View Profile: RangerWickett - Morrus' Unofficial Tabletop RPG News
  • Morrus's Avatar
    Today, 11:37 AM
    *Please* just give it a rest. This crusade of yours is starting to make this forum less pleasant for other.
    227 replies | 10949 view(s)
    0 XP
  • Morrus's Avatar
    Today, 06:32 AM
    When a player kills a foe, I often ask how do you kill it? and let them describe the killing blow however they like. Decapitation doesnt come up as often as youd think!
    10 replies | 210 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 10:19 PM
    There was a conflict? I didnt even release there *was* a conflict or that there was any fault to assign. Its certainly one of the strangest conversations Ive had recently! Ah well!
    11 replies | 239 view(s)
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  • Morrus's Avatar
    Yesterday, 08:51 PM
    Thats probably just my rubbishy screenshotting abilities.
    25 replies | 569 view(s)
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  • Morrus's Avatar
    Yesterday, 08:44 PM
    That certainly wasnt my takeaway from what you were saying! Thanks for letting me know. Ill see if I can figure out whats wrong.
    11 replies | 239 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 06:59 PM
    It's time for my next One Page Adventure! This one is called Winterheart. A nobles' daughter has been kidnapped by a cruel elven warlord. Her latent ice magic is causing a great winter to fall across the land, field by her despair. Can the PCs rescue CHRYSSA from SANGELLION KEEP? An adventure all on one page, inspired by the original EN5ider adventure by Esper. If you like these, please do...
    0 replies | 402 view(s)
  • Morrus's Avatar
    Yesterday, 04:03 PM
    Theyre two entirely different things. One offers some little forum perks, the other offers weekly D&D articles and adventures. You can choose whichever you prefer.
    11 replies | 239 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 03:13 PM
    After 2018's successful quartet of D&D Endless Quest books from Matt Forbeck, two more have popped up on Amazon with September release dates: Escape from Castle Ravenloft, and The Mad Mage's Academy. Welcome to the Forgotten Realms Endless Quest books, where you don't just read a fantastic tale. You become the hero -- and choose your own fate.You have entered the mist-shrouded realm of...
    6 replies | 894 view(s)
  • Morrus's Avatar
    Yesterday, 12:59 PM
    This was posted by Walrock Homebrew on Twitter. "Though the Opportunity rover has gone on to robot heaven, it can live on in your game. Here's a fairly-accurate statblock for our rover friend, and a nearly plausible reason for it to exist!"
    4 replies | 707 view(s)
  • Morrus's Avatar
    Yesterday, 11:40 AM
    D&D Beyond has released yet more stats! We've already seen the most common adventures, classes by tier, and subclasses. This time it's a look at popular multiclass combinations! They use "active characters" which are those not deleted or suspended, and which there is "some reasonable sense that maybe they're played". There was a LOT of data whizzing by very fast in the Twitch stream, so here it...
    25 replies | 23615 view(s)
  • Morrus's Avatar
    Saturday, 16th February, 2019, 09:45 PM
    Thats about the same as +/-1d6.
    2 replies | 97 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th February, 2019, 05:39 PM
    Well, so did everybody. That's why they kept calling them "Klingons".
    71 replies | 2377 view(s)
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  • Morrus's Avatar
    Saturday, 16th February, 2019, 05:38 PM
    If you're posting just to further an agenda, rather than to contribute to a discussion, please find some outlet other than this forum for it.
    71 replies | 2377 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th February, 2019, 05:16 PM
    Technically, before. But I don't think it will break anything if you want to play it as after.
    1 replies | 81 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th February, 2019, 05:09 PM
    Im afraid not. That rather defeats the purpose of the feature.
    9 replies | 301 view(s)
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  • Morrus's Avatar
    Saturday, 16th February, 2019, 03:18 PM
    Hi Odwin! I don't give ETAs, I'm afraid. But it's soon. :)
    9 replies | 614 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th February, 2019, 01:31 PM
    The Witcher RPG, which launched in 2018, will have a 24-page "Easy Mode" booklet on Free RPG Day on June 15th. This year, R. Talsorian Games will be providing The Witcher Tabletop Roleplaying Game: Easy Mode as a give-away for Free RPG Day. This 24-page booklet introduces players to the Interlock system with a simplified version of the rules and comes with pregenerated characters and...
    0 replies | 1174 view(s)
  • Morrus's Avatar
    Saturday, 16th February, 2019, 01:19 AM
    The leading virtual tabletop, with over 4 million accounts, has been hacked. Roll20 was one of many victims in a major hack back in December 2018. No financial details were included. Here is there current statement: "Earlier today (2/14), Roll20 was named in a report as one of several victims of an attack by cybercriminals. While we can confirm a breach did occur, we are currently...
    17 replies | 1948 view(s)
  • Morrus's Avatar
    Friday, 15th February, 2019, 06:20 PM
    This iconic Dragonlance illustration by Larry Elmore was the subject of a post by the artist this week, as he talks about things behind the scenes! Elmore: "I think you guys will like this one!! One day I got an assignment at TSR to do a painting and I had only ten days to do it in....and it had ten characters in the painting, i nearly panicked!!! I called downstairs to my wife, Betty and...
    15 replies | 1842 view(s)
  • Morrus's Avatar
    Friday, 15th February, 2019, 01:18 PM
    It was good, but wasn't the last episode a romance plot? And this one was essentially two simultaneous romance plots (with a murder mystery added in). I'm hoping for some action next week!
    147 replies | 5521 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th February, 2019, 09:47 PM
    Im really sorry, but I honesty dont understand the question. Im not trying to be awkward. All damage soaks, unless the exploit or whatever specifically says otherwise. I honestly cant think of any other way to phrase it! The default is that damage soaks. Anything that doesnt is an exception to the rule.
    7 replies | 247 view(s)
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  • Morrus's Avatar
    Thursday, 14th February, 2019, 06:04 PM
    Morrus replied to WOIN and Roll20
    I know the people who stream Sector 49, Crash City, Warped etc have character sheets but I dont know if theyre publicly available.
    6 replies | 161 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th February, 2019, 06:02 PM
    Not all of them. But 4 is Hunan adult average and 12 is human Olympic/genius/peak performance level.
    1 replies | 100 view(s)
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  • Morrus's Avatar
    Thursday, 14th February, 2019, 01:21 PM
    Yeah, that means they blocked you, not vice versa.
    9 replies | 301 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 13th February, 2019, 07:34 PM
    Morrus replied to Max dice pools
    1. Yep. 2. Also lost. An attack is just an attribute check. 3. Health isnt an attribute check, so no. Defenses, however, are (averaged) attribute checks.
    4 replies | 148 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 13th February, 2019, 10:49 AM
    Half of those are specifically technology-related, which is interesting. I wonder if that's the issue?
    62 replies | 1781 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 11:45 PM
    Morrus replied to Appalling
    Yes, I absolutely believe Mandy, Jennifer, and Hannah. I tried to report the news as best as I could. Given the way we've covered such issues in the past, and how clear I try to make my stance on these things, it didn't occur to me that anybody would think otherwise (my fault - I should have said so up front), but for clarity: yes, of course I do. I believe they've been though a horrible...
    1 replies | 182 view(s)
    3 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 11:07 PM
    Same rules as starting a new TV show. Learn as they go. A big infodump at the beginning isn't likely to stick. And if they ever ask a question of that nature, generally give them the answer. In other words, you can assume the characters know, and can access that info as needed, but the players can learn it as they play.
    24 replies | 545 view(s)
    6 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 11:05 PM
    The way I see it, big critters are likely to have higher VITAL but lower RANGED. So it's easy to *hit* a brontosaurus, but it isn't easy to knock it down or push it! I could see an argument for disarm, and as a GM I'd probably allow it.
    4 replies | 138 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 10:45 PM
    When theyre done. Lots of proofreading going on right now. :)
    15 replies | 240 view(s)
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  • Morrus's Avatar
    Tuesday, 12th February, 2019, 09:59 PM
    To inflict a condition youre attacking your targets sturdiness. Is he knocked prone, or does he just take it?
    4 replies | 138 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 07:36 PM
    The main problem with them was that the initial stages were far too weak, the later stages were rarely reached, and they could be far too hard to shake off. The new system is simpler, but more effective, I feel.
    4 replies | 156 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 06:52 PM
    According to the official Monte Cook Game's Twitter account, recent customer shipments come with a surprise -- handwriten 5e notes on torn Numenera pages. "Some very mysterious notes are being found in a few MCG shipments... We're sure we wouldn't have the faintest idea what those scrawlings might mean. PAY NO ATTENTION." At least one of the mods, Alpha Dean, on the unofficial Cypher...
    47 replies | 6046 view(s)
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 06:13 PM
    That night be one of the most impressive thread necros I've ever seen, Flexor the Mighty! 16 years!
    69 replies | 3707 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 04:24 PM
    Yep, NEW and NOW are both v1.2 there.
    15 replies | 240 view(s)
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  • Morrus's Avatar
    Monday, 11th February, 2019, 09:47 PM
    The cadet career says it starts at 5. Other careers which dont say that start at 0 as normal.
    3 replies | 185 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 11th February, 2019, 09:21 PM
    Like I said, damage always soaks unless something says it doesn't. If the exploit in question doesn't say that it doesn't soak, then it soaks. :)
    7 replies | 247 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 11th February, 2019, 11:30 AM
    Both are correct! Cadets start at age 5. 5+13=18! :)
    3 replies | 185 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 11th February, 2019, 11:30 AM
    RPG writer Zak S (aka Zak Smith, Zak Sabbath) has been accused by multiple women of abusive behaviour in a public Facebook post by his ex-partner, and two other women. Photo from Wikipedia Zak Smith appeared in the video series I Hit It With My Axe, and is known for the Playing D&D With Porn Stars blog. He has also written several RPG books, most recently for Lamentations of the Flame...
    282 replies | 38764 view(s)
  • Morrus's Avatar
    Monday, 11th February, 2019, 10:33 AM
    Damage always soaks unless something says otherwise.
    7 replies | 247 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 11th February, 2019, 01:09 AM
    Yup. Its friggin tiresome.
    71 replies | 2377 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 11th February, 2019, 12:10 AM
    Drop the gatekeeping crap right now, n00b.
    169 replies | 5858 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 10:47 PM
    You keep taking about things you have to do. What you mean is things you want to do.
    169 replies | 5858 view(s)
    3 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 10:12 PM
    While nothing is perfectly representative, I would say their 9 million characters might be more representative than your three gaming groups. I expect DDB takes your stars with a grain of salt. ;) I find it bizarre that in 2019 we still have to say anecdotes are not data. Their data isnt perfect, of course. But its not an anecdote.
    105 replies | 3007 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 09:50 PM
    And that's bad because...? Somebody's wrong on the internet?
    169 replies | 5858 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 09:03 PM
    Well that explains how the prebuilt NPCs wee built, which I believe was one of your questions. :)
    3 replies | 147 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 08:14 PM
    We dont need data at all. Sometimes they share stuff as a conversation point. And its fun to talk about. But we dont need it. Its just an excuse for us all to flap our lips
    169 replies | 5858 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 07:22 PM
    Those particular two are mainly used for derived stats. Reactions for initiative, resistance for VITAL DEFENSE.
    4 replies | 145 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 06:41 PM
    It's what they said in the video. I'm just the messenger.
    169 replies | 5858 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 06:39 PM
    It's keyword-based. The GM decides whether a skill applies to any given situation. I tend to treat engineering, electronics, robotics, and computers as separate subjects, for example. So they don't have definitions; or rather, they do, but that definition is simply the common usage of the word. If a player takes concentration, it's up to them to decide when to use it and the GM to agree. ...
    4 replies | 145 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 06:35 PM
    We released a couple of NOW supplements recently. Dark Decade From Dust to Dawn http://www.woinrpg.com/dark-decade-from-dust-to-dawn Spirits of Manhattan (just released) http://www.woinrpg.com/spirits-of-manhattan And later this year is The Possessed. Think Exorcist.
    8 replies | 675 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 05:25 PM
    He definitely shouldn't have hardy 36, no. Definite typo! His HEALTH, however, isn't calculated quite the same way as PC health is. See the section on creating monsters and NPCs. He is a tough foe, though, to be sure. His big weakness is that he's super easy to hit (RD is 12) so your PCs are free to spend attack dice on extra damage. If they get a crossfire, maybe a height advantage, and...
    3 replies | 147 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 02:28 AM
    In fact, you are the *only* person who chooses what you do.
    105 replies | 3007 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 01:10 AM
    Morrus started a thread EN World Discord Server
    EN World has a Discord Server. You can find it here. Or search on Discord for Morrus' Unofficial Tabletop RPG Talk. It's the one used for the podcast being opened to the wider community.
    0 replies | 75 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 01:10 AM
    EN World has a Discord Server. You can find it here. Or search on Discord for Morrus' Unofficial Tabletop RPG Talk. It's the one used for the podcast being opened to the wider community.
    0 replies | 75 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 10th February, 2019, 12:19 AM
    They continue to update them, just like how we dont read 1066 manuals for steelmaking. Why wouldnt they?
    245 replies | 4949 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 9th February, 2019, 11:47 PM
    Yes, they included them. These are characters created on DDB, nothing more. Nearly 9 million of them!
    129 replies | 5713 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 9th February, 2019, 11:27 PM
    Well, yes. All those reasons are true elsewhere, too. We have big events and special guest stars and holidays too. They arent unique American traits. But the result is different. You might as well have said Its because the actors breathe oxygen. The question is about whats different, and therefore creates that unique scheduling frustration, not listing the things common to everyone. :)
    147 replies | 5521 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 9th February, 2019, 09:07 PM
    This has been wandering the internet today. The only real takeaway from that is that Kylo repairs his helmet, which points at his viewpoint in the movie. Otherwise, mainly pretty standard fare. Lando looks cool, inasmuch as we can see him in that tiny image.
    9 replies | 240 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 9th February, 2019, 06:31 PM
    That does sound very similar to Elements of Magic for D&D 3.5, or the "spellweaving" magic system in WOIN which was inspired by it (choose a verb and a noun that you know, like evoke fire, and spend Magic Points on range, duration, area, damage, etc.) Both of which have things in common with Ars Magica, which was the first verb-noun magic system back in the 1980s.
    14 replies | 464 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 9th February, 2019, 12:54 PM
    Not functionality vBulletin supports, I'm afraid.
    1 replies | 111 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 9th February, 2019, 11:58 AM
    The usual 1d12 days depending on how long the DTRPG approvals/proofing process takes. Theyre usually on Amazon within 24-48 hours though.
    15 replies | 240 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 9th February, 2019, 11:54 AM
    Case in point.
    71 replies | 2377 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 9th February, 2019, 11:53 AM
    I can never work out when US shows are on. We get criticised for short series, but we show them from start to finish. With US shows it seems to be two weeks on, three weeks off, one week on, a week off, two more weeks off, two weeks on... sometimes Ive actually forgotten shows exist and suddenly rediscover them a year later!
    147 replies | 5521 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 9th February, 2019, 11:12 AM
    Yet more stats published by D&D Beyond, the official licensed Dungeons & Dragons electronic tool. Recently they revealed the most commonly viewed adventures, and the most common classes by tier on their platform. This time they're looking at how often people create characters of each race, class and subclass! Humans are by far the most common choice, with a total of 22% of the...
    105 replies | 3289 view(s)
  • Morrus's Avatar
    Friday, 8th February, 2019, 11:19 PM
    These screencaps were posted by GM Leigh (of Mage Productions) on Twitter after being showed on WotC's Twitch stream, presented by Kate Welch and Nathan Stewart. Note the old Saltmarsh trilogy references!
    154 replies | 7379 view(s)
  • Morrus's Avatar
    Friday, 8th February, 2019, 11:12 PM
    These screencaps were posted by GM Leigh (of Mage Productions) on Twitter after being showed on WotC's Twitch stream, presented by Kate Welch and Nathan Stewart. Note the old Saltmarsh trilogy references!
    154 replies | 7008 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 8th February, 2019, 09:47 PM
    Its an old popemobile!
    15 replies | 240 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 8th February, 2019, 09:46 PM
    Another good episode, but Im getting impatient for Spock. And is that two episodes in a row Tilly was taken over by an alien entity?
    71 replies | 2377 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 8th February, 2019, 09:29 PM
    Dunno. But PF1 came out of a perfect storm of a lot of things. It would be hard to replicate that success.
    18 replies | 951 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 8th February, 2019, 07:40 PM
    It is. (This is also a thread from 2017, BTW).
    6 replies | 862 view(s)
    1 XP
  • RangerWickett's Avatar
    Friday, 8th February, 2019, 07:22 PM
    Seaquen
    3 replies | 155 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 8th February, 2019, 05:49 PM
    It may have started like that 10 years ago, but there are tons of people who play PF these days who have never played D&D 3.x.
    18 replies | 951 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 8th February, 2019, 05:18 PM
    In the meantime, VITAL DEFENSE is used for constitutional attacks - poisons, that sort of thing. It's just like the other three defences, but it's based off END, and you can use the survival, or fortitude skills.
    8 replies | 675 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 8th February, 2019, 11:55 AM
    The functionality is still the same here, but most people choose to support the site via Patreon instead.
    11 replies | 239 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 8th February, 2019, 11:33 AM
    There's a new WOIN book in town, and you can grab it right now in PDF format over on DriveThruRPG! SPIRITS OF MANHATTAN is the latest in the "W Series" (the series which has included Xenomorphs, Dark Decade, and Santiago). There's something strange going on.... Strap on your Anti-Plasm Particle Thrower, grab your Electromagnetic Field Detector, and jump into your Ghostmobile. New York...
    15 replies | 1133 view(s)
  • Morrus's Avatar
    Friday, 8th February, 2019, 11:27 AM
    There's a new WOIN book in town, and you can grab it right now in PDF format over on DriveThruRPG! SPIRITS OF MANHATTAN is the latest in the "W Series" (the series which has included Xenomorphs, Dark Decade, and Santiago). There's something strange going on.... Strap on your Anti-Plasm Particle Thrower, grab your Electromagnetic Field Detector, and jump into your Ghostmobile. New York...
    15 replies | 240 view(s)
    2 XP
  • Morrus's Avatar
    Friday, 8th February, 2019, 11:26 AM
    Fillable version created by Carl over on EONS. Thanks Carl! I've uploaded it so everybody can use it!
    2 replies | 160 view(s)
    0 XP
  • RangerWickett's Avatar
    Friday, 8th February, 2019, 05:00 AM
    Sadly I never thought of that. In ZEITGEIST it was two years in before I realized the countries should probably have flags. Probably something like a torch - a sword - https://gamepedia.cursecdn.com/roguetech_gamepedia_en/thumb/e/e8/House_davion.png/512px-House_davion.png?version=dd7df11f46cc3035910ee36599772588 two hands with lightning between them -...
    3 replies | 155 view(s)
    0 XP
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About RangerWickett

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Date of Birth
December 24, 1981 (37)
About RangerWickett
Introduction:
I'm the creator of ZEITGEIST: The Gears of Revolution adventure path. I write, yo.
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Director of the War of the Burning Sky campaign saga (original 3e release), lead on the ZEITGEIST product line, and wannabe world traveler.
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Decatur, GA
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Playing Out of the Abyss. About to start running an FFG Force and Destiny game.

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Friday, 8th February, 2019

  • 02:57 PM - Tormyr mentioned RangerWickett in post Icons/Crests of each faction
    Thanks for the chuckle, RangerWickett. The number of times we come up with, "Oh yeah, that would be a good idea...". These are just my thoughts, so take them with a grain of salt. Ragesia - should be a torch on a red background (whatever is Ragesian red for you). Each army could have their own symbol. Seaquen - should something to do with magic, a lighthouse, or the coast, but not a spellbook as they are more inclusive (as opposed to Gabal who only trained wizards). Dassen - should be a stylized mountain (or a griffon). Its flag should be 7 of those mountains around a griffon. The monastery of the two winds - would be a Yin/Yang symbol as gusts of wind. Sindaire - would be a bear. Ostalin - has recently gone through a lot of change with the new Khagan, so it could be whatever you want, but they are allied with -REDACTED- so might just be within the icon/token for -REDACTED-. Shahalesti - some sort of shining light. Whatever most effectively communicates that while being full of itself. Maybe a shin...

Wednesday, 30th January, 2019

  • 08:49 PM - Lylandra mentioned RangerWickett in post Tizbiz Zeitgeist Campaign
    So, you got some PCs with a connection to Elfaivar as well? Damn, I'd love to read all about it, but for now I'm afraid of spoilers, even if we got a good grasp on the Obscurati plan and Nicodemus' true identity by now. We'll most likely return to Elfaivar to meet Kasverina and Asrabey this sunday. Oh and RangerWickett I'd love to play that. So many campaigns are focused on stopping the villains from doing evil stuff or ending a reign of terror, but very few plots try to incorporate building and rebuilding and protecting what you're trying to grow.

Friday, 26th October, 2018

  • 04:23 PM - hirou mentioned RangerWickett in post [Spoilers] Title Revealed When?
    While we're at this topic... RangerWickett do you have any "official" headcanon on what exactly he is? I understand that being mid-teleportation in the range of literal godsplosion tends to produce peculiar effects, but, knowing my players, they won't be satisfied with "he's just a ghost with some unique properties and Place_of_death=basically whole Lanjyr". Nothing about needlewire is stated in details, as far as I could find. And at one point, I believe, McBannin clearly states that "whatever that Nicodemus is, he is no ghost".

Friday, 12th October, 2018

  • 08:10 AM - gideonpepys mentioned RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    BTW, RangerWickett, what benefits, if any do you think this should accrue? I'm thinking very few until the end of the campaign (assuming Uru does not want to leave the unit and ensconce himself in the mountains straight away). But would he enjoy any of the benefits of nascent titanhood before that point, do you think? And if so what would that look like? (My first thoughts were maybe the extension of his 'city's whispers' powers to the mountains, for all the good that would do, and maybe a small, slow amount of regeneration? Also - I was thinking he might nab the incorporeal half of the Voice of Rot's portfolio, since that's theoretically up for grabs. Maybe that could come about as a result of events in adventure #11?)

Wednesday, 10th October, 2018

  • 06:33 PM - Lylandra mentioned RangerWickett in post Lylandra's War of the Burning Sky continued
    hm, I'd say we're in transition from adventure 7 to 8 as the war council happened before the Temple episode because some elf wanted to draw the Shahalesti away from Ycengled ASAP. But yeah, the story will continue :) next up will be some more visions and chaos and chaotic visions for which I accidentally dug up some of RangerWickett 's earliest posts in these forums.

Sunday, 30th September, 2018

  • 08:22 AM - gideonpepys mentioned RangerWickett in post Session 67, Part Two Bibulous! Miraculous! Lubricious!
    ... to wonder if it really was Triegenes who had answered his prayer, or if the power hadnt come from within. ) End of Session *4XP! Sufficient to pay for one permanent character advancement. DMs Notes If anyone is interested, I based the voice of the Father of Thunder on Bert, Maria Bamfords pug in the sitcom Lady Dynamite. https://www.youtube.com/watch?v=2wP5u533DmA Also we didnt actually play out the second combat in full, we just narrated it. Once the titan had had his effective level reduced, victory was a foregone conclusion (as the unit had almost won when he was at full strength). Thanks to the Blood of Ostea, character death was out of the question, so it seemed like an unnecessary slog to run the second fight once the group had established a firm plan (and worked out how to get themselves back to full health too). It still felt satisfying, because it wasn't hand-waved and everyone got to pitch in ideas as to how their character would contribute. PS. RangerWickett - What happens to the Great Hunt now? Do they show up again?

Saturday, 2nd June, 2018

  • 06:25 AM - gideonpepys mentioned RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    RangerWickett - Having given Catherine Romana several rounds to monologue, and taken a slow dash across the palace (plus a couple more rounds to grab magic items) the PCs are now way over the number of rounds required for the palace to fully transition. Cypher System has a different round structure to 4e, so the time passes more quickly (with less being achieved in a round) so I'm going to be more flexible, but I'm pretty sure that at least two lamps will still be active when my extended time-limit is reached. I can't find any reference to transition to and from the Bleak Gate in the event that that happens. I'm thinking my players will have enough resources and quick enough wits to come up with something acceptable. (Or maybe Lauren Cyneburg can come with something if they don't.) But what is the 'canon' solution to this, if any? When the time limit is reached, does the Ob respond by sending in more undead? I'm also fairly sure that Leon will cause the roof lamp to become co-termin...

Tuesday, 29th May, 2018

  • 06:41 PM - Tormyr mentioned RangerWickett in post Age of Worms Adventure Path
    This and Savage Tide are some of the best writing and adventure that has been produced. I want to convert Savage Tide but just havent gotten to it. I have not read Savage Tides, but Age of Worms was a lot of fun. I appreciated that it hit almost every major kind of monster (except maybe for goblins). Interesting that those were number 2 and 3 of Paizo's adventure paths IIRC. I will have to say though that the EN Publishing's adventures, namely those written/coordinated by RangerWickett (and a host of other great authors) are some of the most interesting adventures I have ever read. Zeitgeist and War of the Burning Sky aimed to be unique, and I think they both hit that target very well, making memorable adventures.

Thursday, 24th May, 2018

  • 08:44 PM - Tormyr mentioned RangerWickett in post Witness The Mighty And Terrible Face Of War In A World Of Magic!
    I think I saw someone tweaking it for FR and it was centered around Thay/Rashemen. However, I don't think it necessarily requires a parent setting as there is much established lore and regional history in the adventures and guides and the campaign is designed for level 3-20 anyway. What the adventure setting lacks though are distinct deities. Yeah, I added a sidebar regarding the lack of an established pantheon. The adventures and guides refer to deities by their domain. So a GM can choose a pantheon and then use an appropriate deity as necessary from the pantheon. EDIT: This was for those unfamiliar with the adventures and setting. I think @Lylandra 's knowledge of War of the Burning Sky might only be topped by @RangerWickett. ;)

Saturday, 12th May, 2018

  • 08:20 PM - Garthanos mentioned RangerWickett in post A gathering of Martial Controllers - what do you think
    This noble should be on the list.. http://www.enworld.org/forum/showthread.php?257437-Noble-A-martial-controller I actually like RangerWickett ,proposal for these special plucky minion mods on that thread. I think the fanatic loyalist aspect, is what makes this retinue a special of the class and not just anyone convincing normal minions, who go down and or flee after an attack. The idea of using them to make those arrow barrage attacks that Tony has mentioned would be a good idea... but they could also enable your allies to gain flanking bonuses and other similar benefits. They might take a hit to enable you or an ally not to... this combined with RWs ideas of 4 states would allow you to then recover them after the fight.

Thursday, 10th May, 2018

  • 06:17 AM - gideonpepys mentioned RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    A few questions about the alterations the Ob ritual makes to the multiverse, RangerWickett: At the end of adventure #9 it explains that the Green Knight loses her powers because of a disconnect with the Dreaming. I wondered how this might impact on others, including the PCs. One of our characters, Leon is a Dreaming Warlock (and now a member of the Unseen Court). Half of his skill-set derives from his ability to 'awaken dreams'. How far should the changes that affect Dame Jillian affect him, do you think? Another character, Korrigan, is connected to all of the planes that previously governed Lanjyr. Would his powers vanish, change to connections with the new planes that replace the old, or remain the same? Whatever you think, I intend to implement only those ideas which make the game more fun, I'm not looking to nerf these players but challenge them. I just wanted to know what the intention was. Also, are the fey titans wholly in the real world during adventure 10? And how does Beshela get to Lanjyr (given how hard it was for the players)? Can she come ...

Monday, 23rd April, 2018

  • 12:46 AM - Tormyr mentioned RangerWickett in post Best Campaigns to convert into 5e? Suggestions Please!
    ...her, or any other game system is welcome; just not looking for the current WOTC hardbacks. Here is one: Red Hand of Doom, from the 3.5 era of D&D. Great long adventure, epic fights in each portion, memorable opponents, a grand story to stop a hobgoblin army. I converted this to 5E and my players had a blast. Highly recommend! War of the Burning Sky is coming out for 5e. Chapter 1, the campaign guide, and the player's guide are in final review and layout to be released on DriveThruRPG and Roll20. WotBS examines war in a world infused with magic. It provides a core framework entwining multiple plot threads with a rich backstory to anchor PCs in the world and inform the running of NPCs. There is a core adventure path that runs directly from levels 3-20 while leaving enough room for the DM and players to take it in different directions. There are several big battles, but instead of turning into a wargame, the PCs embark on key missions to influence the battle to success or failure. RangerWickett was the campaign manager for both this and Zeitgeist (and wrote several chapters of each) and did a great job on both adventure paths. It includes chapters written by: Jacob Driscoll Wil Upchurch Wolfgang Baur Andrew Kenrick Jeremy Anderson Ari Marmell Ken Marable Shane O'Connor I do not know every adventure path out there, but I think this may be the closest a DM can get to a Record of Lodoss War​ style campaign in a prepackaged adventure path. For further information: wotbsadventurepath.com You can also follow my campaign which is only a couple of sessions in: http://www.enworld.org/forum/showthread.php?631729-Tormyr-s-War-of-the-Burning-Sky-campaign-spoilers-abound @Lylandra is running the 3.5 (or 4e?) version, is over halfway through, provides exceptional session writeups, and is reviewing the 5e product before it goes to publication. http://www.enworld.org/forum/showthread.php?493652-Lylandra-s-War-of-the-Burning-Sky-continued

Monday, 9th April, 2018

  • 11:32 PM - Lylandra mentioned RangerWickett in post The last Taranesti of Ycengled
    oops, seems like I forgot to complete my half-finished post! Thanks, RangerWickett and Cuin, for reminding me that I kind of neglected my WotBS post in favour of my Zeitgeist recap translations ;) Don't worry, I'm still on it and there's definitely more crazy stuff coming in adventure 7. And yes, this adventure is perfect for my group, especially Cuin'halar. There's so much you can do and expand upon once you got a PC who's got his own history with a place or a people. --- Fayne leads the trio on the long way through Ycengled towards the big Shahalesti encampment in the southernmost part of the forest. At first, she seems to be a bit dismayed at their slow pace as especially Torrent and her heavy armor keeps the ranger from taking shortcuts through the undergrowth. Also, dragging the captured Shalalesti soldiers with them takes time as well. Once they arrive near the camp, Tinuviel and Fayne scout ahead and find lots and lots of guards and patrols. Unfortunately, these Shahalesti know how to build an easily defensible base and once the two scouts retur...

Tuesday, 30th January, 2018


Thursday, 11th January, 2018

  • 04:15 PM - Obryn mentioned RangerWickett in post That's a wrap! Finished our Zeitgeist 4e campaign last night!
    ...scale. ;) Here's my spoiler-tastic roundup. NOTE: If you are on Tapatalk, sblock doesn't work. so... !!!!SPOILERS AHEAD!!!! After a while of figuring out the rules of the final ritual, and after taking out the Revolution zeppelin, the party made everything happen basically at once. The first key tonight was convincing Borne to back out of the conflict by revealing how Nicodemus arranged the death of Kasvarina's daughter. Rina was already completely on the party's side from Adventure 8, but this was the final straw. Most of the rest of the party finished up putting their desired planes into the various columns, and the Redemption and Completion endings hit simultaneously. William Miller (the one from Ascetia) possessed Nicodemus right before the party finished closing the seal. They let Kasvarina deal the finishing blow, and there was sunrise. We've immortalized the setup, and it's hanging up for the immediate future... (please ignore my unfinished basement walls!) RangerWickett - thanks for the .tiff; it was just what I needed to print this giant, gorgeous map. https://i.imgur.com/xQzo0Aa.jpg The planar configuration they selected was as follows. They cheated and gave the world a 2nd moon, so two planes occupy Life - Av and Iratha Ket. FIRE/JIESE AIR/CAELOON LIFE/AV and IRATHA KET. WATER/MAVISHA EARTH/DUNKELWEISS SPACE/APET TIME/ASCETIA DEATH/AMROU They also managed to resurrect all of the Eladrin women who died in the Malice, so that was kind of cool too. I am looking forward to making a new campaign set, say, 75 or so years in the future. It will be more industrialized than everything is currently; Iratha Ket will add some fun, and I'm thinking there'll be some massive criminal organization that controls all the booze - it's such a benefit, now, that enterprising people may want to lock it down.
  • 10:42 AM - gideonpepys mentioned RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    ...ly hadn't prepared for the full implications of this (low magic; enemy Empire). But that worked out nicely because the players were nervous, so it felt very much like they'd pulled a fast one when they extracted events from under the Danoran's noses. Crissillyiri locations are problematic too: bringing an eladrin matriarch into the heart of the clergy nation feels like it should be dodgier than the text implies. (Again, Leon's ability to teleport at will should smoothe things over for my lot, but other parties may get into trouble if the DM runs the authorities reactions harshly.) Also, the adventure can turn into a lot of exposition if you're not careful. I thought I would break it up with Uriel's memory events, but that just doubled the problem! Fortunately, my players are invested enough to enjoy it, or polite enough to pretend to. But I think I should have thought of more ways to disrupt the memory events and make the whole thing seem more fraught and time-sensitive. RangerWickett - Another minor 'problem' I have is that I quit playing the campaign after the drafts of these adventures came out, and didn't read the final adventures until recently. Does it make too much difference if Nicodemus plans to visit Odiem from the outset, as he does in the draft? I like the idea that he is always trying to cut the Gordian Knot with outlandish solutions, not just suing for peace, but as you made the changes, I thought I'd check there wasn't some implication I had missed. In my planned version, he needs Kasvarina to get past the clergy wards on the vault, and to take word of their success to eladrin leadership (from whom he has extracted a promise not to destroy Crisillyir when the clergy armies fall).

Wednesday, 13th December, 2017

  • 02:25 PM - Tormyr mentioned RangerWickett in post Setting Party level vs an Ancient Red Dragon
    I have never in all my many, many years of GMing used an "average" damage roll. The swinginess of the dice are one of my favorite things about D&D. On another note: I am starting to put together what the city lair environment is going to look like. A little digging shows that there does not seem to be much support for fiery hellscapes in the DMG. Even the section of the Elemental Plane of Fire is not especially helpful. The PCs are going to have to explore a little, and even during what i expect to be a long, extended encounter with lots of movement and breaking off they might run into various hazards and uncomfortable situations. Any recommendations on resources for building the fiery, volcanic city ruins? I seem to recall that RangerWickett had been working on ideas for a ruined city recently. Then you just add fire. (tm) Mostly in these environments I periodically have PCs roll Strength saving throws to fight against being moved around the terrain, Dexterity saving throws to avoid bursts of fire, and Constitution saving throws to avoid taking a level of exhaustion (disadvantage for heavy armor).

Monday, 13th November, 2017


Wednesday, 8th November, 2017

  • 05:39 PM - gideonpepys mentioned RangerWickett in post Session 30, Part One - Raiders of the Lost Arc
    ...to ellicit further input from our illustrious Adventure Path Director, if possible. Needless to say, I was not expecting Leon to make a date with Benedict Pemberton. I have all sorts of ideas about how to play that out, but wondered what you think Pemberton would do, bearing in mind that in my campaign he hates the Ob more than he hates the PCs (but that they did thwart him in adventure 6, so they're hardly best of friends). If it helps, I don't really need Pemberton to show up on Odiem as I intend to have Ottavia Sacerdote disrupt that memory event instead. My initial thought was to have Pemberton play his cards close to his chest, and try to pump the PCs for information, while simultaneously revealing that Macbannin used him as 'back up' during Schism - plugged his head in and told him everything, just in case the PCs didn't make it. (To explain how he managed to figure things out even though his duplicant was exposed.) I'd be very grateful for any additional ideas, please, @RangerWickett.

Saturday, 4th November, 2017

  • 10:37 PM - gideonpepys mentioned RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    ...ent death throes had subsided they saw two small, bright, white flames lingering where the demons had fallen. Cautiously and curiously, Leon approached and found he could cup the cold flames in his hands. Bringing them together caused the vision to vanish, and they found themselves in a bare stone room with a washing basin and clean robes fitted perfectly for them. The fog at the doorway had vanished. They took some time to rest and heal up. Korrigan using his hurtloam-infused hands to soothe their burns. As this was easiest if they stripped off their armour, they decided to don the robes and bathe in the washing basin. The water blushed with dirt and blood from their hands and faces, but clarified almost at once. Uru took full advantage and, wearing only his bespoke robe, clambered into the basin and washed his entire body thoroughly. Despite the magically purified water, no one else used the bowl after that. End of Session Bit of advice for our next session, please, RangerWickett. I'm not sure I understand the Lance of Triegenes map properly - or if I do understand it, how it works tactically in the final battle of the adventure and the Vision of the Near Future. Is the whole central section 'covered'? If so, how high is the chamber? Is the entire central section - the black section - solid? How high does it go? How tall is the 'lance'? In the Vision encounter, it describes a shadowy figure in the centre of the chamber. If the middle is solid, where is the centre, or do you just mean inside? Are the Tragedies supposed to fly in and out of the chamber through the walls? In the final encounter, how does Borne affect the combat? Only on the outer platforms? Or can he attack PCs in the central chamber? In short, I don't get how the set-up of the map - as I am interpreting it - is supposed to work. PS. That's a real weakness of mine generally - and probably why I need to beef up most encounters!


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Friday, 8th February, 2019


Friday, 1st February, 2019

  • 11:42 AM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    That was ominous, man. Nice gut punch with Feroz. How did the players like spooky-cage-town? They weren't keen. And (as you will see in the next report) the bears were the first foes in a while who made them nervous enough to consider fleeing. But that's because they're running their B-team now, with only two core unit members left: Korrigan and Leon. The rest of the group consists of Brakken, Glaucia, Salome, Hildegaard and Agent Doran - all very capable but not super-powerful like the unit. I also like to give these fabulous NPCs the opportunity to shine. The idea for this arose when the players sent Uru, Rumdoom and Quratulain on ahead (because all three players would be absent for a couple of weeks). I decided to twist the sidebar relating to Urban Empaths, and have Uru dominated (instead of 'skipping to the end') when he tried to commune with Ursalina. Having the three of them vanish (followed by Gupta and Uriel last week) has made this whole section of the adventure even more peril...

Wednesday, 30th January, 2019

  • 11:24 PM - Tormyr quoted RangerWickett in post Tizbiz Zeitgeist Campaign
    You're making me want to try recruiting some female and non-white writers to design a mini-campaign that's just "help the oppressed get free and build a place of their own." Do it. . . . Dooo eeeeet. The world needs more Ryan Nock campaign sagas.

Monday, 21st January, 2019

  • 08:53 PM - Saelorn quoted RangerWickett in post Preferences regarding "save to resist" vs. "roll to hit" mechanics?
    Any preferences? Does it change the feel of the game? Is it weird to have boulders 'attacking' you?It is weird to have boulders attack, because they're inanimate objects which lack agency. The die roll is supposed to represent how well they succeed at what they're trying to do, and boulders don't want anything; they care equally little, whether they hit a person or the ground. A better mechanic would be for the GM to roll randomly, in order to determine whether the boulder falls on the character in the first place; but that leads to the unfortunate situation where they roll behind a screen and inform you that you have died. A saving throw is a good middle ground there, since you presumably want to avoid getting hit, and the die roll measures how well you do that. When making an attack roll, the enemy wants to hit you, and you want to avoid getting hit. In theory, you should both roll. However, rolling two dice has the unfortunate side-effect of normalizing the distribution, making unlikely events...
  • 12:41 PM - 5ekyu quoted RangerWickett in post Preferences regarding "save to resist" vs. "roll to hit" mechanics?
    I'm pondering different game systems, and wondering what people's feelings are about how you resolve whether something affects a character. In 3rd and 5th edition (and Pathfinder 1st edition): if I attack you with a weapon, I roll against your defense. if I attack you with a beam of energy, I roll against your defense. if I attack you with an area of energy, you roll to resist. if rocks fall toward you, you roll to resist. if I attack your mind with a compulsion, you roll to resist. if I attack your lungs with poison gas, you roll to resist. In 4th edition: if I attack you with a weapon, I roll against your defense. if I attack you with a beam of energy, I roll against your defense. if I attack you with an area of energy, I roll against your defense. if rocks fall toward you, the rocks roll against your defense. if I attack your mind with a compulsion, I roll against your defense. if I attack your lungs with poison gas, I roll against your defense. And to shake off a negative...
  • 11:49 AM - MechaPilot quoted RangerWickett in post Preferences regarding "save to resist" vs. "roll to hit" mechanics?
    Any preferences? Does it change the feel of the game? Is it weird to have boulders 'attacking' you? For me, it just seems more intuitive that the do-er of a thing is the one who rolls for its success.

Wednesday, 9th January, 2019

  • 06:38 PM - ahab quoted RangerWickett in post Lanjyr maps
    I hope this helps. Absolutely! Thanks, Ranger! I can help if you need any. Now that would be great! I can't upvote/exp up you enough. What's that required for? Downloads? Or private messages?

Saturday, 5th January, 2019

  • 02:27 PM - gideonpepys quoted RangerWickett in post Questionnaire Redux - Korrigan
    I think I may use something similar before my group return to Zeitgesit after our star wars game I can highly recommend it - for all the reasons I gave back in post 323! This warms my heart. I thought it might. Now, Korrigan's response: Briefly describe your character's personality (as you see it) emphasizing any changes or developments since the start of the campaign (and/or the reboot). I guess the core personality is well familiar to everybody, so I'll skip to the development part. I think Korrigan has undergone a huge personal journey which may not be so outwardly apparent. Having started out as a vet somewhat struggling to adapt to civilian life, torn between his family and the dedication to RHC, and often frustrated by his own limitations when dealing with complex situations and threats, he has grown in confidence, conviction and vision. Now he is a man who knows where he stands and what he has to do. Rather than feeling overwhelmed after being named the new king Korrigan feels ...

Friday, 4th January, 2019

  • 08:54 PM - Saelorn quoted RangerWickett in post If you were able to design your own version of D&D, how would you do it?
    My latest homebrew kitbash work is about trying to capture fighting game vibes in a tabletop game. Having a skill-based back and forth -- especially in a game where on player (the GM) is omnipotent -- is tough, and making it fast and breezy is even tougher.For me, nothing has ever come as close to a fighting game as Street Fighter: The Storytelling Game. If you're taking the concept in a different direction, then I'd be curious to see your approach. It is probably beyond the purview of this thread, though.
  • 03:34 PM - Piratecat quoted RangerWickett in post If you were able to design your own version of D&D, how would you do it?
    Pkitty! Wait, Swords of the Serpentine is your baby? It is! And the best thing I've written, I think. I got to vastly expand and define Eversink, craft some super-fun rules (death curses! Social combat! True names! Freeform sorcery! Prophecy! Ridiculous luck!), and tie everything together. Playtest will hit early next week. I wanted to name it Eversink, but (a) like 3 other games start with "Ever-", and (b) apparently you don't put "Sink" in a title. The fighting game is a fascinating challenge. You'd probably have to tie your damage and your move to your attack success roll to make it nice and fast, I dunno.

Saturday, 22nd December, 2018

  • 07:35 AM - gideonpepys quoted RangerWickett in post Session 209, Part Two - Aerial Dogfight
    I wonder how spooky your players will find the city. We will have to wait until the New Year to find out! Meanwhile, here's the final session report of 2018, featuring an encounter not found in the published adventure: Amielle, on permanent lookout, reported unusual activity up ahead in the darkness. They were over the Anthras by now about a thousand feet up. She could see flashing blue lights and erratic movement. They joined her at the prow and agreed that this should be investigated, suggesting to Admiral Smith that he slow the vessel for now, while they launched the dragon fliers. There was by now a cadre of pilots who had been put through their paces in these new-fangled craft. They would fly, leaving Gupta, Uriel and Korrigan free to respond to anything they encountered. (A fourth flier would be occupied by two airmen.) The king addressed them all with a rousing speech before they embarked, and they responded with enthusiasm. It was suggested that Smith charge the brand, ju...

Sunday, 16th December, 2018

  • 06:07 AM - Jester David quoted RangerWickett in post Spider-Man: Into the Spider-Verse
    Nah, it's more like, "Audience, you're watching a movie that is a cartoon, but here is a character who is to these characters what a cartoon would be to us." Like, imagine if Bugs Bunny was in the next Deadpool movie. It's bloody bizarre, but it works, and it's not insulting anyone. Like: https://youtu.be/qBzkAVEpHbA

Friday, 14th December, 2018

  • 01:30 PM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    Most of the time I'd come up with some name I wanted to translate, and then I'd use Google Translate, and then fiddle around with some letters so it wasn't explicitly Spanish or Portuguese or Catalan or Latin. Oh good. I thought perhaps you or a friend of yours wasn't quite as good a Spanish speaker as you thought. Didn't quite know how to break it to you.
  • 10:18 AM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    How many times did you actually say that building's name? Only once. One of my players is Spanish, so it's a bit embarrassing. He wasn't with the group when we ran adventure #6, so it wasn't a problem then! Out of interest, where did you get the translations for these place names, etc? He often looks nonplussed when I read them out. (Not that one, but Citado Cavallo, for example.)

Thursday, 6th December, 2018

  • 10:07 AM - Imaculata quoted RangerWickett in post Rate the Star Wars Movies
    The Force Awakens is better than original Star Wars. I mean, it's the same as original Star Wars, but with better acting and choreography, more emotion, arguably better music. The only thing it really lacks is an extra scene or two with Poe so we're more invested in his run on Starkiller at the end, and a bit more context and worldbuilding about why the First Order was opposed to the Republic. Yeah, I feel like I half-agree. Of course... yes, it copies the original Star Wars, yet it also has a more diverse cast, a villain with more depth, and an unexpected twist at the end. It does a lot of things better than the original Star Wars. However, apart from Rey's Theme I feel most of the music is forgettable (the Last Jedi's music is much better). I also feel the attack on the Starkiller Base feels incredibly tacked on. It did not invoke nearly the same excitement as the Deathstar Run. But I do like the world building. There's a lot to like about TFA. However, my appreciation of TFA has gone down sligh...

Wednesday, 28th November, 2018

  • 10:55 AM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    Did Gupta get ruby slippers? Or just some casual loafers?[/url] They have been blessed by Adimel for comfort and ease of movement. But they look like normal shoes. Nice ones, mind, but not ruby or glass or anything. Hearing the parts about the Deep Ones is always interesting because I don't know what to expect, and I'm curious how you'll tie it into the published parts of the campaign.[/url] Leon's story (in my next few posts) reveals the direction I'm taking. But there are even bigger revelations about another subplot. Tying all the loose ends together for a straight run to the finish! I assume you know what musical selection I have in mind? https://www.youtube.com/watch?v=_PdnGszYAZg I did not know that, but now I do. Useful, as I planned to have a musical theme for each of the acts of adventure #11, and wasn't sure what to choose for Act 2.

Friday, 16th November, 2018

  • 12:48 PM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    *sheepish* The XP is just to let you know I'm reading and eager to hear about your group's exploits. I'm very grateful. I don't want to be an Enchanter forever! My point was intended to be self-deprecating. Re: Question 2, a wizard did it. It's like defending some VIPs with security guards. It's not hard if you have the manpower, but you don't have enough manpower to protect everyone the same way. So the nation of Risur could duplicate the precautions, but only in small, confined areas.
  • 09:57 AM - gideonpepys quoted RangerWickett in post [ZEITGEIST] The Continuing Adventures of Korrigan & Co.
    I'm curious, how did the group deal with being mostly bystanders in this scene? It was a challenge to come up with a way to present all the information in a way that wasn't just a report from spies or something. First of all, it's very kind of you to give me XP for cutting and pasting your own words from the adventure (although I did have to painstakingly change the tense from present to past). There's more of the same in the next report! I guess that speaks to the passive nature of this scene. I was very much aware that the players wouldn't get that much chance to act, which is why I devoted the first half of the session to downtime. They had lots of time to stretch their legs before entering the vehicle! Another thing that worked in our favour: only 4 out of 7 players were present, so there were fewer egos jockeying for Brakken's headspace! My players are also very much invested in the story, and enjoy watching it develop. I made sure to keep things moving, with conversations interrupted j...

Wednesday, 14th November, 2018

  • 06:40 PM - steeldragons quoted RangerWickett in post Why is Plane Shift Clr 5, Sor/Wiz 7?
    Teleport, a 5th level wizard spell, cannot be used offensively. Planeshift, a 5th level cleric spell, can be, if you send someone to the plane of fire. I'm curious if anyone here has any insight as to why clerics, who never get teleport except for the odd domain, get to travel to different planes more easily than sorcerers and wizards. "Insight?" Not per se. My guess would be (and personal rationale has always been) because Clerics are the "dealing with other planes" guys, in general. Their whole magic shtick is about contacting/receiving power from other (generally, the "higher" or "lower") planes. Makes sense Clerics get plane shift a little earlier. And, as you noted, the arcane "teleport" is a 5th level spell. So wizards are getting their "bop around at will" thing at the same level. It's just different/more difficult for them to get to another plane...and it's more "difficult" for clerics to get from one place to another on their plane. Recall, also, that Clerics get "Word of Reca...

Saturday, 10th November, 2018



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RangerWickett's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
ZEITGEIST Hero Lab files for Pathfinder, adventures 1 to 5
For groups playing the Pathfinder version of the adventure path ZEITGEIST: The Gears of Revolution, by E.N. Publishing. These Hero Lab files cover the Player's Guide and first five adventures.

Note to GMs: If you're using the Act One compilation,...
126 0 1 Wednesday, 24th June, 2015, 01:59 AM Wednesday, 24th June, 2015, 01:59 AM
Sapiens: Sci-fi Homebrew 4E Rules
Inspired by the flavor of Eclipse Phase and the familiarity of 4e, I sought to make a 4e-inspired ruleset to handle sci-fi. Here's my first stab, the result of a week or so of fiddling.

My goal is to capture action from settings like Aliens and Ha...
119 0 1 Thursday, 21st November, 2013, 04:12 PM Thursday, 21st November, 2013, 04:12 PM

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