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    Sunday, 24th March, 2019, 03:45 AM
    The stats are the same from the original 1e adventures and their "DragonLance Classics" reprint in 2e. They also had 3e DragonLance versions, though they seemed a bit strange. Goldemoon was a "heathen cleric", Riverwind a barbarian3/ranger2, Laurana and Flint had NPC class levels. I'd probably base things off their 1e write-ups.
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  • oreofox's Avatar
    Saturday, 23rd March, 2019, 02:44 PM
    She was full on Cleric in her 1e write-up, but she had no access to spells or anything else divine because plot. I honestly think Bard would be good, especially since her song within the Inn of the Last Home was what caused everything to go to crap. While that would possibly work with giving her the Entertainer background, that would cut her out from having the Noble background. Since Bards in 5e...
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  • oreofox's Avatar
    Friday, 22nd March, 2019, 10:50 PM
    Riverwind was listed as Ranger in his DragonLance adventure write-ups. Barbarian was his race (called barbarian in the novels, human in the adventures themselves. Technically an "uncivilized tribal" human).
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  • oreofox's Avatar
    Thursday, 21st March, 2019, 05:58 PM
    Just go with something close to what their original 1e write-ups were. I'd probably go with level 3, as by that time everyone has their subclass. Tanis: Fighter (battlemaster) NG. Half-elf. Outlander background Tasslehoff: Rogue (thief) N Halfling (lightfoot). Far Traveler background (kender wanderlust) Caramon: Fighter (champion) LG human. Mercenary veteran (SCAG) background Raistlin:...
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  • oreofox's Avatar
    Tuesday, 19th March, 2019, 02:50 AM
    I don't know where you got "any race is allowed" just because he said alignment is a "legacy notion". It is all dependant on the setting and story. Just because "alignment is a legacy notion" doesn't mean you HAVE to allow goblins and orcs as PC races. Also doesn't mean all goblins and orcs can't be evil in your setting. However, if you did allow goblins and orcs as PC races, many players will...
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  • oreofox's Avatar
    Saturday, 16th March, 2019, 03:07 PM
    It all depends on the setting, and the group. Right now, I am playing a gnoll paladin raised by a dwarf paladin since she was a monster baby. The town she grew up in accepts her because her "mother" was a respected member and they've known my character since she was brought into town. There were the bullies, of course, but overall she was accepted. When she left town to see the world, she...
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  • oreofox's Avatar
    Thursday, 28th February, 2019, 10:30 PM
    FR was mostly presented through novels and video games, with a number of campaign guides tossed in there as well. I know that's how I was introduced to FR.
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  • 01:14 AM - Slit518 mentioned oreofox in post Let's talk about your homebrew world!
    oreofox - I too use half-orcs to represent orcs in my world. And your story of the Dwarves who can't grow beards reminds me of a group of Dwarves I made for my homebrew modeled after Buddhists, kind of. Every time the Dwarf sins, it shaves it's beard. So Dwarves with stubble sinned maybe yesterday, Dwarves clean shaven sinned recently, and those with large beards must be saints. :lol: Draegn - I too have rules for multi-racial characters. Half-races are a bit easier I find. FXR - Savage Lands? Why does that sound so familiar? Like the Steam game? Was there a D&D source book out on it? Your story about the Progenitors reminds me of the Sumerian story about the Anunnaki creating the first humans. And the story of the ogres and giants being bastardized children of the Progenitors reminds me of the biblical stories of fallen angels mating with earth women and giving off the Nephilim offspring. I like the links to world mythology you have there. I'm liking the world lore thus far...

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Sunday, 24th March, 2019

  • 06:35 PM - LordEntrails quoted oreofox in post F. Wesley Schneider Is D&D's New Editor
    Also, I have been on many forums that ban you for advertising something, whether relevant to the forum or not. Makes it difficult to spread the word. But maybe I am just going to the wrong places? I don't know of any good forums to advertise on. At least in posts. You can buy paid ads (on sites like ENWorld) but I haven't heard good responses to it though. The places that I hear are somewhat effective to advertise on is Twitter (ugh!) and Facebook, if you are active in the right groups. But, I think the most effective place is to get positive reviews by various bloggers that have a lot of readers.
  • 03:49 AM - Zardnaar quoted oreofox in post Stat the Dragonlance heroes
    The stats are the same from the original 1e adventures and their "DragonLance Classics" reprint in 2e. They also had 3e DragonLance versions, though they seemed a bit strange. Goldemoon was a "heathen cleric", Riverwind a barbarian3/ranger2, Laurana and Flint had NPC class levels. I'd probably base things off their 1e write-ups. Same. Barbarian can also be a background in 5E.

Saturday, 23rd March, 2019

  • 11:30 PM - LordEntrails quoted oreofox in post F. Wesley Schneider Is D&D's New Editor
    I highly doubt WotC has anyone doing the same with the things put on the Guild, and as far as I know, that's the only way to "submit" anything to WotC. And with the amount of items published on there in a day, it is really easy to get your's lost in the stream. So how does one exactly get noticed by WotC (or another publisher) from something they put on there? Is it number of sales? WotC won't say what criteria they use. And I hope they never do. As soon as you outline an official process, it will be abused by folks. Not having a 'process' means they can remain flexible. And to date I can't really argue to much about those they have picked as adepts or to contribute to DoMM etc. There's a large amount of "Pay what you want" on there, and the number of those paying anything (with a lot being 1 penny at a time) instead of just putting a 0 in the price box is very low. I have 4 things on there personally. Their numbers are 1185, 1242, 1324, and 1835 (I believe that's more than enough to get...
  • 04:46 PM - Sacrosanct quoted oreofox in post F. Wesley Schneider Is D&D's New Editor
    That's what I was saying. I am sure someone on the magazine teams went through everything submitted to them to find the things they felt were good enough to publish. And if they continued to submit stuff, it was more likely to be chosen over something else. I am certain there is no such thing happening with the DMsGuild. And I consider everything on there as being "submitted to WotC" since they get 25% of every purchase. Also, as far as I know, that's the only way to "submit" something to them. I don't expect someone from WotC to scour every possible website for D&D homebrew items. I highly doubt they scour every product on the Guild. So saying it's a WAY easier process than before has me highly skeptical. Maybe I'm confused or not understanding your correctly. When you said this: I don't know if I would call the DMsGuild a great way to get noticed. Somehow I doubt WotC has someone(s) grabbing every single thing on the guild and going through the products to see what's great and who ma...
  • 05:55 AM - LordEntrails quoted oreofox in post F. Wesley Schneider Is D&D's New Editor
    I think we all know that there is a real issue with lack of diversity in the RPG world in general. ... What I will say though, is that it's a clear reason why we need to support and encourage more diversity for those in the entry level jobs and indie companies. I.e., we need to give minorities that experience so when higher level key roles do open up, we have a much greater diverse and experienced applicant pool. Address the root issue, IMO.... Agreed. And I think the industry is doing pretty well at this. One thing that I took note of recently is the bio post of the Gamma World guy a week ago on ENWorld, it took him 6 years of freelance writing before he got a full time RPG job. People need to realize that it takes time to get the job of your dreams, or even the first in your dream career. The industry is tiny, the market hard to get into, and it takes TIME. Time to get the job, time to change the industry. Perhaps but we haven't seen any hires from there yet. See below Variou...
  • 01:42 AM - Sacrosanct quoted oreofox in post F. Wesley Schneider Is D&D's New Editor
    I don't know if I would call the DMsGuild a great way to get noticed. Somehow I doubt WotC has someone(s) grabbing every single thing on the guild and going through the products to see what's great and who made it. Something I am almost certain was a thing with Dungeon and Dragon magazines. And the sheer flood of products on there makes it rather difficult as well. It's close to the same thing on something like Deviantart and looking at the new submissions on the front page. While I am certain it has slowed down considerably, but in the early time of the Guild, you submit something, go to the front page, and you are already on page 4. There are a few that got lucky, and I am definitely happy for them. But I don't think the DMsGuild and the internet as a whole is the best way. Easiest to put something out there? Absolutely. I am certain Dragon and Dungeon staff did not go around picking up every fan creation or home brew game. That would be impossible actually. The process is the same a...

Friday, 22nd March, 2019

  • 10:21 PM - BookBarbarian quoted oreofox in post Stat the Dragonlance heroes
    You could represent that as the Magic Initiate: Warlock feat he took at 4th level when he passed the Test. As for casting Fireball, remember that wizards have to have the spell in their spellbooks, not just be of appropriate level. So Raistlin could easily have been 5th level; he just didn't know Fireball. Or any other 3rd level spell, for that matter. I don't feel like Magic Initiate on its own has quite the same weight to represent his bargain with Fistandantilus. Edit: truth be told undying patron is only fitting in fluff. It doesn't look like it bestows anything that would help with his frail constitution.
  • 07:15 PM - MaskedGuy quoted oreofox in post Check Out Wayne Reynolds' Pathfinder Bestiary 2 Artwork!
    No problem. Of course, I could be completely wrong! I can confirm I meant Pathfinder's first edition yeah, I kinda didn't realize it could be mistaken for D&D's 1e since context of post was that color change isn't new in pathfinder's 2e ^_^; I should have been clearer since it is confusing when talking about D&D based system and both now have multiple editions...
  • 12:17 AM - dave2008 quoted oreofox in post Check Out Wayne Reynolds' Pathfinder Bestiary 2 Artwork!
    I believe by him saying 1e, he was possibly speaking of Pathfinder 1e, which they were indeed colored like the chromatic dragons.Though their appearance was more like the 3e D&D kobolds but colored like dragons. OK, that makes sense - thank you for the clarification!

Thursday, 21st March, 2019

  • 10:09 PM - BookBarbarian quoted oreofox in post Stat the Dragonlance heroes
    Just go with something close to what their original 1e write-ups were. I'd probably go with level 3, as by that time everyone has their subclass. Tanis: Fighter (battlemaster) NG. Half-elf. Outlander background Tasslehoff: Rogue (thief) N Halfling (lightfoot). Far Traveler background (kender wanderlust) Caramon: Fighter (champion) LG human. Mercenary veteran (SCAG) background Raistlin: Wizard (enchantment) N (NE leanings) human. Cloistered scholar (SCAG) background Goldmoon: Bard/Cleric (life) LG human. Noble background Riverwind: Ranger (hunter) LG human. Outlander background Sturm: Fighter (knight) LG human. Knight of the Order (SCAG) background Flint Fireforge: Fighter (champion) NG hill dwarf. Guild Artisan background Tika: Fighter/Rogue NG human. Folk hero background (not the best fit, but nothing else comes close to "tavern wench") Gilthanas: Fighter (eldritch knight) (or wizard bladesinger) CG High elf. Noble background Laurana: Fighter (banneret) CG High elf. Noble backgro...
  • 05:35 PM - Reynard quoted oreofox in post Who Killed the Megaverse?
    I personally have no real problem with that so-called "megaverse" mentioned in the OP. The unfortunate thing about it is the power discrepency and "suspension of disbelief" difference between the technology levels. D20 Modern/Future/Past/Urban Arcana tried to mix them. But when people think of guns, grenades, laser weapons and other such, they don't think of a level 10 fighter-esque person being able to take 5 grenades, 10 bullets, and an RPG to the face and not be little meaty chunks spread over a 100 foot area. Make a glock that only deals 1d8 damage, and people will call the system stupid because a gun shouldn't do the same damage as a sword. How much damage would a grenade do? Is 4d8 damage too much or too little? Modern D&D isn't really set up to handle such things. Just look at the backlash when it comes to the more modern firearms listed in the DMG about how they are too OP. I'd rather play Shadowrun or RIFTS or any other type of system if I want more modern "multiversal" influences....

Tuesday, 19th March, 2019

  • 03:12 AM - Oofta quoted oreofox in post Too weird for town....
    I don't know where you got "any race is allowed" just because he said alignment is a "legacy notion". It is all dependant on the setting and story. Just because "alignment is a legacy notion" doesn't mean you HAVE to allow goblins and orcs as PC races. Also doesn't mean all goblins and orcs can't be evil in your setting. However, if you did allow goblins and orcs as PC races, many players will view that as an invitation to play one without being chased by torches and pitchforks. At least when not in the ruralest of backwoods villages. If you allow a player to play a goblin, going into a New York-like city shouldn't typically incite such a reaction. Same with the areas with frequent interactions with goblins that aren't hostile in nature. If you allow monsters as PC races, don't dick over the player just because they decided to play one. Don't want goblin PCs just because they are in Volo's Guide? Don't use them. There is nothing wrong with saying no. Just don't be a dick. Which is why I ...

Monday, 18th March, 2019

  • 04:06 AM - Hussar quoted oreofox in post Sneak Peek At Ghosts of Saltmarsh Maps
    I agree. For handouts, the Dyson maps are perfect. Especially if you don't want to take the time to copy them by hand. Much easier on the printer cartridges compared to the full color Schley maps. I am ignorant on what you mean by "colorized" Dyson map, though. People have taken the Dyson maps and colorized them: https://imgur.com/a/hPqW9JQ For examples.

Friday, 1st March, 2019

  • 12:49 AM - Hussar quoted oreofox in post Do you want Greyhawk updated to 5e?
    FR was mostly presented through novels and video games, with a number of campaign guides tossed in there as well. I know that's how I was introduced to FR. That's my point. FR was very much a child of gaming in the 80's and 90's where material was stuff to be read, rather than stuff to be used. TSR was very much a fiction book publisher almost more than game creator. There are literally thousands (if you include novels - tens of thousands) of pages of material for FR. And, out of those thousands of pages, we've got what, a dozen or so modules? None of which are considered very good. Contrast to Greyhawk where we have a few hundred pages of setting material and dozens and dozens of modules, many of which are iconic to D&D. Even with the resurgence of Paizohawk in the pages of Dungeon in the 3e era, we got three Adventure Paths all set in Greyhawk. Mostly thanks to Erik Mona who is a HUUUUGE Greyhawk fan. But, that's my point. Greyhawk has always been presented as a setting ...

Thursday, 28th February, 2019

  • 11:07 PM - Demetrios1453 quoted oreofox in post Do you want Greyhawk updated to 5e?
    FR was mostly presented through novels and video games, with a number of campaign guides tossed in there as well. I know that's how I was introduced to FR.The campaign guides, whether for the world as a whole or just parts of the setting, weren't just a number "tossed in there". There were dozens of guides in 2e alone, and dozens more in 3e. I'm not going to sit here and count them up, but they have to number somewhere around 50 - 100 different setting books for 2e and 3e together in total for the Forgotten Realms. That's far above the number of video games; where the number of novels compare to that - again, it's a lot, but I don't have the exact number...

Wednesday, 27th February, 2019

  • 01:36 AM - dave2008 quoted oreofox in post Pages From The Upcoming Nautical D&D Book!
    Anyway, it doesn't really matter. Because apparently, according to the other thread on this book, the product description has this set in Greyhawk. So looks like we will be getting that setting opened for dmsguild. Not necessarily. We have had lots of references to Greyhawk spread throughout many books, but it is still not available for DMs Guild. Now, Ravenloft, Eberron, and Ravnica became available to DMsGuild when books were very specifically published for those settings (two of which are actual setting books). I just don't know if "Ghost of Saltmarsh" qualifies as specific enough. It definitely seems similar enough to Curse of Strahd that it could be opened up for DMsGuild, we just can be sure of that.

Tuesday, 26th February, 2019

  • 06:41 PM - MonsterEnvy quoted oreofox in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    Demetrios1453 and Parmandur : I didn't read any of the monster lore because as I stated, they were useless to me as I have my own lore for my own setting. And I figured they were FR focused since EVERY other book released has been (adventures minus Strahd, SCAG). Giving them names of Greyhawk characters really means nothing. So I made a mistake, but like I said, I didn't read the lore because it's rather useless to me. It's good to know it isn't FR focused, though. Sorry that is a terrible system. You don't know the lore is useless to you until you read it. It may have some ideas you like that your monsters could have.
  • 05:25 PM - Remathilis quoted oreofox in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    I didn't read any of the monster lore because as I stated, they were useless to me as I have my own lore for my own setting. Clearly, they should have consulted with you before writing those sections...
  • 04:11 PM - Paul Farquhar quoted oreofox in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    That's what happens when you place practically every video game in FR. And I saw more FR novels than nearly any other setting, except maybe Dragonlance. And that setting went downhill after Dragons of Summer Flame. Certainly successful computer games and novels where what initially propelled FR past Greyhawk, but that raises additional questions: Why did SSI choose FR for the Gold Box games? Why was the breakthrough D&D novel (The Crystal Shard) set in FR?
  • 03:25 PM - R_J_K75 quoted oreofox in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    That's what happens when you place practically every video game in FR... To me thats comparing different media, a TTRPG vs. a video game vs. a movie or novel isnt the same. For the most part a movie, novel or video game are linear, you have no control where it goes or how it ends, (unless its the 80s clue movie or a choose your own adventure). With a TTRPG its a collective story, where you can control where its set, the story and the ending.


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