View Profile: Colmarr - Morrus' Unofficial Tabletop RPG News
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About Colmarr

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Date of Birth
January 25, 1977 (41)
About Colmarr
About Me:
I'm a long-time D&D player, but have been off the wagon since leaving Sydney in November 05.

Oh yeah, and I hopped back on it in 2008!
Location:
Coffs Harbour, Australia

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Status of 5e Zeitgeist Wednesday, 7th November, 2018 10:32 PM

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Wednesday, 7th November, 2018


Thursday, 2nd April, 2015

  • 05:27 AM - SirAntoine quoted Colmarr in post Would you change a monster's hit points mid-fight?
    Sorry to res a post from 7 pages back but I thought it was important to point out that it's equally valid to say "Listen guys, I was trying to make this game I spent hours and hours working on more fun for me by fudging a roll or hit point total now and again. I'm sorry for ruining everything". DMs have just as much right to enjoy the game as the players do. If giving your BBEG extra HP so that the combat lasts longer than it took you to stat him up is necessary for the DM's enjoyment of the game, go right ahead. Within reasonable limits of course. That should not be shared with the players, though.

Thursday, 26th March, 2015

  • 11:03 PM - Ed_Laprade quoted Colmarr in post What is required to copy a spell into a spellbook?
    More power to you, but I'd hate that approach. If the rules of the game don't tell me that combat might cause my PC lasting injuries, IMO the DM better tell me before he imposes that as a rule. Ditto with magic item use. I'm pretty sure wizards would have figured out in-game that wands can't be recharged and that information would have become common knowledge among trained/organised arcane casters. That's my problem. The characters LIVE in the world, so unless there's a good in-world reason for them not to know something that should be common knowledge, they should know it. "Yeah, ol sarge Previn was tough, but not tough enough to survive when his leg had to be amputated and turned bad. What a stink, and then he died. Too bad the Bard Frollo's wand that could have saved him had run out of magic just that morning."

Wednesday, 25th March, 2015

  • 11:52 PM - Tony Vargas quoted Colmarr in post What is required to copy a spell into a spellbook?
    a PC received internal wounds and was unable to continue in the fight until healed. This gives the players a sense of wonder, keeping the game from being just a numbers game. Maybe it's just me, but when I think 'sense of wonder' in the context of the fantasy genre, I'm more likely to think 'dragon flying overhead' or 'uncovering secrets of a ruined temple' than 'sucking chest wound,' but hey, it takes all kinds... Ditto with magic item use. I'm pretty sure wizards would have figured out in-game that wands can't be recharged and that information would have become common knowledge among trained/organised arcane casters. I could imagine a world where items were /so/ rare, and wizards followed such a secretive hermetic tradition that an apprentice wizard out on his first adventures wouldn't know exactly how a wand might be recharged until he examined one - and even then might not be confident that the next one wouldn't be different.... ...but, yeah, if it's a typical D&D world where it'...

Thursday, 19th March, 2015

  • 07:57 AM - Tommy Brownell quoted Colmarr in post What awesome thing happened in your game recently?
    Ooh! As someone who hasn't read or played the Tyranny of Dragons adventures, what sort of outcome is this? "Bad guys win because you chose not to intervene in the right way"? Your comment makes it seem like helping the giant steal a dragon hoard was somehow the wrong thing to do. I'm just upping the threat level. Actions having a reaction. They dealt big blows to the Cult, the Cult fires back. As written, the PCs foil the Cult and leaders of nations go "Oh, the Cult is a huge problem! We must join forces to stop them!" In my game, it becomes "The PCs foil the Cult, the Cult absolutely levels the most iconic city in Faerun, Elves, Dwarves, and leaders of human nations come together out of anger and fury to avenge this wrong".

Wednesday, 18th March, 2015

  • 06:52 AM - Trickster Spirit quoted Colmarr in post At Least 4 Months For Conversion Documents
    And how many of them advertise the fact that the promise is broken because they can't handle one guy being absent? I'm not a 5e player so the delay doesn't bother me at all but the PR stuns me. I didn't know there were only eight people working on the brand. I can understand that losing access to 1/8 of your workforce is a problem. Perhaps not as much of a problem as the fact that the workforce is only 8 to begin with... Eh, it's only a problem if you're expecting to see a lot of 5E product come down the pipeline. Keeping the D&D staff small means less expenses means more profit for the division. I believe the actual size of the D&D division is ~16 (not sure if that's the number from before or after recent layoffs), but only half of it is working on the RPG side of things. The other half is working on licensing and branding side of things - stuff like D&D board games, video games and movies. Tabletop games are not a very large market, and Wizards is looking to expand D&D beyond it. The t...
  • 05:33 AM - Dannyalcatraz quoted Colmarr in post At Least 4 Months For Conversion Documents
    I disagree. I don't think any business in the world would have the chutzpah to tell their customers/potential customers, "Sorry, Mr X is on jury duty for four months. No one else in our organisation has the skills or time to look at that product you want until he's back, so just hang tight, ok?" Happens every day. If your business is centered around the skills of a key person, and that person is unavailable, nothing can be done. I'm a solo practice lawyer. If I can't do X task, X task won't get done. The last time I got called for jury duty, it set me back more than a week. My father is a solo practice doctor. He nearly wound up getting called for jury duty on a capital murder case. That cost him a day. He had a health scare that hospitalized him for most of a week. His patients had to wait or make other arrangements. And when he got called up for Desert Storm for several months, it nearly bankrupted him. My Mom handles his books. She went on a trip for a week in 20...
  • 05:17 AM - Trickster Spirit quoted Colmarr in post At Least 4 Months For Conversion Documents
    I disagree. I don't think any business in the world would have the chutzpah to tell their customers/potential customers, "Sorry, Mr X is on jury duty for four months. No one else in our organisation has the skills or time to look at that product you want until he's back, so just hang tight, ok?" Even if the product in question is free, it's something you've promised your customers. Advertise that your team and/or budget is so small that you can't work around the unavailability of one person is, to be frank, somewhat mind-blowing to me. Are you for real? Businesses break promises all the time, and far bigger ones than a free conversion guide for a D&D edition at that. Wizards doesn't have to put out a conversion guide. No one's pre-ordered them, no one's Kickstartered them. No money has changed hands. Wizards could decide tomorrow that they don't think putting out conversion guides would make good business sense, or would eat up employee time that could be better spent on other product...
  • 05:17 AM - Jester David quoted Colmarr in post At Least 4 Months For Conversion Documents
    I disagree. I don't think any business in the world would have the chutzpah to tell their customers/potential customers, "Sorry, Mr X is on jury duty for four months. No one else in our organisation has the skills or time to look at that product you want until he's back, so just hang tight, ok?" Even if the product in question is free, it's something you've promised your customers. Advertise that your team and/or budget is so small that you can't work around the unavailability of one person is, to be frank, somewhat mind-blowing to me. It could be a micro-managing individual who likes that they're needed. Or the redundancy in the department could have been laid off so there's no one who knows the details. Either way, I doubt the D&D team has any control and would really like not to rely on that one person.

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