View Profile: Mavkatzer - Morrus' Unofficial Tabletop RPG News
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About Mavkatzer

Basic Information

Date of Birth
October 11, 1975 (43)
About Mavkatzer
Introduction:
I keep rules lite and loose. Except for the Rule of Fun, which I strictly enforce.
About Me:
I'm a former academic who now prefers to work with his hands. I still love people, but it's no longer my profession.
I started RPG with 1E and the Lone Wolf books (yes, they count!), then played the hell out of 2E and 3E. The math started to bring me down, so I switched to home brew rules that were rules lite. 5E has brought me back to D&D all the way!
Location:
Traverse City, Michigan, USA
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Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Town:
Traverse City
State:
Michigan
Country:
USA
Game Details:
I am a perpetual DM. Currently running an episodal campaign with Adventures in Middle Earth (5E). I plan to stay in this world for the foreseeable future, adding areas and details to the world as I and the players see fit!
My Character:
Perpetual DM.

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4 Things I Saw At Dragonmeet 2018 Monday, 3rd December, 2018 05:30 PM

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My Game Details
Town:
Traverse City
State:
Michigan
Country:
USA
Game Details:
I am a perpetual DM. Currently running an episodal campaign with Adventures in Middle Earth (5E). I plan to stay in this world for the foreseeable future, adding areas and details to the world as I and the players see fit!
My Character:
Perpetual DM.

Tuesday, 27th November, 2018


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Saturday, 9th December, 2017

  • 12:08 AM - quoted Mavkatzer in post Sean's Picks of the Week (1204-1208) - Cops & Robbers Week!
    Ooh! I wonder if you get to deal with the Nain Rouge in "The Thin Blue Line"! Here is a bit from a sidebar "Cadillac and Le Nain Rouge By the time he left for the New World, Antoine Cadillac had amassed an impressive collection of enemies. None, however, would cause as much damage to him, and to Detroit, as Le Nain Rouge. Literally “The Red Dwarf”, Le Nain Rouge is a Lutin, an ancient Norman house spirit." (there is more, but I did not want to cut/paste too much).

Friday, 23rd June, 2017

  • 12:31 AM - Egg Embry quoted Mavkatzer in post Gaming At The Kid's Table: Mouse Tails
    I've wanted to run an animal based RPG for years. I've seen a few out there, but I've not yet spoken with anyone who's actually played one. Have any of you ever played an animal RPG? How did it really go? Was it replayable, or just a fun unique experience? Mavkatzer - This is probably not the most worthwhile answer, but... with adults, I've played RPGs (D&D) where some of the PCs morphed into animals for an extended period (several sessions). It's likely my table at the time, but that descended into silly quickly... though, everything eventually went silly with that group... ah, good times! :) That said, I'd be interested in doing an animal-only RPG, for sure. Egg Embry, Wanna-lancer Check out EN World Gaming at the Kids’ Table posts to read reviews of The FirstFable RPG and Monster Slayers

Thursday, 8th October, 2015


Wednesday, 7th October, 2015

  • 10:49 PM - designbot quoted Mavkatzer in post What is your current way to roll stats
    I have a chart of all 65 arrays generated from the 27-point-buy system. Some of the the options have multiple % of being rolled, stretching 65 arrays into 100 rollable outcomes on d100. Players roll d100 once, get that array, and can arrange the stats in any order. I like this. Could you share a copy of your chart?

Saturday, 22nd August, 2015

  • 04:33 AM - Carl H quoted Mavkatzer in post Double Digital D&D Delights! GOG.com has new goodies & a new sale!
    If you follow OP's link, at the top of the page there is a color picture of a skeleton warrior smashing through a door (it's coming at you!!!). Can anyone please tell me which edition and book that came from? I have thought of that picture many times over the years. It was one of my absolute favorites back in the day, and have been unable to locate it in a long time. Thanks! This is Jeff Easley art from the days of 2nd edition, It was the cover of Eye of the Beholder and seems like it was named Trick or Treat. Here is the artists website with the image http://www.jeffeasleyart.com/See_Jeff_Easley_Art.html While I am not sure if it was ever used in a d&d book, though it's likely since the many soft back supplements had full page art about every 30 pages. I do know that it was used for the monster compendium separators, which were full color art prints to be placed in binders in between your monster pages. Hope that helps.

Friday, 21st August, 2015

  • 10:14 AM - Nikosandros quoted Mavkatzer in post Double Digital D&D Delights! GOG.com has new goodies & a new sale!
    If you follow OP's link, at the top of the page there is a color picture of a skeleton warrior smashing through a door (it's coming at you!!!). Can anyone please tell me which edition and book that came from? I have thought of that picture many times over the years. It was one of my absolute favorites back in the day, and have been unable to locate it in a long time. Thanks! Well, it was certainly used as the cover of Eye of the Beholder. I'm not sure if the image was also used (before or after EOB) as the cover of a book. 69853

Sunday, 28th June, 2015

  • 04:43 AM - EzekielRaiden quoted Mavkatzer in post My Players Didn't Like 5e Help Me Get Them Into It!!
    I don't agree with the prevailing theory here that you need to cater to this party. ...which thread have you been reading? The vast majority of posts say one or both of the following: 1) It may not be worth your time to try to persuade your players to like 5e. 2) If you don't want to DM Pathfinder anymore, don't; hand it off to someone else. I haven't seen a single post telling the OP to just "cater to this party." Some have said that just choosing to run a system the players know they like is a solution, but even those posts have been pretty clear that that's not really fair to the OP him/herself, and that choosing not to DM at all is probably a better solution.

Sunday, 22nd March, 2015

  • 11:34 PM - Leatherhead quoted Mavkatzer in post Maximum Manageable Number of Players
    As of 46 votes the results have a strange bell-curve. 5 and 6 have a high percent, as does 8. But 7 represents a strange lull in perceived maximum. Is the thought here "well, if I'm going above 6 I may as well jump all the way to 8" ? I believe that is due to 6 people being a "large group" but 7 or 8 people count as "two groups." Either you can handle two groups, or you cant. I am assuming the question is asking about the number of simultaneous players, so 6 for me before the game drifts away from "good". If I can break them into different nights, I can handle more.
  • 11:16 PM - Reynard quoted Mavkatzer in post Maximum Manageable Number of Players
    As of 46 votes the results have a strange bell-curve. 5 and 6 have a high percent, as does 8. But 7 represents a strange lull in perceived maximum. Is the thought here "well, if I'm going above 6 I may as well jump all the way to 8" ? People just like even numbers?

Saturday, 10th January, 2015

  • 04:11 PM - SigmaOne quoted Mavkatzer in post DMG Random Tables: Any luck for game material (especially maps?)
    Good advice. I may have been letting the tables do all the work. Waht they make is... interesting. I'll try using them as a foundation and polish them up from there. This is exactly what I did. I've created one level of a dungeon this way, so far, which I'm planning on using tomorrow. If you follow it blindly, you'll get something that often doesn't make a ton of sense; but if you use it to generate content and then guide it with your own intuition, plans, and common sense, you can get some cool stuff. Often this meant disallowing chambers where they didn't seem right, making a hallway turn left instead of right, only putting doors in certain areas, etc. Then, as recommended in the book, you go back and add your own touches beyond that. It's pretty fun, and it's a neat exercise to use them. Now (for the most part) the pieces of it all fit together into a coherent whole, and each piece has its purpose. I'll definitely do it again, since I found it accelerates the process, and interest...

Tuesday, 6th January, 2015

  • 03:02 PM - GregoryOatmeal quoted Mavkatzer in post 15 Best D&D Modules Of All Time
    So many great memories from the first (and subsequent) times around! But now quick, someone convert them all into 5E for me! You know it's so much effort to convert things. It really works if you just run em as is. Keep on the Borderlands is a perfect example of this. Just sub out the monsters. I did Ravenloft too (with the beta) and only had to rebuild Strahd the Sunsword. I think I buffed the zombies and skeletons on the fly. As a rule I'd skim the module, ID monsters that aren't in 5E, and try to find some analogue or sub. You may need to remake boss monsters. Skill DCs you can do while you're gaming. Magic items too. Don't spend too much time - you'll be fine.
  • 10:32 AM - Psikerlord# quoted Mavkatzer in post Anyone Using the Optional Initiative from the DMG?
    Everyone rolls for initiative, and I'll say, "Ok everyone above X (x= monster's initiative) can go." Then I go, then I say, "OK, everyone else can go." *Yoink*!! I'm stealing this and using it in my next session! What understated brilliance! thanks! Edit: Oops... Quoting Sacrosanct. Haven't learned my formatting on this site yet, sorry. I'm going to try this too. I there an official "delay" action in 5e? If so its no different to that.

Thursday, 1st January, 2015

  • 08:14 AM - FormerlyHemlock quoted Mavkatzer in post 5E has brought this old gmaer back to D&D after 8 years!
    Is anyone else here an old D&D gamer, brought back into the family because of the awesomeness of 5E? Or does anyine else just want to be happy with me that D&D brings people like me back? Yes. I think there are rather a lot of old gamers, like you and like me, who skipped 3rd and 4th edition entirely but have heard enough good things about 5th edition to pick it up and try it. I've been away from (A)D&D since about the time when the Player's Option series started coming out, or maybe it was the later Darksun material (The Will and the Way was the high point for me, the revised Dark Sun boxed set was a low point). Anyway, 5th edition has brought me back to the game after a decade and a half away. Welcome back! P.S. Bonus comment, my impressions of 5E: it plays like a more-mobile version of core AD&D2. By "more mobile" I mean that the new (action + item interaction + movement + bonus action + reaction + concentration) framework has new and interesting complications compared to the old (move up ...

Sunday, 21st December, 2014

  • 03:33 PM - chibi graz'zt quoted Mavkatzer in post 5E has brought this old gmaer back to D&D after 8 years!
    Hello ENWorld! I'm an older gamer brought back to the D&D family by the awesomeness that is 5E! I started RPGing back with 1E and Lone Wolf books (yes, they count!) I then played the heck out of 2E for a decade, and then 3E for a chunk of a decade, until the math started to bring me down. In my quest to simplify and bring back that old school feel, I tried to make rules lite and math lite homebrew systems for 8 years. My attempts were bad.. and broken.... But now 5E is here and has brought with it that streamlined math with an old school feel that I was after! Is anyone else here an old D&D gamer, brought back into the family because of the awesomeness of 5E? Or does anyine else just want to be happy with me that D&D brings people like me back? Welcome back. Your story is very similar to mine, and your reasons are also close to mine. Awesome that you are back to D&D, like you, many of us have 'returned' after several editions to the game we loved. This is an awesome, friendly, supportive...

Saturday, 20th December, 2014

  • 11:16 AM - aramis erak quoted Mavkatzer in post 5E has brought this old gmaer back to D&D after 8 years!
    Hello ENWorld! Hello, Mavkatzer! Hello ENWorld! I'm an older gamer brought back to the D&D family by the awesomeness that is 5E! Older is such a relative term... Is anyone else here an old D&D gamer, brought back into the family because of the awesomeness of 5E? Or does anyine else just want to be happy with me that D&D brings people like me back? I started with a mix of AD&D and Moldvay's red Basic Set, which was brand new to the market, tho' I'd seen a copy of Holmes' Basic Set a year prior. I've done a bit of many editions; I was unimpressed with 4E, and 3.5 was not fixing what I disliked of 3.0, while not fixing what I felt was needed. My other fantasy favorites include WFRP 1E, The Fantasy Trip, Tunnels and Trolls, Burning Wheel, and Arrowflight. 5E is excellent - fast, light, flexible. Enough structure to help players build quickly, enough flexibility to not be a straightjacket. Not quite as "pick-up and go" as T&T or WFRP 1E, but almost, and with "Fifth Edition Character Sheet" by Wa...

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