View Profile: Mike Myler - Morrus' Unofficial Tabletop RPG News
  • Yaarel's Avatar
    Yesterday, 06:51 PM
    Kinda relating to the Artificer, I would find it helpful if D&D added a new skill: Alchemy. Alchemy covers the elements − earth (bludgeon, pierce, slash), air (thunder, lightning), fire, and water (cold) − acid, metallurgy, material strength, pouring concrete, geology, (seismic activity, volcanoes), and so on. Basically, proto-chemistry. So far I use the Nature skill for Alchemy. But I feel...
    64 replies | 2186 view(s)
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  • Yaarel's Avatar
    Friday, 17th May, 2019, 01:40 PM
    As others have moreorless said, distances need to simplify to: • engaged - in melee • near - ≈30ft - namely within a Move • far - beyond a Move I wish every D&D spell had a range of either engaged (touch), near (upto 30ft), or far (upto 100ft). When thinking about ranges and area-of-effects, just ballpark it as one of these three.
    41 replies | 1093 view(s)
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  • Yaarel's Avatar
    Friday, 17th May, 2019, 09:23 AM
    Yaarel replied to Norse World
    Norse Warrior Magic − Galdr Chanting Yaarel 2019 This essay assesses the Norse warrior magic, called galdr ‘chanting’, that the Ljóðatal poem describes, and translates the concepts into D&D. The result has a Psionic Paladin vibe. For a full spellcaster, the spells here are appropriate for a Psionic Bard. These Norse archetypes for the D&D classes gain the ‘psionics’ tag. The Norse poem...
    87 replies | 7137 view(s)
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  • Yaarel's Avatar
    Friday, 17th May, 2019, 04:04 AM
    Yeah. I get that half-casters can be powerful, and it shores up the mundane aspects. At the same time, someone who makes magic items needs to excel at magic, including high-level spellcasting for high-level magic items. At the very least, I want to see a high level feature that can access high level spells, even if like the way a Warlock does.
    64 replies | 2186 view(s)
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  • Yaarel's Avatar
    Thursday, 16th May, 2019, 11:52 PM
    Yaarel replied to Norse World
    A drengr is an example of an ideal Norse warrior. Goodhearted, high-quality, idealistic − and extremely courageous. The recklessness exhibits the courage. Courage is a highest good in the Norse male gender identity. In the case of the drengr, the daring and thrill-seeking also demonstrates competence and effectiveness, because somehow the drengr manages to pull the stunt off, despite great odds....
    87 replies | 7137 view(s)
    1 XP
  • Yaarel's Avatar
    Wednesday, 15th May, 2019, 07:40 PM
    Yaarel replied to Norse World
    Christian families are in Norse lands during all of the Viking Period. In the 800s, they are a few families. In the 900s, they are some of the regional leaders. In the 1000s, the emergence of monarchy comes from foreign Christian influence, from the Holy Roman Empire of Continental Europe. The monarchs who unify the lands of Scandinavia during the 1000s are mainly Christian. For the sake of...
    87 replies | 7137 view(s)
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  • Yaarel's Avatar
    Wednesday, 15th May, 2019, 02:45 AM
    Russia seems a bit like this to me. Vast wilderness, dotted here and there with towns. The roads look like a spiderweb linking these farflung towns. Maybe parts of Canada too. Albeit Toronto is practically an ecumenopolis.
    67 replies | 2384 view(s)
    1 XP
  • Yaarel's Avatar
    Wednesday, 15th May, 2019, 02:27 AM
    I agree. At the same time, I am ok with the pets being golem-like, artificial, and even mechanical, to convey the flavor that the Artificer is using artifice to construct things. To me this has a Renaissance vibe, when building ‘automatons’ was popular.
    116 replies | 5271 view(s)
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  • Yaarel's Avatar
    Tuesday, 14th May, 2019, 09:02 PM
    Yaarel replied to Norse World
    The D&D spell, Magnificent Mansion, is a useful tool for a DM to represent a Norse or Norse-esque setting. There are many examples of ‘extradimensional spaces’ in Norse beliefs (and in Scandinavian folkbelief too). A dvergar might leave the door open on the side of a hill, where inside the hill is a luxurious home. Entering a burial mound might enter a spooky large multi-level crypt,...
    87 replies | 7137 view(s)
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  • Yaarel's Avatar
    Tuesday, 14th May, 2019, 07:56 PM
    I basically agree. But I would qualify. Rather. Gygax could teach a course on secondary sources about weapons and armors, but the reliability of these secondary sources is problematic.
    67 replies | 2384 view(s)
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  • Yaarel's Avatar
    Tuesday, 14th May, 2019, 07:41 PM
    I dont Gygax is ‘ignorant’ about history. I think he intentionally mixes history up, to reinvent a fictional fantastical version of history. For example, the Monster Manual. The ‘Cloud Giant’ is actually the same giant in the ‘Jack and the Bean Stalk’ tale. But rather than present it via mythological accuracy, Gygax intentionally mashes it up, even with a picture portraying East Asia...
    67 replies | 2384 view(s)
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  • Yaarel's Avatar
    Monday, 13th May, 2019, 08:23 PM
    Greyhawk Elevator Pitch: What if everything that TSR ever published was all put in one setting?
    67 replies | 2384 view(s)
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  • Yaarel's Avatar
    Monday, 13th May, 2019, 07:55 PM
    I will probably leave the Setup section separate because it is more like a ritual, and not really cast on the fly. I when I have time, I will integrate the Eldritch Knight section in with the rest of the list. Probably I will put a short ‘− melee’ tag, meaning any spell that range 15 feet or less. If you have a chance to go thru the Eldritch Knight sections, feel free to recommend which...
    252 replies | 44057 view(s)
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  • Mike Myler's Avatar
    Monday, 13th May, 2019, 04:39 PM
    EN5ider inserts itself into a royal intrigue today with this thrilling mini-adventure—can the party survive the deadly wilderness enclosing the Tree of Truth and obtain the provenance needed to save a kingdom from bloodshed? Lately on EN5ider: #271. Mini-Adventure: Tree of Truth. For centuries the Tree of Truth has answered vexing questions of genealogy and paternity, but usurpers...
    0 replies | 135 view(s)
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  • Mike Myler's Avatar
    Monday, 13th May, 2019, 04:39 PM
    EN5ider inserts itself into a royal intrigue today with this thrilling mini-adventure—can the party survive the deadly wilderness enclosing the Tree of Truth and obtain the provenance needed to save a kingdom from bloodshed? Lately on EN5ider: #271. Mini-Adventure: Tree of Truth. For centuries the Tree of Truth has answered vexing questions of genealogy and paternity, but usurpers...
    2 replies | 5965 view(s)
  • Mike Myler's Avatar
    Monday, 13th May, 2019, 04:11 PM
    Mythological Figures takes to the high seas once again, this time in pursuit of the pirate that may be Ireland’s fiercest, most notorious buccaneer: the one and only Anne Bonny! Born as the illegitimate child of William McCormac and one of his servant girls (Mary Brennan) sometime around 1700, Anne mostly grew up in London while disguised as a boy. Eventually her father’s charade failed,...
    6 replies | 645 view(s)
  • Yaarel's Avatar
    Friday, 10th May, 2019, 05:05 PM
    Zardnaar, Stalker0 Based on popular demand, Guidance 0 ranks as the best cantrip. So, people would rather have the Guidance cantrip than have the Eldritch Blast cantrip. (Really?)
    252 replies | 44057 view(s)
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  • Yaarel's Avatar
    Friday, 10th May, 2019, 04:58 PM
    I understand what you are saying. Counterspell is as powerful as any spell of any hostile spellcaster. It is somewhat situational in that the opponent must be a spellcaster. And it is reactive, rather than proactive. In other words, Counterspell doesnt actually do anything. It stops someone else from doing something. That said, it is powerful. If you have a location where you would like...
    252 replies | 44057 view(s)
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  • Yaarel's Avatar
    Friday, 10th May, 2019, 04:50 PM
    Really the ‘Eldritch Knight’ subsection includes Bards, Paladins, Clerics, Druids − any spellcaster that fight melee. Would calling it ‘Gish’ make it clearer?
    252 replies | 44057 view(s)
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  • Yaarel's Avatar
    Friday, 10th May, 2019, 03:39 PM
    Yaarel replied to Norse World
    The most difficult part of translating Norse beliefs into D&D is the world setting. The Norse worldview is entirely this-worldly. Everything happens *here* in the material world. In D&D terms, the Norse cosmos only has one plane, the Material Plane, and everyone is part of it − the humans, the alfar, æsir and vanir, the dvergar, risar and þursar, and the náir. They all happen here. For...
    87 replies | 7137 view(s)
    1 XP
  • Yaarel's Avatar
    Friday, 10th May, 2019, 12:19 PM
    Heh, I distrust the justice system. Unfair outcomes happen all the time. But trial by public opinion is so many times worse.
    73 replies | 6112 view(s)
    4 XP
  • Yaarel's Avatar
    Friday, 10th May, 2019, 11:05 AM
    Stalker0, your comments, and your format are helpful. In the second post of this thread, I tentatively made the following updates. Message 0. Its rank moves down (improves) to the Not Bad section. It is particular good for situations where the party splits up. One doesnt want to split up too often, but it can be lifesaving when the party does. The truth is, metagaming where the players...
    252 replies | 44057 view(s)
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  • Yaarel's Avatar
    Friday, 10th May, 2019, 05:00 AM
    Its true, when players play moreorless straightforwardly, the 5e system seems to handle alot of abuse. Mainly by relying on the DM to monitor and rule-zero situations. Yeah, this is the kind of thing I worry about. The combos. And these combos are even normal, working as intended − Rage feature, Haste spell, Great Weapon Master feat. Plus the extra attack feature. It is damage...
    21 replies | 883 view(s)
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  • Yaarel's Avatar
    Thursday, 9th May, 2019, 06:19 PM
    It has been over year since the creation of this thread. It is probably a good time to carefully reassess the ranking of spells in light of recent experiences. Prismatic Wall/Sphere is an objectively good spell. It seems to even be one of the spells that the 5e design intentionally made extra powerful for plot protection, similar to Fireball at spellslot 3. Still, it has one purpose: wall. ...
    252 replies | 44057 view(s)
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  • Yaarel's Avatar
    Thursday, 9th May, 2019, 02:16 AM
    I agree with you sentiments. At the same time, the Bard feels like a full spellcaster to me, and of course is one. I love the fact that there is such thing as a "clean-cut, shining, Charismatic mage hero".
    59 replies | 2432 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 7th May, 2019, 07:39 AM
    Building a Large player character isnt simple. It isnt even possible. As a normal option in 5e, it remains absent. And even in previous editions, the option was available in complicated ways, either with unbalanced mechanics, or inconsistent exceptions.
    21 replies | 883 view(s)
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  • Yaarel's Avatar
    Tuesday, 7th May, 2019, 07:31 AM
    @Immortal Sun The space that a creature takes up represents the bodyspace around the creature, in order to feel comfortable and uninhibited. A human takes up a 5-foot square. A human isnt actually 5 feet wide. It represents the bodyspace. It is possible to squeeze several humans into a 5-foot square. (Heh, flashbacks of highschool car rides.) A Large player character might occasionally have to...
    21 replies | 883 view(s)
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  • Yaarel's Avatar
    Monday, 6th May, 2019, 09:12 PM
    This is sort of RAW, in the sense, DM always adjudicates outcome by means of narrative. Only if the narrative outcome is itself uncertain (and relevant), do dice even happen.
    13 replies | 632 view(s)
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  • Yaarel's Avatar
    Monday, 6th May, 2019, 08:25 PM
    I can imagine a Dwarf being Large in the unusual sense of crazy stout − more cube shaped. It reminds me of folklore drawings of Scandinavian trolls, that are not really much taller than humans, but are so bulky horizontally, they come across as massive. I dont want to see 3-foot halflings with 18 Constitution anyway. But if some player really wants a mutant halfling, fine whatever. If for some...
    21 replies | 883 view(s)
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  • Yaarel's Avatar
    Monday, 6th May, 2019, 08:10 PM
    I know Large size characters are a taboo in D&D. But now in 5e, I just dont see any problem. Moreover, Large characters are important in fantasy, playing the Big Guy (one-man army) archetype. This needs to be possible. (I find the excessive abundance of Small player characters at the opposite side of the bell curve, to be somewhat annoying.) Linking size to Constitution hopefully creates an...
    21 replies | 883 view(s)
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  • Yaarel's Avatar
    Monday, 6th May, 2019, 07:49 PM
    It seems the main benefit of Large size is weapon damage. This doesnt bother me too much, because this kind of bonus to damage requires an opportunity cost, to invest in an unusually high Constitution score of 17+. Also, to invest in extra high Constitution relates to the opportunity cost of investing a feat. Also, the requirement to invest in Constitution is neutral to both Dexterity fighters...
    21 replies | 883 view(s)
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  • Yaarel's Avatar
    Monday, 6th May, 2019, 07:19 PM
    Nagol, thanks for your confirmation and the explanation. The piece I didnt take into account is, the "read" posts would be missing.
    2 replies | 82 view(s)
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  • Mike Myler's Avatar
    Monday, 6th May, 2019, 04:49 PM
    Today on EN5ider we're heading into the Abyss after a fallen angel—and coming back with a chain-wielding bane of all that is good, the villainous Skanafel the Devourer! Lately on EN5ider: #270. Villain Spotlight: Skanafel the Devourer. Once a mighty and noble planetar warrior, the monster that is now Skanafel was captured during a raid into the Abyss by the forces of a powerful...
    0 replies | 115 view(s)
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  • Mike Myler's Avatar
    Monday, 6th May, 2019, 11:15 AM
    Epic Monsters has the firstborn of Cthulhu for today, a being so mind-bendingly hideous that even gazing upon its true form can mummify: Ghatanathoa! It's been a while since the last one of these Cthulhu-related posts, but to illustrate the kind of washboard lore we’re dealing with in the realm of Lovecraft I’m sharing a short excerpt from the Wikipedia page for Ghatanothoa:Ghatanothoa is...
    0 replies | 970 view(s)
  • Yaarel's Avatar
    Sunday, 5th May, 2019, 02:57 AM
    I have the rep issue too.
    21 replies | 2059 view(s)
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  • Yaarel's Avatar
    Sunday, 5th May, 2019, 02:47 AM
    My activity doesnt appear in the ‘New Posts’ search list. It appears to be an error.
    2 replies | 82 view(s)
    0 XP
  • Yaarel's Avatar
    Sunday, 5th May, 2019, 02:27 AM
    Yaarel started a thread Large size characters
    Large size characters. I was planning to do the following mechanic for a particular race. But now I think I will make it normal for everyone. The idea is, characters must invest in high Constitution to balance out benefits of size. Constitution score: size 1 to 4: Tiny 5 to 8: Small 9 to 12: Medium 13 to 16: Medium (Powerful Build) 17 to 20: Large
    21 replies | 883 view(s)
    0 XP
  • Yaarel's Avatar
    Friday, 3rd May, 2019, 08:38 PM
    Yaarel replied to Norse World
    Norse gender roles assigned "spirituality" to the feminine gender group. In the world that I live in today, traditions tend to assign spirituality to the masculine gender group. For examples, rabbis and priests were often required to be male. Today there are female Jewish rabbis as well female Evangelical Christian pastors, female Anglican priests, and so on. It is even fair to describe our...
    87 replies | 7137 view(s)
    0 XP
  • Yaarel's Avatar
    Thursday, 2nd May, 2019, 08:34 PM
    Because of the nature of technological advances, many normal D&D spells can be reproduced scientifically. Telepathy is already approximated via cel phones as earpieces, and exactly possible via a brain implant, "wetware", for examples. In addition to new technological classes, examples of how to reflavor standard magical classes would also appeal to me.
    12 replies | 618 view(s)
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  • Mike Myler's Avatar
    Monday, 29th April, 2019, 06:30 PM
    EN5ider's sixth ZEITGEIST adventure brings the current arc to a close today with part 3 of Revelations from the Mouth of a Madman! If you aren't continuing this epic adventure path no worries—the exciting naval battle, dungeon delve, and steampowered enemies within are amazing material for a one-off or as something to include in another campaign. Definitely a must read! Lately on...
    0 replies | 618 view(s)
  • Mike Myler's Avatar
    Monday, 29th April, 2019, 10:21 AM
    Today’s entry in Mythological Figures is the dragon-slaying martyr and patron Saint of England: Saint George! Saint George here is like a super myth with serious fans all over the western world and even a little beyond. There’s argument over where and when he originates, and on top of that there are multiple cultures with different interpretations of him--is he a protective saint or a...
    16 replies | 1128 view(s)
  • Mike Myler's Avatar
    Thursday, 25th April, 2019, 03:05 PM
    VERANTHEA IS FINALLY ON SALE! For $106 and shipping you can add 8 hardcover and softcover books with over 1,000 pages thoroughly detailing the multitude of Veranthea. Plus PDFs! THE WORLDS OF VERANTHEA
    0 replies | 102 view(s)
    0 XP
  • Mike Myler's Avatar
    Monday, 22nd April, 2019, 06:24 PM
    Today we have another mini-adventure on EN5ider! This one is a classic fantasy story of an enchantress that stirs up trouble in a community, leaving 4th level adventurers to save the day. Lately on EN5ider: #268. Mini-Adventure: Head Games. Head Games begins as a halfling runs through the village square with a furious orc hot on her heels. Her pursuer claims she stole something from...
    5 replies | 901 view(s)
  • Mike Myler's Avatar
    Monday, 22nd April, 2019, 04:47 PM
    Epic Monsters is going after the world’s most ferocious and deadly wolf, a creature destined to consume Odin when Ragnarok finally comes. I am referring of course to Fenrir! Fenrir is the son of Loki and father of fellow wolves Sköll and Hati, raised in Asgard and fed only by Tyr for the other gods lacked bravery enough for the task. Eventually he grew too big however and rather than...
    16 replies | 1402 view(s)
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About Mike Myler

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About Mike Myler
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Game Designer, Freelance Writer
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More than 20 PDFs for my campaign settings (Pathfinder, Shadow of the Demon Lord, and D&D 5e)
Marvel super heroes for PF/5E
A PDF with over two dozen Street Fighters for D&D 5e
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Wednesday, 17th April, 2019


Sunday, 16th December, 2018


Tuesday, 4th December, 2018

  • 07:28 AM - dave2008 mentioned Mike Myler in post Mythological Figures: Odysseus/Ulysses (5E)
    ... NPC and then discuss why and what we would do differently within the concept of the series (NPC made with PC rules using point-buy / standard array). This was pretty thoroughly reviewed with Conan I believe. EDIT: Mike usually jumps in and explains his choice and then we can discuss some more if you so desire. I think one thing he should address is why Str is so low. Also, the OP does say So the build is intended to be a NPC, not a PC, and there is no requirement in the 5e rules that a "real person" NPC follow PC build rules - eg NPCs have proficiency bonuses that follow their CR, not their PC level (insofar as that might be inferred by, say, spells useable). There's also a bigger question, also relating to your idea of "real person" - it's at least open to argument that if the ruleset can't model a hero like Odysseus then there is a weakness in the ruleset. Yes it is an NPC. But you can build an NPC with PC rules and I believe that it the concept of this series. Hopefully @Mike Myler will jump on here soon and clarify this one more time!

Friday, 2nd November, 2018

  • 11:39 PM - dave2008 mentioned Mike Myler in post Curse of Strahd Redux - High Level SPOILERS - I guess
    I have not, but your going to need a tougher Strahd! I made a CR 17 version to you could use, but I think you might want to look @Mike Myler 's Dracula posted a few days ago. http://www.enworld.org/forum/showthread.php?654469-Epic-Monsters-Dracula-(5E)

Monday, 20th August, 2018

  • 09:51 AM - Coroc mentioned Mike Myler in post Epic Monsters: Dagon (5E)
    Mike Myler Nethack YASD message Elric-T died on dungeon level 36 - dissolved by a puddle of dagon. Ok, that one is total insider and very much oldschool, it refers to Nethack, a derivate of the Unix Rogue computer game back from the 80s with a player exploring a dungeon and everything displayed was done with ASCCII symbols. When your character died game was over, using save files - other than for a break in the game - was considered cheating. It did remember when your character died, and there were awesome stupid causes of death in that game, and sometimes it would even create a ghost level with the remains of a past PC to encounter with your next one. YASD = Yet Another Stupid Death players would post these on a forum back then.

Tuesday, 5th June, 2018


Tuesday, 27th March, 2018

  • 01:09 PM - Morrus mentioned Mike Myler in post Starting Adventures
    Good catch - the submissions page has been updated with the new editor, Mike Myler. I'll page him for you, and he should be able to answer your questions! Mike Myler

Tuesday, 12th September, 2017

  • 07:41 PM - pming mentioned Mike Myler in post Frank Mentzer Reveals More About World of Empyrea
    Hiya! Mike Myler Sounds pretty sweet! :) I remember this "new guy" (Frank) got to write a new version of D&D. I was even a grognard then, with only about 3 or 4 years under my belt at the time (hey, at least I'm consistent :) ). When I saw the new Red Box D&D set, with the dragon, mound of treasure, and fighter? ...pure excitement! Upon reading the little "blurb" on the back ("As you whirl around, your sword ready, the huge red fire-breathing dragon swoops TOWARD you with a ROAR!"), I was hooked on this new version. :) Anyway, having just got the World of Greyhawk folio a year (?) before, I wanted more! I'm SUPER excited about this new campaign setting. :D Really looking forward to reading it and DM'ing in it. I'm on that Kickstarter like dust on a dwarf (or grime on a gnome, or twigs on an elf, or offal on an orc, ...you get the picture).

Thursday, 29th September, 2016

  • 01:06 PM - Wicht mentioned Mike Myler in post IRON DM 2016! (Sign-up and Scheduling)
    A morning bump and some shout outs.... Last year's competitors that we haven't heard from: LucasC, Wik, MortalPlague, Nifft (who has been a judge) Some other former contestants we haven't heard from: Waylander the Slayer, Radiating Gnome (who has also been a judge), phoamslinger (who has also, also been a judge), UselessTriviaMan, EP, Mike Myler, Dragonwriter, Loonook, steeldragons, Lwaxy, Shoe, howandwhy99, ender_wiggin, FickleGM Again, with a plug, if you haven't done this before, we greatly encourage you to give it a go and throw your hat in the ring. You might be our 2016 Iron DM champion. But you won't know until you try.

Wednesday, 30th March, 2016

  • 06:24 PM - Jediking mentioned Mike Myler in post 5e Race: Slugmen
    I think they seem pretty balanced. The only ability that really sticks out is Magical Harmony. It may be a bit of a dead ability early and a bit powerful after getting items, but as it's your race and your game I doubt it'd be an issue. Mike Myler has a good idea with the scent-based (maybe taste as it fits with the Poison resistance fluff?) Perception/Survival, especially as it works with the +1 Wisdom bump.

Thursday, 16th October, 2014

  • 02:46 PM - Morrus mentioned Mike Myler in post Wanna N.O.W. Preview?
    This is a quick look at the initial draft of the first (intro) chapter of the N.O.W. playtest document. N.O.W. is being written by Mike Myler. 64606

Sunday, 14th July, 2013

  • 02:59 AM - Dragonwriter mentioned Mike Myler in post IRON DM 2013--Entries, Judgements, Commentary, & Trash-Talk
    ...ooking back, I can see how I could have done more with the Point of Origin, like at least making the dungeon created in the same place as the bad guy’s Point of Origin or something useful to manipulate there in the Showdown. I think the biggest thing preying on my mind was the time limit. I knew I wouldn’t have a lot of time in the evening to devote and absolutely none the next morning, so I was really focused on just trying to finish up what was effectively a (maybe) second draft. This also played a large part in me keeping the scope of my scenario much smaller, as I didn’t feel I could comfortably tackle a larger adventure and make it of competitive quality with the time constraints. All that said, I’m glad you enjoyed the style. It was fun to write. :) It might be something I come back and expand upon at some point in the future for one of my games. I will do my best to put your advice to use in my next round. And I’ll make it bigger (the 48 hours will help). :D ……… Mike Myler When I saw how much you got done in those few hours, I was really worried. Your evocative style, clever Asmov Golem rebuilding, and strong mechanical explanations were really well-done, IMO. It was great competing against you, and I hope to see you in the tournament again. :D
  • 02:09 AM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Mike Myler and Dragonwriter, judgement for your match has been posted.

Friday, 12th July, 2013

  • 05:34 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Mike Myler and Dragonwriter, your match has begun.
  • 05:33 PM - Rune mentioned Mike Myler in post IRON DM 2013--Entries, Judgements, Commentary, & Trash-Talk
    Mike Myler and Dragonwriter, you have 24 hours to post your entries to this thread. Please include a list of ingredients at the beginning of the entry and please do not edit your post once it is submitted. Please refrain from reading your opponent's entry until after you have posted your own. You are on your honor to do so. Your ingredients are: Point of Origin Transcendence Aberration Death Spiral Sentient Prey Tasteless Joke
  • 05:16 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Mike Myler and Dragonwriter, if you are both good to go NOW, please confirm!
  • 04:45 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    Dragonwriter and Mike Myler, it looks like we can pull this off! Dragonwriter says that late Monday is a possibility. Would that work for you?

Thursday, 11th July, 2013


Sunday, 7th July, 2013


Tuesday, 2nd July, 2013

  • 10:31 PM - Rune mentioned Mike Myler in post Scheduling for IRON DM 2013!
    I'm calling for check-ins on these 24-hour matches because I want to make sure that the contestants see the ingredients (and have time to do something with them.) 'Cause 24 hours can be hard. In your case, we (all three of us) kept missing each other by hours--and I didn't want to take the chance. For the next two matches, though, I'll call for a range of availability and narrow it down with the check-ins. ...Speaking of which: EP Mike Myler Lwaxy would any two of you like to start a match sometime between Wednesday and Sunday? If so, please post your availability--including a range of time that you could begin in.


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Monday, 13th May, 2019

  • 07:08 PM - jayoungr quoted Mike Myler in post Mythological Figures: Anne Bonny (5E)
    I'm not qualified for that fight I don't think, but I'll point out: Fair enough! Mostly, I just wanted to beg for Grace O'Malley to get the "mythological figures" treatment sometime. :D I'll get to Grace eventually. :D Yay!
  • 05:31 PM - jayoungr quoted Mike Myler in post Mythological Figures: Anne Bonny (5E)
    I like the stat block--nice work! But I have to quibble with your flavor text. The title of ... the pirate that may be Ireland’s fiercest, most notorious buccaneer can only belong to Grace O'Malley. I'd love to see a statblock for her.

Wednesday, 1st May, 2019

  • 12:01 AM - Stalker0 quoted Mike Myler in post Epic Monsters: Black Shuck (5E)
    Pass without trace is listed as a constant spell so it is indeed factored in. That's noted where it says "constant". :3 Constant is not a normal 5e game term. I would just make it a monster ability: Ghostly Walk: The Black Shuck is always under the effect of a pass without trace spell (bonus factored in to the skills). That way you are 100% explicit in game terms what you mean.

Monday, 29th April, 2019

  • 07:29 PM - dave2008 quoted Mike Myler in post Mythological Figures: Saint George (5E)
    That's about not outshining the players or soaking up the spotlight, and if it did come up during my research I'm not positive as to where (this build got stuck in the backlog and was made I think at the start of this year). To clarify because this is the second time it's come up, there is a second part to that sentence about how to use him (extra formatting for emphasis). I get that, I just think the words "abandon" and "betray" are not how I would construct the situation. He can could leave without abandonment or betray all IMO. So, I just wonder if it was in the lore some where. No big issue, just curious. Thank you for the response.
  • 01:07 PM - pemerton quoted Mike Myler in post Mythological Figures: Saint George (5E)
    use him as a reluctant antagonist--someone that can definitely help the party but only for a time, ultimately abandoning or betraying them in order to achieve a greater and more important goal.I don't think St George would ever betray the PCs. He's honourable. Nor even abandon them. He's not a coward. He might leave them.

Thursday, 25th April, 2019

  • 07:31 AM - S'mon quoted Mike Myler in post Epic Monsters: Fenrir (5E)
    There are some lower CR Epic Monsters too (Drop Bears hold the record right now as the weakest of the bunch at 3) but if you're really keen on some super-high-end challenge rating builds that will only rarely be used by anyone (because the design sweet spot where most play happens is way below CR 20) there's a Hollywood-esque Dracula at 23, Nyarlathotep at 25, and most of the public domain Lovecraftian-baddies at similarly high challenge ratings earlier on in the column. Cheers, I'm running Primeval Thule so a weak avatar of Nyarlathotep around CR 25 should be great for a high level fight. Might be handy for my level 20 Runelords game too.

Monday, 22nd April, 2019

  • 10:02 PM - dave2008 quoted Mike Myler in post Epic Monsters: Fenrir (5E)
    I'm okay with him putting out 140 odd damage a turn (two bites and a legendary bite). That's quite a bit, god forbid somebody take a critical (!). I considered a blanket magical damage thing for him but opted out because I wanted to keep the Destructive Roll strictly mundane lest it be too good at deterring spellcasters (the wimpier of which could eat up maybe three-four rounds of getting crushed before going down--as it is now they could use stoneskin or similar to lessen the impact *badumpching*). It is not a damage thing. If you are worried about the damage, just lessen the amount for each bite. It is more about giving him different and interesting things to do. Of course my examples were not the best, so I didn't help much there ;) Regarding magic weapons. The typical language would state: "Magic Weapons. Fenrir's weapon attacks are magical." Notice it specifically states "weapon" attacks. The Destructive Roll is not a "weapon" attack. So, by RAW you could use the standard form...

Monday, 8th April, 2019

  • 05:52 PM - Quartz quoted Mike Myler in post Epic Monsters: Black Shuck (5E)
    Done and done on the first two, but not so keen to legendary actions on a CR 5 creature. I suppose that unicorns and Yestabrod (?) have them and are low challenge rating enemies, but (and I'm guessing here for the latter) they're really intended to be encountered alone while Black Shuck is not. The tales typically speak of it being encountered alone. But that does give me an idea for a Legendary Action: when struck, it transposes itself with one of its pack. Sort of like the Goblin King power.

Saturday, 6th April, 2019

  • 06:41 AM - Zardnaar quoted Mike Myler in post A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)
    Also EN5ider juuuuuuuuuust recently started doing new adventure content again in addition to the monthly ZEITGEIST piece, albeit smaller in scope Yay I liked the early adventures and ran a couple but not running Zeitgeist so the extra money/content has been wasted. Bit behind on EN5ider and have not downloaded the last 20 or 30 of them.

Friday, 5th April, 2019

  • 11:26 PM - M.T. Black quoted Mike Myler in post A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)
    As the editor for EN5ider I should mention that we pay 3 cents a word plus rights reversion after a year (and I loooove me that rights reversion <3). Yes, rights is a big thing to take into account. Virtually all of the work I've seen is "work for hire". However, if you can get the rights back and there is a market for what you've written, you can take "two bites of the cherry" and self-publish, and you need to take that into account. mike, how does your rights reversion work when someone has worked on an EN World property? I'm think specifically about your ZEITGEIST campaign setting?

Wednesday, 13th March, 2019

  • 11:32 PM - Quartz quoted Mike Myler in post Epic Monsters: Storm Hag (5E)
    Every round a creature or vehicle is in the whirlpool, it must succeed on a DC 15 Strength (Athletics) or Dexterity (vehicle [water]) check. On a failure, a creature or vehicle is dragged 5 x 1d4 feet down into the water and 10 x 1d4 feet towards the center of the whirlpool. On a success, a creature or vehicle can move half its speed out of the area. I'd allow Strength to be used for the Water Vehicle check - think of the sailor straining against the tiller or rudder. Or even the oarsmen in a galley.
  • 11:12 PM - dave2008 quoted Mike Myler in post Epic Monsters: Storm Hag (5E)
    It's not (indeed Mythological Figures uses OGL-ified versions of archetypes that are not OGL) but I'm about breaking that stuff out into the open, not to exonerate it by emulating it. If it's not setting something free then aye I keep it as OGL as possible! Hag covens are also in the MM. A hag gets extra spells by being in a coven per the MM.
  • 10:57 PM - rontrobertson quoted Mike Myler in post Epic Monsters: Storm Hag (5E)
    Hrmmm...none of the OGL hags have these things I think but I'd fall back on a monster from out of Mists of Akuma for greater weather effects. Hag covens and lair actions are Volo's things. I didn't realize this was limited to OGL.

Monday, 25th February, 2019

  • 12:29 PM - S'mon quoted Mike Myler in post Mythological Figures: Morgan le Fay (5E)
    Design Notes: It wasn’t long before I realized I was walking into a bit of a hornet’s nest with Morgan le Fay here so I decided on a couple of things to hang her proverbial hat upon. First of all she’s able to heal with her magic and frequently using enchantments so that makes up the bulk of her spellcasting via the divine sorcerer bloodline. Next is the witchcraft—for medieval Britain that strikes me as a very druid thing and I’ve loaded her up with the ritual feat to cover that bit. Finally—and I feel fairly confident that it will be a point of contention—she’s got a scholarly background to represent her youth spent in a formal setting for education (a convent) and tutelage by Merlin Ambrosius. Sounds like a Lore Bard to me. :p

Wednesday, 20th February, 2019


Tuesday, 19th February, 2019

  • 01:52 AM - Saelorn quoted Mike Myler in post Epic Monsters: Cerberus (5E)
    That's what multi-headed monsters get in 5E! Which myth are you thinking of for him being charmed? Orpheus and the flute? I think in that one he puts Cerberus to sleep (which can still happen here it's just hard--you'd have to be some kind of legendary musician to pull that off ;) )I was thinking of Harry Potter, where everyone in Gryffindor - dozens of teens and pre-teens - all managed to pull off the same trick. The Weasley Twins went through at least twice, and neither of them had any notable musical talent. Harry references Orpheus by name.
  • 12:19 AM - dave2008 quoted Mike Myler in post Epic Monsters: Cerberus (5E)
    Very cool! I've got it in my head that somewhere down the line there'll be a Heracles/Hercules build (which needs to be able to handily defeat Cerberus) but if there's GM in need of a sizable underworld guardian this will definitely fit the bill (and would be an *excellent* addition to The River Styx). ^_^ Yep, I thought that might be an issue. Though I don't know that Herakles needs to "handily" defeat Cerberus.

Tuesday, 12th February, 2019

  • 05:56 AM - MechaTarrasque quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    My archetype builds here have been very hit-or-miss so I resisted the urge (although that's definitely ripe territory). The totem you are looking for is tucked away into the last two bullet points of his Rage feature. Not bad choices either! I'd probably go after fighter levels first but if you do give him some rogue pick out a different 3rd level totem (because Cunning Action would make the eagle totem feature redundant). I would probably go tiger.
  • 04:12 AM - Tonguez quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    If you look there's always somebody wanting Thor to have a natural Strength of 27 or whatever. There's usually something useful mentioned though (Tarzan's dad's knife for example!) so I've resisted the urge to include a RAW disclaimer just yet. I went with neutral good because from what I could remember he's a super naturalist with a good-heart. Not necessarily rebellious or spontaneous really, just a "this is the way the world is naturally so that's how I live my life." There's definitely a good argument for chaotic but I didn't see it as a particularly strong one outside of "dislikes society" (hell I dislike society a lot but know that, unfortunately, I am lawful good). Beastmaster was considered aye. From what I could recall though he's usually like, "hey buddy animal, can you do this thing for me?" and the animal is like "yeah I'll do that" as opposed to a commanding thing (the latter being decidedly more beastmaster). Tarzan wasnt chaotic, he didnt fit with civilisation but he...
  • 02:02 AM - Ed Laprade quoted Mike Myler in post Mythological Figures: Tarzan (5E)
    If you look there's always somebody wanting Thor to have a natural Strength of 27 or whatever. There's usually something useful mentioned though (Tarzan's dad's knife for example!) so I've resisted the urge to include a RAW disclaimer just yet. A good point.


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