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Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+) Yesterday 08:53 PM

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Friday, 16th March, 2018

  • 04:56 PM - Hawk Diesel mentioned MonsterEnvy in post Curse of Strahd - Finale Help - Spoilers
    MonsterEnvy I don't think you need to be so harsh. We know nothing of the campaign before this fight. Additionally each table is different. While you may disapprove of the stylistic differences, this may be quite appropriate to the OP's table. Personally, I think it would be a much more productive conversation of instead of bashing the OP, we trust that he knows what is fun for his table and either raise question to his choices (encouraging reflection on why he is running this way) or providing suggestions within the framework he has posed. As to the OP, Strahd is smart, has had centuries to master his craft, and has the blessing of the Dark Powers of Barovia. I would recommend sprinkling in traps and illusions. Strahd likely knows that his bones pose a weakness. Either he would have multiple sets of bones in the room, guardians protecting them, illusions to confuse and disorient the players, or most reasonably a combination of all these things. Another cool trick might be to have the bones...

Saturday, 2nd December, 2017

  • 03:15 PM - Jacob Lewis mentioned MonsterEnvy in post Valindra Shadowmantle
    MonsterEnvy Oh, her survivability isn't in question. Liches, right? I just meant to illustrate how her awesomeness in-game, both online and in the original Neverwinter campaign setting for 4th Edition, has gotten her an appearance as little more than an Easter egg. But work is work. Hope she was compensated adequately for her cameo! Or at the least, open more job opportunities!

Friday, 24th March, 2017

  • 08:38 PM - Quickleaf mentioned MonsterEnvy in post WOTC teasing planescape.com
    Hoping it's something related to the Planescape we know and not a complete reboot using the MTG Planeshift stuff they have been putting out (Which is my hunch). I don't supposed anyone has actually confirmed that it's a WoTC owned address have they? Most I have gotten so far is that it's registered with Godaddy. Well, MonsterEnvy confirmed here that it was posted on WOTC's Twitter account.

Monday, 31st October, 2016


Friday, 11th March, 2016

  • 11:37 PM - feartheminotaur mentioned MonsterEnvy in post "The" Lich?
    I thought this was a Monty Python thread before I realized it said "Lich" not "Larch" But, Tam would be the one to me. MonsterEnvy lays out a good delineation point: The others are more than just a lich.

Friday, 5th February, 2016

  • 12:10 AM - pukunui mentioned MonsterEnvy in post Enter Into The Frozen Castle With Kobold Publishing
    jayoungr: As MonsterEnvy suggests, you could make it so the cult attacked the castle, causing it to crash, sometime after the PCs left. Then, at an appropriate point during The Rise of Tiamat (that is, when the PCs are 10th or 11th level), a representative from Blagothkus could approach the council and ask that the PCs come and help get the castle flying again. That's what I will most likely do if the castle doesn't crash at the end of HotDQ in my campaign.

Saturday, 19th September, 2015

  • 06:38 PM - Rhenny mentioned MonsterEnvy in post Help Me Plan My Next Move (Princes of the Apocalypse Spoilers)
    MonsterEnvy, Rabbitbait, and Marcelus14 - We may play tonight so I think I'll use a little bit from all of you. I'll have the feast scene all seem well and good. Perhaps the PCs will notice some of the knights looking at them strangely (but only if they tell me they are looking for it). Thurl will talk up the evil of the Earth Cult and encourage the group to investigate, but he'll also invite them to stay the night to rest and begin their adventure in the morning. That night, I'll have the Three Knights along with Barister (the cleric who is an Air Cultist), sneak into their room to capture them and bring them to the Pinnacle. Up there, Thurl Merosska and some other Knights and Initiates will hold a sort of trial. If someone in the party speaks well (and persuades) Thurl, he will commend the Half-Orc and tell the others in his society that it is that type of "ferociousness" that he and the others should develop in order to wipe out the Earth, Fire and Water cults. (This will be the ...

Sunday, 10th May, 2015


Sunday, 31st August, 2014


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Saturday, 21st April, 2018

  • 09:16 PM - Demetrios1453 quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    The Archdevils can leave Hell. It's just not easy and most of them don't have much reason to.Which is why I assume we aren't going to see the full slate of them given stat blocks in MToF. I'm guessing they are wanting to concentrate on those whom adventurers might reasonably encounter scheming outside their planar layers.
  • 04:30 AM - Iry quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    Geas still has a 1 minute cast time.It lasts 30 days. He has ample time to cast it repeatedly any time he can blend in with a group of people, or waste your time long enough with undead minions, which he can constantly replenish as long as the bodies last. He's an absolute nightmare for almost any group over a period of a couple of days.
  • 04:22 AM - Iry quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    And beating them up or better yet use breath of despair on them. As this has a good chance of taking the backline out of the fight. Guys like the Cleric and Wizard who could cause problems. If this succeeds victory for Moloch is near certain. As he can use his superior mobility to keep the frightened characters trapped. While focusing on taking out the paladin or anyone that could cause him problems.Even worse. He has At Will Geas. Anyone who fails their Wisdom save against Moloch becomes charmed and cannot attack him for 30 days. Remove Curse isn't common. Greater Restoration is, but then you're burning a 5th level slot to counter every Geas he casts. Even worse. If he does get away? He can Alter Self and come back later to use his decent Deception + Charmed always giving him Advantage in social rolls to screw with you. Or blend into crowds and cast more Geas on you, until everyone in the party is eventually screwed. His mobility is so immense that he can literally pick your entire group apart p...
  • 12:44 AM - Yaarel quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    Also Clerics are not required to worship polytheistic gods. You can worship concepts as well. Heh, I dont care about devils and demons − but the cleric thing is a sore point. The Players Handbook explicitly requires polytheistic worship. The possibilities of other kinds of religions must be explicitly part of the cleric class itself − for the player to read and decide. The only exception to heavy handed polytheism is obscure, in a splatbook, in the book Xanathars Guide to Everything. And even then, the exception might be unavailable because of the custom, ‘Players Handbook + 1’. The DMs Guide mentions the possibility of alternatives to polytheism, but even that section tries to persuade the DM to enforce the worship of polytheism. But in any case, it is the PLAYER that needs to know that a monotheistic (or animistic or philosophical) cleric character is valid according to the rules of D&D, and a diversity of religious outlooks must be possible in the Players Handbook itself.

Friday, 20th April, 2018

  • 11:42 PM - Erechel quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    Would you like to be the opponent testing a party against Moloch then. Also according to encounter building. CR 21 equals 5 PCs of level 17. I am certain that if you controlled 5 level 12 PC's Moloch would win handily. And you would have some difficulty with him as a level 17. Do you have a group of level 12 characters.Currently, I don't. I use to DM a group that ended when they hit level 15, but now one of the members has moved to Spain (I'm Argentinian) and another has diagnosed schizophrenia, so he isn't very available. This group was incredibly powerful by then. I made the mistake of giving them a ring of jump, and they gave it to the Oath of the Ancients half orc paladin, who currently hosts a game for me as a player. The orc had insane mobility, was very strong, and he killed my Balor and chasmes like a champ. In two rounds. The elven evoker was also incredibly smart and lucky, and the assassin was a devious little punk, and the "face" of the party. He was always armed with poison or ho...
  • 11:05 PM - Erechel quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    A level 12 party gets their asses kicked by Moloch. Most higher levels parties will get crushed too. No. Only bull-headed parties will get crushed. 120 feet of movement don't really make the difference. My 5th-level fighter already can move faster, without any magic items: only a warhorse, and a lvl 1 spell (longstrider), 140 feet. I even use this to become a lightning bruiser (Lance + Horse= Profit! You don't need to disengage, attack and withdraw without even using your bonus action). Stinking cloud can be circumvented by just moving away, no matter how high the DC fo the save is. Not to mention things like gust of wind, dispel magic, or counterspell. It is a nice spell. It is tactical. But gets undone if concentration breaks, or if it is counterspelled, or dispel, or if there is a strong wind. Of course, if the wizard in the lvl 12 party only wants to "Bluhaha! I cast Fireball!" and the paladin does nothing but charge on foot and "attaaaack!!", any type of DM ingenuity will crush them. You c...
  • 08:36 PM - Demetrios1453 quoted MonsterEnvy in post List of monsters confirmed in Mordenkainen's Tome of Foes
    He is unique in that he is named. But he is just a Deva.Oh ok, odd that he gets a stat block listed on his own in DDB then...
  • 07:53 PM - dave2008 quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    yeah that was mentioned earlier. Yep, i'm still reading through the posts - my bad
  • 07:22 PM - jaelis quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    If you submit their character sheets. I am willing to play Moloch against them and see who actually wins. I could be convinced to serve as a neutral DM :)
  • 06:18 PM - neogod22 quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    That would matter if the monster was not legendary and can teleport out melee reach before your close combat fighters start beating him down. He can also just stay out of reach and regenerate if he needs to.And to add on this, I like to play smart villains smart. Being he is a devil and master manipulator, you would never see him coming. We would join a fight from an ambush he set up that pits the party in another dangerous fight. Use his whip to pull party members away from others to isolate and or finish them. I would even have him do,killing blows so the healers can't pick people up. Maybe even use animate dead so now you have to fight your zombified friends.
  • 06:06 PM - Mr. Wilson quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    Yeah so your wizard gets one reaction a round. If he counters the first spell Moloch casts he can't counter any others. And if a stinking cloud is dropped on the Wizard he is likely not going to do anything for that turn. I tested Moloch against my level 12 party of 6. And he kicked their asses. They only got one really good blow in the entire fight. When I forgot to have Moloch teleport out of the Paladins Melee range and the Pally with his vorpal sword critted him. (Moloch being legendary is immune to the instant kill, but the sword does a bunch of extra damage if they are immune.) Still he was able to easily leave the fight and regenerate. And the Pally and Barbarian were the only party members that could even fight him. As the Cleric, Rogue, Ranger and Wizard got blasted by his despair breath soon after he teleported behind them after the Pally and Barb charged him. (And none of them made their save.) What makes my party so deadly is their ability to constantly go before the monster. Cutti...
  • 06:05 PM - lowkey13 quoted MonsterEnvy in post Mordenkainens starting to show up in the wild?
    And no that Starbucks analogy does not work because some manager at some starbucks doing something bad would not make me hold a grudge against all Starbucks. Are you sure? What if the manager was all like, "We let people play D&D at our Starbucks, but only if it's an all-Paladin party." Would that be enough? Or what if the manager was totally, "You know what? We will only allow you to peruse our beverages and foodstuffs if you can answer Battlestar Galactica trivia. How do you think we got our name?" Or how about if that manager serves you Starbucks coffee? That stuff tastes like burnt yak rectum. Anyway, I suggest learning how to more easily cultivate grudges. A good grudge will warm the cockles of your heart, much like watching gnomes roasting on a spit.
  • 05:55 PM - vincegetorix quoted MonsterEnvy in post Mordenkainens starting to show up in the wild?
    No it's still super petty and trivial and I still can't understand your point of view. It's just so alien and bothered by something so minor. And no that Starbucks analogy does not work because some manager at some starbucks doing something bad would not make me hold a grudge against all Starbucks. The more you talk about your view on this, the less sense it makes to me. I heavily recommend you actually give one of these books a chance. Rather then just judging them on your strange mindset. Yeah its kind of strange, specially the part ''When one of their names is in the title of the book...how can everything in the book NOT be 'related' to them?'' Its like saying: '' I dont buy Dungeons and Dragons books, because the name contain the name Dungeons and the name Dragons and I dont like any of those in my games'' Then when you say to me ''well its just a name, the book is about players that go adventuring against x, y, z there's not dungeons or dragons in all books'', I would still refuse to lo...
  • 02:50 PM - gyor quoted MonsterEnvy in post Dragon+ out celebrating 30 years of Drizzt.
    Don't really think the Beastmaster is attached to Drizzt. The Panther is a magic item not a companion. The method is different, but its no accident that one of example choices in the PHB is the Panther. I said inspired by not a perfect dupicate of.
  • 03:30 AM - Erechel quoted MonsterEnvy in post Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)
    Moloch was shown off in that new Dragon+ So here I am sharing him. https://media.wizards.com/2018/dnd/dragon/19/DRA19_Moloch.pdf 96611 96612It is a tad weak. A level 12 party will not have many problems dealing with him. Heck, a level 12 paladin could take it with ease. It's hit points are negligible, and its resistances won't make up, as they are very easy to circumvent
  • 02:26 AM - pming quoted MonsterEnvy in post Mordenkainens starting to show up in the wild?
    Hiya! Hardy-har-har, guys. ;) I get it. I'm an old fart set in my ways... I did mention my Grognardia Curmudgeonitis, didn't I? I'm fully aware that my particular "tastes" for how a D&D product should be made are on the, hmmm, lets say "crusty deep-fried edges", but I've simply accepted it. I speak up about these little things often becuse I know WotC folks pop in here from time to time and just want them to keep striving for perfection. If all they heard was how happy the unwashed masses were with their product, they'd never try anything difference. :) Well I've got great news for you, because those books aren't like that at all. The characters in question pop up occasionally to provide brief, entertaining quips, and that's about all you see of them. They're very, very loose narrators at best, and there's no real self-congratulatory tone to speak of. The books don't have to have much in them to make a difference. All it takes is one little "thing" or "word" or "look", and the message...
  • 02:07 AM - DiceForBrains quoted MonsterEnvy in post Podcasts of Foes
    I only have one question. Can you say which Archdevils are in the book. (If you can't, can you at least say which lords of the Nine are not in the book.) Unfortunately, I think I have to say silenced on that (at least erring on the side of caution), but I can say its honestly amazing :D

Thursday, 19th April, 2018

  • 08:40 PM - Demetrios1453 quoted MonsterEnvy in post Mordenkainens starting to show up in the wild?
    So you don't actually know anything about Mordenkainen's Tome of Foes/ Volo's Guide to Monsters/ Xanathar's Guide to Everything. And are just judging them harshly because they are featuring D&D lore in books. Despite the fact that the books don't do anything you mention. Like this is possibly the most petty and minor complaint about a D&D book I have heard, along with a bunch of stuff that is blatantly false. Of course you would not know it's false cause you decided to just judge it by some crazy standard and never give them chance.I guess if someone judges a book by its cover, if they never actually open the book, they can, in their own mind, never be proved wrong about the conclusions drawn from looking at the covers alone...
  • 07:28 PM - lowkey13 quoted MonsterEnvy in post Mordenkainens starting to show up in the wild?
    Like this is possibly the most petty and minor complaint about a D&D book I have heard I accept your challenge! I don't like Mordenkainen's Tome of Foes because it breaks the naming conventions. Volo's Guide to Monsters. Xanathar's Guide to Everything. I am Lowkey13, the enforcer of foolish consistencies, and I DEMAND that it be called Mordenkainen's Guide to Foes! Also? Give him a mullet on the cover.
  • 02:00 AM - StormbringerAUS quoted MonsterEnvy in post Mordenkainens starting to show up in the wild?
    Whats your issue. Cause very little of the stuff you stated there is true. Yeah I agree, frivolous and carefree are never words I would think of to describe elves. The line of text we can see doesn't say they are frivolous and carefree in fact states 'elves are seldom frivolous and carefree' - which seems to be what most people here are saying.


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