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  • pogre's Avatar
    Today, 05:36 AM
    A combination of these: I use a 4' x 8' 3/4 inch sheet of plywood covered in felt sitting on top of a large plastic table. I use a lot of terrain and wish I had a slightly larger table, but I'm a little too lazy to make it a priority.
    6 replies | 182 view(s)
    0 XP
  • pogre's Avatar
    Monday, 14th January, 2019, 05:31 AM
    A little light on the painting this week. Mostly because we have been playing so many games - so that is a good reason! An old Citadel Dark Elf (Drow) with a crossbow: Models completed in 2019: 5.
    2 replies | 197 view(s)
    2 XP
  • pogre's Avatar
    Friday, 11th January, 2019, 06:41 PM
    This is pretty minor, but I let PCs use Strength instead of Charisma for intimidation checks. Perhaps allowing a couple of other predominantly social skills to fall into the fighter's usual top attributes might help?
    230 replies | 6815 view(s)
    1 XP
  • pogre's Avatar
    Monday, 7th January, 2019, 08:18 AM
    I have never had one of these in play, but someday I would love to.
    1 replies | 153 view(s)
    0 XP
  • pogre's Avatar
    Saturday, 5th January, 2019, 09:32 PM
    I'll agree to disagree. I don't think your perception matches the decision-making process through out the history of the game. Was my statement that streamers should have an influence on releases super obvious? Perhaps. I'm not sure it is axiomatic and I thought it was worthy of being acknowledged.
    223 replies | 7464 view(s)
    0 XP
  • pogre's Avatar
    Saturday, 5th January, 2019, 09:19 PM
    Disagree. D&D has often taken directions without regard to customer desire. Your statement is demonstrably untrue.
    223 replies | 7464 view(s)
    0 XP
  • pogre's Avatar
    Saturday, 5th January, 2019, 07:43 PM
    I think BMaC 's friend took the idea a bit too far, but we should all admit that streamers are driving some choices made for new releases. Probably, rightly so, given their current impact on the game. I love sea stuff - I own lots of model boats and aquatic monsters. However, my D&D has not mixed well with it in the past. There are much better systems for swashbuckling adventure or even...
    223 replies | 7464 view(s)
    0 XP
  • pogre's Avatar
    Saturday, 5th January, 2019, 12:46 AM
    Has not happened in my games. It is allowed.
    99 replies | 2987 view(s)
    0 XP
  • pogre's Avatar
    Saturday, 5th January, 2019, 12:41 AM
    Last year I chronicled all of the models I completed. You can find that thread here: 2018 Pogre's miniature and model thread. Although this forum area gets a lot less traffic than it did in the old days - I still prefer it to other types of social media and it served as good motivation for me to keep painting every night. I did 151 models in 2018, which is very good output for me. I would...
    2 replies | 197 view(s)
    2 XP
  • pogre's Avatar
    Wednesday, 2nd January, 2019, 05:44 PM
    I will largely echo this. My players had a good time, but it was a ton of work to make it work for our group. For me, I had to map out connections to scenes to make the whole adventure flow a little better. Many times the hooks and/or clues to the next scene are lacking. I did leave a short review on ENWorld after we finished the book. By contrast, our group is having a blast with Dungeon of...
    40 replies | 1569 view(s)
    2 XP
  • pogre's Avatar
    Wednesday, 2nd January, 2019, 05:37 PM
    Good Gawd! What is wrong with you! ;)
    18 replies | 744 view(s)
    1 XP
  • pogre's Avatar
    Friday, 28th December, 2018, 07:37 AM
    I'm on board with agreeing to disagree. Good luck finding a group that suits your style.
    58 replies | 1258 view(s)
    0 XP
  • pogre's Avatar
    Thursday, 27th December, 2018, 08:17 PM
    Yes indeed, it is a 3d print. I have found the key to 3d printing is convince your friends to buy printers and give you the stuff they print! ;) I'll have to ask what size it is. I received the model in several parts.
    103 replies | 9010 view(s)
    0 XP
  • pogre's Avatar
    Thursday, 27th December, 2018, 06:32 AM
    1. I would like to run games for more people. My home campaign will continue to be my priority, but I enjoy meeting new players and almost always have a positive experience. 2. Say yes just a little more. I have endeavored to do that the last few weeks in my Waterdeep campaign. 3. I am going to crank up Warhammer Fantasy Roleplay 4e campaign this Summer. Should be a blast. 4. I can get...
    24 replies | 637 view(s)
    1 XP
  • pogre's Avatar
    Thursday, 27th December, 2018, 06:22 AM
    The file for this model may be purchased at Printable Scenery. A good friend printed one for me a month or so ago and I finally got around to painting it. So let's send 2018 out with a BANG and the largest of the 151 models I got done this year. I present - the Wizard's Tower: Sorry for the picture quality - a little too big to fit into the lightbox.
    103 replies | 9010 view(s)
    4 XP
  • pogre's Avatar
    Thursday, 27th December, 2018, 04:08 AM
    Disagree with the bolded. Combat is a lot of fun for many, many folks. I always get a sense in session zero (usually before) of what kind of game people want. I have one group that loves combat. I have another group that really enjoys social interaction. There is tons and tons of combat in the first group's game Dungeon of the Mad Mage and probably 20% combat in the second group (mostly...
    58 replies | 1258 view(s)
    1 XP
  • pogre's Avatar
    Sunday, 23rd December, 2018, 04:35 AM
    Most of these are Reaper Bones. First up, the Grick: Next up, a pair of Driders: A couple of Giant Centipedes:
    103 replies | 9010 view(s)
    0 XP
  • pogre's Avatar
    Saturday, 22nd December, 2018, 09:01 PM
    Well, I certainly would not drop that kind of money without a preview either. It does seem like an odd practice.
    7 replies | 326 view(s)
    0 XP
  • pogre's Avatar
    Saturday, 22nd December, 2018, 04:42 PM
    Do you mean that by the time pictures of the miniatures are out on the net the sets are sold out? Honestly just asking - I don't buy pre-painted.
    7 replies | 326 view(s)
    0 XP
  • pogre's Avatar
    Friday, 21st December, 2018, 10:53 PM
    A Monk with stunning strike can take the air out of a big solo BBEG. I try not to use solos, but there are a surprising number of them in published modules.
    92 replies | 2785 view(s)
    1 XP
  • pogre's Avatar
    Tuesday, 18th December, 2018, 04:56 PM
    D&D books are ridiculously cheap on Amazon right now! article on comicbook You can get a DMG for $13.85!
    75 replies | 4849 view(s)
    1 XP
  • pogre's Avatar
    Tuesday, 18th December, 2018, 03:07 PM
    The only real drawback to not embracing the new edition is it shrinks your available player base. If you are willing to run a game, that's probably not even a factor. If you want to play it is a bit more of a challenge. I tried WFRP 3e and did not enjoy it because it was so different. It was a fine game, but did not match my tastes. So, I ran a 2e WFRP game and never had trouble finding enough...
    61 replies | 3287 view(s)
    0 XP
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About pogre

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Date of Birth
July 16, 1967 (51)
About pogre
Introduction:
Interested in playing or DMing a new group.
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Running a 5e campaign for my sons and their friends. Playing some Frostgrave.
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Mahomet, Illinois
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Details of games currently playing and games being sought.

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All booked up with our campaign. Always looking for new friends though.

We play a lot of different games. If you are interested in trying us out - email me at ms_bigdawg@yahoo.com.

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Town:
Mahomet
State:
Illinois
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USA
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All booked up with our campaign. Always looking for new friends though.

We play a lot of different games. If you are interested in trying us out - email me at ms_bigdawg@yahoo.com.
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Tuesday, 23rd October, 2018


Sunday, 23rd July, 2017

  • 01:42 PM - akr71 mentioned pogre in post Thinking of getting one of these "Dungeon Chronicle" notebooks
    I second @pogre's sentiments. Some people don't take notes - one group is at the point that I just make hand-outs for them. Not for everything mind you, but if they find a letter with important information, I hand it to them. Clues to a puzzle, person or trap that they are likely to encounter sometime during the same session - they are on their own. Buy them a $0.99 folder or notebook - back to school sales should be on. :D

Thursday, 6th July, 2017

  • 12:56 PM - Yaarel mentioned pogre in post [Homebrew] − Elf Ability Scores
    pogre Personally, I like the extreme lifespans of the Elf. In reallife, we are entering into a new age of medical technology that seems poised to radically lengthen the lifespans of humans. (Who can afford it?) Entertainment about the long lives of vampires, the time lords of Doctor Who, and so on, are in some ways exploring the meaning of this kind of change. The 1e Elf lives around twelve centuries. They are highly magical, and it is certain they would use their magic research to figure out ways to prolong their lives as long as possible. That said, if an Elf is more than a 100 years old, then they are probably already beyond Level 20, in Epic Tier. There probably needs to be an in-game explanation why these huge populations of Epic Elves dont hang around in Material World, doing whatever they please. Part of the explanation might be, an Elf is only considered an ‘adult’ at the age of 100 years old. That is when they gain their ‘adult name’. Perhaps, what that ...

Wednesday, 14th June, 2017


Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned pogre in post Warlord Name Poll
    ...AllTirades; @jacktannery ; @jadrax ; @Jaelommiss ; @JamesTheLion ; @JamesonCourage ; @JasonZZ; @jayoungr ; @JediGamemaster ; @JeffB ; @Jester Canuck ; @jgsugden ; @jodyjohnson; @Joe Liker ; @JohnLynch ; @Johnny3D3D ; @KarinsDad ; @kerbarian ; @kerleth ; @Kinak; @KingsRule77 ; @Kirfalas ; @Kobold Stew ; @koga305 ; @Lanefan ; @Lanliss ; @Leatherhead; @Libramarian ; @Li Shenron ; @LuisCarlos17f ; @lowkey13 ; @Manbearcat ; @MarkB; @MechaPilot ; @Mecheon ; @mellored ; @Mephista ; @Mercule ; @MG.0 ; @MichaelSomething; @Miladoon ; @Minigiant ; @Mishihari Lord ; @Mistwell ; @MoogleEmpMog ; @Mon @MonkeezOnFire ; @MoonSong(Kaiilurker) ; @MostlyDm ; @Mouseferatu ; @MoutonRustique; @Nemesis Destiny ; @neobolts ; @Neonchameleon ; @Nifft ; @nightspaladin ; @nomotog; @n00bdragon ; @Obryn ; @Ohillion ; @oknazevad ; @Olgar Shiverstone ; @Orlax ; @Otterscrubber ; @Pandamonium87 ; @Paraxis ; @PaulO. ; @Pauln6 ; @Pauper ; @payn; @pemerton ; @peterka99 ;@ Pickles III ; @Pickles JG ; @pkt77242 ; @pming ; @pogre; @PopeYodaI ; @Prickly ; @procproc ; @Psikerlord ; @Psikerlord# ; @(Psi)SeveredHead; @Quickleaf ; @Raith5 ; @raleel ; @Ralif Redhammer ; @Raloc ; @Ranes ; @RangerWickett; @Ratskinner ; @redrick ; @Rejuvenator ; @Remathilis ; @Ristamar ; @RolenArcher; @Roland55 ; @RPG_Tweaker ; @Rune ; @Rygar ; @Sacrosanct ; @Saelorn ; @Saeviomagy; @sailor-Moon ; @SailorNash ; @Saplatt ; @Satyrn ; @Shades of Eternity ; @shadowmane; @sheadunne ; @Shasarak ; @shidaku ; @shintashi ; @Shiroiken ; @SigmaOne ; @sleypy; @sleypy01 ; @SpiderMonkey ; @Staccat0 ; @Staffan ; @steeldragons ; @steenan @STeveC ; @strider13x ; @Strider1973 ; @Sword of Spirit ; @Talmek ; @TerraDave; @TheCosmicKid ; @The_Gneech ; @TheHobgoblin ; @The Human Target ; @the Jester; @The Mirrorball Man ; @The Myopic Sniper ; @ThirdWizard ; @Tia Nadiezja ; @Tinker-TDC; @Tonguez ; @Tony Vargas ; @Tormyr ; @TrippyHippy ; @tsadkiel ; @tuxgeo ; @twigglythe Gnome ; @TwoSix ; @Uchawi ; @Ulorian ; @UnadvisedGoose445 ; @UngeheuerLich; @Us ; @Valmariu...

Monday, 20th July, 2015

  • 04:58 AM - Quickleaf mentioned pogre in post Labyrinth-Tomb of the Minotaur Prince (and other random dungeons)
    This is part of the reason why I love 5e in general and the DMG in particular. EDIT: I'd also love to see randomly-generated (perhaps I should say germinated?) adventures, using the tables in the DMG. Oooo. Randomly germinated adventures. I like that! Thanks pogre for the XP, you officially changed my title from something sweetly druidic to Grandfather of Assassins. ;) I'm sitting down to do another one of these random dungeon/adventures soon. I have a loose idea for a mischievous brownie's workshop, but we'll see where it takes me. Any requests as far as level or theme?

Monday, 4th May, 2015


Friday, 30th January, 2015

  • 05:50 AM - pming mentioned pogre in post Fan work policy?
    Hiya! pogre Well you know better than I then. :) If you really want to see what they find "ok" or not, I'd just go straight to the horses mouth and email them. Explain what you want to do with your site and find out. That said, it may actually be best to just look at other fan sites to see what they are doing and not doing and use that as a guideline. If you email them with an "outline" of your site and intentions, they may be forced to say "No", simply because otherwise it may actually look like they are giving you permission to do "what you said"...and unless you are EXTREMELY verbose in laying out what *exactly* will be in it, they may err on the side of "No" just to cover their legal buttocks. Me? I'd just make the site, going by the law. Leave the company out of it. If they want to get involved later on and say "Hey, love your site, but our legal department has issues with your treatise on Mind Flayers (which are TM to us). Please remove it from public view. Thank you, and game on!" ...the...

Thursday, 20th December, 2012

  • 01:48 AM - Morrus mentioned pogre in post pogre's model and figure thread
    Hey pogre, I'm gonna slip this awesome thread over to Tabletop and reassign it to Miniatures as a prefix. I think that's a better fit for the current forum setup! Oh - and wow; just noticed this thread is closing in on a decade!

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Friday, 11th January, 2019


Sunday, 6th January, 2019


Saturday, 5th January, 2019

  • 09:50 PM - Parmandur quoted pogre in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    I'll agree to disagree. I don't think your perception matches the decision-making process through out the history of the game. Was my statement that streamers should have an influence on releases super obvious? Perhaps. I'm not sure it is axiomatic and I thought it was worthy of being acknowledged. So, there are somewhere in the neighborhood of 7,500 distinct streaming games, which if we assume ~5 people per group means streamers account for ~37,500 people, before you consider fans, which is going to multiply that number many times over. The audience for the game is the audience for the streams, so of course the company is making products for the audience of the game.
  • 09:22 PM - Parmandur quoted pogre in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    Disagree. D&D has often taken directions without regard to customer desire. Your statement is demonstrably untrue. Has it, though...? At least some portion of the perceived audience, even if the data was flawed. TSR was definitely pandering all the time, and WotC has been, too. Nothing new under the Sun.
  • 08:36 PM - Parmandur quoted pogre in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    I think BMaC 's friend took the idea a bit too far, but we should all admit that streamers are driving some choices made for new releases. Probably, rightly so, given their current impact on the game. But that's axiomatic to the point of being a useless statement: "customer desires are driving what is being made" has always been true in the history of D&D.
  • 08:21 PM - BMaC quoted pogre in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    So let me get this straight.... When the pirate adventure (or whatever it turns out to be) is released you're going to spend your $ on it - even if you don't want it - just to participate in the release schedule? I'm sorry, but that just means your stupid. You misunderstood I'm afraid. I'll wait until it comes out before I decide to buy it or not. It may contain some useful character options such as spells or sub classes. I think BMaC 's friend took the idea a bit too far, but we should all admit that streamers are driving some choices made for new releases. Probably, rightly so, given their current impact on the game. I love sea stuff - I own lots of model boats and aquatic monsters. However, my D&D has not mixed well with it in the past. There are much better systems for swashbuckling adventure or even sea-based adventure. I agree, just as there are better systems for steampunk. I suspect WotC knows this and will be very light-touch---not much more in-depth than the UA--with the...

Friday, 28th December, 2018

  • 07:33 AM - JacktheRabbit quoted pogre in post What is your campaign balance? Combat vs Social?
    Disagree with the bolded. Combat is a lot of fun for many, many folks. I always get a sense in session zero (usually before) of what kind of game people want. I have one group that loves combat. I have another group that really enjoys social interaction. There is tons and tons of combat in the first group's game Dungeon of the Mad Mage and probably 20% combat in the second group (mostly homebrew). Find a group that suits your style. However, I reject completely the idea that folks that crank up the combat and measure a game session by dice rolled are doing anything wrong. Well to be honest I disagree with you as well. To me a ROLE PLAYING GAME is playing a role, it is pretending to be what you are not obviously. If all you are doing is walking from one combat to another combat with nothing of substance then you might as well play heroclicks, warhammer fantasy, or any number of board games where the whole game is rolling dice to kill them before they kill you. There is nothing...

Thursday, 27th December, 2018

  • 04:21 AM - Monayuris quoted pogre in post What is your campaign balance? Combat vs Social?
    Disagree with the bolded. Combat is a lot of fun for many, many folks. I always get a sense in session zero (usually before) of what kind of game people want. I have one group that loves combat. I have another group that really enjoys social interaction. There is tons and tons of combat in the first group's game Dungeon of the Mad Mage and probably 20% combat in the second group (mostly homebrew). Find a group that suits your style. However, I reject completely the idea that folks that crank up the combat and measure a game session by dice rolled are doing anything wrong. I agree completely. Personally, I find too much combat to be boring, but if that is what the group likes and everyone is on the same page then you don't need any balance... its totally cool to go from fight to fight. It sounds like the original poster is suffering from a difference in expectations. As a DM, you shouldn't be 'balancing' the game to hinder / punish the play style of which you don't approve. In...

Saturday, 22nd December, 2018

  • 12:20 AM - Nostalgia Ward quoted pogre in post Last Minute Gifts: A Miniature Guide
    If someone were shopping for me I would prefer a gift certificate from the War Store or Miniature Market. You could also go with a subscription or a few issues of Figure Painter Magazine. I love Miniature Market! A gift card for them would be a great gift as well. Great suggestion.

Friday, 14th December, 2018

  • 11:56 PM - schnee quoted pogre in post So Mike Mearls is on the phone...
    A Stronghold and mass combat campaign book. Two sets of mass combat rules - one for fools like me that want to push large blocks of figures across the table and a more abstract system. Kind of like Birthright, but with more adventure leads. So you're not aware of the thing Matt Colville is doing? https://shop.mcdmproductions.com/products/preorder-strongholds-followers-physical-book-pdf I just got the book, and it looks amazeballs. You should check it out.
  • 09:51 PM - Stilvan quoted pogre in post New D&D Show From Daredevil's Deborah Ann Woll
    Although I do not enjoy watching other people play D&D - even talented actors like this - I recognize its importance to the game. Yup same here - in my case I can't get past ancient social conditioning around the RPG hobby. So I'll never watch but I'm super glad she's doing this.

Wednesday, 12th December, 2018

  • 11:09 PM - Goonalan quoted pogre in post We D&D- Lost Mine of Phandelver #9 The Brothers of the First Light.
    Good call - I never touch the stuff myself. I'm enjoying the write-ups! 5E's a little different from what I'm used to (we never advanced beyond 3.5), but I'm enjoying the adventure and watching the behind-the-scenes interactions as well. Johnathan Getting ready to run this adventure for the 4th or 5th time for some kids in the H.S. D&D club I sponsor - that's what drew me to read it. However, this write up is great fun. I find myself especially enjoying the real world interactions between the partners. I know writing a story hour like this is a lot of work. I did it for years. Please keep writing. You are doing a great job! Thanks to both of you- very much appreciated. I've done a few story hours previously, including a couple that I've really enjoyed- I'm aiming for one post a week with this one, and I've plenty of notes so it's just a case of keeping on with it, and of course I'm enjoying reliving the sessions. I sometimes think I DM just so that I can revisit past session...

Monday, 10th December, 2018

  • 04:17 PM - Henry quoted pogre in post Trying to make 5e more oldish and want some people's opinions
    Why do your players want to shift editions? Do your suggestions short-change the players' hoped for changes with the edition switch? I do not know your players' minds - maybe, you should have a sit down to discuss possible changes and reach a consensus with your players. I think this bears repeating -- if the players want to shift, there's obviously some things they like more, and it bears finding out what those things are specifically. fatdoomguy, unless you have discussed these changes with your players (you don't say in your post), I would run these by them and see what parts of 5e make them want to switch and find out if these rules torpedo any of those. Making sure your group is OK with the rules changes is important to avoid some pretty quick campaign burn out, speaking from experience. But if 5e is the way you and your group want to go, I also second the notion of at least two or three sessions of the original rules, make sure that the existing rules really don't work for yo...

Friday, 7th December, 2018

  • 07:42 PM - Draegn quoted pogre in post Ridding D&D of All Races - Multiple Choice Poll
    Let anybody play any race, but eliminate all rule mechanics related to races. In a way this is what I have done for my world. For the "light" side there are dwarfs, elves, faeries, gnomes, halflings and humans. For the "dark" side there are bugbears, giants (GoT style), goblins, hobgoblins, ogres, orcs and trolls. Any subtypes are based on a nonracial idea. For example, light elves worship the stars as they were the first things they saw when awakening on earth, grey elves worship spirits of the land, sky and water, dark elves worship whoever gives them power. Yet all elves still look the same. Each race has ten characteristics which have four levels to choose from. A player may have up to a total of four levels of characteristics. Four at level one, one at level four, or any combination inbetween. This was my way to limit something always being the same. The one "special" race if you will are the faeries, players have extra choices to make, choosing size, small, medium, large, ...

Thursday, 6th December, 2018

  • 01:48 AM - robus quoted pogre in post Review Dragon Heist, Mad Mage, and Ravnica!
    I posted a review for Dragon Heist. However, my group is a long way from completing Dungeon of the Mad Mage. I only review products after playing the product. I almost always feel differently about a product after playing it than I did after my first read through. Not criticizing folks who post a review after reading a product - their reviews are inevitably more timely, and ultimately, more useful to earlier purchasers. This is the big issue with adventure reviews IMHO. An adventure that might be a fun read often only reveals its issues when you actually animate it at the table.

Wednesday, 5th December, 2018

  • 05:44 PM - Flexor the Mighty! quoted pogre in post A Song of Ice and Fire Tabletop Miniatures Game
    I do wish they had gone with closer to 28 mm instead of 32 mm at the eye. These are in line with a lot of newer WFB AoS scaled minis, but I would prefer something closer to heroic 28s or even 30s. I also wish they would have gone with a pewter option - I would have paid it - although I realize I am very much in the minority on that one. At the rate sizes are increasing in 10 years we will be playing with 12" action figures. Then again I'd still prefer true 25mm.

Monday, 3rd December, 2018

  • 04:39 AM - MNblockhead quoted pogre in post Boxed Sets 2018 Style
    I don't mind a boxed set for starters, but in every other context I would much rather have a book. A lot of people do not use minis and square grid maps. I'm on the opposite end of the spectrum - I would never use the maps and minis, because my terrain, minis, and handouts are better. The Dungeon of the Mad Mage release is headed in the right direction. The only thing they dropped the ball on is the map pack should have been $10 more expensive and included a bunch of encounter maps. Keeping it separate means folks that don't want it do not have to pay for it to get the adventure. Which is why I like to have the "boxed set" as a supplement. I would be happy buying the adventure as a book and then, if I want, I could buy a boxed set with minis/pogs and battlemaps (and maybe some handouts if the price doesn't get too out of hand). I can see the advantages to reprinting the adventure and spliting different sections of the book as in the B&G version of Dragon Heist, but I'm going to buy the ...

Friday, 30th November, 2018


Wednesday, 28th November, 2018



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