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About Libertad
About Me:
I'm a long-time D&D player. I spent over a decade playing 3rd Edition and its spin-offs, and some 4th Edition. Although I can't find a game, I have a broad taste in RPGs, from older D&D to Shadowrun to World of Darkness.
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Deadlands Reloaded: the Flood Thursday, 21st March, 2019 11:32 PM

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Friday, 18th May, 2018

  • 12:09 PM - TheSword quoted Libertad in post Fire Mountain Games - 5 years since funding - communication thread
    I am not a backer, but I wrote an extensive article about the Throne of Night KickStarter back in late 2015. Here is a link to the blog post. It seems that little has changed in the interim years. If I happened to miss any other significant developments, please feel free to correct me! I did read your article when you first posted it. It was shared amongst the backers way back when and is a good commentary. You are right, nothing has changed. Many of us hoped the convention of 5 years to complete a Kickstarter would give Gary a spur to release something but alas no joy. You’re also spot on that for many people Pathfinder is no longer relevant, and any release would be too little too late. Many just want their money back. I’d written that off a long time ago, but I would like the art and the maps.

Monday, 3rd February, 2014

  • 10:05 AM - Bluenose quoted Libertad in post Do alignments improve the gaming experience?
    Alignment has always been an afterthought in my games, coming up prominently only when we had a Paladin or Cleric in our party. I made house rules removing alignment restrictions on all the other classes such as the Barbarian, so it wasn't really something which added to our games. It rather suggests that alignment isn't particularly useful to you. Religious beliefs and adherence to them matter, but you don't need alignment for that. Lawful Good should not - observably in published D&D settings does not - mean the same thing to the different deities who are shallowly described as having that alignment.

Saturday, 26th October, 2013

  • 06:26 PM - Hammerforge quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    Originally Posted by Hammerforge Regarding the OP: Personally, I haven't seen this issue arise in any games I've been in, and I certainly wouldn't condone any disrespectful behavior toward anyone in a game session. But I wonder: What's next--legislation to govern what can and cannot be done at the game table in a private residence? I never said that a "one size fits all" ban was the ideal approach. And I never claimed you did. My point was that the kind of thinking displayed in the article is the kind of thinking behind legislation that ensures equality. Such legislation is good, but I also wonder if it could get to the point that a DM who allows a strength cap for women, for example, could be legally accused of committing a hate crime. When it comes to private gaming sessions, I suggested in "Confronting Problematic Behavior at the Table" that players and DMs discuss problems where players feel uncomfortable and/or unwelcome, and to speak up when players start treating other players badly...
  • 05:59 PM - Mark CMG quoted Libertad in post How do you feel about DMPCs?
    How do you feel about DMPCs? I've been with some good groups where DMs had PCs, but those were groups where we rotated DMs and when someone DMed their PC was not eligible to be part of the group. The idea of an NPC being part of a group, in-game, is problematic in and of itself. It's why early games had Henchmen and Hirelings, run by the player with the PC who hired them and not the DM. In that way, the DM (who cannot help but have insider knowledge of people, locations and events) could neither help or hinder the group.

Friday, 25th October, 2013

  • 05:30 PM - Roland55 quoted Libertad in post Owen K.C. Stephens Joins Green Ronin as Pathfinder Developer!
    From "extremely interested" to "constantly refreshing GR's webpage?" :) It's possible.:)
  • 04:56 PM - technoextreme quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    Geekdom in general is currently a very nebulous subculture, in part because a lot of its common elements (Sci-Fi and Fantasy) are now part of the mainstream. I hated fantasy for the longest of times and sci-fi wasn't something that I was really ecstatic with. And yet my geeky activities make anything that you guys could ever come up with pale in comparison. Its really one of the annoying things about that term because the only examples that ever seem to arise are watching television and reading books which isn't the be all end all of geekiness. Also, the suggested strength cap in 1E, mentioned in the OP, is really an imposition of a modern situation and worldview on a fantasy medieval setting. D&D, as we all know, is patterned after medieval Europe. In such a society, women were not weightlifters, and although they did plenty of physical work, it's not safe to say that they were as strong as men. There may have been rare exceptions, but making an exception the norm is wrong. You do re...

Thursday, 24th October, 2013

  • 10:08 AM - Li Shenron quoted Libertad in post How do you feel about DMPCs?
    Self-explanatory. Does your gaming group reflexibly cringe when the DM pulls out their own character sheet? Do you have personal anecdotes of of how terrible/great it can go? Can a DM reliably act as a fellow adventurer in a party while still maintaining the role as impartial mediator and world-builder? They are not needed. If the party is too small for the campaign, or is lacking in some capabilities (e.g. they think they need more front-line warriors or backup healing), then just use NPC, mercenaries or companions. Actually, as a I DM I prefer to control all of those myself. The only important thing is that such characters remain in the background, i.e. they don't take initiatives and don't affect the story with their decisions.

Tuesday, 22nd October, 2013

  • 03:31 PM - GrimGent quoted Libertad in post Any RPGs that focus on roleplaying instead of combat?
    Has Golden Sky Stories been mentioned? It's a Japanese indie RPG (translated into English) where you play as animal spirits who go around helping people: http://rpg.drivethrustuff.com/product/118784/Golden-Sky-Stories The publisher has a demo download available at http://starlinepublishing.com/golden-sky-stories-tabletop-day-2013-demo/ Violence explicitly doesn't solve anything in GSS. In fact, engaging in any serious fighting will reset the character's connection to the local town, which (aside from any potential repercussions for reputation) may well limit their magical powers since those are fueled by points of Wonder earned by developing such social relationships. The system doesn't track damage at all, because while someone might be knocked over or sent running away, the game's simply isn't about the kind of scenarios where anyone ever ends up seriously injured. Instead, it's about animals that have learned to take on human form helping out with little everyday problems. Even t...

Monday, 21st October, 2013

  • 04:20 PM - OStephens quoted Libertad in post Owen K.C. Stephens Joins Green Ronin as Pathfinder Developer!
    So, do you know if Green Ronin is going to focus more on updating classic 3.5 material to the Pathfinder system, or on making new stuff? Maybe both? Certainly both are on the table. The requests for an updates Advanced Bestiary are very clearly the loudest feedback we've gotten from patrons, so that's why it's been announced as in the works. My hope is to do a mix of revised/expanded versions of old 3.0/3.5 material and brand new stuff after that, but none of those plans are set yet.

Sunday, 20th October, 2013

  • 12:15 AM - Celebrim quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    [COLOR=#000000] I didn't claim to speak for all women in my posts, but you're doing a lot of it by saying "they don't need your protection." I don't see how that follows. What I am doing is pointing out the relationship between your post and chivalry. The thing about sexism, is that people aren't always aware when they are being sexist, right? Sometimes they have to be educated, so you have to challenge people on sexist attitudes when you see them. As far as post-traumatic issues go, everything you say about victims of sexual violence is equally true about victims of violence generally. I don't think it is unreasonable to be sensitive in the portrayal of the evils of this world. I've had to deal with provoking emotional distress in players for introducing NPCs who had abusive parents. There are all sorts of subjects that require care at the table. If we wanted to put caution and advisory warnings for everything that could cause emotional distress, I don't know where we'd start or end...

Saturday, 19th October, 2013

  • 10:21 PM - Crothian quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    In video games, Elder Scrolls III Morrowind has different stats based upon your race's gender. Isn't that game ten years old and not a tabletop RPG?
  • 02:30 AM - Celebrim quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    How? Because you continue to sterotype and project yourself on to every situation. Again and again on message boards and in media I hear of women gamers talked down to for expressing disagreement with chainmail bikinis Ok, I'm not going to talk down to you for expressing disagreement with chainmail bikinis. I don't like chainmail bikinis. No character in my game would ever wear one. Heck, I removed 'chain shirt' and 'breastplate' from my 3.X inspired armor list as unrealistic given the assumptions of 3.X (no hit locations). And I also happen to find the general portrayal of women in fantasy media demeaning. BUT.... that's just my personal feelings. I can't claim to represent anyone. In fact, there are many women that find the overt sexuality of fantasy heroines empowering, as a source of sexual and physical confidence for providing an alternative standard of sexual attractiveness for them to adhere to that they can more easily obtain than the typical cheerleader or supermodel stan...

Friday, 18th October, 2013

  • 10:19 PM - Crothian quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    First off, the Strength cap, even if it did originate in the late 1970s of 1st Edition, still carries on. Not just house rules, it almost made it into Hackmaster 5th Edition until women gamers suggested that this wasn't a good idea. And it appeared in an earlier printing of Adventures Dark & Deep. So, it doesn't appear in Hackmaster but did in an early version of a game I've never heard of but does not now since you specified it was an early printing. I'm not seeing what the problem is then as it seems that people are speaking up about it and games are being changed because of it. Sounds like victory to me!
  • 07:48 AM - dd.stevenson quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    Deleted. S'mon is right. Not sure what possessed me to post in a political thread.
  • 07:26 AM - Li Shenron quoted Libertad in post Psionics- Love 'em, hate 'em, don't care about 'em?
    What are your opinions on it? Do you use psionics in your games? Do you feel that it's bad, superfluous, overpowered, etc? It's another flavor of magic that I have no use for in D&D-type games. Don't mind such a system in modern, future and alternate worlds (such as Dark Sun), but I don't like their fit in general D&D. Same here.
  • 06:58 AM - Celebrim quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    2.) The strength caps are unrealistic because there are women in the real world who would be 18+ Strength under the 1st and 3rd Edition D&D rules (the most common editions I've seen people apply the cap). I'm only familiar with the strength cap from the 1st edition rules. Based on the language you are using with regard to it, you aren't really familiar with the rule, which would have allowed human females to have up to 18/50 strength which I don't even know what equates to since after 18 the scale in 1e gets all wonky and non-linear. Suffice to say that 18/50 is a very strong person, and I've never seen a 1e character with more strength than that except by cheating. Now, I'm not going to try to defend the realism of 1e AD&D. I got frustrated by the lack of realism of 1e AD&D and left it for GURPS in the mid 90's. But the general notion that the maximum strength of women is lower than men is not a sexist notion. It's just reality. Whether it is a reality we need to capture in gaming i...
  • 12:20 AM - Crothian quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    2.) The strength caps are unrealistic because there are women in the real world who would be 18+ Strength under the 1st and 3rd Edition D&D rules (the most common editions I've seen people apply the cap). In these cases the DM applying the house rule is not being "realistic," and he rarely applies the realism consistently. You need to work on this argument. 1e has strength caps for men an women. The game is based around 15th century Europe so using modern people with advanced training methods, superior nutrition, access to steroids an HGH, and many other modern advantages to prove it as unrealistic doesn't hold water. 3e has no such limits and what house rules people put in their own games is impossible to judge without knowing their game. Plus 1e is nearly 40 years old so you want to stick to more current example. Don't just use D&D because it is the most popular RPG.

Thursday, 17th October, 2013

  • 08:33 PM - Crothian quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    The best one can do Internet-wise is the use of forum rules, IP bans of troublemakers, other users criticizing said content when it does arise, etc. Various message boards have ways of cutting down racist/sexist/homophobic/etc statements this way. That only works in a very limited number of places. Plenty of message boards do not have such strict moderation and the boards that do lose a lot of posters over it. Also, it is up to the owners of the boards to decide what is and what is not allowable not by the masses. This really is not a solution unless you expect people to limit the places on the net they go to only places that have strict rules and guidelines that can protect them.
  • 06:52 PM - Salamandyr quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    1.) I never said that rape should be excluded from media, rather I object to poor handling of it. OK. That's not the sense I get from your piece. I get no sense that you have aesthetic objections to depictions of rape in media, only moral ones. Perhaps you should consider taking that part out and not calling it "sexist" then, since that term is a profoundly moral attack and amounts, in modern parlance, to a call for the offender to be silenced, if not outright charged with criminality. If your objection is to bad art, then we don't disagree. But perception of bad art is subjective, and even bad art sometimes finds an audience. 2.) CthulhuTech handles sexual assault with little to none of the nuance and sensitivity of real-world atrocities. The authors usually frame it in the sense of fetish material or just for shock value, and this content only became more prominent as the line went on. And since they are doing so in an imaginary medium, who cares? Granted, it's not for everyone. Y...
  • 02:36 PM - Umbran quoted Libertad in post Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
    1.) A lot of the ones you described are either trolls spoiling for a fight, 14-18 year olds on social networking sites who don't know what they're talking about, and fringe people on the Internet. This hits on something very important in such discussions. Dismissing folks for some perceived personal flaw is ad hominem. You know: logical fallacy, rhetorical weak sauce, and all that. You can't just go lump "a lot of" people together and shuffle their opinions off into a corner as a class. Either they have a point, or they don't, but you need to actually counter their points, rather than dismiss many (really, effectively all) folks who have the same opinion or behavior because in your personal estimation they all come from a common, invalid source. If they're wrong, you can demonstrate that without the stereotyping.


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