A few problems here, the first being with the hook that I mentioned previously. Second, I'm not sure how to get players to the pie wagon without seemingly leading them by the nose to it. Sure it is strange that none of the 150 missing people came from Atakakune, but I'm not sure how I, as GM, would help the find the wagon, then convince the...

Sunday, 28th October, 2018

  • 04:35 PM - MortalPlague mentioned Gradine in post 2018 IRON DM Tournament
    Well... that was a wild one. Gradine, your adventure is excellent. I really like your take on the Iron Law. I think we both made good use of that element, but in entirely different ways. Your Deadly Ink is fascinating; to use the corruption of Ravenloft to change a recipe is inspired, sir. Speaking of the recipe... I suppose I shouldn't be surprised that we both took the cannibal route with the Pie Wagon. :p Your unicorn's fur turning red with blood is an excellent Ravenloft touch. On the topic of my own adventure, I had an early draft set in a forest. The Swan stood at a crossroads with an obelisk marking an ancient necromancer's tomb nobody knew about. The tomb had an ancient guardian; Shugo. And the pie wagon was driven by a halfling who was a necromancer who required Elsie's strength to break into the tomb. I feel like shifting the setting to a town and adding the fey element tied things together nicely. One of my big challenges writing this was to organize the information. At times, I had a se...

Saturday, 27th October, 2018


Friday, 26th October, 2018

  • 12:00 AM - Rune mentioned Gradine in post 2018 Championship Match: Gradine vs. MortalPlague
    Gradine and MortalPlague, you have 48 hours to post your entries to this thread. Please limit your entry to a title, a list of the ingredients used and 2000 additional words. The judges will be using WordCounter.net to check your entry’s count. Please include your list of ingredients at the beginning of the entry and please do not edit your post once it is submitted. Please refrain from reading your opponent's entry until after you have posted your own. You are on your honor to do so. Entries that are between 1 and 59 minutes late will have their word-limits reduced to 1800. Later entries that are at less than 1 day late will have their word-limits reduced to 1400. Entries that are at least 1 day late will have their word-limits reduced to 1000. In addition, entries that are at least 2 days late may be disqualified at the discretion of the judge with consent from the match's opposing competitor. Entries that exceed their word-limits will be considered to end once they reach that limit;...

Thursday, 25th October, 2018


Wednesday, 24th October, 2018


Tuesday, 23rd October, 2018

  • 10:59 PM - Rune mentioned Gradine in post The EN World IRON DM 2018 Tournament Scheduling Thread
    Gradine and MortalPlague, if you are both available for it, please confirm and we will post your ingredients at around 5:00 PM Eastern Thursday.
  • 06:30 PM - CleverNickName mentioned Gradine in post Survivor Monster Types- DRAGON WINS!
    Gradine: My head cannon says that dragons hoard treasure because they serve a draconic god of wealth, and that with enough treasure they can buy immortality. I wouldn't say that they are "played out," but more often than not I think they are played badly. And I think that the pallete swapping is a feature, not a bug...once I created a dragon that breathed swarms of beetles instead of fire. You're right about the informed consent, though. And they are even more racist than elves and more xenophobic than beholders. So they aren't perfect. But that makes them all the more fun to slay! :D

Saturday, 20th October, 2018

  • 05:47 AM - MortalPlague mentioned Gradine in post The EN World IRON DM 2018 Tournament Scheduling Thread
    So. Scheduling. I'm working straight through till Thursday. My best time to start would be around 5 or 6 pm on Thursday (October 25th) , taking me into my day off. How about you, @Gradine?
  • 01:21 AM - CleverNickName mentioned Gradine in post 2018 IRON DM Tournament
    Iron Sky, Deuce Traveler, and now Rune: Thank you for the feedback (and judgment) on my entry! I can't speak for all of the competitors, but feedback and commentary like this are why I compete in the Iron DM contest in the first place. Most of my work as a DM is done in a vacuum, with little encouragement or feedback. Except from my players, and they usually only give me feedback when they are mad at me. I guess that's helpful too. My response to Iron Sky's Judgment Thank you for the kind words! I'm an engineer, and--well, let's just say that we aren't known for our writing ability. I truly appreciate the encouragement and feedback. I am my own worst critic, though. After I posted my entry, I re-read it dozens of times and found all sorts of things that I should have changed to tighten the entry up. First, I would have made it clear that this adventure is intended to be played by children. The light-hearted tone and silly names hinted at it, but I probably c...
  • 12:53 AM - Rune mentioned Gradine in post Judgement for Round 2, Match 2: Gradine vs. CleverNickName
    The two adventures in this match are vastly different in tone, style, and presentation. One is tightly constructed, fairly polished, and slyly humorous. The other is...not. But it has other strengths: namely, an underlying complexity that results in a rich scenario and detailed NPCs with developed motivations. It also appears to have used more ingredients well-integrated, but a deeper analysis may yet reveal otherwise. We’ll get to that. Gradine’s “The Twisted Court” (“Twisted”) is dense. It is peppered with little errors that would likely have been removed with one more editing/proofreading pass. These are things like consistently using “excoriated” instead of “exiled” or “excommunicated,” (which would make more sense in context) or labeling something a hippogriff and then describing the features of a griffon (we will definitely get back to that one). These errors exasperate the lack of focus that is the risk inherent in using a sand-boxy presentation of NPCs, motivations, locations, and associated dangers instead of a more explicitly presented adventure. The adventure elements are present, but get buried among what is otherwise indistinguishable from background information. And the names! I know this is the setting (a setting I like, by the way), but there are an awful lot of D-names and apostrophes, which, given the previously mentioned issues, just make reading the piece harder. Incorporating some bullet-points ...

Friday, 19th October, 2018

  • 05:39 PM - lowkey13 mentioned Gradine in post Survivor Monster Types- DRAGON WINS!
    h/t @Gradine This thread is inspired by the prior threads on the iconic monsters, best cannon fodder, and so on. Most importantly, it was suggested in the past thread and it's fast to do (I HAVE A LIFE ... well, sometimes). That's right- we are going to find out what type of monster is the awesomest the old fashioned way- with a Survivor Thread! This is a list of monster types from 5e, culled from the sources as described below. IMPORTANT NOTE- DOWNVOTES ARE 2 IN THIS THREAD. REPEAT- DOWNVOTES ARE TWO IN THIS THREAD. Each type starts with 20 points and you vote for one type you like which gets 1 point and a type you dislike which loses 2 points. It is intentional that a negative vote is worth more than a positive vote- first, because we don't want to be here all year. Second, because. Upvotes are in green, downvotes are in in red (unless you are on your phone, and are unable to, in which case please indicate your votes some other way). Copy and paste the previous posters vote and change ...


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Monday, 20th May, 2019

  • 06:00 AM - Yaarel quoted Gradine in post 10 Tips to Being a Better Dungeon Master – A Dungeons and Dragons Guide
    The key to approaching critical fumbles is to read the room. Often times critical fumbles add an element of slapstick to a combat. Would that be appropriate to the situation? Then embellish to your heart's content! Would slapstick instead be a significant tonal shift? Best to avoid. Tone is something that is often very particular to a group, and even changes scene-to-scene. One thing I'd avoid codifying is a critical fumble table. This takes away from your ability to control the tone associated with a fumble. The other thing I'd avoid is trying to suss out the direct mechanical implications of every critical fumble. A critical fumble doesn't always have to result in damage, or a status condition, or disadvantage, etc. It's enough, when they're appropriate to use in the first place, for the result of the fumble to just be highly embarrassing. That can be memorable in its own right. Of course, ideally a critical fumble changes the situation of the combat in such a way that clever combatant (on...

Sunday, 19th May, 2019

  • 03:59 AM - pemerton quoted Gradine in post Games That Changed How We Play
    This is a fundamental misreading of PbtA <snip> PbtA does not have a vastly more limited proposition filter than D&DCorrect. I think the person you're arguing with isn't very familiar with the system. He is assuming that every action declaration must be read onto a move, whereas the actual rule is every bit of fiction that maps onto a move must be resolved via the appropriate mechanic. From AW pp 11-12: All these rules do is mediate the conversation. They kick in when someone says some particular things, and they impose constraints on what everyone should say after. . . . When a player says that her character does something listed as a move, that’s when she rolls, and that’s the only time she does. . . . “Cool, you’re going aggro?” Legit: “oh! No, no, if he’s really blocking the door, whatever, I’ll go the other way.” Not legit: “well no, I’m just shoving him out of my way, I don’t want to roll for it.” DW p 18: "A character can’t take the fictional action that triggers ...

Saturday, 18th May, 2019


Friday, 17th May, 2019

  • 08:00 PM - Celebrim quoted Gradine in post Games That Changed How We Play
    This is a fundamental misreading of PbtA, unless there are some specific off-shoots I'm not thinking about that handle things a little differently (to be fair, this does include Blades in the Dark, but then BitD doesn't have moves so it can't be what you're talking about). Every PbtA rule-set I've read (including the ones I've mentioned, as well as Apocalypse World, Monsterhearts, and Monster of the Week) all clarify from the start that nothing takes primacy over the fiction. Yes, it all ties back to a small set of universal moves (which are akin to basic actions) and playbook moves (which are more akin to class abilities); but these moves are much broader and encompassing than anything found in 3.0+ D&D. Once again, most actions are probably covered by one of the basic moves, and those that aren't are usually handled by a catch-all move (again, this is usually act under pressure.) In general, if an action isn't covered by a move, not even the standard "catch-all", it isn't because your charac...
  • 07:21 PM - lowkey13 quoted Gradine in post What is missing in 5E that you had in other editions?
    Major NPCs that are just the designers' names spelled backwards? Not sure how I'd feel about running into Slraem and Drofwarc. Are they evil NPCs, or a Philly Soul Band, with one singer and one guitar player with a killer 'stache?
  • 07:21 PM - Celebrim quoted Gradine in post Games That Changed How We Play
    That's not really my experience with PbtA, but I can see how it can be seen that way. Yes, there are universal moves and playbook-based moves, and every action taken should conform to a specific move, but the moves themselves are pretty open-ended and, well... universal. There's usually also a catch-all, something like act under pressure. Meanwhile, while I grew up with AD&D, it was mostly a solo, computed-based experience with me (starting with Eye of the Beholder and moving on to Baldur's Gate)... Let's be clear. That's not AD&D. That's a video game. It's codified because it doesn't have a Dungeon Master. Might be a fun video game, but it's not D&D. ...while the bulk of my experience at the tabletop was with 3.5, a system that tried its hardest to have a rule for every edge case. So while PbtA could have one move that encompasses any aspect of combat (such as kick some ass), D&D has a rule for attacking in melee, versus ranged, versus improvised weaponry, versus being weaponle...
  • 07:19 PM - lowkey13 quoted Gradine in post If there's one game where stat differences are justified, what game would that be?
    I'd really stop and take stock of what it says about you that you went looking a "dark seducer" and your first stop was Joey from Friends. :p That at least I didn't go with Chandler?
  • 07:08 PM - lowkey13 quoted Gradine in post If there's one game where stat differences are justified, what game would that be?
    Now, that doesn't mean that there aren't going to be female Conan fans who aren't going to want to play a dark seductress; Or male fans who want to play a dark seducer! Hey. How YOU doin'? .... that's how it works, right? ;)
  • 06:54 PM - Celebrim quoted Gradine in post Games That Changed How We Play
    D&D has spent a long time conditioning me and my players that their characters can only do what's on the character sheet, and that experience helped us shift our perspective and how we play the game. Now that's interesting, because one of the things I like about D&D is that you are definitely not required to do only what is on your character sheet because D&D doesn't have a proposition filter specified as part of the game, while isn't PbtA the system were all propositions must ultimately be mapped to some move that is associated with your character's moveset as specified by their character sheet and as governed by their class?
  • 06:23 PM - CapnZapp quoted Gradine in post If there's one game where stat differences are justified, what game would that be?
    The stereotypes presented in the speculative fiction you've mentioned are especially egregious, both in terms of gender and race. Just chiming in to thank you for your reply. And make it clear I'm aware of this. (This thread is not me defending any of Howard's sexism or racism)

Thursday, 16th May, 2019

  • 01:03 PM - Maxperson quoted Gradine in post Survivor Magic Jewelry (PART I)- THERE CAN BE ONLY ONE!
    Numbers go up :yawn: And survival! :D Edit: Literally every other "[item] of [stat] to 19" is more interesting because while still only give bonuses of the numbers-go-up :yawn: variety, at least they impact choices and actions that your characters can actually make. And those items are also incredibly boring. Ninety-nine percent of Con ability checks are reactive. I would argue that increased survivability, especially prolonged consciousness, also impacts the choices and actions that your character can actually make. You can now make more of them, and for those who use hit points to gauge what you can get away with, they will make certain choices over other choices that would have been made had they had fewer hit points. In fact, because con is hit points and those are general, the increased choices and actions can be anything and are not limited to intelligence choices, dex choices, wisdom choices, etc. As for the amulet, it's more of a roleplaying tool than anything else in my experie...
  • 02:28 AM - SomthinClever quoted Gradine in post 10 Tips to Being a Better Dungeon Master – A Dungeons and Dragons Guide
    ...trol the tone associated with a fumble. The other thing I'd avoid is trying to suss out the direct mechanical implications of every critical fumble. A critical fumble doesn't always have to result in damage, or a status condition, or disadvantage, etc. It's enough, when they're appropriate to use in the first place, for the result of the fumble to just be highly embarrassing. That can be memorable in its own right. Of course, ideally a critical fumble changes the situation of the combat in such a way that clever combatant (on either side) can then take advantage of. Perhaps the barbarian missed and driven their greataxe into a tree so hard it takes a greater degree of effort to dislodge it (a not uncommon trope in fictional combats). Before the barbarian removes it, your Monk can attempt to use the exposed handle as a stepping stone, leaping into the air to grapple the giant bat fluttering just out of reach. Critical fumbles can shatter cover, create difficult terrain, etc. Hey, Gradine! Thanks for your thoughts. I like where you are going with this. I think you should read the room. Honestly, reading the room can wisely apply to a whole bunch of things in D&D.
  • 12:13 AM - Mistwell quoted Gradine in post Survivor Magic Jewelry (PART I)- THERE CAN BE ONLY ONE!
    I'll counter these points in reverse order: 2) It comes up more often than you think for villains and other very important NPCs. A reminder that most of us on this board are DMs 1) Even discounting the above, it's still not nearly as boring as setting your Constitution score to 19. I've been playing since 1978. It really doesn't come up all that often. And those times it does come up, it's usually not critical if it gets blocked. If the villain needs to spy on you, there are a good half dozen other ways they can do it if the divination route gets blocked (and it doesn't even help the entire party, just the one character wearing the amulet). At least with Constitution, it will come up with your hit points, your saves, your endurance checks like drowning, your ability to shrug off disease and poison, etc..

Saturday, 11th May, 2019

  • 09:37 PM - Morrus quoted Gradine in post Hidden
  • 05:52 PM - Scott Graves quoted Gradine in post Dice Camera Action intro video for next season, insight to the next hardback?
    None. Because this isn’t about condemning men to prison; it’s about protecting our community from predators like Jared. I said "and possibly imprison". I am asking about destroying reputations, ending their business connections and other harsh consequences (prison being one of them). How many innocent folks will you let suffer this in order to "protect the community"? That's what I want to know.
  • 05:43 PM - Scott Graves quoted Gradine in post Dice Camera Action intro video for next season, insight to the next hardback?
    And the guy in this case is pretty clearly very guilty So how many innocent men are you willing to destroy to insure not a single guilty man goes free? I want this damn answer from those supporting destroying this man on public media with only Twitter based evidence. How many innocent men are you willing to condemn and possibly imprison where they are likely to be raped so no guilty men go free. Just give me a number.
  • 05:22 PM - robus quoted Gradine in post Hidden
  • 05:20 PM - gyor quoted Gradine in post Dice Camera Action intro video for next season, insight to the next hardback?
    Man, can we please leave the tremendously bad takes in other thread? I used to think “well, if they aren’t convicted in a court of law there’s literally nothing we can do!” was the worst take a rational person could make (there’s at least a logic there, if incredibly myopic); if only I had known how much lower that bar could go. Look, the standards of proof in criminal law is as high as it is for a reason: the consequences are incredibly severe. You literally lose your freedom. There is no way for any social consequences to come anywhere close to that level of severity, so the idea that the standards of proof should be at the same level is nonsensical. It has nothing to do with the nature of the crime making meeting that high standard incredibly difficult (though it does explain why it continues to be so pervasive, and why survivors of such crimes still face so much stigma for coming forward); and everything to do with the standards of proof to be met for social ostracism are (or at least ...

Thursday, 9th May, 2019



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