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  • PabloM's Avatar
    Saturday, 7th July, 2018, 05:09 PM
    PabloM replied to 6e? Why?
    I canīt argue anything to that.
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  • PabloM's Avatar
    Saturday, 7th July, 2018, 05:07 PM
    PabloM replied to 6e? Why?
    Ah, that would be very nice, but it is not a 5.x edition (I mean a revised edition), itīs a reorganized 5e. I like that.
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  • PabloM's Avatar
    Saturday, 7th July, 2018, 04:50 PM
    PabloM replied to 6e? Why?
    I appreaciated 3.5 too, but no edition or game is perfect. What about when you get "the parts that could be improved" of 5.x? You will want a 5.75? and then? My point is we donīt necesary need to enter in a revised edition to enjoy D&D, and I think there is more to lose than to win.
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  • PabloM's Avatar
    Saturday, 7th July, 2018, 04:04 PM
    PabloM replied to 6e? Why?
    This would be really wonderful, but I think itīs an utopia. If an all-new-with-new-ruleset-PHB sells, then they will (eventually) repeat the formula. The important thing here is that the bussines men ideas can merge with the rpg creative ideas.
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  • PabloM's Avatar
    Saturday, 7th July, 2018, 02:49 PM
    PabloM replied to 6e? Why?
    No, we donīt. But eventually will happen. What I fear the most a "5.5" edition or something like that.
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  • PabloM's Avatar
    Saturday, 7th July, 2018, 02:44 PM
    Letīs agree that the Vancian system exceeds Dragonlance. Itīs inherent to D&D as one of the pilars of the game.
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Saturday, 7th July, 2018, 02:41 PM
    Without question you suggest a nice system, but, like I say above, I think is a little too over complicated. Adding or substacting 1, 2 or 3 to spell attacks and spell save DC is huge! Think in a magic weapon or armor: it adds the same value (+1, +2 or +3) to hit or AC, being +3 the maximum bonus reachable. A wizard of high sorcery reach that power in the Night of the Eye.
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  • PabloM's Avatar
    Saturday, 30th June, 2018, 04:33 PM
    I like this. Maybe some kind of feat that allows the character to do that and some other tweak (+1 a Intelligence maybe?).
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Wednesday, 27th June, 2018, 05:45 PM
    Totally. I still think it's counterprodictive to mess with the spell slots in this edition. A circunstancial +1 / -1 seems to fit better.
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Wednesday, 27th June, 2018, 05:41 PM
    Long live the lance! ...as a D&D setting!
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  • PabloM's Avatar
    Tuesday, 26th June, 2018, 09:37 PM
    This idea is around in my head since the beginning. I really like the Advantage/Disadvantage in the spell attcks, but what about the spells that arenīt attacks?
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Tuesday, 26th June, 2018, 09:34 PM
    Hahahaha, if something like this appear in official material Iīll be very very happy. But since Dragonlance doesnīt seems to be the next0 published setting, Iīll keep my unhappy house rules.
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Saturday, 23rd June, 2018, 11:40 PM
    I uploaded the 2.2 version of the document including a lot of your corrections and suggestions. Thanks!
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  • PabloM's Avatar
    Saturday, 23rd June, 2018, 08:06 PM
    Yes, we based our guide in the 3e era books and the current official timeline. Anyway, with the tools presented in the pdf anyone can adapt the elements they want to their games. Thank you for your comments, all suggestions are welcome! The draconians are built with the dragonborns in mind, so we are in the same page there. In previous versions of the guide we used the duergar for the...
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  • PabloM's Avatar
    Saturday, 23rd June, 2018, 02:45 AM
    I agree. I quit reading the novels a long time ago (in fact I donīt think they are particularly good, even the Chronicles), but I keep playing in the setting understanding it as it is: a very good classic D&D setting. Thereby, reading the 3e books (Dragonlance Campaign Setting, Age of Mortals, Races of Ansalon, etc.) made me change my mind about the current time line (with little changes here and...
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  • PabloM's Avatar
    Saturday, 23rd June, 2018, 01:07 AM
    I donīt know anybody who really likes the 5th Age stuff. I made peace with it after reading the 3e era books. Cam Banks made a really good work.
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  • PabloM's Avatar
    Saturday, 23rd June, 2018, 01:05 AM
    I understand, but I think while is a good idea, adds too unnecessary complexity to the game. The same effect (demonstrate the enhaced power of a Wizard in a High Sanction and the decrease of that power in a Low Sanction) can be done by adding or substracting a number to spell attack and save DC.
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Thursday, 21st June, 2018, 11:38 PM
    Totally fun! We made this list, but we never actually passed from the first: Tanis: fighter (battle master), Folk Hero Raistlin: wizard (abjurer), Sage Caramon: fighter (champion), Folk Hero Sturm: fighter (cavalier), Knight Tas: Rogue (thief), Far Traveler Tika: Like the PHB Flint: fighter (champion), Guild Artesan Goldmoon: cleric (life), Noble
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Thursday, 21st June, 2018, 11:28 PM
    Thanks! This document started with that approach too, and in fact we never wanted to get away from the core book as the only tool to play. In another vein, interesting time line you have...
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Thursday, 21st June, 2018, 11:25 PM
    Nice thought, but Iīm afraid that I donīt follow you. The caster level in 5e is a diminished factor in comparison to spell slot used to cast a spell. In most spells you have to spend a higher spell slot to enhace the spell efects, so enhace the effective caster level it wonīt necessarily enhace the spell.
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  • PabloM's Avatar
    Thursday, 21st June, 2018, 11:21 PM
    Thanks. We want to enhace the core book as the only book you need to play Dragonlance. But I think the Favored Soul is a perfect match for a Krynn Mystic too. Thanks a lot for the suggestion, all are welcome and I will try to incorporate in the next version of the document. About the difference between True and Afflicted kender I think you are right, and when we write the guide we added...
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Thursday, 21st June, 2018, 11:13 PM
    Great! We used the 2e and 3e draconians as reference to make them as monsters and from there it was not difficult to think them as a race. I hope you can use our material to complement yours.
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Wednesday, 20th June, 2018, 02:33 PM
    Thanks for reading and to make time to comment Bitbrain. Iīll go part by part: Yes, we considered it and finally established a fixed number looking for a faster pace in play (after all the magnitudeīs Death Throes explosions not depends of any of the draconian characterīs abilities, but a different threat). Considering the draconians are monsters AND PC races, we tried to maintain...
    51 replies | 2572 view(s)
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  • PabloM's Avatar
    Wednesday, 20th June, 2018, 04:27 AM
    I have just uploaded Dragonlance adaptation to D&D 5th Edition to the downloads area. A Dragonlance adaptation to the 5th edition of Dungeons and Dragons. For a good understanding of this documentīs content, you should have at least the Dungeon and Dragons Basic Rules and one of the many Dragonlance campaign setting books. We used the 3rd edition Dragonlance Campaign Setting as a general...
    51 replies | 2572 view(s)
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About PabloM

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Date of Birth
May 22, 1987 (31)
About PabloM
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Argentinan Gamemaster
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La Plata, Argentina
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Saturday, 7th July, 2018

  • 11:22 PM - Umbran quoted PabloM in post 6e? Why?
    ....but no edition or game is perfect. I want to expand on this - "perfect" has no meaning in this context. Saying no game is perfect is kind of like saying no ice cream flavor is perfect, or no novel is perfect. In order for there to be perfection, there must be a single ideal everyone agrees would be perfection. We don't have that. There will be a 6e if only because gaming has fashion trends just like every other product/market subject to aesthetics.
  • 04:59 PM - Zardnaar quoted PabloM in post 6e? Why?
    I appreaciated 3.5 too, but no edition or game is perfect. What about when you get "the parts that could be improved" of 5.x? You will want a 5.75? and then? My point is we donīt necesary need to enter in a revised edition to enjoy D&D, and I think there is more to lose than to win. A 5.1 would be nice, 5E as is with a tidied up PHB and things like spell lists mentioning what classes have access to a'la 3.5/Pathfinder. Also a new index.
  • 04:43 PM - jaelis quoted PabloM in post 6e? Why?
    No, we donīt. But eventually will happen. What I fear the most a "5.5" edition or something like that. Myself I would like a 5.5. I think the basic core of the rules are great, but the are some parts that could be improved. Unlike many, though, I appreciated 3.5e too
  • 03:51 PM - Quartz quoted PabloM in post Dragonlance adaptation to D&D 5th Edition
    Without question you suggest a nice system, but, like I say above, I think is a little too over complicated. Adding or substacting 1, 2 or 3 to spell attacks and spell save DC is huge! But then that doesn't affect spells without attack rolls or DCs. And it's not that much of a difference. My suggestion also has secondary effects like counterspelling: if my moon is at High Sanction and your moon is at Low Sanction, you're at a real disadvantage. If you don't want to change spell levels and keep it simple, perhaps another way would be to apply Advantage / Disadvantage to d20 rolls or increase / decrease the damage die, so with all moons at High Sanction a d6 changes to a d12.
  • 02:58 PM - Charlaquin quoted PabloM in post 6e? Why?
    No, we donīt. But eventually will happen. What I fear the most a "5.5" edition or something like that. The ideal next step, in my opinion, would be for WotC to finally deliver on the promise of modular rules that they kept trumpeting during the playtest. Rather than a new edition or .5 that replaces 5.0, they could release optional rules hacks that could be used to sort of build your own 5.x, or stick with 5.0 if you prefer.

Thursday, 5th July, 2018

  • 09:55 AM - Quartz quoted PabloM in post Dragonlance adaptation to D&D 5th Edition
    I have just uploaded Dragonlance adaptation to D&D 5th Edition to the downloads area. Cool. Very cool even. I've seen mention of the moon magic in other comments. I've not read them all, but I think your effects are too weak.Moon effects are supposed to be really powerful and the Night of the Eye was feared by non-mages. And 5E makes it easy: just add or subtract spell levels wityhout affecting the actual spell slot. If your moon is at High Sanction, the spells you cast act as if they were 1 level higher, so a 1st level spell would behave as a 2nd level spell; if your moon is at Low Sanction, you cast spells as if they were 1 level lower. If all three are at High Sanction you cast as if they were 3 levels higher, so a 9th level spell would behave as a 12th level spell; if all moons are at Low Sanction the spells you cast behave as if they were 3 levels lower, so a 9th level spell has the effects of a 6th level spell. A spell reduced to 0th level cannot be cast. With regards to two mo...

Wednesday, 27th June, 2018

  • 09:40 PM - Pauln6 quoted PabloM in post Dragonlance adaptation to D&D 5th Edition
    Totally. I still think it's counterprodictive to mess with the spell slots in this edition. A circunstancial +1 / -1 seems to fit better. I suppose you could have a long rest ability to cast a spell as if it is one level higher than the slot used so the wizard could inflict more damage but not access more powerful spells. Alongside tweaks to Arcane recovery depending on subclass.
  • 03:13 AM - bedir than quoted PabloM in post Dragonlance adaptation to D&D 5th Edition
    This idea is around in my head since the beginning. I really like the Advantage/Disadvantage in the spell attcks, but what about the spells that arenīt attacks? Impose ad/disad on the saving throw?

Monday, 25th June, 2018

  • 01:47 AM - hastur_nz quoted PabloM in post Dragonlance adaptation to D&D 5th Edition
    I understand, but I think while is a good idea, adds too unnecessary complexity to the game. The same effect (demonstrate the enhaced power of a Wizard in a High Sanction and the decrease of that power in a Low Sanction) can be done by adding or substracting a number to spell attack and save DC. I think anything that causes your character's abilities to rise and fall with the cycles of the moon is just asking for trouble of some kind (e.g. ask your wife). Personally I never liked it when they added it to the Dragonlance rules (late AD&D book?), and for me it's especially not in the spirit of 5e - you're just asking for trouble with people wanting to game it.

Saturday, 23rd June, 2018

  • 01:53 AM - Ath-kethin quoted PabloM in post Dragonlance adaptation to D&D 5th Edition
    I donīt know anybody who really likes the 5th Age stuff. I made peace with it after reading the 3e era books. Cam Banks made a really good work. Most of the SAGA era books made the classic mistake of focusing on new characters I just couldn't get into. And while the War of Souls books were fine and arguably Weis & Hickman's highest-quality writing, they smacked hard of being exactly what they were: an attempt to lend legitimacy to the setting's return to D&D proper by way of its most respected authors.

Friday, 22nd June, 2018

  • 10:19 PM - Irda Ranger quoted PabloM in post Dragonlance adaptation to D&D 5th Edition
    In another vein, interesting time line you have... Well I really didn’t like the Fifth Age stuff at all, so I just stopped reading the novels at that point. So I’m not personally vested in any of that and preferred the setting (and pre-Great Dragon geography) I knew.
  • 06:16 PM - Raunalyn quoted PabloM in post Dragonlance adaptation to D&D 5th Edition
    Nice thought, but Iīm afraid that I donīt follow you. The caster level in 5e is a diminished factor in comparison to spell slot used to cast a spell. In most spells you have to spend a higher spell slot to enhace the spell efects, so enhace the effective caster level it wonīt necessarily enhace the spell. Let's say I'm a 6th level wizard. My moon's in High Sanction. I now count as a 7th level wizard for the purposes of spell-casting. I don't get to learn any new 4th level spells, but I do get the extra spell slots associated with a higher level spellcaster, and I can cast my 1st, 2nd, and 3rd level spells at 4th level if I am able to do so (since I have a 4th level slot). Let's say I'm a 7th level wizard now, and my moon is in Low Sanction. I effectively cast spells as a 6th level spellcaster, which means I lose access to 4th level spells.
  • 12:11 AM - Pauln6 quoted PabloM in post Dragonlance adaptation to D&D 5th Edition
    Totally fun! We made this list, but we never actually passed from the first: Tanis: fighter (battle master), Folk Hero Raistlin: wizard (abjurer), Sage Caramon: fighter (champion), Folk Hero Sturm: fighter (cavalier), Knight Tas: Rogue (thief), Far Traveler Tika: Like the PHB Flint: fighter (champion), Guild Artesan Goldmoon: cleric (life), Noble Riverwind: barbarian (berserker), Outlander Laurana: fighter (baneret), Noble Nice! I did a rough draft of Tanis and Laurana and I came to similar conclusions. Laurana had quite high stats and really benefits from the edition change. I suppose one option is to give her a built in stat boost instead of a feat. With his crap armour Tanis possibly lends himself more towards a ranged fighter. Tika in the novels is pretty much just a fighter so I think giving her thieves skills from her background is probably the best option. I wish there were more alternatives for the fighter subclasses but I suppose the tavern brawler feat would let Tika fight...

Monday, 13th November, 2017

  • 05:19 AM - Parmandur quoted PabloM in post The State of D&D: Products, Psionics, Settings, & More
    Nice summary, I only have one question: what about 4e? I didnīt play it, so I donīt know how WOTC treated the settings back then. Much like 3E, but more so (creating a whole new example setting with a new cosmology, different settings mileage may vary).
  • 05:03 AM - Shroomy quoted PabloM in post The State of D&D: Products, Psionics, Settings, & More
    Nice summary, I only have one question: what about 4e? I didnīt play it, so I donīt know how WOTC treated the settings back then. The Forgotten Realms, Eberron, and Dark Sun all used variations of the default World Axis cosmology.

Friday, 10th November, 2017

  • 08:53 PM - Francisco Grillo quoted PabloM in post The State of D&D: Products, Psionics, Settings, & More
    Dragonlance is the niche inside the niche, Iīm afraid. Iīll be truly happy with a digital gazetteer, or even an UA article. True when you think of it all has been written unless you want to expand Age of Mortals. All I think is needed is the rules for the setting's exclusive classes, the moons, and pardon de redundancy, all setting exclusive material. This could be done in one book like Xanathars Guide to Everything, including other settings exclusive material.
  • 08:02 AM - Henry quoted PabloM in post The State of D&D: Products, Psionics, Settings, & More
    Dragonlance is the niche inside the niche, Iīm afraid. Iīll be truly happy with a digital gazetteer, or even an UA article. Dragonlance fits a genre, too - Romantic Fantasy (In the Mercedes Lackey / Diane Duane / Thomas Mallory sense). Knighthoods, close friendships, torn family members, personal relationships between gods and men, etc. it's just that you don't need a ton of special rules to make that happen. There would be a few - the moons and orders of Magic, for one. But Dragonlance could handily fit in Romantic Fantasy as a genre.

Friday, 16th June, 2017

  • 12:11 PM - TwoSix quoted PabloM in post Want to Playtest Vampire: The Masquerade 5th Edition (V5)?
    Iīm sorry, what contreversy? Somebody from Paradox managed to offend a fairly broad group of fans with some tone-deaf marketing. I don't really remember all the details (not a big Vampire fan, Werewolf and Mage are more my thing), but it was a fairly contentious topic on RPG.net, which has a lot of White Wolf fans.

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PabloM's Downloads

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Dragonlance adaptation to D&D 5th Edition
A Dragonlance adaptation to the 5th edition of Dungeons and Dragons.
For a good understanding of this documentīs content, you should have at least the Dungeon and Dragons Basic Rules and one of the many Dragonlance campaign setting books. We used th...
132 0 1 Wednesday, 20th June, 2018, 04:27 AM Saturday, 23rd June, 2018, 11:39 PM

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