View Profile: Demetrios1453 - Morrus' Unofficial Tabletop RPG News
  • Demetrios1453's Avatar
    Today, 12:26 AM
    Instead of changing that much, just make one or more of the three keys to the hoard hidden in the various villain lairs (the adventure specifically gives leeway to DMs to make up their own), and the heist is to get the key or keys. Elsewhere, I've already suggested using Sylgar as a key.
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  • Demetrios1453's Avatar
    Yesterday, 12:56 AM
    Yeah, the two other minions are a tough fight - but then again, this is supposed to be the climactic encounter for the 1st level party, so it's presumably designed to be tough. But as for the big "villain", yes, he should be able to escape easily before most of any regular-sized adventuring group should be able to get into a position to potentially block him. One of his minions is positioned...
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  • Demetrios1453's Avatar
    Friday, 21st September, 2018, 10:18 PM
    I imagine that since its going to cover 23 levels, we're going to get a theme for each level, some areas in each fully detailed, and then some guidance for deatailing the remaining sections of each level.
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  • Demetrios1453's Avatar
    Friday, 21st September, 2018, 06:35 PM
    I know which encounter you are taking about - so how did they force that NPC to fight? The entrance is fairly distant from where the NPC is trying to escape, and there are two other NPCs available to run interference. Did they manage to get around those two (provoking opportunity attacks) and get into the NPC's face before he could move? If so, the NPC should have just passed on by, allow them to...
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  • Demetrios1453's Avatar
    Thursday, 20th September, 2018, 11:25 PM
    One of his kin, at the very least.
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  • Demetrios1453's Avatar
    Saturday, 15th September, 2018, 07:33 PM
    I'm not gyor, but the distinction may be a non-standard deity she worships, which immediately brings the Old Empires (and their unique pantheons) to mind. Perhaps an ancient Egypt-themed adventure in Mulhorand, with temples, pyramids, and mummies? An update to, or re-imagining of, Desert of Desolation?
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  • Demetrios1453's Avatar
    Saturday, 15th September, 2018, 07:28 PM
    While I agree that MtoF had a higher percentage of "filler monsters" than VGtM, it definitely wasn't to an intolerable level (like the later 3.x Monster Manuals were), and I believe there are enough important previous edition monsters out there that still need updating for at least one or maybe two similar monster books (this would include important monsters in adventures that still need to be...
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  • Demetrios1453's Avatar
    Sunday, 9th September, 2018, 11:50 PM
    This. They drop hints years in advance. Unlike most, the Cormyr LYSK came out of the blue and wasn't connected to any then-current (or then-known-to-be-coming-up) product. It really stood out because of that, so I wouldn't put it beyond them to have started work on something Cormyr related and released the LYSK as the first hint. And, as I said in my previous post, Cormyr is a popular region...
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  • Demetrios1453's Avatar
    Saturday, 8th September, 2018, 08:16 PM
    When talking about Lantan being shown on the map in ToA, it was the fact that Lantan was actually being mapped out which was important. So it sounds to me that we'll be visiting Lantan in some sort of future adventure; and as it would be a great place to link the setting to a Spelljammer adventure, that would seem to me a logical reason for an adventure to be set there. In fact, the sub in W: DH...
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  • Demetrios1453's Avatar
    Friday, 7th September, 2018, 08:21 AM
    I'm really enjoying what I've read so far, as the adventure involves a lot of side plots and factional involvement and conflict. Given player choices should they align with one or more factions, the adventure could go in all sorts of directions, even before choosing the seasonal villain (and, given the set-up, Xanathar and Manshoon are likely going to be involved in the plot even if they aren't...
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  • Demetrios1453's Avatar
    Friday, 7th September, 2018, 05:55 AM
    Reading through it now, and it looks pretty interesting so far...
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About Demetrios1453

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Saturday, 8th September, 2018


Thursday, 29th March, 2018

  • 09:37 AM - Coroc mentioned Demetrios1453 in post Is Dark Sun Coming To D&D?
    Demetrios1453 and Werebat There were large size creatures in 2e many weapons did more damge to These and some did less. Halfgiants were categorized as large, thri kreen were not. Halgfgiants had twice the hid dice to compensate (A halfgiant warrior had 2d10 Hp / Level) Constitution 20 and up granted Regeneration in 2nd ed so that was an additional potential advantage for those races who could rech this score.

Thursday, 18th January, 2018

  • 03:40 PM - Coroc mentioned Demetrios1453 in post Wealth by level
    Demetrios1453 #8 Yes, almost any discrepancy like str20 halflings etc. can be easily explained when a Need for that arises. But just altering gold to silver is far easier, as the RAW does not even mention this discrepancy. Making up precious metal Inflation by magic dwarves mining the elemental planes is far more of a houseruling than just renaming a thing and using the official material because you lazy, and suddenly every price in the PHB gets much more realistic (Of course change silver to copper also) Now suddenly a trove filled with Gold is a real treasure, one you can buy a castle and a ship for, instead of only 3 new nonmagic weapons and suits of armor plus a few pints at the local drinking place. Now you also do not have to make up things for encumbrance: How tiny are the 100000 Gold coins you cary around? Even if they are just 1 gram per coin (this is abou a penny in size) then you are carrying 100 kg (200 Pounds) of Gold around. Imagine you want to buy swords for an army,...

Thursday, 23rd November, 2017


Monday, 31st July, 2017

  • 07:45 PM - Motorskills mentioned Demetrios1453 in post Enhancing "Storm King's Thunder"
    ...ok, but piercing. I added another attack style - Tail Sweep - the tail can move 90 degrees, and everyone in the "cone" is hit. Same damage as the book, but bludgeoning, and a chance to get knocked thrown out of the cone and knocked prone (similar to the Legendary Wing attack). The battle itself took a long time, and I needed to cheat hard all the way through. :D I started off with giving her the standard HP, but by the end she had 750HP. They countered a lot of her spells, and she quickly ran out of Legendary resists. Her Contingency spell failed, as did her attempt to escape. Wasn't looking at all good for Team Blue. It was then that I revealed my Plan C (or maybe it was Plan E by that point). The party "woke up" back in the Feast Hall, with everything exactly as it was before the fight. A quick chat with the Oracle revealed that this had all been all a Foretell Future spell / ritual / something cast by Iymrth - she is an Omen-Reader after all - thanks Demetrios1453. The Oracle gave them the same play-through as Imyrith had received. So Iymrith knows all the about the party...and how massive a threat they are. But she doesn't know that they know.... :) **** I already announced that I will be tweaking some of [her] stuff before another such fight. Principally with seven or eight bad (good!) guys beating on her she needs more Reactions / more Legendary Actions, and maybe more Legendary Resists, something along those lines. I really like the Tail Sweep, very evocative, I'll probably make it a Legendary Action costing 2 points. I also didn't use her Portents to proper effect, my bad (especially as I actually have a Portent Wizard in AL). Her breath weapon is super nasty of course. *** So after that, they executed their original plan to hit the Great Worm clan, with the ShaWoman Noori leading the way. I kinda messed this whole thing up, but I'll figure it out, and I don't think the players realised how nonsense i...

Thursday, 27th July, 2017

  • 03:01 AM - Motorskills mentioned Demetrios1453 in post Enhancing "Storm King's Thunder"
    ...from the Meditation room in Maelstrom, that leaves her an 8th and 9th slot (she needs the 7th slot to get home). An ancient Blue with the Foresight spell? That's what I call proper nasty. :D I am considering amping up the water pressure, that damage per round, and non-interference will act as if under a Slow spell. :) I will boost the numbers / stats of the residents, but the party will understand that they are there to convince the Princess S, not to get into a fight. Question, what is the air pressure in Maelstrom, is it normal? Edit 1: re Air Pressure - does anybody remember how it worked in the movie The Abyss? They had a diving pool there, and were able to walk around the facility without difficulty, but IIRC they needed more than simple diving suits when they went outside. But maybe it wasn't as deep as Maelstrom? What caused Michael Biehn's character to go nuts, was it the 'regular' air in the complex, or the oxygen mix in his aqua suit? Edit 2: Thanks Demetrios1453, I get to use another of your awesome inventions, link added. :) (By the way, there is an asterix in the wrong place for 2nd level slots).

Tuesday, 6th June, 2017

  • 07:32 AM - Lanefan mentioned Demetrios1453 in post Why FR Is "Hated"
    ...aller towns and villages sitting relatively close to humanoid settlements. I can see that being a problem.I've got PotA in front of me, and the main map (page 32) just shows the Dessarin Valley - no coast anywhere in sight - and covers maybe 250 x 350 miles; which is roughly the same or maybe a little bigger than the regional map given in B-10 Night's Dark Terror. And it can always be tweaked to suit if the prepackaged geography of the main setting doesn't have an exact fit, as long as the travel times between adventure sites remain mostly about the same - if such things are even relevant at all. Each time I've run B-10 all I've done is taken out a chunk of my setting map and replaced it with (more or less) what's in B-10. It's not that difficult. :) Were I to run all of PotA (so far all I've done is poached it for stand-alones) I probably wouldn't even do that much, but instead just drop the adventure sites into places that suited their themes. Lanefan EDIT: trumped by Demetrios1453 :)

Saturday, 29th April, 2017

  • 11:09 PM - Caliburn101 mentioned Demetrios1453 in post Which Greyhawk?
    @Davelozzi and @Demetrios1453 Do you mind not spamming the thread with a VERY tangential sideline debate on mapping around Waterdeep et al and get back on to the topic - which is Greyhawk.

Monday, 6th March, 2017

  • 07:29 PM - dave2008 mentioned Demetrios1453 in post 5e Hardcore: Monster Manual
    I have added the Storm Giants Omen Reader by Demetrios1453 to the Giants section. It is from his great thread Homebrew Giant Elites , go there to check out his original work and some great flavor text regarding giants. Thank you Demetrios1453 for your contribution! I have also added the Storm Giant Paramount and update the Hill Giant Chief, Stone Giant Thane, Frost Giant Jarl, Fire Giant Duke, and Cloud Giant Oman to reflect the AD&D concepts proposed in the OP better. Primarily I gave them a method to mitigate stun-locks and ranged attacks to some extent. These should have been there originally, but I was going to fast.

Sunday, 5th March, 2017

  • 10:33 PM - dave2008 mentioned Demetrios1453 in post 5e Hardcore: Monster Manual
    I have added the Cloud Giants by Demetrios1453 to the Giants section. These are from his great thread Homebrew Giant Elites , go there to check out his original work and some great flavor text regarding these giants. These giants differ a little from his originals, primarily I decided to make the giant Oman and Oathguard elites per the OP. Thank you Demetrios1453 for your contribution!
  • 01:47 PM - dave2008 mentioned Demetrios1453 in post 5e Hardcore: Monster Manual
    I have added the Fire Giants by Demetrios1453 to the Giants section. These are from his great thread Homebrew Giant Elites , go there to check out his original work and some great flavor text regarding most of these giants. These giants differ a little from his originals, primarily I decided to make the giant chiefs (thane, jarl, etc.) elites per the OP. Thank you Demetrios1453 for your contribution! In addition to adding the fire giants I have update the the Hill Giant Chief and Frost Giant Jarl slightly.

Saturday, 4th March, 2017

  • 06:27 PM - dave2008 mentioned Demetrios1453 in post 5e Hardcore: Monster Manual
    I have added Hill Giants, Stone Giants, and Frost Giants by @Demetrios1453 to the Giants section. These are from his great thread Homebrew Giant Elites , go there to check out his original work and some great flavor text regarding most of these giants. These giants differ a little from his originals, primarily I decided to make the giant chiefs (thane, jarl, etc.) elites per the OP. Thank you @Demetrios1453 for your contribution!
  • 06:13 PM - dave2008 mentioned Demetrios1453 in post 5e Hardcore: Monster Manual
    GIANTS: Cloud Giant Oathguard (CR 10, elite): by Demetrios1453 w/ "elite" edits by dave2008 Cloud Giant Oman (CR 14, elite): by Demetrios1453 w/ "elite" edits by dave2008 Cloud Giant Shaman (CR 12): by Demetrios1453 These giants are based on the great work by @Demetrios1453 over at his great thread Homebrew Giant Elites , go there to check out his original work and some great flavor text regarding most of these giants. These giants may differ from his originals some, primarily I decided to make the giant chiefs (thane, jarl, etc.) elites per the OP. Thank you @Demetrios1453 for your contribution! 81798 81799 Fire Giant Duke (CR 13, elite): by Demetrios1453 w/ "elite" edits by dave2008 Fire Giant Pyromancer (CR 11): by Demetrios1453 These giants are based on the great work by @Demetrios1453 over at his great thread Homebrew Giant Elites , go there to check out his original work and some great flavor text regarding most of these giants. These giants may differ from his originals some, primarily I decided to make the giant chiefs (thane, jarl, ...

Friday, 3rd March, 2017

  • 08:08 PM - dave2008 mentioned Demetrios1453 in post Homebrew Giant Elites
    Any chance you could (both) make these excellent projects available on Google Docs or similar, if not already done? When I get a few more entry's in my thread (which will eventually include Demetrios1453 giants) I will add a PDF version to the downloads section of this website. Probably the end of March or April. I can make a google doc too, but I probably would not update that as often. I have already done that for the Epic Monster Updates.

Thursday, 2nd March, 2017


Tuesday, 28th February, 2017

  • 07:34 PM - Flareanthia mentioned Demetrios1453 in post Looking for Lore - Tritons race
    Oh I see @Demetrios1453 perfect, thank you. I will check and see! Hopefully 2e will prove a little bit insightful :3 @vincegetorix yeah, Tritons are actually good aligned from what I understand, most usually lawful good according to Volo though my Triton is a neutral good, because he was banished from his home/protectorate (Thus I named him Exoristos, which is a Greek word meaning outcast or banished. The reason I did this is because I figured "Hey, Greek is old, maybe Primordial could sound kinda like Greek would!" XD ) And Tritons ARE originally from the plane of water, but... That was apparently a long time ago, meaning that most if not all Tritons in the realm now would have never been there. Tritons would know of the plane of water, probably, but have lived in the sea their whole lives. Heck, there is a whole part of volo's guide talking about how they don't know anything of the surface, I imagine this would also mean they don't know much of creatures from the surface or sea creatures that never go to...

Saturday, 24th December, 2016

  • 12:01 PM - Charles Rampant mentioned Demetrios1453 in post Let's Read: Volo's Monsters
    We now move onto the Giants, of whom we have six. It is worth noting that Demetrios1453 has an interesting thread where they are providing full writeups for alternative giants, primarily ones that are tougher than standard and good for ‘elite’ encounters. Go check it out! Meanwhile, we have six Giants to consider ourselves, all of which are ‘odd’ in some way. They’re not the ‘chieftain’ statblocks that you might expect, but instead tend to represent outsiders or religiously-mad versions of the base Giants. We begin by looking at the Cloud Giant Smiling One. http://vignette1.wikia.nocookie.net/forgottenrealms/images/a/a8/Monster_Manual_1e_-_Cloud_Giant_-_p44.png/revision/latest?cb=20141112145055 I think that the giant types in Volo’s are new, so sadly we won’t have any useful or interesting previous edition versions to draw on for images. The art in Volo’s for the Smiling One depicts it floating and gesturing; the complex body motions reminds me a little of Classical Indian dance. An abstract swirl tries to hint at a background, while the Giant herself is fairly an...

Tuesday, 25th October, 2016

  • 06:48 PM - hawkeyefan mentioned Demetrios1453 in post Mearl's Book Design Philosophy
    To be honest, someone who puts such heavy conditionals on buying the books is probably not worth the effort of chasing. It seems likely that you'd never buy the books, not matter how good they were at meeting your conditions, if you got this far without doing it. I can't fault anyone for wanting what they want...but threads like these certainly hint at the challenges that the WotC team faces on what to produce and how. For every person who says they like what they're doing, you get one who hates it, one who likes it but wants to also see X in addition, then people who just disagree with what he said or say he's lying...and every other kind of response imaginable. No no matter what they do, there are going to be people who will be disappointed. It's just the way it goes. I think that Demetrios1453's speculative tripartite split for future books is a very coherent idea. It does mimic the Planescape Boxed Sets that I have purchased in PDF - a Player's Guide to the Planes of Chaos, a DM's Guide to the Planes of Chaos, a Monster Supplement, and an Adventures in the Planes of Chaos booklet. Added together, they probably would come in at less pages than a modern hardback... I agree, that was a great point by Demetrios1453, and I think that approach seems the most rational given the diverse audience they are trying to appease, while also trying to grab new players.

Tuesday, 27th October, 2015

  • 04:24 AM - pukunui mentioned Demetrios1453 in post New SCAG Info: Someone Got The Book
    Demetrios1453, ad_hoc or Prism: What does the book say about Elturgard? I ask because the 4e LFR adventures had the Companion exploding and the nation failing, but the nation still exists and the second sun still hovers over Elturel in Hoard of the Dragon Queen, so it would seem that the LFR storyline was non-canonical.

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Monday, 17th September, 2018


Saturday, 15th September, 2018

  • 09:43 PM - Parmandur quoted Demetrios1453 in post After Waterdeep what should be the next FR adventure?
    I'm not gyor, but the distinction may be a non-standard deity she worships, which immediately brings the Old Empires (and their unique pantheons) to mind. Perhaps an ancient Egypt-themed adventure in Mulhorand, with temples, pyramids, and mummies? An update to, or re-imagining of, Desert of Desolation? That was my initial thought: given the success of CoS, how fruitful Perkins consultation with Hickman apparently was, and that DoD is one of Perkins favorite modules, I think we will see that one day regardless. Possibly, except only certain Mulhorandi Gods had a rule of only Female Clerics, Isis and Hathor I believe, but who knows if that is still the case. And even then the other Gods have male clerics. Honestly the importance of both gender and being a cleric and that being tied to a city suggests just one thing, a Drow city. It's might not be Menz, Lolth has other cities her clergy rule, but it could be Menz. I'm wracking my brain for alternatives. Skull Port Cleric Eilistree perh...
  • 09:03 PM - gyor quoted Demetrios1453 in post After Waterdeep what should be the next FR adventure?
    I'm not gyor, but the distinction may be a non-standard deity she worships, which immediately brings the Old Empires (and their unique pantheons) to mind. Perhaps an ancient Egypt-themed adventure in Mulhorand, with temples, pyramids, and mummies? An update to, or re-imagining of, Desert of Desolation? Possibly, except only certain Mulhorandi Gods had a rule of only Female Clerics, Isis and Hathor I believe, but who knows if that is still the case. And even then the other Gods have male clerics. Honestly the importance of both gender and being a cleric and that being tied to a city suggests just one thing, a Drow city. It's might not be Menz, Lolth has other cities her clergy rule, but it could be Menz. I'm wracking my brain for alternatives. Skull Port Cleric Eilistree perhaps, some editions had being female a requirement to be her cleric. Most FR Gods don't have gender restrictions,, and the few that did, might not anymore. Still that leaves a Drow City, Skullport, and ...

Friday, 14th September, 2018

  • 06:29 AM - doctorbadwolf quoted Demetrios1453 in post Waterdeep: Dragon Heist First Impressions
    As I mentioned on the D&D Beyond thread, I very much like what I have read so far, and am very much looking forward to the upcoming Undermountain sequel, so we can at last run a full 1 - 20 5e campaign. One thing stuck out in particular - the "summer" campaign with the Cassalantars is quite a bit darker than the other campaigns, since whether the characters win or lose, innocents are going to suffer horribly as a result, unless they somehow find a loophole technicality in something that shouldn't possibly have a loophole technicality. The Cassalantars have pledged the souls of their children to Asmodeus to save themselves from ruin previously - their oldest son's soul has already been forfeited and he is now a chain devil, and the souls of their two younger twin children will be forfeit on their rapidly-approaching ninth birthdays. They can redeem the souls for 999,999 gold pieces and sacrificing 99 "unfortunate souls" to Asmodeus all at once before that date. The Casalantars are looking for the t...

Sunday, 9th September, 2018

  • 05:16 PM - Jester David quoted Demetrios1453 in post After Waterdeep what should be the next FR adventure?
    Beyond that, they recently did a Know Your Lore on Cormyr, so I wouldn't be surprised if we were to visit the area in the near future, especially as it'a always been a popular region of the setting... It's 8 months until the next unknown book drops. I doubt they're seeding too much into LYSK right now. They do 45 of those in a year, and only so many can expand on the adventures. Sometimes, what they talk about is related to other products and IP. Heck, they did Vecna just because he was featured on Critical Role...
  • 03:40 AM - Parmandur quoted Demetrios1453 in post After Waterdeep what should be the next FR adventure?
    When talking about Lantan being shown on the map in ToA, it was the fact that Lantan was actually being mapped out which was important. So it sounds to me that we'll be visiting Lantan in some sort of future adventure; and as it would be a great place to link the setting to a Spelljammer adventure, that would seem to me a logical reason for an adventure to be set there. In fact, the sub in W: DH and the Spellhammer helm in W: DotMM seem to me almost teasers for such an adventure. Beyond that, they recently did a Know Your Lore on Cormyr, so I wouldn't be surprised if we were to visit the area in the near future, especially as it'a always been a popular region of the setting... Mearls and Perkins we're working on the Waterdeep books in 2015, apparently, at least the concept stages. They are playing the long game with refences: Perkins has said on occasion, and recently, that the core three books contain Easter Eggs for years worth of plans.

Saturday, 8th September, 2018

  • 11:16 AM - dave2008 quoted Demetrios1453 in post Waterdeep: Dragon Heist First Impressions
    (Highlight for spoilers): You should probably out the spoiler, behind a spoiler tag The Cassalantars have pledged the souls of their children to Asmodeus to save themselves from ruin previously - their oldest son's soul has already been forfeited and he is now a chain devil, and the souls of their two younger twin children will be forfeit on their rapidly-approaching ninth birthdays. They can redeem the souls for 999,999 gold pieces and sacrificing 99 "unfortunate souls" to Asmodeus all at once before that date. The Casalantars are looking for the treasure to help pay for the gold piece part of the contract and plan on indulging in a mass poisoning at an upcoming party they will hold. So, if the characters "win" and keep the Cassalantars from gaining the treasure, two innocent children will be turned in to lemures. if the party loses, and the Cassalatars gain the treasure, 99 innocent people (or more by accident) will die (if the party stops that, well, then we're back to dooming the children...

Friday, 24th August, 2018

  • 06:51 PM - HawaiiSteveO quoted Demetrios1453 in post Waterdeep: Dragon Heist and the old splintering the fan base chestnut...
    I would be very surprised if there isn't a fairly substantial section on converting Dragon Heist and Dungeon of the Mad Mage material to both Sharn and Greyhawk City, as both are large cities for their settings with megadungeons below. Sharn especially, given the recent setting guide release... Perhaps a more tech savvy person could ask someone at Wizards on the twitters...:)
  • 02:42 PM - Mercule quoted Demetrios1453 in post Waterdeep: Dragon Heist and the old splintering the fan base chestnut...
    I would be very surprised if there isn't a fairly substantial section on converting Dragon Heist and Dungeon of the Mad Mage material to both Sharn and Greyhawk City, as both are large cities for their settings with megadungeons below. Sharn especially, given the recent setting guide release... I'd love it, if this is the case. I'd say I'm whatever the the opposite of "cautiously optimistic" is ("hopefully pessimistic?"), though. I think you could take a generic big city adventure and run it in Waterdeep, Sharn, or Greyhawk City, with reasonable effort. Bringing in specific players (NPCs) and getting into details doesn't always lend itself to clean conversion. If a significant portion of Dragon Heist is Waterdeep setting material and/or they're pulling in marquee factions or NPCs (the Xanathar, Lord's Council, etc.) then the stats and deeper motivations require a lot more effort to replace and you have to do the double effort of first making things generic, then adding the flavor from the other se...

Thursday, 23rd August, 2018

  • 09:15 PM - Parmandur quoted Demetrios1453 in post Waterdeep: Dragon Heist and the old splintering the fan base chestnut...
    I would be very surprised if there isn't a fairly substantial section on converting Dragon Heist and Dungeon of the Mad Mage material to both Sharn and Greyhawk City, as both are large cities for their settings with megadungeons below. Sharn especially, given the recent setting guide release... Thinking about it, this is something made easier by the multi-villain approach: maybe a Beholder mobster doesn't fit your setting, but how about a corrupt psycho wizard laying low? Perhaps a family of nobles with a fiendish secret would fit?
  • 07:02 PM - gyor quoted Demetrios1453 in post Waterdeep: Dragon Heist and the old splintering the fan base chestnut...
    I would be very surprised if there isn't a fairly substantial section on converting Dragon Heist and Dungeon of the Mad Mage material to both Sharn and Greyhawk City, as both are large cities for their settings with megadungeons below. Sharn especially, given the recent setting guide release... Possibly Ravnica as well.

Friday, 3rd August, 2018

  • 04:48 AM - PabloM quoted Demetrios1453 in post Exploring the Wayfinder's Guide to Eberron
    Honestly, they should go the Volo's route and have both Tasselhoff and Raistlin comment in character in sticky note asides. Tasselhoff himself would be hilarious, and watching (in note form) Raistlin having to counter-comment would be hugely amusing as well... oh, dreaming is free right?

Wednesday, 1st August, 2018

  • 09:55 AM - gyor quoted Demetrios1453 in post What's the future of the Forgotten Realms?
    Until last week, I might have agreed with you. Now we need to wait and see how the Ravnica and (possibly) Eberron hardcovers do. If they prove wildly popular, they may revisit the Realms with a more comprehensive setting guide... That is my hope as well.

Tuesday, 31st July, 2018

  • 03:16 AM - Philip F Goding quoted Demetrios1453 in post Ravnica: Is This The New D&D Setting? [UPDATED & CONFIRMED!]
    If I may ask, why single out gnome paladins in particular? Surely there are followers of Gaerdal Ironhand who could combine the holy and martial in the defense of the home burrows from outside threats... It wasn't just the Gnome not being allowed to be a Paladin, but other races could not bne certain classes as well. Human was the only race that was allowed to be any class. Also the various races were limited in how high they could progress in classes and class abilities, not just in accordance with their race, but also their ability scores. The requirements for some things were sometimes quite high. I carried this particular example forward instead of putting forth another example. I was actually focused on the "nice" Drow idea and not the Gnome. Requirements for a Paladin were quite high and I think the Gnome was not the only race that could not be one, but that wasn't just Greyhawk, but it was 1st Edition AD&D.

Monday, 30th July, 2018

  • 02:46 AM - Connorsrpg quoted Demetrios1453 in post Watch These 4 Trailers for Ravnica
    I doubt that's coincidental. Dragon Heist states that it will have lots of urban setting rules and fluff, so that sort information should be able to be translated to Sharn and Ravnica with presumably little difficulty. I wouldn't be surprised if we see this sort of theming in the future.. I sure hope so. :) I like your thinking and I like themes. I was hoping for more Abyssal stuff for eg following that adventure. To group products would be great. My favourite books from 3E for eg were the themed books such as: Horror, Sea and the desert book (Sandstorm). Really handy for a DM to just grab the sea-faring book for all the new options when running a sea-faring campaign. I don't mind if they do this through adventures either, even though I don't play adventure paths.

Sunday, 29th July, 2018

  • 12:01 AM - gyor quoted Demetrios1453 in post The D&D Multiverse How it Was and How They Might Be Screwing it Up.
    Two points here - in the Eberron PDF, the setting being part of the standard D&D Multiverse is only one of several options available, and it's specifically left for the DM to decide. So, officially, Eberron being part of the standard Multiverse is a definitive "maybe, it depends." Secondly, as already pointed out, the current standard D&D cosmology is actually Greyhawk in origin, with the Forgotten Realms only adopting it afterwards. In fact, a unique FR cosmology was attempted during 3e (the "World Tree" cosmology), and it's quite different than the standard Great Wheel Multiverse. It was also widely disliked and quietly dropped for a return to the standard moddel afterwards... Eberron being part of the D&D universe is Canon, it's the other options that are optional.

Saturday, 28th July, 2018

  • 05:24 PM - Parmandur quoted Demetrios1453 in post Possible Races & Classes of Ravnica?
    If there's a decent selection of interesting subclasses, like the Order Cleric (which is one I really do want to see), and some intriguing monsters, I will at least be buying some of the crunch parts on D&D Beyond. Then again, I have some players who are also big M:tG players, and who are very much excited for Ravnica, so who knows, I may end up getting the whole thing... It seems to be shaping up to be both an introduction to the specific setting, but also of use for honebrewers through crunch support.
  • 12:51 AM - Zardnaar quoted Demetrios1453 in post So Now We Are Paying for Early Access?
    Ever since drow, kuo-toa, and svirfneblin were reprinted in the original Fiend Folio. Yep you could probably even find earlier examples.

Friday, 27th July, 2018

  • 09:08 AM - gyor quoted Demetrios1453 in post Watch These 4 Trailers for Ravnica
    I doubt that's coincidental. Dragon Heist states that it will have lots of urban setting rules and fluff, so that sort information should be able to be translated to Sharn and Ravnica with presumably little difficulty. I wouldn't be surprised if we see this sort of theming in the future - I can easily imagine a "dragon" theme year, where we get a Volo's-style monster book on dragons and their kin, a Dragonlance PDF with the possibility of upgrading like we just got with Eberron, an official or semi-official Eberron release on Argonnessen, and a new dragon-themed adventure path set in the Forgotten Realms that can be adapted to various settings (Yes, we got Rise of Tiamat, but as we all know, that was an early production and has its flaws, so a new dragon adventure would be nice!). And I'm certain that the adventure parts of Dragon Heist and Dungeon of the Mad Mage will have at the very least sidebars, if not more, on how to adapt them to other D&D settings, especially for Sharn and Greyhawk City,...


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