View Profile: RangerWickett - Morrus' Unofficial Tabletop RPG News
  • RangerWickett's Avatar
    Today, 03:07 AM
    I ran an adventure with a colossal biological airship. Between sessions the doctor I gamed wrote an analysis of its blood pressure and how they could kill it with internal bleeding.
    83 replies | 5390 view(s)
    0 XP
  • RangerWickett's Avatar
    Yesterday, 10:39 PM
    In the Battletech and Mechwarrior universe, someone did calculations and figured out that mechs as drawn are actually less dense than water. My headcanon for ZEITGEIST is that Borne's made of adamantine that was magically alloyed with other metals, sort of like how adding a bit of carbon to iron makes steel. Without magic he'd collapse, but he's so suffused with magic he's impossible to dispel.
    83 replies | 5390 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 07:10 PM
    It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2019! Nominations were taken earlier this month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, December 4th. You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently...
    5 replies | 974 view(s)
  • Morrus's Avatar
    Yesterday, 07:00 PM
    It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2019! Nominations were taken earlier this month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, December 4th. You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently...
    5 replies | 241 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 05:58 PM
    I often think it's too easy to get into the TARDIS. A TARDIS is supposed to be the most advanced type of ship in the universe, so teleporting onto it shouldn't be easy. I wonder if she gave Kerblam! permissions or something?
    186 replies | 4902 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 01:36 PM
    Great list! I agree with you on Forgetful and Spendthrift. You can use skills with any attribute as long as the GM agrees, so intimidation and Disfigured would be a good combo for a strong character. A STR (intimidation) check with the disfigured trait would be a good combo.
    2 replies | 92 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 01:19 PM
    Ravnica is joining Forgotten Realms, Eberron, and Ravenloft, as a setting available for creators on the Dungeon Master's Guild from today, November 20th. WotC made the following brief announcement last night: "Intrepid DM's Guild creators! Ravnica will be added as a setting on Dungeon Masters Guild tomorrow Nov 20th! (We will be coordinating day-of updates of the Ravnica setting...
    21 replies | 948 view(s)
  • Morrus's Avatar
    Yesterday, 01:04 PM
    As you may know, RPGNow and DriveThruRPG (and, indeed, all the community content sites like DM's Guild) are the exact same website owned by One Bookshelf (OBS), simply viewed through a different skin. The front page of each highlights different products, but the stores are the same store. Now, the "RPGNow" version of the store is being retired. OBS sent out the following email earlier...
    17 replies | 1588 view(s)
  • Morrus's Avatar
    Yesterday, 12:15 PM
    There's another new class over on EN5ider, the 5th Edition Patreon, this week! Bloodweavers use the primal power coursing through their veins to enhance their own abilities, heal or bolster allies, and debilitate or kill their foes. Many fear them for their control over the substance of life but those that can see past this superstitious dread often find powerful allies. Recently on...
    9 replies | 224 view(s)
  • Morrus's Avatar
    Yesterday, 12:28 AM
    Any setup is fine, as long as the participants buy in to it.
    29 replies | 686 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 19th November, 2018, 11:52 PM
    People play for different reasons, of course. For some its the social activity, and the game is just the conduit for that.
    39 replies | 990 view(s)
    7 XP
  • RangerWickett's Avatar
    Monday, 19th November, 2018, 08:42 PM
    The real question is why this was bumped 14 years after I initially posted this thread.
    13 replies | 1410 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 19th November, 2018, 08:32 PM
    Social interaction isnt *that* hard. Im afraid there isnt a rulebook.
    210 replies | 3798 view(s)
    0 XP
  • steeldragons's Avatar
    Monday, 19th November, 2018, 08:29 PM
    Ahhh. Ha. That pesky lil' "or" will get ya every time.
    13 replies | 1410 view(s)
    0 XP
  • RangerWickett's Avatar
    Monday, 19th November, 2018, 08:11 PM
    Congratulations to Sir Carlyle and Dame Auryn. (No title for Flying Spark? Pfft!)
    162 replies | 16771 view(s)
    0 XP
  • RangerWickett's Avatar
    Monday, 19th November, 2018, 07:09 AM
    Sure. I'm just not clear on whether you're asking these questions because you want to prevent the PCs from getting it, or because you're intrigued by the option and wanting to know how they can pull it off.
    8 replies | 198 view(s)
    0 XP
  • RangerWickett's Avatar
    Monday, 19th November, 2018, 01:32 AM
    As I said, watch surrogates. Also, if you don't want this stuff in your game, just disallow it. Come up with a reason. Pemberton has secret knowledge that they don't manage to replicate during the span of the campaign. Like, we figured out how to make nukes 70 years ago, but some folks still have a hard time doing it. It's okay if the PCs can't do everything.
    8 replies | 198 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 18th November, 2018, 08:35 PM
    Quite enjoyed todays episode. Felt a lot more old school. Workers disappearing, a little less sombre than some episodes have been this year. Nothing new, just a traditional Who episode weve seen cheery polite killer robots like those dozens of times before, but thats OK.
    186 replies | 4902 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 18th November, 2018, 04:12 PM
    Calm down, please folks. The last thing I expected to see on this site was people shouting at each other about how iTunes works.
    124 replies | 3558 view(s)
    0 XP
  • RangerWickett's Avatar
    Sunday, 18th November, 2018, 09:06 AM
    Nothing's stopping them, except that while using duplicants they're torturing people's souls in the witchoil that forms the bond. And most duplicants are cheap pieces of tin that break readily. It'd be really expensive to make ones that are as strong as the PCs are naturally. And there's always a risk someone figures out how to hijack your signal or just punt you out of the body. For...
    8 replies | 198 view(s)
    0 XP
  • RangerWickett's Avatar
    Sunday, 18th November, 2018, 08:38 AM
    I love the music choice.
    969 replies | 138409 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 17th November, 2018, 08:24 PM
    10% waiting for the late guy 25% getting ready to play 15% waiting for somebody to come back from a cigarette break 15% random interruptions while somebody tells an unrelated anecdote 20% combat 15% misc gaming
    6 replies | 203 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 16th November, 2018, 08:54 PM
    And the usual suspects show up instantly like bad pennies. Thats two of the trifecta. One to go. @jimmifett and @Derren, dont post again in this thread, please. Jimmifett, it would be nice if you posted about something else sometimes, but since as far as I can make out the only reason you post in this community is to decry any hint of inclusiveness, it's time for you to leave.
    210 replies | 3798 view(s)
    3 XP
  • Morrus's Avatar
    Friday, 16th November, 2018, 06:44 PM
    Following an online backlash regarding the content of their recent publications, White Wolf Publishing has just announced some big changes, including the suspension of the Vampire 5th Edition Camarilla and Anarch books, and a restructuring of management. White Wolf's Shams Jorjani made the following announcement about an hour ago: "Hello everyone, My name is Shams Jorjani, VP of...
    210 replies | 7348 view(s)
  • RangerWickett's Avatar
    Friday, 16th November, 2018, 12:13 PM
    *sheepish* The XP is just to let you know I'm reading and eager to hear about your group's exploits. Re: Question 2, a wizard did it. It's like defending some VIPs with security guards. It's not hard if you have the manpower, but you don't have enough manpower to protect everyone the same way.
    969 replies | 138409 view(s)
    0 XP
  • RangerWickett's Avatar
    Friday, 16th November, 2018, 12:10 PM
    If you want to get physics-y, my idea was yeah, there are tons of actual balls of hydrogen and helium out in the universe, burning in the vast distance. In addition to sending light to this world, they also deliver tiny amounts of magical energy, much as the planets in the solar system do (but the planets are closer and have a much larger effect). Then the Ob do the Axis Seal ritual, and the...
    5 replies | 147 view(s)
    1 XP
  • RangerWickett's Avatar
    Friday, 16th November, 2018, 08:47 AM
    I'm curious, how did the group deal with being mostly bystanders in this scene? It was a challenge to come up with a way to present all the information in a way that wasn't just a report from spies or something.
    969 replies | 138409 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 15th November, 2018, 08:01 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    3 replies | 1102 view(s)
  • Morrus's Avatar
    Thursday, 15th November, 2018, 05:12 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    3 replies | 130 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 15th November, 2018, 11:10 AM
    For the next two weeks, we''re going to try something new. This is an experiment, and there is a reasonable chance that it might not work out. For the next two weeks you may put your promotional/publisher posts in the relevant game forum. So if you have a Kickstarter for a new D&D 5E book, you may put it in the 5E forum instead (that's instead, not as-well-as). If the forums end up being...
    2 replies | 412 view(s)
    5 XP
  • RangerWickett's Avatar
    Wednesday, 14th November, 2018, 08:47 PM
    I love a fate of the world philosophical debate. Uncle Uru is a fine fey titan.
    969 replies | 138409 view(s)
    1 XP
  • steeldragons's Avatar
    Wednesday, 14th November, 2018, 06:40 PM
    "Insight?" Not per se. My guess would be (and personal rationale has always been) because Clerics are the "dealing with other planes" guys, in general. Their whole magic shtick is about contacting/receiving power from other (generally, the "higher" or "lower") planes. Makes sense Clerics get plane shift a little earlier. And, as you noted, the arcane "teleport" is a 5th level spell. So...
    13 replies | 1410 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 14th November, 2018, 05:32 PM
    Morrus and Peter are joined this week for an epic-length episode by Rodney Thompson, designer on Star Wars SAGA Edition, Dungeons & Dragons 5th Edition, Lords of Waterdeep, Destiny 2, Dusk City Outlaws, and currently on Kickstarter: Spectaculars. In the news, we have the release of Waterdeep: Dungeon of the Mad Mage and Guildmasters Guide to Ravnica, financial troubles at John Wick Presents,...
    0 replies | 919 view(s)
  • RangerWickett's Avatar
    Wednesday, 14th November, 2018, 07:18 AM
    Stanfield benefits from the miniadventure Bonds of Forced Faith, and possibly from getting blown up and resurrected in adventure five.
    15 replies | 356 view(s)
    0 XP
  • RangerWickett's Avatar
    Wednesday, 14th November, 2018, 05:44 AM
    Man, I'll take it. I kinda wish The Good Place had come out before I started writing ZEITGEIST, because I would have been more careful to include more philosophies and moral quandaries. The Voice of Rot is sort of a nihilist villain, to contrast with the high-minded ideals of the Ob. But I do feel like I could have layered him a bit more, or at least given him more time to interact with the...
    15 replies | 356 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 11:56 PM
    Oh, I see! What we in the hobby like to call "dice"! :D
    5 replies | 299 view(s)
    0 XP
  • RangerWickett's Avatar
    Tuesday, 13th November, 2018, 04:16 PM
    A nonlethal doomsday bomb, eh? I'm sure that'll be popular with the public. Poor Kell going down before he got to gouge anyone's eyes out.
    83 replies | 5390 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 02:53 PM
    I'd say "official" is nothing, but "default" is Forgotten Realms, if I were to distinguish between the two terms.
    9 replies | 473 view(s)
    2 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 02:15 PM
    What is "RNG"? I"m not familiar with that terminology.
    5 replies | 299 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 02:05 PM
    Presumable every action she takes deletes somebody from the perspective of a time traveller.
    186 replies | 4902 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 12:07 PM
    Doesn't solidify until experienced? I've not heard that one.
    186 replies | 4902 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 11:27 AM
    Yeah. They used to get around that with the "fixed point in time" technobabble but they don't do that any more. But all of it's the past for the Doctor, so every alien stopped is altering history.
    186 replies | 4902 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 12th November, 2018, 07:00 PM
    They're definitely doing the "teaching history" part of Doctor Who, aren't they? I agree that the Doctor was just a bystander in this episode. All they did is witness events.
    186 replies | 4902 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 12th November, 2018, 12:16 PM
    Last month EN5ider, the 5E Patreon, introduced the Geomancer class. In this week's article, Josh Gentry provides you with three new geomancer orders - Order of the Apothecary (mystical healers), Order of the Architect (builders and protectors), and Order of the Rune Knight (wielders of elements in war). Illustrated by Julio Rocha and Tan Ho Sim. Recently on EN5ider: #239....
    3 replies | 1004 view(s)
  • Morrus's Avatar
    Monday, 12th November, 2018, 12:33 AM
    By "before" you mean in a different system. I guess if you value your gut reaction over actual play experience, there's not really much to debate, is there? You're right - you the way you feel about this game you haven't played yet is how you feel. :)
    137 replies | 5467 view(s)
    3 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:47 PM
    In dont think you as a publisher is the target audience of the book. Its you as a gamer.
    147 replies | 4716 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:44 PM
    For me it was flight, until I realised that flight without an accompanying invulnerability was a death sentence. One mistake...
    55 replies | 1239 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:10 PM
    Takes 6 blunt damage. Second question, takes 11 blunt and 1 fire damage.
    4 replies | 226 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 06:08 PM
    99% of the time the damage type won't matter, so you can deduct the SOAK from the total. The STR bonus applies to his base damage, not to the exploit, so it goes to the bunt damage should that info be needed. The times it will matter are if the target has SOAK to only blunt or only fire, in which case it could only reduce those portions of the total.
    4 replies | 226 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 04:46 PM
    I'd agree with everybody else that I'd play the game before trying to adjust it. You can very rarely get a good feel for a game until you've played it.
    137 replies | 5467 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 03:26 PM
    Because it occurs to me, as an ironically curious consequence of that, that if WotCs goal was hypothetically to sell books to you specifically, opening the DMsG has therefore lost them sales rather than gained them.
    147 replies | 4716 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 03:06 PM
    Did you buy D&D books before DMs Guild existed?
    147 replies | 4716 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:48 PM
    Generally speaking, SOAK (and immunities etc.) have to apply to all damage types. The non-SOAKing of armour is slightly awkwardly phrased, though, I'll admit! Basically, if you have *been* poisoned (gas, food, atmosphere, etc.), armour isn't going to help you. If the poison is on a weapon, then sure, armor will help. It's all about the delivery system.
    2 replies | 191 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:43 PM
    Merged the two threads for you.
    22 replies | 745 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:24 PM
    Just 4 days left for nominations.
    74 replies | 1519 view(s)
    0 XP
  • RangerWickett's Avatar
    Sunday, 11th November, 2018, 09:01 AM
    Every time I'm riding in a vehicle and not paying attention to the road, if I notice the road grade I think, "Oh man! I just detected a sloping passage!"
    9 replies | 376 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:19 AM
    Ive seen you randomly bring up your personal politics in the form of MRAs in two threads (that Ive noticed) in the last couple of days. Not sure why. Please dont do that. This isnt the place.
    155 replies | 4567 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 08:13 PM
    Both it and Iron Fist were cancelled last month.
    55 replies | 1239 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 05:36 PM
    Wow! That's quite impressive! Are the career paths completely random generated?
    2 replies | 203 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 01:20 PM
    That is going to be awesome. Batwoman, Superman, Lois Lane...
    55 replies | 1239 view(s)
    1 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 10:05 AM
    Dude, you've got the saddest Xambria.
    969 replies | 138409 view(s)
    1 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 10:03 AM
    Oof, man, I'm trying to recall what I intended seven years ago when we designed that. Since then I've learned the rules of and played a lot of games, and so it's kinda a jumble. I think the main thing was the action economy of animal companions. Like, the contraption initially just does one thing, right? But later on, I think I intended it so it could move on its own? Also, I'm pretty...
    8 replies | 260 view(s)
    1 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 09:56 AM
    Yo, it was a lot of writing. I forgot a couple threads along the way.
    15 replies | 356 view(s)
    0 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 08:55 AM
    Basically, the far north is a bad place where everyone expects bad things to happen at the end of the world. I dunno; maybe it's just some gnarly graffiti lots of folks passed around back in the day.
    15 replies | 356 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 9th November, 2018, 12:08 PM
    Moved to the Kickstarter promotions forum for you.
    1 replies | 197 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 9th November, 2018, 11:50 AM
    D&D books are a lot like buses. You wait ages for one, and then suddenly two are released on the same day! Anyway, today's the day that Guildmaster's Guide to Ravnica and Waterdeep: Dungeon of the Mad Mage hit game stores, so this is your reminder to head on down to your friendly (or not so friendly) local (or not so local) game store and grab your copies! They'll hit Amazon and other stores on...
    30 replies | 2740 view(s)
  • Morrus's Avatar
    Friday, 9th November, 2018, 11:38 AM
    In this week's episode, Morrus and Peter are joined by guests Grant Howitt and Chris Taylor to talk about their roleplaying game Spire and the sourcebook currently on Kickstarter, Strata. In the news, we have more previews of Dungeon of the Mad Mage, more details on RPGSports, a statement from Wizards of the Coasts president on the state of Dungeons & Dragons, a tease of a new setting, a new...
    1 replies | 769 view(s)
  • Morrus's Avatar
    Thursday, 8th November, 2018, 06:44 PM
    Rodney Thompson. You may remember him from such games as Star Wars Saga Edition, Lords of Waterdeep, Dungeons & Dragon 5th Edition, and Dusk City Outlaws (to name just a few). He's back with a new superhero RPG, Spectaculars, and he's been kind enough to send me along an exclusive preview of the game! I backed Dusk City Outlaws on Kickstarter, and was super-pleased when it arrived....
    12 replies | 1815 view(s)
  • Morrus's Avatar
    Thursday, 8th November, 2018, 03:08 PM
    Moved to the Kickstarter promotions forum for you! :)
    2 replies | 221 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 8th November, 2018, 02:45 PM
    D&D is a very high magic genre.
    31 replies | 1164 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 8th November, 2018, 01:12 PM
    Instructions are in first post. :)
    74 replies | 1519 view(s)
    0 XP
  • RangerWickett's Avatar
    Tuesday, 6th November, 2018, 11:53 PM
    Starscream is a better idea than what we actually went with.
    83 replies | 5390 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 10:25 PM
    I make that 14 DEFENSE. 3d6 is 11. 4d6 is 14. SOAK and DEFENCE are two different things. DEFENCE is how hard it is to hit you. SOAK is how much damage your armour lets you ignore.
    2 replies | 185 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 09:07 PM
    The theme of the campaign is industry vs magic. I feel that removing either of those things pretty much guts the campaign.
    13 replies | 418 view(s)
    0 XP
More Activity
About RangerWickett

Basic Information

Date of Birth
December 24, 1981 (36)
About RangerWickett
Introduction:
I'm the creator of ZEITGEIST: The Gears of Revolution adventure path. I write, yo.
About Me:
Director of the War of the Burning Sky campaign saga (original 3e release), lead on the ZEITGEIST product line, and wannabe world traveler.
Location:
Decatur, GA
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
31-40
My Game Details

Details of games currently playing and games being sought.

Town:
Decatur
State:
Georgia
Country:
USA
Game Details:
Playing Out of the Abyss. About to start running an FFG Force and Destiny game.

Statistics


Total Posts
Total Posts
14,664
Posts Per Day
2.38
Last Post
The affirmative action racial recruitment team of the RHC Today 03:07 AM

Currency

Gold Pieces
151
General Information
Last Activity
Today 03:07 AM
Join Date
Sunday, 13th January, 2002
Home Page
http://ryanznock.blogspot.com
Product Reviews & Ratings
Reviews Written
0

5 Friends

  1. Dharma Writer Dharma Writer is offline

    Member

    Dharma Writer
  2. Lynda Lawless Lynda Lawless is offline

    Member

    Lynda Lawless
  3. Mary_Crowell Mary_Crowell is offline

    Member

    Mary_Crowell
  4. Morrus Morrus is offline

    Frazzled

    Morrus
  5. steeldragons steeldragons is offline

    Steeliest of the dragons

    steeldragons
Showing Friends 1 to 5 of 5
My Game Details
Town:
Decatur
State:
Georgia
Country:
USA
Game Details:
Playing Out of the Abyss. About to start running an FFG Force and Destiny game.
Page 1 of 3 123 LastLast

Tuesday, 20th November, 2018


Monday, 19th November, 2018


Sunday, 18th November, 2018


Friday, 16th November, 2018


Wednesday, 14th November, 2018


Tuesday, 13th November, 2018


Monday, 12th November, 2018


Sunday, 11th November, 2018



Page 1 of 3 123 LastLast
Page 1 of 6 123456 LastLast

Friday, 26th October, 2018

  • 04:23 PM - hirou mentioned RangerWickett in post [Spoilers] Title Revealed When?
    While we're at this topic... RangerWickett do you have any "official" headcanon on what exactly he is? I understand that being mid-teleportation in the range of literal godsplosion tends to produce peculiar effects, but, knowing my players, they won't be satisfied with "he's just a ghost with some unique properties and Place_of_death=basically whole Lanjyr". Nothing about needlewire is stated in details, as far as I could find. And at one point, I believe, McBannin clearly states that "whatever that Nicodemus is, he is no ghost".

Friday, 12th October, 2018

  • 08:10 AM - gideonpepys mentioned RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    BTW, RangerWickett, what benefits, if any do you think this should accrue? I'm thinking very few until the end of the campaign (assuming Uru does not want to leave the unit and ensconce himself in the mountains straight away). But would he enjoy any of the benefits of nascent titanhood before that point, do you think? And if so what would that look like? (My first thoughts were maybe the extension of his 'city's whispers' powers to the mountains, for all the good that would do, and maybe a small, slow amount of regeneration? Also - I was thinking he might nab the incorporeal half of the Voice of Rot's portfolio, since that's theoretically up for grabs. Maybe that could come about as a result of events in adventure #11?)

Wednesday, 10th October, 2018

  • 06:33 PM - Lylandra mentioned RangerWickett in post Lylandra's War of the Burning Sky continued
    hm, I'd say we're in transition from adventure 7 to 8 as the war council happened before the Temple episode because some elf wanted to draw the Shahalesti away from Ycengled ASAP. But yeah, the story will continue :) next up will be some more visions and chaos and chaotic visions for which I accidentally dug up some of RangerWickett 's earliest posts in these forums.

Sunday, 30th September, 2018

  • 08:22 AM - gideonpepys mentioned RangerWickett in post Session 67, Part Two Bibulous! Miraculous! Lubricious!
    ... to wonder if it really was Triegenes who had answered his prayer, or if the power hadnt come from within. ) End of Session *4XP! Sufficient to pay for one permanent character advancement. DMs Notes If anyone is interested, I based the voice of the Father of Thunder on Bert, Maria Bamfords pug in the sitcom Lady Dynamite. https://www.youtube.com/watch?v=2wP5u533DmA Also we didnt actually play out the second combat in full, we just narrated it. Once the titan had had his effective level reduced, victory was a foregone conclusion (as the unit had almost won when he was at full strength). Thanks to the Blood of Ostea, character death was out of the question, so it seemed like an unnecessary slog to run the second fight once the group had established a firm plan (and worked out how to get themselves back to full health too). It still felt satisfying, because it wasn't hand-waved and everyone got to pitch in ideas as to how their character would contribute. PS. RangerWickett - What happens to the Great Hunt now? Do they show up again?

Saturday, 2nd June, 2018

  • 06:25 AM - gideonpepys mentioned RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    RangerWickett - Having given Catherine Romana several rounds to monologue, and taken a slow dash across the palace (plus a couple more rounds to grab magic items) the PCs are now way over the number of rounds required for the palace to fully transition. Cypher System has a different round structure to 4e, so the time passes more quickly (with less being achieved in a round) so I'm going to be more flexible, but I'm pretty sure that at least two lamps will still be active when my extended time-limit is reached. I can't find any reference to transition to and from the Bleak Gate in the event that that happens. I'm thinking my players will have enough resources and quick enough wits to come up with something acceptable. (Or maybe Lauren Cyneburg can come with something if they don't.) But what is the 'canon' solution to this, if any? When the time limit is reached, does the Ob respond by sending in more undead? I'm also fairly sure that Leon will cause the roof lamp to become co-termin...

Tuesday, 29th May, 2018

  • 06:41 PM - Tormyr mentioned RangerWickett in post Age of Worms Adventure Path
    This and Savage Tide are some of the best writing and adventure that has been produced. I want to convert Savage Tide but just havent gotten to it. I have not read Savage Tides, but Age of Worms was a lot of fun. I appreciated that it hit almost every major kind of monster (except maybe for goblins). Interesting that those were number 2 and 3 of Paizo's adventure paths IIRC. I will have to say though that the EN Publishing's adventures, namely those written/coordinated by RangerWickett (and a host of other great authors) are some of the most interesting adventures I have ever read. Zeitgeist and War of the Burning Sky aimed to be unique, and I think they both hit that target very well, making memorable adventures.

Thursday, 24th May, 2018

  • 08:44 PM - Tormyr mentioned RangerWickett in post Witness The Mighty And Terrible Face Of War In A World Of Magic!
    I think I saw someone tweaking it for FR and it was centered around Thay/Rashemen. However, I don't think it necessarily requires a parent setting as there is much established lore and regional history in the adventures and guides and the campaign is designed for level 3-20 anyway. What the adventure setting lacks though are distinct deities. Yeah, I added a sidebar regarding the lack of an established pantheon. The adventures and guides refer to deities by their domain. So a GM can choose a pantheon and then use an appropriate deity as necessary from the pantheon. EDIT: This was for those unfamiliar with the adventures and setting. I think @Lylandra 's knowledge of War of the Burning Sky might only be topped by @RangerWickett. ;)

Saturday, 12th May, 2018

  • 08:20 PM - Garthanos mentioned RangerWickett in post A gathering of Martial Controllers - what do you think
    This noble should be on the list.. http://www.enworld.org/forum/showthread.php?257437-Noble-A-martial-controller I actually like RangerWickett ,proposal for these special plucky minion mods on that thread. I think the fanatic loyalist aspect, is what makes this retinue a special of the class and not just anyone convincing normal minions, who go down and or flee after an attack. The idea of using them to make those arrow barrage attacks that Tony has mentioned would be a good idea... but they could also enable your allies to gain flanking bonuses and other similar benefits. They might take a hit to enable you or an ally not to... this combined with RWs ideas of 4 states would allow you to then recover them after the fight.

Thursday, 10th May, 2018

  • 06:17 AM - gideonpepys mentioned RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    A few questions about the alterations the Ob ritual makes to the multiverse, RangerWickett: At the end of adventure #9 it explains that the Green Knight loses her powers because of a disconnect with the Dreaming. I wondered how this might impact on others, including the PCs. One of our characters, Leon is a Dreaming Warlock (and now a member of the Unseen Court). Half of his skill-set derives from his ability to 'awaken dreams'. How far should the changes that affect Dame Jillian affect him, do you think? Another character, Korrigan, is connected to all of the planes that previously governed Lanjyr. Would his powers vanish, change to connections with the new planes that replace the old, or remain the same? Whatever you think, I intend to implement only those ideas which make the game more fun, I'm not looking to nerf these players but challenge them. I just wanted to know what the intention was. Also, are the fey titans wholly in the real world during adventure 10? And how does Beshela get to Lanjyr (given how hard it was for the players)? Can she come ...

Monday, 23rd April, 2018

  • 12:46 AM - Tormyr mentioned RangerWickett in post Best Campaigns to convert into 5e? Suggestions Please!
    ...her, or any other game system is welcome; just not looking for the current WOTC hardbacks. Here is one: Red Hand of Doom, from the 3.5 era of D&D. Great long adventure, epic fights in each portion, memorable opponents, a grand story to stop a hobgoblin army. I converted this to 5E and my players had a blast. Highly recommend! War of the Burning Sky is coming out for 5e. Chapter 1, the campaign guide, and the player's guide are in final review and layout to be released on DriveThruRPG and Roll20. WotBS examines war in a world infused with magic. It provides a core framework entwining multiple plot threads with a rich backstory to anchor PCs in the world and inform the running of NPCs. There is a core adventure path that runs directly from levels 3-20 while leaving enough room for the DM and players to take it in different directions. There are several big battles, but instead of turning into a wargame, the PCs embark on key missions to influence the battle to success or failure. RangerWickett was the campaign manager for both this and Zeitgeist (and wrote several chapters of each) and did a great job on both adventure paths. It includes chapters written by: Jacob Driscoll Wil Upchurch Wolfgang Baur Andrew Kenrick Jeremy Anderson Ari Marmell Ken Marable Shane O'Connor I do not know every adventure path out there, but I think this may be the closest a DM can get to a Record of Lodoss War​ style campaign in a prepackaged adventure path. For further information: wotbsadventurepath.com You can also follow my campaign which is only a couple of sessions in: http://www.enworld.org/forum/showthread.php?631729-Tormyr-s-War-of-the-Burning-Sky-campaign-spoilers-abound @Lylandra is running the 3.5 (or 4e?) version, is over halfway through, provides exceptional session writeups, and is reviewing the 5e product before it goes to publication. http://www.enworld.org/forum/showthread.php?493652-Lylandra-s-War-of-the-Burning-Sky-continued

Monday, 9th April, 2018

  • 11:32 PM - Lylandra mentioned RangerWickett in post The last Taranesti of Ycengled
    oops, seems like I forgot to complete my half-finished post! Thanks, RangerWickett and Cuin, for reminding me that I kind of neglected my WotBS post in favour of my Zeitgeist recap translations ;) Don't worry, I'm still on it and there's definitely more crazy stuff coming in adventure 7. And yes, this adventure is perfect for my group, especially Cuin'halar. There's so much you can do and expand upon once you got a PC who's got his own history with a place or a people. --- Fayne leads the trio on the long way through Ycengled towards the big Shahalesti encampment in the southernmost part of the forest. At first, she seems to be a bit dismayed at their slow pace as especially Torrent and her heavy armor keeps the ranger from taking shortcuts through the undergrowth. Also, dragging the captured Shalalesti soldiers with them takes time as well. Once they arrive near the camp, Tinuviel and Fayne scout ahead and find lots and lots of guards and patrols. Unfortunately, these Shahalesti know how to build an easily defensible base and once the two scouts retur...

Tuesday, 30th January, 2018


Thursday, 11th January, 2018

  • 04:15 PM - Obryn mentioned RangerWickett in post That's a wrap! Finished our Zeitgeist 4e campaign last night!
    ...scale. ;) Here's my spoiler-tastic roundup. NOTE: If you are on Tapatalk, sblock doesn't work. so... !!!!SPOILERS AHEAD!!!! After a while of figuring out the rules of the final ritual, and after taking out the Revolution zeppelin, the party made everything happen basically at once. The first key tonight was convincing Borne to back out of the conflict by revealing how Nicodemus arranged the death of Kasvarina's daughter. Rina was already completely on the party's side from Adventure 8, but this was the final straw. Most of the rest of the party finished up putting their desired planes into the various columns, and the Redemption and Completion endings hit simultaneously. William Miller (the one from Ascetia) possessed Nicodemus right before the party finished closing the seal. They let Kasvarina deal the finishing blow, and there was sunrise. We've immortalized the setup, and it's hanging up for the immediate future... (please ignore my unfinished basement walls!) RangerWickett - thanks for the .tiff; it was just what I needed to print this giant, gorgeous map. https://i.imgur.com/xQzo0Aa.jpg The planar configuration they selected was as follows. They cheated and gave the world a 2nd moon, so two planes occupy Life - Av and Iratha Ket. FIRE/JIESE AIR/CAELOON LIFE/AV and IRATHA KET. WATER/MAVISHA EARTH/DUNKELWEISS SPACE/APET TIME/ASCETIA DEATH/AMROU They also managed to resurrect all of the Eladrin women who died in the Malice, so that was kind of cool too. I am looking forward to making a new campaign set, say, 75 or so years in the future. It will be more industrialized than everything is currently; Iratha Ket will add some fun, and I'm thinking there'll be some massive criminal organization that controls all the booze - it's such a benefit, now, that enterprising people may want to lock it down.
  • 10:42 AM - gideonpepys mentioned RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    ...ly hadn't prepared for the full implications of this (low magic; enemy Empire). But that worked out nicely because the players were nervous, so it felt very much like they'd pulled a fast one when they extracted events from under the Danoran's noses. Crissillyiri locations are problematic too: bringing an eladrin matriarch into the heart of the clergy nation feels like it should be dodgier than the text implies. (Again, Leon's ability to teleport at will should smoothe things over for my lot, but other parties may get into trouble if the DM runs the authorities reactions harshly.) Also, the adventure can turn into a lot of exposition if you're not careful. I thought I would break it up with Uriel's memory events, but that just doubled the problem! Fortunately, my players are invested enough to enjoy it, or polite enough to pretend to. But I think I should have thought of more ways to disrupt the memory events and make the whole thing seem more fraught and time-sensitive. RangerWickett - Another minor 'problem' I have is that I quit playing the campaign after the drafts of these adventures came out, and didn't read the final adventures until recently. Does it make too much difference if Nicodemus plans to visit Odiem from the outset, as he does in the draft? I like the idea that he is always trying to cut the Gordian Knot with outlandish solutions, not just suing for peace, but as you made the changes, I thought I'd check there wasn't some implication I had missed. In my planned version, he needs Kasvarina to get past the clergy wards on the vault, and to take word of their success to eladrin leadership (from whom he has extracted a promise not to destroy Crisillyir when the clergy armies fall).

Wednesday, 13th December, 2017

  • 02:25 PM - Tormyr mentioned RangerWickett in post Setting Party level vs an Ancient Red Dragon
    I have never in all my many, many years of GMing used an "average" damage roll. The swinginess of the dice are one of my favorite things about D&D. On another note: I am starting to put together what the city lair environment is going to look like. A little digging shows that there does not seem to be much support for fiery hellscapes in the DMG. Even the section of the Elemental Plane of Fire is not especially helpful. The PCs are going to have to explore a little, and even during what i expect to be a long, extended encounter with lots of movement and breaking off they might run into various hazards and uncomfortable situations. Any recommendations on resources for building the fiery, volcanic city ruins? I seem to recall that RangerWickett had been working on ideas for a ruined city recently. Then you just add fire. (tm) Mostly in these environments I periodically have PCs roll Strength saving throws to fight against being moved around the terrain, Dexterity saving throws to avoid bursts of fire, and Constitution saving throws to avoid taking a level of exhaustion (disadvantage for heavy armor).

Monday, 13th November, 2017


Wednesday, 8th November, 2017

  • 05:39 PM - gideonpepys mentioned RangerWickett in post Session 30, Part One - Raiders of the Lost Arc
    ...to ellicit further input from our illustrious Adventure Path Director, if possible. Needless to say, I was not expecting Leon to make a date with Benedict Pemberton. I have all sorts of ideas about how to play that out, but wondered what you think Pemberton would do, bearing in mind that in my campaign he hates the Ob more than he hates the PCs (but that they did thwart him in adventure 6, so they're hardly best of friends). If it helps, I don't really need Pemberton to show up on Odiem as I intend to have Ottavia Sacerdote disrupt that memory event instead. My initial thought was to have Pemberton play his cards close to his chest, and try to pump the PCs for information, while simultaneously revealing that Macbannin used him as 'back up' during Schism - plugged his head in and told him everything, just in case the PCs didn't make it. (To explain how he managed to figure things out even though his duplicant was exposed.) I'd be very grateful for any additional ideas, please, @RangerWickett.

Saturday, 4th November, 2017

  • 10:37 PM - gideonpepys mentioned RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    ...ent death throes had subsided they saw two small, bright, white flames lingering where the demons had fallen. Cautiously and curiously, Leon approached and found he could cup the cold flames in his hands. Bringing them together caused the vision to vanish, and they found themselves in a bare stone room with a washing basin and clean robes fitted perfectly for them. The fog at the doorway had vanished. They took some time to rest and heal up. Korrigan using his hurtloam-infused hands to soothe their burns. As this was easiest if they stripped off their armour, they decided to don the robes and bathe in the washing basin. The water blushed with dirt and blood from their hands and faces, but clarified almost at once. Uru took full advantage and, wearing only his bespoke robe, clambered into the basin and washed his entire body thoroughly. Despite the magically purified water, no one else used the bowl after that. End of Session Bit of advice for our next session, please, RangerWickett. I'm not sure I understand the Lance of Triegenes map properly - or if I do understand it, how it works tactically in the final battle of the adventure and the Vision of the Near Future. Is the whole central section 'covered'? If so, how high is the chamber? Is the entire central section - the black section - solid? How high does it go? How tall is the 'lance'? In the Vision encounter, it describes a shadowy figure in the centre of the chamber. If the middle is solid, where is the centre, or do you just mean inside? Are the Tragedies supposed to fly in and out of the chamber through the walls? In the final encounter, how does Borne affect the combat? Only on the outer platforms? Or can he attack PCs in the central chamber? In short, I don't get how the set-up of the map - as I am interpreting it - is supposed to work. PS. That's a real weakness of mine generally - and probably why I need to beef up most encounters!

Thursday, 2nd November, 2017

  • 05:51 AM - Wulffolk mentioned RangerWickett in post Dilemmas and decisions - an experiment in melee combat choices
    RangerWickett I think I would prefer Stances a little more than what you had initially posted. However, I had begun a thread a short time ago exploring the possibility of damage dice being based on the Hit Dice of a particular Class, and the weapons having specific riders that could be applied as tactical choices. http://www.enworld.org/forum/showthread.php?590882-5e-Weapon-Damage-Option Maybe a combination of Stances with weapon riders would offer a decent level of tactical choices without too much complexity. I like your intent, and completely agree that D&D needs more tactical choices to make combat interesting.

Thursday, 26th October, 2017



Page 1 of 6 123456 LastLast
No results to display...
Page 1 of 50 1234567891011 ... LastLast

Friday, 16th November, 2018

  • 12:48 PM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    *sheepish* The XP is just to let you know I'm reading and eager to hear about your group's exploits. I'm very grateful. I don't want to be an Enchanter forever! My point was intended to be self-deprecating. Re: Question 2, a wizard did it. It's like defending some VIPs with security guards. It's not hard if you have the manpower, but you don't have enough manpower to protect everyone the same way. So the nation of Risur could duplicate the precautions, but only in small, confined areas.
  • 09:57 AM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    I'm curious, how did the group deal with being mostly bystanders in this scene? It was a challenge to come up with a way to present all the information in a way that wasn't just a report from spies or something. First of all, it's very kind of you to give me XP for cutting and pasting your own words from the adventure (although I did have to painstakingly change the tense from present to past). There's more of the same in the next report! I guess that speaks to the passive nature of this scene. I was very much aware that the players wouldn't get that much chance to act, which is why I devoted the first half of the session to downtime. They had lots of time to stretch their legs before entering the vehicle! Another thing that worked in our favour: only 4 out of 7 players were present, so there were fewer egos jockeying for Brakken's headspace! My players are also very much invested in the story, and enjoy watching it develop. I made sure to keep things moving, with conversations interrupted j...

Wednesday, 14th November, 2018

  • 06:40 PM - steeldragons quoted RangerWickett in post Why is Plane Shift Clr 5, Sor/Wiz 7?
    Teleport, a 5th level wizard spell, cannot be used offensively. Planeshift, a 5th level cleric spell, can be, if you send someone to the plane of fire. I'm curious if anyone here has any insight as to why clerics, who never get teleport except for the odd domain, get to travel to different planes more easily than sorcerers and wizards. "Insight?" Not per se. My guess would be (and personal rationale has always been) because Clerics are the "dealing with other planes" guys, in general. Their whole magic shtick is about contacting/receiving power from other (generally, the "higher" or "lower") planes. Makes sense Clerics get plane shift a little earlier. And, as you noted, the arcane "teleport" is a 5th level spell. So wizards are getting their "bop around at will" thing at the same level. It's just different/more difficult for them to get to another plane...and it's more "difficult" for clerics to get from one place to another on their plane. Recall, also, that Clerics get "Word of Reca...

Saturday, 10th November, 2018


Monday, 29th October, 2018

  • 01:12 PM - Tizbiz quoted RangerWickett in post Tizbiz Zeitgeist Campaign
    Ack, the mayor! I was trying to add some sense of danger. Auryn was handling the colossus like you would a handle naughty toddler or a playful puppy and some scenes got to serene. I believe i said Borne destroyed the mayor's residence and somehow the players believed the mayor was killed and as it suited the mood i did not object. The mayor was never a well liked NPC anyways.

Thursday, 18th October, 2018


Friday, 12th October, 2018

  • 08:00 PM - Tizbiz quoted RangerWickett in post Reoccuring Vilians ?
    Options. 1. Somebody resurrects him. Could be a friend, ally, family member (whom you would then want to involve in the story somehow, at least briefly, maybe in the investigation during Alais Primos). Resurrection is out of style of the Ob, since Nicodemus prefers having loyal ghosts. He is a man of great style. Wine and Cheese! Combining the two Ideas ... *working und thinking* Wine and women!!! Such a refined man has a lady that would die to have him notice her and do anything to get him back. She could be a relative or some sort of past lover and the mindmaker remembered Leone speaking of her as his last ditch escape or security measure? She might watch over a clone of Leone or pay, seduce, blackmail someone to resurrect Leone. Romance would be great to get Auryn involved emotionally and even Carlyle has had his past experience with love and regret. Thank you for the input!
  • 07:35 PM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    I'm not sure incorporeality fits the idea of mountains (which I see as pretty solid), unless you want Uru to redefine the mythic undertones of mountains in Risur. Maybe make them far spookier, fog-shrouded, perhaps even shifting locations. That is exactly what I was thinking - a redefinition. Especially the underground parts. As for personal benefits, well, he's got to get bigger eventually. Though I would appreciate the irony of some future generation discovering the fey titan of the mountains is just a normal sized guy in a giant mecha suit woven out of caveshadow and all the mined metal ever abandoned and lost. Fabulous idea. Thanks!
  • 04:47 AM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    https://emojipedia-us.s3.dualstack.us-west-1.amazonaws.com/thumbs/160/google/56/black-heart_1f5a4.png https://www.youtube.com/watch?v=3WZha_LHVS8 (Uru's theme.)

Thursday, 11th October, 2018

  • 08:09 PM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    Awesome demise! It really was. And it was one of those moments when random events, dictated by dice rolls, end up tying the story up with a neat little bow, as if they had been planned all along. The victory was all the more sweet because it was hard-earned too. It really did look like the group would have to surrender, flee or die; then suddenly, everything went in their favour for a couple of rounds, enough for them to swing it. Granny's curses were terrifying for a high-level group. This was one of the closest run things we've seen for a very long while. Also, it's a good job I have a habit of reading ahead, because there's a little tidbit of information in adventure #13 about what happens in the event of the death of the Voice of Rot, which I think applies equally well right here. ...

Thursday, 27th September, 2018

  • 08:55 PM - S'mon quoted RangerWickett in post How gonzo will you roll with?
    A friend of mine made a PC named Zardoz Darkhuman, figuring that if there are dark elves, there must be dark humans too. Maybe Humans are just Dark Halflings?

Sunday, 23rd September, 2018

  • 09:26 AM - Plutancatty quoted RangerWickett in post Yar! Would'n ye be in'ersted in nautical and sailing rules fer D&D 5E?
    So, in today's Dragon Talk, there is a Lore You Should Know where Perkins talks about a vampire named Artor Morlin: apparently, he was going to appear in Dragon Heist but got cut, has some small role in Dungeon of the Mad Mage, and has plans "which will be revealed soon-ish." Could be that he has a role to play in the next AP, based on what Perkins was laying down: not sure what that might mean. ...Irrelevant? I be tryin' to convince morrus to hoist the Jolly Roger and publish me rules for naval adventures for D&D 5E: Vessels & Voyagers. But me Admiral tells me, "Wickett, there be no way it sell enough t'warrant the cost." I wrote eight thousand words what any scalawag could use to set their course to high seas adventure. But I been done in by foul weather and fierce tides, for it seem I not be an auspicious investment. Now, it's like I have a treasure map to fabulous booty, but no crew to go and dig it up. Aye, there be plenty of folks subscribed to EN5ider on Patreon, for each month it prov...

Monday, 17th September, 2018

  • 09:36 AM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    Okay, that's a weird frikkin' song. Screamin' Jay Hawkins was a very weird guy. (Or at least, he pretended to be.) Also, teaboarding is *horrific*! Holy cripes. Yes. It was all the more horrific when accompanied with gargling sound effects. Sound effects also accompanied the trepanning too. It's also worth noting that if anyone was in love with that salamander, they would now have fallen out of love with it, thanks to the effects of the cursed tea.

Saturday, 15th September, 2018

  • 08:43 PM - Karma Kollapse quoted RangerWickett in post [SPOILERS] Expedition to the [REDACTED].
    I believe adventure three was where the 'dark creepers' first showed up. There's a few that show up in adventure #2 working with Cillian Creed + Leone Quital, too. It was an odd thread that I realised never got explained, at the time they just felt like another Bleak Gate Twin Peaks reference. Players haven't really mentioned them but I might have Grappa mention they are a native people as you say... either subdued or inspired to work with the Obscurati. Maybe they think of them as liberators who will take them and Borne into the Dreaming in hopes of a better life? If the Bleak gate has a more abandoned city feel... maybe some sort of indication that it is mirroing Flint's construction? Maybe an abandoned building being built seemingly by no-one because it's real life mirror is being constructed at the same time?

Friday, 14th September, 2018

  • 01:32 PM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    Uru is as always a gem. Agreed. There's some funny stuff in the next session report too, but it won't be the same as it was at the table, without the actions and sound effects. I'm intrigued by what you'll do with the aboleth here. Yes, I'm having fun stringing these early story-lines out into epic tier. I'm trying to do so in a way that doesn't intrude on the main adventure path too much, because we have such a lot to cover already! (Timing is a bit of an issue because, before the idea of returning to Zeitgeist was mooted, we signed up to the Invisible Sun Directed Campaign, which we have to at least start by July 2019. That will run for a year. I very much doubt we'll have Zeitgeist finished by then, but I'm hoping to leave us with just one adventure left. Depending on where we get to, we might play out the heavenly hex-crawl over the course of many months - simultaneous to Invisible Sun - to give it that truly epic, lengthy feel.) Oh, and of course I'm pleased to have a sufficiently t...

Tuesday, 28th August, 2018

  • 01:55 AM - Adslahnit quoted RangerWickett in post 4e monsters and NPCs mysteriously missing hit points?
    My experience, and advice I got from other GMs, was that fights in 4e take a smidge too long. MM1 stats for monsters had them not doing enough damage, and having too many hit points, so fights were like having people in those inflatable sumo costumes bouncing off each other. I think starting around adventure 4 we began reducing enemy HP and slightly upgunning their damage or attack bonuses. Mind you, it was, like, 4 or 5 years ago, so my recollection is fuzzy. Is this actually the case though? Looking at Rufus Hammerton, for example, he is a level 9 standard brute, which means that his at-will attacks should be dealing an average of 17 1.25 = 21.25 damage, yet he deals only 20.5 average damage on at-will attack. That is unimpressive, seeing how he is missing 20 hit points. The Kell-guild technologists are level 8 standard controllers who deal 16 average damage on an at-will attack, which is compliant with Monster Manual 3 math, and yet they are missing 20 hit points.

Saturday, 25th August, 2018

  • 01:40 AM - jeffh quoted RangerWickett in post onamdammin's stat block...
    I just grabbed a generic-ish CR 20 warrior type stat block, because the staging for that fight says that's his CR, and ad libbed minor spellcasting abilities because it mentioned him having a wand. With the benefit of hindsight, he's almost certainly too weak to be a threat at the level the party would face him. That's a problem with a LOT of encounters at that stage, he's almost the least of them. How exactly are the monks in that encounter even supposed to HIT? I'm using the plot and maps and redoing all the combat encounters on the fly. But I still like to have the original intended stat blocks to use as starting points.

Tuesday, 14th August, 2018


Friday, 3rd August, 2018

  • 10:45 AM - Empirate quoted RangerWickett in post [Zeitgeist] Hot Air Balloons and Kites
    Hot air balloons are a different topic. (And I just went on my first RL hot air balloon ride this weekend, which is why I clicked on your thread!) Remember that hot air balloons have no way of steering: the only "controls" you have on a hot air balloon is that they can use a burner to rise slowly, they can drop a sandbag to rise quickly, and if they leave the burner off, they descend slowly. And you can open a flap on the side to let out air in order to rotate, but not to propel. Hot air balloon rely on wind in order to get from place to place. There is a nominal amount of control a hot air balloon operator has due to the fact that different air currents go at different speeds and different directions at different altitudes, so by rising or falling into the right jet stream, they can kindof influence the direction that they're going. (In order to figure out whether they should rise or descend, balloonists will drop a small air-inflated balloon, and watch which way it falls, or look at birds ab...

Tuesday, 31st July, 2018

  • 03:40 PM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    Jesus. Punitive mindwipe for treason is a grand way to start off the new age, innit? https://en.wikipedia.org/wiki/File:OrbAllesIstSchoen.ogghttp:// Just thought I would say how much I enjoy reading someone elses account of the the campaign who has more writing talent than me. You're too kind. Always a pleasure to hear from anyone who's enjoying the write-ups. They are fun to write and really help our campaign, so posting them here is really the icing on the cake. (Also, I get to change things slightly when I realise I've effed up. No one seems to notice...)


Page 1 of 50 1234567891011 ... LastLast

RangerWickett's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
ZEITGEIST Hero Lab files for Pathfinder, adventures 1 to 5
For groups playing the Pathfinder version of the adventure path ZEITGEIST: The Gears of Revolution, by E.N. Publishing. These Hero Lab files cover the Player's Guide and first five adventures.

Note to GMs: If you're using the Act One compilation,...
118 0 1 Wednesday, 24th June, 2015, 01:59 AM Wednesday, 24th June, 2015, 01:59 AM
Sapiens: Sci-fi Homebrew 4E Rules
Inspired by the flavor of Eclipse Phase and the familiarity of 4e, I sought to make a 4e-inspired ruleset to handle sci-fi. Here's my first stab, the result of a week or so of fiddling.

My goal is to capture action from settings like Aliens and Ha...
112 0 1 Thursday, 21st November, 2013, 04:12 PM Thursday, 21st November, 2013, 04:12 PM

Most Recent Favorite Generators/Tables

View All Favorites