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What DO You Get When You Cross Critical Role With Game Of Thrones? Monday, 15th April, 2019 06:09 PM

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Monday, 23rd July, 2018

  • 10:58 PM - pming mentioned Superchunk77 in post The Expanse RPG Kickstarter is live!
    Other way for me, Superchunk77, I saw this on the front page and thought "The Expanse? Oh, right, I remember hearing they were making an RPG. Cool. Love the show. Nice and "low-tech sci-fi", in a way". Right after that I though "Oh gods, please don't make the system be FATE!". I don't like FATE very much at all...but it seems like a LOT of "TV/Movie" rpg translations are heading to that system or sometimes the Cortex system (which isn't great either, imho). But now I see it's with the AGE system? :) Cool. I don't mind that system at all, actually, I guess I kinda like it (say, 7 our of 10) ...it's a little 'simple' or 'meta' (I like to have a bit more crunch in a system...even if I then change or ignore bit's of it), but still workable. Keeping my eye on this game for sure! :) ^_^ Paul L. Ming

Thursday, 29th March, 2018

  • 09:29 AM - Coroc mentioned Superchunk77 in post Is Dark Sun Coming To D&D?
    Superchunk77 #35 Great idea, you nail it, but both classes are cool for warlock. The templars shout for it , but your idea is such an easy solution for another Dasrksun dillema. I never did 4e darksun but isn' t it that it had no clerics at all? Your solution would cover 2nd ed and 4e then for the elemental cleric.

Monday, 2nd March, 2015

  • 10:10 PM - Skyscraper mentioned Superchunk77 in post Unearthed Arcana - Mass Combat Rules
    I like the idea of these rules. It creates a mini game where strategy trumps role-playing, for a short term activity within a campaign. I like the idea of making solos as important as an entire stand. It's a reprensentation of the solo's efficiency and importance in battles. It's fun to consider a solo as capable of eliminating an entire group of combatants, heroic deeds! If it irks your sense of realism, you could maybe consider having stands represent different numbers of creatures, for example a stand of magic-users could comprise 2, 3 or 4 creatures instead of 10. If the creature is so important such that you want it to be on equal footing with a solo, then... make it a solo :) But I believe stands are meant to represent groups of grunts. Superchunk77 I have not seen reference to a battle between solos reverting to 6 second rounds. This was in a previous article by Mearls when he had first intruduced this concept some months ago, but apparently it's been dropped in this version of the mass battle rules. Personally, I'm pretty happy with that as I didn't want to see a solo vs solo fight in-between rounds of the mass battle. I'd like to be able to test these rules in the near future. Hopefully I get a chance to try them out, as I'll be DMing a campaign where mass battles would exist. I'd love to see they come into play. For now, it's tough to see how the strategy of identifying skirmishers vs regiments, how making bigger units or more smaller ones, how to improve stands with solos/commanders, and this kind of stuff, will influence play. Looking forward to seeing how it plays out.

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Monday, 15th April, 2019

  • 06:30 PM - Ralif Redhammer quoted Superchunk77 in post What DO You Get When You Cross Critical Role With Game Of Thrones?
    I've heard good things about the ASOIAF RPG, what with its "social HP" and whatnot. To answer your questions, I'm tempted to just run Birthright in 2e, it's original rules set. I've been thinking about running a 2e throwback campaign, after having done a 1e one some years back. But part of me also thinks that it wouldn't be too hard to bolt on the Birthright rulership rules to 5e. Which rules are you mulling over? ASoIaF GoT edition is the one I've been more impressed with, but the GoO d20 version isn't too bad either, though it lacks rules for mass combat and house rulership.

Saturday, 2nd March, 2019


Friday, 1st March, 2019


Saturday, 23rd February, 2019

  • 12:18 AM - pukunui quoted Superchunk77 in post Odyssey of the Dragonlords Player's Guide is Free!
    Curious to know why you think being large is OP? And before you mention the double damage over-sized weapons mentioned in the DMG, I would take into account that centaurs have a human-sized torso and arms, and hence shouldn't be able to wield such weapons.It’s not just the Large size, although you’ll notice that WotC avoids allowing Large PC races like the plague. It’s the overall package, including the 50’ base movement speed. Also, while they might have a human-sized torso, there is nothing in the write-up indicating that they are limited to Medium-sized weapons. That would probably be my first house-rule, were I to allow this race.

Wednesday, 21st November, 2018


Wednesday, 1st August, 2018

  • 10:10 PM - Dire Bare quoted Superchunk77 in post Exploring the Wayfinder's Guide to Eberron
    This should have been a free supplement given that it's not a final draft. Follow Paizo's lead on how they're handling the Pathfinder 2e playtest. While the Wayfarer's Guide itself is not free (nor do I think it should be), the crunchy bits are being made available for free through Unearthed Arcana. The latest article, "Races of Eberron" include the same racial write-ups as found in the Wayfarer's Guide for the changelings, kalashtar, shifters, and warforged. For free. Later articles will give us the artificer class, and then dragonmarks. Again, all for free. Note: The artificer is not currently in the Wayfarer's Guide, but at some point it will be added. At no additional cost. Start here: http://dnd.wizards.com/articles/unearthed-arcana/races-eberron

Tuesday, 24th July, 2018

  • 12:39 PM - amethal quoted Superchunk77 in post The Expanse RPG Kickstarter is live!
    It's a shame this was made with the AGE system. Cool setting, but not a fan of the rules engine at all.Have you looked at the Modern AGE, or are you basing this on Fantasy AGE? Modern AGE has no character classes, for instance (but still has 20 levels). Modern AGE seems like it should work okay with the Expanse. However (obviously) Green Ronin getting the licence means we won't be seeing a version I'd like better, such as Traveller Expanse or GURPS Expanse. [Whilst that kills my dream of a "hard" Science Fiction box set powered by GURPS using the Expanse as the default setting, realistically it was never likely to happen (and might have killed off GURPS if it had, since there doesn't seem to be much of a market for hard science fiction RPGs).] However, what is bothering me more is that Green Ronin's track record of extremely slow releases means there won't be much Expanse support in the foreseeable future. I basically backed the kickstarter as a way of ensuring I at least get the book withi...

Thursday, 12th July, 2018


Tuesday, 10th July, 2018


Monday, 4th June, 2018


Thursday, 3rd May, 2018


Monday, 19th March, 2018

  • 08:28 PM - Charlaquin quoted Superchunk77 in post Bulmahn on Pathfinder 2 Design Goals; Plus Proficiency Clarifications & Archeologists!
    From what I have read so far, monsters and NPC's will not use PC rules for creation. That’s why I said, “assuming the blacksmith is built using PC rules.” We’ve also been told that it will be possible to build NPCs using PC rules if you want to, and the question seemed to be about PC rules. Which means you could potentially have a Level 1 NPC blacksmith with Legendary proficiency but only a +4 modifier. Do we know that yet? We know how Proficiencies work for PCs and that NPCs work differently, but as far as I know we don’t have enough information on how NPCs work to say with confidence that they’ll have levels at all, that thru’ll add their level to their Proficiency Bonus, that they’ll get the same Proficiency Tiers that PCs do, that those Proficiency Tiers will give them the same bonuses, or that they won’t be restricted in what Proficiency Tiers they can have based on their level. Some of those things are fairly reasonable assumptions to make, but I wouldn’t jump to any conclusions based o...

Friday, 16th March, 2018

  • 01:29 AM - Ath-kethin quoted Superchunk77 in post News Digest: Toys R Us Closing, Big Announcements from the GAMA Trade Show, and more!
    That's true, but unless I'm missing something, Spelljammer wasn't that popular was it? I never played it myself, too goofy looking. These were the results of the setting survey they did last June: "The popularity of settings in the survey fell into three distinct clusters. Not surprisingly, our most popular settings from prior editions landed at the top of the rankings, with Eberron, Ravenloft, Dark Sun, Planescape, and the Forgotten Realms all proving equally popular. Greyhawk, Dragonlance, and Spelljammer all shared a similar level of second-tier popularity, followed by a fairly steep drop-off to the rest of the settings. My sense is that Spelljammer has often lagged behind the broad popularity of other settings, falling into love-it-or-hate-it status depending on personal tastes. Greyhawk and Dragonlance hew fairly close to the assumptions we used in creating the fifth edition rulebooks, making them much easier to run with material from past editions. Of the top five settings, four require...

Thursday, 15th March, 2018

  • 08:24 PM - Ath-kethin quoted Superchunk77 in post News Digest: Toys R Us Closing, Big Announcements from the GAMA Trade Show, and more!
    My guess about the new setting for D&D is that it won't actually be Spelljammer. If history has taught us anything, it's that the presence of a single monster in a book does not preclude a new campaign setting being released. We don't have Dark Sun yet but there are Thri-kreen in the Monster Manual and a psionics class in Unearthed Arcana. We've got Modrons but no Planescape setting. So if you're a Spelljammer fan I wouldn't read too far into this news just yet. Of course, thri-kreen predated Dark Sun. Modrons predated Planescspe. But giff were introduced in the Spelljammer boxed set.
  • 08:17 PM - Abstruse quoted Superchunk77 in post News Digest: Toys R Us Closing, Big Announcements from the GAMA Trade Show, and more!
    My guess about the new setting for D&D is that it won't actually be Spelljammer. If history has taught us anything, it's that the presence of a single monster in a book does not preclude a new campaign setting being released. We don't have Dark Sun yet but there are Thri-kreen in the Monster Manual and a psionics class in Unearthed Arcana. We've got Modrons but no Planescape setting. So if you're a Spelljammer fan I wouldn't read too far into this news just yet. It's more the description of the art and how it was presented, which there's more detail of in the linked article (but no images of the art at the request of WotC). Wink-wink, nudge-nudge, this is important way it was presented and in a book that isn't meant as a "core rulebook" like MM (that attempted to give the pieces at least for any setting so had the rules and just needed the fluff) or the playtesting for vague future projects like UA (which has also included rules for Kender and Warforged).

Wednesday, 14th March, 2018

  • 09:40 AM - Jhaelen quoted Superchunk77 in post Is Spelljammer Coming To D&D 5E?
    Hopefully not Spelljammer. That's the one setting my friends and I had zero interest in.Yeah, that were my thoughts, as well. I never had any interest in that setting. It had some cool monsters, though. I didn't mind these...

Tuesday, 6th February, 2018


Saturday, 20th January, 2018

  • 11:49 PM - vegaserik01 quoted Superchunk77 in post What's Green Ronin Up To In 2018? The Expanse, Lazarus, & More!
    This seems to be the case with a lot of their games. True20, Game of Thrones, the Chronicle System, Titansgrave, Dragon Age, probably quite a few others too. I think it has to do with the license, they seemed to have trouble getting the approvals in a timely manner. I think that's one of the reasons for the generic rules books for those systems. Titansgrave puzzles me, I could of sworn I saw on Facebook that Wheaton said they are prepping the second season but then nothing.
  • 04:47 AM - BytomMan quoted Superchunk77 in post What's Green Ronin Up To In 2018? The Expanse, Lazarus, & More!
    This seems to be the case with a lot of their games. True20, Game of Thrones, the Chronicle System, Titansgrave, Dragon Age, probably quite a few others too. I forget what year it was, but the company stated that True20 did have a finite book line and they had some kind of license for third parties to pick it up and use it. I guess it didn't take off. Too bad, though, because I got the whole line and I really enjoyed the system.


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