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  • ccs's Avatar
    Yesterday, 07:51 AM
    No, my RL political views do not enter into my DMing. I run black & white, high adventure, action movie type stuff. So that's how my heroes/villains/NPCs act.
    13 replies | 214 view(s)
    1 XP
  • ccs's Avatar
    Yesterday, 07:19 AM
    I don't think you should do this. Not because rogues would end up broken, but because you're hindering those new players from learning how the game actually works, & rewarding/encouraging laziness. If a player chooses class x & wants to use it's special ability? Then they should read the rules, understand the rules, & follow the rules. As new players this'll take varying amounts of time. ...
    31 replies | 659 view(s)
    0 XP
  • Warpiglet's Avatar
    Tuesday, 16th October, 2018, 02:48 PM
    Warpiglet replied to Green hag CR
    I actually have a green hag as a main villain right now...she is posing as a good religious figure in exile. I don't plan to make it easy. First, she will have minions. Secondly, she is hard to track! If she goes invisible and runs, the party better have a good plan to catch her! A big greatsword does little to someone who is no longer there. I don't think they are all that tough frankly. ...
    6 replies | 322 view(s)
    0 XP
  • ccs's Avatar
    Tuesday, 16th October, 2018, 07:09 AM
    Congrats?
    167 replies | 3143 view(s)
    1 XP
  • Warpiglet's Avatar
    Thursday, 11th October, 2018, 08:31 PM
    I think crown of madness can be a good example of this. It does not damage unless the creature effected hits his friend. We ran into two ogres along with some troops. Having one ogre slug the other created chaos while the character (warlock) actually did not damage directly. The ogre being stupid decided he was being challenged by his ally...
    52 replies | 1702 view(s)
    2 XP
  • Warpiglet's Avatar
    Thursday, 11th October, 2018, 07:18 PM
    I have a stable of warlock characters (about 4). I also had a cleric but dropped him at level 5. I only have two active warlocks. In one case, I have a dwarf warlock (mountain) with criminal background. My plan is to multiclass into rogue. This is what got me thinking. No matter what, he will be fine in combat. OK armor, he will get some sneak attack. But he is a weird one. He is...
    52 replies | 1702 view(s)
    1 XP
  • Warpiglet's Avatar
    Wednesday, 10th October, 2018, 06:38 PM
    With background in testing/test theory I am very aware that the way we measure things shapes the conversation about and perception of a 'thing' or construct. With D&D, the conversation often centers on damage output and the many 'musts.' I am astonished at times at how vehemently people claim something is a 'trap,' when what might be more accurate is 'slightly lower bonus' to a particular...
    52 replies | 1702 view(s)
    11 XP
  • ccs's Avatar
    Sunday, 7th October, 2018, 04:07 PM
    So my training with thieves tools represents a high Wis, proficiency in perception/investigation, some common sense (just don't step on it/go around it), &....a 10' pole?
    18 replies | 571 view(s)
    0 XP
  • ccs's Avatar
    Sunday, 7th October, 2018, 03:52 PM
    Banshee 25 Bodak 12 Bone Naga 20 Boneclaw 20 Crawling Claw 0 Death Knight 18 Death Tyrant 10 Deathlock 12 Demilich 21 Dracolich 21
    477 replies | 5801 view(s)
    0 XP
  • ccs's Avatar
    Saturday, 6th October, 2018, 03:21 AM
    MMs in my game are rolled per missile just as they've always been.
    73 replies | 2126 view(s)
    0 XP
  • ccs's Avatar
    Tuesday, 2nd October, 2018, 08:28 AM
    You think about the character your trying to portray & make choices (both RP wise & mechanically) that best help you do that. Even if those choices aren't whatever someone else would deem optimized. So, tell us a story.... How'd you come by those stats? Those lvs? Did you just start at this point, or did you actually earn those lvs through play? Were you a barbarian 1st & then warlock? ...
    11 replies | 329 view(s)
    1 XP
  • ccs's Avatar
    Tuesday, 2nd October, 2018, 08:06 AM
    I'm curious as to how you determined he made his character worse as we have virtually no information.
    11 replies | 329 view(s)
    0 XP
  • ccs's Avatar
    Tuesday, 2nd October, 2018, 07:53 AM
    I've just started The Complete Chronicles of Conan (Centenary Edition). I was reading some discussion a few weeks ago about a Conan/Barbarian mini that ran into legal trouble & it hit me: Other than a single pocket sized edition compilation from Marvel Comics when I was about 12, I've never read any of the actual Conan stories! So a quick Amazon search & about a week later I've set about...
    23 replies | 441 view(s)
    0 XP
  • ccs's Avatar
    Sunday, 30th September, 2018, 11:09 AM
    Whatever amount of options you feel comfortable with.
    33 replies | 780 view(s)
    0 XP
  • ccs's Avatar
    Saturday, 29th September, 2018, 11:14 AM
    Who are you playing with right now? Talk to them & the current DM. Ask them if once this campaign wraps up if they'd consider letting you DM for a while - say 5 lvs. (Lvs 1& 2 will zip past in a few - porobably overwhelming- sessions. So it's lv 3-5 that will be the actual test as to wether you actually like doing this. At the end of 5th lv then you & the group can decide if you want to...
    33 replies | 780 view(s)
    2 XP
  • ccs's Avatar
    Friday, 28th September, 2018, 07:03 AM
    Maybe that is important. Here in the real world a lot of ghost lore involves them haunting places because they have unfinished business, met unexpected/violent ends, etc. And with being ghosts, the spirits can't directly communicate what they want/need from you. So it becomes a puzzle. Try & find out from locals the history of the place (and it's people).
    36 replies | 1086 view(s)
    0 XP
  • ccs's Avatar
    Friday, 28th September, 2018, 04:03 AM
    Then everything is available. :)
    55 replies | 1811 view(s)
    0 XP
  • ccs's Avatar
    Wednesday, 26th September, 2018, 06:09 AM
    I'd say it's fairly typical. But it's not at all a 5e problem. See, players (of whatever system), often tend to fall into the thought trap I highlighted in red above. To avoid this? Stop looking at character creation/advancement & play as a math problem. You're character is not a "build". Instead, consider "What could I take that would best represent the character I'm playing?" Take...
    36 replies | 1086 view(s)
    2 XP
  • ccs's Avatar
    Wednesday, 26th September, 2018, 04:48 AM
    That's a problem on your DMs end. Discuss it with them. Also: Try interacting with the ghost. See what you can learn that way.
    36 replies | 1086 view(s)
    0 XP
  • ccs's Avatar
    Tuesday, 25th September, 2018, 08:35 PM
    How are you getting the pistols?
    5 replies | 335 view(s)
    0 XP
  • ccs's Avatar
    Monday, 24th September, 2018, 09:51 AM
    100% guidelines. Because THIS is what my 11 year old self was told on p3 of my Basic book concerning the subject: "While the material in this booklet is referred to as rules, that is not really correct. Anything in this booklet (and other D&D booklets) should be thought of as changeable - anything, that is, that the Dungeon Master or referee thinks should be changed." ~~~ Last sentence...
    34 replies | 813 view(s)
    5 XP
  • ccs's Avatar
    Monday, 24th September, 2018, 09:13 AM
    ? Eberron has never been the default setting.
    66 replies | 3221 view(s)
    1 XP
  • ccs's Avatar
    Monday, 24th September, 2018, 09:04 AM
    Nothing has ever prevented me from using a 2nd+ piece of paper & a staple/paper clip....
    38 replies | 1948 view(s)
    3 XP
  • ccs's Avatar
    Sunday, 23rd September, 2018, 08:15 PM
    I wouldn't. If I wanted to get rid of the stat bump I'd just drop it.
    32 replies | 756 view(s)
    1 XP
  • ccs's Avatar
    Sunday, 23rd September, 2018, 08:11 PM
    That's fine. Just don't fall into the trap of not participating in social encounters because some other character has a higher bonus. And remember, not everything will even require dice rolls.
    36 replies | 1068 view(s)
    0 XP
  • Warpiglet's Avatar
    Thursday, 20th September, 2018, 04:52 PM
    I am pretty damn nice to people. I tell them at times their choices or actions are cool. I think I am a really good co-player. I high five the successes of others. My over organization or having too many items at hand may be annoying...lots of dice and gadgets, dice trays etc. As DM sometimes I fumble for rules that we don't use enough instead of just making a call. My use of minis is...
    34 replies | 1102 view(s)
    1 XP
  • ccs's Avatar
    Thursday, 20th September, 2018, 02:07 AM
    All of those. It just depends upon the exact situation atm. Sometimes the player even chooses something less than = lv.
    46 replies | 1152 view(s)
    1 XP
  • ccs's Avatar
    Thursday, 20th September, 2018, 01:54 AM
    ccs replied to Table Rules
    1) Don't be a jerk. Being one & playing one are separate things. The latter might help make an interesting story. The former will get you the boot. 2) Participate. 3) Have a backstory. Unless specified, you must have some sort of backstory. You don't need to write a novel or a 10k year family tree or such, just something. Say...6 sentences? Especially if you're looking to play...
    28 replies | 726 view(s)
    1 XP
  • Warpiglet's Avatar
    Wednesday, 19th September, 2018, 09:02 PM
    Fair enough. My preference is for a CHARACTER to have character and multiclassing or not is secondary. As for starting the thread and my arguments afterwards, I am actually in the camp of preferring minimal cheese and all of that. However, I am not immune to some desire for power or ability. For example, i thought of playing a ranger/druid and really enjoying the ability to swing a big...
    921 replies | 25068 view(s)
    0 XP
  • Warpiglet's Avatar
    Wednesday, 19th September, 2018, 08:02 PM
    Some--many of them? are but not all of them. All but a few combinations are less powerful than a single class character. Our assumptions shape a great deal. What if someone just likes to play a fighter/magic-user? Ahem, wizard? Is that terrible too? The fear of someone gaming the system can ruin it for the rest of us if we allow it to do so.
    921 replies | 25068 view(s)
    0 XP
  • Warpiglet's Avatar
    Wednesday, 19th September, 2018, 06:48 PM
    I can't believe the nerve of some people! Playing single classed characters just to get the goodies faster! I bet they punch babies too! Don't even get me started on their munchkin grab for ASIs!
    921 replies | 25068 view(s)
    0 XP
  • ccs's Avatar
    Monday, 17th September, 2018, 03:12 PM
    ccs replied to All that streaming
    Just netflix & prime. I don't really consider myself subscribed to prime as a video service though. I had, & still have, it because of the shipping (wich even with the price increase has paid for itself +). The streaming content is just a bonus feature for me. The only reason I'd consider the DC service would be if Arrow, Flash etc were all relocated there vs being able to watch the seasons...
    27 replies | 607 view(s)
    0 XP
  • Warpiglet's Avatar
    Monday, 17th September, 2018, 02:55 PM
    I say more power to you. However, if you cling too tightly to your dictionary and the characters you have seen before, you are going to miss out on a lot. In fact, if the only barbarians allowed are Conan with a different name and hair color, burn out is a real possibility if you are long in the hobby. If you are a DM, you are going to straightjacket players with too much rigidity. Again,...
    921 replies | 25068 view(s)
    3 XP
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About ccs

Basic Information

About ccs
Introduction:
I've never found a game - RPG, miniatures, or board game I wasn't willing to try.
About Me:
I've been a gamer - RPGs, minis, board games, etc since I opened my Basic D&D set on Christmas day 1980.

Currently playing games in NE Ohio (USA)

I love toys & games. All types.
I'm lucky. I got to be a toy salesman for the best toy store in the world (You've probably heard our song ;)) for many many years - until we went out of business in 2018. :(
It wasn't the $, the benefits, the job positions/challenge, or even at times my co-workers, that made doing that every day worthwhile. It was sharing that love of toys by helping as many people as possible (toddler - 65yr Hot wheel collector, clueless parent, confused grandparent, etc) get whatever toy brought them or theirs joy.

My order of preference D&D wise goes:
1e, 5e, PF/3x, 2e, BECMI.

I gave 4e a 2 year shot.
I determined I didn't like it.
I don't bear the few remaining 4e fans any actual ill will, but I'm also not above poking them - because it's funny to hear them yowl.
Location:
NE Ohio, USA
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Town:
massillon
State:
Ohio
Country:
USA
Game Details:
D&D 5e (currently Tomb of Annihilation)
Max Players: 8
Current Players: 7
6pm - 10pm, Thur evenings
Where: Wings, Wheels, & Waves
125 erie st North, Massillon Oh.

.Although minis & maps get used, & this is not a miniature wargame
.Psionics do not exist in games I run - because I simply don't like them.
.This is NOT the Adventure League, Encounters, or whatever WoTC calls their organized play system.
.Drow characters are discouraged.
.Lethality is high.

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My Game Details
Town:
massillon
State:
Ohio
Country:
USA
Game Details:
D&D 5e (currently Tomb of Annihilation)
Max Players: 8
Current Players: 7
6pm - 10pm, Thur evenings
Where: Wings, Wheels, & Waves
125 erie st North, Massillon Oh.

.Although minis & maps get used, & this is not a miniature wargame
.Psionics do not exist in games I run - because I simply don't like them.
.This is NOT the Adventure League, Encounters, or whatever WoTC calls their organized play system.
.Drow characters are discouraged.
.Lethality is high.
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Sunday, 30th September, 2018


Saturday, 29th September, 2018


Friday, 28th September, 2018


Wednesday, 26th September, 2018


Tuesday, 25th September, 2018


Monday, 24th September, 2018



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Thursday, 6th September, 2018


Monday, 13th August, 2018

  • 09:07 PM - jmucchiello mentioned ccs in post [IC] JM's "Doomsday Dawn" Playtest Party#2 Chapter#1
    This is the PF2 playtest adventure "Doomsday Dawn" in character thread for party #2. Link to RG (char gen info is here) Link to OOC tglassy: Coralin Pagebinder, Male Elven/Budding Osirenologist/Bard 1 VLAD the Destroyer: Bixby Buckhollow, Halfling Mind Quake Survivor Druid 1 & Bucky, a small honey badger EarlyBird: Noboru, male human(half-orc), Pathfinder Hopeful, Barbarian 1 ccs: Elkhorn, Male Dwarf/Warrior/Fighter 1 Shayuri: Triessa Elrich, Half Elf Wizard 1 In the year 4707 AR (11 years ago, shortly before the Rise of the Runelords), in the Varisian city of Magnimar, at around 9 or 10 am, a messenger finds you and hands you a sealed envelope. When he remains, he says he was asked to find out if will be attending. You promptly open the envelope. It is an invitation from Lady Keleri Deverin, a local scholar and aristocrat. You became acquainted with her some time ago and she occasionally meets with you to discuss mutual interests. In the invitation, she reminds you of the times you told her you were hoping your life would involve more adventure and that she might have the job to kick off that new part of your life. No other details, other than lunch being served at 1 pm are listed. The messenger who delivered the invitation waits for you to say you will attend and hurries off. You have a few hours to do something in town before you describe...

Wednesday, 8th August, 2018

  • 09:58 PM - jmucchiello mentioned ccs in post [OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
    ccs Equipment: TBD - 9sp worth Armor: chainmail (80) heavy steel shield (20) long sword (10), clan dagger (25), hand xbow (25) 10 bolts (2) That's 162 sp I'm thinking it's weird to pay extra for a dagger you received as part of your coming of age rite. But I don't want to randomly house rule it.

Tuesday, 7th August, 2018

  • 06:52 PM - jmucchiello mentioned ccs in post [OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
    Okay, the three of you are ready. We have nothing ready from ccs and an open spot. I may have overestimated the desire to do this playtest here. I'm wondering if I should pull GreenKarl out of party#1 and just go with two groups of 4 players. I can only put so many "really"s into the thread title. So if you can recruit some more people without being annoying, please do so. Thoughts?

Friday, 27th July, 2018

  • 07:40 PM - Chaosmancer mentioned ccs in post Sage Advice: Plane and world hopping (includes how Eberron and Ravnica fit in D&D cosmology)
    ...lity, and the reasons the crew of the Enterprise doesn't come down and correct them is because doing so violates the right of those civilizations to learn about the truth for themselves. However, it breeds a sense of superiority doesn't it? Anyone visiting that planet from space knows that these people have no idea what is actually going on, and therefore they are somewhat lessened in comparison. We have that already. We have the idea that planescape scholars scoff at people stuck in one plane, because they don't know the "real story". And we can scoff at them, because the planescape people don't realize they are all characters in our made up stories to entertain ourselves (multiverse theories being what they are, all multiverses are connected with all other multiverses, and an infinite array of potential truths). But we don't need any of it. We don't need to explain how it is all connected and what is all looks like when you zoom all the way out. We can just as easily (as ccs points out) just use the planeshift spell, or a macguffin, and get the result of going from point A to point B. That's the bigger thing for me personally, these settings answer questions I don't need answers to. Other people want them and other people find the neccessary to their enjoyment of the game. Great, go nuts, but I don't need flying ships through explosive magic stuff between galaxy sized crystals that are grains of sand to explain how some guy one time went from Oerth to Earth and shook hands with Stan Lee. The characters aren't going to meet Stan Lee in my game, because it would detract from the story I am telling at the time. And someone telling me that despite my dislike they are already connected anyways.... doesn't matter. I don't care how long they've been connected, how many times they've been connected, or how important it is they are connected. It is never going to come up, my players aren't interested.

Thursday, 24th May, 2018

  • 03:29 AM - cbwjm mentioned ccs in post How would you balance this modification to spellcasters?
    Like ccs, I'd just change it, run with it, and then sort things out later once I've done some playtesting. As an aside, this rule could lead to the party wanting more short rests, especially as they won't be fully recharged after a long rest but then almost every other class will be recharging on a short rest so it might work out fine.

Wednesday, 9th May, 2018

  • 06:41 AM - Coroc mentioned ccs in post Playing Tieflings
    ccs #30 i do not have a Problem at all and i totally understood what you wanted to express, it is just that for me (eventually being no native english speaker) the term traditional in conjunction with Body parts sounds terribly funny, i don't know how to explain maybe like e.g. if you describe a RL human having traditional big feet or a traditional long nose.

Tuesday, 8th May, 2018

  • 09:59 AM - Coroc mentioned ccs in post Playing Tieflings
    ccs whew "traditional small devil horns " and "tipped with traditional arrowhead shape" so there is a traditional shape of extra Body parts for tieflings, you never stop learning :) (Traditional pointy ears and traditional cats eyes anyone?)

Friday, 27th April, 2018

  • 08:44 PM - DM Dave1 mentioned ccs in post What happens to the "suboptimal?"
    ...ne remembers that PC that always succeeded and always did well because it wasn't challenging. We remember when the PC who has challenges overcame the challenge (either through luck, or creative play) to win the day. Flaws and weaknesses are what accentuates the strengths and heroic actions. Yes to this. Playing the way the hive mind wants ("must max your main stat!", "only use certain race/class combos!", "don't take spells that are red or brown on the interweb lists!", etc) results in a less memorable experience, IMO. Which is kind of missing the point of the fun of playing. Suddenly everything is very samey and mechanical and about "winning" with very little flavor. It's the heroic failures and unlikely victories that make for the grand stories we tell years from now. No group will wax poetic (or want to listen to the hyper-optimizing player who remembers) about the UA Revised Ranger Wood Elf who single-handedly wiped out the low level humanoids in that one combat. I'll take @ccs's Halfling Barbarian or @Ath-kethin's grappling VHuman Warlock or @Warpiglet's Hobgoblin Celestial Warlock in a party any day.

Thursday, 12th April, 2018

  • 05:25 AM - Unwise mentioned ccs in post What kaiju was the rust monster based off of?
    Ah well done @ccs ! I was just thinking to myself "gee I hope not finding this little plastic toy does not become an itch in my brain that leads me to spend way too long googling it". Then I saw your post, you saved me! <edit> It is a weird world we live in, that people presumably on the other side of the planet from each other still remember the same little plastic crappy toy from their childhoods. Weirder still is the fact that the internet has pictures of that and we can search for it and find it. Even stranger is that a bunch of grown adults are spending time searching for and reminiscing over something so obscure :)

Thursday, 15th March, 2018

  • 07:32 PM - EarlyBird mentioned ccs in post EB's Second Darkness w/RoleMaster rules (plz ignore prefix) - Recruitment (need a Burglar) haha
    OK gang let's go with Second Darkness, I'm liking the read so far and the potential for some fun RPing. Finn will defiantly be a member of the Order of Cyphers so that fits nicely. Group so far: hero4hire - Jerrod human alchemist Yavanthol - Finn human magus johnathonhawke - ?? human fighter Skarsgard - ?? human ?? Hoping for one more? ccs maybe? All I need from the players is their background/concept (please list fave weapons and tactics), and if you all can get a copy of Second Darkness Player's Guide and specifically pick a campaign trait for your character. I will be giving everyone a list of the basics you will have to start the game, DB, OB, equipment, spells, and special abilities. Won't be much think of this as if we were trying this in RL you would only have an index card size list of numbers and things your character can do. That info I'll have everyone copy past into the RG before we get started.

Sunday, 24th December, 2017


Saturday, 18th November, 2017

  • 10:08 PM - DMMike mentioned ccs in post Fifth Edition.....Why?
    ...r they turned the Forgotten Realms into. Then I bought the 5th Edition players handbook, It seemed to actually streamline the 4th Edition and make it less a tabletop MMO while bringing back the simplicity of the old school blue and red boxes. However what drove me to ignore the rule set was that fundamental lack of variability that 3rd Edition actually offered. It seems like I'm pretty much stuck in the class I began the game in and I can either choose a mediocre stat bonus where I used to be able to alter the standard progression path by taking a feat, and the stat bonus would come later which demonstrated a focus in a differing area of my character's priority. So, why should I play 5th Edition? It eliminated the wonderful options a player could take his character and even it's weak multiclassing can't portray the most famous characters of our favorite DnD novel characters. I mean, stat out Elminster the way he should be in 5th Ed, or even Mirt the Merciless. To elaborate on ccs's response: buying 5th edition keeps the D&D team in business, and putting out more official D&D content. #notWotC But with all the complaints, maybe the thread header should be: Savage Worlds...Why? Hackmaster...Why? GURPS...Why? Fantasy AGE...Why? (Choose Any Free D&D Clone)...Why...

Thursday, 16th November, 2017

  • 09:24 AM - scottaroberts mentioned ccs in post Xanathar's, Wizards, and FLGSes Charging For Playspace
    ...d expecting to stay there for five to eight hours. People like that aren't looking for an amazing *retail* experience, they're looking for an amazing *play* experience--and charging for that is not, in my opinion, unethical. Dannyalcatraz and shidaku: There are in fact stores that make money entirely from hosting games. There are a few models for it, including the cafe model. I expect they will grow. My model right now is not profitable under normal circumstances, but that's because I'm only open two days a week for other reasons. The expanded model for when that's possible involves leveraging Meetup groups on non-RPG days, for boardgame nights; hosting game design & other merit badge projects for scouts; catering to teens and children who want to learn D&D via charging for lessons (yes there is a market, and it's one where parents know how much it costs to host a kid for hours), and a bunch more things. Mirtek: Exactly correct. My FLGS made its money on CCGs and minis. ccs: 1) I stay in business because I have another revenue stream from something else. 2) I give DMs free sessions, one for each session they run; I also give out free sessions for other volunteer services and work. 3) I could lower my stock--but then I would lose all those initial sales to Amazon. Which, ultimately, it's just better to tell people to buy on Amazon. 4) (and this also applies to a later comment by Dannyalcatraz): My point is that (a) the industry should definitely change to a charging-for-games model post haste. There should be no "free" playspace outside of a library. Mandatory purchases, cafe services, and other things can also suffice. I simply don't understand why there is such pushback: you don't balk at paying for bowling, miniature golf, billiards, target shooting, batting cages, and the like; and what you're paying for are the tools to do the thing with and the space. Why are FLGS so incredibly different? There's not much money in the people who only play ...

Thursday, 2nd November, 2017

  • 08:23 PM - akr71 mentioned ccs in post Converting Monsters - which addition is easier to convert from?
    ccs I am planning on converting modules (or at least chunks of). We're in the midst of a campaign, but I'm beginning to plan the next one and I want to take a crack at a sandbox style campaign. Everything we've done so far has felt very much like its been on rails - however, they were new players and I had not played or DM'd in a couple decades (at least). Time to take the rails away and see how they do! They're interested in the concept too. So, I've chosen a start location. Now I'm mining my old AD&D modules and gotten my hands on some old Dragon & Dungeon magazines so I can seed the local area and not so local area with potential adventures and hooks. They'll get to choose which ones to go after with the understanding that the things that they pass on are not frozen in time waiting for their return. I've got some time before I have to worry a whole lot about converting, but I will have to get on it. Adventure Lookup had me looking at some 3e & 4e stuff which had me wondering ...
  • 07:20 AM - Wulffolk mentioned ccs in post Solution to ASI Problem
    ccs and Stalker0 You both make excellent points. The 6 encounters per day is that standard by which the system was written, which is why so much of the system needs adjusting to encourage a less combat heavy game, for those of us that prefer it. And I also agree that all of us have gone through phases of min/max due to the influence of the rules, and we all hopefully grow through patience and experience as players and DM's.

Wednesday, 11th October, 2017

  • 06:27 PM - jmucchiello mentioned ccs in post Leif's First 5E Homebrew Out-Of-Character Thread
    Now we just need ccs and DM Aesh to post their characters and join the "fun." And then get all the PCs together. They might not know the story has started. I only happened to notice a day late myself. ccs DMAesh Oh, and Fiftheach and Lee are still waiting for the curtain to move aside and show us what's behind it in the Temple to Oghma.

Thursday, 21st September, 2017

  • 06:06 PM - Morrus mentioned ccs in post Pros and Cons: HASCON
    You guys are right; ccs, there are better ways to express your disagreement than to attack our columnists with your best serving of dripping sarcasm. I think people are starting to think they're posting comments on YouTube or somewhere.

Sunday, 27th August, 2017

  • 03:28 PM - WilliamCQ mentioned ccs in post Conflict? Belt of Fire Giant Strength & Belt of Dwarvenkind
    ccs my question involve 2 specific items, the items mentioned in the thread title. Also the last paragraph of the OP mention the exact question; another way to look at it is: Is there a decent portion of AL GMs that would allow the 2 items to be attuned at the same time (by the same PC).


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Wednesday, 17th October, 2018

  • 03:06 PM - Thomas Bowman quoted ccs in post Do your Political Views shape how your villains and heroes act?
    No, my RL political views do not enter into my DMing. I run black & white, high adventure, action movie type stuff. So that's how my heroes/villains/NPCs act. I'm not going to say my political views don't enter into my DMing, I know better than that. It is my belief that everyone is influenced by their political opinions whether they choose to admit it or not. I've read lots of books, and usually I can tell the political slant of the author by the kinds of villains he chooses to use. If his villain is a man in a business suit running an evil faceless corporation, I know what the author's political viewpoint is. If the villain is a revolutionary trying to overthrow the capitalist system and install himself as dictator, I know what the author's political viewpoint is there too.

Sunday, 7th October, 2018

  • 09:43 PM - ScuroNotte quoted ccs in post Another take on the Ranger class...would love some (a lot) input/opinions/etc
    So my training with thieves tools represents a high Wis, proficiency in perception/investigation, some common sense (just don't step on it/go around it), &....a 10' pole? Have no clue to what you are trying to say. I am going to assume that you are a person who believes rogue feature should only stay with the rogue. If i am incorrect, I apologize. Rangers are also hunters and trappers of beasts and presumably also hunted by their prey who could also set traps for them in turn. And there are some traps you can not avoid/go around. That is our opinion and what we envision the class to be capable of doing. Everyone is entitled to their own opinion.

Tuesday, 2nd October, 2018

  • 08:39 AM - FullCaster quoted ccs in post How can i improve my character
    I'm curious as to how you determined he made his character worse as we have virtually no information. ok I will rephrase it, mechanically worse. Also there is info in the original post if you would care to read it.

Thursday, 27th September, 2018

  • 12:02 AM - ElterAgo quoted ccs in post Questions about 5thEd from a Noob
    ... Also: Try interacting with the ghost. See what you can learn that way. So far, all it does is serve us rancid poisonous ale when we try to interact.

Tuesday, 25th September, 2018

  • 06:21 PM - 5ekyu quoted ccs in post Rules as Law vs. Rules as Guidelines
    100% guidelines. Because THIS is what my 11 year old self was told on p3 of my Basic book concerning the subject: "While the material in this booklet is referred to as rules, that is not really correct. Anything in this booklet (and other D&D booklets) should be thought of as changeable - anything, that is, that the Dungeon Master or referee thinks should be changed." ~~~ Last sentence of the section: "The purpose of these "rules" is to provide guidelines that enable you to play and have fun, so don't feel absolutely bound to them." *Guidelines being bolded is part of the exact quote, not my own emphasis btw. So I've known since day 1/Dec.25th 1980 that the rules are merely guidelines. And then Gygax told me practically the same thing again in the intro pages of 1e.So just to be clear - the reason you treat rules as guidelines is because the rules clearly and explicitly told you to way back in the day? That's like a zen moebius strip of cause-effect. Nice.
  • 02:45 AM - pming quoted ccs in post Rules as Law vs. Rules as Guidelines
    Hiya! 100% guidelines. Because THIS is what my 11 year old self was told on p3 of my Basic book concerning the subject: "While the material in this booklet is referred to as rules, that is not really correct. Anything in this booklet (and other D&D booklets) should be thought of as changeable - anything, that is, that the Dungeon Master or referee thinks should be changed." ~~~ Last sentence of the section: "The purpose of these "rules" is to provide guidelines that enable you to play and have fun, so don't feel absolutely bound to them." *Guidelines being bolded is part of the exact quote, not my own emphasis btw. So I've known since day 1/Dec.25th 1980 that the rules are merely guidelines. And then Gygax told me practically the same thing again in the intro pages of 1e. Yup...pretty much this. I seem to have started at almost the same time you did (but I was a year younger than you, at 10). I was sort of "forced" into learning how to DM because my father (who was the DM; we ...

Monday, 24th September, 2018

  • 07:42 PM - Mistwell quoted ccs in post Do Cleric/Druid players just ignore a large portion of their spells list?
    Nothing has ever prevented me from using a 2nd+ piece of paper & a staple/paper clip.... https://i.imgflip.com/2ims7m.jpg Sorry. Memes are on my mind lately.
  • 11:06 AM - Lanefan quoted ccs in post Rules as Law vs. Rules as Guidelines
    100% guidelines. Because THIS is what my 11 year old self was told on p3 of my Basic book concerning the subject: "While the material in this booklet is referred to as rules, that is not really correct. Anything in this booklet (and other D&D booklets) should be thought of as changeable - anything, that is, that the Dungeon Master or referee thinks should be changed." ~~~ Last sentence of the section: "The purpose of these "rules" is to provide guidelines that enable you to play and have fun, so don't feel absolutely bound to them." *Guidelines being bolded is part of the exact quote, not my own emphasis btw. So I've known since day 1/Dec.25th 1980 that the rules are merely guidelines. And then Gygax told me practically the same thing again in the intro pages of 1e.That's about my take on it also. But we're both old geezers when compared to those who've got in since about 2001 or so and thus cut their teeth on 3e-PF-4e with their much heavier rules-not-rulings ideas.....

Friday, 31st August, 2018

  • 10:51 AM - 5ekyu quoted ccs in post Arguments and assumptions against multi classing
    Quote Originally Posted by ccs View Post In my games: Why must clerics follow a god (or a pantheon of gods)? Why can't cleric be MC with warlock? Why aren't there non-LG paladins? Why can't you play a drow or some other monster? Etc etc etc? All these questions and more can be summed up by the following statement: "Because I'm the DM & that's how I'm running things." *Works calling, so I'll return to this later.... Because Like I said, work was calling & I got cut off from finishing the post. I just got back around to finishing it a bit later than I thought.... 1) I didn't think I needed to specify buy-in as a step in the process. If I'm DMing there's already buy-in. 2) The reason isn't simply "because". It's because over the years I've identified things that I don't enjoy DMing for &/or aren't compatible with the world I'm running. Same as any other DM. The former is really the most important though. Because if I'm not enjoying DMing then it's a waste of my time. And since I'm not paid to d...

Wednesday, 29th August, 2018

  • 07:14 PM - 5ekyu quoted ccs in post Arguments and assumptions against multi classing
    In my games: Why must clerics follow a god (or a pantheon of gods)? Why can't cleric be MC with warlock? Why aren't there non-LG paladins? Why can't you play a drow or some other monster? Etc etc etc? All these questions and more can be summed up by the following statement: "Because I'm the DM & that's how I'm running things." *Works calling, so I'll return to this later.... Because In *our games* (as in games i play in) there is a step after the step you describe where players choose whether or not they want to play in that game. So amazingly we end up with only getting to have actual games where there is enough agreement between both Gm and play that its the game they want to play. So, guess its more like both sides have their own big swingings and only when they all put theirs away and reach a mutual agreement do we see play - do we actually have an "our game". guess we are odd that way. But gotta say - a Gm whose best answer about "why do things work this ...

Tuesday, 28th August, 2018

  • 07:48 AM - UngeheuerLich quoted ccs in post Eldritch Knight cantrips. 2 melee or 1 melee and 1 ranged?
    Hmm. My 1st thought here is that you've probably over invested in str. On your cantrips/spells: you should pick the ones that best represent the character your envisioning. Strength is a fine stat. 20 Str is often better than 20 dexterity. I'd take greendlame blade because area damage is what can make it more worthwhile than just multiattack. I'd alsso second taking a ranged cantrip, because if you can't close to melee, a ranged cantrip + a thrown javelin is not too bad at all. Drop weapon, cast spell and draw javelin and throw it makes you an ok ranged weapon user. Bonus point: you can always have your shield readied and even have a hand free to cast shield. Another useful spell is dancing lights. You usually have no other concentration spell active and you have con proficiency to sustain it. It is a useful spell to make an area lit without giving away your own position.

Monday, 27th August, 2018

  • 06:31 PM - DMMike quoted ccs in post Willful Disadvantage
    So every player who every has a dump stat is redefining as wanting to fail and therefore needs to succeed to fail? I don't buy it. . . But "wanting to fail" is not usually considered a game breaking issue, determining that they are "gaming the system" and redefining it so that they need to success to fail just feels very antagonistic. . . Sorry if this post feels so negative, but it feels so antagonistic to define anything the player wants to do as "something that must be opposed, because it's now a goal and a goal can't be accomplished without a roll". You're waaay overthinking it. CCS said it best. But, don't forget the first part of my re-assessment: the GM determines if a roll is necessary. Since not doing something is usually easier than doing something, wanting to fail means wanting to do something that's so easy, it shouldn't require a roll. But since that's not always the case, at least the GM can decide if the new course of action requires a roll, without the player arbitrarily adding bonuses to anyone's roll. It's not saying "you have to roll to do anything you want." It's saying "what you're actually doing might not actually require a roll."
  • 05:57 PM - The Fighter-Cricket quoted ccs in post Best and Worst Module Adventures
    So if you've never played or DM'd the real Tomb of Horrors, how are you qualified to judge it "unfair"? I'm in no way qualified to judge it. Got my judge's license revoked after I wanted to settle a case by splitting a baby in half. :(
  • 03:04 AM - DMMike quoted ccs in post Willful Disadvantage
    Sure. I'll always let you choose to penalize yourself. True, I decide if a check is needed in the 1st place. But if you want negatives? Ok. The reverse does not apply. Only I decide if bonuses apply. This is my initial reaction, but I think it's missing something. I think that a player choosing to penalize his roll is actually a player choosing to give himself a bonus, but changing his goal. So you have the kobold who tells lies poorly. If a player penalizes his own roll (or takes the lower of two rolls), he's not trying to fail at deceiving someone, he's trying to succeed at being unpersuasive (and giving himself an effective bonus on the roll). Or worse, he's saying that he grants his opponent an automatic success, which goes against "only I decide if bonuses apply." The solution is that, when a player wants disadvantage or to lose a contest, the player has to change the goal and try to succeed at the new goal. The kobold's player, instead of trying to fail at ly...

Friday, 24th August, 2018

  • 05:22 PM - ZAR22 quoted ccs in post Why is there no love for are boys/girls the gem dragons?
    So you'll get the hint that your political crap about republicans/democrats & whatnot isn't welcome and won't post more of it. My political crap? I was just using it as an example and going off of what I have heard, and I am sorry you don't welcome it, and you can just leave this post, and if you don't like hearing of the mention of politics, then I am sorry you feel that you can tell people what they can and can not post.

Thursday, 23rd August, 2018

  • 05:48 PM - Jester David quoted ccs in post Does your group allow homebrew or 3PP material?
    I am absolutely blown away by how high the no votes are. I can't comprehend never having a single home-brew magic item or monster in a game, never tweaking a class, race or background to better fit a campaign world or a style of play. Especially in 5e with such a wide balancing point. And Tome of Beasts is an amazing supplement for a DM. This board skews old. We’re mostly established players who have been playing for years. Quite a few of us remember the problems of 3PP in the 3rd Edition days, and are gun shy of a repeat. They're probably from AL players. I doubt that. AL makes up a surprisingly small percentage of players. And I’ve seldom seen people here actually say they play in the AL. AL also tends to skew toward new players and casual players without regular groups, which also doesn’t seem like the audience here.
  • 05:28 PM - OB1 quoted ccs in post Does your group allow homebrew or 3PP material?
    They're probably from AL players. Definitely gives me perspective on some of the more contentious debates in the boards.

Wednesday, 22nd August, 2018

  • 05:26 PM - Reynard quoted ccs in post Waterdeep: Dragon Heist and the old splintering the fan base chestnut...
    Define "On the fly" though. There's the rub. I have no doubt one could convert Waterdeep: Dragon Heist to Sharn: Daelkyr Heist or whatever. I'm just suspicious of the idea of doing it on the fly with no real prep -- and making it actually feel like it belongs in the world of Eberron I mean. The powers that be, the relationships between gods and mortals, the structure of the nations and the basic premises of the adventurers' place in the world are pretty different between the Realms and Eberron and Planescape and Darksun. I would think that any adventure that could be easily adapted to any of them on the fly was probably a pretty crappy adventure in the first place. EDIT to add: This assessment is independent of how well someone knows a setting. So if it is your homebrew or you are super-fan knowledgeable about a setting, of course your ability to convert points that matter and make the adventure feel at home in the new setting is going to be high, where someone more casual would have...
  • 12:06 AM - trappedslider quoted ccs in post We are VENOM! Trailer
    This will be the only comic book movie (at least Marvel/DC wise) I'll have skipped in.... This century? so..you will honestly admit to having to gone and seen the last Fantastic Four movie? lol :P

Tuesday, 21st August, 2018

  • 11:30 AM - CapnZapp quoted ccs in post D&D = American + European Fantasy
    So.... Gold. Just by another name & smaller #s.No, not gold. Unless you can explain why they went to the trouble of inventing the new system. (In another thread)


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