View Profile: Warpiglet - Morrus' Unofficial Tabletop RPG News
Tab Content
  • ccs's Avatar
    Today, 05:03 AM
    Daniel Horne -- 7 Keith Parkinson -- 8 Jeff Easley -- 9 Clyde Caldwell -- 5
    225 replies | 5868 view(s)
    0 XP
  • Ancalagon's Avatar
    Yesterday, 11:05 PM
    OOC: still on the road and pressed for time today, so not a full post but to help move things along: ( Ggargoyleking this is for Mord, asking if that illusion spell is still needed or not. Neither the character nor the player have the time to really think about it lol) Kalorn, worried about the rear and with a troll in front, risked a brief glance backward and spotted Mord. Turning back...
    581 replies | 11832 view(s)
    0 XP
  • ccs's Avatar
    Yesterday, 10:18 PM
    Hey, if you want to spend your prep time counting fictional trees within a hypothetical acre, knock yourself out....
    5 replies | 186 view(s)
    0 XP
  • ccs's Avatar
    Yesterday, 08:43 PM
    I make up whatever details I need. Why in the world would I need rules to tell me how many trees there are in any given acre??
    5 replies | 186 view(s)
    0 XP
  • Sacrosanct's Avatar
    Yesterday, 05:01 PM
    Daniel Horne -- 7 Keith Parkinson -- 9 Jeff Easley -- 11 Clyde Caldwell -- 6 David Trampier -- 3 If Elmore is gone, I have to keep going for Easley. I still get giddy pangs of sweet nostalgia just thinking about how I felt when I saw the reprints for the 1e core books.
    225 replies | 5868 view(s)
    0 XP
  • Mistwell's Avatar
    Yesterday, 02:19 PM
    Ioun Stone 22 Medallion of Thoughts 13 Necklace of Adaptation 23 Necklace of Fireballs 2 Necklace of Prayer Beads 20 Pearl of Power 22 Periapt of Health 16 Periapt of Proof Against Poison 17 Periapt of Wound Closure 21 Scarab of Protection 18
    95 replies | 1272 view(s)
    0 XP
  • ccs's Avatar
    Yesterday, 10:29 AM
    Based on your own statement, I'm going to go with unreasonable.
    2 replies | 128 view(s)
    0 XP
  • ccs's Avatar
    Yesterday, 06:31 AM
    Daniel Horne -- 7 Keith Parkinson -- 10 Jeff Easley -- 10 Clyde Caldwell -- 12 David Trampier -- 3
    225 replies | 5868 view(s)
    0 XP
  • Sacrosanct's Avatar
    Yesterday, 03:47 AM
    I think Morrus has the right of it. A lot of people accuse 4e of focusing solely on the combat encounter, spending 95% of your time in tactical combat. Plenty of people certainly want that. Well, play up to that assumption. Build adventures as more of combat encounters. And as another suggested, tie them together. Kind of like how a lot of turn based strategy computer games did back in the day. ...
    78 replies | 2038 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 08:15 PM
    So..."You can totally play 5e just like 1e if you ignore all the rules in how 1e was played." Gotcha. Tony, I played 1e from 1981 to 2012 when the 5e playtest came out. I'm pretty well versed in how 1e plays, and how it feels. What you're arguing is extremely dismissive of very important factors. It's more than just attitude. If it was, then every edition can play like every other edition...
    78 replies | 2038 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 07:41 PM
    I think this is some revisionist history going on here. Mearls never said that you could have a table of gamers play the game just like 4e, and have a player come in and play their PC just like 1e with no problems. What he said was that 5e would offer flexibility so that you could have one player play with full options on (like feats and multi classing) and another player with the basic rules...
    78 replies | 2038 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 05:19 PM
    Huh? No, the point of 5e wasn't to allow people to play it like any other edition. That would be an impossible task. The point of 5e was to bring back it's gamer base that they lost to Pathfinder. And to somewhat bring D&D back to what the D&D identity was prior. Note: I am not saying 4e was a bad game, I'm simply saying it was a pretty big difference from what D&D was prior to that,...
    78 replies | 2038 view(s)
    1 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 04:20 PM
    Arguably the most iconic D&D cover art of all time. Certainly the most popular and well known (Sold more than any other product, and was the cover for the recent Arc & Arcana book). And he went out early. Such as these threads tend to go I suppose
    225 replies | 5868 view(s)
    1 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 03:00 PM
    Couldn't you make a clone and release it on DM's Guild to avoid the hassle of sticking to the OGL since the DM'sGuild allows a lot more IP usage?
    36 replies | 862 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 02:56 PM
    Daniel Horne -- 7 Keith Parkinson -- 10 Jeff Easley -- 12 Clyde Caldwell -- 11 David Trampier -- 10
    225 replies | 5868 view(s)
    0 XP
  • ccs's Avatar
    Friday, 24th May, 2019, 09:25 AM
    My futurist prediction: That won't end well.
    11 replies | 285 view(s)
    0 XP
  • ccs's Avatar
    Friday, 24th May, 2019, 07:20 AM
    Daniel Horne -- 9 Keith Parkinson -- 12 Jeff Easley -- 11 Clyde Caldwell -- 13 David Trampier -- 9
    225 replies | 5868 view(s)
    0 XP
  • ccs's Avatar
    Friday, 24th May, 2019, 04:02 AM
    Genysis. Salvation largely deletes itself from my memory. Genysis sticks around enough to remind me that I didn't like it.
    26 replies | 490 view(s)
    0 XP
  • ccs's Avatar
    Friday, 24th May, 2019, 03:53 AM
    I must admit, this trailer did nothing for me. Maybe even discouraged me from seeing it a bit.... Might have been more effective to just show me a black screen with a logo, title, & date. Add in some Terminator music.
    26 replies | 490 view(s)
    0 XP
  • ccs's Avatar
    Friday, 24th May, 2019, 03:46 AM
    Yeah, that's what I thought while actually watching it. It was kind of like one of those self destroying messages you see in spy movies. Only made real.
    26 replies | 490 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 03:21 AM
    Daniel Horne -- 9 Keith Parkinson -- 12 Jeff Easley -- 13 Clyde Caldwell -- 14 David Trampier -- 8 Corrected for my own miscount above
    225 replies | 5868 view(s)
    0 XP
  • Mistwell's Avatar
    Thursday, 23rd May, 2019, 10:01 PM
    On the contrary, it's far funnier. We're all trying to find the cogent and/or interesting point that had been made. It's a challenging Easter egg hunt.
    74 replies | 8096 view(s)
    2 XP
  • Mistwell's Avatar
    Thursday, 23rd May, 2019, 09:49 PM
    In G1, our spellcaster flew to the roof of the main building, cut a small hole in the ceiling, and proceeded to fireball the hall below repeatedly. As the surviving giants fled out the front door of the hall while on fire, the rest of the party easily took them down. Our DM was fine with it. He thought it was awesome in fact. Made that adventure finish a bit faster. I think we melted some...
    47 replies | 1752 view(s)
    0 XP
  • Mistwell's Avatar
    Thursday, 23rd May, 2019, 09:46 PM
    Oh. I'm sorry. I thought you enjoyed the fruits of a fully functioning sense of humor. My bad, I apologize. I'll try to keep in mind your humorless nature in the future.
    53 replies | 3620 view(s)
    0 XP
  • ccs's Avatar
    Thursday, 23rd May, 2019, 09:30 PM
    It varies based on the campaign/adventure to be played & the exact characters the players made. Sometimes one or the other will make the most sense, sometimes a mix. I guess you'd say that in our new campaign (3rd session tonight 5/23) the characters would all be visitors. They've all come to this inn that hosts an insane Mardi Gras type all night party on the summer equinox. From there,...
    18 replies | 425 view(s)
    0 XP
  • Sacrosanct's Avatar
    Thursday, 23rd May, 2019, 02:54 PM
    Daniel Horne -- 9 Keith Parkinson -- 12 Jeff Easley -- 14 Clyde Caldwell -- 15 David Trampier -- 10
    225 replies | 5868 view(s)
    0 XP
  • ccs's Avatar
    Thursday, 23rd May, 2019, 10:29 AM
    https://youtu.be/h27AcB70Mvc
    78 replies | 2038 view(s)
    0 XP
  • ccs's Avatar
    Thursday, 23rd May, 2019, 10:23 AM
    78 replies | 2038 view(s)
    0 XP
  • Mistwell's Avatar
    Thursday, 23rd May, 2019, 06:38 AM
    I should mention it's near a swamp, right? So it's gonna be pretty damp wood.
    47 replies | 1752 view(s)
    1 XP
  • Mistwell's Avatar
    Thursday, 23rd May, 2019, 05:14 AM
    There is treasure inside. Respectable murder hobos need to fulfill the "and take their stuff" part of this pact :)
    47 replies | 1752 view(s)
    5 XP
  • ccs's Avatar
    Thursday, 23rd May, 2019, 05:08 AM
    Daniel Horne -- 13 Keith Parkinson -- 14 Jeff Easley -- 14 Clyde Caldwell -- 17 David Trampier -- 8
    225 replies | 5868 view(s)
    0 XP
  • ccs's Avatar
    Thursday, 23rd May, 2019, 05:04 AM
    Why would you want to do this? The point of 5e is that it's not 4e. But hey, if this project keeps you busy enough so you don't rant about Star Wars, go for it. :)
    78 replies | 2038 view(s)
    0 XP
  • Ancalagon's Avatar
    Thursday, 23rd May, 2019, 05:01 AM
    Yes, that was a good piece of investigation!
    33 replies | 595 view(s)
    0 XP
  • Mistwell's Avatar
    Thursday, 23rd May, 2019, 12:24 AM
    Just hire a Warlord to shout at the GSL license and heal it into the OGL. That's a thing, right?
    78 replies | 2038 view(s)
    1 XP
  • Mistwell's Avatar
    Wednesday, 22nd May, 2019, 11:26 PM
    I understand you feel lowkey13 could have ďchosenÖ.wiselyĒ but instead chose to be devilish about it. It may seem he was saying ďI have come here to chew bubblegum and kick ass... and I'm all out of bubblegum." But you know, ďThe greatest trick the devil ever pulled was convincing the world he didn't exist," so I am going to deny heís being devilish and suggest he was just doing the ole, ďI aim...
    53 replies | 3620 view(s)
    3 XP
  • Mistwell's Avatar
    Wednesday, 22nd May, 2019, 11:17 PM
    Is the point of this to be able to publish an adventure or expansion under the OGL? Do you feel there is sufficient demand for this to make it a profitable endeavor?
    78 replies | 2038 view(s)
    0 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 08:03 PM
    I just wanted to say Kudos to Danny. The fact that they did the extra research and being proactive to find root causes rather than just go through the motions shows it was a good choice to make them a mod.
    33 replies | 595 view(s)
    2 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 07:39 PM
    It looks like I erred in giving you the benefit of the doubt. I'm not sure what part of this is hard to understand. You're missing the point. When I say check your sources, I mean to do that to see how credible the sources in, in regards to accuracy. And if there is bias, it means you should look deeper. I know the HRC has bias, so that's why a look at what that article says and if it...
    104 replies | 2683 view(s)
    2 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 06:51 PM
    Remember when I said you should check your sources? I meant it. https://hrc.org/mchughexposed?_ga=2.209677010.1346357763.1558547238-805795380.1558547238
    104 replies | 2683 view(s)
    1 XP
  • Mistwell's Avatar
    Wednesday, 22nd May, 2019, 06:49 PM
    Ioun Stone 20 Medallion of Thoughts 17 Necklace of Adaptation 23 Necklace of Fireballs 10 Necklace of Prayer Beads 19 Pearl of Power 20 Periapt of Health 18 Periapt of Proof Against Poison 18 Periapt of Wound Closure 20 Scarab of Protection 20
    95 replies | 1272 view(s)
    0 XP
  • Mistwell's Avatar
    Wednesday, 22nd May, 2019, 06:47 PM
    LOL They, like almost all magic items are put away when you sleep. You just toss it back up there when you are done getting dressed. Like armor, or a weapon, or boots, etc.. The primary function of Ioun Stones isn't for sleeping. I mean, I assume you're not sleeping with a necklace of fireballs around your neck risking popping a bead off when tossing in your sleep, right? How is this a serious...
    95 replies | 1272 view(s)
    1 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 06:34 PM
    You might want to do some research on your sources. There are a few things completely wrong about this. 1. Walt is not a scientist, health care professional, or in any way an expert on genetics. 2. Anecdotal evidence is not evidence. It's just his opinion. An opinion that isn't automatically correct. Especially since MR. Hayer also suffered from multiple personality disorder, which adds a...
    104 replies | 2683 view(s)
    1 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 05:49 PM
    Agreed. I was actually noting the difference when I made my post, but I figured most come up with how they define gender by those sex variations, so it's kinda the same. Not in definition, but in application. In general how most in society use those terms anyway. I hope that makes sense. I'm not articulating it very well. Either way, there are more than two sexes, and more than two...
    104 replies | 2683 view(s)
    1 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 05:20 PM
    Indeed. And if anyone is curious (this isn't directed at you because you already know), this is from the World Health Organization (which I will point out is scientifically sound): Humans are born with 46 chromosomes in 23 pairs. The X and Y chromosomes determine a personís sex. Most women are 46XX and most men are 46XY. Research suggests, however, that in a few births per thousand some...
    104 replies | 2683 view(s)
    1 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 05:13 PM
    Perhaps I'm misunderstanding, and I want to give you the benefit of the doubt. This reads like you are saying that playing a game where women PCs are inferior to male PCs by game mechanics is the correct way to play the game?
    104 replies | 2683 view(s)
    0 XP
  • ccs's Avatar
    Wednesday, 22nd May, 2019, 04:35 PM
    ccs replied to Trivia skill?
    Anything will work if your in the right game.
    2 replies | 181 view(s)
    0 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 03:49 PM
    Daniel Horne -- 13 Keith Parkinson -- 15 Jeff Easley -- 14 Clyde Caldwell -- 15 David Trampier -- 12
    225 replies | 5868 view(s)
    0 XP
  • Mistwell's Avatar
    Wednesday, 22nd May, 2019, 02:34 PM
    I rate your opinion 1 star. ONE STAR I SAY!!!!!!!!!!!! Worst. Post. EVAR!!!!!
    41 replies | 1931 view(s)
    0 XP
  • ccs's Avatar
    Wednesday, 22nd May, 2019, 07:01 AM
    He's the youngest of the 3 Baratheon brothers. Robert, Stannis & then Renly Baratheon. He's 4th in line after Joffery, Tommen, then Stannis. He does have a claim, just a lot weaker than the rest.
    14 replies | 391 view(s)
    0 XP
  • ccs's Avatar
    Wednesday, 22nd May, 2019, 06:32 AM
    Daniel Horne -- 13 Keith Parkinson -- 16 Jeff Easley -- 17 Larry Elmore -- 3 Clyde Caldwell -- 19 David Trampier -- 10
    225 replies | 5868 view(s)
    0 XP
  • ccs's Avatar
    Wednesday, 22nd May, 2019, 06:27 AM
    Hmm. Looks like other than Saltmarsh I save $ this year. Nah, who am I kidding? That $ will just be spent on other aspects of my overall gaming hobby. :)
    24 replies | 975 view(s)
    1 XP
  • Mistwell's Avatar
    Wednesday, 22nd May, 2019, 12:35 AM
    I am not sure what you're asking? "When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you." It's just a magical stone which orbits you, continually. Once you toss it up there, it just stays orbiting, conferring it's benefit the whole time. I mean, it is used exactly as it sounds. They give you an...
    95 replies | 1272 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 10:57 PM
    That's kinda the point. D&D is fantasy. So who cares if human women can have the same strength as human men. To apply that specific area of realism in a heroic fantasy game seems to defeat the point of heroic fantasy, and TBH, a bit disingenuous if you don't apply the same standard to other races in the game that don't have any explict reasons why said race would have unusually high stats for...
    104 replies | 2683 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 10:37 PM
    Sure I can. I think there's this myth that Chimps are small creatures that are 10x stronger then people, pound for pound. A quick google search reveals it's only 1.5 times that of humans, pound for pound, and chimps can get to be 130 pounds. Halflings are 45 pounds. That's the weight of my girlfriend's 3 year old. Well, he just turned 4 last week, but he's up to 55 pounds now. There's...
    104 replies | 2683 view(s)
    3 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 10:17 PM
    They said "dark seducer" not "dork seducer." ;) I suppose this whole topic begs the question, "if you're going give stat limits based on sex, does that mean halflings max out at 5 strength (since they are the size of a toddler human). Way back in the mid 80s, Kim Mohan was using realism to defend the strength limit for women, and got lambasted for it. 35 years ago. I would like to think...
    104 replies | 2683 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 09:02 PM
    Well that's weird. I made a post. Aldarc quoted the post. And then the text disappeared. I didn't even think you could have a blank post. If Aldarc has some strange voodoo magic going on, it's be nice to know ;)
    203 replies | 6407 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 07:58 PM
    Pretty much. I had a feeling if I put an option for both, it would be overwhelming in votes. I wanted to find out which of the two sounded more appealing.
    31 replies | 813 view(s)
    0 XP
  • Mistwell's Avatar
    Tuesday, 21st May, 2019, 07:14 PM
    Ioun Stone 22 And there are enough of us to make sure your vote is wasted if you guys keep trying to ding Ioun stones this early. So there! ;)] Medallion of Thoughts 18 Necklace of Adaptation 24 Necklace of Fireballs 12 Necklace of Prayer Beads 19 Pearl of Power 21 Periapt of Health 18 Periapt of Proof Against Poison 20 Periapt of Wound Closure 20 Scarab of Protection 20
    95 replies | 1272 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 21st May, 2019, 06:34 PM
    But I don't need devil's sight. The spell doesn't bother the user.
    866 replies | 14395 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 21st May, 2019, 06:25 PM
    If he uses it. It's an extremely strong gish spell. You have advantage vs others, they have disadvantage vs you, and if they hit you, they take 2d8 dmg....
    866 replies | 14395 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 21st May, 2019, 06:23 PM
    That is an interesting rp challenge... in theory, Kalorn should start looking for one... but he doesn't know the spell yet, how could he know?
    866 replies | 14395 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 21st May, 2019, 06:13 PM
    Shadow of moil will make Kalorn a menace
    866 replies | 14395 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 05:36 PM
    As far as my own preferences, I've always preferred whatever helps lend a sense of wonder, or something that describes the manifestation of the magic. So I voted flavor. I am a very analytical person by nature (and in my day job), so I suppose when it comes to gaming, I like to not think about the numbers and crunch and math, and focus on the atmosphere since I crunch numbers all day long anyway
    31 replies | 813 view(s)
    3 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 05:11 PM
    Well, I'm sure you think it's pretty cool since you're the creator of it ;) Actually, it is kinda cool....Kinda like what I've been doing all this time with my old Heroscape game (obviously more limited than what you're doing). Good luck!
    7 replies | 203 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 04:12 PM
    203 replies | 6407 view(s)
    1 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 03:57 PM
    It doesn't matter if you accused me personally or not. That's not the point, and wasn't what I was asking. You said it brings out a lot of 4e haters. So prove it. What are all of these comments that "a lot" of people are making that show they are haters.
    203 replies | 6407 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 03:50 PM
    You said "Warlord threads bring out a lot of 4e haters." There's no assuming done by me on that. Your words are there. So who are "a lot" of these people who are 4e haters in those threads? If there are "a lot", I'm sure you have a pretty decent sized list. And again, your post is pretty ironic, accusing me of making a lot of assumptions when you just accused me of incensing myself into a...
    203 replies | 6407 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 03:31 PM
    Daniel Horne -- 13 Keith Parkinson -- 15 Jeff Easley -- 17 Larry Elmore -- 7 Clyde Caldwell -- 17 David Trampier -- 16
    225 replies | 5868 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 03:30 PM
    I'm not saying that they are mutually exclusive, but which of the two sounds better to you. An item that primarily is mechanically influential, or an item that might have creative properties that don't necessarily affect die rolls.
    31 replies | 813 view(s)
    1 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 03:23 PM
    Edition warring against 4e is stuff like "That's not real D&D, it's an MMO". It's not "Warlord fans can't seem to agree what they want because in all of these threads, everyone who is a fan wants different things" or "You can still achieve the warlord concept in 5e by doing x, y, and z. Not exactly like 4e, but that would be impossible based on the core design differences." There are one or...
    203 replies | 6407 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 21st May, 2019, 10:57 AM
    OOC 2: Kalorn got hit twice so here is the 2nd concentration check. A big advantage of off-board website like orokos and coyote code is that I can see my roll before I finish posting, so I can describe the action in one post. 2nd concentration check: 1d20+5 13 Bespite being pumped and clawed by the trolls, Kalorn was able to keep part of his mind focused on the illusion spell going on in...
    581 replies | 11832 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 21st May, 2019, 10:50 AM
    I'm not 100% sure I was supposed to do that concentration check (now on the road), but I did it and I passed it, so we are all good. ... wait, Kalorn got hit *twice* - the first time he barely took any damage, but he did take some. Off to another concentration check I go!
    866 replies | 14395 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 21st May, 2019, 10:03 AM
    Ooc: kalorn will have to do a concentration check on that illusion, I think that it is a concentration spell. Dc is 10
    581 replies | 11832 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 07:02 AM
    Preference question, and no wrong answer. In your games, do you prefer magic items to add flavor to the game, or do you prefer magic items that offer mechanical bonuses. For example, what sounds like it would add more fun to your game, getting a +1 sword, or getting a sword that illuminated upon command with the brightness of a torch. Would you prefer a suit of +1 armor, or armor that never...
    31 replies | 813 view(s)
    2 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 06:55 AM
    You said 4e fans are superior to everyone else, I disagreed and said they are like every other fan of every other edition and you reacted like that was a major insult to you and an attack on 4e itself, accusing me of gravedancing and other things I didnít do. So maybe, just maybe, your incredible bias is showing and you either donít remember, or refuse to see, how many 4e fans did the exact same...
    203 replies | 6407 view(s)
    1 XP
  • Mistwell's Avatar
    Tuesday, 21st May, 2019, 02:35 AM
    All you anti-Ioun stone people are an abomination! Have you not read your Jack Vance and appreciate the history of this game and the influence Vance had on it? Abomination I say! You're antivancians! :)
    95 replies | 1272 view(s)
    0 XP
  • ccs's Avatar
    Tuesday, 21st May, 2019, 01:07 AM
    Daniel Horne -- 16 Keith Parkinson -- 18 Jeff Easley -- 19 Larry Elmore -- 7 Clyde Caldwell -- 19 David Trampier -- 14
    225 replies | 5868 view(s)
    0 XP
  • ccs's Avatar
    Tuesday, 21st May, 2019, 01:03 AM
    Future support of an edition has always been possible. I have book shelves full of the proof. As for being on the same page? That's a fine place to start. But I firmly believe that the game is better when it's then customized through house rules, 3rd party, etc to fit each individual table. Each individual campaign at each table in fact. If you're all doing the same thing, in the same...
    203 replies | 6407 view(s)
    1 XP
  • Ancalagon's Avatar
    Tuesday, 21st May, 2019, 12:07 AM
    That part I can explain at least! I was at 62/63 because I had 7 temp HP from my fiendish vigor invocation. So that took most of the damage from the first hit, and I only took 1 hp of real damage. This is why the healing, due to timing, was mostly wasted (unless it all sorts of happens together)
    866 replies | 14395 view(s)
    0 XP
  • ccs's Avatar
    Monday, 20th May, 2019, 11:34 PM
    A rule for everything & then a few more for things you don't need rules for.
    203 replies | 6407 view(s)
    0 XP
  • Ancalagon's Avatar
    Monday, 20th May, 2019, 11:30 PM
    So basically he heals 1 hp, then loses 13, got it.
    866 replies | 14395 view(s)
    0 XP
  • Sacrosanct's Avatar
    Monday, 20th May, 2019, 11:27 PM
    My argument was that fans of 4e are/were no different than any other fans because they acted the same as every other fan when their favorite edition ended, and your response was to portray me as if I'm attacking and being unfair to 4e and it's fans? Thanks for doubling down on the reasons why I shouldn't even bother discussing this with you, and ironically proving your initial post wrong about...
    203 replies | 6407 view(s)
    0 XP
  • ccs's Avatar
    Monday, 20th May, 2019, 11:21 PM
    Well MY favorite edition is 1e. My 2nd favorite is 5e. running very close in 3rd place is PF1/3x 4th place = 2e 5th comes B/X, BECMi, & OD&D
    203 replies | 6407 view(s)
    1 XP
  • Sacrosanct's Avatar
    Monday, 20th May, 2019, 10:39 PM
    I've run my dungeons/world as a living world where creatures react appropriately since I've been playing over 35 years ago. That means unless the players take measures, chances are they won't be able to take a long rest in a hostile area. If the monsters are aware of them in the area, they will look for them or otherwise take appropriate measures. I DO NOT allow PCs to just put pause in the...
    53 replies | 1530 view(s)
    2 XP
  • Ancalagon's Avatar
    Monday, 20th May, 2019, 10:15 PM
    So about what just happened with the troll - there is no point in casting shield for Kalorn since it's a critical (a hit so fast and true a warding spell is impossible!), but I have a few questions. 1: So I'm not entirely sure on the timing - does Kalorn get healed first then hurt, does it all sort of happen at the same time? In other words, did I take a net of 4 or 12 points of damage? ...
    866 replies | 14395 view(s)
    0 XP
  • Sacrosanct's Avatar
    Monday, 20th May, 2019, 09:16 PM
    No kidding. I'm not going to argue, because Tony was part of those conversations, so to take the position he's taken on this lets me know there's no point, because I won't have to spend days looking up old forum posts to show things everyone else here already knows, and since he knows it too but still is disagreeing, then what's the point? No amount of evidence would change a person's mind if...
    203 replies | 6407 view(s)
    0 XP
  • BookBarbarian's Avatar
    Monday, 20th May, 2019, 06:40 PM
    I never played the 1e druid but if you list some of the things you'd like to replicate or emulate I'll do my best to make a recommendation.
    5 replies | 388 view(s)
    0 XP
  • Sacrosanct's Avatar
    Monday, 20th May, 2019, 04:57 PM
    Daniel Horne -- 16 Keith Parkinson -- 19 Jeff Easley -- 19 Larry Elmore -- 8 Clyde Caldwell -- 17 David Trampier -- 18
    225 replies | 5868 view(s)
    0 XP
  • Mistwell's Avatar
    Monday, 20th May, 2019, 02:50 PM
    Ioun Stone 22 - Because Jack Vance is underrated and rocks! Medallion of Thoughts 20 Necklace of Adaptation 20 Necklace of Fireballs 18 Necklace of Prayer Beads 18 Pearl of Power 20 Periapt of Health 20 Periapt of Proof Against Poison 20 Periapt of Wound Closure 20 Scarab of Protection 20
    95 replies | 1272 view(s)
    0 XP
More Activity
About Warpiglet

Basic Information

About Warpiglet
About Me:
Psychologist, gamer, parent. Boardgames, videogames and D&D...
Location:
Midwest
Sex:
Male
Age Group:
Over 40

Statistics


Total Posts
Total Posts
786
Posts Per Day
0.30
Last Post
The New Dungeons & Dragons Storyline for 2019 Leaked Ahead of Live Stream Saturday, 18th May, 2019 09:21 PM

Currency

Gold Pieces
58
General Information
Last Activity
Today 03:31 AM
Join Date
Wednesday, 8th February, 2012
Product Reviews & Ratings
Reviews Written
0

10 Friends

  1. Ancalagon Ancalagon is offline

    Dusty Dragon

    Ancalagon
  2. BookBarbarian BookBarbarian is offline

    Member

    BookBarbarian
  3. Brandegoris Brandegoris is offline

    Member

    Brandegoris
  4. ccs ccs is offline

    Member

    ccs
  5. FormerlyHemlock FormerlyHemlock is offline

    Member

    FormerlyHemlock
  6. FrogReaver FrogReaver is offline

    Member

    FrogReaver
  7. Lanliss Lanliss is offline

    Member

    Lanliss
  8. Mistwell Mistwell is offline

    Member

    Mistwell
  9. Sacrosanct Sacrosanct is offline

    Member

    Sacrosanct
  10. The Grassy Gnoll The Grassy Gnoll is offline

    Member

    The Grassy Gnoll
Showing Friends 1 to 10 of 10

Saturday, 11th May, 2019


Tuesday, 30th April, 2019


Saturday, 27th April, 2019


Saturday, 20th April, 2019

  • 08:54 PM - Satyrn mentioned Warpiglet in post A different opinion about feats--rethinking "situational"
    Doh! I really was editing that post to include the rest of what I meant to say, but in composing it I realized I wasn't saying it well and abandoned the post . . . forgetting that I had already posted the first bit until @Warpiglet gave it a laugh. Well, me being me, I gotta keep it as a joke post now.

Friday, 25th January, 2019

  • 10:36 AM - Li Shenron mentioned Warpiglet in post Wrecking characters
    Warpiglet I don't think you're doing anything wrong, if you enjoy the game. But if you think you're not, then if I were in your situation I'd probably just try the following: - promise yourself not to multiclass or take feats that dabble in another class feature, at all - trust your ability to play well without worrying for optimizing, or realize that unoptimized means harder means more fun - write down a short list of "must-keep" conceptual traits for your PC, and check against them each time you level up so that you don't deviate too much

Tuesday, 31st July, 2018

  • 05:44 AM - Ancalagon mentioned Warpiglet in post (RG) Rise of the Dracolich: Imani's Tower
    ...hadar-Kai, bent on revenge for the indignity done to one of their own. They killed the wizard and burned down the place, intent on destroying every foul creation of the wizard. Kalorn fled into dark tunnels under the wizard's tower, and managed to survive due to the guidance of his loyal bat familar, Sooty. This traumatized him and he will not show the leg to anyone else, simply blaming a "war injury" for the limp. The leg however was not just of any random Shadar-Kai but one of their champions, favored by the Raven Queen. The "demon" leg infused him with power, filling him with terrible strength in battle. Kalorn still doesn't know the nature of the leg and so far the Raven Queen hasn't made any demands... He begged, scraped and stole until he was able to get enough equipment to hire himself as a caravan guard, and slowly rebuilt his fortune. Now he is a sword for hire, but is unwilling to lead men into battle. note: this character concept was created with Warpiglet and Eltab in the following thread: http://www.enworld.org/forum/showthread.php?648687-Finally-found-a-use-for-Ringnmail-(and-other-silly-character-design-discussion) 5'10", 190 lbs Eyes: grey, blood shot. Skin: grey, 3 day stubble. Hair: grey, often hidden by mail coif. Hollow cheeked and sharp-nosed. A somewhat larger than average man, with a heavy limp. Long blade belted to the hip, dressed in black chain, an old hat over a kettle helm and a tattered black cloak. Kalorn is still bitter and angry about what was done to him and the loss of this company. He loathes the "demon" leg and will not let anyone examine it. He is quick to violence and doesn't hold life in high value, believing that the world is a cruel place where most people suffer. He fears that the leg has corrupted him and turned him to evil (it has not - it only has opened a magical channel to his patron - his rage is based on trauma, not demonic influence). To "spite" the demon leg, he focuses...

Monday, 30th July, 2018


Thursday, 19th July, 2018

  • 02:54 PM - Ancalagon mentioned Warpiglet in post Armor of Agathys - can you "recharge it"?
    Levels of Sorcerer or Bard can allow you to cast more AofAs per long rest. A Hexblade can get heavy armour proficiency at the cost of just one feat. Other warlocks can get medium armor + shield for one feat.I'm sort of doing this by taking a 3 level "dip" in EK. (This is how the character starts out, until tragedy strikes as per Warpiglet 's concept.

Saturday, 7th July, 2018

  • 12:03 AM - Ancalagon mentioned Warpiglet in post Multi-classing: as good as it seems?
    I added you, through exposure. Your anger and sudden defense proves I am right. Warpiglet had an *excellent* character concept and we've been discussing how to realize it for a week now. And by concept, I don't mean a "build", I mean an origin, a role-playing idea. In a few weeks I will start into a pbp campaign that starts at level 8. I've already created a "gish" for that campaign. And even though my initial build is mechanically superior (and the character fits better in the campaign), I am *sorely* tempted to replace it with my take on Warpiglet's character concept. It's just that good (the concept - my build isn't great, but it *fits* warpiglet's concept nicely). So your notion that Warpiglet is some grubbing min-maxer is ill-informed, at best. I think you should perhaps apologize.

Thursday, 5th July, 2018

  • 05:50 AM - Ancalagon mentioned Warpiglet in post Multi-classing: as good as it seems?
    In the game i am currently in there is a fighter starting as a rogue for i woulg guess three levels but maybe less. My bet it he will feel it at 5th. On the other hand my sorc will definitely run thru 5th and i am only about half sure that i might mc at 6 and 7 warlock (bard perhaps with her entertainer focus) and then drop back to sorc for the rest. I wouldnt even think about delaying the 1-5 progression myself but delaying 6-8 by 2 seems fine if it open up significant gains. The problem with this is that it's not always possible from a "story" perspective. The other day Warpiglet came up with a very good character concept and we bounced ideas on how to do it, rule wise. The base concept is a character who's experimented upon by a powerful evil wizard, resulting in warlock levels. I thought I would have the character be a fighter level 2-3, and then move on warlock (hexblade) from there. But that means your level 5 *will* be delayed! The story dictates the order of levels, and that's not always the "best" one.

Sunday, 1st July, 2018

  • 05:00 AM - Ancalagon mentioned Warpiglet in post I want a game
    I really want a game to play my second multiclass hexblade (level 8) and I totally blame Warpiglet 's excellent concept for this.

Saturday, 9th June, 2018

  • 03:07 AM - pemerton mentioned Warpiglet in post The final word on DPR, feats and class balance
    Man, that's a really good solution! If only someone had thought of that earlier, we wouldn't have to go through all this "blegh" discussion. :)So I'm reading and replying in order, and so came to this after posting my reply to Warpiglet. I didn't follow our link but think, but I think I know where it goes to!

Friday, 27th April, 2018

  • 08:44 PM - DM Dave1 mentioned Warpiglet in post What happens to the "suboptimal?"
    ...it wasn't challenging. We remember when the PC who has challenges overcame the challenge (either through luck, or creative play) to win the day. Flaws and weaknesses are what accentuates the strengths and heroic actions. Yes to this. Playing the way the hive mind wants ("must max your main stat!", "only use certain race/class combos!", "don't take spells that are red or brown on the interweb lists!", etc) results in a less memorable experience, IMO. Which is kind of missing the point of the fun of playing. Suddenly everything is very samey and mechanical and about "winning" with very little flavor. It's the heroic failures and unlikely victories that make for the grand stories we tell years from now. No group will wax poetic (or want to listen to the hyper-optimizing player who remembers) about the UA Revised Ranger Wood Elf who single-handedly wiped out the low level humanoids in that one combat. I'll take @ccs's Halfling Barbarian or @Ath-kethin's grappling VHuman Warlock or @Warpiglet's Hobgoblin Celestial Warlock in a party any day.

Friday, 6th April, 2018

  • 08:51 AM - Lanefan mentioned Warpiglet in post Why I dislike Milestone XP
    First off, there seem to be a lot of people here that see xp as a player reward (e.g. no xp for a PC whose player doesn't show up for the game) rather than a reward for what the PC does in the game. I see xp as purely a PC "reward" for what it does in the game...which means that if a PC does nothing in a given encounter it gets no xp for it. I almost never stop a session mid-flight to calculate xp unless I know someone's right on the verge of bumping. Usually I work them out between sessions, or while waiting for the players to arrive on game night; it doesn't usually take very long at all. And the PCs don't get xp until the in-game morning after they earned them. PCs without a player for the session are still in the party, and still contributing. Like Warpiglet does, we run such characters as party NPCs (we call them QPCs: Quasi-Player Characters) for that session. Varying PC levels within a party isn't a problem if you are not playing 3e or 4e (or any derivative thereof). Lanefan

Sunday, 18th March, 2018

  • 04:14 PM - snickersnax mentioned Warpiglet in post How much do your trust the advice of others?
    I am just posting this in order to foster conversation...but here goes... Not terribly long ago I posted a thread about conventional wisdom and character creation. In short, my concern is that some newer players might get discouraged and more veteran players might miss out on novelty in character design due to "it's a trap!" and other such pronouncements. ... Next up for me is a strength rogue (dwarf) that grapples and stabs with a shortsword I see your inner optimizer shining through Warpiglet...You've already recognizing how important strength is to grappling, and you didn't "fall into the trap" of trying to grapple with dexterity even though you've picked a finesse weapon for damage. Very clever. :D

Tuesday, 2nd January, 2018

  • 10:34 PM - Wulffolk mentioned Warpiglet in post (Long Post: My recent character development process). Munchkin, under optimized, in between? Aka: is this typical?
    BTW, Warpiglet The Baron sounds very interesting, and seems to have some great RP potential. There could possibly be some conflict with other players, but that is something that could be discussed at a Session Zero to gauge how he would mesh with the concepts of other players. The biggest problem that I foresee is what other people hate about old-school Paladins. They know what is best, it will be done their way, and if you do not agree then you are wrong, coupled with the high Charisma might mean that he will dominate social circumstances and be at odds with anybody else that tries to steal the spotlight.

Wednesday, 30th November, 2016

  • 04:03 PM - Rhenny mentioned Warpiglet in post Role playing and wargaming
    This is a really interesting thread. Thanks for starting it Warpiglet. I totally agree with balance in all aspects of the game. For my best games, and my total outlook, combat/mechanics (rollplaying) and roleplaying must be interwoven, just as I believe the best games I've run or played in balance the three pillars of combat, interaction and exploration. As for my own development as a D&D player over the years and multiple editions since basic and 1e, I have to say that my desire to play in groups that focus more on the story telling, character developing, in-character "acting" kind of games has increased. I think this is because after a point when I gain rules mastery, there is less challenge in focusing primarily on achievement oriented optimized play. It has also taken me many, many years to become more comfortable and confident "acting" or taking on the persona of a fictional character. Back in the late 70s and early 80s when I was a teen, most of the characters I played seemed to be alter-ego type characters that I played with much more of my ...

Monday, 28th November, 2016

  • 08:41 PM - nexalis mentioned Warpiglet in post Role playing and wargaming
    A lot of people on these boards seem to project from their own experiences when making generalizations about the evolution of D&D. I started playing D&D in 1978, and from the very beginning, I was crafting detailed backstories for all of my characters and very much focused on 'roleplaying', and only tangentially concerned with 'rollplaying'. I believe that play styles varied just as much back in "the old days" as they do now. It very much depended on who you were playing with. Over the years, my pendulum has swung back and forth to settle somewhere in the middle, much like @Warpiglet. These days I tend to optimize within the constraints of a particular character concept, just like @iserith. I first come up with a concept that appeals to me, and then I attempt to craft the most effective character possible while still remaining true to that concept. For the concept itself, I often draw inspiration from artwork or from stories. I have my own player biases to contend with as well. I don't do "dour and taciturn" very well since it clashes too much with my own personality, and I won't play characters with below average mental stats. My most recent character, for instance, evolved as follows: I thought it would be fun to play a fat and jovial stout halfling cleric modeled after Friar Tuck. Belzimer Frump (a.k.a. Brother Belzimer) was a cook at a temple called "The House of Plenty", and he is always concerned about making sure that everyone has enough to eat and drink. Within these constraints (i.e. stout halfling, quarterstaff wielder, proficiency with Cook's Ute...

No results to display...
Page 1 of 23 1234567891011 ... LastLast

Tuesday, 30th April, 2019

  • 01:11 AM - Charlaquin quoted Warpiglet in post Zombies Grappling/Shoving
    You could have them grapple and do damage either way by raw. For extra creep factor have some damage be piercing or slashing via bite. It changes nothing about the challenge rating imho. Got for it. That's pretty much my thinking as well.

Saturday, 20th April, 2019

  • 10:03 PM - TwoSix quoted Warpiglet in post A different opinion about feats--rethinking "situational"
    I do not think "situational" is a bad thing. In fact, I think "situational" is a good thing. In short, if feats are for customization, they should not be for everyone. Why would everyone want to be the same thing? If feats are meant for customization, shouldn't they by their nature be situational? I think where I'd disagree with you is that I think "situational" and "effective" are pretty tangential to each other. Sharpshooter is actually a pretty situational feat; it's only really a good feat if your concept is a martially inclined archer. But when that's your character concept, Sharpshooter is both hugely effective and aesthetically pleasing to play (as it makes your character perform better at delivering that concept.) Likewise, a feat like Actor. It doesn't have combat utility, and unless your character is Charisma oriented with multiple proficiencies in the suite of social skills, it's pretty useless. But when that situation arises, it gives benefits that aren't easily acces...
  • 08:01 PM - Satyrn quoted Warpiglet in post A different opinion about feats--rethinking "situational"
    Sorry--not trying to be pedantic but just saying that I don't think players should let "situational" scare them. What should scare them is BORING. Dream it and play it. Don't let people talk you out of it. I don't really think it scares players. Not many of them, anyway. I think it's a thing that scares us Forumite DMs. We seem to want every option available to be equally relevant to . . . Danggit clicked reply accidentally. Wait a few minutes.

Saturday, 6th April, 2019

  • 04:01 AM - dnd4vr quoted Warpiglet in post Fixing the terrible Weapon Master feat
    I think the point is that for half an ASI a warlock (nonblade) or someone else can now swing a sword. They might like the imagery, a higher damage die(dice) or the ability to claim more magic weapons that get found. Some don't like to "dip" for many reasons including roleplay ones or even as is most likely the case here, delaying spell progression. It is not overwhelmingly powerful sure, but should expect something great in addition to an ability score bump. I think it should be half as good given the +1 to an ability score. In my hypothetical, taking this feat and an armor feat means you get 2 points for an abilty score and for the price of ASI, better armor And weapons. I think the +1 to a score is being discounted. Well, I know some people don't like dipping and some tables don't even use multiclassing at all. As I wrote, I think a +1 ASI with 1-2 weapon proficiencies is reasonable for those who want it. The other idea of proficiency with ALL weapons is nice, maybe something...

Friday, 5th April, 2019

  • 11:17 PM - Chaosmancer quoted Warpiglet in post Fixing the terrible Weapon Master feat
    Ya I figured I had to disclaimer myself after I went back. Its hard to tell the difference between trying to push a point and being a jerk in text talking to someone you don't know well enough to get where they are coming from. So just understand as you continue on, I mean not personal offense, I exaggerate, I used bad examples, and write with passion that might be mistaken as anger or inertance but that's just because in the head of the reader inflection is added that I don't intend and an air of seriousness is added beyond that appropriate discussion of gaming on a forum of strangers. No harm no foul Well the Reaper Strawman was intended to be an obvious strawman simple to highlight a point, but rogues get the majority of their damage from backstab not the 1d4 - 1d8 damage of the dagger. Choosing to use two 1d4 daggers instead of two 1d6 short swords or a 1d8 rapier will change your average damage by at most 2 points. While backstab at 20 will add around 35, and the +1 to hit is a ...
  • 08:33 PM - Satyrn quoted Warpiglet in post Fixing the terrible Weapon Master feat
    How underpowered would upgraded armor and four weapon proficiencies be? I would say that is a lot of mechanical advantage for a feat and where it applies, good flavor. Well this already exisits. As a variant human take an armor feat if needed at first and wepaon master at 4th. You give up a single ASI for weapons and armor. I see nothing wrong with this feat at all. Half feats are just that. You give up one point (single) for extra weapons. Perhaps this only means you are more likely to find magic weapons such as a longsword. That could arguably be more powerful than a single point of ASI. Take an arcana cleric and heavily armored and weapon master. Now you're swinging martial weapons with gfb/B.B. in heavy armor (as just one example) for the price of one ASI (two half feats would give you these options plus equivalent of an ASI with two individual points of ability scores combined). Just had to dissent after seeing this feat disparaged regularly over the years. I just can'...

Thursday, 7th February, 2019

  • 07:40 PM - Kobold Stew quoted Warpiglet in post What is a druid?
    I think you hit the nail on the head. <snip> I know circle of shepherd does not sound creepy on its face but if you mostly summon spiders and snakes, it could be! Cool. glad to help. Talk to your DM and be sure he/she is fine with you determining the type of creature you summon. Shepherd within this frame would be awesome.
  • 12:08 PM - Li Shenron quoted Warpiglet in post What is a druid?
    For the first time, I find myself interested in playing a druid. I have mostly played warlocks in 5e with only one exception. Somewhere recently I thought it would be interesting to play a druid. full disclosure: I want to play a character that has a lot of creepy witch-like potential. I dislike circle of the moon and plan to play with weapons and spells. I am taking one level (likely hexblade for sword prof and flavor) and some feats to do this. When i wild shape, I am looking for spiders and snakes and the like, almost exclusively. but my main thought is that I have never seen the druid description seem so wide open. are they wandering mages, sage like magic users? Are they priests focused on the divine? The intro text says sort of Yes to all of these things. i am interested in hearing how others have attempted to make druids part of the game world. I feel I am going off label...planning to play an angry and rebellious gray elf now who has renounced corellon and makes ...
  • 01:37 AM - DM Dave1 quoted Warpiglet in post What is a druid?
    how do you define the role of druids? In ancient times, Hundreds of years before the dawn of history Lived a strange race of people, the Druids No one knows who they were or what they were doing But their legacy remains Hewn into the living rock, of Stonehenge

Wednesday, 6th February, 2019

  • 11:36 PM - 5ekyu quoted Warpiglet in post What is a druid?
    For the first time, I find myself interested in playing a druid. I have mostly played warlocks in 5e with only one exception. Somewhere recently I thought it would be interesting to play a druid. full disclosure: I want to play a character that has a lot of creepy witch-like potential. I dislike circle of the moon and plan to play with weapons and spells. I am taking one level (likely hexblade for sword prof and flavor) and some feats to do this. When i wild shape, I am looking for spiders and snakes and the like, almost exclusively. but my main thought is that I have never seen the druid description seem so wide open. are they wandering mages, sage like magic users? Are they priests focused on the divine? The intro text says sort of Yes to all of these things. i am interested in hearing how others have attempted to make druids part of the game world. I feel I am going off label...planning to play an angry and rebellious gray elf now who has renounced corellon and makes the woods o...
  • 09:51 PM - CleverNickName quoted Warpiglet in post What is a druid?
    how do you define the role of druids?I base my druids heavily on the ones from the Shannara series of books by Terry Brooks...specifically the Heritage of Shannara series. You can find some fan-supported info here: https://shannara.fandom.com/wiki/Druid And I never liked the way that Wild Shape worked in D&D, though. So I made it more like an animal-shaped "force field" around the druid, that weakens as it takes damage until it eventually "breaks." I guess I imagine it working sort of like the artwork in the MTG "Umbra" cards: 104606 104607 104608
  • 08:59 PM - Kurotowa quoted Warpiglet in post What is a druid?
    how do you define the role of druids? Personally, I think of them as a bit akin to Wizards. Both of them deal in manipulating the building blocks of the world around them. It's just that Wizards dig down to the abstract arcane level while Druids handle the more macro expressions of reality. Imagine it like a quantum physicist and an alchemist. Wizards use their intellect to break down reality to the smallest component particles and use those to build the result they want from scratch. Druids build a rapport with plants and animals and the elements of the natural world and nudge them in useful directions. A Wizard conjures a Lighting Bolt out of nothing directly at their foes. A Druid will Call Lightning to build a storm overhead and guides its strikes at their enemies. Druids are also distinguished by being an old tradition. Shaping the primal forces for an edge on survival is one of the basics for a primitive tribe in a world with magic available. It takes time to establish a relations...

Friday, 25th January, 2019

  • 07:57 PM - Satyrn quoted Warpiglet in post Wrecking characters
    there is no wrong way to play if you are having fun but for me Immersion and theme is paramount and I have done a good job sabotaging myself by losing sight of that from time to time. Bolded for truth. I've been playing completely the opposite way of you. I've been randomly selecting race, class and background. And ability score placement, too (with tweaks if necessary) so there is no concept except what the dice determine.
  • 05:36 PM - Man in the Funny Hat quoted Warpiglet in post Wrecking characters
    in the future, I am going to be more careful about feats and multiclassing and ask myself if the choice immerses more with flavor or dilutes the original intent and vision. there is no wrong way to play if you are having fun but for me Immersion and theme is paramount and I have done a good job sabotaging myself by losing sight of that from time to time. This is the entire motivation behind creating a BUILD. You make those choices ahead of time because you want your character to end up in a certain place and NOT be distracted by shiny things along the way. In order to get to Z you must have/do X and Y, and not deviate in order to pick up X1 and Y7 because they seem cool. You work out all those decisions before you roll your first initiative. When you deviate from your build it should only be because the build permits the deviation without threatening your core concept and ultimate goals for the character, or your concept for the character HAS changed and you have planned and revised your bu...
  • 02:53 PM - Li Shenron quoted Warpiglet in post Wrecking characters
    It ends up....OK when I tinker. But you are right---if I so much as remind myself to stay on target---at each decisionnpoint, I will do fine. I think for me, it's less the feats and more the multiclassing that can miss the mark Well I can agree with that... even tho I have played multiclassed characters in the past, personally I believe that multiclassing is more likely to "water down" the character concept rather than enriching it.

Monday, 21st January, 2019

  • 11:35 PM - doctorbadwolf quoted Warpiglet in post Is the Help action broken?
    The thread is so old I tried to laugh and give xp only to see I had done so years ago for the same posts! Yet I read it again like it was a new discussion! Funny. Just so happens I have been thinking g about it this again lately as I was thinking about a familiar for an arcana cleric..: I went to xp a post on the first page, and then saw that I couldn't, and then saw that it was my post from exactly 100 years ago!

Wednesday, 16th January, 2019

  • 08:19 PM - RogueJK quoted Warpiglet in post Improving melee for a cleric
    for a war cleric I considered Magic initiate for melee cantrips (and maybe a familiar)? Magic Initiate (Wizard) is a great choice for a melee cleric, to get BB/GFB and another utility cantrip of your choice, plus 1/day Find Familiar or Absorb Elements. One big issue in any case is bonus actions with extra attacks from war cleric competing with spiritual weapon and melee cantrips meaning no "attack action." Yep. This is why a different type of Cleric with access to a melee cantrip is often a better option for a melee cleric than a War Cleric. Clerics have better things to do with their bonus actions than taking a measly 3-5 extra attacks per day. War's infrequent +10 to hit isn't all that useful either. Arcana isn't the best option either. Yes, it's an easy way to get you one or both melee cantrips at 1st level, but there are other ways to do that, and none of Arcana's other abilities or domain spells (with the exception of Magic Weapon) help you out in melee. They don't even g...

Monday, 14th January, 2019

  • 07:14 PM - TwoSix quoted Warpiglet in post GWM without advantage
    Well I don't know if battlemaster is the class selected necessarily. But then are we saying this is the only fighter that should take it? I guess I am wondering where people say the line is for value. My personal take is that if you have at least two weapon attacks a round, and your base damage per attack isn't much higher than 15, it's probably worth it. Fighters, paladins, rangers, barbarians, and most gish subclasses should definitely be aiming for it, have another way to pump damage in its absence, or be playing more a tank/support role.

Sunday, 6th January, 2019

  • 12:30 PM - clearstream quoted Warpiglet in post Classes and damage
    Hello gang! i have not posted in a while now...job changes and restricted websites etc.! Anyway, I have been musing on damage output lately. I often think that a class does fine in this department only to hear someone talk about trap options and all that jazz. i just wondered what metric we are using when lauding or complaining about damage output. Is it a number? Is it comparing to a fighter or a sorcerer or paladin? When we say good or poor damage is there a number people use to anchor their judgment? i of course realize there are MANY more things to consider, but wondered where people are coming from Thinking about all the above (posts) I want to suggest a practical approach. It starts with an ensemble of standard strategies (character builds) estimated across tiers, with rounds/encounter and encounters/day assumptions. Something like 5 rounds per encounter and 4 encounters per day. Rather than advocating new work, it polls the existing work of multiple authors, acknowled...

Saturday, 5th January, 2019

  • 11:46 AM - clearstream quoted Warpiglet in post Classes and damage
    Hello gang! i have not posted in a while now...job changes and restricted websites etc.! Anyway, I have been musing on damage output lately. I often think that a class does fine in this department only to hear someone talk about trap options and all that jazz. i just wondered what metric we are using when lauding or complaining about damage output. Is it a number? Is it comparing to a fighter or a sorcerer or paladin? When we say good or poor damage is there a number people use to anchor their judgment? i of course realize there are MANY more things to consider, but wondered where people are coming from Referring to my post above, I guess I'm saying that I find the following principles useful for such evaluation. 1. Use an ensemble of "pillar" builds representing obvious strategies (builds that are mechanically reasonable, but not esoteric). Examples could include Reckless/GWM, Agonizing/Eldritch Blast, Trip/sword-and-shield, and Precision/SS. 2. Estimate DPR over a pres...


Page 1 of 23 1234567891011 ... LastLast

Warpiglet's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites