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  • ccs's Avatar
    Today, 04:35 AM
    How do I take xp away from you for that one?
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Yesterday, 06:56 PM
    In answer to the question, no, I don't hold to old combinations as restrictions. I just like to play some of them in the newer ruleset. I don't want to ban multiclassing at all. It is my preference that unless the desire or need to multiclass happens in emergent play (rare in my group), a character telegraph some skill or interest in the thing they will level into. I think backgrounds are...
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Yesterday, 05:28 PM
    I cannot disagree with some of what you say. Some of the terminology makes me a little ill...but then so does any MMO speak. I do not like multiclassing to simply crank out bonuses in a way that has no real story or reason behind it. I hated and I mean hated seeing people try to take multiple prestige classes in 3e in ways that did not make sense. Sometimes you would laugh at their...
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Tuesday, 17th July, 2018, 08:01 PM
    Hell yeah. And what is down? If I just ran an enemy through and he is gurgling and losing his footing do I stop and say Its all good he is at 0? Or do I keep stabbing? Pretty sure on a real battlefield people tried to make sure the enemy was dead. Now if someone is right in their face, this could create and exception...
    100 replies | 5432 view(s)
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  • ccs's Avatar
    Monday, 16th July, 2018, 06:37 PM
    That's essentially what we did sometime in 1e when the NWP proficiencies came along in the Oriental Adventures, Dungeoneers & Wilderness survival guides. If you weren't a Thief (or an Assassin) you could spend 1 NWP slot & pick up any one of the Thief skills at LV1 % chance of success (dex/race/armor mods applied as normal). You could increase your base % by spending additional NWP slots. So...
    8 replies | 191 view(s)
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  • Warpiglet's Avatar
    Monday, 16th July, 2018, 05:47 PM
    I guess those things don't bother me any more than why one subclass is different than another. They are just game abstractions to me. I like feats and subclasses but do not see why me playing a fighter sorcerer or whatever is problematic. If I am able to keep track of spells and hit points and feats, it should work fine. And story wise, I cannot see how, particularly if your backstory...
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Monday, 16th July, 2018, 02:48 PM
    Respectfully, I am not sure where the distaste for multiclassing started! In 1e demihumans were able to do so. It was assumed that they had more than one sort of knowledge/ability baked into their 'concept' and no one I knew ever balked at it. Now, some express concerns about multiclassing being too artificial. Perhaps that is because you can "suddenly" take on a class which seems to...
    176 replies | 4250 view(s)
    1 XP
  • ccs's Avatar
    Sunday, 15th July, 2018, 08:49 AM
    And in doing so? Quashed spontaneity & creative, unforeseen plot/character developments. Things vital to this game.
    176 replies | 4250 view(s)
    1 XP
  • ccs's Avatar
    Sunday, 15th July, 2018, 05:16 AM
    Whatever their lv, I've never had any qualms about killing characters. Revivify (or it's lack) doesn't change that. And like others I play foes individually. So some will (intentionally) finish the job, some will switch targets, sometimes there'll just be collateral damage (awhile back a downed character got trampled by the bullette the party was fighting).... Assuming the rest of the...
    35 replies | 1066 view(s)
    1 XP
  • Warpiglet's Avatar
    Saturday, 14th July, 2018, 10:07 PM
    I printed many of your replies to this thread and marked my book for relevant rules... Great great hints. What I decided to do was wait of course to use chase rules until the distance is closed and paid more attention to decisions made about forced marches, travel pace and watch at night and so forth. Tracking is important. My group is very cautious! Right out of the gate, they let the...
    14 replies | 487 view(s)
    3 XP
  • ccs's Avatar
    Saturday, 14th July, 2018, 08:16 AM
    So what? AL is a specific campaign. Just like my Thur night game is a specific campaign. As is my friend Alex's Fri night game. And yours. And his. And hers.... The only difference is that it's WoTC deciding wich options are/aren't permitted in AL, not the individual DMs. You want to play in a campaign? You do so using whatever rules & options those in charge have green-lit. Disagree? ...
    176 replies | 4250 view(s)
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  • ccs's Avatar
    Saturday, 14th July, 2018, 07:19 AM
    Sounds like your real problem lies with people not being good storytellers & not communicating with or listening to each other. This cannot be fixed via the rules.
    176 replies | 4250 view(s)
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  • ccs's Avatar
    Saturday, 14th July, 2018, 06:04 AM
    Absolutely nothing.
    44 replies | 1949 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 07:05 PM
    Indeed...but I am interested to see if fighter 1 sorcerer x will work! It would be more magic heavy...and by extension if I really support gfb and bb how it goes...
    15 replies | 519 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 04:53 PM
    Yes, my own tolerance for creativity meets its limit when someone does something for an in game advantage that does not make any sense given some assumptions about the world and medieval combat. No, dual wielding lances is not OK and polearm master while using a shield? Nope. RAW may say otherwise but I cannot stomach that among a few other things. Some people don't care and I trust they are...
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 01:08 PM
    I am seeing an argument that multiclassing in not necessary. But my question would so are many choices in he game. You can have a successful game without it but is the objection one of fluff or mechanics. If fluff, why is it such a sacred cow? When 5e first came out, I thought no optional rules was the way to recreate an old school feel. Pretty quickly my focus changed...but why are...
    176 replies | 4250 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 02:41 AM
    I see. Yes that covers some of what I want for sure. However, I think metamagic would be fun and instead of smites, I could quicken greenflame blade in melee and throw a spell the next. Mostly flavor but also I like the spells and metamagic. But interested to learn the oathbrwaker can do blight...
    15 replies | 519 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 02:08 AM
    We might ask why play paladin over fighter or wizard over warlock and get the same answer. Flavor. Everyone says the paladin is a gish of sorts. However I am more interested in fighter magic user of old today. Might want to play a righteous holy warrior another day. The sorcerer can throw fire bolts, have a flaming sword, fly and cast blight. A paladin does more paladin stuff. If you mean...
    15 replies | 519 view(s)
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  • Warpiglet's Avatar
    Friday, 13th July, 2018, 12:02 AM
    In many fantasy movies or fiction, many of the characters powers are not mapped to a game class. Why couldn't an evil sorcerer both consult with evil beings while also using force of will and study? In short the whole point I am making is this: why so warlocks represent someone consorting with devils in a pact vs. them being a sorcerer of some stripe who gets the powers from discipline and...
    176 replies | 4250 view(s)
    3 XP
  • Warpiglet's Avatar
    Thursday, 12th July, 2018, 08:32 PM
    http://www.enworld.org/forum/showthread.php?650123-Multi-classing-as-good-as-it-seems Recently there was a discussion here about the relative power of multiclassing vs. Single classes. The argument seemed to go in two directions. First, some observed that multiclassing is/is not overpowered. But a second vocal group suggested multiclassing is all wrong much of the time for RP reasons. I...
    176 replies | 4250 view(s)
    5 XP
  • Warpiglet's Avatar
    Thursday, 12th July, 2018, 06:16 PM
    my plan is to take tough feat and a con bonus. A 1d6+1 with a dragon sorcerer is only one HP a level than fighter. And if you start as fighter with a full 10 its only 9 HPs different by 10th level! This could easily be overcome with one false life spell... With a single level of fighter, I don't think they have to be a glass cannon! Even consider heavy armor master... I think my point...
    15 replies | 519 view(s)
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  • ccs's Avatar
    Wednesday, 11th July, 2018, 11:04 PM
    (shrugs) It depends upon the group & the stories we're telling for that particular campaign.
    16 replies | 525 view(s)
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  • Warpiglet's Avatar
    Wednesday, 11th July, 2018, 08:24 PM
    what I planned on was an overland chase until the quarry is in sight and then have the characters, if they chance upon the baddies, be able to try and pursue. If they are slow in getting to them, and this does not develop, they will be led to a place of decay and badness they would not otherwise know about. The big bad lives here and this might be one way they can chance upon her lair. If...
    14 replies | 487 view(s)
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  • Warpiglet's Avatar
    Wednesday, 11th July, 2018, 06:41 PM
    very cool! thanks! I have been doing one big set piece encounter per meeting and want a race to civilization or to get the bad guys as the biggest choices. I want to be prepared for the group to get home or get the bad guys and have their minions desert. The other option will be that they simply track the bad guys to the hidden location of the the big villain who is generally not...
    14 replies | 487 view(s)
    2 XP
  • Warpiglet's Avatar
    Wednesday, 11th July, 2018, 05:56 PM
    Has anyone used the chase rules in DMG? I have yet to do so but think it would be fun as the party moves to either apprehend the bad guys who have an hour lead OR to be chased by their minions (overwhelming numbers). If you have used the rules, do they work well? Any ideas on what would be a fun use of the chase? I have to have it friday so if you are bored and want to reply today, it...
    14 replies | 487 view(s)
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  • Warpiglet's Avatar
    Wednesday, 11th July, 2018, 05:54 PM
    I have played for decades...if it matters. And never once did we say "which role is covered?" We generally asked: "evil, good or neutral?" We were interested in expectations for the party in terms of harmony and tone. The best group we had ended up being evil with one barbarian and two halfling thieves joined shortly later by a half-orc fighter assassin. No cleric? No problem. The DM...
    26 replies | 959 view(s)
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  • ccs's Avatar
    Wednesday, 11th July, 2018, 05:30 PM
    So how did the 4d6 mess up what classes/races you guys picked? Anyways, as usual, I'd be more interested in hearing about your characters than their math or concerns that you don't have xyz.
    26 replies | 959 view(s)
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  • ccs's Avatar
    Wednesday, 11th July, 2018, 08:55 AM
    And if the player decides to try & push it into this game breaking range? THEN you tell them NO. Just because A+B+C = broken is not a good reason to reject A+B. As for players who demand something? They get told NO simply on principle. Doesn't matter what their combo is.
    43 replies | 1033 view(s)
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  • Warpiglet's Avatar
    Wednesday, 11th July, 2018, 02:23 AM
    I am toying with one level fighter and then all dragon (fire) sorcerer. I am thinking about a lot of quickened GFBs...with a greatsword. I am thinking it could be a bread and butter attack if resources (armor/martial weapons) are allocated. If fire damage after sorcerer 6, it would allow a spell caster to primarily be in melee range
    15 replies | 519 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th July, 2018, 06:57 PM
    Not only do they exist, but they can be fun because they are less common! If one stat powers everything, everything seems samey samey to me. The fact that a melee sorcerer might have to pump strength AND charisma causes me no heartburn at all. Essentially the character concept is totally legal within the rules. Bending the rules is merely to get a higher bonus. I dunno...sort of...
    43 replies | 1033 view(s)
    2 XP
  • Warpiglet's Avatar
    Tuesday, 10th July, 2018, 06:32 PM
    Nothing wrong with that. However, I am wanting full arcane caster...
    15 replies | 519 view(s)
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  • Warpiglet's Avatar
    Tuesday, 10th July, 2018, 04:43 PM
    So for some time I have played blade pact warlocks. They are a favorite even before hexblade. Frankly, I don't like their flavor as much as fiend, but I digress. I wondered about another way to get the playstyle I want with a different route. I had considered taking a dragon sorcerer with greenflame blade. However, given a fighting background, I think a level of fighter or some other...
    15 replies | 519 view(s)
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  • ccs's Avatar
    Tuesday, 10th July, 2018, 06:53 AM
    If I were excited to play a knight in shining armor I don't think a weak 1/2elf in leather armor sporting a bow would be what I'd make....
    20 replies | 911 view(s)
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  • Warpiglet's Avatar
    Sunday, 8th July, 2018, 07:22 PM
    I don't disagree with any of the things you prefer. As to a misread of your intent it may have to do with dismissive if not rude presentation. One line labeling someone in a pejorative fashion is hard to misread, dude. I am willing to believe you are not so rude in person and do not go out of your way to insult someone on first meeting. I am a nice guy that way. Hopefully you add a lot of...
    86 replies | 3396 view(s)
    1 XP
  • Warpiglet's Avatar
    Sunday, 8th July, 2018, 06:21 PM
    Looks fun...I think u could get some traction with warlock and dragon sorcerer themed as infernal. The minion summoning can be tricky but you can get a warlock invocation to call ementals and in xanathars guide there are both undead as well as fiend summoning spells.
    2 replies | 278 view(s)
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  • ccs's Avatar
    Sunday, 8th July, 2018, 06:19 PM
    My bet is on whichever one gets to cast Wish 1st....
    38 replies | 1704 view(s)
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  • Warpiglet's Avatar
    Sunday, 8th July, 2018, 05:08 PM
    The subtext here is that the creative process must follow one path or else it is invalid. Recently I wanted to play a gish of sorts. I rolled "interesting" stats with a 6 and 7 and it led to an idea to explain them to include having a limp and a trauma history. I had not thought of these things during a pitch to the DM, but rather these ideas unfolded. The rigidity in saying this must be...
    86 replies | 3396 view(s)
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  • ccs's Avatar
    Saturday, 7th July, 2018, 09:27 AM
    Wouldn't you love to get your hands on some of whatever they were smoking when they had that thought?
    334 replies | 10427 view(s)
    2 XP
  • ccs's Avatar
    Saturday, 7th July, 2018, 09:13 AM
    Wow, that's some imagination you have.
    334 replies | 10427 view(s)
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  • ccs's Avatar
    Saturday, 7th July, 2018, 08:38 AM
    Hmm. I'm not sure, I haven't actually been keeping track in the ToA game I'm running down at the shop. Let's see: We started it back in Oct. So 10 months now. There's been roughly about 6 weeks where we haven't played, so effective about 8.5 months.... They started at 4th lv & are now nearly 8th (next week should do it). So time wise it looks like about a lv/every 2.some months. I don't...
    31 replies | 1037 view(s)
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  • Warpiglet's Avatar
    Saturday, 7th July, 2018, 01:24 AM
    I am a purist and have played for 36 years. I hate cheese but know that with the right attitude, you can realize any concept without wrecking the game. Wet blankets not withstanding. With approximately two exceptions, I think single classes characters are more powerful. But so what? Have fun.
    86 replies | 3396 view(s)
    3 XP
  • Warpiglet's Avatar
    Friday, 6th July, 2018, 11:02 PM
    i was describing a fun character. There is a nice trail of collaboration on the boards here documenting it. as to defense, what is being defended? I hope your group enjoys rigidity :)
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Friday, 6th July, 2018, 10:50 PM
    It seems to me your entire answer is snark with some failed attempt at wit. What did you add? Haha oh well, internet.
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Friday, 6th July, 2018, 07:02 PM
    For me the whole equation comes down to whether or not a rule makes it more fun. Period. If the text does not make it more fun, to hell with it. For example, I do not want to play a character that sold his soul for warlock powers. It does not interest me. I like to make stories about finding forbidden lore and being influenced and guided by fallen angels or alien entities. I don't like...
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Friday, 6th July, 2018, 04:07 PM
    It is funny you say this...totally agree on the issue with pacts. I like warlocking for flavor. I have had several, all lower level frankly. Would like to really advance one! I have never subscribed to the idea of pact as written just because I don't like the idea of someone being granted the spells. Rather, I like the idea of s being sharing knowledge (perhaps some that should be...
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Thursday, 5th July, 2018, 06:08 PM
    thanks for the clarification. go ahead and be salty. cannot have your cake and eat it too (and complain on top of it!). I think the system is actually pretty balanced. I never feel totally outclassed as a player unless someone rolls stats (not witnessed of course) and takes every possible feat while I am trying to get to 18 in a primary stat or whatever. Even then, its not too bad. My...
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Thursday, 5th July, 2018, 04:06 PM
    I agree with you wholeheartedly but just wondered why the difficulty class of saves would be different? I was under the impression those are rooted in prof bonus and ability score. (as an aside, not being critical just trying to make sure I did not misunderstand a rule!) that said, I think you are right. You can get some interesting combos or whatever and there are a few that seem a...
    86 replies | 3396 view(s)
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  • Warpiglet's Avatar
    Thursday, 5th July, 2018, 04:00 PM
    Fortunately, there are a few ways to skin a cat. This is why even after our discussion I am trying to decide between taking a level of fighter or to start as a hexblade. If I go fighter, I want to make sure I can take arcana or perhaps magic initiate to show he was already on the path the spell-slinging. I almost always try to do some foreshadowing for any multiclass character to show that...
    86 replies | 3396 view(s)
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  • ccs's Avatar
    Thursday, 5th July, 2018, 07:35 AM
    1) Make sure you run your entire session. As a player at conventions I can't tell you how many times I've signed up for a 4 hr game, only to find it done 90-120 minutes in. (and not due to a TPK) Sometimes it's because the person running it just doesn't have enough material for a 4hr stretch. Mostly it's been because they really didn't want to be running a game for whatever reason at that...
    11 replies | 414 view(s)
    2 XP
  • ccs's Avatar
    Wednesday, 4th July, 2018, 05:36 PM
    Hey, I'm just a mercenary who offered their services to your cause. But if this is how you're going to be, then you know what? Just for you, I'm going to play this game when it comes out. And I'm going to get 5 friends to play it as well.
    54 replies | 1671 view(s)
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  • Warpiglet's Avatar
    Wednesday, 4th July, 2018, 03:49 PM
    I Am not patient and when I multiclass, it's usually a level or two. We have some similar ideas here. I think GWM would be great. Shocking grasp and greenflame blade or booming blade would all be fun! I like the spell suggestions. In a perfect world I could start warlock and then go sorc but unless I use a bunch of feats or go all he way to blade boon, I will not have the weapons I want...
    6 replies | 341 view(s)
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  • Warpiglet's Avatar
    Wednesday, 4th July, 2018, 08:30 AM
    Haha yeah! He is going sorcerer after a level of likely warlock! (Or as I think as suggested fighter). Trying to decide on dragon sorc divine soul sorc etc!
    6 replies | 341 view(s)
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  • Warpiglet's Avatar
    Wednesday, 4th July, 2018, 03:03 AM
    Happy 3rd of July! going to play a melee sorlock. Designing in the conditions listed above. What would be fun? primarily sorcerer...1-2 level dips in either fighter or warlock permitted. any sorcerer and any warlock allowed. what is the coolest attack routine you can think of based on one quickened spell possible as well as haste....
    6 replies | 341 view(s)
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  • ccs's Avatar
    Tuesday, 3rd July, 2018, 11:38 PM
    You're presuming I have some love for video games....
    54 replies | 1671 view(s)
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  • ccs's Avatar
    Tuesday, 3rd July, 2018, 08:20 PM
    Send $50 to me via PayPal (gift) & I'll promise not to play the game.
    54 replies | 1671 view(s)
    1 XP
  • ccs's Avatar
    Tuesday, 3rd July, 2018, 10:20 AM
    I'll bet at some point you've also complained that Wizards/Clerics/Druids are overpowered.
    21 replies | 1097 view(s)
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  • ccs's Avatar
    Monday, 2nd July, 2018, 05:05 PM
    Well, I am sympathetic to your dilemma. And you ask me for my thoughts. I'm telling you how I dealt with it. See, back in the early '90s, I was you. I tried all kinds of useless contortions to explain everything "in-story" in the various systems we were playing at the time. It was a fools errand. Everyone else I played with didn't get it/didn't care. (more the latter, & they still don't) ...
    471 replies | 10149 view(s)
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  • ccs's Avatar
    Monday, 2nd July, 2018, 04:00 PM
    I just haven't gotten around to watching it - yet. Arrow, Flash, Black Lightning, Supergirl, Shield, Lost in Space, now Luke Cage 2.... my watch list just keeps growing.
    33 replies | 887 view(s)
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  • ccs's Avatar
    Sunday, 1st July, 2018, 05:06 PM
    ccs replied to Why does 5E SUCK?
    What? Are you referring to gaining additional weapon/non-weapon proficiencies? In 5e you've got ASIs/feats every 4 lvs (unless you're a fighter) & you'll get those lvs quicker than you would in AD&D. Assuming you're not one of the players brainwashed into believing your primary stat must always be maxed out asap, or blinded to the fact that there's more than SS/GWM/etc (you know, the handful...
    1734 replies | 146596 view(s)
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  • ccs's Avatar
    Sunday, 1st July, 2018, 02:39 PM
    No, but this plot device isn't by any means exclusive to that series. Movies, novels, comics.... I couldn't begin to tell you how many times I've seen it used. So of course it should be used in our games.
    43 replies | 1256 view(s)
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  • Warpiglet's Avatar
    Saturday, 30th June, 2018, 10:33 PM
    From a marketing perspective, this sort of "bundling" makes sense. Where I wanted and used sunless citadel and would love to use against the giants, there were a few I purchased in the bundle simply because they were included. Not only that, but offering orange soda (many small adventures) in addition to the big ones like Coke (curse of strahd) almost certainly means there are more sales due...
    9 replies | 429 view(s)
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  • ccs's Avatar
    Saturday, 30th June, 2018, 05:32 PM
    Your error was in revealing how much damage he took & that he was still alive. They want this info? Let them earn it via spells, excavation of the wreckage, etc. Meanwhile your BBEG can slink away to lick his wounds & return for vengeance, step out of the smoking ruins & shank one of them, or anything else. And never ever allow the engineer types to calculate anything or argue you into...
    43 replies | 1256 view(s)
    1 XP
  • ccs's Avatar
    Saturday, 30th June, 2018, 04:55 AM
    Q: How do I deal with this stuff? A: I don't worry about the fact that this is a game & that there are some elements of it that are most easily dealt with solely as game elements. Q: What house rules have I come up with concerning this? A: None. I don't need house rules for this. Q: Is the game salvageable? A: Easily. Refer back to my answer to the 1st question.
    471 replies | 10149 view(s)
    3 XP
  • ccs's Avatar
    Saturday, 30th June, 2018, 04:43 AM
    It's pretty much up to the DM, as it should be. Afterall, gaining the services/aid of one of these unique creatures makes for a far more interesting story than does just summoning another cat/toad/etc. So work with your DM.
    8 replies | 404 view(s)
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  • ccs's Avatar
    Friday, 29th June, 2018, 04:04 AM
    I doubt it. The vast majority who passed/bailed on 4e did so because it mechanically just wasn't a version of the game they wanted to play. What WoTCs customers wanted was to spend $ on an improved 3x. Or in some cases an improved AD&D. What we GOT was a 3/4 baked board game designed to be played on a computer that was niether.
    334 replies | 10427 view(s)
    4 XP
  • ccs's Avatar
    Friday, 29th June, 2018, 03:34 AM
    ccs replied to I need a new bag.
    Not sure what year it's from, but I have a red & black shoulder bag from when/shortly after GenCon moved to Indianapolis. This is the toughest bag I've ever had. Flap has a zip pocket almost big enough to fit a paizo AP module, 2 very roomy zippered pockets (can easily hold about 3 MTG deck boxes - the big chunky Ultra-pro ones - per pocket) with mesh Velcro outer pouches, a mesh water...
    3 replies | 240 view(s)
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  • Warpiglet's Avatar
    Friday, 29th June, 2018, 01:30 AM
    I am such a liar!! Rolled stats are actually: 12 15 16 11 7 6! Final stats with heavily armored: 14 6 16 11 7 16 Brutal!
    14 replies | 751 view(s)
    1 XP
  • Warpiglet's Avatar
    Thursday, 28th June, 2018, 03:01 PM
    In my case it's a game rule! Sort of like it getting rid of a dex penalty!
    14 replies | 751 view(s)
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  • Warpiglet's Avatar
    Thursday, 28th June, 2018, 01:55 PM
    Yeah I like it. I guess great minds? I had been thinking henchman to wizard that betrayed him. Before making escape, he stumbles on a trapped entity in the wizards tower and either made a pact as mutual enemies or something less voluntary like you suggest...I also pondered him being carved full of magic runes and tormented by a wizard after unsuccessfully battling for supremacy. And THEN...
    14 replies | 751 view(s)
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  • ccs's Avatar
    Thursday, 28th June, 2018, 04:03 AM
    Wow. You must've had some bad xps with creative players. Need to talk about it? Tell you what, you meet any, you just send them on over to the rest of us. We'll be glad to take players who'll virtually volunteer for additional plot twists. Those wings & creativity don't come free you know. ;)
    199 replies | 6751 view(s)
    4 XP
  • ccs's Avatar
    Thursday, 28th June, 2018, 01:44 AM
    I don't care enough to check. I'm just assuming yes for the sake of discussion. And if there isnt? Then eventually WoTC will print one. Or some DM somewhere will allow one anyways....
    199 replies | 6751 view(s)
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  • Warpiglet's Avatar
    Wednesday, 27th June, 2018, 08:38 PM
    Another random thought...using armor you are not proficient with if charisma is your attack stat means something... somewhere I read you might be able to get by without the penalty. if that was the case, I would take tough first and simply use ringmail... now where did i read that?
    14 replies | 751 view(s)
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  • Warpiglet's Avatar
    Wednesday, 27th June, 2018, 08:12 PM
    Thanks! Yes, I think he already has some character so to speak... He will be called something? the Lion and wear a helmet that looks like a lion face...I have to figure out how he got into magic, how he got twisted and bent and why he is on the road after a mercenary life...but I think it would be fun...as opposed to a barbarian, half of his rages will be magical in nature. I often favor LN...
    14 replies | 751 view(s)
    0 XP
  • Warpiglet's Avatar
    Wednesday, 27th June, 2018, 06:07 PM
    Ever question why ringmail is available? It is a mere +4 bonus and is heavy so no dex bonus... I just rolled a character and will get ringmail. I rolled 12, 15, 16 (wow, started to get excited!) 11, 7 (ok...) 6! (note how much this deviates from your typical long time reader first time poster array of 18, 15, 12, 18, 17, 13)? Damn! Wanted another battling warlock and decided I...
    14 replies | 751 view(s)
    4 XP
  • Warpiglet's Avatar
    Wednesday, 27th June, 2018, 05:02 PM
    Really good food for thought in these analyses... I think that their relative value is dependent on uneven abilities and what tier of play is being discussed... In my case I have to think hard...
    18 replies | 741 view(s)
    0 XP
  • ccs's Avatar
    Wednesday, 27th June, 2018, 12:56 PM
    So? I'm the DM. I don't need WoTC, TSR, or someone else, to have documented something in order for me to make it so. And neither do you. Magic. Magic. And of course this Asimar used to have wings and already knows how to use them.
    199 replies | 6751 view(s)
    3 XP
  • ccs's Avatar
    Wednesday, 27th June, 2018, 12:46 PM
    Yes, but after many lvs. And this is why I said I'd probably take prior play into account (similar to a cleric being in good standing with their deity).
    199 replies | 6751 view(s)
    0 XP
  • ccs's Avatar
    Wednesday, 27th June, 2018, 12:42 PM
    I don't have a problem with flying characters, so I'm strongly inclined to say yes for all the reasons cited by others. I do think I'd also take into account how the characters been played to that point - much like a cleric being in good standing with their deity. As for real wings vs temporary/energy wings? It'd depend on what would be cooler for the story & the players preference.
    199 replies | 6751 view(s)
    0 XP
  • ccs's Avatar
    Tuesday, 26th June, 2018, 07:18 PM
    Picking in a vacuum I'd go with Tough. It's always on & available to any character. HAM on the other hand requires my being prof in, & wearing, heavy armor. Heavy armor can be taken away, not available, or bypassed in assorted ways. Now if I were picking based on a specific character my choice, as well as reasons for that choice, might be different. It'd completely depend upon the...
    18 replies | 741 view(s)
    0 XP
  • ccs's Avatar
    Tuesday, 26th June, 2018, 06:53 PM
    We used the kits & such out of the Complete series, NWP, & Secondary Skills. A lot of other stuff got tried once or twice & discarded (like psionics). The hardback Options series were simply disallowed. We, the group I played with when this was new, read this crap, discussed it, fiddled around with it in a few test sessions, & decided Hell no. We didn't want our occasional D&D game (we were...
    15 replies | 586 view(s)
    2 XP
  • ccs's Avatar
    Tuesday, 26th June, 2018, 05:19 PM
    I forget my 1/2ling luck ability all the time.
    9 replies | 383 view(s)
    0 XP
  • Warpiglet's Avatar
    Tuesday, 26th June, 2018, 05:11 PM
    that is a funny visual--trying to hit a hard moving rock! We have a cleric in the game I am running with HAM. He is maxing his AC and when hit can really soak it up. He is not a big damage dealer yet so I think I rightfully and diverting some attention on other more threatening characters. But for a round or two there are lots of misses and soaked damage. I then have people start grappling...
    18 replies | 741 view(s)
    0 XP
  • Warpiglet's Avatar
    Tuesday, 26th June, 2018, 03:57 PM
    If you could have only one of these two feats, would it be heavy armor master OR toughness? In the right situation, HAM can give and unlimited number of free HPs. In some cases, it can be bypassed (e.g. spell, falling, magic weapons). Conversely, toughness does not give any increase to an ability... Opinions and argument welcome. Just thinking ahead about a hexblade/sorcerer WHO does not...
    18 replies | 741 view(s)
    0 XP
  • ccs's Avatar
    Monday, 25th June, 2018, 05:24 PM
    Hi folks, I'm planning on starting a new 5e game. I _really_ like 5e, but I've found, especially at lower-levels, that alt-human is a bit overpowered. That first feat makes a huge difference. I also think that feats are really fun for 1st level characters to have. Also, the standard human seems pretty weak. I've been finding that alt-humans can dominate a party, especially the martials...
    14 replies | 544 view(s)
    1 XP
  • ccs's Avatar
    Sunday, 24th June, 2018, 08:58 PM
    It's too bad there's no You Tube instructional videos on how to use ones imagination.
    119 replies | 3604 view(s)
    1 XP
  • ccs's Avatar
    Saturday, 23rd June, 2018, 05:32 AM
    Of course 5e supports high lv play. You only need 7 things: A PHB, A DMG, a MM, a set of dice, a pen/pencil, a notebook, and your imagination. You do have all of those things, right? WoTC can sell you the first 3 or 4 of those. WalMarts got you covered for the pen & paper. The imagination? That ones on you. Official adventures top out around 11th lv? Yeah, that's intentional. As...
    122 replies | 4293 view(s)
    3 XP
  • ccs's Avatar
    Thursday, 21st June, 2018, 06:03 AM
    Whatever its essence, I found it not to my liking.
    171 replies | 5817 view(s)
    1 XP
  • ccs's Avatar
    Thursday, 21st June, 2018, 03:03 AM
    Why? In my experience the best games always involve conversations with the DM.
    35 replies | 1720 view(s)
    0 XP
  • ccs's Avatar
    Wednesday, 20th June, 2018, 02:50 PM
    Your best investment will be a copy of the DMG. Read though the magic item section & note whatever items stile your fancy. These might not directly compliment your characters theme. For ex; One of my favorite items is The Apparatus of Kwalish. This thing doesn't "fit" any character that I've ever made 38 years of play. But that wouldn't stop me from gleefully using one....
    13 replies | 514 view(s)
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About ccs

Basic Information

About ccs
Introduction:
I've never found a game - RPG, miniatures, or board game I wasn't willing to try.
About Me:
I've been a gamer - RPGs, minis, board games, etc since I opened my Basic D&D set on Christmas day 1980.

Currently playing games in NE Ohio (USA)

I love toys & games. All types.
I'm lucky. I got to be a toy salesman for the best toy store in the world (You've probably heard our song ;)) for many many years - until we went out of business in 2018. :(
It wasn't the $, the benefits, the job positions/challenge, or even at times my co-workers, that made doing that every day worthwhile. It was sharing that love of toys by helping as many people as possible (toddler - 65yr Hot wheel collector, clueless parent, confused grandparent, etc) get whatever toy brought them or theirs joy.

My order of preference D&D wise goes:
1e, 5e, PF/3x, 2e, BECMI.

I gave 4e a 2 year shot.
I determined I didn't like it.
I don't bear the few remaining 4e fans any actual ill will, but I'm also not above poking them - because it's funny to hear them yowl.
Location:
NE Ohio, USA
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No
Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Town:
massillon
State:
Ohio
Country:
USA
Game Details:
D&D 5e (currently Tomb of Annihilation)
Max Players: 8
Current Players: 7
6pm - 10pm, Thur evenings
Where: Wings, Wheels, & Waves
125 erie st North, Massillon Oh.

.Although minis & maps get used, & this is not a miniature wargame
.Psionics do not exist in games I run - because I simply don't like them.
.This is NOT the Adventure League, Encounters, or whatever WoTC calls their organized play system.
.Drow characters are discouraged.
.Lethality is high.

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My Game Details
Town:
massillon
State:
Ohio
Country:
USA
Game Details:
D&D 5e (currently Tomb of Annihilation)
Max Players: 8
Current Players: 7
6pm - 10pm, Thur evenings
Where: Wings, Wheels, & Waves
125 erie st North, Massillon Oh.

.Although minis & maps get used, & this is not a miniature wargame
.Psionics do not exist in games I run - because I simply don't like them.
.This is NOT the Adventure League, Encounters, or whatever WoTC calls their organized play system.
.Drow characters are discouraged.
.Lethality is high.
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Monday, 28th May, 2018

  • 06:32 PM - Sunseeker mentioned ccs in post Comfort withcross gender characters based on your gender
    I wasn't here to answer the question back in the day, and I suspect anyone on this forum should know where my answer lies. I would say 75% of my characters are female. I do not typically enjoy "power fantasy" gaming. As a writer, self-inserting is one of those dirty things that I make an overt effort to avoid in almost all situations. Sure, every character has "a little bit of me" in it, that's bound to happen, but my preference for gaming is not "Me, but stronger, faster and in every way better than I am IRL!". So that tends to skew my decision making into playing female characters. I'm also almost never human. So I don't really care what anyone else plays. And as ccs mentions, when I DM I get to play everyone. Gay, straight, aberration, male, female, robot. I've only ever run into one player(I don't know his orientation) who wanted to make a BFD about his cross-dressing character. We don't play with him anymore. Minor pet peeve: I make an effort, both as DM and as player to at least learn all the other players names and sexes. It annoys me when other people can't be assed to do the same and it makes role-play jarring.

Thursday, 24th May, 2018

  • 03:29 AM - cbwjm mentioned ccs in post How would you balance this modification to spellcasters?
    Like ccs, I'd just change it, run with it, and then sort things out later once I've done some playtesting. As an aside, this rule could lead to the party wanting more short rests, especially as they won't be fully recharged after a long rest but then almost every other class will be recharging on a short rest so it might work out fine.

Wednesday, 9th May, 2018

  • 06:41 AM - Coroc mentioned ccs in post Playing Tieflings
    ccs #30 i do not have a Problem at all and i totally understood what you wanted to express, it is just that for me (eventually being no native english speaker) the term traditional in conjunction with Body parts sounds terribly funny, i don't know how to explain maybe like e.g. if you describe a RL human having traditional big feet or a traditional long nose.

Tuesday, 8th May, 2018

  • 09:59 AM - Coroc mentioned ccs in post Playing Tieflings
    ccs whew "traditional small devil horns " and "tipped with traditional arrowhead shape" so there is a traditional shape of extra Body parts for tieflings, you never stop learning :) (Traditional pointy ears and traditional cats eyes anyone?)

Friday, 27th April, 2018

  • 08:44 PM - DM Dave1 mentioned ccs in post What happens to the "suboptimal?"
    ...ne remembers that PC that always succeeded and always did well because it wasn't challenging. We remember when the PC who has challenges overcame the challenge (either through luck, or creative play) to win the day. Flaws and weaknesses are what accentuates the strengths and heroic actions. Yes to this. Playing the way the hive mind wants ("must max your main stat!", "only use certain race/class combos!", "don't take spells that are red or brown on the interweb lists!", etc) results in a less memorable experience, IMO. Which is kind of missing the point of the fun of playing. Suddenly everything is very samey and mechanical and about "winning" with very little flavor. It's the heroic failures and unlikely victories that make for the grand stories we tell years from now. No group will wax poetic (or want to listen to the hyper-optimizing player who remembers) about the UA Revised Ranger Wood Elf who single-handedly wiped out the low level humanoids in that one combat. I'll take @ccs's Halfling Barbarian or @Ath-kethin's grappling VHuman Warlock or @Warpiglet's Hobgoblin Celestial Warlock in a party any day.

Thursday, 12th April, 2018

  • 05:25 AM - Unwise mentioned ccs in post What kaiju was the rust monster based off of?
    Ah well done @ccs ! I was just thinking to myself "gee I hope not finding this little plastic toy does not become an itch in my brain that leads me to spend way too long googling it". Then I saw your post, you saved me! <edit> It is a weird world we live in, that people presumably on the other side of the planet from each other still remember the same little plastic crappy toy from their childhoods. Weirder still is the fact that the internet has pictures of that and we can search for it and find it. Even stranger is that a bunch of grown adults are spending time searching for and reminiscing over something so obscure :)

Thursday, 15th March, 2018

  • 07:32 PM - EarlyBird mentioned ccs in post EB's Second Darkness w/RoleMaster rules (plz ignore prefix) - Recruitment (need a Burglar) haha
    OK gang let's go with Second Darkness, I'm liking the read so far and the potential for some fun RPing. Finn will defiantly be a member of the Order of Cyphers so that fits nicely. Group so far: hero4hire - Jerrod human alchemist Yavanthol - Finn human magus johnathonhawke - ?? human fighter Skarsgard - ?? human ?? Hoping for one more? ccs maybe? All I need from the players is their background/concept (please list fave weapons and tactics), and if you all can get a copy of Second Darkness Player's Guide and specifically pick a campaign trait for your character. I will be giving everyone a list of the basics you will have to start the game, DB, OB, equipment, spells, and special abilities. Won't be much think of this as if we were trying this in RL you would only have an index card size list of numbers and things your character can do. That info I'll have everyone copy past into the RG before we get started.

Sunday, 24th December, 2017


Saturday, 18th November, 2017

  • 10:08 PM - DMMike mentioned ccs in post Fifth Edition.....Why?
    ...r they turned the Forgotten Realms into. Then I bought the 5th Edition players handbook, It seemed to actually streamline the 4th Edition and make it less a tabletop MMO while bringing back the simplicity of the old school blue and red boxes. However what drove me to ignore the rule set was that fundamental lack of variability that 3rd Edition actually offered. It seems like I'm pretty much stuck in the class I began the game in and I can either choose a mediocre stat bonus where I used to be able to alter the standard progression path by taking a feat, and the stat bonus would come later which demonstrated a focus in a differing area of my character's priority. So, why should I play 5th Edition? It eliminated the wonderful options a player could take his character and even it's weak multiclassing can't portray the most famous characters of our favorite DnD novel characters. I mean, stat out Elminster the way he should be in 5th Ed, or even Mirt the Merciless. To elaborate on ccs's response: buying 5th edition keeps the D&D team in business, and putting out more official D&D content. #notWotC But with all the complaints, maybe the thread header should be: Savage Worlds...Why? Hackmaster...Why? GURPS...Why? Fantasy AGE...Why? (Choose Any Free D&D Clone)...Why...

Thursday, 16th November, 2017

  • 09:24 AM - scottaroberts mentioned ccs in post Xanathar's, Wizards, and FLGSes Charging For Playspace
    ...d expecting to stay there for five to eight hours. People like that aren't looking for an amazing *retail* experience, they're looking for an amazing *play* experience--and charging for that is not, in my opinion, unethical. Dannyalcatraz and shidaku: There are in fact stores that make money entirely from hosting games. There are a few models for it, including the cafe model. I expect they will grow. My model right now is not profitable under normal circumstances, but that's because I'm only open two days a week for other reasons. The expanded model for when that's possible involves leveraging Meetup groups on non-RPG days, for boardgame nights; hosting game design & other merit badge projects for scouts; catering to teens and children who want to learn D&D via charging for lessons (yes there is a market, and it's one where parents know how much it costs to host a kid for hours), and a bunch more things. Mirtek: Exactly correct. My FLGS made its money on CCGs and minis. ccs: 1) I stay in business because I have another revenue stream from something else. 2) I give DMs free sessions, one for each session they run; I also give out free sessions for other volunteer services and work. 3) I could lower my stock--but then I would lose all those initial sales to Amazon. Which, ultimately, it's just better to tell people to buy on Amazon. 4) (and this also applies to a later comment by Dannyalcatraz): My point is that (a) the industry should definitely change to a charging-for-games model post haste. There should be no "free" playspace outside of a library. Mandatory purchases, cafe services, and other things can also suffice. I simply don't understand why there is such pushback: you don't balk at paying for bowling, miniature golf, billiards, target shooting, batting cages, and the like; and what you're paying for are the tools to do the thing with and the space. Why are FLGS so incredibly different? There's not much money in the people who only play ...

Thursday, 2nd November, 2017

  • 08:23 PM - akr71 mentioned ccs in post Converting Monsters - which addition is easier to convert from?
    ccs I am planning on converting modules (or at least chunks of). We're in the midst of a campaign, but I'm beginning to plan the next one and I want to take a crack at a sandbox style campaign. Everything we've done so far has felt very much like its been on rails - however, they were new players and I had not played or DM'd in a couple decades (at least). Time to take the rails away and see how they do! They're interested in the concept too. So, I've chosen a start location. Now I'm mining my old AD&D modules and gotten my hands on some old Dragon & Dungeon magazines so I can seed the local area and not so local area with potential adventures and hooks. They'll get to choose which ones to go after with the understanding that the things that they pass on are not frozen in time waiting for their return. I've got some time before I have to worry a whole lot about converting, but I will have to get on it. Adventure Lookup had me looking at some 3e & 4e stuff which had me wondering ...
  • 07:20 AM - Wulffolk mentioned ccs in post Solution to ASI Problem
    ccs and Stalker0 You both make excellent points. The 6 encounters per day is that standard by which the system was written, which is why so much of the system needs adjusting to encourage a less combat heavy game, for those of us that prefer it. And I also agree that all of us have gone through phases of min/max due to the influence of the rules, and we all hopefully grow through patience and experience as players and DM's.

Wednesday, 11th October, 2017

  • 06:27 PM - jmucchiello mentioned ccs in post Leif's First 5E Homebrew Out-Of-Character Thread
    Now we just need ccs and DM Aesh to post their characters and join the "fun." And then get all the PCs together. They might not know the story has started. I only happened to notice a day late myself. ccs DMAesh Oh, and Fiftheach and Lee are still waiting for the curtain to move aside and show us what's behind it in the Temple to Oghma.

Thursday, 21st September, 2017

  • 06:06 PM - Morrus mentioned ccs in post Pros and Cons: HASCON
    You guys are right; ccs, there are better ways to express your disagreement than to attack our columnists with your best serving of dripping sarcasm. I think people are starting to think they're posting comments on YouTube or somewhere.

Sunday, 27th August, 2017

  • 03:28 PM - WilliamCQ mentioned ccs in post Conflict? Belt of Fire Giant Strength & Belt of Dwarvenkind
    ccs my question involve 2 specific items, the items mentioned in the thread title. Also the last paragraph of the OP mention the exact question; another way to look at it is: Is there a decent portion of AL GMs that would allow the 2 items to be attuned at the same time (by the same PC).

Monday, 31st July, 2017

  • 09:18 PM - DMAesh mentioned ccs in post New 5E Game
    ccs, Sorry, I know. I will behave. :) We have a warlock, what are you thinking of making?

Wednesday, 28th June, 2017

  • 04:32 AM - Charwoman Gene mentioned ccs in post Lost Mine of Phandelver - CG
    Evelyn can identify the horses as belonging to Gundren Rockseeker and Sildar Hallwinter. The saddlebags have been looted. Nearby lies an empty leather map case. Brother Lantern, you see two small humanoids in the edge of the forest to the west. Salazar, you see three small humanoids at the edge of the forest to the east. Everyone hears a loud snapping branch noise followed by a curse in the goblin tongue. Anyone who hasn't rolled Perception, roll perception DC 7. If you fail, you miss the first round of combat due to surprise. ccs Let me know if Roy's placement doesn't suit you. Roll Initiative, if you get 16 or higher, you may post your round one actions, otherwise you will go after the goblins. GOBLIN Small humanoid (goblinoid), neutral evil Armor Class 15 (leather armor, shield) Hit Points 7 (2d6) Speed 30 ft. STR 8 (-1) DEX 14 (+2) CON 10 (+0) INT 10 (+0) WIS 8 (-1) CHA 8 (-1) Skills Stealth +6 Senses darkvision 60 ft., passive Perception 9 Languages Common, Goblin Challenge 1/4 (50 XP) Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns. ACTIONS Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (ld6 + 2) slashing damage. Shortbow. Ranged Weapon Attack: +4 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Goblins are black-hearted, gather in overwhelming numbers, and crave power, which they abuse. 85586

Monday, 26th June, 2017


Monday, 29th May, 2017

  • 07:26 PM - Kobold Stew mentioned ccs in post Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!
    [note: steeldragons dropped B1 by 2 and not 3, but it's a wash since ccs killed it anyways. No corrections needed.] A1-A4 Scourge of the Slave Lords 19 B2 The Keep on the Borderlands 22 B4 The Lost City 11 C1 The Hidden Shrine of Tamoachan 22 C2 The Ghost Tower of Inverness 17 D1-D3 Drow 13 EX1-EX2 Dungeonland/Magic Mirror 20 G1-G3 Against the Giants 21 I1 Dwellers of the Forbidden City 25 I2 Tomb of the Lizard King 17 I3-I5 Desert of Desolation 26 L1 The Secret of Bone Hill 8 L2 The Assassin's Knot 6 Q1 Queen of the Demonweb Pits 15 S2 White Plume Mountain 21 S3 Expedition to the Barrier Peaks 11 S4 The Lost Caverns of Tsojcanth 27 T1 Village of Hommlet 25 U1-U3 Saltmarsh Series 22 UK2 Sentinel 15 WG4 Forgotten Temple of Tharizdun 22 X1 Isle of Dread 20 X2 Castle Amber 19 So many of these modules are excellent. In thinking about what to vote for, it really has brought back a flood of memories, of modules played, replayed, or only thought about.


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Thursday, 19th July, 2018

  • 02:37 PM - MoonSong quoted ccs in post THIS Is The Pathfinder Playtest Rulebook!
    The books are in fact preorders, and the preorder closed on May 1... so you can't buy them anymore There's a free PDF. I just find a physical copy easier to use. So.... Either I burn a lot of ink myself/pay to have it printed out & bound, or I spend less & pick up the soft cover at my local shop. My local chapter of Amazon still has it for pre-sale. Both Hardcover and Softcover versions.

Saturday, 14th July, 2018

  • 11:08 AM - pming quoted ccs in post Multi classing Objections: Rules vs. Fluff?
    Hiya! Phew! Lots to get to before I head of to bed... How is that different from a rogue spending weeks without dashing in seen playtime, not once using disengage and suddenly at 2nd level getting cunning action dash and disengage? In both cases, the player and GM can decide to nust assume off-screen prep *or* choose to show it on-screen as a lead up *or* work the new choice into the narrative in a number of ways for both single class and multi-class features. This is nothing different from many point buy systems where a lung fu master can spend say 3 new pts to *buy* some new skill (say pilot jet) by the standard rules to very significant level barring GM imposing/inventing training times. Spontaneous new abilities sans house rules is not a feature soecific to multiclass, classed or point buy. A Rogue learning "Cunning Action" is a Rogue thing. A Rogue NOT learning "Cunning Action", but in stead knowing how magic works and being able to cast Cantrips and 1st level Wiza...

Wednesday, 11th July, 2018

  • 03:02 PM - Sadras quoted ccs in post Player asked for a favour: MC Barbarian-Warlock
    No. I don't change the rules to make a character concept convenient. I'm afraid this guy would need to have a good strength and a good charisma to make his concept work- and that, I feel, is how it should be. As for players who demand something? They get told NO simply on principle. Doesn't matter what their combo is. I'm pretty much a conservative DM playing a somewhat gritty-styled D&D. At times, I will question if I'm too unyielding and unforgiving, hence my initial post.
  • 09:36 AM - Paul Farquhar quoted ccs in post Player asked for a favour: MC Barbarian-Warlock
    And if the player decides to try & push it into this game breaking range? THEN you tell them NO. Just because A+B+C = broken is not a good reason to reject A+B. As for players who demand something? They get told NO simply on principle. Doesn't matter what their combo is. The DM, like any umpire, needs to be CONSISTANT in their rulings. If you allow one player to have something but not another, it looks like favouritism, the players will quite justifiably get pissed off, and find themselves another DM. There is no fair basis to forbid A+C, or B+C. Therefore there is no fair basis to forbid A+B+C, especially since the order doesn't matter. Your elf can't take Elven Accuracy because they have levels of both Barbarian AND Warlock? Your barbarian can't multiclass to Warlock because they have Elven Accuracy? Your warlock can't multiclass to barbarian because they have Elven Accuracy? There isn't any way to do that without coming across as completely unfair and arbitrary.

Tuesday, 10th July, 2018

  • 10:57 AM - Gavin O. quoted ccs in post [Guide] Blades of Justice: The 5e Paladin guide
    If I were excited to play a knight in shining armor I don't think a weak 1/2elf in leather armor sporting a bow would be what I'd make.... I agree with you, but I'm not sure what I should do. While yes I could make a Strength-based human Sword and Board Paladin, that build is almost completely inferior to this one. Do you have a recommendation as to what would better fit the idea of Paladin but also be more effective? Maybe something like a Dragonborn Strength build?

Friday, 6th July, 2018

  • 07:23 PM - MarkB quoted ccs in post Critical Role and Material Components
    I'll bet at some point you've also complained that Wizards/Clerics/Druids are overpowered. Right, because the most effective way to rein in an overpowered class is to saddle it with tedious bookkeeping.
  • 05:16 PM - DMMike quoted ccs in post Convention Game Survival Tips
    2) Be prepared & ready to play. That means having read the adventure your going to run. Once again, I can't tell you how many times I've seen the exact opposite of this. Even with people who're running their own stuff! Again, don't be that DM. The cautious ones can make a four-hour adventure take all day and half the night. The gonzo ones will be done in an hour, either having beaten the module or TPKed themselves in the attempt. Yikes. I just lost some expectations for the games I might drop into after running mine! I tend to overplan my sessions, and even when I cut back on the planning to save myself personal time, I still ended up having too much material prepared. So there's that. But you guys reminded me of another GM's maxim: "because, PCs." I can probably adjust for over-achieving PCs by using a Call of Duty rule: if the PCs can't see an area, it can spawn bad guys. Under-achievers typically benefit from a little NPC push here and there, so I might have to w...

Wednesday, 4th July, 2018


Tuesday, 3rd July, 2018


Monday, 2nd July, 2018

  • 05:22 PM - Emerikol quoted ccs in post A discussion of metagame concepts in game design
    Well, I am sympathetic to your dilemma. And you ask me for my thoughts. I'm telling you how I dealt with it. See, back in the early '90s, I was you. I tried all kinds of useless contortions to explain everything "in-story" in the various systems we were playing at the time. It was a fools errand. Everyone else I played with didn't get it/didn't care. (more the latter, & they still don't) And however I justified stuff, no matter what side of the screen I was on? It just didn't make any difference as we still had these various player-side only game elements, still had to use them, tell the DM when they were being applied, etc. And I couldn't make the other players care/imagine/phrase this type of stuff the same way I was.... But guess what? The fun somehow continued without, probably despite, my efforts. So after a few years or so I changed my approach to it. Went back to how I'd been doing it before I'd had the epiphany that everything should be explainable from an In-World ...

Sunday, 1st July, 2018

  • 08:00 PM - Carlsen Chris quoted ccs in post 5e needs a Faiths and Avatars style book
    It's too bad there's no You Tube instructional videos on how to use ones imagination. Yep. WoTC should stop printing books and we'll just all use our imaginations.
  • 07:36 PM - Ancalagon quoted ccs in post Why does 5E SUCK?
    I hate gnomes, dragonborn, tieflings. There's way too many new races, and they diminish the role of the original races. Don't these all predate 5e? I just did some research... The gnome first appeared in the original 1974 edition of Dungeons & Dragons! Jebus. I'll vaguely agree. But only because I've grown lazier over the years & dislike setting DCs for things. At least the AD&D method solves that. The task is: easy: DC5 slightly challenging: DC 10 Challenging: DC 15 hard: DC 20 extremely difficult: DC 25 almost impossible: DC 30 Tada, done. I do like that the bounded accuracy of 5e means I don't have to give this much further thought - this was far more complicated in 3e where skill ranks were all over the place.
  • 07:23 AM - Eis quoted ccs in post Players who think out of the box
    Meanwhile your BBEG can slink away to lick his wounds & return for vengeance, step out of the smoking ruins & shank one of them, or anything else. ever read the Black Company series of books? how many times did the Limper come back and go for revenge against people who had screwed him over and "killed" him? great plot device too...."Why won't that guy.....DIE ALREADY?!?"

Saturday, 30th June, 2018

  • 05:17 AM - Emerikol quoted ccs in post A discussion of metagame concepts in game design
    Q: How do I deal with this stuff? A: I don't worry about the fact that this is a game & that there are some elements of it that are most easily dealt with solely as game elements. Q: What house rules have I come up with concerning this? A: None. I don't need house rules for this. Q: Is the game salvageable? A: Easily. Refer back to my answer to the 1st question. Not sure you qualify as "someone sympathetic to my dilemna" :-) If it doesn't bother you then it's moot anyway. And being able to tolerate it and still have fun is good enough to say it doesn't bother you. For me it's a dealbreaker.
  • 04:59 AM - pogre quoted ccs in post A discussion of metagame concepts in game design
    Q: How do I deal with this stuff? A: I don't worry about the fact that this is a game & that there are some elements of it that are most easily dealt with solely as game elements. Q: What house rules have I come up with concerning this? A: None. I don't need house rules for this. Q: Is the game salvageable? A: Easily. Refer back to my answer to the 1st question. Clearly, you do not share his sentiments. The questions were not really intended for folks who do not perceive this as a problem.
  • 03:27 AM - CM quoted ccs in post 5e needs a Faiths and Avatars style book
    SCAG had a good "in a nutshell" summary of each god and many had a unique bit of lore that was relevant to characters who worship them that seemed to ground them in the world better than previous takes on the theme. One thing I really don't think we'll see (or want) is stats and avatars and the gods themselves, as they are supposed to be more "hands-off" now post-2nd-Sundering. I would just like a good half-page on each: How worshippers dress and behave, one or two interesting rituals or holy days, what ordinary folks think about the god and their worshippers, what servants the god employs, where their big centers of worship are, and maybe one or two paragraphs for special orders of worshippers. It's too bad there's no You Tube instructional videos on how to use ones imagination. Of course! Who needs new adventures, monsters, spells, feats, or magic items when you have your imagination! It's all so obvious now.

Friday, 29th June, 2018

  • 06:15 PM - Dannyalcatraz quoted ccs in post The roots of 4e exposed?
    The vast majority who passed/bailed on 4e did so because it mechanically just wasn't a version of the game they wanted to play. What WoTCs customers wanted was to spend $ on an improved 3x. I donít know the actual relative demographics, but that DOES describe me and about a dozen other gamers I know. Not that 4Ed wasnít fun or didnít do some things right. To this day, 4Edís take on the Warlock- including the AEDU power format- remains my favorite. There's a lot of experimentation for 4e in the late 3e books. Some people called it, others thought it was just the designers experimenting. You had at-will magic in Complete Mage, martial "spells" in Tome of Battle, simplified skills in Star Wars Saga, different attempts at magic item math in Magic Item Compendium, skill/ utility powers in Complete Scoundrel, the Delve encounter format in the Expedition to ____ books, etc. I admit I didnít see the writing on the wall. I was in the ďtheyíre experimenting ď camp. I would ha...
  • 01:05 PM - Raith5 quoted ccs in post The roots of 4e exposed?
    I doubt it. The vast majority who passed/bailed on 4e did so because it mechanically just wasn't a version of the game they wanted to play. What WoTCs customers wanted was to spend $ on an improved 3x. Or in some cases an improved AD&D. What we GOT was a 3/4 baked board game designed to be played on a computer that was niether. The other thing that struck me about early 4e was how poor some of the early adventures were. It just seemed that even the designers didnt seem to know how the game was meant to work. But I really appreciate 4e as a game. We played as a proper roleplaying game and it worked as well as previous editions or 5th - we didnt get so hooked that we "dwelled on the grid" as the article noted. It was a complicated game but I liked giving everyone powers and it changed my expectations of what I want to see in martial characters and monsters in particular.
  • 03:47 AM - Saelorn quoted ccs in post Would you allow this?
    Wow. You must've had some bad xps with creative players.Not at all. I'm just aware of why I play role-playing games in the first place, and what I expect to get out of it.


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