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    Thursday, 6th December, 2018, 06:27 AM
    Are your recruiting players for an OOTA Play by Post game? If you are I would like to play. I am currently playing a modified version of this game at a weekly table but would love to play it here as well. If that is cool let me know.
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    Tuesday, 20th November, 2018, 03:49 AM
    Well that’s not good, Ulfred thought to himself as he saw the spiders begin to flee, with a quick look over his shoulder he saw the fire start to spread quickly. “I think that’s are cue to leave.” Ulfred moved towards the stair case he had previously came up as his eyes scanned the horizon. Ulfred will move 30ft towards the staircase. If he can see the spiders heading towards the boy he...
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    Thursday, 15th November, 2018, 03:51 AM
    Ulfred nodded as he saw flame out of the corner of his eye and heard Caranthir muttering. “Get Beldor out of here, we will hold them to cover your escape.” Ulfred swung at the spider in front of him as he moved slightly sideways trying to get a better angle at the open stairway. Ulfred attacks spider #3 for 7 damage. He stays in melee just moves slightly to leave a good angle to sprint...
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About eayres33

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June 15, 1979 (39)
About eayres33
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D&D 5e player
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Wednesday, 28th November, 2018


Thursday, 22nd November, 2018


Saturday, 17th November, 2018


Thursday, 15th November, 2018


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Monday, 1st October, 2018

  • 10:10 AM - JustinCase mentioned eayres33 in post (IC) (OneShot) JustinCase's Within The Circle
    ...ds to be. Cheers!" It was nice to see the others back at the baron's table, celebrating victory. Strange to be able to watch, when nobody else seems to notice you. It is also more gloomy than you remember, althought that might be what some call the Mists of Death. And there it is; your lifeless body. It feels familiar, despite leaving it for what seems like years ago. SOON, a familiar but still bonechilling voice speaks suddenly. You dare not look behind you, your vision fixed on your physical remains. SOON YOU WILL INHABIT YOUR BODY AGAIN. IF YOU SO CHOOSE. Looking back, you see the figure fade away, the skull that forms its head seemingly grinning at you before that, too, vanishes. And then you realize it's not the strange figure, but you that have disappeared, and it's darkness around you for a long, long time. Until suddenly, a spark of light in the distance. Inviting, alluring. This is your chance! Back to the living! Alright, that's it! Thanks for playing everyone! TallIan eayres33 KahlessNestor Azurewraith EarlyBird Here's the xp and gold you get from this adventure: Traubon: 112 xp, 461 gp Gorir: 412 xp, 522 gp Magdalena: 412 xp, 522 gp James: 412 xp, 522 gp Thadius: 412 xp, 522 gp Experience points: * denotes that Traubon was still part of the PC's; after that he was functionally an NPC. *muckdweller: 50 xp *goblin x1: 10 xp goblin x9: 90 xp mlarraun: 200 xp Belig: 450 xp Chief Krig: 450 xp roleplaying: 100 xp each 60 / 5 = 12 1190 / 4 = 300 So Traubon gets 12 + 100 = 112 xp. Everyone else gets 12 + 300 + 100 = 412 xp. Gold: Baron awards each PC 400 gp fine rapier 25 gp sacrificial bowl and dagger 100 gp gold brick 50 gp 30 spearheads 90 gp 7 bottles of wine 70 gp masterwork painter's tools 55 gp masterwork flute 100 gp 3 fine portraits 60 gp It seemed fair to grant Traubon half of what everyone else gets, except for the Baron's reward. Assuming everyone wants to trade these goods for money (if not, feel free to replace your money with the items, as p...

Friday, 7th September, 2018

  • 03:53 PM - GreenKarl mentioned eayres33 in post Adventures in Middle-Earth [OOC]
    Ursa of the Bear Excellent!!! Let me look her over... but I think I am willing to run with just two players if you and eayres33 are cool with just two. Not to discourage Tesseract if you are still interested. I might have the first post for the IC ready later today. A third companion could always join later... Do the two of you want to begin knowing each other? What has brought you do Esgaroth and/or the ruins of Laketown and/or the region?

Wednesday, 28th March, 2018

  • 08:38 AM - jmucchiello mentioned eayres33 in post [5E] [OOC/Open] JM's A Bit of Trouble (1 or 2 players needed)
    Should I shut this down? Open up recruitment? Seems there's only two of you left. SunGold hasn't logged in all year. eayres33 hasn't logged in two weeks. I admit I didn't really start this game with a bang. But it should be getting to the interesting bits about now but I don't think it works with just Everett and Perin. TallIan, eayres33, Charwoman Gene, SunGold, Thateous

Wednesday, 7th March, 2018

  • 09:24 AM - JustinCase mentioned eayres33 in post One Shot - JustinCase's Within The Circle (OOC)
    It appears that eayres33 is dropping out of all his games. TallIan is here infrequently. Do you think it best that I, as the DM, play their characters as NPCs if needed, or rather the old “we forget they were ever there” strategy? Or any other suggestions?

Saturday, 3rd March, 2018


Monday, 26th February, 2018

  • 05:43 PM - FitzTheRuke mentioned eayres33 in post (IC) Vault of the Dracolich (Infiltrators)
    OOC: Are the niche the red "dots" we see on the map? Yes, Though I don't think anyone can actually see the one on the left. That big grey square thing is a 20-foot high stage-like platform. But we can assume that most player's passive perception can spot the one directly across as long as you are in line-of-sight of it. While I'm here, I think I will bug @tglassy, @eayres33, @gargoyleking, @Fradak, and maybe hold out a little hope for @River Song to take a turn so we can get this thing done. This is reminding me of the 'good ol' days' of D&D when I had quite a few long campaigns that came to their last session... and no one could ever make it.

Friday, 23rd February, 2018

  • 08:55 PM - Greenmtn mentioned eayres33 in post (OOC) Greenmtn's Planescape game
    So far the only idea floated is going to the mortuary. Unless someone posts that they want to do something other than that by tomorrow night I'll move you in that direction. mike peabody Deus Machina Blasteel Breeyark eayres33

Monday, 5th February, 2018


Monday, 29th January, 2018

  • 01:36 PM - Greenmtn mentioned eayres33 in post The First Deader
    It had been a long day and the warm meal was welcome, you convinced yourself that you would have the one drink offered in thanks, after all it would be rude not to. The events in between dinner, that first drink and now all blur together as you stumble between two buildings in the small village to relieve yourself. The world spins things going by faster than you feel your body moving, you touch your numb face as you lean on the wall you are peeing on. It seems odd to you that it feels like cold stone, you are sure that the village was made of wattle and daub buildings. The cold feeling of the stone, mixes with a strange thick fog that has rolled in and stirs your stomach and you throw up, narrowly avoiding your own feet. Wiping your mouth you look up off in the distance, down a stone alleyway you see men standing around what looks like a crate on some kind of stand. The world around you still uneasy. eayres33 The man with the book looks to the others in the group, apparently confused and possibly disturbed by the Modron's behavior. "Not goin' anywhere w' ya. Ya wanna deal in the Dark o' things show yer jink. If not. Get outta the way, we' hungry an those boot'll buy us some." The sound of vomiting from behind the collectors distracts everyone as they turn to see a bubber retching on the wall at the end of the alleyway. The man with the book turns back to you after nodding for someone to go check on the bubber, nods his head and finishes his sentence with a bit of discomfort. "soup."

Tuesday, 9th January, 2018


Monday, 8th January, 2018

  • 04:51 PM - JustinCase mentioned eayres33 in post One Shot - JustinCase's Within The Circle (OOC)
    So before I get the IC thread up, I justed want to check with you if this is correct: @TallIan plays Gorir Orebelt, a dwarven cleric (soldier). Connection to Baron Wildhurst: Feels a need to help the baron after working as a mercenary for a (rival?) duke. @eayres33 plays Traubon Dankil, dwarven wizard (sage). Connection to Baron Wildhurst: Studies were sponsored by the baron. @KahlessNestor plays Magdalena Ambers, human paladin (acolyte). Connection to Baron Wildhurst: ? Note: It IS the paladin, right? And I still need that connection. @Azurewraith plays James Hermain, half-elf rogue (criminal). Connection to Baron Wildhurst: Once tested his security system, went after some valuables. Note: Could you please put the sheet in the RG for easy reference? Thanks! @EarlyBird plays Thadius Riegn Westbrook the Third, tiefling barbarian (noble). Connection to Baron Wildhurst: Knows his family, great grandfather might have had dealing with the same organization. If this is alright (and after I received any last details) I'll start the IC thread tomorrow.

Sunday, 17th December, 2017

  • 07:24 AM - Dausuul mentioned eayres33 in post Survivor XGTE New Feats- WOOD ELF MAGIC WINS!
    It looks like the post before this was copied from somewhere way up the thread, so the numbers are all out of whack. Assuming that @eayres33 did mean to downvote Elven Accuracy and upvote Wood Elf Magic, here's what it should be: DOWNVOTES ARE BACK TO TWO. PLEASE COPY AND PASTE THIS. Bountiful Luck 6 Dragon Fear 24 Drow High Magic 4 Dwarven Fortitude 19 Elven Accuracy 2 Fade Away 20 Fey Teleportation 18 Infernal Constitution 14 Orcish Fury 23 Prodigy 35 Second Chance 22 Squat Nimbleness 17 Wood Elf Magic 24

Friday, 15th December, 2017

  • 08:13 PM - Steve Gorak mentioned eayres33 in post E's 5E Tomb of Annihilation (ooc)
    Hey eayres33, When are you planning on starting this game? Do you have any firm deadline for character submission? And last quiestion: I've been reading a bit about ToA (no spoilers, just general stuff), and it's pretty obvious that it'll be tough to survive. Would it be ok if we started at level 2? This would make the PCs more resilient, and would definitely help with my multiclass concept. Cheers, SG

Tuesday, 5th December, 2017

  • 01:18 PM - Steve Gorak mentioned eayres33 in post E's 5E Tomb of Annihilation (ooc)
    Then I can take care of the traps and stealth/sneak, and we should be covered. I'll build a halfling thief/rogue. I'm kind of wanting to try out those new halfling racial feats in Xanathar's. Speaking about feats, eayres33, could we all have a bonus 1st level feat? Reason: feats are fun, and pbp is slow. I figure it doesn't hurt to ask! ;-) Thanks and cheers, SG

Monday, 4th December, 2017

  • 08:23 PM - FitzTheRuke mentioned eayres33 in post (OOC) Scourge of Daggerford (Full)
    eayres33 and Archon Basileus I've noticed that Snake and Drui are still level one in the RG. They are level two in the game (in case you've forgotten) so please get them updated when you get the chance!

Monday, 27th November, 2017

  • 01:39 PM - jmucchiello mentioned eayres33 in post [IC] JM's A Bit of Trouble
    Welcome to the IC thread for my game. You can find the OOC thread and RG threads below: OOC RG Playing in this campaign are: TallIan playing the Halfling Ranger: Perin Wolfrider [-] eayres33 playing the Dwarf Barbarian: Veit Ironfist Missing on the way to Leed's Crossing[/-] [-] Charwoman Gene playing the Half Elf Bard: Valeria Missing on the way to Leed's Crossing[/-] [-] SunGold playing the Gnome Warlock: Breealee ("Bree") Topps Missing on the way to Leed's Crossing[/-] Thateous playing the Elf Wizard: Everett [-] EarlyBird playing the Half-Orc Cleric: Keth Joined on the way to Leed's Crossing and accompanied the LC villagers back to Bit[/-] ArwensDaughter playing the Silver Dragonborn Paladin: Delmirev Surina Joined on the way to Leed's Crossing Zadolix playing the Dwarf Fighter: Zadolix Joined on the way to Leed's Crossing The Rogue's Gallery thread has the character generation information for the campaign. Following is some background data on the homebrew world: Short campaign history: There once was an Empire that spanned thousands of miles in all directions. It ended two thousand years ago during the cataclysmic Ogre-Centa...

Wednesday, 18th October, 2017


Friday, 8th September, 2017

  • 04:38 PM - FitzTheRuke mentioned eayres33 in post (IC) Vault of the Dracolich (River Gang)
    Torbin The guard managed to take Torbin's first arrow on his shoulder-plate and it glanced off, but the second buried itself deep in his upper arm. The guard dropped his crossbow, and while he didn't fall, he looked like he'd be easy for Kurzon to dispose of. Sorry, I missed that Torbin had gone. Gone: (PCs) Torbin; Damage Taken: (PCs) None; (BGs) Guard 11 @tglassy and eayres33 to go. This has been stalled at round one for a bit.

Friday, 1st September, 2017

  • 05:25 PM - FitzTheRuke mentioned eayres33 in post (IC) Vault of the Dracolich (River Gang)
    ...The Final Assault As Mord led a group back down the muddy banks of the lower lake, another group consisting of the classic River Gang of Kurzon, Udit, Auraia and Drako (returning), was joined by Dispensables Sesto and Pyrus. Lastly, Torbin came too - now having been a member of all three groups. First, the New River Gang led the prisoners and Lizard-folk past the Bhaalite Obelisk in the Cove, and showed them to the waterfall exit. Guldred thanked them for their aid one final time, and led his group of prisoners up the rocky side of the waterfall, to be delivered to Imani's care outside. That done, all that was left to be fully decided was, which way would be the least dangerous and most effective to distract the Cult from stopping Mord's team from infiltrating the Vaults? Options consisted of: The Bhaalite Obelisk; The Store-room grate; or The Hydra's Ledge. This is the thread for @tglassy (Auraia & Pyrus), @Prickly Pear (Sesto), @River Song (Kurzon), @gargoyleking (Torbin), @eayres33 (Drako), and @Ancalagon (Udit)! Good luck everyone!
  • 05:37 AM - FitzTheRuke mentioned eayres33 in post (OOC) Scourge of Daggerford (Full)
    Just Snake to go when you get the chance eayres33.


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Friday, 7th December, 2018


Friday, 9th November, 2018


Wednesday, 24th October, 2018

  • 08:47 AM - pemerton quoted eayres33 in post What DM flaw has caused you to actually leave a game?
    Once damage has been rolled, yes it would be time travel to block the attack with the shield spell. Before damage, it hasn't truly "hit" yet. Before damage, I would allow the declaration of a knockout to happen. After damage, not a chance. I'm not into time traveling PCs, unless they really are time traveling due to some magic. Hmm. I may have to add that to my next campaign. This seems consistent with the spirit of the rule, you declare the reaction when you have been hit, nothing in the spell says you get to see what the damage is before deciding. You declare the "shield" reaction once you are hit, but before you know the damage. I'd extend grace to newer players, but after that grace I'd enforce this. PC has AC of 15 DM the goblin fires a short bow at you to hit of 17 PC that hits my AC is 15 DM that is 8 HP of damage PC shield so that doesn't hit That situation feels all kinds of wrong. First time player sure, I'll let you use your reaction to add 5 to the AC with the shiel...
  • 06:40 AM - Maxperson quoted eayres33 in post What DM flaw has caused you to actually leave a game?
    Yeah I didn't state that the best way I could, the only thing the host should bring you is well respect of course and perhaps the tie breaking vote, but that last part is debatable. I don't think most of these fights come up at actual tables run in someone's house but I could be wrong, most people in person are easy to deal with, but maybe I've been lucky in the gamer's I've encountered. That's my experience as well, and I've played with more than 100 players over the years, not including the random people at gaming conventions. I met a new group of gamer's at a coffee shop recently and they all seem reasonable, perhaps its because I game in person and not AL that it makes these conflicts seem weird or it could be that I'm more like the Dude, and the Dude abides. In person makes a big difference. People online are more likely to argue harder and be more intractable than they would be in person, especially with strangers who don't even have a name. I know I'm guilty of that, and I...
  • 05:39 AM - Maxperson quoted eayres33 in post What DM flaw has caused you to actually leave a game?
    I think the host should have a voice, but no more than the other players and the DM. I agree if the host wants to have control they should DM. I understood the situation as the host and other player's did not agree with the DM so the host kicked them out. If I am wrong in that understanding I withdraw my comment. That would be a majority, though. If the host is in the majority, then it would be wrong to go against that in my opinion. This comment made it seem like you were singling out the host as being entitled to have his way just because he is host, "...and also can't argue against listening to the host, especially since I host one of the two games I play in."
  • 05:25 AM - Maxperson quoted eayres33 in post What DM flaw has caused you to actually leave a game?
    Well I'm not sure if my definition of fun is the same as yours, but I can't argue against it being wrong to change the rules mid game (unless of course the majority of the table is in agreement and it will make the game better) and also can't argue against listening to the host, especially since I host one of the two games I play in. Changing the rules mid game, against the groups wishes, and against the hosts wishes well that just is, well that's a special kind of entitlement. Going against the majority of the group's wishes is wrong in my opinion. Going against the host's wishes, if the host is in the minority, is just fine in my book and I host sometimes. As host, I run the house, not the game(unless I'm DMing). If the host wants to control the game, the host should DM.

Saturday, 20th October, 2018

  • 01:01 PM - FrogReaver quoted eayres33 in post I was right about Shield Master
    Why do we care what JC says now? Sure when he was helping to write the rules of 5e a few years ago his opinion carried some weight, but then he and others in the book he wrote told the DM's to read the books and make rulings and he gave the rulings power over the rules he created. So four to five years later in retrospect and a different frame of mind he has a different opinion, well that's great, but I don't care. The Dm is in charge now and unless JC is running my game his opinion doesn't mean much. For the same reason we cared about his rulings when we agreed with them

Sunday, 23rd September, 2018

  • 03:37 AM - Jay Verkuilen quoted eayres33 in post Burning Questions: What's the Worst Thing a DM Can Do?
    Because one game tells you to change the rules to make it fun, and the other, like chess only works if everyone follows the rules to the letter. To me at least D&D is more about the experience and everyone having fun than winning and following the rules, (since you can't win at D&D) where Chess is focused on playing and winning and thus the rules must be consistent and absolute. Of course, there are tons of variants of chess, including allowing for handicapping and other similar things. The main thing is that in chess the rules are agreed upon by the players in advance and, presumably, not changed in chess. In addition, chess has a much more clear termination and is a "versus" game where the motivation of players is clearly in a zero-sum game. In D&D, consistency is not a bad thing and so we have things like "session zero" or other kinds of ways to get all the players on the same page. However, D&D or any other RPG is a vastly more open-ended game (in the broad sense of the term, not the nar...

Friday, 21st September, 2018

  • 02:17 PM - iserith quoted eayres33 in post Burning Questions: What's the Worst Thing a DM Can Do?
    But you are aware that this may not be the most popular option? I actually agree, I would rather have my character die, but the players I GM for would not. Sure, but I can only speak for myself. And I would add that this isn't even necessarily an issue that I want character death in the game. I'm quite fine with taking it off the table completely in favor of some other form of stakes for winning or losing. But when the dice are employed to determine the win or loss condition, I would rather they fall where they may.
  • 07:54 AM - Rya.Reisender quoted eayres33 in post Burning Questions: What's the Worst Thing a DM Can Do?
    Then perhaps 5E of D&D isn't the game for you, since the overall saying is rulings not rules. Also, chess and all of the other games you mentioned are by no ways comparable. Of course they are comparable. Why would it be okay to change the rules in one game and not in another game? The only reason D&D 5e isn't for me as a player is that there aren't any other DMs that want to play by the rules.

Thursday, 10th May, 2018

  • 12:44 PM - S'mon quoted eayres33 in post Harassment Policies: New Allegations Show More Work To Be Done
    My suggestion would be to make it personal. Yes have it posted as you walk in the door and at many different points in the venue but hire a few more people, (charge $5 a person more to do this if you have to) to explain to everyone as they register what the policy is, and more importantly why the convention thinks it is important. Make it personal; have a person sitting their letting every convention attendee know that you are expected to treat everyone there with equal respect and what to do if someone isn’t treating you with respect. There are a lot of questions on this thread I don’t have good answers too, but the one thing I do know from working several decades in customer service is a billboard and a poster while nice are nothing compared with another human being asking you face to face to respect everyone in the hall. This fits my experience - telling people to treat each other with mutual respect works well, and is a fairly easy metric to apply in evaluating if there's been a...
  • 11:41 AM - Jeanneliza quoted eayres33 in post Harassment Policies: New Allegations Show More Work To Be Done
    I know this post seems to be a big flashing don’t feed the bears/trolls sign but even with his several faults I love Animal Farm and 1984. Orwell predicted replacing the power of men and replacing them with a powerless castrati in 1984, this is what you are actually claiming? Three points/questions? 1. What does this have to do with anything in this thread? 2. I’ve never heard castrati before but I’m pretty sure what it means and I’m not going to waste time googling it. You think that’s a good subject to bring up in this thread. A thread that is really about men taking some responsibility and for the first time in well pretty much ever not treating women like they were there property to do with as they please, and more importantly asking women and men how do we make conventions safer for women going forward? 3. Off topic I know but 1984 was about the horrors of totalitarianism, how an authoritarian government could strip personal rights and freedoms from its citizens,...
  • 05:46 AM - quoted eayres33 in post Harassment Policies: New Allegations Show More Work To Be Done
    My suggestion would be to make it personal. Yes have it posted as you walk in the door and at many different points in the venue but hire a few more people, (charge $5 a person more to do this if you have to) to explain to everyone as they register what the policy is, and more importantly why the convention thinks it is important. Make it personal; have a person sitting their letting every convention attendee know that you are expected to treat everyone there with equal respect and what to do if someone isn’t treating you with respect. There are a lot of questions on this thread I don’t have good answers too, but the one thing I do know from working several decades in customer service is a billboard and a poster while nice are nothing compared with another human being asking you face to face to respect everyone in the hall. Speaking of making it personal, you could attach it to those "badges" that people get from cons. Granted you usually have to pay extra for that, but you could pr...

Tuesday, 1st May, 2018

  • 07:01 AM - Hussar quoted eayres33 in post Why Worldbuilding is Bad
    That is not funny and uncalled for, Maxperson did not present a when did stop beating your wife situation, he was calling out Hussar for not phrasing his objections in a clear way. I understand you wanting to point out that Hussar may have been unclear in his statements or to absolute, but to put that against when did you stop beating your wife, that is a low blow, a very low blow and it has no place on this forum. Yet, funnily enough everyone else in this thread could follow my criticisms perfectly well. To the point where others started pointing out that I never actually said what Maxperson claimed I did. Pen hits it pretty square on the head.
  • 03:11 AM - AbdulAlhazred quoted eayres33 in post Why Worldbuilding is Bad
    Of course it's not free, unless you stole it, but you didn't have to buy it. There are many reviews of an official product before it is released, and if you wait a week or two there are plenty of player's/DM's that have given an Amazon review, so if you pay for something you don't want that's on you. I agree. In fact I think one of the main points in commenting on it is to simply register our preferences. I know there are some writers around for one thing. Really never said other people should have to live with my tastes, but Hussar did make the point that it seems like EVERYONE is going whole hog into loads of setting everywhere these days. I'm not sure if that's entirely true or not, as I don't tend to buy a huge amount of stuff, but it certainly seems true of a lot of certain people's output, like Paizo.
  • 03:07 AM - AbdulAlhazred quoted eayres33 in post Why Worldbuilding is Bad
    From other threads you seem to point out the difference between a player presenting a situation in a passive voice, asking. Versus saying what they are doing and thus making the GM rule. To me they are the same, but to you they are techniques and once again subject to verbiage. The fact that you say you don’t understand a simple concept is again confusing. I missed a few bits of both threads here and there, so its not impossible that I missed something, but pemerton never used technical terms like 'voice' or seemed to care much about those sorts of details, in what I read. He outlined, in the other thread, a particular technique 'standard narrative model' and pointed to a post about it, and explained the term. There is one particular point that seems to me to be central for pemerton in terms of play, but he's consistently been pretty flexible about how its described, as long as the other poster didn't try to hand wave away the important distinction. It wasn't some subtle verbiage, it was 2 fai...

Monday, 30th April, 2018

  • 11:11 AM - darkbard quoted eayres33 in post Why Worldbuilding is Bad
    First this: Wow, could you be more offensive or condescending in one forum post? Then these: if you want to take a crap over the authors who spent their time for very little money to write that setting you can, but I’m not rubber stamping that BS. Can you share your insight, on these well-established ways. I don't expect you to actually detail but perhaps a link. I know its alot to ask because we all should know, but it may help your point. Do you not see the offense and condescension in your own posts?
  • 08:21 AM - pemerton quoted eayres33 in post What is *worldbuilding* for?
    How do the players learn who their friends are, where the local swimming holes are, what the local customs are? My experience of the sort of play you describe is that the answer to these sorts of questions if "The GM tells them." Which, for me, is fairly unimmersive - it's like having to ask someone else to remind me of what and who I am! EDIT for clarity: I'm not talking about learning new things here - eg the PC sees a new landscape or building, and the player has the GM describing it to him/her. I'm talking about all the things that are intuitive and second nature to a person, which it's therefore weird to experience as if they're being newly-learned from outside.Well wouldn't that be their back story? If they haven't bothered to write a backstory before the game, why should they expect free will to rewrite their backstory? Wouldn't they know the general idea of the world?I think it's unrealistic to expect a player-written backstory to cover anything but the tiniest fragment of a perso...
  • 08:12 AM - pemerton quoted eayres33 in post Why Worldbuilding is Bad
    From other threads you seem to point out the difference between a player presenting a situation in a passive voice, asking. Versus saying what they are doing and thus making the GM rule.You either are mistaking me for someone else, or have misunderstood something I've posted. I've never posted on the issue that you describe, and don't care what sorts of words, person, tense, mood, voice, etc players use to declare actions. Maxperson did not present a when did stop beating your wife situation, he was calling out Hussar for not phrasing his objections in a clear way.Maxperson congratulated Hussar for finally conceding that worldbuilding need not involve planets; when Hussar had never suggested that it must, indeed had said nothing at all about planets. Hussar's "concession" was purely something imputed by Maxperson. Can you share your insight, on these well-established ways. I don't expect you to actually detail but perhaps a link. I know its alot to ask because we all should know, but it...
  • 08:06 AM - pemerton quoted eayres33 in post Why Worldbuilding is Bad
    deleted double post


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