View Profile: Mike Myler - Morrus' Unofficial Tabletop RPG News
  • Yaarel's Avatar
    Friday, 24th May, 2019, 02:22 PM
    Yeah exactly. The Sorcerer fire and elemental themes − while they have their trope as a Psionic possibility − they remain peripheral to the flavor of psionics. Telekinesis is an invisible mental ‘force’. Actually, when I doublechecked the Sorcerer spell list it wasnt too obsessed about elementalism, because at the time the designers had removed many of the elemental spells for the Elemental...
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Friday, 24th May, 2019, 02:16 PM
    Telekinesis is a theme that I love. It almost doesnt exist in Norse animistic psionics, but Telekinesis is central to modern psionics. Unfortunately, D&D has never done Telekinesis well. The designers are kinda afraid of it, so they always overnerf it to the point of unappealing − absurdly high level, and ridiculously overregulated. When I think of Telekinesis, I am thinking Luke Skywalker,...
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Friday, 24th May, 2019, 01:59 PM
    Heh. I care about flavor, and I care about official support flavor. It matters to me. The 5e Wizard is a spontaneous caster like the 3e Psion is. While I agree Intelligence is probably the least important mental stat for Psionics, the fact is, the 3e Psion is an Intelligence mage. The flavor of the Wizard is neutral. It has a great spell selection to pick useful spells with appropriate...
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Friday, 24th May, 2019, 01:28 PM
    I dont disagree. But I just cant get into the 5e Sorcerer. In the 3e, the Sorcerer was early on the only option for nonvancian casting. Even then, at high tiers, the sorcerer was significantly underpowered compared to the Wizard, the red-headed step child playing second fiddle, while the 3e designers were intentionally punishing players who disliked vancian casting. Anyway, now that the 5e...
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Friday, 24th May, 2019, 01:08 PM
    Yeah, Dreamscarred Press transmits well the beauty and the enthusiasm of the 3e psionic fans. It builds from the Expanded Psionic Handbook. This 3e psion is my favorite version of psionics in the D&D tradition. To translate the 3e Psion into 5e, a psionic archetype for the 5e Wizard works well. (Heh, and of course, it wont have a literal spellbook.) Either, the Psion Wizard wont need a...
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Friday, 24th May, 2019, 03:31 AM
    Players Handbook, page 157 A brief list of ‘Waterbourne Vehicles’ and their speed, between 1 and 4 mph. Dungeon Master Guide, page 117 The same list of ‘Waterbourne Vehicles’ with more stats, including number of crew, passangers, cargo tons, hit points, AC, and damage threshold. Dungeon Master Guide, page 116-118 ‘Underwater’ and ‘Sea’ as separate ‘Unusual Environments’, including...
    5 replies | 309 view(s)
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  • Yaarel's Avatar
    Friday, 24th May, 2019, 03:03 AM
    Yaarel started a thread Frightened spellcasters
    The Frightened condition says: • A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight. • The creature can't willingly move closer to the source of its fear It says what it says. But it seems like an oversight. The attacks by a Frightened Fighter are significantly diminished, less likely to hit, and worse, unable...
    6 replies | 334 view(s)
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  • Yaarel's Avatar
    Friday, 24th May, 2019, 02:34 AM
    Not ethereal because thats actually a different plane. The ghost for example can move back and forth between ethereal and material, and be incorporeal in either.
    18 replies | 381 view(s)
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  • Yaarel's Avatar
    Friday, 24th May, 2019, 01:08 AM
    So far, five ‘states’ of materialization. Immune to attacks • Intangible: Clairvoyance sensor. Cannot interact or be interacted with. Can see and be seen (by True Seeing or See Invisibility). Resistant to nonmagical weapons (explicitly or presumably) • Gaseous: Cannot attack, cast spells, carry or use items. Can pass thru creatures and small holes. • Ephemeral: Will-O-Whisp. Cannot carry...
    18 replies | 381 view(s)
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  • Yaarel's Avatar
    Friday, 24th May, 2019, 12:29 AM
    Arcane casters and Divine casters can feel different because flavor. Likewise Psionic casters. Note, Arcane casters can vary somewhat mechanically with regard to how they access spells. Compare Wizard, Warlock, and Sorcerer. But all of them are using standard spells, and none of them are reinventing the wheel. Likewise Psionic casters.
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Friday, 24th May, 2019, 12:15 AM
    Thanks guys. This was an issue I needed to make more sense of. I am still mulling my preference. But I found all of your explanations thoughtful. ́ So far, I find four ‘states’ of materialization. • Intangible: Clairvoyance sensor. Cannot interact or be interacted with, but can see and be seen (by True Seeing or See Invisibility). • Ephemeral: Will-O-Whisp. Cannot carry or wear items....
    18 replies | 381 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 08:55 PM
    I would generalize this idea to any form personal magic, including psionic potential, arcane exposure, divine fatefulness. The attacker being magical to some degree seems a plausible flavor for the awkward mechanics.
    18 replies | 381 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 08:41 PM
    Heh, personally, I dont use xp anyway. So I would ignore any xp table anyway. On average, players level up after 8 encounters. But an encounter that turns out to be heavy might count as two or three encounters. Oppositely, an encounter that turns out to be trivial only counts as half an encounter. Level up after the session when everybody agrees it feels right to level up. My system...
    206 replies | 6693 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 08:29 PM
    Yeah, unfortunately, it is hard to like the 5e spell point system in the DMG. The 5e design made spell values wonky: 2, 3, 5, 6, 7, 9, 10, 11, 13. Using these values feels too convoluted. A simpler point system would be, for a full caster. Your total spell points equal your caster level x2. The cost of each spell equals its spell level. You refresh your spell points after each long or...
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 08:10 PM
    I want official support for normal (non-broken non-sucky) psionics. ;) If WotC made psionic archetypes for regular classes, that most players can use conveniently, that would probably satisfy my needs from the game. If in addition to the normal class mechanics, WotC *also* made a special psionic class with cumbersome mechanics that few D&D players want, I could ignore that.
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 08:03 PM
    Players Handbook, page 178 ‘Survival’ presumably includes the skill to navigate a ship in an accurate direction across a treacherous sea. ‘Guide your group through frozen wastelands’, ‘predict the weather’, ‘avoid other natural hazards’. Players Handbook, page 91 The Ranger class feature, ‘Natural Explorer’, lists terrains. In the sense of harbors and ports, the ‘coastal’ terrain...
    5 replies | 309 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 03:08 PM
    That too is a confusing part, because the ghost is only ‘resistant’ to weapon attacks. So it is semi-solid so that a sword *can* damage it.
    18 replies | 381 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 02:51 PM
    Yeah, the example mentions a sword hitting a ‘wall’. I assume the wall is the object, not the sword. But where it says ‘not a building’, can easily seem to mean a wall is not an object. Later, a castle wall is called a ‘big object’. It seems the ‘building’ is an exception because it is actually an assemblage of separate objects. Thus each individual object needs to be considered. Such as...
    18 replies | 381 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 02:49 PM
    Heh, it occurred to me afterward to doublecheck the DMG. So a wall is an object. I had different folkbeliefs in mind, so was uncertain. I also had 4e in mind, where passing thru an object didnt include passing thru a wall. (Such as the Shadar-Kai, if I recall correctly.) This limitation was more suitable for low-level capabilities. I guess for D&D 5e, it would be useful to have a...
    18 replies | 381 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 02:34 PM
    Note there are reallife beliefs, such as the spirit of the dead benefiting from an open window to exit or enter a house. Or since a spirit is like a breath, it cant pass thru a wall, like the wind cant.
    18 replies | 381 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 02:32 PM
    Yaarel started a thread Incorporeal Movement
    Incorporeal Movement is something like a condition. It occurs in the Monster Manual for certain creatures like ghosts. It says, one can ‘move through other creatures and objects as if they were difficult terrain’. I guess, the Dungeon Masters Guide (page 246) gives a wall as an example of an ‘object’. So the ghost can pass thru a wall.
    18 replies | 381 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 02:04 PM
    The spellcasting mechanics of the Warlock are pretty good for psionics. But not the flavor. The always-on Invocations, the simple spell slots that refresh after each rest, and the Incarnum access to high tier spells. Likewise, the selection of spells, encourages thematic actions for the psionic manifestor.
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 01:47 PM
    I want psionics to be normal. I dislike weird mechanics. I fear that the designers will worry about difficult-to-predict wonky mechanics and over-nerf it, thus make psionics suck. I oppositely fear that designers will fail to anticipate broken combos, thus make psionics ruin the game. In previous editions of D&D, psionics has either sucked or been broken − because of stupid weird mechanics. ...
    92 replies | 3045 view(s)
    3 XP
  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 11:06 AM
    I suspect using the 5e SRD will be useful to a wider audience as well. 3e and 4e have aspects that are truly excellent, and I want 5e to enjoy these too as much as possible.
    206 replies | 6693 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 03:45 AM
    Yaarel started a thread Seafaring mechanics
    So far, what are all the official rules in D&D 5e concerning seafaring? • sailing a ship • navigating, reading stars, ocean water colors, and so on • cargo capacity, consequences of overloading • ship racing • surviving a storm • motion sickness • locking onto another ship for combat • foraging fish and seaweed for food
    5 replies | 309 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 03:00 AM
    I vote flavor. For me, an item without flavor is by self-definition devoid of ‘magic’. That said, I require the flavor to have mechanical enforcement. One cant ‘pretend’ to fly, one must have the actual mechanics to do so. Otherwise, a leap off a cliff wont end well, regardless how much ‘method acting’ one puts into it. ́ So, I appreciate the design self-restraint of ‘bounded accuracy’,...
    31 replies | 814 view(s)
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  • Yaarel's Avatar
    Thursday, 23rd May, 2019, 02:19 AM
    @GreyLord and @CleverNickName, You guys mean using the D&D 5e SRD to make 4e-style options and 3e-style options for D&D 5e?
    206 replies | 6693 view(s)
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  • Yaarel's Avatar
    Tuesday, 21st May, 2019, 09:39 AM
    Lack of sleep should incur exhaustion levels.
    53 replies | 1533 view(s)
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  • Yaarel's Avatar
    Tuesday, 21st May, 2019, 03:01 AM
    In my case, a Wizard psionic subclass as long as it is competitively potent, can probably fulfill my need for a 3e Psion.
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Tuesday, 21st May, 2019, 02:55 AM
    My problem with the Mystic is, it is a halfcaster who fails to access high level spells. Actually, slightly worse than a halfcaster, since its highest level spells are roughly slot level 4. I need options for full-psionics. For example, the Wish spell can exemplify the power of mind over matter − the psychic wills desire into reality − suitable for any high level full-psionic.
    92 replies | 3045 view(s)
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  • Yaarel's Avatar
    Tuesday, 21st May, 2019, 12:58 AM
    I think I get what you are saying. What do you do if a Long Rest is impossible. This scenario extremely harms the players who play daily-resource classes, mainly fullcasters. To some degree, always-on classes, like Fighter and Rogue, still suffer from depleting hit points. Ultimately, it is a game of fear and scarcity. Where Rogues are probably the most capable of surviving. While other...
    53 replies | 1533 view(s)
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  • Yaarel's Avatar
    Tuesday, 21st May, 2019, 12:23 AM
    I get the appeal of 3e having a rule for everything. Wanting to quantify every possibility to simulate reality. Now I probably prefer adjudication on the fly for less common events, so 5e probably strikes the right balance for me, leaning on the DM. But I have to admit the appeal of rules. I care about what is ‘official’, because it helps gamers be on the same page. It also makes future...
    206 replies | 6693 view(s)
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  • Yaarel's Avatar
    Monday, 20th May, 2019, 11:48 PM
    I am a 4e fan. I never slandered 5e. I felt ‘betrayed’ by the loss of 4e, especially because 4e failed to provide an OGL. But I pretty much immediately understood that 4e was over, and spent my energy constructively during the 5e playtests. And even now, spend my time constructively with 5e. I have to agree with Tony. Where 3e fans launched a tidal way of negativity against 4e (and now...
    206 replies | 6693 view(s)
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  • Yaarel's Avatar
    Monday, 20th May, 2019, 11:42 PM
    Describing the upside of 1e/2e as ‘enthusiasm’ and ‘charming amateurism’, resonate with me too. Also, the fluidity of the system is a plus, where each DM can reappropriate whatever rules were useful for whatever setting was of interest. The 1e/2e really was the edition where it was true, "The only limitation is your imagination". All the other editions require system mastery, often with a...
    206 replies | 6693 view(s)
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  • Yaarel's Avatar
    Monday, 20th May, 2019, 11:15 PM
    3. I am unconvinced that 3e describes physical damage. There are no consequences for being ‘severely wounded’. A person with 1 hp can still run a marathon, no difference from an athlete in top shape. Personally, I subscribe to the serious injury happening at 0 hp. I impose a level of exhaustion each time a person reaches 0 hp. To represent the injury that occurred, and describe the nature...
    206 replies | 6693 view(s)
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  • Yaarel's Avatar
    Monday, 20th May, 2019, 10:36 PM
    I wonder if it is possible to have keep ones cake and eat it too. Maybe the mechanical consequence of a fumble is disadvantage on the action of ones next turn. Then the player (or DM) can narrate why. This might be enough to avoid slapstick in a moment where players are in more a serious mood.
    41 replies | 1156 view(s)
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  • Yaarel's Avatar
    Monday, 20th May, 2019, 10:28 PM
    On occasion, players have used Stealth skill checks to hide while resting or sleeping, such as covered in soil, camouflage, or so on. Depending on circumstance, it has worked.
    53 replies | 1533 view(s)
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  • Yaarel's Avatar
    Monday, 20th May, 2019, 10:22 PM
    Movement isnt so much a problem. A character with heightened speed can ‘engage’ a target that is ‘far’. (The DM adjudicates plausibility for special circumstances.) The feature, Distant Spell, is easy. If a spell requires ‘engage’, the Sorcerer can instead extend it to ‘near’. If a spell requires ‘near’, the Sorcerer can extend it to ‘far’. I wrote that ‘far’ is upto 100, but I meant...
    46 replies | 1467 view(s)
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  • Yaarel's Avatar
    Monday, 20th May, 2019, 09:58 PM
    Tiny Hut is a ritual, so can be cast before a long rest without expending resources. Rope Trick requires a slot, but still is a potent low level spell for a safe rest.
    53 replies | 1533 view(s)
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  • Mike Myler's Avatar
    Monday, 20th May, 2019, 07:07 PM
    Planar adventures focus on cosmic entities and divine beings but there are tiny creatures too—the kind that go unnoticed until it's too late! Today on EN5ider considers dimensional afflictions, sicknesses that go beyond the Material Plane. Lately on EN5ider: #272. Planar Diseases. By the time adventurers are hopping between dimensions they are largely beyond fearing virulence,...
    0 replies | 111 view(s)
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  • Mike Myler's Avatar
    Monday, 20th May, 2019, 05:17 PM
    On today’s Epic Monsters post we’re going after the Devil of Leeds or as it is more commonly known: the Jersey Devil! If you know about this creature at all you probably know it as the Jersey Devil, a winged bestial demon picking of people in the state of New Jersey. What you might not know is the ridiculous complexity of how it got its original name: the Leeds Devil. First though let’s...
    4 replies | 920 view(s)
  • Yaarel's Avatar
    Monday, 20th May, 2019, 06:00 AM
    Maybe the player who rolled the fumble gets to decide what has gone horribly wrong, and leave it as narrative rather than mechanical?
    41 replies | 1156 view(s)
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  • Yaarel's Avatar
    Monday, 20th May, 2019, 05:12 AM
    Also, I love theater of mind style for most encounters. That is something that 1e/2e and 5e are best at. And this matters to me alot.
    206 replies | 6693 view(s)
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  • Yaarel's Avatar
    Monday, 20th May, 2019, 05:08 AM
    I would rank ... 1. 4e 2. 5e 3. 3e 4. 1e/2e My frustration with 5e is the unavailability of many things that I love. Psionics. Charisma elf. Magical warrior (swordmage). Nonmagical healer (warlord). Nontheistic cleric. The list goes on and on.
    206 replies | 6693 view(s)
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  • Yaarel's Avatar
    Monday, 20th May, 2019, 04:23 AM
    I’m curious, what does 3e have for you that 5e lacks?
    206 replies | 6693 view(s)
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  • Yaarel's Avatar
    Saturday, 18th May, 2019, 06:51 PM
    Kinda relating to the Artificer, I would find it helpful if D&D added a new skill: Alchemy. Alchemy covers the elements − earth (bludgeon, pierce, slash), air (thunder, lightning), fire, and water (cold) − acid, metallurgy, material strength, pouring concrete, geology, (seismic activity, volcanoes), and so on. Basically, proto-chemistry. So far I use the Nature skill for Alchemy. But I feel...
    72 replies | 3161 view(s)
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  • Yaarel's Avatar
    Friday, 17th May, 2019, 01:40 PM
    As others have moreorless said, distances need to simplify to: • engaged - in melee • near - ≈30ft - namely within a Move • far - beyond a Move I wish every D&D spell had a range of either engaged (touch), near (upto 30ft), or far (upto 100ft). When thinking about ranges and area-of-effects, just ballpark it as one of these three.
    46 replies | 1467 view(s)
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  • Yaarel's Avatar
    Friday, 17th May, 2019, 09:23 AM
    Yaarel replied to Norse World
    Norse Warrior Magic − Galdr Chanting Yaarel 2019 This essay assesses the Norse warrior magic, called galdr ‘chanting’, that the Ljóðatal poem describes, and translates the concepts into D&D. The result has a Psionic Paladin vibe. For a full spellcaster, the spells here are appropriate for a Psionic Bard. These Norse archetypes for the D&D classes gain the ‘psionics’ tag. The Norse poem...
    87 replies | 7235 view(s)
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  • Yaarel's Avatar
    Friday, 17th May, 2019, 04:04 AM
    Yeah. I get that half-casters can be powerful, and it shores up the mundane aspects. At the same time, someone who makes magic items needs to excel at magic, including high-level spellcasting for high-level magic items. At the very least, I want to see a high level feature that can access high level spells, even if like the way a Warlock does.
    72 replies | 3161 view(s)
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  • Yaarel's Avatar
    Thursday, 16th May, 2019, 11:52 PM
    Yaarel replied to Norse World
    A drengr is an example of an ideal Norse warrior. Goodhearted, high-quality, idealistic − and extremely courageous. The recklessness exhibits the courage. Courage is a highest good in the Norse male gender identity. In the case of the drengr, the daring and thrill-seeking also demonstrates competence and effectiveness, because somehow the drengr manages to pull the stunt off, despite great odds....
    87 replies | 7235 view(s)
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  • Yaarel's Avatar
    Wednesday, 15th May, 2019, 07:40 PM
    Yaarel replied to Norse World
    Christian families are in Norse lands during all of the Viking Period. In the 800s, they are a few families. In the 900s, they are some of the regional leaders. In the 1000s, the emergence of monarchy comes from foreign Christian influence, from the Holy Roman Empire of Continental Europe. The monarchs who unify the lands of Scandinavia during the 1000s are mainly Christian. For the sake of...
    87 replies | 7235 view(s)
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  • Yaarel's Avatar
    Wednesday, 15th May, 2019, 02:45 AM
    Russia seems a bit like this to me. Vast wilderness, dotted here and there with towns. The roads look like a spiderweb linking these farflung towns. Maybe parts of Canada too. Albeit Toronto is practically an ecumenopolis.
    67 replies | 2508 view(s)
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  • Yaarel's Avatar
    Wednesday, 15th May, 2019, 02:27 AM
    I agree. At the same time, I am ok with the pets being golem-like, artificial, and even mechanical, to convey the flavor that the Artificer is using artifice to construct things. To me this has a Renaissance vibe, when building ‘automatons’ was popular.
    117 replies | 5815 view(s)
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  • Yaarel's Avatar
    Tuesday, 14th May, 2019, 09:02 PM
    Yaarel replied to Norse World
    The D&D spell, Magnificent Mansion, is a useful tool for a DM to represent a Norse or Norse-esque setting. There are many examples of ‘extradimensional spaces’ in Norse beliefs (and in Scandinavian folkbelief too). A dvergar might leave the door open on the side of a hill, where inside the hill is a luxurious home. Entering a burial mound might enter a spooky large multi-level crypt,...
    87 replies | 7235 view(s)
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  • Yaarel's Avatar
    Tuesday, 14th May, 2019, 07:56 PM
    I basically agree. But I would qualify. Rather. Gygax could teach a course on secondary sources about weapons and armors, but the reliability of these secondary sources is problematic.
    67 replies | 2508 view(s)
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  • Yaarel's Avatar
    Tuesday, 14th May, 2019, 07:41 PM
    I dont Gygax is ‘ignorant’ about history. I think he intentionally mixes history up, to reinvent a fictional fantastical version of history. For example, the Monster Manual. The ‘Cloud Giant’ is actually the same giant in the ‘Jack and the Bean Stalk’ tale. But rather than present it via mythological accuracy, Gygax intentionally mashes it up, even with a picture portraying East Asia...
    67 replies | 2508 view(s)
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  • Yaarel's Avatar
    Monday, 13th May, 2019, 08:23 PM
    Greyhawk Elevator Pitch: What if everything that TSR ever published was all put in one setting?
    67 replies | 2508 view(s)
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  • Yaarel's Avatar
    Monday, 13th May, 2019, 07:55 PM
    I will probably leave the Setup section separate because it is more like a ritual, and not really cast on the fly. I when I have time, I will integrate the Eldritch Knight section in with the rest of the list. Probably I will put a short ‘− melee’ tag, meaning any spell that range 15 feet or less. If you have a chance to go thru the Eldritch Knight sections, feel free to recommend which...
    252 replies | 44524 view(s)
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  • Mike Myler's Avatar
    Monday, 13th May, 2019, 04:39 PM
    EN5ider inserts itself into a royal intrigue today with this thrilling mini-adventure—can the party survive the deadly wilderness enclosing the Tree of Truth and obtain the provenance needed to save a kingdom from bloodshed? Lately on EN5ider: #271. Mini-Adventure: Tree of Truth. For centuries the Tree of Truth has answered vexing questions of genealogy and paternity, but usurpers...
    0 replies | 148 view(s)
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  • Mike Myler's Avatar
    Monday, 13th May, 2019, 04:39 PM
    EN5ider inserts itself into a royal intrigue today with this thrilling mini-adventure—can the party survive the deadly wilderness enclosing the Tree of Truth and obtain the provenance needed to save a kingdom from bloodshed? Lately on EN5ider: #271. Mini-Adventure: Tree of Truth. For centuries the Tree of Truth has answered vexing questions of genealogy and paternity, but usurpers...
    2 replies | 6084 view(s)
  • Mike Myler's Avatar
    Monday, 13th May, 2019, 04:11 PM
    Mythological Figures takes to the high seas once again, this time in pursuit of the pirate that may be Ireland’s fiercest, most notorious buccaneer: the one and only Anne Bonny! Born as the illegitimate child of William McCormac and one of his servant girls (Mary Brennan) sometime around 1700, Anne mostly grew up in London while disguised as a boy. Eventually her father’s charade failed,...
    16 replies | 781 view(s)
  • Yaarel's Avatar
    Friday, 10th May, 2019, 05:05 PM
    Zardnaar, Stalker0 Based on popular demand, Guidance 0 ranks as the best cantrip. So, people would rather have the Guidance cantrip than have the Eldritch Blast cantrip. (Really?)
    252 replies | 44524 view(s)
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  • Yaarel's Avatar
    Friday, 10th May, 2019, 04:58 PM
    I understand what you are saying. Counterspell is as powerful as any spell of any hostile spellcaster. It is somewhat situational in that the opponent must be a spellcaster. And it is reactive, rather than proactive. In other words, Counterspell doesnt actually do anything. It stops someone else from doing something. That said, it is powerful. If you have a location where you would like...
    252 replies | 44524 view(s)
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  • Yaarel's Avatar
    Friday, 10th May, 2019, 04:50 PM
    Really the ‘Eldritch Knight’ subsection includes Bards, Paladins, Clerics, Druids − any spellcaster that fight melee. Would calling it ‘Gish’ make it clearer?
    252 replies | 44524 view(s)
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  • Yaarel's Avatar
    Friday, 10th May, 2019, 03:39 PM
    Yaarel replied to Norse World
    The most difficult part of translating Norse beliefs into D&D is the world setting. The Norse worldview is entirely this-worldly. Everything happens *here* in the material world. In D&D terms, the Norse cosmos only has one plane, the Material Plane, and everyone is part of it − the humans, the alfar, æsir and vanir, the dvergar, risar and þursar, and the náir. They all happen here. For...
    87 replies | 7235 view(s)
    1 XP
  • Yaarel's Avatar
    Friday, 10th May, 2019, 12:19 PM
    Heh, I distrust the justice system. Unfair outcomes happen all the time. But trial by public opinion is so many times worse.
    73 replies | 6746 view(s)
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  • Yaarel's Avatar
    Friday, 10th May, 2019, 11:05 AM
    Stalker0, your comments, and your format are helpful. In the second post of this thread, I tentatively made the following updates. Message 0. Its rank moves down (improves) to the Not Bad section. It is particular good for situations where the party splits up. One doesnt want to split up too often, but it can be lifesaving when the party does. The truth is, metagaming where the players...
    252 replies | 44524 view(s)
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  • Yaarel's Avatar
    Friday, 10th May, 2019, 05:00 AM
    Its true, when players play moreorless straightforwardly, the 5e system seems to handle alot of abuse. Mainly by relying on the DM to monitor and rule-zero situations. Yeah, this is the kind of thing I worry about. The combos. And these combos are even normal, working as intended − Rage feature, Haste spell, Great Weapon Master feat. Plus the extra attack feature. It is damage...
    21 replies | 919 view(s)
    0 XP
  • Yaarel's Avatar
    Thursday, 9th May, 2019, 06:19 PM
    It has been over year since the creation of this thread. It is probably a good time to carefully reassess the ranking of spells in light of recent experiences. Prismatic Wall/Sphere is an objectively good spell. It seems to even be one of the spells that the 5e design intentionally made extra powerful for plot protection, similar to Fireball at spellslot 3. Still, it has one purpose: wall. ...
    252 replies | 44524 view(s)
    0 XP
  • Yaarel's Avatar
    Thursday, 9th May, 2019, 02:16 AM
    I agree with you sentiments. At the same time, the Bard feels like a full spellcaster to me, and of course is one. I love the fact that there is such thing as a "clean-cut, shining, Charismatic mage hero".
    90 replies | 4184 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 7th May, 2019, 07:39 AM
    Building a Large player character isnt simple. It isnt even possible. As a normal option in 5e, it remains absent. And even in previous editions, the option was available in complicated ways, either with unbalanced mechanics, or inconsistent exceptions.
    21 replies | 919 view(s)
    0 XP
  • Yaarel's Avatar
    Tuesday, 7th May, 2019, 07:31 AM
    @Immortal Sun The space that a creature takes up represents the bodyspace around the creature, in order to feel comfortable and uninhibited. A human takes up a 5-foot square. A human isnt actually 5 feet wide. It represents the bodyspace. It is possible to squeeze several humans into a 5-foot square. (Heh, flashbacks of highschool car rides.) A Large player character might occasionally have to...
    21 replies | 919 view(s)
    0 XP
  • Yaarel's Avatar
    Monday, 6th May, 2019, 09:12 PM
    This is sort of RAW, in the sense, DM always adjudicates outcome by means of narrative. Only if the narrative outcome is itself uncertain (and relevant), do dice even happen.
    13 replies | 645 view(s)
    0 XP
  • Yaarel's Avatar
    Monday, 6th May, 2019, 08:25 PM
    I can imagine a Dwarf being Large in the unusual sense of crazy stout − more cube shaped. It reminds me of folklore drawings of Scandinavian trolls, that are not really much taller than humans, but are so bulky horizontally, they come across as massive. I dont want to see 3-foot halflings with 18 Constitution anyway. But if some player really wants a mutant halfling, fine whatever. If for some...
    21 replies | 919 view(s)
    0 XP
  • Yaarel's Avatar
    Monday, 6th May, 2019, 08:10 PM
    I know Large size characters are a taboo in D&D. But now in 5e, I just dont see any problem. Moreover, Large characters are important in fantasy, playing the Big Guy (one-man army) archetype. This needs to be possible. (I find the excessive abundance of Small player characters at the opposite side of the bell curve, to be somewhat annoying.) Linking size to Constitution hopefully creates an...
    21 replies | 919 view(s)
    0 XP
  • Yaarel's Avatar
    Monday, 6th May, 2019, 07:49 PM
    It seems the main benefit of Large size is weapon damage. This doesnt bother me too much, because this kind of bonus to damage requires an opportunity cost, to invest in an unusually high Constitution score of 17+. Also, to invest in extra high Constitution relates to the opportunity cost of investing a feat. Also, the requirement to invest in Constitution is neutral to both Dexterity fighters...
    21 replies | 919 view(s)
    0 XP
  • Yaarel's Avatar
    Monday, 6th May, 2019, 07:19 PM
    Nagol, thanks for your confirmation and the explanation. The piece I didnt take into account is, the "read" posts would be missing.
    2 replies | 92 view(s)
    0 XP
  • Mike Myler's Avatar
    Monday, 6th May, 2019, 04:49 PM
    Today on EN5ider we're heading into the Abyss after a fallen angel—and coming back with a chain-wielding bane of all that is good, the villainous Skanafel the Devourer! Lately on EN5ider: #270. Villain Spotlight: Skanafel the Devourer. Once a mighty and noble planetar warrior, the monster that is now Skanafel was captured during a raid into the Abyss by the forces of a powerful...
    0 replies | 129 view(s)
    0 XP
  • Mike Myler's Avatar
    Monday, 6th May, 2019, 11:15 AM
    Epic Monsters has the firstborn of Cthulhu for today, a being so mind-bendingly hideous that even gazing upon its true form can mummify: Ghatanathoa! It's been a while since the last one of these Cthulhu-related posts, but to illustrate the kind of washboard lore we’re dealing with in the realm of Lovecraft I’m sharing a short excerpt from the Wikipedia page for Ghatanothoa:Ghatanothoa is...
    0 replies | 1035 view(s)
  • Yaarel's Avatar
    Sunday, 5th May, 2019, 02:57 AM
    I have the rep issue too.
    21 replies | 2081 view(s)
    0 XP
  • Yaarel's Avatar
    Sunday, 5th May, 2019, 02:47 AM
    My activity doesnt appear in the ‘New Posts’ search list. It appears to be an error.
    2 replies | 92 view(s)
    0 XP
  • Yaarel's Avatar
    Sunday, 5th May, 2019, 02:27 AM
    Yaarel started a thread Large size characters
    Large size characters. I was planning to do the following mechanic for a particular race. But now I think I will make it normal for everyone. The idea is, characters must invest in high Constitution to balance out benefits of size. Constitution score: size 1 to 4: Tiny 5 to 8: Small 9 to 12: Medium 13 to 16: Medium (Powerful Build) 17 to 20: Large
    21 replies | 919 view(s)
    0 XP
  • Yaarel's Avatar
    Friday, 3rd May, 2019, 08:38 PM
    Yaarel replied to Norse World
    Norse gender roles assigned "spirituality" to the feminine gender group. In the world that I live in today, traditions tend to assign spirituality to the masculine gender group. For examples, rabbis and priests were often required to be male. Today there are female Jewish rabbis as well female Evangelical Christian pastors, female Anglican priests, and so on. It is even fair to describe our...
    87 replies | 7235 view(s)
    0 XP
  • Yaarel's Avatar
    Thursday, 2nd May, 2019, 08:34 PM
    Because of the nature of technological advances, many normal D&D spells can be reproduced scientifically. Telepathy is already approximated via cel phones as earpieces, and exactly possible via a brain implant, "wetware", for examples. In addition to new technological classes, examples of how to reflavor standard magical classes would also appeal to me.
    16 replies | 733 view(s)
    0 XP
  • Mike Myler's Avatar
    Monday, 29th April, 2019, 06:30 PM
    EN5ider's sixth ZEITGEIST adventure brings the current arc to a close today with part 3 of Revelations from the Mouth of a Madman! If you aren't continuing this epic adventure path no worries—the exciting naval battle, dungeon delve, and steampowered enemies within are amazing material for a one-off or as something to include in another campaign. Definitely a must read! Lately on...
    0 replies | 666 view(s)
  • Mike Myler's Avatar
    Monday, 29th April, 2019, 10:21 AM
    Today’s entry in Mythological Figures is the dragon-slaying martyr and patron Saint of England: Saint George! Saint George here is like a super myth with serious fans all over the western world and even a little beyond. There’s argument over where and when he originates, and on top of that there are multiple cultures with different interpretations of him--is he a protective saint or a...
    16 replies | 1208 view(s)
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About Mike Myler

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About Mike Myler
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Game Designer, Freelance Writer
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More than 20 PDFs for my campaign settings (Pathfinder, Shadow of the Demon Lord, and D&D 5e)
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Wednesday, 17th April, 2019


Sunday, 16th December, 2018


Tuesday, 4th December, 2018

  • 07:28 AM - dave2008 mentioned Mike Myler in post Mythological Figures: Odysseus/Ulysses (5E)
    ... NPC and then discuss why and what we would do differently within the concept of the series (NPC made with PC rules using point-buy / standard array). This was pretty thoroughly reviewed with Conan I believe. EDIT: Mike usually jumps in and explains his choice and then we can discuss some more if you so desire. I think one thing he should address is why Str is so low. Also, the OP does say So the build is intended to be a NPC, not a PC, and there is no requirement in the 5e rules that a "real person" NPC follow PC build rules - eg NPCs have proficiency bonuses that follow their CR, not their PC level (insofar as that might be inferred by, say, spells useable). There's also a bigger question, also relating to your idea of "real person" - it's at least open to argument that if the ruleset can't model a hero like Odysseus then there is a weakness in the ruleset. Yes it is an NPC. But you can build an NPC with PC rules and I believe that it the concept of this series. Hopefully @Mike Myler will jump on here soon and clarify this one more time!

Friday, 2nd November, 2018

  • 11:39 PM - dave2008 mentioned Mike Myler in post Curse of Strahd Redux - High Level SPOILERS - I guess
    I have not, but your going to need a tougher Strahd! I made a CR 17 version to you could use, but I think you might want to look @Mike Myler 's Dracula posted a few days ago. http://www.enworld.org/forum/showthread.php?654469-Epic-Monsters-Dracula-(5E)

Monday, 20th August, 2018

  • 09:51 AM - Coroc mentioned Mike Myler in post Epic Monsters: Dagon (5E)
    Mike Myler Nethack YASD message Elric-T died on dungeon level 36 - dissolved by a puddle of dagon. Ok, that one is total insider and very much oldschool, it refers to Nethack, a derivate of the Unix Rogue computer game back from the 80s with a player exploring a dungeon and everything displayed was done with ASCCII symbols. When your character died game was over, using save files - other than for a break in the game - was considered cheating. It did remember when your character died, and there were awesome stupid causes of death in that game, and sometimes it would even create a ghost level with the remains of a past PC to encounter with your next one. YASD = Yet Another Stupid Death players would post these on a forum back then.

Tuesday, 5th June, 2018


Tuesday, 27th March, 2018

  • 01:09 PM - Morrus mentioned Mike Myler in post Starting Adventures
    Good catch - the submissions page has been updated with the new editor, Mike Myler. I'll page him for you, and he should be able to answer your questions! Mike Myler

Tuesday, 12th September, 2017

  • 07:41 PM - pming mentioned Mike Myler in post Frank Mentzer Reveals More About World of Empyrea
    Hiya! Mike Myler Sounds pretty sweet! :) I remember this "new guy" (Frank) got to write a new version of D&D. I was even a grognard then, with only about 3 or 4 years under my belt at the time (hey, at least I'm consistent :) ). When I saw the new Red Box D&D set, with the dragon, mound of treasure, and fighter? ...pure excitement! Upon reading the little "blurb" on the back ("As you whirl around, your sword ready, the huge red fire-breathing dragon swoops TOWARD you with a ROAR!"), I was hooked on this new version. :) Anyway, having just got the World of Greyhawk folio a year (?) before, I wanted more! I'm SUPER excited about this new campaign setting. :D Really looking forward to reading it and DM'ing in it. I'm on that Kickstarter like dust on a dwarf (or grime on a gnome, or twigs on an elf, or offal on an orc, ...you get the picture).

Thursday, 29th September, 2016

  • 01:06 PM - Wicht mentioned Mike Myler in post IRON DM 2016! (Sign-up and Scheduling)
    A morning bump and some shout outs.... Last year's competitors that we haven't heard from: LucasC, Wik, MortalPlague, Nifft (who has been a judge) Some other former contestants we haven't heard from: Waylander the Slayer, Radiating Gnome (who has also been a judge), phoamslinger (who has also, also been a judge), UselessTriviaMan, EP, Mike Myler, Dragonwriter, Loonook, steeldragons, Lwaxy, Shoe, howandwhy99, ender_wiggin, FickleGM Again, with a plug, if you haven't done this before, we greatly encourage you to give it a go and throw your hat in the ring. You might be our 2016 Iron DM champion. But you won't know until you try.

Wednesday, 30th March, 2016

  • 06:24 PM - Jediking mentioned Mike Myler in post 5e Race: Slugmen
    I think they seem pretty balanced. The only ability that really sticks out is Magical Harmony. It may be a bit of a dead ability early and a bit powerful after getting items, but as it's your race and your game I doubt it'd be an issue. Mike Myler has a good idea with the scent-based (maybe taste as it fits with the Poison resistance fluff?) Perception/Survival, especially as it works with the +1 Wisdom bump.

Thursday, 16th October, 2014

  • 02:46 PM - Morrus mentioned Mike Myler in post Wanna N.O.W. Preview?
    This is a quick look at the initial draft of the first (intro) chapter of the N.O.W. playtest document. N.O.W. is being written by Mike Myler. 64606

Sunday, 14th July, 2013

  • 02:59 AM - Dragonwriter mentioned Mike Myler in post IRON DM 2013--Entries, Judgements, Commentary, & Trash-Talk
    ...ooking back, I can see how I could have done more with the Point of Origin, like at least making the dungeon created in the same place as the bad guy’s Point of Origin or something useful to manipulate there in the Showdown. I think the biggest thing preying on my mind was the time limit. I knew I wouldn’t have a lot of time in the evening to devote and absolutely none the next morning, so I was really focused on just trying to finish up what was effectively a (maybe) second draft. This also played a large part in me keeping the scope of my scenario much smaller, as I didn’t feel I could comfortably tackle a larger adventure and make it of competitive quality with the time constraints. All that said, I’m glad you enjoyed the style. It was fun to write. :) It might be something I come back and expand upon at some point in the future for one of my games. I will do my best to put your advice to use in my next round. And I’ll make it bigger (the 48 hours will help). :D ……… Mike Myler When I saw how much you got done in those few hours, I was really worried. Your evocative style, clever Asmov Golem rebuilding, and strong mechanical explanations were really well-done, IMO. It was great competing against you, and I hope to see you in the tournament again. :D
  • 02:09 AM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Mike Myler and Dragonwriter, judgement for your match has been posted.

Friday, 12th July, 2013

  • 05:34 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Mike Myler and Dragonwriter, your match has begun.
  • 05:33 PM - Rune mentioned Mike Myler in post IRON DM 2013--Entries, Judgements, Commentary, & Trash-Talk
    Mike Myler and Dragonwriter, you have 24 hours to post your entries to this thread. Please include a list of ingredients at the beginning of the entry and please do not edit your post once it is submitted. Please refrain from reading your opponent's entry until after you have posted your own. You are on your honor to do so. Your ingredients are: Point of Origin Transcendence Aberration Death Spiral Sentient Prey Tasteless Joke
  • 05:16 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Mike Myler and Dragonwriter, if you are both good to go NOW, please confirm!
  • 04:45 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Dragonwriter and Mike Myler, it looks like we can pull this off! Dragonwriter says that late Monday is a possibility. Would that work for you?

Thursday, 11th July, 2013


Sunday, 7th July, 2013


Tuesday, 2nd July, 2013

  • 10:31 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    I'm calling for check-ins on these 24-hour matches because I want to make sure that the contestants see the ingredients (and have time to do something with them.) 'Cause 24 hours can be hard. In your case, we (all three of us) kept missing each other by hours--and I didn't want to take the chance. For the next two matches, though, I'll call for a range of availability and narrow it down with the check-ins. ...Speaking of which: EP Mike Myler Lwaxy would any two of you like to start a match sometime between Wednesday and Sunday? If so, please post your availability--including a range of time that you could begin in.


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Monday, 13th May, 2019

  • 07:08 PM - jayoungr quoted Mike Myler in post Mythological Figures: Anne Bonny (5E)
    I'm not qualified for that fight I don't think, but I'll point out: Fair enough! Mostly, I just wanted to beg for Grace O'Malley to get the "mythological figures" treatment sometime. :D I'll get to Grace eventually. :D Yay!
  • 05:31 PM - jayoungr quoted Mike Myler in post Mythological Figures: Anne Bonny (5E)
    I like the stat block--nice work! But I have to quibble with your flavor text. The title of ... the pirate that may be Ireland’s fiercest, most notorious buccaneer can only belong to Grace O'Malley. I'd love to see a statblock for her.

Wednesday, 1st May, 2019

  • 12:01 AM - Stalker0 quoted Mike Myler in post Epic Monsters: Black Shuck (5E)
    Pass without trace is listed as a constant spell so it is indeed factored in. That's noted where it says "constant". :3 Constant is not a normal 5e game term. I would just make it a monster ability: Ghostly Walk: The Black Shuck is always under the effect of a pass without trace spell (bonus factored in to the skills). That way you are 100% explicit in game terms what you mean.

Monday, 29th April, 2019

  • 07:29 PM - dave2008 quoted Mike Myler in post Mythological Figures: Saint George (5E)
    That's about not outshining the players or soaking up the spotlight, and if it did come up during my research I'm not positive as to where (this build got stuck in the backlog and was made I think at the start of this year). To clarify because this is the second time it's come up, there is a second part to that sentence about how to use him (extra formatting for emphasis). I get that, I just think the words "abandon" and "betray" are not how I would construct the situation. He can could leave without abandonment or betray all IMO. So, I just wonder if it was in the lore some where. No big issue, just curious. Thank you for the response.
  • 01:07 PM - pemerton quoted Mike Myler in post Mythological Figures: Saint George (5E)
    use him as a reluctant antagonist--someone that can definitely help the party but only for a time, ultimately abandoning or betraying them in order to achieve a greater and more important goal.I don't think St George would ever betray the PCs. He's honourable. Nor even abandon them. He's not a coward. He might leave them.

Thursday, 25th April, 2019

  • 07:31 AM - S'mon quoted Mike Myler in post Epic Monsters: Fenrir (5E)
    There are some lower CR Epic Monsters too (Drop Bears hold the record right now as the weakest of the bunch at 3) but if you're really keen on some super-high-end challenge rating builds that will only rarely be used by anyone (because the design sweet spot where most play happens is way below CR 20) there's a Hollywood-esque Dracula at 23, Nyarlathotep at 25, and most of the public domain Lovecraftian-baddies at similarly high challenge ratings earlier on in the column. Cheers, I'm running Primeval Thule so a weak avatar of Nyarlathotep around CR 25 should be great for a high level fight. Might be handy for my level 20 Runelords game too.

Monday, 22nd April, 2019

  • 10:02 PM - dave2008 quoted Mike Myler in post Epic Monsters: Fenrir (5E)
    I'm okay with him putting out 140 odd damage a turn (two bites and a legendary bite). That's quite a bit, god forbid somebody take a critical (!). I considered a blanket magical damage thing for him but opted out because I wanted to keep the Destructive Roll strictly mundane lest it be too good at deterring spellcasters (the wimpier of which could eat up maybe three-four rounds of getting crushed before going down--as it is now they could use stoneskin or similar to lessen the impact *badumpching*). It is not a damage thing. If you are worried about the damage, just lessen the amount for each bite. It is more about giving him different and interesting things to do. Of course my examples were not the best, so I didn't help much there ;) Regarding magic weapons. The typical language would state: "Magic Weapons. Fenrir's weapon attacks are magical." Notice it specifically states "weapon" attacks. The Destructive Roll is not a "weapon" attack. So, by RAW you could use the standard form...

Monday, 8th April, 2019

  • 05:52 PM - Quartz quoted Mike Myler in post Epic Monsters: Black Shuck (5E)
    Done and done on the first two, but not so keen to legendary actions on a CR 5 creature. I suppose that unicorns and Yestabrod (?) have them and are low challenge rating enemies, but (and I'm guessing here for the latter) they're really intended to be encountered alone while Black Shuck is not. The tales typically speak of it being encountered alone. But that does give me an idea for a Legendary Action: when struck, it transposes itself with one of its pack. Sort of like the Goblin King power.

Saturday, 6th April, 2019

  • 06:41 AM - Zardnaar quoted Mike Myler in post A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)
    Also EN5ider juuuuuuuuuust recently started doing new adventure content again in addition to the monthly ZEITGEIST piece, albeit smaller in scope Yay I liked the early adventures and ran a couple but not running Zeitgeist so the extra money/content has been wasted. Bit behind on EN5ider and have not downloaded the last 20 or 30 of them.

Friday, 5th April, 2019

  • 11:26 PM - M.T. Black quoted Mike Myler in post A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)
    As the editor for EN5ider I should mention that we pay 3 cents a word plus rights reversion after a year (and I loooove me that rights reversion <3). Yes, rights is a big thing to take into account. Virtually all of the work I've seen is "work for hire". However, if you can get the rights back and there is a market for what you've written, you can take "two bites of the cherry" and self-publish, and you need to take that into account. mike, how does your rights reversion work when someone has worked on an EN World property? I'm think specifically about your ZEITGEIST campaign setting?

Wednesday, 13th March, 2019

  • 11:32 PM - Quartz quoted Mike Myler in post Epic Monsters: Storm Hag (5E)
    Every round a creature or vehicle is in the whirlpool, it must succeed on a DC 15 Strength (Athletics) or Dexterity (vehicle [water]) check. On a failure, a creature or vehicle is dragged 5 x 1d4 feet down into the water and 10 x 1d4 feet towards the center of the whirlpool. On a success, a creature or vehicle can move half its speed out of the area. I'd allow Strength to be used for the Water Vehicle check - think of the sailor straining against the tiller or rudder. Or even the oarsmen in a galley.
  • 11:12 PM - dave2008 quoted Mike Myler in post Epic Monsters: Storm Hag (5E)
    It's not (indeed Mythological Figures uses OGL-ified versions of archetypes that are not OGL) but I'm about breaking that stuff out into the open, not to exonerate it by emulating it. If it's not setting something free then aye I keep it as OGL as possible! Hag covens are also in the MM. A hag gets extra spells by being in a coven per the MM.
  • 10:57 PM - rontrobertson quoted Mike Myler in post Epic Monsters: Storm Hag (5E)
    Hrmmm...none of the OGL hags have these things I think but I'd fall back on a monster from out of Mists of Akuma for greater weather effects. Hag covens and lair actions are Volo's things. I didn't realize this was limited to OGL.

Monday, 25th February, 2019

  • 12:29 PM - S'mon quoted Mike Myler in post Mythological Figures: Morgan le Fay (5E)
    Design Notes: It wasn’t long before I realized I was walking into a bit of a hornet’s nest with Morgan le Fay here so I decided on a couple of things to hang her proverbial hat upon. First of all she’s able to heal with her magic and frequently using enchantments so that makes up the bulk of her spellcasting via the divine sorcerer bloodline. Next is the witchcraft—for medieval Britain that strikes me as a very druid thing and I’ve loaded her up with the ritual feat to cover that bit. Finally—and I feel fairly confident that it will be a point of contention—she’s got a scholarly background to represent her youth spent in a formal setting for education (a convent) and tutelage by Merlin Ambrosius. Sounds like a Lore Bard to me. :p

Wednesday, 20th February, 2019


Tuesday, 19th February, 2019

  • 01:52 AM - Saelorn quoted Mike Myler in post Epic Monsters: Cerberus (5E)
    That's what multi-headed monsters get in 5E! Which myth are you thinking of for him being charmed? Orpheus and the flute? I think in that one he puts Cerberus to sleep (which can still happen here it's just hard--you'd have to be some kind of legendary musician to pull that off ;) )I was thinking of Harry Potter, where everyone in Gryffindor - dozens of teens and pre-teens - all managed to pull off the same trick. The Weasley Twins went through at least twice, and neither of them had any notable musical talent. Harry references Orpheus by name.
  • 12:19 AM - dave2008 quoted Mike Myler in post Epic Monsters: Cerberus (5E)
    Very cool! I've got it in my head that somewhere down the line there'll be a Heracles/Hercules build (which needs to be able to handily defeat Cerberus) but if there's GM in need of a sizable underworld guardian this will definitely fit the bill (and would be an *excellent* addition to The River Styx). ^_^ Yep, I thought that might be an issue. Though I don't know that Herakles needs to "handily" defeat Cerberus.

Tuesday, 12th February, 2019

  • 05:56 AM - MechaTarrasque quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    My archetype builds here have been very hit-or-miss so I resisted the urge (although that's definitely ripe territory). The totem you are looking for is tucked away into the last two bullet points of his Rage feature. Not bad choices either! I'd probably go after fighter levels first but if you do give him some rogue pick out a different 3rd level totem (because Cunning Action would make the eagle totem feature redundant). I would probably go tiger.
  • 04:12 AM - Tonguez quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    If you look there's always somebody wanting Thor to have a natural Strength of 27 or whatever. There's usually something useful mentioned though (Tarzan's dad's knife for example!) so I've resisted the urge to include a RAW disclaimer just yet. I went with neutral good because from what I could remember he's a super naturalist with a good-heart. Not necessarily rebellious or spontaneous really, just a "this is the way the world is naturally so that's how I live my life." There's definitely a good argument for chaotic but I didn't see it as a particularly strong one outside of "dislikes society" (hell I dislike society a lot but know that, unfortunately, I am lawful good). Beastmaster was considered aye. From what I could recall though he's usually like, "hey buddy animal, can you do this thing for me?" and the animal is like "yeah I'll do that" as opposed to a commanding thing (the latter being decidedly more beastmaster). Tarzan wasnt chaotic, he didnt fit with civilisation but he...
  • 02:02 AM - Ed Laprade quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    If you look there's always somebody wanting Thor to have a natural Strength of 27 or whatever. There's usually something useful mentioned though (Tarzan's dad's knife for example!) so I've resisted the urge to include a RAW disclaimer just yet. A good point.


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