View Profile: Jacob Lewis - Morrus' Unofficial Tabletop RPG News
  • Jacob Lewis's Avatar
    Today, 12:30 PM
    On and off again, but we're mostly seeing other people/games. So just friends?
    16 replies | 316 view(s)
    0 XP
  • Jacob Lewis's Avatar
    1 replies | 55 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Yesterday, 03:43 AM
    If it doesn't have Warduke, then it will probably fail according to marketing research.
    51 replies | 1115 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Wednesday, 20th March, 2019, 10:14 PM

    12 replies | 645 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Saturday, 16th March, 2019, 09:50 PM

    62 replies | 2017 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Friday, 15th March, 2019, 12:01 AM
    Time to think outside the box!
    10 replies | 410 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Wednesday, 13th March, 2019, 03:53 PM
    I agree. If anybody has a shot of creating a successful RPG based on branding without any real game design experience (not to discount Mercer's ability and homebrewing), it would be them. That said, I don't know if it would be as lucrative as what they do now. You of all people should know how much work and effort goes into creating, designing, and publishing an RPG. These people are mostly...
    102 replies | 3353 view(s)
    2 XP
  • Jacob Lewis's Avatar
    Wednesday, 13th March, 2019, 12:34 PM
    "Where a bunch of us nerdy-ass voice actors used to play Dungeons and Dragons, now we play something else just like it but with rules you may not be familiar with." Just doesn't have the same ring to it.
    102 replies | 3353 view(s)
    1 XP
  • Jacob Lewis's Avatar
    Friday, 8th March, 2019, 05:34 PM
    The Force.
    27 replies | 1074 view(s)
    1 XP
  • Jacob Lewis's Avatar
    Friday, 8th March, 2019, 01:37 PM
    Call!
    12 replies | 399 view(s)
    0 XP
  • Jacob Lewis's Avatar
    21 replies | 1051 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Friday, 8th March, 2019, 05:20 AM

    12 replies | 399 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Thursday, 7th March, 2019, 06:27 PM
    They be Pawns that haven't found a game. Yet. But I am ready. Also, Mask of the Mummy, Giantslayer, and Ironfang Invasion. Skull & Shackles did get a home inside a custom foam-board photo box.
    27 replies | 1074 view(s)
    1 XP
  • Jacob Lewis's Avatar
    Thursday, 7th March, 2019, 04:20 PM
    I'll see your collection of 5e bloat and raise you the phasing out by a fully operational collection of Star Wars Edge of the Empire and Age of Rebellion! Force and Destiny coming soon. Maybe.
    27 replies | 1074 view(s)
    1 XP
  • Jacob Lewis's Avatar
    Thursday, 7th March, 2019, 01:41 PM
    Sandpoint has the word "sand" in it. Just like sandbox! Featured in Rise of the Runelords, the very first and most iconic Pathfinder Adventure Path. It is also featured in the Pathfinder Beginner Boxed set, which is one of the best starter sets of any game system I've seen. And recently, Paizo released the lon awaited sourcebook dedicated to that most famous place in their game world.
    15 replies | 623 view(s)
    0 XP
  • Tony Vargas's Avatar
    Wednesday, 6th March, 2019, 01:45 AM
    … And, before I go (I'll be back in 40 days, not counting Sundays), I did this up a few years ago, and just now trimmed it to consider only 5e PH classes, just a little visual on how things have changed (and stayed the same) over the editions: edit: oh, yeah, blue is 'high for the tier' red is 'lower in the tier' I'm not sure I still agree with myself on all points, and I'm sure things...
    131 replies | 5274 view(s)
    0 XP
  • Tony Vargas's Avatar
    Wednesday, 6th March, 2019, 12:51 AM
    Tony Vargas replied to Permanency
    ...saw what you did there...
    20 replies | 620 view(s)
    0 XP
  • Tony Vargas's Avatar
    Tuesday, 5th March, 2019, 11:27 PM
    3.5 did introduce repeated saves vs Hold and eventually nerf Polymorph. But, yes, even minor-seeming, subtle, changes and changes to spells that seemed to decrease their power actually favored casters. The one that stuck out, for me, was Bull's Strength/Cat's Grace/Bear's Endurance. In 3.0 they had very long durations and gave a random bonus. (So if you had an odd stat, half the time, the...
    113 replies | 5937 view(s)
    3 XP
  • Tony Vargas's Avatar
    Tuesday, 5th March, 2019, 11:02 PM
    Nothing natural about it, it's DM-selection. If the DM likes big noses, the surviving PCs will all be male proboscis monkeys. Well, or gnomes. ;P I may be a cynical old man (OK, I am, no 'may be' about it), but it seems like the confusion is intentional. In the 3.x era, the community created a language of dissatisfaction (or glee, depending on which side of the fence you were on)...
    131 replies | 5274 view(s)
    0 XP
  • Tony Vargas's Avatar
    Tuesday, 5th March, 2019, 10:16 PM
    Treating the rules of any edition of D&D (OK, other than 3.x/PF/4e/E) as if they were, well, /rules/, is a lamentable lapse in judgment, in that sense. Even 'guideline' is pushing it. In the shell-game of DM Illusionism, the rules are just the shells, their purpose, misdirection. ;P And non-surge healing tended to be a Daily resource, as well. Though there were a few small,...
    113 replies | 5937 view(s)
    2 XP
  • Jacob Lewis's Avatar
    Tuesday, 5th March, 2019, 03:06 PM
    Try the Pathfinder Beginner Boxed set? It is still regarded as one of the better starter kits for any RPG, complete with a set of pawns and bases that just makes the value over the top. And there is some good fan work out there to incorporate more ootions into the simpler, and sometimes preferred, streamline approach of this set.
    15 replies | 578 view(s)
    1 XP
  • Jacob Lewis's Avatar
    Tuesday, 5th March, 2019, 02:47 PM
    Everything I play is superior to whatever I'm not playing at the time. At least, that is my hope as I spend more time playing one thing and not something else.
    113 replies | 5937 view(s)
    1 XP
  • Jacob Lewis's Avatar
    Tuesday, 5th March, 2019, 02:44 PM
    If I didn't write it, then its all third party to me.
    23 replies | 787 view(s)
    1 XP
  • Tony Vargas's Avatar
    Tuesday, 5th March, 2019, 02:31 AM
    Oh, CR still maps to level. As in 3e, 5e CR = level means the party can take on a lone creature of that CR as a sort of speedbump challenge. 5e skews significantly easier than 3e, in spite of that assumption, especially once magic items come into it, but it's there. In 3e, if you went against a too-high-level opponent it'd get too hard for everyone (possibly even the fighter) to hit, too easy...
    113 replies | 5937 view(s)
    1 XP
  • Tony Vargas's Avatar
    Monday, 4th March, 2019, 11:43 PM
    There were a lot more spells in 3.5, so the 3.5 wizard needed a lot more spells known to have a reasonable variety of them. Yet, really, there were a few really significant spells and a lot of chaff. So, sure, there's a distinction there, but is it a terribly important difference? Haste, Polymorph, et all aren't so broken, Fighter can't WWA, Spring Attack, or even charge. Fireball does more...
    131 replies | 5274 view(s)
    1 XP
  • Tony Vargas's Avatar
    Monday, 4th March, 2019, 10:14 PM
    True, mechanical choices matter a great deal in 3.x(or PF or 4e/E - even 2e, to a lesser extent), while they matter less in 5e or 1e AD&D where choices you make in your interaction with the DM are far more important. But that's part of the point. Zard's players ended up poking around with 10' poles and having everyone look for secret doors because that's what he, as the DM, allowed to work....
    113 replies | 5937 view(s)
    1 XP
  • Tony Vargas's Avatar
    Monday, 4th March, 2019, 09:31 PM
    Nothing before the "but" matters. ;P It can be hard to see the relation, since 4e was so much more evolved. Like how did T-Rex evolve into hummingbirds? It didn't, the common ancestor was further back, a teeny warm-blooded saurian that diverged into many species of dinos and has living descendants in birds, as well. The commonalities are there, though. 3.0 divested itself of some of...
    113 replies | 5937 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 4th March, 2019, 09:02 PM
    Versatility is power. One thing that's worth considering is the apparent versatility of a class vs the versatility possible for a single instance of that class. For instance, the fighter class gets all six fighting styles, while the Paladin class gets 4 and the Ranger only 3. It'd seem that the fighter's greater choice in fighting style makes up for some of the added versatility of...
    131 replies | 5274 view(s)
    1 XP
  • Jacob Lewis's Avatar
    Monday, 4th March, 2019, 06:05 AM

    25 replies | 1020 view(s)
    0 XP
  • Tony Vargas's Avatar
    Saturday, 2nd March, 2019, 08:53 PM
    I feel the same level of total disinterest in both Bayformers and Goodfellas. ;p And, the major reason I like running 5e is that it feels so much like running AD&D. Some games hard-core more feelz than others, though. For all that 5e openly wants you to ignore it's own rules, and AD&D necessitated doing so, they both keep a definite feel, however far afield the DM takes them.
    113 replies | 5937 view(s)
    0 XP
  • Tony Vargas's Avatar
    Friday, 1st March, 2019, 08:56 PM
    There is something wrong with me, because that silly little pun just never gets old, I laugh every time. Not to be contrary (I mean, I am contrary, but in this case, not just for that reason), but my observation is that players tend to praise their current DMs and the games they're running … … the Jerk DM is often recognized as such in hindsight. IMHO, these fit in the Jerk DM...
    6 replies | 390 view(s)
    2 XP
  • Jacob Lewis's Avatar
    Friday, 1st March, 2019, 04:28 PM

    6 replies | 390 view(s)
    0 XP
  • Tony Vargas's Avatar
    Thursday, 28th February, 2019, 08:20 PM
    Also in the 1e DMG, IIRC, EGG goes on about the need for the DM to maintain superior knowledge of the rules relative to his players, which'd also contribute. For the first 25 years of it's history, D&D was a very DM-driven game, great DMs ran great games and jerk DMs tortured their players - both extremes did so because they could. It really seems an ingrained stereotype at this point,...
    106 replies | 3586 view(s)
    3 XP
  • Tony Vargas's Avatar
    Thursday, 28th February, 2019, 07:18 PM
    It's only the second time someone I've seen someone around here get indignant over the use of quote tags. Maybe it's my gnarled UseNet roots, but I don't see either the problem anyone could legitimately have with it (the opposite, quoting a whole post for a brief reply was annoying back in the day, because dial-up modem bandwidth, but I understand it should no longer be an issue worth...
    106 replies | 3586 view(s)
    1 XP
  • Jacob Lewis's Avatar
    Thursday, 28th February, 2019, 02:01 PM
    Complexity for the sake of complexity is not the preferred option when the same thing can be accomplished more simply.
    168 replies | 6537 view(s)
    0 XP
  • Tony Vargas's Avatar
    Thursday, 28th February, 2019, 08:01 AM
    I thought I did, very concisely: "What's necessary vs needless largely depends on the purpose of the system. I don't think the purposes of TSR & WotC era D&D, for instance, were tremendously different..." I got the impression, back in the classic game (1e AD&D, rather than 0D&D, from my perspective, having started in 1980), that spells and magic items were very often added to the game...
    168 replies | 6537 view(s)
    1 XP
  • Tony Vargas's Avatar
    Thursday, 28th February, 2019, 03:31 AM
    I remember a lot more stories of terrible players, in the 3.5/PF context. And 5e is clearly the largest boom for D&D since the 80s fad. Or Player Entitlement, because it sounded even worse. That may well have informed the choice of terminology. But DM Empowerment, however cynical that naming choice may have been, has seen 5e become very successful, too. Please don't try to...
    106 replies | 3586 view(s)
    0 XP
  • Tony Vargas's Avatar
    Thursday, 28th February, 2019, 12:54 AM
    Necessary Complexity is good, I suppose, Needless Complexity, bad. What's necessary vs needless largely depends on the purpose of the system. I don't think the purposes of TSR & WotC era D&D, for instance, were tremendously different... Nod, it was just one example of needless complexity in the classic TSR era vs the comparatively clean/elegant and consistent complexity of the WotC era. ...
    168 replies | 6537 view(s)
    0 XP
  • Tony Vargas's Avatar
    Wednesday, 27th February, 2019, 10:25 PM
    Gee... what started about 10 years ago...? Oh, yeah, the edition war. When everyone was looking for language they could twist to make eachother's favorite games sound bad, and their own sound good. "Complexity," "Rules Heavy" and, conversely, for your favored system, "Simplicity" and "Rules Lite" fit the bill. They were far from alone. There's no question, though, that complexity can...
    168 replies | 6537 view(s)
    0 XP
  • Tony Vargas's Avatar
    Wednesday, 27th February, 2019, 09:17 PM
    I don't know how good these ideas are, but: Back in the day, I reasoned, in my sophomoric teenage way, that if D&D elves lived like 1000 years (100+ times longer than humans, but are otherwise quite human-like), then they must gestate for like 100x as long, too, which works out to over 7 years. And 7's a nice mystical number. Actually, I went through elven society/biology with an odd rule...
    9 replies | 373 view(s)
    1 XP
  • Tony Vargas's Avatar
    Wednesday, 27th February, 2019, 07:20 PM
    Sorry, I forget this isn't the 5e forum, sometimes. "DM Empowerment" is a feature of 5e D&D, one that I've talked up, a lot, so I felt obliged to acknowledge that it's not all rainbows & unicorns, all the time. Like so much of 5e, it's a feature that's been brought back from the classic editions of the game, the TSR era, in particular. (Though it wasn't seen as a feature or given such a...
    106 replies | 3586 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Wednesday, 27th February, 2019, 05:38 PM
    This is what typically happens: 1. Player with the highest appropriate skill bonus attempts a single roll. Someone else may chime in to aid the character and provide advantage on their roll. Different tables handle this differently. 2. If the player succeeds, the DM spills everything he thinks the character knows based on his roll (or his role, depending on the DM style of play). 3. If the...
    10 replies | 491 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Wednesday, 27th February, 2019, 03:41 PM
    Serious question: what exactly needs to be updated or converted that someone can't do themselves if they own the original material? Is there something specific about this particular setting, one that has been considered the "default setting" for more than one edition of the game, that would warrant a full hard cover release? What could possibly be holding anyone back?
    142 replies | 4749 view(s)
    0 XP
  • Tony Vargas's Avatar
    Tuesday, 26th February, 2019, 07:28 PM
    Yeah, my players at the time were also teenagers. The AD&D staff of striking did that, IIRC. Yep, and the longsword's numeric dominance continued in the WotC era. The longsword was also king back in the day because so many of the better magic weapons you found were statistically going to be longswords, of course.
    16 replies | 569 view(s)
    0 XP
  • Tony Vargas's Avatar
    Tuesday, 26th February, 2019, 07:24 PM
    Well, to start with, it's not just the GMs. Players aren't all sweetness & lite, either. But, mostly, it's that the big fish, the 500lb gorilla, the founding elder, the nucleus, the foundation, the axis mundi of the hobby - D&D - totally attracts, nurtures, and empowers jerks. 3.x was more of an incubator for jerk players, while AD&D & 5e breed more jerk DMs. But the unwritten rule of...
    106 replies | 3586 view(s)
    0 XP
  • Tony Vargas's Avatar
    Tuesday, 26th February, 2019, 06:35 PM
    I actually did that. I broke monster damage down into 6 types and gave them adjustments vs armor. ...but, I also ruled that magic armor & weapons negated unfavorable adjustments, and that monsters only hit by magic weapons (or with enough HD to hit such) did so as well... so, functionally, Weapon v Armor adjustments were a low-level feature. For which my players were thankful, since they...
    16 replies | 569 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 25th February, 2019, 11:36 PM
    3.5/PF is a much richer and more detailed system, there's also a lot more material out for either of them than for 5e, and they're fairly adaptable to eachother (and to 3.0), so 5e's relative dearth of support is in competition with the vast pool of stuff available for those systems, combined. As a player, you can get a lot closer to playing /exactly/ the character you envision in 3.x/PF...
    113 replies | 5937 view(s)
    4 XP
  • Tony Vargas's Avatar
    Monday, 25th February, 2019, 11:23 PM
    You could get insane single-target DPR from a non- or half-casting charge build, too. DPR wasn't exactly an optimal path to power in 3.5, though, so it was kinda moot. A SorLock is a non-full caster? I haven't done a full theorycrafting Deep Dive, myself, but from what I've seen, 5e seems to balance single-target DPR among the classes to a modest degree. Feats or clever builds can...
    21 replies | 1081 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Monday, 25th February, 2019, 05:00 AM
    Now if we could just get a Metal RPG...
    23 replies | 1287 view(s)
    0 XP
  • Tony Vargas's Avatar
    Saturday, 23rd February, 2019, 07:40 AM
    5e did a fair job balancing the most readily quantifiable power stat: DPR. Aside from that, though, I don't see how versatility rules any less. Especially as neo-Vancian is a more versatile mechanism than 3.5 Tier-1 prep casting. They both tick the combat bad-ass box.
    21 replies | 1081 view(s)
    0 XP
  • Tony Vargas's Avatar
    Thursday, 21st February, 2019, 11:58 PM
    No and maybe. "Psionic" first appeared in science-fiction, in the 50s, a portmanteau of "Psi" (the letter that begins Greek words like Psyche) and "-onics" the 50's version of ".com" - it was meant to suggest psychic powers that could be improved by study and/or technological augmented. (I guess I better expand on that. Back in the 50s there was some pretty impressive growth in electronics,...
    23 replies | 974 view(s)
    2 XP
No More Results
About Jacob Lewis

Basic Information

Date of Birth
October 17, 1970 (48)
About Jacob Lewis
Location:
San Antonio, TX
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
Over 40
Social Networking

If you can be contacted on social networks, feel free to mention it here.

Google+:
Jacob Lewis
My Game Details

Details of games currently playing and games being sought.

Town:
San Antonio
State:
Texas
Country:
USA

Statistics


Total Posts
Total Posts
477
Posts Per Day
0.16
Last Post
How serious is your d&d? Today 12:30 PM

Currency

Gold Pieces
4
General Information
Last Activity
Today 12:39 PM
Join Date
Wednesday, 12th January, 2011
Product Reviews & Ratings
Reviews Written
0

1 Friend

  1. Tony Vargas Tony Vargas is offline

    Member

    Tony Vargas
Showing Friends 1 to 1 of 1
My Game Details
Town:
San Antonio
State:
Texas
Country:
USA
Page 1 of 5 12345 LastLast

Saturday, 23rd March, 2019


Thursday, 21st March, 2019


Wednesday, 20th March, 2019


Tuesday, 19th March, 2019


Saturday, 16th March, 2019


Friday, 15th March, 2019


Thursday, 14th March, 2019


Wednesday, 13th March, 2019



Page 1 of 5 12345 LastLast

Friday, 15th June, 2018

  • 07:31 AM - Coroc mentioned Jacob Lewis in post Darksun Version 4.0
    Jacob Lewis That would be another idea, but i still like my solution more, unless you would rule that inferior Magic weapons would not have to make two dice rolls. It has to be analysed statistically though. With a 2xd20 someone has found out a number which would reflect disad quite well it was -2 or so if i remember, so i guess 2 die rolls for weapon damage would result in about a -1 which would be desirable. Has to be analysed though.

Monday, 11th December, 2017


No results to display...
Page 1 of 13 1234567891011 ... LastLast

Saturday, 16th March, 2019


Thursday, 14th March, 2019

  • 07:01 PM - roadtoad quoted Jacob Lewis in post WotC Considering NPC Stat Format Change
    I miss 4e statblocks. I didn't need to flip a single page or reference any other book to run an encounter. I'll get back to DMing when they get back to that. No! The game can't be easy to set up and run! Then people won't be able to demonstrate their superiority by running a 3-book encounter off the top of their head! Nothing is more fun than a monster with spells and a magic item forcing me to look into the PHB and DM's Guide while already holding my Monster Manual open!

Wednesday, 13th March, 2019

  • 07:07 PM - Morrus quoted Jacob Lewis in post Could Critical Role launch their own RPG?
    You of all people should know how much work and effort goes into creating, designing, and publishing an RPG. True. But I don't know how difficult it is to make an animated show. It *sounds* a lot more difficult to me, but I've no way of gauging it.
  • 12:43 PM - Morrus quoted Jacob Lewis in post Could Critical Role launch their own RPG?
    "Where a bunch of us nerdy-ass voice actors used to play Dungeons and Dragons, now we play something else just like it but with rules you may not be familiar with." Just doesn't have the same ring to it. Well, that’s branding, isn’t it? People would say “I’m playing Critical Role tonight!” and folks would know what that means. Building a brand is hard, but if anybody in the TRPG space, CR would have the best shot at it.
  • 10:52 AM - Bagpuss quoted Jacob Lewis in post WotC Considering NPC Stat Format Change
    I miss 4e statblocks. I didn't need to flip a single page or reference any other book to run an encounter. I'll get back to DMing when they get back to that. The idea to have an all the information to run the combat encounter only take up one page or at most a centre spread was really helpful for a DM, even if it was probably a pain for editors/writers and page count.

Tuesday, 12th March, 2019

  • 02:27 PM - Bolongo quoted Jacob Lewis in post Sneak Peek At Ghosts of Saltmarsh Maps
    I thought so, too. So I pulled out my original copies of the module to compare. The details are almost identical down to the contents, size, and number of each room. But there also enough subtle differences to realize that the Dyson maps are, in fact, not just scanned copies of the originals. Huh. I mean, they even have the artifacts typical of scanning an old copy (some dirt, weak lines, and the like). But if you say so. That's really disappointing, I agree.

Monday, 11th March, 2019

  • 02:31 PM - lyle.spade quoted Jacob Lewis in post Where's Our D&D Theme Park?
    Yes, a place for us to gather and argue whether if its set in Greyhawk or Forgotten Realms because nobody can tell the difference. "Its so generic!" Then constant speculation over when the Dark Sun expansion is ever going to open up, and questions why everyone ends up lost in Ravenloft land. Funny - I can see people melting down online over a supposedly inaccurately portrayed tiny detail of all this made up stuff. That said, I visited HP World in Orlando last summer and it (re)sparked my interest in Eberron. Being inside Gringott's made me think of stealing the entire look and layout as a Kundarak site.

Friday, 8th March, 2019


Thursday, 7th March, 2019

  • 09:24 PM - S'mon quoted Jacob Lewis in post Looking for a sandbox module set around a village
    Sandpoint has the word "sand" in it. Just like sandbox! Featured in Rise of the Runelords, the very first and most iconic Pathfinder Adventure Path. It is also featured in the Pathfinder Beginner Boxed set, which is one of the best starter sets of any game system I've seen. And recently, Paizo released the lon awaited sourcebook dedicated to that most famous place in their game world. 105263 Looks good - pity IMC Nualia burned the place down... :D
  • 05:13 PM - GreyLord quoted Jacob Lewis in post Just realised I own more D&D 5E hardcovers than I do D&D 1E
    I'll see your collection of 5e bloat and raise you the phasing out by a fully operational collection of Star Wars Edge of the Empire and Age of Rebellion! Force and Destiny coming soon. Maybe. 105264 At the bottom of the middle shelf, are those Pathfinder Pawns or PoD, or what are they? Reign of Winter, Shattered Star, Rise of the Runelords all look to be one volume?

Monday, 4th March, 2019


Thursday, 28th February, 2019

  • 04:12 PM - Ralif Redhammer quoted Jacob Lewis in post It's a Good Thing D&D Isn't a Toy
    Man, a kid could dream… Back in the day, I had Warduke, Melf, the Titan, and the Carrion Crawler bendy toy. I’ve either kept or reacquired those, and they’ve since been joined by Elkhorn and Kelek. Still love those toys. What strikes me is how colorful and intricate their designs are, especially for being second tier. If only it were true... 105104
  • 06:04 AM - MNblockhead quoted Jacob Lewis in post It's a Good Thing D&D Isn't a Toy
    Oh, its true!! 105105 I had all the figures (Still have the wizard, but my son ripped his legs off, grrr...) but not the Fortress.

Monday, 25th February, 2019

  • 11:12 AM - Dannyalcatraz quoted Jacob Lewis in post New Metal Dice from WOTC!
    Now if we could just get a Metal RPG... 105030 You jiggled this free in my brain. https://www.drivethrurpg.com/product/239669/Starchildren-Velvet-Generation https://en.wikipedia.org/wiki/Underground_(role-playing_game) http://totl.net/Umlaut/ http://www.enworld.org/forum/showthread.php?303315-ÜMLÄÜT!-the-Brainstürming!

Friday, 15th February, 2019

  • 09:19 AM - Zardnaar quoted Jacob Lewis in post 4E Fans Would You Play This?
    I find Star Wars RPGs get better the further it gets from d20 systems. FFG's narrative dice system is far superior for cinematic play that isn't bogged by power levels and character builds, which I find often detracts from storytelling. I'd also give the old WEG system consideration before another dressed-up D&D system. Let D&D do what it does best: D&D. 104824 I have a respectable D6 collection don't worry. Didn't get the ffg version as I have 2 I won't have time for 3.

Thursday, 14th February, 2019

  • 06:25 AM - Ilbranteloth quoted Jacob Lewis in post How Did I Become a Grognard?
    104785 I have those dice! And for the OP - I’d say you disqualified yourself from being a grognard by NOT using theater of the mind. Oh, we had minis. But battlemats? Grids? Bah! That didn’t start until 2.5e. If a measurement needs to be made it’s with string or a tape. But really the minis were to look cool, not to turn D&D combat into a board game. Theater of the mind is the real old school way (and I’m happy it’s made a comeback).

Wednesday, 13th February, 2019

  • 10:03 PM - Henry quoted Jacob Lewis in post How Did I Become a Grognard?
    104785 It's funny because it's true.... :) I fished them out the other day just so I could see if it was true, and indeed, I have three dice left still from my Moldvay Basic box and my first edition Gamma World boxes... and most of the people I work with currently were born after 1985...

Tuesday, 12th February, 2019


Sunday, 10th February, 2019

  • 04:25 AM - pemerton quoted Jacob Lewis in post Anatomy of a Skill Challenge
    You may be honest about not reading the main posts. But it really makes me wonder why bother responding at all, thinking you might have something I need to read when you cannot be bothered to read what I have written. :erm:I was being honest, but don't worry - I won't bother with reading your posts or respondoing further in this thread. Sorry to have wasted your time.


Page 1 of 13 1234567891011 ... LastLast

Jacob Lewis's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites