View Profile: Mike Myler - Morrus' Unofficial Tabletop RPG News
  • Mike Myler's Avatar
    Yesterday, 06:24 PM
    Today we have another mini-adventure on EN5ider! This one is a classic fantasy story of an enchantress that stirs up trouble in a community, leaving 4th level adventurers to save the day. Lately on EN5ider: #268. Mini-Adventure: Head Games. Head Games begins as a halfling runs through the village square with a furious orc hot on her heels. Her pursuer claims she stole something from...
    5 replies | 379 view(s)
  • Mike Myler's Avatar
    Yesterday, 04:47 PM
    Epic Monsters is going after the world’s most ferocious and deadly wolf, a creature destined to consume Odin when Ragnarok finally comes. I am referring of course to Fenrir! Fenrir is the son of Loki and father of fellow wolves Sköll and Hati, raised in Asgard and fed only by Tyr for the other gods lacked bravery enough for the task. Eventually he grew too big however and rather than...
    14 replies | 598 view(s)
  • Mike Myler's Avatar
    Wednesday, 17th April, 2019, 08:19 PM
    Replace "King Arthur" with "Skipper" and "Patsy" with "Gilligan"?
    16 replies | 379 view(s)
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  • Yaarel's Avatar
    Wednesday, 17th April, 2019, 08:55 AM
    For barbarian players. Are you guys ok with how the Injury table currently in the original post interacts with the barbarian class features?
    12 replies | 500 view(s)
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  • Yaarel's Avatar
    Monday, 15th April, 2019, 06:01 PM
    I guess because of famous cases, I was under the impression that a coma lasts for a year or more. But it turns out, a coma normally lasts for several days to several weeks. So I am unsure how to handle it mechanically. Causes of a coma mainly relate to lack of oxygen to the brain, including blood loss or brain hemorrhage. As such, it seems a possible outcome if failing death saves.
    12 replies | 500 view(s)
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  • Mike Myler's Avatar
    Monday, 15th April, 2019, 05:51 PM
    EN5ider is getting into broken criticals today—broken weapons that is! Whether you're keen for a more realistic game or to bring a little destructive excitement to the table today's entry will fit the bill. Lately on EN5ider: #267. Weapon Degradation. In most D&D games blades never break and bowstrings don't snap but this article changes all that! GMs that want more realism or players...
    5 replies | 758 view(s)
  • Mike Myler's Avatar
    Monday, 15th April, 2019, 05:12 PM
    Today Mythological Figures considers one of history’s most wide-reaching rulers, the founder of the Mongol Empire and brilliant tactician: Genghis Khan! Born as Temüjin (“blacksmith”) Khan, he was renamed Genghis Khan after founding the Mongol Empire which became the largest contiguous empire in history after his death at 65) by uniting nomadic tribes in northeast Asia. They launched...
    12 replies | 771 view(s)
  • Yaarel's Avatar
    Monday, 15th April, 2019, 04:39 PM
    Regarding speed. D&D standard speed is already HALF of the reallife normal speed. It is already super slow. The idea is, the character can use the attack action to move the other half of the reallife speed. Thus the other half of the reallife speed is instead being used to slow down to focus on alertness, combat defenses, and so. So, slowing the speed down even further makes less to...
    12 replies | 500 view(s)
    1 XP
  • Yaarel's Avatar
    Monday, 15th April, 2019, 04:36 PM
    For me, I consider all of the ‘morale’ possibilities, during the ‘bloodied condition’ when characters and monsters reduce to half hit points or less. This is when Intimidation checks to force surrender are possible, and especially when monsters decide whether to flee the fight or not. By this time, everyone has an idea of what the strength of the opponent is, and decides accordingly. ...
    12 replies | 500 view(s)
    0 XP
  • Yaarel's Avatar
    Monday, 15th April, 2019, 02:39 PM
    I am updating the original post. The original original post is I want to use an all purpose Exhaustion table that can cover everything from fatigue, to broken arm, to vampiric energy drain, and so on. Mention the parts that you find helpful and suggest any improvements. I call it the ‘Injury table’, but I plan to use it for exhaustion too. Hit points work normally. They represent the...
    12 replies | 500 view(s)
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  • Yaarel's Avatar
    Monday, 15th April, 2019, 04:15 AM
    I finally had the time to follow your link. It is exactly what I have in mind here in this thread. The pdf turns out to be short and sweet. It reuses the Exhaustion table as an injury table. Each reduction to zero hit points accumulates a level of injury. Great minds think alike! The system works as is. My difficulty with using the Exhaustion table straightforwardly, is as follows. • The...
    12 replies | 500 view(s)
    1 XP
  • Yaarel's Avatar
    Friday, 12th April, 2019, 03:42 PM
    Lacking from D&D is an elegant system for enduring injuries. It is odd that there are no broken arms in a combat game. Spending hit points, even dropping to zero and bouncing back up again, lacks mechanical consequences to signify the injury sustained. Also, in a less lethal D&D, the possibility of injury rather than death appeals because it wont interfere with the gaming balance of the hitpoint...
    12 replies | 500 view(s)
    2 XP
  • Yaarel's Avatar
    Thursday, 11th April, 2019, 10:43 AM
    I want to reuse the Exhaustion table as an all-purpose Injury table that can cover everything from fatigue, to broken arm, to vampiric energy drain, and so on. The Injury table tweaks the Exhaustion table to cover more kinds of injuries. Mention the parts that you find helpful and suggest any improvements. I call it the ‘Injury table’, but I plan to use it for exhaustion as a kind of injury. ...
    12 replies | 500 view(s)
    0 XP
  • Yaarel's Avatar
    Thursday, 11th April, 2019, 08:41 AM
    This is awesome.
    75 replies | 1926 view(s)
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  • Yaarel's Avatar
    Thursday, 11th April, 2019, 07:43 AM
    My difficulty with the reserve feat is, it feels like a feat tax, wasting an opportunity cost for something that I feel every magical character should be doing. I would rather think of cantrips as a proficiency. CHOICE OF PROFICENCY - skill - tool - language - weapon (martial x2) - light or medium armor (heavy x2)
    49 replies | 1593 view(s)
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  • Yaarel's Avatar
    Thursday, 11th April, 2019, 07:12 AM
    It seems that your microfeats are in the ballpark of half-feats. It would be easy to callibrate their balance as half-feats. The only thing that makes me pause is the +2 to attack or ac or saves or dc. Even in previous editions an attack bonus was highly valuble. In 5e with bounded accuracy, and difficulty with getting attack bonuses, it is even more valuable. Also + 2 damage is more powerful...
    49 replies | 1593 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 09:55 AM
    This assessment was in 2017. At the time, the Tiefling appeared to be a moderately powerful race. The ranking is as follows from most to least: Half Elf, Wood Elf, Drow Elf, Half Orc, Tiefling, High Elf, Mountain Dwarf, Hill Dwarf, Forest Gnome, Rock Gnome, Variant Human, Dragonborn, Stout Halfling, Lightfoot Halfling.
    49 replies | 1593 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 09:16 AM
    I double checked the thread where I worked on assessing the core races. In the end I was measuring them by half-feat units. • ability score +2 = feat • ability score +1 = half feat • four proficiencies = half feat • proficiency (skill, tool, language, weapon, armor, cantrip) • heavy armor (light → medium → heavy) = 3 proficiencies
    49 replies | 1593 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 08:57 AM
    Come to think of it, perhaps most of the monster characters work well as a ‘prestige class’ levels 1 to 4.
    49 replies | 1593 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 08:36 AM
    The part about 4e-5e cantrips that matters to me is the always-on at-will magic. It makes it clear that the character is magical. Not the bat dung. I agree that (well thought out and balanced) prestige classes can work instead of 5e archetypes. Give me an example, of ‘microfeats’ that you have in mind.
    49 replies | 1593 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 08:17 AM
    I like the way the official 5e healing works now. The only option that I would like to see is enduring injuries. (Something logically elegant, not a random role from a table.) I am not really into grit and gore, but I appreciate realism. When a person reaches zero hit points, there becomes the possibility of the loss of life ... or limb. It would be nice if the injury system and the...
    49 replies | 1593 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 08:03 AM
    For me the appeal of cantrips is flavor. If I am playing a magical character, I want my character to do magical things. F darts!
    49 replies | 1593 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 07:57 AM
    I have mixed feelings about ‘Þe Olde D&D’, both love and frustration. Regarding prestige classes, I can probably live with the idea of classes that are really normal classes that only have levels 1 to 4, rather than 1 to 20. The rules for multiclassing work normally. A player who chooses a prestige class must necessarily multiclass when the prestige class levels run out. If so, micro...
    49 replies | 1593 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 06:57 AM
    3e was beautiful in its day. I was so happy with things like nonvancian spellcasting, and the Expanded Psionic Handbook. But yeah, compared to how things work today, going back makes me shudder. I simply refuse to play 3e because of its lack of 4e/5e atwill cantrips, for example. Dealing with the Gnome Paladin. I feel the solution is to remove the racial ability bonuses, and instead have...
    49 replies | 1593 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 06:29 AM
    @Zardnaar. Huh. 1. I agree that (meaningful) player options are a good thing. But everything else you listed in your ‘good’ column is actually in my bad column.
    49 replies | 1593 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 04:31 AM
    And if a character has Intelligence + knowledge skill modifiers that are low, then they will be statistically more vulnerable to factual disinformation. If someone has an emotional intelligence (Insight) that is low, then they will be statistically more vulnerable to be emotionally manipulated. Your reallife example of Madoff is a case in point. People who were educated about other...
    193 replies | 5349 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 04:06 AM
    The ability of ‘fast talking’ to deceive someone, depends on the type of falsehood that one is imposing. If someone is trying to convince the target that the targets mother is actually a prostitute working in secret, then both the actual facts that she is not, and the emotional motivation of knowing her and trusting her about what she does do with her time, are in full force. The fast talking...
    193 replies | 5349 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 03:49 AM
    I am a fan of Charisma. I feel Charisma necessarily includes ALL social skills, including Insight and Willpower. But facts are facts. If someone knows the facts, one must argue Intelligently to persuade them otherwise. In other words, Intelligence logic. Intelligence is a significant factor. But so is a skill bonus.
    193 replies | 5349 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 03:37 AM
    Heh. The reverse seems to be true. If a person is educated about what the facts actually are and is speaking the truth, then often enough, the uneducated listeners might assume the educated person is trying to deceive them. Because the uneducated person has no way to tell if a fact is true or not.
    193 replies | 5349 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 03:34 AM
    If the targets of a deception ‘are not expert in’ the subject, then by definition they are UNEDUCATED in that subject. The targets are uneducated. They dont know the facts. Therefore, an other uneducated person can deceive them. If they are educated about the facts of a subject matter, then the uneducated person cannot make up alternative facts convincingly. Again. It is like trying to...
    193 replies | 5349 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 03:27 AM
    I have never had a problem with dividing loot. In every gaming group I have been in, players have agreed that whoever benefits the most from an item gets it. And if there was an honest tie, some kind of bargaining happened.
    16 replies | 519 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 03:16 AM
    That is a pretty brilliant comment.
    62 replies | 2882 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 03:01 AM
    Uneducated people can bluff other uneducated people. But educated people who happen to know what the facts are cannot be ‘convinced’ by smooth talking. It is like trying to hide in plain sight. The uneducated deceiver looks like an idiot while everyone watches. Painfully. The only way to deceive people who know the facts, is by means of an INTELLIGENT ploy.
    193 replies | 5349 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 02:30 AM
    Consider reallife. Someone is pretending to be a doctor, and successfully bluffs their way thru hospitals and medical insurance companies. People of low Intelligence cant do that. They have to be Intelligent. Essentially, these are smart people of dubious ethics, who are self-taught as they go along.
    193 replies | 5349 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 02:23 AM
    I like what you wrote. Especially being unable to determine YES/NO if someone is lying. Along these lines, I dont think, one can simply know if someone is being ‘honest’. Even a villain can be telling the truth because it serves the villains purpose. I do think Insight can determine if someone is trying to be helpful or unhelpful − in other words, friendly or hostile. And that kind of...
    193 replies | 5349 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 02:17 AM
    To ‘deceive’ is a tactic. Not a motivation. Why is the person trying to deceive? That is where the motivation is. It is just as easy to tell the truth to get whatever one wants. Especially half truths.
    193 replies | 5349 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 02:13 AM
    Same thing goes with forgeries, such as fake documents or fake signatures. A person has to be Intelligent, and normally a highly educated specialist, to recognize a forgery. It certainly requires education to successfully produce a forgery. The creation and detection of forgeries should be Intelligence Investigation checks.
    193 replies | 5349 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 02:05 AM
    This is one of the many reasons to eliminate the Wisdom attribute from the D&D gaming system. • Give Perception to Intelligence. • Give Insight and Willpower saves to Charisma. Done. Without Wisdom, everything works clearer and better. All that one needs to play the mental aspects of D&D well is Intelligence and Charisma.
    193 replies | 5349 view(s)
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  • Yaarel's Avatar
    Tuesday, 9th April, 2019, 02:02 AM
    I didnt answer the poll, because dont think there is a YES/NO answer. The Wisdom Insight skill can reveal the MOTIVATIONS for saying something (fear, belief, defensiveness, helpfulness, etcetera). But whether the thing said remains true or not, remains unknown. Especially if the speaker happens to honestly assume that something false is true. Really, to determine whether a statement is...
    193 replies | 5349 view(s)
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  • Mike Myler's Avatar
    Monday, 8th April, 2019, 07:46 PM
    Adventurers out in the wilderness and making Investigation, Perception, or Survival checks? EN5ider has some fun things for them to find and use! Lately on EN5ider: #266. Herbalist’s Knapsack. This article details nine unique plant extracts, clippings, and materials that GMs can include whenever the adventurers are out wandering in the wilderness to bring a little something special...
    1 replies | 860 view(s)
  • Mike Myler's Avatar
    Monday, 8th April, 2019, 10:37 AM
    This entry in Epic Monsters is one I am definitely fond of—a big black dog hailing from the easternmost bit of England, the one and only (or many, as you like) Black Shuck! Black Shuck is an interesting dog if nothing else. Legends about this canine go back to 1127 and range from it being Satan to a poor fellow’s lonely companion haunting the spot of his death to a terrifying monster...
    12 replies | 1145 view(s)
  • Mike Myler's Avatar
    Thursday, 4th April, 2019, 10:24 PM
    We’ve got a double dose of adventure this week at EN5ider! In addition to the usual dose of the ZEITGEIST Adventure Path there’s a new type of article with Tiger Eyes—a supplemental mini-adventure built for inclusion into an already on-going campaign! What’s been happening at EN5ider: #265. ZEITGEIST #6 - Revelations from the Mouth of a Mad Man: Part 2. In this module for the...
    0 replies | 660 view(s)
  • Mike Myler's Avatar
    Monday, 1st April, 2019, 10:00 AM
    Mythological Figures is headed back to Ancient Greece today with a huntress by the name of Atalanta! This is one of Ancient Greece’s righteous ladies—both because she was a devout follower of Artemis and because she was a badass. This woman survived in the wilds as a baby after her father (Iasus the King of Argos) angrily abandoned her for not being a boy, she was the first to bleed the...
    6 replies | 887 view(s)
  • Mike Myler's Avatar
    Monday, 1st April, 2019, 09:54 AM
    EN5ider is traveling across time today with the Stone Path! For a comparatively small sum you too can travel to the distant future—as long as you don’t mind making the trip as a statue! Lately on EN5ider: #263. Intriguing Organizations: The Stone Path. The Stone Path are a group shrouded in secrecy. Its members and adherents travel across time through the use of petrification,...
    0 replies | 486 view(s)
  • Mike Myler's Avatar
    Tuesday, 26th March, 2019, 01:36 AM
    Thank you! Vital strike costs an action so yes, it's either or (not both). :)
    9 replies | 338 view(s)
    0 XP
  • Mike Myler's Avatar
    Monday, 25th March, 2019, 05:41 PM
    EN5ider is traveling across time today with the Stone Path! For a comparatively small sum you too can travel to the distant future—as long as you don’t mind making the trip as a statue! Lately on EN5ider: #263. Intriguing Organizations: The Stone Path. The Stone Path are a group shrouded in secrecy. Its members and adherents travel across time through the use of petrification,...
    0 replies | 124 view(s)
    0 XP
  • Mike Myler's Avatar
    Monday, 25th March, 2019, 11:45 AM
    Are you ready for a valkyrie? Let’s hope so because today in Mythological Figures we’re getting into one of Norse mythology’s premier shield-maidens: Brünnhilde! There’s an enormous amount of information about Brünnhilde (see her her Wikipedia page) and I’ll try to summarize it here. First off there are two versions of this valkyrie: one germanic and the other norse. Whichever one you’re...
    9 replies | 2069 view(s)
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About Mike Myler

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About Mike Myler
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Game Designer, Freelance Writer
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List of free stuff on www.mikemyler.com:
More than 20 PDFs for my campaign settings (Pathfinder, Shadow of the Demon Lord, and D&D 5e)
Marvel super heroes for PF/5E
A PDF with over two dozen Street Fighters for D&D 5e
Conversion updates for The New Argonauts 5E
Quite frankly more gaming goodies than you can shake a stick at. :p
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Wednesday, 17th April, 2019


Sunday, 16th December, 2018


Tuesday, 4th December, 2018

  • 07:28 AM - dave2008 mentioned Mike Myler in post Mythological Figures: Odysseus/Ulysses (5E)
    ... NPC and then discuss why and what we would do differently within the concept of the series (NPC made with PC rules using point-buy / standard array). This was pretty thoroughly reviewed with Conan I believe. EDIT: Mike usually jumps in and explains his choice and then we can discuss some more if you so desire. I think one thing he should address is why Str is so low. Also, the OP does say So the build is intended to be a NPC, not a PC, and there is no requirement in the 5e rules that a "real person" NPC follow PC build rules - eg NPCs have proficiency bonuses that follow their CR, not their PC level (insofar as that might be inferred by, say, spells useable). There's also a bigger question, also relating to your idea of "real person" - it's at least open to argument that if the ruleset can't model a hero like Odysseus then there is a weakness in the ruleset. Yes it is an NPC. But you can build an NPC with PC rules and I believe that it the concept of this series. Hopefully @Mike Myler will jump on here soon and clarify this one more time!

Friday, 2nd November, 2018

  • 11:39 PM - dave2008 mentioned Mike Myler in post Curse of Strahd Redux - High Level SPOILERS - I guess
    I have not, but your going to need a tougher Strahd! I made a CR 17 version to you could use, but I think you might want to look @Mike Myler 's Dracula posted a few days ago. http://www.enworld.org/forum/showthread.php?654469-Epic-Monsters-Dracula-(5E)

Monday, 20th August, 2018

  • 09:51 AM - Coroc mentioned Mike Myler in post Epic Monsters: Dagon (5E)
    Mike Myler Nethack YASD message Elric-T died on dungeon level 36 - dissolved by a puddle of dagon. Ok, that one is total insider and very much oldschool, it refers to Nethack, a derivate of the Unix Rogue computer game back from the 80s with a player exploring a dungeon and everything displayed was done with ASCCII symbols. When your character died game was over, using save files - other than for a break in the game - was considered cheating. It did remember when your character died, and there were awesome stupid causes of death in that game, and sometimes it would even create a ghost level with the remains of a past PC to encounter with your next one. YASD = Yet Another Stupid Death players would post these on a forum back then.

Tuesday, 5th June, 2018


Tuesday, 27th March, 2018

  • 01:09 PM - Morrus mentioned Mike Myler in post Starting Adventures
    Good catch - the submissions page has been updated with the new editor, Mike Myler. I'll page him for you, and he should be able to answer your questions! Mike Myler

Tuesday, 12th September, 2017

  • 07:41 PM - pming mentioned Mike Myler in post Frank Mentzer Reveals More About World of Empyrea
    Hiya! Mike Myler Sounds pretty sweet! :) I remember this "new guy" (Frank) got to write a new version of D&D. I was even a grognard then, with only about 3 or 4 years under my belt at the time (hey, at least I'm consistent :) ). When I saw the new Red Box D&D set, with the dragon, mound of treasure, and fighter? ...pure excitement! Upon reading the little "blurb" on the back ("As you whirl around, your sword ready, the huge red fire-breathing dragon swoops TOWARD you with a ROAR!"), I was hooked on this new version. :) Anyway, having just got the World of Greyhawk folio a year (?) before, I wanted more! I'm SUPER excited about this new campaign setting. :D Really looking forward to reading it and DM'ing in it. I'm on that Kickstarter like dust on a dwarf (or grime on a gnome, or twigs on an elf, or offal on an orc, ...you get the picture).

Thursday, 29th September, 2016

  • 01:06 PM - Wicht mentioned Mike Myler in post IRON DM 2016! (Sign-up and Scheduling)
    A morning bump and some shout outs.... Last year's competitors that we haven't heard from: LucasC, Wik, MortalPlague, Nifft (who has been a judge) Some other former contestants we haven't heard from: Waylander the Slayer, Radiating Gnome (who has also been a judge), phoamslinger (who has also, also been a judge), UselessTriviaMan, EP, Mike Myler, Dragonwriter, Loonook, steeldragons, Lwaxy, Shoe, howandwhy99, ender_wiggin, FickleGM Again, with a plug, if you haven't done this before, we greatly encourage you to give it a go and throw your hat in the ring. You might be our 2016 Iron DM champion. But you won't know until you try.

Wednesday, 30th March, 2016

  • 06:24 PM - Jediking mentioned Mike Myler in post 5e Race: Slugmen
    I think they seem pretty balanced. The only ability that really sticks out is Magical Harmony. It may be a bit of a dead ability early and a bit powerful after getting items, but as it's your race and your game I doubt it'd be an issue. Mike Myler has a good idea with the scent-based (maybe taste as it fits with the Poison resistance fluff?) Perception/Survival, especially as it works with the +1 Wisdom bump.

Thursday, 16th October, 2014

  • 02:46 PM - Morrus mentioned Mike Myler in post Wanna N.O.W. Preview?
    This is a quick look at the initial draft of the first (intro) chapter of the N.O.W. playtest document. N.O.W. is being written by Mike Myler. 64606

Sunday, 14th July, 2013

  • 02:59 AM - Dragonwriter mentioned Mike Myler in post IRON DM 2013--Entries, Judgements, Commentary, & Trash-Talk
    ...ooking back, I can see how I could have done more with the Point of Origin, like at least making the dungeon created in the same place as the bad guy’s Point of Origin or something useful to manipulate there in the Showdown. I think the biggest thing preying on my mind was the time limit. I knew I wouldn’t have a lot of time in the evening to devote and absolutely none the next morning, so I was really focused on just trying to finish up what was effectively a (maybe) second draft. This also played a large part in me keeping the scope of my scenario much smaller, as I didn’t feel I could comfortably tackle a larger adventure and make it of competitive quality with the time constraints. All that said, I’m glad you enjoyed the style. It was fun to write. :) It might be something I come back and expand upon at some point in the future for one of my games. I will do my best to put your advice to use in my next round. And I’ll make it bigger (the 48 hours will help). :D ……… Mike Myler When I saw how much you got done in those few hours, I was really worried. Your evocative style, clever Asmov Golem rebuilding, and strong mechanical explanations were really well-done, IMO. It was great competing against you, and I hope to see you in the tournament again. :D
  • 02:09 AM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Mike Myler and Dragonwriter, judgement for your match has been posted.

Friday, 12th July, 2013

  • 05:34 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Mike Myler and Dragonwriter, your match has begun.
  • 05:33 PM - Rune mentioned Mike Myler in post IRON DM 2013--Entries, Judgements, Commentary, & Trash-Talk
    Mike Myler and Dragonwriter, you have 24 hours to post your entries to this thread. Please include a list of ingredients at the beginning of the entry and please do not edit your post once it is submitted. Please refrain from reading your opponent's entry until after you have posted your own. You are on your honor to do so. Your ingredients are: Point of Origin Transcendence Aberration Death Spiral Sentient Prey Tasteless Joke
  • 05:16 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Mike Myler and Dragonwriter, if you are both good to go NOW, please confirm!
  • 04:45 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Dragonwriter and Mike Myler, it looks like we can pull this off! Dragonwriter says that late Monday is a possibility. Would that work for you?

Thursday, 11th July, 2013


Sunday, 7th July, 2013


Tuesday, 2nd July, 2013

  • 10:31 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    I'm calling for check-ins on these 24-hour matches because I want to make sure that the contestants see the ingredients (and have time to do something with them.) 'Cause 24 hours can be hard. In your case, we (all three of us) kept missing each other by hours--and I didn't want to take the chance. For the next two matches, though, I'll call for a range of availability and narrow it down with the check-ins. ...Speaking of which: EP Mike Myler Lwaxy would any two of you like to start a match sometime between Wednesday and Sunday? If so, please post your availability--including a range of time that you could begin in.


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Monday, 22nd April, 2019

  • 10:02 PM - dave2008 quoted Mike Myler in post Epic Monsters: Fenrir (5E)
    I'm okay with him putting out 140 odd damage a turn (two bites and a legendary bite). That's quite a bit, god forbid somebody take a critical (!). I considered a blanket magical damage thing for him but opted out because I wanted to keep the Destructive Roll strictly mundane lest it be too good at deterring spellcasters (the wimpier of which could eat up maybe three-four rounds of getting crushed before going down--as it is now they could use stoneskin or similar to lessen the impact *badumpching*). It is not a damage thing. If you are worried about the damage, just lessen the amount for each bite. It is more about giving him different and interesting things to do. Of course my examples were not the best, so I didn't help much there ;) Regarding magic weapons. The typical language would state: "Magic Weapons. Fenrir's weapon attacks are magical." Notice it specifically states "weapon" attacks. The Destructive Roll is not a "weapon" attack. So, by RAW you could use the standard form...

Monday, 8th April, 2019

  • 05:52 PM - Quartz quoted Mike Myler in post Epic Monsters: Black Shuck (5E)
    Done and done on the first two, but not so keen to legendary actions on a CR 5 creature. I suppose that unicorns and Yestabrod (?) have them and are low challenge rating enemies, but (and I'm guessing here for the latter) they're really intended to be encountered alone while Black Shuck is not. The tales typically speak of it being encountered alone. But that does give me an idea for a Legendary Action: when struck, it transposes itself with one of its pack. Sort of like the Goblin King power.

Saturday, 6th April, 2019

  • 06:41 AM - Zardnaar quoted Mike Myler in post A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)
    Also EN5ider juuuuuuuuuust recently started doing new adventure content again in addition to the monthly ZEITGEIST piece, albeit smaller in scope Yay I liked the early adventures and ran a couple but not running Zeitgeist so the extra money/content has been wasted. Bit behind on EN5ider and have not downloaded the last 20 or 30 of them.

Friday, 5th April, 2019

  • 11:26 PM - M.T. Black quoted Mike Myler in post A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)
    As the editor for EN5ider I should mention that we pay 3 cents a word plus rights reversion after a year (and I loooove me that rights reversion <3). Yes, rights is a big thing to take into account. Virtually all of the work I've seen is "work for hire". However, if you can get the rights back and there is a market for what you've written, you can take "two bites of the cherry" and self-publish, and you need to take that into account. mike, how does your rights reversion work when someone has worked on an EN World property? I'm think specifically about your ZEITGEIST campaign setting?

Wednesday, 13th March, 2019

  • 11:32 PM - Quartz quoted Mike Myler in post Epic Monsters: Storm Hag (5E)
    Every round a creature or vehicle is in the whirlpool, it must succeed on a DC 15 Strength (Athletics) or Dexterity (vehicle [water]) check. On a failure, a creature or vehicle is dragged 5 x 1d4 feet down into the water and 10 x 1d4 feet towards the center of the whirlpool. On a success, a creature or vehicle can move half its speed out of the area. I'd allow Strength to be used for the Water Vehicle check - think of the sailor straining against the tiller or rudder. Or even the oarsmen in a galley.
  • 11:12 PM - dave2008 quoted Mike Myler in post Epic Monsters: Storm Hag (5E)
    It's not (indeed Mythological Figures uses OGL-ified versions of archetypes that are not OGL) but I'm about breaking that stuff out into the open, not to exonerate it by emulating it. If it's not setting something free then aye I keep it as OGL as possible! Hag covens are also in the MM. A hag gets extra spells by being in a coven per the MM.
  • 10:57 PM - rontrobertson quoted Mike Myler in post Epic Monsters: Storm Hag (5E)
    Hrmmm...none of the OGL hags have these things I think but I'd fall back on a monster from out of Mists of Akuma for greater weather effects. Hag covens and lair actions are Volo's things. I didn't realize this was limited to OGL.

Monday, 25th February, 2019

  • 12:29 PM - S'mon quoted Mike Myler in post Mythological Figures: Morgan le Fay (5E)
    Design Notes: It wasn’t long before I realized I was walking into a bit of a hornet’s nest with Morgan le Fay here so I decided on a couple of things to hang her proverbial hat upon. First of all she’s able to heal with her magic and frequently using enchantments so that makes up the bulk of her spellcasting via the divine sorcerer bloodline. Next is the witchcraft—for medieval Britain that strikes me as a very druid thing and I’ve loaded her up with the ritual feat to cover that bit. Finally—and I feel fairly confident that it will be a point of contention—she’s got a scholarly background to represent her youth spent in a formal setting for education (a convent) and tutelage by Merlin Ambrosius. Sounds like a Lore Bard to me. :p

Wednesday, 20th February, 2019


Tuesday, 19th February, 2019

  • 01:52 AM - Saelorn quoted Mike Myler in post Epic Monsters: Cerberus (5E)
    That's what multi-headed monsters get in 5E! Which myth are you thinking of for him being charmed? Orpheus and the flute? I think in that one he puts Cerberus to sleep (which can still happen here it's just hard--you'd have to be some kind of legendary musician to pull that off ;) )I was thinking of Harry Potter, where everyone in Gryffindor - dozens of teens and pre-teens - all managed to pull off the same trick. The Weasley Twins went through at least twice, and neither of them had any notable musical talent. Harry references Orpheus by name.
  • 12:19 AM - dave2008 quoted Mike Myler in post Epic Monsters: Cerberus (5E)
    Very cool! I've got it in my head that somewhere down the line there'll be a Heracles/Hercules build (which needs to be able to handily defeat Cerberus) but if there's GM in need of a sizable underworld guardian this will definitely fit the bill (and would be an *excellent* addition to The River Styx). ^_^ Yep, I thought that might be an issue. Though I don't know that Herakles needs to "handily" defeat Cerberus.

Tuesday, 12th February, 2019

  • 05:56 AM - MechaTarrasque quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    My archetype builds here have been very hit-or-miss so I resisted the urge (although that's definitely ripe territory). The totem you are looking for is tucked away into the last two bullet points of his Rage feature. Not bad choices either! I'd probably go after fighter levels first but if you do give him some rogue pick out a different 3rd level totem (because Cunning Action would make the eagle totem feature redundant). I would probably go tiger.
  • 04:12 AM - Tonguez quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    If you look there's always somebody wanting Thor to have a natural Strength of 27 or whatever. There's usually something useful mentioned though (Tarzan's dad's knife for example!) so I've resisted the urge to include a RAW disclaimer just yet. I went with neutral good because from what I could remember he's a super naturalist with a good-heart. Not necessarily rebellious or spontaneous really, just a "this is the way the world is naturally so that's how I live my life." There's definitely a good argument for chaotic but I didn't see it as a particularly strong one outside of "dislikes society" (hell I dislike society a lot but know that, unfortunately, I am lawful good). Beastmaster was considered aye. From what I could recall though he's usually like, "hey buddy animal, can you do this thing for me?" and the animal is like "yeah I'll do that" as opposed to a commanding thing (the latter being decidedly more beastmaster). Tarzan wasnt chaotic, he didnt fit with civilisation but he...
  • 02:02 AM - Ed Laprade quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    If you look there's always somebody wanting Thor to have a natural Strength of 27 or whatever. There's usually something useful mentioned though (Tarzan's dad's knife for example!) so I've resisted the urge to include a RAW disclaimer just yet. A good point.

Monday, 11th February, 2019

  • 11:01 PM - BookBarbarian quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    Beastmaster was considered aye. From what I could recall though he's usually like, "hey buddy animal, can you do this thing for me?" and the animal is like "yeah I'll do that" as opposed to a commanding thing (the latter being decidedly more beastmaster). He gets a Lion cub to raise later on in his adventures and that lion features in a few adventures, but Beastmaster wouldn't help you unless you're re-fluffing Panthers anyway .Also they function as independents rarely if at all using the coordinated teamwork I'd expect from a Beastmaster. Better to just say he has a lion friend Jad-bal-ja so here is a lion statblock.
  • 10:13 PM - Ed Laprade quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    Unfortunately I don't have time to read the library of Tarzan adventures and it's been a long time since I've ingested any of them--I do have a minute I can spend adding in a dagger! We're up to 30 heresies right now so let me know when we're reaching critical levels. I haven't read them in decades myself, but when I did, it was often. Not saying you shouldn't do this, just that a warning that they aren't going to be the way fans of the characters remember them might be in order.
  • 09:52 PM - BookBarbarian quoted Mike Myler in post Mythological Figures: Beowulf (5E)
    For rocking Grendel? Yes. I'm thinking Grendel's mother is more CR 16 though and not standard party fare. Oh yeah Grendel's mother was a Monster (pun intended).
  • 09:43 PM - BookBarbarian quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    The totem you are looking for is tucked away into the last two bullet points of his Rage feature. Indeed it is!
  • 08:11 PM - jayoungr quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    I’d love for him to do some more damage—unfortunately RAW the numbers just aren’t there for it unless you want to give him a greatsword (which improves things a bit to about CR 6) but that’s hardly cannon for Tarzan. I notice he's using a bow in one of those pictures. Could you do something with that?

Tuesday, 5th February, 2019

  • 10:59 PM - Aiden_Keller_ quoted Mike Myler in post Epic Monsters: Grendel (5E)
    These Epic Monsters posts are getting a lot of play in Ravenloft ^_^ I also added the Dr. Jekel and Mr. Hyde... Dr. Ulbrek Jekzinkle owns an apothecary shop in The Village of Barovia... He is seeking rare/new materials to use in order to try and cure himself and no longer turn into Mr. Harkus.


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