View Profile: MNblockhead - Morrus' Unofficial Tabletop RPG News
  • iserith's Avatar
    Today, 06:03 AM
    Xanathar's Guide to Everything (p. 85-86): "If you cast a spell on someone or something that can't be affected by the spell, nothing happens to that target, but if you used a spell slot to cast the spell, the slot is still expended." This section is presented as an expansion on the spellcasting rules in the PHB and DMG. If the DM isn't aware of it or the group doesn't use this book (or the...
    4 replies | 155 view(s)
    1 XP
  • iserith's Avatar
    Today, 05:54 AM
    I do. I need to know who you're attacking and with what and sometimes more detail than that. Isn't that the case at your table? Sometimes, but as the rules say, saving throws are distinct from attack rolls and ability checks in that they are an instant response to a harmful effect and are almost never done by choice. A fireball spell calls for a Dexterity saving throw as the character's...
    1157 replies | 32630 view(s)
    0 XP
  • iserith's Avatar
    Today, 05:06 AM
    Yes, though arguably in a lot of these situations the creature might have False Appearance which makes it indistinguishable from an object. The DM could rule, based on that, that magic missile does not work while the creature meets the requirements for False Appearance (usually when it remains motionless). This makes it somewhat less reliable as a means to identify such creatures. Some DMs may...
    4 replies | 155 view(s)
    3 XP
  • iserith's Avatar
    Today, 03:43 AM
    You stated: "I think that is almost worse than 'correct' since there is some inherent sarcasm in the idea of a correct approach that highlights what it was Mort was objecting to. Mainly, that describing a set of actions that the DM agrees with means you will not have to risk failure. Which leads to what some people refer to as 'gaming the DM' where they can dump intelligence or charisma stats and...
    1157 replies | 32630 view(s)
    1 XP
  • MNblockhead's Avatar
    Yesterday, 09:13 PM
    I get that, which is why I wish they'd open more settings to DMs Guild. I understand their reasoning for not doing so (if they open it and later release an official 5e version, it may break all the third-party conversions, or folks won't bother with the official if they've been happily using third-party conversions), but I think their should be some middle ground that would allow more use of...
    40 replies | 1402 view(s)
    0 XP
  • MNblockhead's Avatar
    Yesterday, 08:58 PM
    So, no boogie dice at your table then?
    58 replies | 1001 view(s)
    0 XP
  • MNblockhead's Avatar
    Yesterday, 04:42 PM
    darjr How successful is the Pathfinder video game? I've heard about it but don't hear much buzz about it and do not know anyone who has bought and plays it. Seems like an uphill battle to put out another fantasy VRPG. D&D has the brand, but even D&D video games are 2nd tier properties.
    61 replies | 2195 view(s)
    0 XP
  • MNblockhead's Avatar
    Yesterday, 04:28 PM
    Ralif Redhammer I envy you, but I have hope. My eldest has been asking to go to comic and video-gaming conventions. I may not be able to make a family trip out of Gary Con, but Convergence (here in the Twin Cities) and perhaps a trip for a PAX may be in the cards. Gary Con is the one I'm most interested in. Really hoping to make that one one of these years.
    18 replies | 535 view(s)
    1 XP
  • iserith's Avatar
    Yesterday, 03:43 PM
    When my character doesn't have a good Charisma score, as is often the case with brutish types, I always take the Insight skill proficiency. This way I have a higher chance to contribute meaningfully to social interaction challenges by trying to uncover the NPC's agenda, ideal, bond, and flaw then impart that information to more charismatic party members. They can then use that information as...
    1157 replies | 32630 view(s)
    0 XP
  • MNblockhead's Avatar
    Saturday, 20th April, 2019, 08:51 AM
    When I switch to "Legacy" I see it as well.
    7 replies | 101 view(s)
    0 XP
  • MNblockhead's Avatar
    Saturday, 20th April, 2019, 08:46 AM
    I'm wrapping up prep for my game tomorrow and it just crossed my mind that, until this moment, it didn't even cross my mind to run an Easter-themed game. I know lots of folks run Christmas and Halloween themed games. Thanksgiving is often a popular game day, though nobody in my circle runs a Thanksgiving-themed game. Easter falls on a Sunday and the Monday is not a national holiday in...
    1 replies | 124 view(s)
    0 XP
  • MNblockhead's Avatar
    Saturday, 20th April, 2019, 08:22 AM
    I skill the d20 boom as I had stopped playing TTRPGs just as 2e came out and didn't start again until 5e. Yet, I have trouble squaring your observations with mine. While the may not be the same glut of material for 5e as there was during the d20 content boom, there is certainly far more than I could ever use. We have streaming shows funding hugely successful Kickstarters for new books. We have...
    18 replies | 535 view(s)
    0 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 11:28 PM
    The "here" in "insufficient here" - which you just quoted - refers to the method of adjudication under discussion in the context of Bawylie 's post, not to how you are doing things. Twice in as many days you have observed how you've overreacted to my posts, but you're still doing it so far as I can tell. Third time's a charm perhaps?
    1157 replies | 32630 view(s)
    0 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 10:46 PM
    All that means is that the DM you imagine is a person who isn't living up to the standards the DMG sets forth - that the DM be an impartial yet involved referee who acts a mediator between the rules and the players. And who, by following the "middle path" is balancing the use of dice against deciding on success to "encourage players to strike a balance between relying on their bonuses and...
    1157 replies | 32630 view(s)
    0 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 09:40 PM
    I've subscribed to ENWorld EN5ider from almost the beginning and have ever EN5ider article from #1. I'm also a copper subscriber to the boards. I don't subscribe to the general ENWorld Patreon, just felt like an extra subscription to track without providing anything I find compelling. Eventually, I expect that the copper/silver subscriptions to go away and for Patreon to replace that, but...
    18 replies | 535 view(s)
    0 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 09:05 PM
    With an increasing number of digital options, I'm not sure that the market for compilation books is that high. If I have D&D Beyond, I don't have to worry about material being spread around multiple books. Also, it would be a difficult sell to digital consumers. Almost nobody would by a spell compilation on D&D Beyond. All the spells from the books they already bought are available in one...
    40 replies | 1402 view(s)
    1 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 07:01 PM
    I always use the same rival adventurers in my games - the iconic characters from D&D 3.Xe. Tordek, Lidda, Jozan, and Mialee (plus the others like Soveliss, Krusk, etc. as needed). No matter the campaign, if there are rival adventurers, it's them. It's kind of a running gag. They call themselves "The Icons" and they are all the worst sorts of jerks you can imagine. The players love to hate them...
    12 replies | 304 view(s)
    0 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 05:14 PM
    Well, we wouldn't want a system that encourages careful attention and skillful play while also incentivizing the player to portray the character faithfully, now would we? That would be daft.
    1157 replies | 32630 view(s)
    2 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 04:42 PM
    The characters of my regulars in the Eberron campaign are a pretty uncharismatic lot. I think the highest Cha is 10 and nobody really has those skills trained. (They call themselves Tools Integrated and they're more troubleshooters than talkers.) Still, they find themselves in social interaction challenges with some frequency. So what we'll tend to see is that they will make their case in a...
    1157 replies | 32630 view(s)
    3 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 04:25 PM
    I think there is a misunderstanding here. What Bawylie is saying is that no matter how it is presented by the players, as long as the goal and approach is the same, the DC is the same. So let's say you have the Cha-10 character's player give a first-person in-depth reasoning for why the king would benefit from lending the vanguard to the dance competition. Tears are in the eyes of everyone else...
    1157 replies | 32630 view(s)
    3 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 04:03 PM
    As you've mentioned me committing this logical fallacy a couple of times, I should mention I don't think it actually applies here. If I make a claim of what is in the rule books, I'm not appealing to an authority. I'm just making a factual claim. If I said that I'm obviously right because I am Iserith, a High Profile DM, then you'd be right. But I haven't, and I'm not comfortable throwing my...
    1157 replies | 32630 view(s)
    0 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 08:01 AM
    Contrats Zardnaar and contrats Critical Role 88875 backers pledged $11,384,748.05 to help bring this project to life.
    130 replies | 6422 view(s)
    1 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 04:42 AM
    If you want something less powerful, you could take inspiration from "death bubbles" in the Rappan Athuk module. The Eye of Bubble has X number of charges (determine based on how powerful you want this), which recharges after 24 hours. When you expend the charge, 1d100 +20 "death bubbles" are created and begin to float out. When a bubble touches any creature or object it bursts,...
    7 replies | 193 view(s)
    0 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 03:45 AM
    Right. DMs are famous for creating their own problems, then working hard to come up with solutions to the problems they've created. The game gets all wobbly and complicated and they often turn to the social contract to fix those problems (e.g. "no metagaming" or "play your ability scores"). A better solution, in my view, is to not create those problems in the first place.
    1157 replies | 32630 view(s)
    1 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 03:38 AM
    Seemingly small fundamental differences can be magnified greatly in the actual play experience though. My game will look a lot different than others where players are asking to make checks, even if my players make just as many checks on average.
    1157 replies | 32630 view(s)
    1 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 03:35 AM
    Just like I don't run Dungeon World like D&D 4e or 5e. Or Life like Monopoly. Or Cards Against Humanity like Dominion.
    1157 replies | 32630 view(s)
    0 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 03:24 AM
    I bet if you set your forum settings to show more posts per page, it will increase my rules-mentions to 6 in one page which will make me look even more like a monster. From my perspective, it looks more like I point to rules to show why I do what I do, not to show why you're "wrong." Because I don't think you're wrong. You just play differently.
    1157 replies | 32630 view(s)
    1 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 03:16 AM
    Who needs luck when you have RULES?
    1157 replies | 32630 view(s)
    0 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 03:03 AM
    And this is why examples are bad in partisan discussions. They distract and obfuscate as they get weaponized in the debate.
    1157 replies | 32630 view(s)
    1 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 02:53 AM
    A player is welcome to do that if he or she wants. It's none of the DM's concern in my view and, so far as I can tell, nothing that is supported by the rules of the game. What business is that to anyone but the player of that character? If I can't have fun because I have a different idea of what an Int 8 character should be able to do strategically or tactically, perhaps the problem isn't...
    1157 replies | 32630 view(s)
    1 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 02:22 AM
    As an aside, with regard to attack rolls, the DMG has this to say: "Call for an attack roll when a character ties to hit a creature or an object with an attack, especially when the attack could be foiled by the target's armor or shield or by another object providing cover." The implication here is that there's something in the way of your success when you're making an attack roll. If there isn't,...
    1157 replies | 32630 view(s)
    2 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 02:09 AM
    I do a recap but it is short. The main point is not so much to remind them of everything that happened in the game so far, but it is a good way to get people into the game. It is the transition from settling in and socializing to "what do you do?"
    35 replies | 722 view(s)
    0 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 02:07 AM
    And sometimes the flowery speech (or whatever) might be worth Inspiration, depending on the PC's personal characteristics.
    1157 replies | 32630 view(s)
    1 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 02:05 AM
    Honest question. Is this desire born out of playing Adventurer's League games? Every time this conversation or any conversation about wanting more content or a quicker release schedule comes up, I'll note that there are are already many great competing settings for 5e from various third-party publishers. Kobold Press's Midguard setting and Frog God Game's forthcoming Lost Lands setting are both...
    40 replies | 1402 view(s)
    0 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 01:59 AM
    And THAT is what "pixelbitching" actually is.
    1157 replies | 32630 view(s)
    0 XP
  • iserith's Avatar
    Friday, 19th April, 2019, 01:56 AM
    For most campaigns, I usually have more players than seats per session and more than one character per player. So I might have 20 PCs in a given campaign and no clue which players and which characters might be at a given session. So I can't keep track of who has what Charisma score or whatever. And anyway I see nothing in the rules that suggest I should. I don't see anything in the game...
    1157 replies | 32630 view(s)
    2 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 01:49 AM
    Hmmm... is this a new skill on everyone's sheet or is this a feat someone can take. If a skill, wouldn't it be associated with a specific attribute, i.e. Intelligence. So you would call for an Intelligence (Commerce) check? Seems to make more sense as a feat. Anyone with this feat can add their proficiency bonus to any commerce-related skill check, such as check called for when appraising...
    18 replies | 589 view(s)
    0 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 01:44 AM
    Which is what I'm doing for the most part. Is is the "it take you about an hour" is the important part. Time to gather loot is important in my current campaign due to random encounters and the like. To keep things simple, I think I'll typically look at the nature of the loot and determine if it will take an action, 10 minutes, 30 minutes, or an hour. These are the important lengths of time to...
    18 replies | 589 view(s)
    0 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 01:35 AM
    For me the main purpose of the short recap is to transition from settling in and socializing to the game. We only meet once per month for an eight-hour game. I don't bother summarizing everything that happened in the last game. But I'll do a short "where we last left the party..." and describe the current situation or scene to get to the "what do you do?" Sometimes someone may have a...
    68 replies | 3606 view(s)
    0 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 12:14 AM
    Flexor the Mighty - When you sign up for a Rappan Athuk game, you are signing up for a very different style of game than what is typically ran these days. Just look at all the posts hating on Dungeon of the Mad mage and on the concept of mega dungeons in general. I'm enjoying this change of pace.
    111 replies | 3577 view(s)
    0 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 12:05 AM
    Thanks everyone for all the great ideas. For now I'll probably continue to donate to the FLGS's public library as I know they'll get a lot of use and be taken care of by the staff. Also, it is really simple to do. But I'll look into some of the other suggestions as well.
    9 replies | 247 view(s)
    2 XP
  • MNblockhead's Avatar
    Friday, 19th April, 2019, 12:01 AM
    I suppose it is statistically possible that someone will roll low their entire lives. I'm too uneducated, unintelligent, and unmotivated to do the maths on this. Certainly there are some games where I just feel cursed. I've had several session runs, over 32 hours of game play where I consistently rolled low. Even after switching dice. With and without dice towers. Even when trying...
    58 replies | 1001 view(s)
    0 XP
  • iserith's Avatar
    Thursday, 18th April, 2019, 10:20 PM
    Same goal and approach, same success, failure, or uncertainty.
    1157 replies | 32630 view(s)
    0 XP
  • iserith's Avatar
    Thursday, 18th April, 2019, 10:10 PM
    I'm not entirely sure I understand what you're asking. It's not up to the DM to "accept" a goal and approach. The player states the goal and approach. The DM decides if it is successful, a failure, or uncertain as to the outcome and, in the case of the latter, calls for an appropriate check if there is a meaningful consequence for failure. If there is a roll, then the bard will have a greater...
    1157 replies | 32630 view(s)
    1 XP
  • iserith's Avatar
    Thursday, 18th April, 2019, 07:46 PM
    I would not. I don't have the foggiest idea what the PCs' stats are for one, and no matter how charismatic or well-spoken the player is, everything I'm judging still boils down to a goal and approach. The dump stat will come into play if and when the die is cast and, given how swingy a d20 is, it probably doesn't matter all that much unless the DC is particularly high.
    1157 replies | 32630 view(s)
    2 XP
  • iserith's Avatar
    Thursday, 18th April, 2019, 05:24 PM
    Thank you. I'm the last person to take the high ground on discussing preferred styles of RPGs turning up in various threads that aren't ostensibly about that, but holy cow, at least I'm talking about D&D.
    117 replies | 3397 view(s)
    1 XP
  • iserith's Avatar
    Thursday, 18th April, 2019, 05:10 PM
    I ask the players to recall the events of last session and I fill in the blanks with details that may be relevant in the current session. A player tends to add a detail then another builds on that. This is a form of warm-up improvisational exercise ("Yes, and...") that gets the players in the habit of accepting offers from other players and building on them instead of negating or denying. This...
    35 replies | 722 view(s)
    0 XP
  • iserith's Avatar
    Thursday, 18th April, 2019, 05:00 PM
    The only time I see a player trying to back out of something he or she has described as wanting to do is when the DC or consequences that I laid out are strikingly different than what the player had in mind. In this case, it's a mismatch of expectations and I think it's reasonable for the player to withdraw the action declaration. This is an exceedingly rare circumstance in my experience, given...
    1157 replies | 32630 view(s)
    4 XP
  • MNblockhead's Avatar
    Thursday, 18th April, 2019, 05:55 AM
    The player must replace one eye with this artifact. There should be some ability or skill decrease for doing so. Perhaps lower perception. Once inserted, the implantee can can once per day summon a Bubble of Annihilation. It functions like a sphere of annihilation with the following differences: 1. It appears around the bearer. Through physics completely alien to minds of native to...
    7 replies | 193 view(s)
    0 XP
  • MNblockhead's Avatar
    Thursday, 18th April, 2019, 05:14 AM
    doctorbadwolf Well, yes, with age reading dice from afar can be a challenge. But I think I've found the answer:
    58 replies | 1001 view(s)
    0 XP
  • iserith's Avatar
    Thursday, 18th April, 2019, 02:41 AM
    I voted "Yes" on the poll. This is a common error people make, especially if they played D&D 3.Xe or D&D 4e or learned from people who come from those traditions. D&D 5e isn't like those games in many ways. You appear to be conflating a task with an ability check. As I stated in my previous posts a few times, a task and an ability check are not the same thing. A player can choose to have...
    193 replies | 5349 view(s)
    0 XP
  • iserith's Avatar
    Thursday, 18th April, 2019, 01:50 AM
    Short of magical compulsion which is an exception to the rule, the player always determines what the character thinks, does, and says. The DM can only describe the environment and narrate the result of the adventurers' actions. That's not the same thing as the DM telling a player, for example, that he or she must have the character act as if the NPC is lying (or telling the truth). ...
    193 replies | 5349 view(s)
    0 XP
  • iserith's Avatar
    Wednesday, 17th April, 2019, 11:37 PM
    iserith replied to Familiars!
    I think familiars are fine in D&D 5e. Useful scouts, helpful allies for attacking, and fun to cast spells through. I try not to let my experiences with other editions of the game influence how I feel about this edition.
    45 replies | 1164 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 11:24 PM
    Well, right, you can buy dice from where ever you choose. But you can not use just any dice at my table. This was actually pushed by my players. We decided that we would all use dice that any of our aging eyes could see from across the table. We are clear about our table rules before a new player joins. I've not yet had someone decide not to play with us because of this rule. On the other hand...
    58 replies | 1001 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 09:00 PM
    I find it hard to believe that anyone is backing at this level just to get the plushie, but who knows. Stuffed animals = clutter to me. Personally, I would rather that the 17% cut of the pie needed to support the backer rewards were instead put into the film. But it could be that the rewards help make more money overall. Backer rewards are important in a many Kickstarters, but I'm not sure...
    130 replies | 6422 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 08:52 PM
    My favorite way of marking conditions is using Alea Tools magnetic status markers. A cheaper option is making small status markers by cutting small circles from colored paper and using blue tack or poster putty to stick it on the head of a mini. But the small hair-binder idea is definitely the least amount of work. I could have saved myself a lot of money on Alea tools if I would have thought...
    78 replies | 3007 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 08:40 PM
    Well, right now I'm running Rappan Athuk, a meda-dungeon crawl. Losts of trap, arcana, history, religion, athletics, acrobatics, and other checks, not to mention all the saves also involved with all the nasty stuff you run into. Combat varies greatly. Many are only a round or two but it is easy to find yourself in a combat that can last many rounds. I may also have my view skewed by the...
    58 replies | 1001 view(s)
    0 XP
  • iserith's Avatar
    Wednesday, 17th April, 2019, 06:42 PM
    I think what you're describing is actually a symptom of a failure on the DM's part to telegraph the threats the monster poses (so it becomes a "gotcha") combined with the players engaging in what the DMG calls "metagame thinking." It's not reskinning per se that is the issue. There's an underlying problem of presentation by the DM and bad assumptions made by the players that combine to create an...
    126 replies | 3804 view(s)
    2 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 06:26 PM
    Yeah, those people are silly. But if you shave during hockey season, your team deserves to lose.
    58 replies | 1001 view(s)
    1 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 06:24 PM
    For me it is not about cheating, it is about participation. An example of this is the Acquisition Incorporated games. In the early games they kinda rolled however and announced their rolls and then started displaying the results, then rolling in dice trays, to now having larger dice, in special dice trays with cameras positioned over them. Why the effort? Check out the audience reactions...
    58 replies | 1001 view(s)
    2 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 06:18 PM
    I like the clear, shiny look of Game Science dice, and their sharp edges. I also love Louis Zocchi's sales pitches, which are must-watches for anyone who are interested in dice. But I don't like the pips on them and I don't like having to color my dice. It is more expensive, but I prefer machined dice. There are lots of options out there. At nearly $20 per die, good machined, metal dice are...
    58 replies | 1001 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 06:11 PM
    Is your game style heavy on the roll-play and lower on the combat and skill checks? 5-10 rolls seems low to me, even for shorter games. Still, your point is valid. I'm sure the "good" dice and "bad" dice are just good/bad because our brains see patterns in randomness that are not necessarily there. And TBH, while I like having gravity dice to say that I'm being as fair as I possibly can,...
    58 replies | 1001 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 06:04 PM
    If you are running Rappan Athuk, the party should be defeated multiple times. You must be talking about the player's finally being defeated and begging you for a new adventure location. :-) My group is only in the first level of the Mouth of Doom. "This is much easier than I was expecting" said one player. Boy are they in for a rude awakening when they get to the Dungeon proper. ...
    18 replies | 535 view(s)
    2 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 05:45 PM
    And beyond the dead-tree books, they are finding a new avenues to generate revenue from the same content in digital formats: D&D Beyond, Fantasy Grounds, Roll20 (and hopefully in the near future they'll license it to campaign management products/services like RealmWorks, World Anvil, Obsidian Portal, City of Brass, and the like). Good for WotC, good for the hobby.
    5 replies | 321 view(s)
    1 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 05:28 PM
    It is pogre's fault. :-) Well, okay, it is the fault of miniature painting hobby. As folks became better at miniature painting and they wanted more detailed sculpts. Larger minis are easier to paint and appreciate a good paint job. And Games Workshop seems to be the ones to really push this with their Warhammer line. At least that's what I remember from the 80s when the Warhammer stuff...
    11 replies | 892 view(s)
    0 XP
  • iserith's Avatar
    Wednesday, 17th April, 2019, 05:02 PM
    Oh no - the carbs in that pizza will make the group sleepy for the back half of the session! Avoid! Avoid!
    68 replies | 3606 view(s)
    0 XP
  • iserith's Avatar
    Wednesday, 17th April, 2019, 04:39 PM
    And to honor the idea that the player is the only one who can say what the character does, I think it is far better to frame stakes and narrate outcomes in terms of changes to the environment or NPCs/monsters than what the character does. I don't want to say the fighter stuck his or her foot in his or her mouth - that is not my role as DM and runs the risk of dissatisfaction on the part of the...
    1157 replies | 32630 view(s)
    1 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 04:38 PM
    Yes, merchant scales make more sense as there would not be a great deal of standardization, especially in troves with coins from multiple realms and ages. What will matter is the weight of precious metal. But against, role-playing that is kinda boring. I just assume they will do it during rests and downtime. But I make sure to impose a cost in time to gather the loot. Mostly handwave it. I...
    18 replies | 589 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 04:29 PM
    How I think I DM: How my players think I DM: How I actually DM:
    68 replies | 3606 view(s)
    1 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 03:29 PM
    While not the collector by any means, I do accumulate a lot of games. Not just TTRPG books, but board and card games as well. Many games get a lot of play for a while and then go unused and I realize that I wouldn't miss them. As I said, I'm not a collector and a regularly de-clutter my house. I used to bring games to Half-Priced Books ("HPB", a used-bookstore chain in the USA). I would...
    9 replies | 247 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 03:17 PM
    Agreed. Like most games like this, my kids and I played it and the expansion heavily when we got it, now it just sits on the shelf. But that is fine. I feel like I got my moneys worth. I've gotten pretty good about selling/donating used games. I'll probably donate this.
    10 replies | 2348 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 03:15 PM
    Most of us are just supporting it so that it gets made. Priority access is nice. I personally do not care about the swag and am glad they they have not tried to keep adding various physical rewards. I want them focused on making the best show that they can and don't want them distracted by the logistics of baker rewards.
    130 replies | 6422 view(s)
    1 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 03:11 PM
    There are a lot of videos and discussions on the interwebs about dice balance. Which dice are the best made, how to test dice, etc. I don't want to repeat that discussion here. What I'm more interested in is how concerned are you about dice balance? For me? For players not so much. For me as the DM, very much so. At my table I pretty much only have two rules regarding dice: 1....
    58 replies | 1001 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 02:51 PM
    *GASP* You don't use dice! "Who let this guy in?" ;-)
    78 replies | 3007 view(s)
    0 XP
  • MNblockhead's Avatar
    Wednesday, 17th April, 2019, 02:37 PM
    I got back into TTRPGs with D&D 5e, and over the past few years have spent a lot of money on WotC, Kobold Press, Goodman Games, Frog God Games, and a variety of kickstarters. I've also bought a number of non-D&D systems, mostly from Kickstarter. But now I find myself scrolling through the crowdfunding roll-up posts here on ENWorld and not even bothering to click through to anything. At...
    18 replies | 535 view(s)
    2 XP
  • iserith's Avatar
    Wednesday, 17th April, 2019, 02:19 PM
    I would say that D&D 5e is somewhat less "reskinnable" than, say, D&D 4e but in the case of familiars which are magical creations, I see no benefit to being a stickler on this point.
    126 replies | 3804 view(s)
    0 XP
  • smbakeresq's Avatar
    Wednesday, 17th April, 2019, 04:08 AM
    Look up Mike Schley to buy his maps from the website, I am glad I did for PoTA.
    207 replies | 9125 view(s)
    0 XP
  • smbakeresq's Avatar
    Wednesday, 17th April, 2019, 12:00 AM
    I love reading print books, I own several over 100+ years old. I donít have a Gutenberg books, I canít afford them. As as standards, the vast majority have the rose oriented towards the top of the page with that being north. If a map covers 2 pages and the book is meant to be turned to view the map then it is oriented that way. The creator of the map and his belief system control...
    207 replies | 9125 view(s)
    0 XP
  • iserith's Avatar
    Tuesday, 16th April, 2019, 11:56 PM
    The player always determines what the character thinks, does, and says - those are the rules. They are not bound to the result of an ability check made to resolve whether the task the PC performed was sufficient to notice anything about the NPC's truthfulness. If the NPC is lying (or telling the truth) and my character's task to determine that fails, I can still choose to have the character think...
    193 replies | 5349 view(s)
    0 XP
  • iserith's Avatar
    Tuesday, 16th April, 2019, 11:40 PM
    Floating this back up - I'm genuinely curious what are considered the "save or die" effects in D&D 5e? I'm assuming failing a save versus, say, a sacred flame while you're low on hit points doesn't count.
    46 replies | 1269 view(s)
    0 XP
  • smbakeresq's Avatar
    Tuesday, 16th April, 2019, 11:36 PM
    Try this book fellows, The World Through Maps, A History of Cartography: https://www.google.com/search?q=the+world+through+maps&ie=UTF-8&oe=UTF-8&hl=en-us&client=safari&stick=H4sIAAAAAAAAAONgVuLSz9U3MMuuik8xfsToyi3w8sc9YSmbSWtOXmM04-IKzsgvd80rySypFNLgYoOy5Lj4pJC0aTBI8XAh8Xl2MXHkl6UWlWWmli9iFSvJSFUozy_KSVEoySjKL03PUMhNLCgGAHFcoN16AAAA&ictx=1&ved=0ahUKEwj16f2f1tXhAhUJIKwKHcLCAkkQyNoBCJoBKAA
    207 replies | 9125 view(s)
    0 XP
  • iserith's Avatar
    Tuesday, 16th April, 2019, 11:26 PM
    Perhaps I'm misunderstanding you here, but you said "disregarding the rules/physics of the game whenever you dislike the outcome undermines the structure of the game." I'm saying the outcome is up to the DM even when the rules are being used to resolve an outcome (particularly in the case of ability checks), so why would the DM choose outcomes - either success or failure - that aren't fun for...
    193 replies | 5349 view(s)
    0 XP
  • iserith's Avatar
    Tuesday, 16th April, 2019, 10:47 PM
    The DM narrates the results of the adventurers' actions though - not the rules - so why would the DM choose possible outcomes for success or failure that aren't fun for everyone and/or don't contribute to an exciting, memorable story?
    193 replies | 5349 view(s)
    0 XP
  • MNblockhead's Avatar
    Tuesday, 16th April, 2019, 07:50 PM
    Well, in the books, he began as a hedge-wizard's apprentice.
    93 replies | 2986 view(s)
    1 XP
  • smbakeresq's Avatar
    Tuesday, 16th April, 2019, 06:32 PM
    You can also order the maps from Schley himself in some cases, they are worth it to increase size and have them separate from text.
    207 replies | 9125 view(s)
    0 XP
  • iserith's Avatar
    Tuesday, 16th April, 2019, 06:31 PM
    I think the easier way to avoid "railroading" is to not run plot-based adventures (or "event-based" as the 5e DMG calls them). Location-based adventures with boxed text is just the initial work of describing the environment (first step in the play loop) done for the DM. To the extent that reduces the DM's prep time, I'd say that provides good value.
    117 replies | 3397 view(s)
    0 XP
  • iserith's Avatar
    Tuesday, 16th April, 2019, 05:42 PM
    Before I answer, I have to ask what specifically are considered "save or die" effects in D&D 5e?
    46 replies | 1269 view(s)
    1 XP
  • iserith's Avatar
    Tuesday, 16th April, 2019, 05:37 PM
    That's what I do, especially since the players' collective memory will almost always be better than mine. Then I can fill in bits that will be relevant to the current session. I also see this as a good warm up improv technique ("Yes, and...") since it gets the players into the groove of offering a thing and someone else building on that thing. Do 5-10 minutes of that and they will tend to...
    68 replies | 3606 view(s)
    3 XP
  • iserith's Avatar
    Tuesday, 16th April, 2019, 05:32 PM
    Another aside - I think Rules Compendium was when they finally presented skill challenges correctly. But by then, a ton of people were already turned off of skill challenges. Which I found to be an absolute shame because I love that mechanic (for D&D 4e).
    193 replies | 5349 view(s)
    0 XP
  • iserith's Avatar
    Tuesday, 16th April, 2019, 05:29 PM
    Yeah, up to that point, I was using lines like that to show how D&D 3.Xe and D&D 4e were different and that problems can occur when we run them the same way. (Kind of a familiar argument, eh?)
    193 replies | 5349 view(s)
    1 XP
More Activity
About MNblockhead

Basic Information

About MNblockhead
Introduction:
Back to the table-top after 2.5 decades away
About Me:
Gamer that returned to the fold with 5e, after 25 years away from RPGs.
Location:
Twin Cities, MN, USA
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Town:
Twin Cities Area
State:
Minnesota
Country:
USA
Game Details:
Monthly 8-hour 5e game. Ended home-brew campaign in January 2018, after two years and am now running Curse of Strahd.
My Character:
I play a Tortle barbarian berserker with the great-weapon master feat.

Statistics


Total Posts
Total Posts
1,822
Posts Per Day
1.29
Last Post
Would you rather we get more setting neutral content than adventures? Yesterday 09:13 PM

Currency

Gold Pieces
11
General Information
Last Activity
Yesterday 09:15 PM
Join Date
Friday, 12th June, 2015
Product Reviews & Ratings
Reviews Written
16

3 Friends

  1. Egg Embry Egg Embry is offline

    Member

    Egg Embry
  2. iserith iserith is offline

    Member

    iserith
  3. smbakeresq smbakeresq is offline

    Member

    smbakeresq
Showing Friends 1 to 3 of 3
My Game Details
Town:
Twin Cities Area
State:
Minnesota
Country:
USA
Game Details:
Monthly 8-hour 5e game. Ended home-brew campaign in January 2018, after two years and am now running Curse of Strahd.
My Character:
I play a Tortle barbarian berserker with the great-weapon master feat.
Page 1 of 16 1234567891011 ... LastLast

Tuesday, 23rd April, 2019


Monday, 22nd April, 2019


Sunday, 21st April, 2019


Saturday, 20th April, 2019



Page 1 of 16 1234567891011 ... LastLast
Page 1 of 2 12 LastLast

Friday, 19th April, 2019


Wednesday, 17th April, 2019


Sunday, 14th April, 2019

  • 09:52 PM - robus mentioned MNblockhead in post Your most used accessories?
    @MNblockhead - the cloth printing arrived. I think it's going to work well (and very easy to transport): 105896 Edit: probably could have been 25% smaller... :)

Tuesday, 9th April, 2019

  • 10:32 PM - Hussar mentioned MNblockhead in post Sneak Peek At Ghosts of Saltmarsh Maps
    I wonder if this is related to groups that don't do a lot of mapping during play. Left, right, ahead, (never minding, Top and Bottom) would be incredibly frustrating to the mapper. But, as MNblockhead says, maybe it's just an experience thing. My group also has a fair bit of military background, so it seems pretty natural to put north at the top of the map. Heh. Right as I type this, I'm looking at the weather map for today on TV. Funnily enough, it's oriented north to the top. :D Every time I use Google Maps, it's oriented north to the top. Every single map of Canada I've ever seen, going back centuries, is oriented north to the top. North to the top has been the standard for centuries now. It's pretty ubiquitous. Heck, rolling this back around to Sinister Secret of Saltmarsh, the town in the three modules was never mapped. It's not like there's any sort of canon or tradition here. You were instructed by the original module to make your own map. So, why make a map that it automatically harder to use at the table? Player: Where is the general store? DM: It's in the west end of the town, next to the Color Animal Inn. Player: Huh? The Color Animal Inn is ...

Sunday, 7th April, 2019

  • 02:38 PM - robus mentioned MNblockhead in post Your most used accessories?
    Thanks for the detailed list MNblockhead, that Time Tracker looks really cool. Actually it would be perfect on the flip side of my initiative tracker!

Tuesday, 12th March, 2019

  • 05:16 AM - CleverNickName mentioned MNblockhead in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ...ualified. Predictions must be made in this thread before next Monday, March 11th, 11:59 p.m. PST. Predictions made after that time will be ignored. Good luck! The Prize The winner will receive a gift certificate to HeroForge.com, good for one custom 3D-printed character mini (a $25 value), like this one! 105294 I got this digital gift certificate for Christmas, but I already have like a dozen HeroForge minis (I may have a problem). I thought I'd offer it up to a worthy cause. Sound good? OF COURSE it sounds good! Let's see those predictions! ----- PREDICTION ROSTER Stalker0: $100,000,000 Dausuul: $50,000,000 gyor: $30,000,000 Hussar: $25,000,000 aco175: $23,500,000 CubicsRube: $21,000,000 CleverNickName: $20,612,408.57 ---------Highest-Funded Kickstarter in History (Pebble Time smartwatch) $20,338,986----------- Parmandr: $20,000,000 EnochSeven: $16,213,102 TallIan: $15,876,374 MNblockhead: $15,555,555 77IM: $14,980,000.00 jgsugden: $14,520,000 OB1: $14,000,042 The Big BZ: $14,000,000 dregntael: $13,935,109 chrisrtld: $13,635,019 pogre: $13,500,000 Aebir-Toril: $13,224,376.89 Satyrn: $13,000,000 Yardiff: $12,456,145 -----------Highest-Funded Game Project on Kickstarter (Kingdom Death: Monster 1.5) $12,393,139-------- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 ...

Tuesday, 26th February, 2019

  • 07:39 PM - Sword of Spirit mentioned MNblockhead in post Best Campaign Management Product/Site?
    My experiences with RealmWorks are similar to MNblockheadís. I initially was looking for something simpler, but when I gave it a try I was hooked. The auto-linking is huge. There are also a lot of options for how to additionally connect information, and one of the biggest initial difficulties can be recognizing that you donít have to use them all just because you can, and should just use the ones that work best for you. So I donít really need to worry about using the info tag about how each deity (or NPC, or organization, etc) feels about each other, as well as how they publicly act like they feel about them, but using the feature to indicate where different people live is something I do extensively. And I donít use the storyline organizational feature, because my campaign is more exploration-based, but I do use map pins with links that can take me to other maps and topics to allow me explore my world(s) starting from whichever level I want. But you can always start using features you werenít, they arenít something you are locked into and hav...

Wednesday, 13th February, 2019

  • 07:15 PM - OB1 mentioned MNblockhead in post My return to TTRPG w/ 5e, reflections after 5 years
    MNblockhead I fall into a very similar experience as you. I played primarily from 88-96 (mix of 1e and 2e) along with a host of other RPGs (Robotech, Star Wars, Rifts, TMNT, Heroes) and tried out 3e for about six months in 2004 when a workmate invited me into his game, but didnít vibe on it and didnít really have the time. In 2011 or so I began listening to the 4e Critical Hit podcast and that gave me my D&D fix for a while. When the playtest came out, I downloaded it just to read and found it reminded me of the feel of 2e. Started a game with my wife and a couple friends that is still going today (Tier IV near the end). Have bought every official release since and brought a dozen or so new players (including my nieces and nephews) into the game. We put the main campaign on pause to run APs or other home brews from time to time, and there is so much stuff I canít ever imagine needing another system or edition. Not to thread jack, but as for your comments about social media, Iím guessing you ar...

Sunday, 20th January, 2019

  • 11:18 PM - TaranTheWanderer mentioned MNblockhead in post Blow Darts
    So, your suggestions have given me a couple ideas. How about this: With proficiency in poisoner's kit, a blow gun does 1pnt(as listed in PHB) of POISON damage. You need a long rest to re-apply/make the poison. In lieu of poison damage, if you hit, you may elect to have your opponent make a con save = to 8+proficiency in Poisoner's kit+INT. If they fail, they are poisoned for a number of rounds equal to the amount of damage you replace. So, to start, they'd be poisoned for 1rnd. If you take more time and make a more toxic poison that does, say, 1d3 damage, they are poisoned for 1d3 rounds. My idea is to just give the Stout halflings proficiency in poisoner's kit. As far as poisoning yourself, I think that if you are proficient in the kit, you are very unlikely to hurt yourself. I'd only make someone who has no proficiency make a check to poison themselves. MNblockhead In a fantasy game, having poison do a bit of damage could be partially from the dart or creating a localized bit of minor damage. having a very short term 'poisoned' condition could be from hives or itching or intense pain or whatever might distract or cause disadvantage.

Friday, 14th December, 2018

  • 05:11 PM - doctorbadwolf mentioned MNblockhead in post Matt Colvilleís Strongholds and Followers
    MNblockhead thanks for the reply, very informative. Sadly, it is definitely not just his fast spoken delivery. Iím from California, and I consume a lot more YouTube and podcast media than I do traditional video media, so fast talk is where I live. When I have to call the support center st work, and get someone from Vest Virginia, I feel like Iím at the DMV in Zootopia. People talk soooooooo slooooooowwww. He just annoys me. But, I donít think itís his diction, or vocabulary, or anything else that translates directly to print. I think itís just him. I watched his video on the Star Wars sequel movies vs the prequels, and I just couldnít stand the guy. Part of what annoys me about him is what annoys me about so many of my fellow Millenials, and GenX ppl. That is, the rampant deeply emotionally stubborn nostalgia. I...just donít experience nostalgia to anywhere near the same degree that others seem to, so when people seem to base their opinions strongly on it, I find it obnoxious. His line...

Wednesday, 12th December, 2018

  • 12:45 PM - dave2008 mentioned MNblockhead in post How to make an encounter with falling great distances interesting and dangerous, but not deadly?
    I agree with @MNblockhead - thank you for the recap. I think this is an interesting challenge and covers a lot a things that, out of the box, D&D doesn't do well. We really could use a DMG II or similar that covers more complex scenarios like this. One thing that got me thinking... Yeah, I really overlooked this. Twice, when they realized the fall was only 30 feet, the players sort of shrugged. I had further complications up my sleeve, so I was able to added twists when that happened (and I remembered to!), however it definitely dispelled the illusion of threat. This made me think once again about the falling rules. How about in addition to damage: every 30 feet of falling requires you to either take a level of exhaustion (thus 180' = death) or a roll on the lingering injury table. Or possibly a combination of the two. That way falling as some real consequences other than damage (which we all know is not a real consequence in D&D) ;)

Sunday, 2nd December, 2018

  • 05:08 PM - Parmandur mentioned MNblockhead in post Boxed Sets 2018 Style
    The key market for box sets isn't APs, it's settings, which simply aren't being given enough meat. MNblockhead specified Adventures, not other kinds of products. I don't see that a Ravnica box set would have had different contents, but would have cost more?

Tuesday, 30th October, 2018


Saturday, 8th September, 2018

  • 10:05 PM - epithet mentioned MNblockhead in post Curse of Strahd help (lots oí spoilers)
    I definitely agree that the Master of Ravenloft is a prisoner of the mists. Once you take up that power, your campaign is necessarily limited to consolidating your power in Barovia. I respectfully disagree with @MNblockhead with regard to the dark gift, however. While the dark gift of the Vampyre is currently necessary to rule the cursed land of Barovia, I think it is something that can be taken by charm, guile or force from one who currently possesses it, rather than strictly requiring the recipient to return to the original source. It just fits much better with vampire mythology in my mind. As I consider it, I would also require a special ritual casting of the 1st level cleric spell ceremony for the investiture of the new Master of Ravenloft, involving the shedding of the new Master's blood upon the soil of Barovia (as mentioned in the novel I, Strahd.) One thing I've been wondering is the possibility of freeing Barovia from the curse altogether. It seems that it should be possible to, for example, plane shift each amber vessel and its resident dark power to Carceri, or the astral plane, or somewhere removed from Barovia. If the Amber Temple were then hallowed, that should, in theory, completely brea...

Tuesday, 28th August, 2018

  • 07:35 AM - Coroc mentioned MNblockhead in post Interpreting Barbarian Rage in Non-combat Situations
    MNblockhead "Tell me more about how this would work in your games. First, the RAW does not seem to support this, beyond the DM determining how NPCs and creatures react to someone who is raging. In your example, would you, as the DM, decide that the player attacks the table? That's not really my style. I want the player to play their character and they decide how their character acts. Also, intimiation is a CHA check, so it would be waste to burn a rage to intimidate as it gives no mechanical advantage. " That is depending on the roleplaying of the player. The whole situation is a bit constructed and hypothetic but let us say it goes like this: Conan the thirsty roleplays his character being in absolute need for a drink. DM : The waiter seems to ignore you Player : I get really upset and clench my fist DM ruling you: get enraged and you want to hit something Player either playing along or DM ruling: Make a wis save to see if you control your rage if it fails you hit the table....

Monday, 27th August, 2018


Wednesday, 8th August, 2018

  • 01:15 PM - lowkey13 mentioned MNblockhead in post Forum Suddenly Switched How Named Are Displayed?
    My obvious reply though is going to be... at the point where youíre choosing to use the desktop version of the site with your smartphone instead of the mobile site intended for smartphones, youíre creating your own problem and shouldnít be listened to specific to that use case. I can't speak for everyone, but I will add my 2 cents to what @Ath-kethin and what @MNblockhead wrote. I find that the mobile appearance is atrocious. Even when I am on my smartphone (or tablet) I use the desktop appearance. Apparently, that is not uncommon. I don't think that is a very rare use case at all. (Also, the new appearance is much worse for those of us who use smartphones and the desktop appearance, at least IMO.)

Wednesday, 25th July, 2018

  • 06:02 PM - Cyber-Dave mentioned MNblockhead in post Why I feel so abysmally let down by the "Ravnica" news...
    That is a fair attitude @MNblockhead. I'm trying to work my way from disappointed towards that. I'll be honest, I think this thread is part of my cathartic process. As I said, I have been looking into Ravnica, and there is a lot to love about the setting. I know I will be buying the product and giving it an honest whirl. I am also very happy about the way Eberron has been released. I think it is a smart distribution model for settings. I hope they release more of them, in the future, using a similar model.


Page 1 of 2 12 LastLast
No results to display...
Page 1 of 38 1234567891011 ... LastLast

Monday, 22nd April, 2019

  • 09:40 PM - Immortal Sun quoted MNblockhead in post How much do you care about "balanced" dice?
    So, no boogie dice at your table then? OMG I need these in every die shape now.
  • 08:28 PM - Morrus quoted MNblockhead in post EN5ider #268 - Head Games Mini-Adventure
    Yay! The return of non-campaign mini adventures! I love short little one shots that I can easily fit into my current campaign, either for a change of pace, or to run a one shot when I can't get the whole group together for the regular campaign. These are by far my most enjoyed type of EN5ider article. Thereís one every month from now on.
  • 06:42 PM - MockingBird quoted MNblockhead in post Has Paizo ever talked about releasing their adventures in 5E format?
    darjr How successful is the Pathfinder video game? I've heard about it but don't hear much buzz about it and do not know anyone who has bought and plays it. Seems like an uphill battle to put out another fantasy VRPG. D&D has the brand, but even D&D video games are 2nd tier properties. I didnt realize it had been released until it popped up on my YouTube feed. From what I gathered after watching several videos, it had a shakey start with tons of bugs. I think it's been patched somewhat by now. It's a throw back to bioware's D&D games. The whole library of those games have been remastered with a couple of new titles not set in D&D. I recommend trying them if you havent. But yeah not sure how successful the PF PC game is.
  • 06:24 PM - Ralif Redhammer quoted MNblockhead in post Anyone else finding their TTRPG spending going down for lack of interest/need?
    Iíd been pushing to go to it for years now. Itís a splurge, and going to be a logistical pain (needing to both take a plane and rent a car). But itís a chance to game with the hobby founders in Lake Geneva, the place where it started. Gary Con is the one I'm most interested in. Really hoping to make that one one of these years.
  • 05:32 PM - Jacob Lewis quoted MNblockhead in post Hobby Games Down 3% But RPGs Up 18%
    Huh? It looks like Jeopardy. You know, the game show?
  • 04:18 PM - Ralif Redhammer quoted MNblockhead in post Anyone else finding their TTRPG spending going down for lack of interest/need?
    Iím very glad weíre seeing more and more documentary work on the hobby. Iím currently in for Secrets of Blackmoor, Dreams in Garyís Basement, and The Great Kingdom (if we ever see that one). The recently fulfilled Eye of the Beholder was so darn good. My gaming spending has probably increased this year. I splurged on Beedleí Grimmís Saltmarsh set. And Iím going to both Origins and Gen Con (normally itís an either-or deal). And next year is going to be Gary Con and Origins. If I had to give a causal factor, really, itíd be my brother and I egging each other on. He wanted to go to Gen Con this year, and I wanted to go to Gary Con next year. Origins is close enough for us to do that itís a yearly tradition. On the whole, though, my gaming spending has never been particularly extravagant. I try to support my FLGS, and I pick out the occasional reasonably-priced OOP book online, but generally keep my expenditures at a reasonable level. This year is probably a blip rather than a trend. 4. Mo...
  • 03:33 PM - Flexor the Mighty! quoted MNblockhead in post How to deal with death in RPG?
    Flexor the Mighty - When you sign up for a Rappan Athuk game, you are signing up for a very different style of game than what is typically ran these days. Just look at all the posts hating on Dungeon of the Mad mage and on the concept of mega dungeons in general. I'm enjoying this change of pace. Sure, but for the most part I run my games like it still 1979. Granted RA kicks it up a notch but we play adversarial high mortality rate campaigns.

Sunday, 21st April, 2019

  • 08:31 AM - jmucchiello quoted MNblockhead in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    This, along with all the major news coverage that D&D is getting, will hopefully mean that their will be an increased willingness and urgency to release a D&D movie. Increased willingness is good. Increased urgency, not so good. That usually leads to slipshod rushed work. Hopefully it will mean an increased desire to make a good D&D movie. Unlikely, IMO. But I'm cynical.

Friday, 19th April, 2019

  • 04:10 PM - DMMike quoted MNblockhead in post Anyone else finding their TTRPG spending going down for lack of interest/need?
    I subscribe to D&D Beyond and don't see that changing. +1 Hasbro point. Just for kicks, think about switching to the ENWorld Patreon? Anyone else in the same boat? Where are you spending your hobby money? Food and drink for Game of Thrones parties. I've cast a pretty good anti-spending ward on myself. My RPG is super-easy to run and modify, so I don't need rulebooks. And, although I'd like to do some personal world-building, I have a video-game-bible that provides NPCs, maps, treasure, quests, and more. So I don't need adventure modules either. For everything else, I'm a member of a pretty awesome Internet bulletin-board... I am in a similar boatÖ Last year my awesome collection of RPG books was mostly lost due to a terrible flood and it would take years and tons of money to build it back. After that heartbreak I have become much more selective and these days it is hard for me to find products that really catch my attention. . . .The positive side is that I am saving that mone...
  • 12:47 PM - DEFCON 1 quoted MNblockhead in post How to adjudicate coin counting, gathering, and item valuations - how much time taken, what skills used?
    Hmmm... is this a new skill on everyone's sheet or is this a feat someone can take. If a skill, wouldn't it be associated with a specific attribute, i.e. Intelligence. So you would call for an Intelligence (Commerce) check? Seems to make more sense as a feat. Anyone with this feat can add their proficiency bonus to any commerce-related skill check, such as check called for when appraising items or bargaining to buy or sell something. But it seems like most players wouldn't want to spend a feat on it. Instead, I would probably make it a feature of a Background. Someone with a "Merchant" or "Fence" background can use this "Commerce" ability. How, exactly, is it used in your game? What does your skill list look like and how does it operate compared to the standard 5e skill list? I already have and always will use the variant rule that does not assign attribute to skill. So I re-did my skill list for all players that got rid of some skills that are unnecessary for this variant rule us...
  • 02:08 AM - Flexor the Mighty! quoted MNblockhead in post The Washington Post Weighs In On D&D!
    As someone in their mid-40s who started playing TTRPGs in the mid-80s, I have to admit to similar knee-jerk reactions. But I quickly realized that many of us have become the bullies. Some people like to dress up for their games. Who cares? Cosplay has become an impressive hobby. What does it say about us that we worry that how others enjoy the game will make us look silly? It is decades of ridicule and bullying that many in our hobby experienced that, thankfully, is far less prevalent today, which allows folks to enjoy and express themselves openly in ways we could not. Other than the crappy employment opportunities, I'd love to be in my teens and 20s today. Never said I was worried about anything.
  • 12:31 AM - Immortal Sun quoted MNblockhead in post How much do you care about "balanced" dice?
    I suppose it is statistically possible that someone will roll low their entire lives. I'm too uneducated, unintelligent, and unmotivated to do the maths on this. Certainly there are some games where I just feel cursed. I've had several session runs, over 32 hours of game play where I consistently rolled low. Even after switching dice. With and without dice towers. Even when trying computer-generated numbers. It is hard for the human mind to not get superstitious about this. Next time this happens, I'm going to try the Crom prayer that @lowkey13 posted above. May be a bit disconcerting for my players however. Seems a bit improper for the DM to say that prayer. I have a player who cannot roll well....but only when shooting a bow. Considering her character is a Ranger and that's all they do (or at least the main thing hers does)...it's not a pretty sight. I swear there was a whole session where she didn't break a 6, across multiple dice.

Thursday, 18th April, 2019

  • 10:54 PM - billd91 quoted MNblockhead in post How much do you care about "balanced" dice?
    doctorbadwolf Well, yes, with age reading dice from afar can be a challenge. But I think I've found the answer: 105953 I like your solution. She can come roll our dice at any game I participate in!
  • 05:32 PM - doctorbadwolf quoted MNblockhead in post How much do you care about "balanced" dice?
    @doctorbadwolf Well, yes, with age reading dice from afar can be a challenge. But I think I've found the answer: That works too! But yeah, I actually see fine. Iím the only one of my friends who doesnít need glasses at all, so far. We just all roll in our little space on the table, and call out the result. We kinda suspected one of our friends of using (accidentally) loaded dice, because she rolled so high so consistently we let her roll everyoneís stats for one shots, and we had to change gambling and hacking rules to require more successful rolls bc of her die results and their consistency, but it help true even when she rolls other peopleís dice. And before you try it, @Umbran we already tested it with 200 rolls. She legitimately rolls higher, on average. Sometimes things are just weird.:cool:
  • 04:51 PM - Jester David quoted MNblockhead in post Has Paizo ever talked about releasing their adventures in 5E format?
    I wonder whether even if Paizon sold conversions for their materials if they would be a bit too late to the game. If they would have come out with a mature campaign setting with multiple, excellent adventure paths in the first year or two of 5e, they could have done very well for themselves. But, based on my admittedly anecdotal evidence and personal experience, there are already many excellent settings for 5e available now, especially for typical kitchen sink style medieval fantasy settings. Kobold Press has its Midguard setting with all its associated adventures and player-option books. Frog God Games is releasing their Lost Lands setting and already have release a number of large adventures and settings for 5e such as City of Brass and Rappan Athuk. WotC has Forgotten Realms spread through the Sword Coast book and most of its adventure books. It also has Ravnica and Eberron (in PDF form). How many 5e players are looking for another kitchen-sink fantasy setting? This may be true now. ...
  • 03:38 PM - jayoungr quoted MNblockhead in post How to adjudicate coin counting, gathering, and item valuations - how much time taken, what skills used?
    I don't see any specific feats that help, other than skilled and prodigy, which are helpful in that they allow you to take more skills. Don't forget the bard's Jack of All Trades and the rogue's Expertise and Reliable Talent. Both of those can boost a PC's Investigation bonus (or History, Religion, etc.) considerably.
  • 09:17 AM - Hussar quoted MNblockhead in post 5e and Amazon - PHB still in the Top 100
    And beyond the dead-tree books, they are finding a new avenues to generate revenue from the same content in digital formats: D&D Beyond, Fantasy Grounds, Roll20 (and hopefully in the near future they'll license it to campaign management products/services like RealmWorks, World Anvil, Obsidian Portal, City of Brass, and the like). Good for WotC, good for the hobby. Honestly, I believe that may be a good way forward. Sure, there's Roll20 and Fantasy Grounds, but, now that there are other VTT's coming on the market, you'd think that these other guys could license out as well. What was that new one? Astral? Looks gorgeous. And more VTT's on the market is better, IMO. I'm rather hoping that other platforms will start coming online too - Xbox or Playstation, that sort of thing. It's not like those consoles don't have the horsepower to run a VTT. They certainly do. Getting more people in on the VTT action is something I've been wanting to see for years.

Wednesday, 17th April, 2019

  • 11:53 PM - doctorbadwolf quoted MNblockhead in post How much do you care about "balanced" dice?
    Well, right, you can buy dice from where ever you choose. But you can use just any dice at my table. This was actually pushed by my players. We decided that we would all use dice that any of our aging eyes could see from across the table. We are clear about our table rules before a new player joins. I've not yet had someone decide not to play with us because of this rule. On the other hand we've been playing together for five years now. There isn't much churn. A group agreement is totally different from a DM ďruleĒ, to be fair. Still, if seeing other playerís dice rolls is part of the fun for you guys, fair enough. I might feel differently about the idea if it was part of the fun for me, but Iíve never really had a group where I could reliably see anyoneís dice clearly enough to know the result before they announce it, and part of the fun for us seems to be getting to announce to the table what we rolled, good or bad.
  • 11:30 PM - Gradine quoted MNblockhead in post Sneak Peek At Ghosts of Saltmarsh Maps
    Makes me sad that you have to hyperlink "Diplomacy" so folks get the reference... 105949
  • 10:26 PM - Morrus quoted MNblockhead in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    I find it hard to believe that anyone is backing at this level just to get the plushie, but who knows. Stuffed animals = clutter to me. Personally, I would rather that the 17% cut of the pie needed to support the backer rewards were instead put into the film. But it could be that the rewards help make more money overall. Backer rewards are important in a many Kickstarters, but I'm not sure how necessary they are in this one. More of an eye opener is the cut that Kickstarter itself and the credit card processors are taking. I have not looked closely at Kickstarter, but is it a flat percentage regardless of amount funded or does the percentage go down with higher funding levels? Almost a million of this is going to just to use Kickstarter and process payments. It works out to about 10% total, pretty consistently. Half of that is fees, the other half is failed pledges. That figure tracks pretty much standard across Kickstarters of all sizes. For example, my Judge Dredd Kickstarter ma...


Page 1 of 38 1234567891011 ... LastLast

MNblockhead's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites