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  • Cyber-Dave's Avatar
    Yesterday, 06:59 AM
    Cyber-Dave started a thread The party... (image)
    I just thought I would share an image I photoshopped of the party I DM for...
    0 replies | 176 view(s)
    3 XP
  • pukunui's Avatar
    Wednesday, 16th January, 2019, 09:49 AM
    That is an odd choice for sure - and one that it would've been nice to get some explanation for. My 5e house rules don't take up many pages either, but that's mostly because I can't be bothered / don't have time / can't decide how best to house rule many of the things I feel ought to be house ruled. As a result, I only allow a few of the races from Volo's and have asked my players to consult...
    34 replies | 1221 view(s)
    0 XP
  • pukunui's Avatar
    Wednesday, 16th January, 2019, 06:09 AM
    The tar baby ain’t sayin’ nothin’.
    34 replies | 1221 view(s)
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  • pukunui's Avatar
    Wednesday, 16th January, 2019, 05:17 AM
    Lacking in both depth and quality. And by quality, I don’t just mean the content. I’m also talking about the physical quality of the books, which have been plagued with printing problems that previous editions didn’t seem to suffer from (cheap bindings that fall apart, poor printing controls that result in blurry headings, low quality paper and ink that easily smudges, and so on). In terms of...
    34 replies | 1221 view(s)
    1 XP
  • pukunui's Avatar
    Wednesday, 16th January, 2019, 01:29 AM
    dave2008: I’ve never played M:tG and know virtually nothing about any of its settings. Nevertheless, I’ve found myself wanting more details about Ravnica than the book provides. I know I am not alone in this either, given how many reviews complain of the book being scant on detail, especially when it comes to the other districts and beyond. I want them to actually focus on quality over...
    34 replies | 1221 view(s)
    1 XP
  • pukunui's Avatar
    Wednesday, 16th January, 2019, 01:10 AM
    I’m happy for you and wish I could feel the same way. I love the 5e system but am feeling increasingly dissatisfied with WotC’s support of it.
    34 replies | 1221 view(s)
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  • pukunui's Avatar
    Tuesday, 15th January, 2019, 11:20 PM
    I know, and I, for one, am disappointed. WotC might regard it as a “less is more” approach, but I’m only seeing a “less is less” model. The Ravnica setting material seems more like gloss than anything else. I don’t like the idea of having to buy an expensive art book in order to get more setting info. That said, the hyper-focused theme of this book is a welcome change after the random grab...
    34 replies | 1221 view(s)
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  • pukunui's Avatar
    Tuesday, 15th January, 2019, 08:59 PM
    You can also do a lot of spot cleaning. Kid got spaghetti in their lap? Prestidigitate! Spilled wine on the carpet? Prestidigitate! Kids been making mud pies outside? Prestidigitate them before they come in so they don’t track mud all over the house! Prestidigitation is also environmentally friendly! No harsh chemicals, no gray water. Heck, no need for disposable nappies - just prestidigitate...
    90 replies | 2225 view(s)
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  • pukunui's Avatar
    Tuesday, 15th January, 2019, 07:09 PM
    It cleans up to 1 cubic foot at a time! I’m pretty sure I could get through a whole load of laundry more quickly than my washing machine can. Also ... stains. This spell would help immensely with stains. No more soaking and scrubbing and all that carry-on.
    90 replies | 2225 view(s)
    0 XP
  • Garthanos's Avatar
    Tuesday, 15th January, 2019, 04:49 PM
    Wow that is fine
    31 replies | 2438 view(s)
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  • Garthanos's Avatar
    Tuesday, 15th January, 2019, 04:41 PM
    I do seem to recall a leader trick that lets you keep someone prone somewhat more continuously.
    4 replies | 291 view(s)
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  • pukunui's Avatar
    Tuesday, 15th January, 2019, 09:25 AM
    The many household and parenting uses of prestidigitation: Instantaneous, harmless sensory effect entertaining / instructing children Instantaneously light or snuff out small flames entertaining / instructing children convenience fire safety
    90 replies | 2225 view(s)
    1 XP
  • pukunui's Avatar
    Tuesday, 15th January, 2019, 07:35 AM
    Meh.
    34 replies | 1221 view(s)
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  • pukunui's Avatar
    Tuesday, 15th January, 2019, 07:28 AM
    It's only the chilled/warmed/flavored non-living material and the color/mark/symbol on a surface that have a duration of up to 1 hour. The other effects are either instantaneous or indefinite.
    90 replies | 2225 view(s)
    0 XP
  • pukunui's Avatar
    Tuesday, 15th January, 2019, 06:36 AM
    As a (former stay-at-home) parent with young children, prestidigitation wins by a mile. It would make my life so much easier in so many ways, especially when it comes to cleaning up after and entertaining my kids!
    90 replies | 2225 view(s)
    4 XP
  • pukunui's Avatar
    Monday, 14th January, 2019, 10:44 PM
    It’s more of a glorified Plane Shift article than anything else.
    34 replies | 1221 view(s)
    1 XP
  • Mike Myler's Avatar
    Monday, 14th January, 2019, 09:03 PM
    As we usher in a new year EN5ider is adding a new type of article to the mix: Intriguing Organizations. These cadres of villains, heroes, or monstrous misfits bring a variety of different themes to your gaming table starting off with an enigmatic cult of superlative mathematician-inventors, The Esoteres! By Quinn Callahan. Art by Phil Stone and Claudio Pozas. Recently on EN5ider: ...
    0 replies | 1708 view(s)
  • Mike Myler's Avatar
    Monday, 14th January, 2019, 08:22 PM
    As we usher in a new year EN5ider is adding a new type of article to the mix: Intriguing Organizations. These cadres of villains, heroes, or monstrous misfits bring a variety of different themes to your gaming table starting off with an enigmatic cult of superlative mathematician-inventors, The Esoteres! By Quinn Callahan. Art by Phil Stone and Claudio Pozas. Recently on EN5ider: ...
    0 replies | 62 view(s)
    0 XP
  • Mike Myler's Avatar
    Monday, 14th January, 2019, 11:46 AM
    In today’s Mythological Figures post we’re examining the quintessential Queen of the Nile and a woman not at all unfamiliar with intrigue: Cleopatra! Most of us know Cleopatra through the lens of “Egyptomania” solidified in pop culture since the Victorian Age but this woman’s history is far, far, far more involved than that. Her reign isn’t just one period of rule it’s several, sometimes...
    34 replies | 971 view(s)
  • MechaPilot's Avatar
    Sunday, 13th January, 2019, 04:34 AM
    Also especially if they have to burn a resource to do nothing.
    8 replies | 463 view(s)
    0 XP
  • pukunui's Avatar
    Saturday, 12th January, 2019, 11:30 PM
    MonsterEnvy: I am well aware of the default setup. I have consciously altered the script. That said, introducing Harshnag was always going to be potentially awkward, since the adventure leaves that part open-ended (as it must). The only new variables my changes introduced were the second and third points in my OP: whether or not to have Harshnag accompany the PCs to the Uthgardt mounds and...
    7 replies | 312 view(s)
    0 XP
  • CydKnight's Avatar
    Saturday, 12th January, 2019, 04:55 PM
    I found the Starter Set campaign Lost Mine of Phandelver worked just fine for a group of 10 year olds. They had the option of using the pre-generated characters that came with the set but they all wanted to roll up their own. I tried not to bog them down too much with details but give them enough to keep their 10-year old minds engaged for 3 or 4 hours. They even wanted to keep going after we...
    30 replies | 1086 view(s)
    0 XP
  • MechaPilot's Avatar
    Saturday, 12th January, 2019, 11:21 AM
    From my experience, Counterspell is mostly a PC resource-burner. It has to be an attractive option to encourage the PCs to use their slots on it, so they have fewer of them when they get to your primary villain.
    8 replies | 463 view(s)
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  • pukunui's Avatar
    Saturday, 12th January, 2019, 10:39 AM
    Ran out of time to do anything spectacular sadly. (Game was tonight.) The PCs are all members of the Waterdeep chapter of the Lords' Alliance. At the start of the session, I had their quest-giver contact them via sending for an update. When they related what Old Gnawbone had told them, he IDed the "friendly giant" as Harshnag. One PC is a courtier from Waterdeep and recognized the name. ...
    7 replies | 312 view(s)
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  • MechaPilot's Avatar
    Saturday, 12th January, 2019, 09:34 AM
    The final thing probably won't come until an update to the wayfarer's guide pdf and/or a physical release of the wayfarer's guide. Those not interested in Eberron will probably have to wait for another Xanathar's-like book to get hold of the final thing.
    108 replies | 4178 view(s)
    0 XP
  • MechaPilot's Avatar
    Saturday, 12th January, 2019, 08:43 AM
    The PC is using her normal movement speed versus double the movement speed of a pursuer (movement speed + movement speed again for the dash action). If both parties have the same speed (generally 30 feet for a PC), and if the PC's action reduces the pursuer's speed by half, then there's simply no change in the distance between them. The pursuer would have to both be hindered by the fleeing PC...
    55 replies | 1745 view(s)
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  • MechaPilot's Avatar
    Saturday, 12th January, 2019, 08:27 AM
    As a DM, but also as a Player, I think the way you handled that was fine. The orog, who presumably enjoys torturing his prey when he can, took to toying with the ranger when he felt he had the ability to kill him at his leisure. Sounds in-character for a creature like that. The PC escaped, but there was a price for it. That also sounds fine. Choices were made, and those choices had...
    55 replies | 1745 view(s)
    0 XP
  • MechaPilot's Avatar
    Saturday, 12th January, 2019, 08:12 AM
    The "above info" takes chance out of the equation. It's akin to resolving a Strength contest simply by comparing Strength scores. Not that there's anything wrong with doing so. That seems to be as valid a means of resolving Strength contests as any other. When I run a chase, I divide each participant's speed by 5 feet to get their "speed modifier." I then make the chase a contested roll...
    55 replies | 1745 view(s)
    0 XP
  • MechaPilot's Avatar
    Saturday, 12th January, 2019, 07:59 AM
    Generally speaking, I don't like killing PCs. It always slows things down as I then have to work in that player's new character; and often my players are confident enough in their abilities to not have backup characters with them. In a few cases, this is certainly over-confidence on their part. That said, I don't like pulling punches. Choices and actions have consequences; pretending they...
    55 replies | 1745 view(s)
    0 XP
  • Garthanos's Avatar
    Saturday, 12th January, 2019, 02:36 AM
    good call...
    13 replies | 606 view(s)
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  • Garthanos's Avatar
    Saturday, 12th January, 2019, 01:16 AM
    No not complex I thnk... initiative and attack granting. (even some defensive boost is there) She is sporting full coverage plate in the Artwork... so there is that. =)
    13 replies | 606 view(s)
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  • pukunui's Avatar
    Saturday, 12th January, 2019, 12:02 AM
    I can see how people might feel that way - I briefly felt that way myself. However, I’m not really interested in rehashing old arguments on this topic. Suffice it to say, I am going to have my players visit at least some of the mounds to recover giant relics. Normally I’d agree with you. This is one of the issues I have with Dragon Heist. However, in this case, the designers have kindly...
    7 replies | 312 view(s)
    0 XP
  • pukunui's Avatar
    Friday, 11th January, 2019, 08:21 PM
    Hi all, I am running Storm King’s Thunder. My group has been set on the path to the Eye of the All-Father and Harshnag by Old Gnawbone, the ancient green dragon of Kryptgarden Forest. They are currently in Westbridge. I know that I want to have Harshnag suggest to the PCs that they collect some giant relics from Uthgardt mounds to take with them as tribute. (My PCs have already defeated...
    7 replies | 312 view(s)
    0 XP
  • Garthanos's Avatar
    Friday, 11th January, 2019, 08:13 PM
    To me the desire is for heroes to be badass and do things others cannot do... sometimes that means needing a tool to enable the job and the story includes acquiring the tool (but even with the tool the normal person should not be expected nor really able to do it as that is both anticlimactic and undermines the awesome of the hero ... ie then the tool is then the one which is badass. ) ...
    481 replies | 112559 view(s)
    0 XP
  • pukunui's Avatar
    Friday, 11th January, 2019, 11:02 AM
    Nice. I've just started a Legacy of the Crystal Shard --> Storm King's Thunder campaign myself!
    12 replies | 736 view(s)
    0 XP
  • Garthanos's Avatar
    Thursday, 10th January, 2019, 03:33 PM
    This, and some of us saw the guy behind the curtain early on. However I think there are tropes that need rescued. One is with explicit Macguffin pieces .. ie you need to have the silvered weapon to have a chance defeat this type of shapechanger, next game it may require a certain flower juice to be fed to the boss shifter and various other things. The McGuffins once achieved turn your...
    481 replies | 112559 view(s)
    0 XP
  • Garthanos's Avatar
    Thursday, 10th January, 2019, 10:17 AM
    she is attacking along side those she aids.. so definitely not a lazylord.
    13 replies | 606 view(s)
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  • Garthanos's Avatar
    Thursday, 10th January, 2019, 09:49 AM
    That and lots of initiative... and probably something like the martial practice equivalent of the ritual which allows one to achieve a nights rest in 1 hour. The above I call "Inspired Recuperation" btw.
    13 replies | 606 view(s)
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  • mrpopstar's Avatar
    Wednesday, 9th January, 2019, 04:20 PM
    Excited about the prospects and keeping an open mind! :)
    80 replies | 3857 view(s)
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  • mrpopstar's Avatar
    Wednesday, 9th January, 2019, 04:19 PM
    My only gripe with cantrips is that they feel like effect spams as opposed to energy zaps. Using wizards as an example, I wish their offensive cantrip was more along the lines of a single magic missile, or anything other than repeated cold'n'slow cold'n'slow cold'n'slow.
    203 replies | 6476 view(s)
    0 XP
  • pukunui's Avatar
    Wednesday, 9th January, 2019, 07:43 AM
    WotC's own books don't follow the style guide. For instance, they randomly dropped the "h" from Waterdhavian in Waterdeep: Dragon Heist, despite spelling it correctly in all prior 5e adventures and in the style guide. Also, every single 5e adventure set in the Realms refers to weeks instead of tendays, despite the style guide banning that word.
    14 replies | 950 view(s)
    2 XP
  • pukunui's Avatar
    Tuesday, 8th January, 2019, 06:52 AM
    That's disappointing!
    40 replies | 1603 view(s)
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  • pukunui's Avatar
    Tuesday, 8th January, 2019, 06:51 AM
    I have three players in one group who almost always multiclass, while the rest tend to stick with one class. In my other group, no one ever multiclasses. As for me, I don't think I've ever played a character that didn't multiclass. At least not in 5e. Possibly in previous editions.
    99 replies | 3073 view(s)
    0 XP
  • Mike Myler's Avatar
    Monday, 7th January, 2019, 11:53 AM
    In today’s Epic Monsters post we’re going after the feared beast of the lower North American desert, that eater of goats and terror in the night known to man as the Chupacabra! The chupacabra actually originates in Puerto Rico in 1995 but shortly after its first “appearance” a comedian there coined a name for the creature and it was suddenly witnessed in more than a dozen other...
    10 replies | 936 view(s)
  • Yaarel's Avatar
    Monday, 7th January, 2019, 04:14 AM
    The problem is, cantrips are valuable. Cantrips are ‘always on’. Whereas something like Illusory Script is useful once in a blue moon. Instead of competing with cantrips, it might make more sense as a kind of low-level minor ritual, that is cast for free as long as it is known.
    38 replies | 900 view(s)
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  • Yaarel's Avatar
    Monday, 7th January, 2019, 03:57 AM
    Check out this assessment of 5e spells. What is the Most Powerful Spell? Post any thoughts about specific spells.
    38 replies | 900 view(s)
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  • Yaarel's Avatar
    Monday, 7th January, 2019, 03:47 AM
    @FrogReaver D&D 5e does a great job at removing broken spells from the spell list. Spells that are too powerful, to the point of interfering with the enjoyment of the game, are absent. D&D 5e removed the spells that are too powerful, but unfortunately has not yet removed the spells that fail to be powerful enough. Spells that suck need to demote to a lower spell...
    38 replies | 900 view(s)
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  • Yaarel's Avatar
    Monday, 7th January, 2019, 03:14 AM
    I sympathize with the original post. I see it as something like a quasi-official compilation of ‘variant’ rules that are fixes for certain troublesome mechanics. It is a gaming resource. Players might discover a certain mechanic turns out to be problematic for their play style. So they can look up the variant rules and see if there are any fixes for it that they might want to use instead.
    97 replies | 3558 view(s)
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  • Garthanos's Avatar
    Sunday, 6th January, 2019, 06:37 PM
    Came in a white red deck with lots of mentor cards (where they enhance allies of lower power)
    13 replies | 606 view(s)
    1 XP
  • Garthanos's Avatar
    Sunday, 6th January, 2019, 05:53 PM
    It is a pretty tactical card and enhances all your creature cards in play in a way that gives more choices. (with pretty cool art too)
    13 replies | 606 view(s)
    0 XP
  • Yaarel's Avatar
    Saturday, 5th January, 2019, 09:29 PM
    We are still waiting for 5e psionics. In the meantime, it is ok to simply put on a ‘psionic’ tag onto any class or class archetype that feels psionic to you. For example, I treat the entire Bard class as a psionic class − with its mental magic of charm, illusion, and divination, its psychometabolic healing and transmutation, and its telekinetic sound and light. Mechanically, the main...
    8 replies | 350 view(s)
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  • CydKnight's Avatar
    Saturday, 5th January, 2019, 05:33 PM
    2 hours max seems a reasonable limitation to me for a watch during a Long Rest and is consistent with the non-trance PCs. The trance feature is of negligible value the way I house-ruled it but it allows the PCs to keep it for thematic effect. Also, it seems like incidents where someone might need to stand watch for 4 hours would be isolated and rare anyway which keeps the value negligible even...
    57 replies | 10577 view(s)
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  • CydKnight's Avatar
    Saturday, 5th January, 2019, 01:30 PM
    I am reading through this now for a campaign sometime in the future. It has a lot of great ideas but it really needs to be buttoned up by the DM in a lot of places so I plan to do what I normally do running a 5E published adventure. Do a lot of research on the web to get ideas for customizing it. This is a big reason why I typically wait at least a year after release to run a published...
    40 replies | 1603 view(s)
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  • CydKnight's Avatar
    Saturday, 5th January, 2019, 01:19 PM
    In my last campaign session, we had an elf PC with 1 level of exhaustion take 3rd watch on a long rest. Of course I asked for the Perception check for the watch to be made with disadvantage. The PC argued that with trance, she had already completed her Long Rest and therefore should not have disadvantage. In the moment, I didn't want to hold up the game searching through RAR and Erratas so I...
    57 replies | 10577 view(s)
    0 XP
  • MechaPilot's Avatar
    Saturday, 5th January, 2019, 08:37 AM
    It's sort of rare at my table. In my current 5e campaign, we've had about 18 characters. Of those 18, only three or four have been multiclassed. And two of those that were multiclassed were made by the same player (who is an optimizer).
    99 replies | 3073 view(s)
    0 XP
  • Garthanos's Avatar
    Saturday, 5th January, 2019, 06:02 AM
    Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
    13 replies | 606 view(s)
    0 XP
  • Garthanos's Avatar
    Saturday, 5th January, 2019, 06:00 AM
    From Magic the Gathering ... Grants allies extra attacks even. LOL
    13 replies | 606 view(s)
    1 XP
  • Garthanos's Avatar
    Friday, 4th January, 2019, 03:39 AM
    Yup the only edition that can be made to follow the action instead of forcing the action while actually being balanced.
    13 replies | 579 view(s)
    0 XP
  • CydKnight's Avatar
    Thursday, 3rd January, 2019, 03:16 PM
    Thank you for posting. Now I don't feel so bad for how much I spent. :)
    18 replies | 767 view(s)
    0 XP
  • MechaPilot's Avatar
    Thursday, 3rd January, 2019, 05:27 AM
    That's also how I see it and how I've allowed it to be used at the table. I'll even go so far as to say it might even be the intent. Shield bash to prone and then you get advantage on your melee attacks against that foe for the rest of the round? Yes please. I had a player who ran a paladin character who did that as his favorite tactic (he had a really crappy Charisma score, so he used most...
    75 replies | 158800 view(s)
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  • pukunui's Avatar
    Wednesday, 2nd January, 2019, 11:57 AM
    Interesting. I got the opposite impression - namely, that the tavern feels "tacked-on" and is just a big distraction since the bulk of the adventure has nothing to do with it. It's really just there to give you a home base. It's possible your DM has been making a bigger deal out of it than what's written in the module, though.
    40 replies | 1603 view(s)
    0 XP
  • Yaarel's Avatar
    Wednesday, 2nd January, 2019, 01:51 AM
    Yaarel replied to Norse World
    Reallife telepathy! Here is a reallife scientific experiment linking the thoughts of three humans together. The experiment is a simple proof of concept. Two ‘senders’ send their thoughts by means of EEGs (electro-encephalo-grams), where the person wears a cap that tracks brain electrical activity. One ‘receiver’ receives these thoughts by means of a TMS (transcranial magnetic stimulation),...
    80 replies | 5352 view(s)
    0 XP
  • Bawylie's Avatar
    Tuesday, 1st January, 2019, 06:23 PM
    No it doesn’t. But it does change those risks. When I said “you show up, you play,” that’s just to explain how I arrive at my suggestion in the subsequent paragraph. That said, the reversal process could have come with lingering consequences: reduced movement speed from lingering lead foot, a limb they couldn’t quite cure, deep debt to a powerful and perhaps malicious benefactor. The...
    33 replies | 1072 view(s)
    1 XP
  • MechaPilot's Avatar
    Tuesday, 1st January, 2019, 09:04 AM
    5% sounds like it'd give you too big a bonus. The various Palladium books talk about perception checks and they recommend that people using stealth skills determine their bonus to an opposed d20 roll by dividing the stealth score by 15%.
    11 replies | 313 view(s)
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  • pukunui's Avatar
    Monday, 31st December, 2018, 11:22 PM
    Gladius Legis: This is a cool idea. Thanks for sharing. It's a new year so new campaign for one of my groups, and I've decided to be brave and actually house rule the ranger a little bit. I've replaced the default Favored Enemy feature with the Favored Enemy / Greater Favored Enemy feature from the UA revised ranger. I've also made it so Natural Explorer doesn't require the picking of...
    13 replies | 416 view(s)
    0 XP
  • Bawylie's Avatar
    Monday, 31st December, 2018, 08:27 PM
    You’re welcome. I would probably allow 1d6 + Str mod to all attacks myself, since this is like his main deal. You might even consider increasing the damage die a step as he levels. D4 at 3rd, d6 at 7, d8 at whatever is next. 11? Can’t remember.
    4 replies | 215 view(s)
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  • Bawylie's Avatar
    Monday, 31st December, 2018, 08:08 PM
    I assume he’s taking the shield master feat. If not, he should get it for free at 3rd level. At 7th level, I’d make something like a shield lob - you throw your shield at an enemy within range and deal (whatever damage you’re allowing here). If you have the extra attack feature, you can ricochet the shield to an additional target for each attack you are able to make, provided those enemies...
    4 replies | 215 view(s)
    1 XP
  • CydKnight's Avatar
    Monday, 31st December, 2018, 08:06 PM
    From the situation you have described, with the player apparently very invested in the character, I think it should be a cumulative solution largely between that player and the DM. The solution should satisfy the player that owns said character but also making sense to the other player characters in the group. If time (in actual game weeks) is the major hangup, then something needs to be done...
    33 replies | 1072 view(s)
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  • CydKnight's Avatar
    Monday, 31st December, 2018, 07:45 PM
    I should have explained better. The magical artifacts are not the McGuffin per se' but rather meant to supplement 'forged alliances, consensus-building, establishing an army (or henchmen to start), and other aspects of "domain management"'. I just haven't thought through all the details yet. I may start a new thread on that when the time comes. :)
    27 replies | 618 view(s)
    0 XP
  • Bawylie's Avatar
    Monday, 31st December, 2018, 07:39 PM
    Hm. If you show up to play, you get to play. To pull from soap operas, I’d suggest amnesia. “The rocking deck and brisk wet sea air wake you. You’re on a ship you don’t recognize among people you don’t know. A letter in your effects says your passage has been paid and you’re returning to your comrades. The last thing you can remember was the creeping numbness of petrification. You feel fine...
    33 replies | 1072 view(s)
    0 XP
  • Bawylie's Avatar
    Monday, 31st December, 2018, 07:30 PM
    I about fell in love with the first paragraph of this post. Also - you won’t ever replicate CR’s chemistry, because you aren’t those people. You’re gonna have your own chemistry with your people. And that’s ultimately much better because it’s uniquely yours.
    149 replies | 5914 view(s)
    3 XP
  • Mike Myler's Avatar
    Monday, 31st December, 2018, 02:36 PM
    Welcome to Mythological Figures! This week we’ve got another hero from Britain’s ancient past, the star of the oldest epic in Olde English: Beowulf! If you somehow missed the 2007 CGI film or forget learning about this fellow in English class, here’s the breakdown. Hrothgar makes the great hall Heorot for his warriors to drink and revel in, but then the monstrous Grendel (a descendant of...
    12 replies | 1211 view(s)
  • pukunui's Avatar
    Monday, 31st December, 2018, 01:02 AM
    I was running the autumn version, but we're giving up on it most of the way through. Just not enjoying it. Too much work for me to DM, too much railroading for the players. I think the adventure is poorly written, and I also suck at doing intrigue. My advice would be not to bother running it, but that's probably just sour grapes. Instead I'll say just be aware that this adventure requires a...
    40 replies | 1603 view(s)
    5 XP
  • Garthanos's Avatar
    Sunday, 30th December, 2018, 08:59 PM
    D&D that stayed the same wouldn't be very D&D
    227 replies | 9791 view(s)
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  • Garthanos's Avatar
    Sunday, 30th December, 2018, 06:28 AM
    Almost certainly folk are overthinking it .... game world time is arbitrary in effect really really just flavor. This is an advantage of 4e over every other edition. No matter what hijynx you might pull it affects everyone very much the same.
    13 replies | 579 view(s)
    1 XP
  • CydKnight's Avatar
    Saturday, 29th December, 2018, 12:50 PM
    Continue to find new ideas, supplements, and DM techniques to ensure the group continues to have fun. If the end goal isn't fun for all participants, then I fail as a DM before I begin.
    24 replies | 649 view(s)
    1 XP
  • CydKnight's Avatar
    Saturday, 29th December, 2018, 12:47 PM
    This sounds a lot like a Mastermind NPC I have infiltrating my party traversing the Underdark. He is an Air Genasi whose mother happens to be from an obscenely rich noble family so he has near unlimited resources as she coddled her only close blood relative as he grew up. Knowing his origins to be part Djinn, he wants to create a nation state for all Genasi (who have none and he feels they are...
    27 replies | 618 view(s)
    1 XP
  • Bawylie's Avatar
    Saturday, 29th December, 2018, 10:09 AM
    For grittier campaigns, you can use them as your Vitality mechanic. Essentially they become the “true” HP. When you suffer a critical hit from an enemy, roll a hit die and add your constitution modifier. If the result is less than the damage dealt by the attack, you lose the hit die. If the result is greater than the damage dealt by the attack, you merely lose HP. If you have zero hit dice...
    20 replies | 1062 view(s)
    1 XP
  • MechaPilot's Avatar
    Saturday, 29th December, 2018, 02:36 AM
    Depends on the moves. Dodge, parry, and automatic parry are things anyone can attempt. Can you give me a specific example of something from the book you're uncertain about?
    11 replies | 313 view(s)
    0 XP
  • MechaPilot's Avatar
    Saturday, 29th December, 2018, 12:57 AM
    I allow HD to be used for other things. In my homebrew setting of Tenesia, members of the fighter class get the following special ability.
    20 replies | 1062 view(s)
    5 XP
  • MechaPilot's Avatar
    Friday, 28th December, 2018, 12:14 PM
    It's a palladium books RPG. The skill checks use percentile dice. The combat system uses opposed rolls, with attacks and dodges each using your combat actions. Your ability to take damage is divided into two pools of points (Hit Points & S.D.C.), and when you lose HPs there's a chance of some lasting penalties. https://en.wikipedia.org/wiki/Ninjas_%26_Superspies ...
    11 replies | 313 view(s)
    0 XP
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Thursday, 2nd August, 2018


Monday, 25th June, 2018

  • 08:35 PM - mrpopstar mentioned Yaarel in post Super Simple Weapons
    I think that Yaarel is really onto something with the medium weapon being 1d8 versatile. I like how middling and vanilla that sounds for the standard longsword.

Friday, 15th June, 2018


Monday, 11th June, 2018

  • 09:30 PM - 77IM mentioned Yaarel in post Psychic Class
    I have just uploaded Psychic Class to the downloads area. Yaarel made me do it! Story-wise, I called it the "Psychic" because it's kind of part-way between the classic D&D psionicist and the modern pop-culture depiction of a person with psychic powers. I wanted to cover character concepts like Eleven, Firestarter, Jean Grey, Professor X, and the Shadow. The subclasses are meant to represent these story archetypes rather than being tied to particular abilities. Mechanics-wise, the class is a full spellcaster because that's just easiest to balance and it seems to work. It uses spells-known but with a sharply limited spell list, built up from "disciplines" -- each psychic picks what disciplines they know, which in turn determines their spell list. The psychic can enhance their spells by spending extra spell slots when casting. You can find the file here in the downloads section. Please use this thread for comments.
  • 03:38 AM - Kobold Boots mentioned Yaarel in post Skill Feats In Pathfinder 2
    Yaarel Thanks for the lesson - Funny thing is we're on the same side insofar as Paizo is concerned. If I don't like what they've done after I read the rules I'm just going to not allow things at my table. However, I'll remind myself never to say anything norse again, other than aetterstup, on these forums for fear of being taught something interesting at the risk of it being inaccurate. I do appreciate it though.
  • 03:04 AM - doctorhook mentioned Yaarel in post Skill Feats In Pathfinder 2
    Yaarel, are you the same person who used to post detailed essays on the WotC forums a decade ago about how Barbarians should be a psionic class, because vikings used "mindforce" all the time?

Thursday, 7th June, 2018

  • 06:54 AM - MonsterEnvy mentioned Yaarel in post Two New Settings For D&D This Year
    @Yaarel, it seems you are offended by polytheism in particular, yes? Or at least dislike WotC using it as the default theological assumption, and feel that it overly flavors the rulebook for you? In that regard, you are a very small minority (afaik), and from a publishing perspective I think the benefits of "hard-baking" flavor--which I see less as hard-baking and more as offering examples as possible defaults--as far out-weighing the cons. The main benefit is that it brings the rules to life and provides those folks who don't want to or have the time to flesh out a new setting and flavor for their game with something pre-made; the only con that I can think of is for the 1 in 100 (or less) such as yourself that finds it distasteful for personal, perhaps religious, reasons. If that is the case, I don't understand why you are so bummed out that WotC is not serving your particular and rather rare proclivities. Also @Yaarel is overly obsessed with Elves and won't be happy with them if they are ...
  • 06:42 AM - Mercurius mentioned Yaarel in post Two New Settings For D&D This Year
    Yaarel, it seems you are offended by polytheism in particular, yes? Or at least dislike WotC using it as the default theological assumption, and feel that it overly flavors the rulebook for you? In that regard, you are a very small minority (afaik), and from a publishing perspective I think the benefits of "hard-baking" flavor--which I see less as hard-baking and more as offering examples as possible defaults--as far out-weighing the cons. The main benefit is that it brings the rules to life and provides those folks who don't want to or have the time to flesh out a new setting and flavor for their game with something pre-made; the only con that I can think of is for the 1 in 100 (or less) such as yourself that finds it distasteful for personal, perhaps religious, reasons. If that is the case, I don't understand why you are so bummed out that WotC is not serving your particular and rather rare proclivities.

Wednesday, 6th June, 2018

  • 03:13 PM - TwoSix mentioned Yaarel in post Two New Settings For D&D This Year
    That's the thing. Generic medieval. That's what is stale and boring: Pseudo-medieval and pseudo-European. It doesn't matter how you try to make the elves mysterious or add more blood and mud, it's all been done to death. It's always been recognised that D&D doesn't need to be pseudo-medieval or pseudo-European, even before Dark Sun was first published we had adventures set in Hyperboria, Atlantis, Wonderland and Blackmoor (post apocalypse with remains of advanced tech). But in the last few years we have been served and endless diet of pseudo-medievalism. That's fine, but being in the same general genre doesn't make two things the same. I understanding you're being intentionally hyperbolic, but you're watering down your point by doing so, in the same way that Yaarel is by saying every polytheistic setting is Forgotten Realms.
  • 10:41 AM - CapnZapp mentioned Yaarel in post Two New Settings For D&D This Year
    As someone who is rather familiar with FR (2e and 3.x) as well as Planescape, your comment completely baffles me. It seems likely we are all misinterpreting good Mr Yaarel Either that or he's retracting his wildly hyperbolic claims?

Monday, 4th June, 2018


Sunday, 3rd June, 2018

  • 10:51 PM - pukunui mentioned Yaarel in post ‘Advanced’ Dungeons & Dragons
    Yaarel: Perhaps, but 4e did have a "one and done" setting book model of sorts. FR and Eberron each got a player's guide and a campaign guide and that was it. Dark Sun got a campaign guide and a monster manual and that was it. Adventures not included.

Tuesday, 29th May, 2018

  • 11:21 AM - Hussar mentioned Yaarel in post MTOF: Elves are gender-swapping reincarnates and I am on board with it
    I'm coming in rather late into this debate and I have not read the entire thread - but @Hussar to be fair to @Yaarel don't you argue along similar lines when it comes to D&D cosmology as presented in the books? How do you differentiate between yours and his argument? Heh, I never said I was consistent. :) But, be that as it may, my complaint is that Planescape is a specific setting in the game that has largely taken over every part of the cosmology. So, yeah, I don't like it very much. OTOH, I'm not the one saying that D&D is destroyed because of it, nor am I making up facts in order to support my rant. Complaining that elves aren't mechanically the best wizards in D&D is a bit misleading considering that elves have NEVER been the best wizards in D&D. Complaining that clerics are tied to deities in the PHB is pretty misleading considering that that's been the baseline presumption of the game since day 1. The difference here is that Planescape has been added to baseline D&D over the years to the point where we cannot actually separate out the two and, since I loathe Planescape, that ha...
  • 10:41 AM - Sadras mentioned Yaarel in post MTOF: Elves are gender-swapping reincarnates and I am on board with it
    I really don't get these arguments. I guess I'm too selfish. I look at it like this: Does this new lore cost me anything? Is it going to make me do any more work or impact my game? No, it isn't. A player who wants to use these rules is free to do so and it's his or her character. They can fill their boots and good on them. Which brings me to the second question - does it make other people happy? Yup, apparently it does. So, since it costs me nothing and makes other folks happy, what's the problem here? The mechanics are such that any world builder can easily ignore it - it is a rare trait after all. It doesn't cost you a single thing to add this to the game. And it makes other folks happy. What's in it for me to oppose that? What am I gaining? Or, better yet, what are you gaining by opposing this? @Yaarel talks quite extensively about the change in elven lore. Thing is, it's not really a change. 1e limited elves to 12th level magic users. Until 3e, elves were NEVER the greatest wizards in the game. In 3e, baseline elves didn't gain an Int or Cha bonus at all, so, nope, other than some campaign specific variants, elves were not the greatest wizards in the game. It wasn't until 4e with Eladrin that the lore and the mechanics actually matched - eladrin wizards were among the best in the game. But, we don't HAVE eladrin in 5e. Not in core anyway. Core 5e elves fit best with 1e to 3e elves. So, his entire complaint ignores what's actually written in the game. So, I'll ask again, what is the cost to you to have this in the game? I'm coming in rather late into this debate and I have not read the entire thread - but @Hussar to be fair to @Yaarel don't you argue along similar lines when it comes to D&D cosmology as presented in the books? How do you differentiate between yours and his...
  • 03:34 AM - Mistwell mentioned Yaarel in post Core+1
    Yes, you have to pick an AL-approved deity before you can play a cleric. Yes, it's the Yaarel rule. :)

Monday, 28th May, 2018

  • 03:56 AM - Enevhar Aldarion mentioned Yaarel in post Core+1
    Heresy you say? So this monotheistic deity would employ say, a fanatical legion of all-female Vengeance paladins? I am starting to think that some people, Yaarel included, do not know what the definition of monotheism is. It is not that a person follows and worships only one god, it is that a person not only worships only one god, but also believes on their god is real. In a fantasy setting, like the Realms or other standard fantasy settings, where multiple gods exist and their powers are manifest in the world, a monotheistic person would have to be mentally ill or completely delusional to believe their chosen god is the only god that exists. For a monotheistic character to work, and be believable, the setting would have to be made specifically for it.
  • 02:34 AM - Hussar mentioned Yaarel in post MTOF: Elves are gender-swapping reincarnates and I am on board with it
    I really don't get these arguments. I guess I'm too selfish. I look at it like this: Does this new lore cost me anything? Is it going to make me do any more work or impact my game? No, it isn't. A player who wants to use these rules is free to do so and it's his or her character. They can fill their boots and good on them. Which brings me to the second question - does it make other people happy? Yup, apparently it does. So, since it costs me nothing and makes other folks happy, what's the problem here? The mechanics are such that any world builder can easily ignore it - it is a rare trait after all. It doesn't cost you a single thing to add this to the game. And it makes other folks happy. What's in it for me to oppose that? What am I gaining? Or, better yet, what are you gaining by opposing this? Yaarel talks quite extensively about the change in elven lore. Thing is, it's not really a change. 1e limited elves to 12th level magic users. Until 3e, elves were NEVER the greatest wizards in the game. In 3e, baseline elves didn't gain an Int or Cha bonus at all, so, nope, other than some campaign specific variants, elves were not the greatest wizards in the game. It wasn't until 4e with Eladrin that the lore and the mechanics actually matched - eladrin wizards were among the best in the game. But, we don't HAVE eladrin in 5e. Not in core anyway. Core 5e elves fit best with 1e to 3e elves. So, his entire complaint ignores what's actually written in the game. So, I'll ask again, what is the cost to you to have this in the game?

Thursday, 24th May, 2018

  • 10:18 PM - Parmandur mentioned Yaarel in post Looking At The Pathfinder 2 Wizard Class
    [QUOTE=zztong;7427830]I don't know about 5E. Sorry, I must have missed some part of the conversation. I've not played it since the playtest.[/QUOTE Yaarel had stated that it was impossible to remove polytheism from 5E. Now, 5E hardly requires a tool to track stats, so it is fairly easy to reflavor, no harm, no goul.

Thursday, 17th May, 2018


Wednesday, 9th May, 2018

  • 10:04 PM - Gadget mentioned Yaarel in post Psion Wizard Spell List
    Yaarel I seem to have misinterpreted; not having watched the video in the link, I assumed that the proposed spell lists listed above were put forth by MM as potential ways of doing a wizard psion subclass. I did not realize that these were your own proposals based upon the ideas in the video and made my comments accordingly. The first step is noticing that a spell seems much weaker than other spells in the same spell level. The second step is being honest. If a spell works better at a lower level, which level should it be in. Sometimes a spell works better in the next lower level. (High level Druid damage spells tend to be off by a level.) But other spells only becoming appealing choices if they are several spell levels lower. The spell level that a spell deserves depends entirely on what that spell can do, and how frequently useful that deed is. For example, Programmed Illusion is ‘officially’ spell level 6. But this high spell level is absurd. It does about the same thing ...


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Monday, 7th January, 2019

  • 04:27 AM - Dausuul quoted Yaarel in post A novel way to acheive intra-spell balance
    It's an interesting idea. I wouldn't do a point system, though, that's way more math than is warranted. Just designate certain spells as "cheap." You can learn, say, three "cheap" spells in place of a single normal spell. I think that would incentivize picking some of the niche spells which are useful in just the right situation. Hold person is a good example. That said, there are a lot of spells that just plain suck for their level, and no one is going to prepare them no matter how cheap you make it. You could give me the ability to prepare Mordenkainen's sword absolutely free and I still wouldn't take it; it's not worth cluttering up my character sheet. Melf's isn't quite that bad, but I still am very unlikely to bother with it, no matter how cheap you make it. I have better things to do with my 2nd-level slots, pretty much always. The problem is, cantrips are valuable. Cantrips are ‘always on’. Whereas something like Illusory Script is useful once in a blue moon. Instead of competin...

Friday, 4th January, 2019

  • 04:28 AM - BookBarbarian quoted Yaarel in post Mythological Figures: Beowulf (5E)
    Sigurðr also solos a dragon, and he seems in the same tier as Beowulf, more like levels 13 to 16. Think of it this way. Someone who is level 17 can cast Wish each day. I dont see these heroes at that level. They're not at that level at 18 anyway due to caster/martial disparity. All Barbarians get going from 16 to 18 is hit dice, hit points, a bump in proficiency, another crit die, and the ability to be really, really good at strength checks which is exactly what Beowulf was known for. Pulling limbs off of trolls and weilding swords meant for Giants and so on.

Monday, 10th December, 2018

  • 06:03 PM - Ristamar quoted Yaarel in post Joe Manganiello's birthday party
    Manganiello is probably more famous for the Magic Mike movie. But Tru Blood, yeah. The fact that this scifi geek is also a sex symbol, is kinda awesome. He also played Flash Thompson in the Tobey Maguire Spider-Man movies. Made a Justice League post credits cameo as Deathstroke. Recently had a small role in the Rampage movie.
  • 10:29 AM - Zardnaar quoted Yaarel in post Joe Manganiello's birthday party
    Manganiello is probably more famous for the Magic Mike movie. But Tru Blood, yeah. The fact that this scifi geek is also a sex symbol, is kinda awesome. Didn't see Magic Mike but yeah I can see he rolled well on comliness.

Thursday, 29th November, 2018

  • 06:47 AM - doctorbadwolf quoted Yaarel in post Mike Mearls Happy Fun Hour, Nov 27 2018
    The best mechanics for having a ‘pet’, is simply to play one as a player character. Take a mundane animal as-is, from the Players Handbook appendix, or create one according player and DM preferences, and simply add a player class to it, such as Fighter, Rogue, or a spellcaster class if the pet is more magical. Normal character, normal rules, determine encounter level as appropriate. It is easy to play two characters at the same time, especially if their concept is, they are a duo. That’s a lot of spotlight. My wife plays a revised BM, without the Extra Attack replacement feature, and her spotlight time is fine. No more out of wack than a character wth a familiar. Playing two PCs is a huge jump from that.

Tuesday, 27th November, 2018

  • 10:19 AM - Umbran quoted Yaarel in post Do you believe we are alone in the universe?
    Without the Moon, most of the lifeforms as we know them are impossible. And, with a sample size of one, how could you possibly know that? Yes, the Moon has a stabilizing effect on the tilt of Earth's axis. But, without it, current models show the variation in tilt would only be about 10 degrees. We are currently at 23.5 degrees, so, call it a variation from 18.5 to 28.5, and that variation taking place over tens of thousands of years. This is not catastrophic, and there's no reason to think it would prevent the development of life. The patterns of life on such a planet might be different, but we expect that anyway.
  • 08:51 AM - 5ekyu quoted Yaarel in post Ability Check Criticals
    I want skill rolls to use the same math as combat rolls. So, if combat has crits and fumbles, then I want skills to have them too.There are three d20 combat rolls - saves, attacks and ability checks (grapple and shove) and only one of the three has crits now. I can see that desire but since a given attack roll is usually one of many rolls needed to overcome a combat challenge - the math is extremely different. In my games, most ability check based challenges require one roll to resolve and the rest between 3-5 but most combat require more attack rolls than that, a lot more. So the math isnt the same - even it it seems like it. But if I were to choose to standardize the d20 rolls homebrew I would go with how saves and ability checks go and remove nat 20 crits from attack rolls - making the mechanics the same. If having the "math be the same is the purpose, it's reasonable to remove the odd case than to make all of them odd cases - to me at least.
  • 05:42 AM - Shasarak quoted Yaarel in post Do you believe we are alone in the universe?
    An important feature of planet Earth, is our unique Moon. The Moon stabilizes the Earths tilted axis and makes day-and-night and seasons consistent and regular. It turns out the Moon is extraordinarily important for life. Without the Moon, most of the lifeforms as we know them are impossible. The other thing to note about the Moon is that the impact that caused the Moon also helped to spread metals close to the surface of the Earth where we could find and use them more easily. Because pretty hard to have a Bronze age without Bronze.

Monday, 26th November, 2018

  • 07:36 PM - Grognerd quoted Yaarel in post Ridding Elves and Half-Elves of Darkvision
    It seems possible to make ‘darkvision’ and ‘dimvision’ identical statistically, except that the dimvision requires at least some lightsource, no matter how small − even a single star would suffice. I like this. It captures the general flavor that people seem to be wanting, and doesn't over-complicate what 5e intentionally simplified. (Of course, I also disagree entirely with the notion that 5e 'over-simplified' the vision issues, since worrying about 12 different levels and types of vision is not fun for me and mine. Of course, OMMV.)
  • 06:50 PM - Umbran quoted Yaarel in post Do you believe we are alone in the universe?
    At the same time. The evidence of only ONE intelligent species on planet earth − when there are roughly 8 million species. Suggests the odds of an intelligent species on a planet is apparently, 1 in 8 million. Yes we would like other planets for comparison, but evidently intelligent species are extremely unlikely. ... On the other hand, I agree with the ‘first in’ effect here. Where humans entering the intelligent species ‘niche’ might prevent other species from entering it. This is an important element - the presence of one such species likely suppresses others from developing. Historically, when tool-using humans enter an area, extinctions of larger fauna follows. So, the probability of producing one intelligent species could be high, but the probability of producing a second while the first is around may be very low. This makes the 1-in-8-million to be a bit simplistic. (Heh, of course, the capacity of language itself is a biological instinct, albeit an especially ...
  • 06:56 AM - Ratskinner quoted Yaarel in post Do you believe we are alone in the universe?
    The other apes have been around as long as we have − and all of them failed to make the ‘jump’. The human proves to be unique. While humans are unique as a matter of observation, that doesn't prove that we are necessarily unique in this sense. That's one of the problems with sample of one. What we do know is that it seems relatively common on Earth for other species to bump up against whatever it is that the 'jump' is jumping over. (I suspect it is related to language, given things like how well FOXP2 mutations of modern humans were preserved against the neanderthal and denisovan introgressions.) However, I suspect that there is definitely a "first in" effect here. If several already-diverse primates on Earth made "the jump" in a relatively short timeframe....one of them would make the developments that gives them the edge on their competitors. And soon, there would be only one. (I'm just imagining how medieval European explorers and merchants would have reacted to spear-chucking chi...
  • 05:23 AM - D1Tremere quoted Yaarel in post Do you believe we are alone in the universe?
    All humans descend from Australopithecus. Note, there are several species of Genus Australopithecus, and our Genus Homo descends from one of them, via the species Homo habilis. It isn't as straight forward as that unfortunately. We are not even sure h. habilis should be considered the first homo in reality. "Opinions differ as to whether the species A. aethiopicus, A. boisei, and A. robustus should be included within the genus Australopithecus, and no current consensus exists as to whether they should be placed in a distinct genus, Paranthropus, which is suggested to have developed from the ancestral Australopithecus line." Not to mention the Ardipithecus Genus. The debates between lumpers and splitters will never end. And again, that may be upended with new discoveries due to the lack of deep archaeological work in central Africa for so long. We have always understood Homo evolution from the perspective of the east of the lake, but that may well be because the interior has been so ...
  • 04:10 AM - Maxperson quoted Yaarel in post Do you believe we are alone in the universe?
    Especially if the hypothetical species is over a billion years older − with its own exponentially accelerating technology! You are also assuming that technology doesn't have a cap.
  • 03:59 AM - Umbran quoted Yaarel in post Do you believe we are alone in the universe?
    Our *understanding* of biology, evolution, and the universe − is our mythology Um, no. Our understanding of biology, evolution, other sciences - these things can be replicated by experiment, in a way that no "mythology" ever can. We create new, objective events on the basis of our science, so it isn't just a matter of how we organize our understanding. It is how we impact the universe around it. You are typing away at a computer. No "paradigm shift" that says that computer doesn't work is going to happen, because, in the end, the computer still demonstrably works, and we already know how, because we built it. If tomorrow there is a paradigm shift, it can easily be, a consensus emerges saying aliens are strictly impossible. Since science, as a practice, took hold, our paradigm shifts have all been in areas of new observation - we have paradigm shifts when we can see bigger and smaller things, gain precision and scope. But, that means that all the stuff we have pr...
  • 03:54 AM - Maxperson quoted Yaarel in post Do you believe we are alone in the universe?
    Also consider how technology escalates exponentially − on an upwards ‘curve’. Even if an intelligent species was merely a thousand years older than us humans, that species would already be many magnitudes more technologically advanced than we are. Nevermind millions of years early than us. Presumably such a hypothetical species would already have overcome any technological challenges for communication and transportation. We would already have met them. We humans are alone − the first intelligent life in this universe. The bold is a bit presumptuous. The universe is mind boggling big. Even if they were 100,000 years ahead of us and spent every waking moment of that 100,000 years investigating every star in their galaxy, they wouldn't even finish that task in that 100,000 years, let alone every star in every galaxy in the universe, which is what you are claiming can be done in a mere 1000 more years than us. And that's assuming that we're only 1000 years away from fas...
  • 03:19 AM - Umbran quoted Yaarel in post Do you believe we are alone in the universe?
    ‘Methods’ means methodologies. The results are as useful as the methods are. There are conflicting methods that scientists apply to estimating the age of the earth. If you know of an estimate other than the standard that has some claim to accuracy, then cite it. Heck, just give us a wikipedia entry. Here's the one for the standard measure for the age of the Earth, including discussion of the currently accepted radiometric dating: https://en.wikipedia.org/wiki/Age_of_the_Earth This vague hinting is not an appropriate approach to a science thread. Give us some evidence, not unsubstantiated claims.
  • 03:04 AM - Dannyalcatraz quoted Yaarel in post Do you believe we are alone in the universe?
    The hypothetical alien species must be of such technological advancement, the human species cannot be a threat to them. A recent missionary excursion to a certain island suggests differently. By analogy, while their SPECIES may be safe from harm from us, by no means might individuals be similarly immune. Depending on their nature, ethics, risk aversion- and hypothetical exposure to still other sentient species- they may be loathe to contact us until after we cure ourselves of our fascination with instruments of war. This hypothetical species can communicate with humans at the human level, similarly to how we can communicate at the level of cats and dogs − and parrots. So far, most such communication with cats, dogs and parrots has either been one way or relatively shallow. Not to much discussion of literature or theoretical physics. Now, imagine if you will, taking the time and effort to make a Transatlantic video call to a random dog and telling it to “Come here, good bo...
  • 03:00 AM - Eltab quoted Yaarel in post Do you believe we are alone in the universe?
    Also consider how technology escalates exponentially − on an upwards ‘curve’. Even if an intelligent species was merely a thousand years older than us humans, that species would already be many magnitudes more technologically advanced than we are. Nevermind millions of years early than us. Presumably such a hypothetical species would already have overcome any technological challenges for communication and transportation. Western Civilization, certainly, values invention and technological progress. Not all other civilizations have. Chinese invented gunpowder and the printing press, but never looked at what the limit of those gadgets' use might be. An alien civilization like Traveller's Vilani, who value stability and shun change, could be perfectly content to stay in their corner of the universe for millennia. The effect would be the same as if they deliberately camouflaged themselves and hid away. (I am using Toynbee's definition of 'civilization': a web of cultural val...
  • 02:44 AM - D1Tremere quoted Yaarel in post Do you believe we are alone in the universe?
    Star Trek is an important artwork within the fantasy genre, in the same fantasy genre as Lord of the Rings. Vulcans and Klingons are Elves and Orcs. They are imaginary lifeforms who coexist with the human lifeform in fictitious universes. In our reallife universe, these imaginary intelligent species are impossible. Because if they existed at all they would be many magnitudes more intelligent than humans. Because of the acceleration of technology, if and when we humans develop the technology to obviate speed-of-light, by that time, we humans too will be many magnitudes more intelligent than we currently are now. This greatly depends on how you are defining intelligence.
  • 02:42 AM - D1Tremere quoted Yaarel in post Do you believe we are alone in the universe?
    All of these species descend from Australopithecus. Whether taxonomy should classify Australopithecus as human is currently a hot topic. But whatever the future consensus, any intelligent species in this particular branch of species happens to also be part of our own ‘human’ family. We do not know that all of these species originate from Australopithecus. There are a couple of other known contenders in that mix, and there may be others we do not know about yet, but may discover as we advance archaeology further in central Africa.


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