View Profile: fantasmamore - D&D, Pathfinder, and RPGs at Morrus' Unofficial Tabletop RPG News
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December 31, 1979 (38)
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Paizo Announces Pathfinder 2nd Edition! Friday, 9th March, 2018 12:31 PM

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Friday, 9th March, 2018

  • 08:45 PM - doctorbadwolf quoted fantasmamore in post Paizo Announces Pathfinder 2nd Edition!
    I always thought that it was a pity I didn't like Pathfinder as a system, since it had the best APs and lots of stupid little things that I would buy in a heartbeat; paper pawns, maps, cards. So I am excited about the new edition. I really hope to like the system and sincerely, most of what I hear is encouraging. Other than the word "feats" that is. “Feat chains” is a red flag for me, bc IMO it’s one of the worst aspects of 3/.5, PF, SW:SE, but feats in 4e and 5e I really like. I just hate adding an additional thing into the game that requires my players to grind through several levels before realizing a reasonable mechanical approximation of their basic concept. Anyway, the game aides for PF are great even if you don’t play PF. I use their maps in my 5e games all the time. If I didn’t have a couple hundred plastic minis, I’d probably use their pawns too!

Sunday, 3rd December, 2017

  • 08:31 AM - R_Chance quoted fantasmamore in post News Digest: WotC Releases, M:TG Harassment, Epic Lawsuit, Munchkin Games, and more!
    What is wrong with you people? A company sues a 14 year old kid over a video and you somehow seem to be "okay" with it? I don't even care what the video was about, I only want is to find what games this company produces so that I will never buy them! Let them make money by suing children, I don't care, I am making a statement about how I want the game companies to treat their customers. Now, let's google this "epic games"... If you have to Google Epic Games you must not play computer / video games. Unreal Tournament, Gears of War and the Unreal Engine. Two major game franchises and an engine powering numerous other AAA titles from many developers. A company with an excellent relationship with the communities built up around their games. I guess they have problems with people cheating and ruining the experience of their other players. He says he was "cheating for fun" but apparently doesn't care about others fun. He was advertising and spreading cheats for their game. They asked him to cease and ta...

Friday, 1st December, 2017

  • 03:05 PM - ddaley quoted fantasmamore in post News Digest: WotC Releases, M:TG Harassment, Epic Lawsuit, Munchkin Games, and more!
    What is wrong with you people? A company sues a 14 year old kid over a video and you somehow seem to be "okay" with it? I don't even care what the video was about, I only want is to find what games this company produces so that I will never buy them! Let them make money by suing children, I don't care, I am making a statement about how I want the game companies to treat their customers. Now, let's google this "epic games"... They gave him the opportunity to take down his video. He responded by filing a counter claim Reached for comment, Epic Games said that the lawsuit stems not from Rogers using the cheat but for publishing what amounts to a how-to guide promoting it on his YouTube channel. When Epic Games issued a DMCA takedown notice, Rogers chose to contest it. That puts Epic in the position of having to push back to protect its own rights. “This particular lawsuit arose as a result of the defendant filing a DMCA counterclaim to a takedown notice on a YouTube video that exposed an...

Saturday, 28th October, 2017

  • 08:59 PM - JacktheRabbit quoted fantasmamore in post Harassment At PaizoCon 2017
    If someone tells me that his loved one got murdered, I believe him. Someone that has been robbed? The same. Strangely I believe what I hear and I sympathize with the person telling me his story. I don't ask "did your loved one said something to his killer before the shooting?". But that's one thing. The crime happened. Who is the murderer? I don't know and I am still going to doubt until the trial ends. Exacltly, you are comparing to very black and white crimes to a very grey crime. Would you automatically go out and beat the hell out of Ed because Joe said he stole $50 from him? No you would not. But when it come to rape most people go well beyond sympathy and turn their sympathy into rather major attacks on the person being accused and as the Duke case proved that is very dangerous.
  • 08:19 PM - evilref quoted fantasmamore in post Hidden
  • 08:06 PM - JacktheRabbit quoted fantasmamore in post Harassment At PaizoCon 2017
    When we hear of a criminal act we ask about the victim's well being. When we hear of a woman being sexually harassed we* ask if this is true. It's the perfect analogy. We should change the way we think. We cannot be sure that mr Webb is guilty since there is no judge ruling and everyone is a priori innocent but we certainly cannot think that the victim is lying or exaggerating just because.. because what really? What's our excuse? * not all of us of course... Just because what? How about innocent until proven guilty? Is that a good enough reason. In this specific situation enough information is out there to make a pretty intelligent decision but that is not every situation. If Person A says he/she was assaulted the automatic respond should NEVER be to instantly believe that person and start calling Person B a rapist. My own PERSONAL opinion is that any time I hear about a sexual assault my "hope" is that the victim is lying. Because I automatically side with the attacker? No, not at ...
  • 12:56 AM - Libramarian quoted fantasmamore in post Harassment At PaizoCon 2017
    On another note, how is it that if I say that a burglar got into my house the first thing people ask is "Are you ok?" and if a woman says that she's been sexually harassed the first thing people say is "Prove it!"? Not an appropriate analogy for the current situation. Firstly because the victim here is not the one publicizing their harassment. She actually has stated that she considers the matter closed and would prefer if everyone stopped talking about it. So it's more like your neighbor on the left is making a lot of noise about your neighbor on the right burgling the home of your neighbor across the street, and their account is much more sensationalistic ("and they killed their dog!") than that of the person whose home was actually broken into.

Friday, 27th October, 2017

  • 07:45 PM - BookBarbarian quoted fantasmamore in post Harassment At PaizoCon 2017
    On another note, how is it that if I say that a burglar got into my house the first thing people ask is "Are you ok?" and if a woman says that she's been sexually harassed the first thing people say is "Prove it!"? This is an elegant statement of a big problem. A big problem that stops victims of harassment and abuse from coming forward.

Monday, 9th October, 2017

  • 04:43 PM - Lord_Blacksteel quoted fantasmamore in post New Podcast Roundup
    I don't like actual plays. It's difficult for me to concentrate and to remember who is who, some players don't have decent mikes, I don't get all the jokes etc. What I would really love to hear is two people explaining how a system works, how to create a character or how an adventure is going to unfold, the strengths, the weaknesses, their impressions after running said system / adventure etc. There is a wonderful podcast named Wild Die but it's only for Savage Worlds. I only wish there were more like this for other systems... Then there is another one that I really enjoy, System Mastery, but it's only about old, out of print RPGs. Do you happen to know something else that I haven't discovered yet? YES! In the earlier days of podcasting there were plenty of actual plays of various games out there but there were also quite a few devoted to talking about the game, not listening to a group playing the game. In fact I'd say that at one point that was the norm. Somewhere along the way it shifted and th...

Saturday, 7th October, 2017

  • 04:30 PM - lyle.spade quoted fantasmamore in post New Podcast Roundup
    I don't like actual plays. Agreed. The only time I've enjoyed watching actual play programs has been on YouTube for a few games for which I wanted to see the rules in action so as to better understand them. But watching others play, with their inside jokes and their group vibe, is boring to me. I much prefer advice and analysis programs, including those that provide reviews. I like listening to thoughtful, articulate gamers who offer up thoughts on things of interest to me as gamers...not as their characters.
  • 11:24 AM - 1d4damage quoted fantasmamore in post New Podcast Roundup
    I don't like actual plays. It's difficult for me to concentrate and to remember who is who, some players don't have decent mikes, I don't get all the jokes etc. What I would really love to hear is two people explaining how a system works, how to create a character or how an adventure is going to unfold, the strengths, the weaknesses, their impressions after running said system / adventure etc. There is a wonderful podcast named Wild Die but it's only for Savage Worlds. I only wish there were more like this for other systems... Then there is another one that I really enjoy, System Mastery, but it's only about old, out of print RPGs. Do you happen to know something else that I haven't discovered yet? The Drift podcast is about 50% live play and 50% looking into the mechanics of the game. If you're interested in Starfinder then it might be worth listening to them. They break down character creation and talk to the designers about how the game plays. I'm AFK at the moment , but I'll do a little ...

Thursday, 28th September, 2017

  • 09:11 PM - seebs quoted fantasmamore in post D&D Reader App Coming This Fall? [UPDATED]
    + copy - paste the text in vtt / programs, apps etc + extract images, maps and handouts (not always, some pdfs are locked) A book or an app on your phone may be able to do some things better than pdf (reading is not that fun if you have to zoom in - out every 5 seconds on your mobile device, at least for me) but on the table a pdf is more useful in my opinion. Yeah. For instance, if I had gotten the various adventures as PDFs, I could use the maps from them on roll20 without having to separately buy copies for roll20, or use a scanner.

Monday, 25th September, 2017

  • 12:03 AM - Azzy quoted fantasmamore in post D&D Reader App Coming This Fall? [UPDATED]
    But really, I cannot think of a better format for rpg rulebooks. The only one I could think of is the iBook format. However, that's also a proprietary format that can't be used on non-iOS machines (last I checked). So, yeah, pdfs it is.

Sunday, 24th September, 2017

  • 11:08 PM - Mistwell quoted fantasmamore in post D&D Reader App Coming This Fall? [UPDATED]
    And I still use Windows XP through Parallels in my laptop in order to run old programs. I am not sure that I can do the same with an android app however. You can. My daughter does it every day, with an old phone that has no connectivity. She still uses the old apps I downloaded on it years ago. I also moved those apps to a new android device a couple times as well. I see no reason to think an app is more or less ephemeral than a PDF. It seems very much like a "angels dancing on the head of a pin" type theoretical argument. For practical purposes, I am not seeing this great divide you're talking about between the longevity of an app and a PDF for the purposes we're talking about. Personally I don't care if WotC doesn't publish pdfs So why passionately argue about something you don't care about?

Wednesday, 30th August, 2017

  • 10:54 AM - Jhaelen quoted fantasmamore in post 13th Age Play Impressions/Reports/Thoughts
    I' m sure your GM is a great GM. However, we shouldn't let the rules become more important than the story. If you rest after 3 encounters and travel, sleep etc, you should take back your dailies.I'd tend to agree in this particular case. However, in my 4e games, I'm treating overland travel in a very similar way: PCs only get to take a full rest after arriving at their target location - or a reasonably safe stopping point, such as an inn. Depending on the environment, I may allow them to recover a single daily after a night's rest in the wilderness, though.

Saturday, 19th August, 2017

  • 05:16 PM - Scarlet.Knight quoted fantasmamore in post Green Ronin To Publish The Expanse RPG
    I had two problems using the AGE system when I was playing Dragon Age. 1. The Dragon Die was enabling the extra powers randomly which was kind of anti-climactic and most importantly 2. there was no easy or simple way to design a combat encounter. I had to manually check each monster against each PC to see how probable it was to hit or be hit by. I haven't followed the AGE system and whatever came afterwards and I am pretty sure that the equivalent of the Dragon Die works in the same way. But what about the "designing encounters" part? Has this been fixed? P.S. Yes, I know that there is no reason to balance everything and that some encounters have to be more difficult or even impossible, still I want to have some kind of control over how my story is going to evolve... P.S.2 But it had the most beautiful spell system I've ever seen (you have mana points - each spell costs a specific amount of mana, feel free to choose which spells you want to use, for how many times you want, until you run ou...

Thursday, 17th August, 2017

  • 01:19 PM - kenmarable quoted fantasmamore in post D&D Beyond Launches -- Electronic Tools For D&D Are Here!
    Has anyone done a video of an actual game session or even a tutorial for running adventures using DDB? I am really curious to see how it feels and how you "share" things with your players. (A search in youtube turned no results). Can you share a map on their screen? Are there tokens? Do you throw dice? Do you resolve the attack automatically (like FG)? Can you push "handouts" to them? I mean, other than a more functional, easier to read and navigate pdf, what exactly does it do? It's not that the "more functional pdf" isn't enough, it's just that I don't understand the "sharing" thing... If I buy an adventure on DDB do I still need to create / print maps, do my players have to use their phones or we could just create a "demo" player on a separate computer and use the TV monitor / projector as out battlemaps when we play in-person (like we do with roll20)? A lot of those features sound like a virtual table top, but DDB is an online rules reference and character generator, not a VTT. The "shar...

Wednesday, 16th August, 2017

  • 10:00 PM - Satyrn quoted fantasmamore in post D&D Beyond Launches -- Electronic Tools For D&D Are Here!
    My only concern is that the offline content is going to be available through a mobile app. See, if it was computer software I could create a partition in my hard drive and keep an outdated OS just to run the specific app. There's gotta be an android emulator out there. It's probably even available from Google as part of their app development tools. So you could keep an old Windows install running an Android emulator to run this one app. B-)

Monday, 7th August, 2017

  • 04:55 PM - Peter Saumur quoted fantasmamore in post Fantasy Grounds Drops Prices For Electronic D&D Books
    You cannot use any type of handheld device to access FG, even if you own a mac you have to use a third-party program since it's a windows app. FG does not have a character creator (although you can use "library items" to create one instead of having to write and calculate everything from scratch). DDB on the other hand doesn't have the ability to import and share maps, use fog of war and I cannot see how people could use it to play an adventure (as it is right now). So, yes, they do both allow you to access the same content (player's handbook, monster manual etc) but in completely different ways... Also both limit "free usage" - Albeit, Beyond limits you to 6 characters/account using only the basic SRD. FG, you can make as many as you want - just can't print them out in a pretty format, even with that XML to PDF that someone cobbled together.

Friday, 21st July, 2017

  • 09:06 PM - Jester David quoted fantasmamore in post D&D's Lead Slightly Increases On Roll20 & World of Darkness On The Rise
    Is is my idea or everything is falling except 5e? I look at the % of games played. However the number of players and games played is rising, which is a good sign. P.S. 3790 players played in 21 games of Munchkin at some point... That's 180+ players per game? What exactly is considered a "game"? Don't just look at the %, which are deceptive as D&D is just growing in terms of games faster than other systems. It's new people coming in more than people converting. I did some charts a while back (and will update those) that showed while the top 5 games all dropped in % in terms of D&D, many actually grew in terms of game. Pathfinder had a jump in games betweeen Q4 and Q1. And while it dropped a bit in the last quarter, it's still generally up. As far as player per game, each player lists the systems they like and are interested in. So there can be a lot of overlap there. The actual games being played is the metric


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