View Profile: MonsterEnvy - Morrus' Unofficial Tabletop RPG News
  • MonsterEnvy's Avatar
    Sunday, 21st October, 2018, 10:47 AM
    Just say Thor. This stuff is called worship. And the Aesir were more then just Sky Spirits. And were called on for more then just bad weather or good weather. (Thor in particular was the one normally called on there.) This is a form of Worship, and the Aesir and Vanir were considered a step above the other vættir, stepping into the preview of godhood. Use different terms all you like,...
    76 replies | 4269 view(s)
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  • MonsterEnvy's Avatar
    Sunday, 21st October, 2018, 06:05 AM
    This is something that is completely subjective. For me it's a toss up between the Cassalanters and Manshoon.
    4 replies | 368 view(s)
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  • MonsterEnvy's Avatar
    Friday, 19th October, 2018, 03:21 AM
    Most of this has no basis in historical fact. We have actual proof that the Norse had Shrines to certain gods, idols too, While the Religon was a folk one not a organized one, they still had big religious festivals (That were less important then the local and personal ones, but they still happened.) They made sacrifices and offerings to the gods with some offerings stated to be favored over...
    76 replies | 4269 view(s)
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  • MonsterEnvy's Avatar
    Thursday, 18th October, 2018, 07:43 PM
    You hardly have any proof of this however, while there is a lot of proof they payed respect to a pantheon of gods. The æsir most notably. And yes they could die, ragnarok was a thing after all. Most polytheistic religions wanted their gods to be flawed as well. Like it seems to me that you like Norse stuff, but one aspect of them is heavily against your beliefs and opinions. So rather then...
    76 replies | 4269 view(s)
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  • MonsterEnvy's Avatar
    Wednesday, 17th October, 2018, 09:43 PM
    It's still weird to me that you are trying to discount the Norse worshiping gods just cause you don't like polytheism.
    76 replies | 4269 view(s)
    1 XP
  • MonsterEnvy's Avatar
    Tuesday, 16th October, 2018, 07:59 AM
    Accidental necromancy.
    19 replies | 821 view(s)
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  • MonsterEnvy's Avatar
    Thursday, 11th October, 2018, 04:08 AM
    The toon section contains a PDF that has a bunch of a Yugoloth related Magic Items. https://media.wizards.com/2018/dnd/dragon/22/DRA22_TreasuresYugoloths.pdf Wonder if next issue they will have stats for Anthraxus.
    13 replies | 573 view(s)
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Monday, 22nd October, 2018


Friday, 19th October, 2018


Wednesday, 17th October, 2018


Tuesday, 16th October, 2018


Thursday, 11th October, 2018


Monday, 22nd October, 2018

  • 11:41 PM - Jester David mentioned MonsterEnvy in post Ravnica Table of Contents & More
    It would depend on the initial answers: whuch other Guilds are the enemies of the Guild or Guilds running the caravan, etc. This is why they are using tables to organize the information. Point is, the answers to all of your questions would be Guild information. Because the Guilds are the setting. Which is why I was asking MonsterEnvy. He knows the Guilds so the answers should be apparent. He knows whatever the merchant Guild is, so he should know what the caravan would be holding, where it is going, and who is trying to steal it. To say nothing of what the city looks like and how to describe the journey...

Wednesday, 30th May, 2018

  • 07:27 PM - PrintableHeroes mentioned MonsterEnvy in post Reopening Mordenkainen's Tome of Foes
    MonsterEnvy I don't suppose you happen to know why those weren't included? Quality-wise it's on par compared to some of the other illustrations, but I could see the direction being too similar to Ghouls - that would be my issue with them.

Wednesday, 9th May, 2018

  • 10:50 PM - dave2008 mentioned MonsterEnvy in post Disintegrate vs Forcecage
    I should have specified that I'm using @dave2008's beefed 5e monsters. His version of Yeenoghu has Disintegrate instead of Teleport. But you're right that some limited teleport would be a good addition for Demon Lords. @robus, I just wanted to point out that my Demon Lords have some standard spells that they all have access too. If you look at the demon lord traits, all demon lords have the following spells: At will: comprehend languages, darkness, detect magic, detect thoughts, polymorph, see invisibility, telekinesis 3/day each: arcane gate, dispel magic, fear, teleport 1/day each: forbiddance, symbol So my version of Yeenoghu does still have access to teleport. However, as @MonsterEnvy noted, I plan to add limited range at-will teleport abilities in future updates.

Friday, 16th March, 2018

  • 04:56 PM - Hawk Diesel mentioned MonsterEnvy in post Curse of Strahd - Finale Help - Spoilers
    MonsterEnvy I don't think you need to be so harsh. We know nothing of the campaign before this fight. Additionally each table is different. While you may disapprove of the stylistic differences, this may be quite appropriate to the OP's table. Personally, I think it would be a much more productive conversation of instead of bashing the OP, we trust that he knows what is fun for his table and either raise question to his choices (encouraging reflection on why he is running this way) or providing suggestions within the framework he has posed. As to the OP, Strahd is smart, has had centuries to master his craft, and has the blessing of the Dark Powers of Barovia. I would recommend sprinkling in traps and illusions. Strahd likely knows that his bones pose a weakness. Either he would have multiple sets of bones in the room, guardians protecting them, illusions to confuse and disorient the players, or most reasonably a combination of all these things. Another cool trick might be to have the bones...

Saturday, 2nd December, 2017

  • 03:15 PM - Jacob Lewis mentioned MonsterEnvy in post Valindra Shadowmantle
    MonsterEnvy Oh, her survivability isn't in question. Liches, right? I just meant to illustrate how her awesomeness in-game, both online and in the original Neverwinter campaign setting for 4th Edition, has gotten her an appearance as little more than an Easter egg. But work is work. Hope she was compensated adequately for her cameo! Or at the least, open more job opportunities!

Friday, 24th March, 2017

  • 08:38 PM - Quickleaf mentioned MonsterEnvy in post WOTC teasing planescape.com
    Hoping it's something related to the Planescape we know and not a complete reboot using the MTG Planeshift stuff they have been putting out (Which is my hunch). I don't supposed anyone has actually confirmed that it's a WoTC owned address have they? Most I have gotten so far is that it's registered with Godaddy. Well, MonsterEnvy confirmed here that it was posted on WOTC's Twitter account.

Monday, 31st October, 2016


Friday, 11th March, 2016

  • 11:37 PM - feartheminotaur mentioned MonsterEnvy in post "The" Lich?
    I thought this was a Monty Python thread before I realized it said "Lich" not "Larch" But, Tam would be the one to me. MonsterEnvy lays out a good delineation point: The others are more than just a lich.

Friday, 5th February, 2016

  • 12:10 AM - pukunui mentioned MonsterEnvy in post Enter Into The Frozen Castle With Kobold Publishing
    jayoungr: As MonsterEnvy suggests, you could make it so the cult attacked the castle, causing it to crash, sometime after the PCs left. Then, at an appropriate point during The Rise of Tiamat (that is, when the PCs are 10th or 11th level), a representative from Blagothkus could approach the council and ask that the PCs come and help get the castle flying again. That's what I will most likely do if the castle doesn't crash at the end of HotDQ in my campaign.

Saturday, 19th September, 2015

  • 06:38 PM - Rhenny mentioned MonsterEnvy in post Help Me Plan My Next Move (Princes of the Apocalypse Spoilers)
    MonsterEnvy, Rabbitbait, and Marcelus14 - We may play tonight so I think I'll use a little bit from all of you. I'll have the feast scene all seem well and good. Perhaps the PCs will notice some of the knights looking at them strangely (but only if they tell me they are looking for it). Thurl will talk up the evil of the Earth Cult and encourage the group to investigate, but he'll also invite them to stay the night to rest and begin their adventure in the morning. That night, I'll have the Three Knights along with Barister (the cleric who is an Air Cultist), sneak into their room to capture them and bring them to the Pinnacle. Up there, Thurl Merosska and some other Knights and Initiates will hold a sort of trial. If someone in the party speaks well (and persuades) Thurl, he will commend the Half-Orc and tell the others in his society that it is that type of "ferociousness" that he and the others should develop in order to wipe out the Earth, Fire and Water cults. (This will be the ...

Sunday, 10th May, 2015


Sunday, 31st August, 2014


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Monday, 22nd October, 2018

  • 11:12 PM - Jester David quoted MonsterEnvy in post Ravnica Table of Contents & More
    In Ravnica, yes it would. Then what would the answers be?
  • 10:53 PM - Jester David quoted MonsterEnvy in post Ravnica Table of Contents & More
    It is about Ravnica. Knowing about the guilds ensures you know everything you need to about Ravnica. So knowing about the Guilds gives me location adventures? That will tell me how and where the adventuring party meets and what quests they might be given? What people wear and how they act? The history of the setting? What the common trade goods are and where they come from? That feels a little reductive. Like saying that knowing about the gods and faiths of the Forgotten Realms tells you everything you need to know about Faerun. After all, the iconic "adventure" is the party guarding a caravan going from place A to B. Knowing the Guilds likely tells me who would be owning and operating the trade caravan. But it wouldn't tell me what was in the caravan, where it was going, and likely not who would try and and hijack it.
  • 10:29 PM - Jester David quoted MonsterEnvy in post Ravnica Table of Contents & More
    Certainly if the book we're being marketed as a Magic product when it isn't, it would make sense to complain that it is not a Magic: the Gathering RPG: the complaint is that this D&D product being marketed as a D&D book is not a Magic product, which is odd since they have been explicitly and repeatedly clear in presenting it as a D&D book. True. But the sole benefitt of this product versus say "Planewalker's Guide to Sigil" is that it might attract Magic the Gathering fans to the product, potentially increasing sales and maybe getting them into D&D. What's the point of doing this rather than a brand new setting? Then you clearly don't know much about Ravnica. The Guilds are the world. Given this is not a MtG forum, I wouldn't expect people to know much about Ravnica. I'm also not going to fault people for expecting a book titled "Guide to Ravnica" to fire and foremost be about Ravnica!

Friday, 19th October, 2018

  • 11:51 AM - CapnZapp quoted MonsterEnvy in post DnD Sports Changes Name To RPG Sports
    Was there something you’d like to say? We told you WotC was not running it. Whats so funny. I don't get it. Read it as nervous laughter and it makes more sense. In the prior announcement he has multiple posts essentially stating that 'of course WotC is involved' and probably being a little to forceful going after those with dissenting opinions. Foot, meet mouth. I will only talk for myself. I don't excuse anyone's impoliteness but I find his reaction quite natural and easy to understand. To me it's incredibly naive to use a brand name unlicensed, and one that is wholly unsuited to the intended purpose at that. Having to make such a sudden course correction begs the question: what where they thinking? But again, maybe that's just me.
  • 04:53 AM - Vexorg quoted MonsterEnvy in post DnD Sports Changes Name To RPG Sports
    This site does not have anything to do with Roll20 outside of that some people use it to play games or watch people use it to play games. I don't see how you explaining why you are boycotting roll20 would get you kicked. Probably just warned rather than kicked. ENWorld.strongly discourages Discussions of a political nature. And recently there were a few controversies involving a Roll20 cofounder that involved his personal politics.
  • 04:16 AM - Parmandur quoted MonsterEnvy in post DnD Sports Changes Name To RPG Sports
    This site does not have anything to do with Roll20 outside of that some people use it to play games or watch people use it to play games. I don't see how you explaining why you are boycotting roll20 would get you kicked. (Implied politics are implied)

Thursday, 18th October, 2018

  • 09:30 PM - TerraDave quoted MonsterEnvy in post DnD Sports Changes Name To RPG Sports
    Whats so funny. I don't get it. It is pretty amateurish.
  • 09:12 PM - AriochQ quoted MonsterEnvy in post DnD Sports Changes Name To RPG Sports
    Whats so funny. I don't get it. Read it as nervous laughter and it makes more sense. In the prior announcement he has multiple posts essentially stating that 'of course WotC is involved' and probably being a little to forceful going after those with dissenting opinions. Foot, meet mouth.
  • 09:11 PM - DQDesign quoted MonsterEnvy in post DnD Sports Changes Name To RPG Sports
    Whats so funny. I don't get it. nothing nothing it's just me XD XD XD XD XD XD XD XD XD XD
  • 09:01 PM - DQDesign quoted MonsterEnvy in post DnD Sports Changes Name To RPG Sports
    We told you WotC was not running it. yeah yeah they changed the logo to expand their spectrum buahahhahahahhahahahhahahahahhahahahhahahahha really I'm crying it's terrible buahahahhahahahahahhahahha
  • 05:09 PM - Yaarel quoted MonsterEnvy in post Norse World
    It's still weird to me that you are trying to discount the Norse worshiping gods just cause you don't like polytheism. It is the other way around. I resent how Greco-Roman polytheism distorts and misrepresents the culture of Norse aborigines. At least as far as the Norse of Norway are concerned, they are strictly animistic. The misrepresentation of Norse culture by imperialistic Continental European Christians and polytheists, is unwelcome. When people like the Norse, learn who they are. They are actual people. They differ from a fictitious Conan movie. The aboriginal Norse nature spirits are the lifeforces of actual natural phenomena, including mountains and winds. Things you can touch with your hands. Norse nature spirits are mortals and can die. Nature spirits can die of old age. Even powerful nature spirits are fated to die. Norse nature spirits can be defeated by other nature spirits, such as the most powerful æsir sky nature spirits being defeated by a single dvergr earth nature spi...

Tuesday, 16th October, 2018

  • 10:34 PM - pming quoted MonsterEnvy in post "DnDSports": Competitive Play With Prizes
    Hiya. You have no proof of this. And WotC is not trying. This is a third party event. Nope. I don't. What's your point? Pretty sure these forums are here for folks to talk and exchange ideas, thoughts and opinions on things related primarily to gaming. Or is this one of those ingenious little ploys where thinking if someone says "You have no proof", that somehow completely invalidates another persons opinion? As for it being a third-party event; if WotC is officially giving it their stamp of approval or otherwise providing support...it's pretty much the same thing. Besides all this, look at the latest WotC job board: https://company.wizards.com/content/jobs I find the majority of those openings being "digitally related" to be...suspicious...when combined with this eSport D&D release info. And I REALLY shouldn't have to say this, but I will just this once: This is all conjecture and my opinion. ^_^ Paul L. Ming
  • 08:16 AM - ad_hoc quoted MonsterEnvy in post "DnDSports": Competitive Play With Prizes
    It's not a terrible idea. It all depends on how it is done. I am not super interested in it myself. But this is an entirely different thing then normal. No you.
  • 08:08 AM - DQDesign quoted MonsterEnvy in post "DnDSports": Competitive Play With Prizes
    No I am fairly certain you are the one who does not get how this works. WotC is the one getting paid for giving out the licence not the other way around. Along with the fact, that they already gave the licence to the group making this project over a year ago. Who are free to do whatever projects they want with it, within their contract. also an active license requires management work from the company getting the money (suirvellance of the respecting of the terms, regular meetings and so on, not talking about income reporting for fiscal purposes). you do not simply give a license and get the money, especially when you are hasbro.
  • 07:38 AM - DQDesign quoted MonsterEnvy in post "DnDSports": Competitive Play With Prizes
    Licencing means they gave out the licence for someone else to use. You know like they did for Video Games and D&D Beyond. D&D Beyond are the ones making this. I don't think you get how this works. Licensing means a lot of work hours (= spent money) from legal team to define the license, from the commercial team to manage the royalties/fees/penalties, from the technical team to define the actual details. this means a lot of money subtracted from other things/projects (unfortunately, also hasbro money has limits). I don't think you get how this works.
  • 06:40 AM - DQDesign quoted MonsterEnvy in post "DnDSports": Competitive Play With Prizes
    They licenced it. But they are not the ones running it. Their twitter or site have not even mentioned it yet. Licensing means managing. I would like them not to spend a single man-hour of company work in this, especially when we do not have new not-mtg-recycled official dnd settings since 2003 (2008, if you consider nentir vale a full-fledged setting. I do not). And considering this thing was directly cited by Hasbro CEO , I think a lot of workhours have been spent by wotc employers in it.

Thursday, 11th October, 2018


Saturday, 15th September, 2018


Friday, 14th September, 2018



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