View Profile: Ganymede81 - Morrus' Unofficial Tabletop RPG News
  • Ganymede81's Avatar
    Tuesday, 13th November, 2018, 06:01 AM
    I'd let the fighter share the same square as the wizard, but also be prone. If he wants to stand up, he has to crawl to a free square first.
    35 replies | 869 view(s)
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  • Ganymede81's Avatar
    Tuesday, 6th November, 2018, 05:00 PM
    It is a very powerful story-altering ability, way more powerful than being able to walk out on your tab without consequence. It doesn't have much utility in combat, but that isn't really the point. You are right that lifespan is essentially little more than background flavor, tho.
    39 replies | 1136 view(s)
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  • Ganymede81's Avatar
    Tuesday, 6th November, 2018, 12:49 AM
    Why not simply eliminate the multi-shot ability of Eldritch Blast and make it scale like every other cantrip instead? That'd go a long way to pruning down its excess.
    118 replies | 3831 view(s)
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  • Ganymede81's Avatar
    Saturday, 3rd November, 2018, 02:33 AM
    Strahd is meant to be faced at 9th level. If the PCs are higher than that, it is going to partially trivialize the final confrontation, especially if they are 11th level or higher.
    4 replies | 253 view(s)
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  • Ganymede81's Avatar
    Tuesday, 30th October, 2018, 07:45 PM
    The Tomb of Annihilation module has a very memorable solo fight with a beholder. Edit: Maybe I should have read the whole post.
    25 replies | 717 view(s)
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  • Ganymede81's Avatar
    Wednesday, 24th October, 2018, 03:02 AM
    I was making a joke.
    167 replies | 3621 view(s)
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  • Ganymede81's Avatar
    Tuesday, 23rd October, 2018, 01:31 AM
    Ok, you're just screwing with me. Bye.
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  • Ganymede81's Avatar
    Monday, 22nd October, 2018, 11:06 PM
    That relies on taking someone's argument to an inevitable absurd extreme. That is not the case here; they are instead refuting an argument, the argument that "physically similar" means "visually similar," that the other poster did not actually make. Honestly, I think they might be trolling.
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  • Ganymede81's Avatar
    Monday, 22nd October, 2018, 10:27 PM
    Yet again, you haven't considered the possibility that he is merely being imprecise with his terminology? If he's accounting for material composition, as you clearly admit here, he can't be using "physical similarity" as "looks alike."
    167 replies | 3621 view(s)
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  • Ganymede81's Avatar
    Monday, 22nd October, 2018, 10:13 PM
    Yeah, we call that a strawman. He's clearly not talking merely about visual appearance, and you plainly acknowledge that here. And yet, here you are, refuting a silly argument that he is not actually making.
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  • Ganymede81's Avatar
    Monday, 22nd October, 2018, 10:06 PM
    Really? You haven't considered that he might instead be loose with his terminology? Do you truly, honestly believe that he thinks a styrofoam hammer would do the same damage as a real hammer?
    167 replies | 3621 view(s)
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  • Ganymede81's Avatar
    Monday, 22nd October, 2018, 09:49 PM
    It looks like you're employing a straw man argument here. Do you honestly believe that by "physically similar" the other poster actually meant "merely look alike?"
    167 replies | 3621 view(s)
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  • Ganymede81's Avatar
    Monday, 22nd October, 2018, 09:45 PM
    Are you arguing with someone else through me? I don't get this.
    167 replies | 3621 view(s)
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  • Ganymede81's Avatar
    Monday, 22nd October, 2018, 08:51 PM
    I mean, I do agree. Maces, clubs, warhammers, shields: they're all distinct things. They're all just different.
    167 replies | 3621 view(s)
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  • Ganymede81's Avatar
    Monday, 22nd October, 2018, 08:30 PM
    This is an excellent argument for treating a club as an improvised mace and giving it a 1d6 damage die. Edit: Why not an improvised warhammer for a 1d8 damage die? A warhammer even weighs two pounds like a club.
    167 replies | 3621 view(s)
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  • Ganymede81's Avatar
    Monday, 22nd October, 2018, 07:44 PM
    A character attacking with a shield as an improvised weapon will not get any AC bonus because the shield won't be donned. Shields are the size and weight of two handed weapons, so the PC would need to doff it and then swing it in both hands to use it effectively. A character smacking/punching someone with a donned shield will still benefit from its AC bonus, but he's only inflicting a base one...
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  • Ganymede81's Avatar
    Saturday, 20th October, 2018, 10:26 PM
    This isn't true because I played a cleric of Pelor in the Forgotten Realms during an AL game. I even got advantage on a check for a notable improvised prayer to Pelor in-game. Does this have anything to do with your discussion? No, but I just wanted to remind you that anything is possible and that your dreams are within reach.
    1794 replies | 57449 view(s)
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Friday, 9th November, 2018


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Wednesday, 24th October, 2018

  • 08:44 PM - Mistwell mentioned Ganymede81 in post Shield Attacks and AC Bonus
    Side point. How much damage does hitting someone with an Apple seed do? It does not resemble a weapon. So it would do 1d4 damage by rule? Not talking about whether itís a good rule. Itís a terrible rule but I donít see a way to get fancifully step around the RAW on this and stay out of house rule territory. Do you? Iím just saying what the rules say. Maybe itís the rules you dislike. Me Iím fine hiuseruling all those things because I like house rules. I can wield an apple seed in one hand. That bit of sophistry doesnít resolve the seemingly poorly thought out 5e improvised weapon rules. Ganymede81 tell me again how FrogReaver could not have possibly been saying that a styrofoam weapon which looks similar to a real weapon would not do the real weapon's damage by the Rules As Written. I dare yah! I told you he was reading the rules that literally, to that level of absurdity. I was not wrong. He really is, as can be seen in his appleseed argument.

Monday, 22nd October, 2018

  • 10:35 PM - Hawk Diesel mentioned Ganymede81 in post Shield Attacks and AC Bonus
    Ganymede81 The way I understand him, FrogReaver is placing priority on how an object looks visually to determine whether the damage an object might deal when used as an improvised weapon can be similar to a given weapon when used as a basis for comparison. In his arguments he has made it clear that (for some reason) the force a weapon / object-used-as-an-improvised-weapon might deal can be similar, but that this characteristic cannot be considered when determining if an object resembles a weapon. And so while he has admitted that a mace and a shield could produce a similar force, they would not deal similar damage in a D&D 5e game because they do not look enough alike to resemble each other, which I take to mean that they do not visually resemble each other (despite the fact that they clearly do resemble each other when other qualities outside of visual characteristics are considered, especially those characteristics that are most valuable when assessing the deadlines of weapins and objects be...

Saturday, 30th December, 2017

  • 10:08 PM - OB1 mentioned Ganymede81 in post Need suggestions for epic tasks worthy of a demigod
    ... is that there is quite a long line (several thousand years) for mortals to request something of the divine. If they were demigods, that would change things. Unfortunately for them, it won't be quite as easy as answering "yes" when they are asked if they are a demigod of some kind. Each PC will need to have credit for accomplishing a task that proves them worthy of the title. I'm not looking for specifics on how to accomplish the task, rather just big, flavorful ideas that have the potential to be handled in many ways. Each should also be tied to a specific Outer Plane. Hoping to get at least 20 potential quests to provide. The list so far... 1. Bring and end to Dionysus' 742 year long drunken celebration with the Bacchae in Arborea 2. Return Gan's glade in the Beastlands to it's natural state. Thanks, @Eltab 3. Steal Acereraks' family jewels from his prison in Carceri. Thanks, @ArchfiendBobbie 4. Collect all of the pine cones in the Vindmere Forest of Arborea. Thanks, @Ganymede81 5. Assist Mahlhevik in parting the Silver Sea so that Sytris and Japheth may visit him once more. 6. End the Wearbear curse sweeping through the Serpent Spine in Ysgard. Thanks, @Landon Guss 7. Help Lily and Adoma reach Nirvana. Thanks @Draegn & @Tormyr 8. Get Sys's boulder to balance atop the highest peak of Shurrock and Dothion. Thanks, jrowland Thanks in advance for the help!

Saturday, 25th November, 2017

  • 07:23 AM - Tormyr mentioned Ganymede81 in post Knocked out while Flying
    The only effect of the fly spell is gaining a fly speed of 60 ft. A creature without the (hover) descriptor on their fly speed falls when knocked prone, and unconscious creatures become prone. So the unconscious monk falls. The bard has no control over the flying of the monk apart from whether or not the spell stays in effect. EDIT: As Ganymede81 pointed out, the fly spell keeps the monk aloft...which creates its own problem as the monk is a sitting duck and might be out of range of healing.

Thursday, 19th October, 2017

  • 04:29 PM - ro mentioned Ganymede81 in post Polymorph Scenario
    In both situations, I would have the purple worm appear in the nearest available space. gyor Oofta, Ganymede81 If my DM did this, I would be very disappointed about wasting my spells. I'd feel like the DM was just a fun-killer.

Tuesday, 22nd August, 2017

  • 05:08 AM - FrogReaver mentioned Ganymede81 in post Great Weapon Mastery - once more into the breach! (with math)
    Ganymede81 In case you forgot what you said... I have no clue why you guys are working from a chart of values when you can simply solve the system algebraically with a ratio. That ratio is this: D/H = 30, where D is the average expected damage-per-hit before feat/stat bumps, and H is the the decimal chance to hit before feat/stat bumps. If the quotient is less than 30, GWM is better. If the quotient is greater than 30, +2 Str is better. Y'all make things so complicated.
  • 04:38 AM - FrogReaver mentioned Ganymede81 in post Great Weapon Mastery - once more into the breach! (with math)
    Ganymede81 I have two challenges for you. 1. Solve for formula with advantage factored in for both the GWM and the non-GWM. 2. There is another notion that was present in this thread at one point in time. The notion that superiority dice for damage would be better than precision attack for daily DPR. Given that a very good estimate for precision attack is that it gives around +15% chance to hit for an adventuring day can your method tell us if that or using the superiority dice for damage is better. Please assume a total daily allotment of 18 different d12 superiority dice for this exercise. My tables can solve this easily. Can your algebraic equations?

Wednesday, 2nd November, 2016

  • 04:46 AM - MoonSong mentioned Ganymede81 in post Post a character, get a Pic.
    Ok, I will proceed in alphabetic order Part 1 @tglassy Aiden 78038 @shadowoflameth Azariah 78039 @Not-so-newguy Bursule 78040 @Cyber-Dave Cade 78041 @Stupid_Goat Ennio 78042 @Ganymede81 Grimstone Firebeard 78043 @Satyrn Cleric of Erythnnul 78044 @rgoodbb Hess 78045 @doctorbadwolf Ianto 78046 TheHobgoblin Kenxia 78047

Saturday, 24th September, 2016

  • 01:10 AM - Jeremy E Grenemyer mentioned Ganymede81 in post 101 Hermit Backgrounds
    Originally posted by ENdollisis 55. The hermit was abducted by aliens. After the incident, the Hermit was approached by men in black cloaks and dark tinted blacksmith's goggles who insisted that what she experienced was "the result of wild magic interacting with swamp gas from the nearby river basin". The Hermit now is aware of a vast conspiracy that may go all the way up to the Monarchy. Originally posted by Ganymede81 56: The hermit has discovered the secret language of the insect world. He may communicate simple ideas with insects, spiders, and other types of vermin. Originally posted by Chaosmancer First off, dang I love some of these, especially 43-45. 57: In your solitude you studied the shape of the universe. During this study you discovered the history of an ancient Genie War, and that the aftereffects are a physical place in the planes which is responsible for the 1/3 failure rate of the Wish spell. 58: You found an ancient love letter, written by a Faerie Queen to her mortal lover, admitting the existence of their bastard love child. 59: In your study of the stars and light, you discovered the existence of a previous universe, you also learned they sent a message as their world died, and it is arriving in 10 years time to an island in the middle of the oceans. 60: You discovered the presence of a newborn god/goddess in the world.

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Saturday, 3rd November, 2018


Tuesday, 23rd October, 2018

  • 06:22 PM - Satyrn quoted Ganymede81 in post Shield Attacks and AC Bonus
    Are you arguing with someone else through me? I don't get this. I don't get this, either! I've just been trying to clarify my comment you originally replied to. The one I originally thought you made a joking reply to, taking my reasoning to a ridiculous extreme. But if you weren't making a joke, and instead you took my reasoning to a ridiculous extreme to mange a point, I don't know what you're point was.
  • 12:07 AM - Mistwell quoted Ganymede81 in post Shield Attacks and AC Bonus
    Really? You haven't considered that he might instead be loose with his terminology? Do you truly, honestly believe that he thinks a styrofoam hammer would do the same damage as a real hammer? No I truly honestly believe he had not considered the implications of his position, and that he was wrong, and I hope that example will lead him to modifying his position. That's kinda one of the main reasons we discuss things, isn't it? Everyone experiences it sometimes where they don't really think through all the ramifications of their position and realize they were wrong when it's pointed out. You seem to be arguing it's unlikely he said something which could be wrong?

Monday, 22nd October, 2018

  • 11:11 PM - Hawk Diesel quoted Ganymede81 in post Shield Attacks and AC Bonus
    Honestly, I think they might be trolling. Yea, probably. I am beginning to think I may have invested way more into this than I should have.
  • 10:35 PM - WaterRabbit quoted Ganymede81 in post Shield Attacks and AC Bonus
    Yeah, we call that a strawman. He's clearly not talking merely about visual appearance, and you plainly acknowledge that here. And yet, here you are, refuting a silly argument that he is not actually making. No it is not. You are being imprecise with your terminology. The rhetorical technique he is using is called reductio ad absurdum.
  • 10:21 PM - Yunru quoted Ganymede81 in post Shield Attacks and AC Bonus
    Yeah, we call that a strawman. He's clearly not talking merely about visual appearance, and you plainly acknowledge that here. And yet, here you are, refuting a silly argument that he is not actually making. Incorrect. He clearly is talking merely about visual appearance. See: It's used like a mace/club, it's made out of similar materials, but it's a houserule because it doesn't look like one. You have read the thread, right?
  • 10:10 PM - Yunru quoted Ganymede81 in post Shield Attacks and AC Bonus
    Really? You haven't considered that he might instead be loose with his terminology? Do you truly, honestly believe that he thinks a styrofoam hammer would do the same damage as a real hammer? No. Hence why it's being used to point out the absurdity of Frog's argument.
  • 10:00 PM - Mistwell quoted Ganymede81 in post Shield Attacks and AC Bonus
    It looks like you're employing a straw man argument here. Do you honestly believe that by "physically similar" the other poster actually meant "merely look alike?" Yes, I definitely think that's what Frog means. Pretty sure he's clarified it several times to mean look similar, and not be about weight or material or striking portion. For example, there is this clarification Frog made to his position, "The force a shield can apply resembles the force a mace can apply. But the rules donít talk about forces. They talk about object 1 resembling object 2." So he definitely means to say that the ability to strike something with the same force is not part of an object "physicially simialar" to another object. He definitely means "resembles" which appears to ignore things like the force one can apply to the object. I don't think I am strawmanning him. We've been through several Q&As with him at this point to drill down on what he means. He chose to use the word "resemble" as the synonym, which m...
  • 09:09 PM - Satyrn quoted Ganymede81 in post Shield Attacks and AC Bonus
    I mean, I do agree. Maces, clubs, warhammers, shields: they're all distinct things. They're all just different. Aye. And if I find myself saying that two of those deliver a similar force in a similar way, I'm gonna give them a similar damage die, too.
  • 08:41 PM - Satyrn quoted Ganymede81 in post Shield Attacks and AC Bonus
    This is an excellent argument for treating a club as an improvised mace and giving it a 1d6 damage die. I laughed cause I thought you were joking. If you were seriously trying to counter me, I'll point out that somewhere in the posts above, someone explained how a mace was essentially a club improved to deliver it's force more effectively. Using that explanation, a club not improved in this way does not resemble a mace in the force it delivers. And further, I'd argue that a club that was improved this way simply cannot resemble a mace; it is a mace.

Saturday, 20th October, 2018

  • 11:48 PM - Maxperson quoted Ganymede81 in post What DM flaw has caused you to actually leave a game?
    This isn't true because I played a cleric of Pelor in the Forgotten Realms during an AL game. I even got advantage on a check for a notable improvised prayer to Pelor in-game. Does this have anything to do with your discussion? No, but I just wanted to remind you that anything is possible and that your dreams are within reach. Yep. I once had a fighter in the Realms who followed Kord. He was from Greyhawk originally and got transported to the Realms. The rules even allow for gods of other settings to follow their clerics, or they did in 2e. I don't remember if 3e specifically covered that.
  • 10:31 PM - Aldarc quoted Ganymede81 in post What DM flaw has caused you to actually leave a game?
    This isn't true because I played a cleric of Pelor in the Forgotten Realms during an AL game. I even got advantage on a check for a notable improvised prayer to Pelor in-game.Pelor is not listed in the 3.0 Forgotten Realms Campaign Setting book, and therefore playing a Pelor cleric in Forgotten Realms would be a change to the cleric class as per Maxperson. :p Also the 3.0 PHB flavor text for the cleric establishes that most humans follow Pelor. If most do not follow Pelor, then the Forgotten Realms changes the cleric class because fluff are rules. :p

Thursday, 4th October, 2018

  • 12:19 AM - Derren quoted Ganymede81 in post Why D&D Can't Have a Good Video Game
    There isn't a good D&D game because those games focus far too much on emulating the D&D rules set as opposed to creating engaging stories and memorable encounters. Reskin a Mass Effect or an Arkham City into the D&D world and I'd be a happy camper; I don't need an awkward, turn based, top-down slog in order for something to be D&D. Interesting, considering Pathfinder stays pretty close to the rules. Also the good D&D games (Baldurs Gate, Icewind Dale, Neverwinter Nights, the Gold Box games) also were close to the PnP rules.

Wednesday, 3rd October, 2018

  • 11:56 PM - BookBarbarian quoted Ganymede81 in post Why D&D Can't Have a Good Video Game
    There isn't a good D&D game because those games focus far too much on emulating the D&D rules set as opposed to creating engaging stories and memorable encounters. Reskin a Mass Effect or an Arkham City into the D&D world and I'd be a happy camper; I don't need an awkward, turn based, top-down slog in order for something to be D&D. Well, most of the D&D games that were considered the best (according to surveys) are the ones that follow the D&D rules most closely, so opinions differ on that. I think there is room for quite a few different D&D games. The Baldur's Gate route is a beloved route, but I'd also play a MOBA or Overwatch style game where you choose a "hero" that has just a few class specific abilities as loadouts and brawl. I'd love to to choose Minsc and kick the crap out of Drizzt for example.
  • 11:50 PM - Sword of Spirit quoted Ganymede81 in post Why D&D Can't Have a Good Video Game
    There isn't a good D&D game because those games focus far too much on emulating the D&D rules set as opposed to creating engaging stories and memorable encounters. Reskin a Mass Effect or an Arkham City into the D&D world and I'd be a happy camper; I don't need an awkward, turn based, top-down slog in order for something to be D&D. Well, most of the D&D games that were considered the best (according to surveys) are the ones that follow the D&D rules most closely, so opinions differ on that.

Friday, 22nd June, 2018

  • 10:28 PM - mrpopstar quoted Ganymede81 in post Super Simple Armor
    Presumably, you'd still have light, medium, and heavy armor and they'd provide the benefits/restrictions you've already detailed in your original post. Simple or martial proficiency would result in a difference in armor class. Consider your original proposal to be the benefits of martial armor proficiency, while simple proficiency would result in one fewer pip of armor class across the board. If you have no armor proficiency, armor could either provide no benefit at all (purely aesthetic) or would come with a steep penalty as it currently does.Interesting. Let me chew on that. You could do the same with weapons. A long sword in the hands of someone with simple weapon proficiency would do 1d6 damage, while it would do 1d8 damage in the hands of someone with martial weapon proficiency. That way, choice of weapon is a purely aesthetic choice because your proficiency, rather than your weapon, determines damage (differentiation would come from whether you chose weapons that required one hand or...
  • 09:07 PM - mrpopstar quoted Ganymede81 in post Super Simple Armor
    Yep and I think you've been reasonably successful with this. But I do like the idea in general of a simple base that groups can then build up with complexity where and how they like it.I really like the concept of damage reduction with regard to armor. I enjoy complexity when it's leveraged for its strengths. :) Now, how can I improve upon "reasonably"? That gave me another thought. If the whole point here is ease of use to allow for narrative freedom (alongside a meaningful choice between the tiers of armor), why are we sticking to tiered proficiency based on the heaviness of armor? If light, medium, and heavy armor are to ostensibly be a balanced choice, it makes as much sense to gate away heavier armors from some classes as it does to gate away certain fighting styles for the ranger and paladin. Why not have a Martial/simple/none proficiency paradigm for armor instead, like we do for weapons?I LOVE THIS Although, the paradigm does exist in terms of class proficiencies alre...

Thursday, 21st June, 2018

  • 07:18 PM - mrpopstar quoted Ganymede81 in post Super Simple Armor
    It looks great to me, though I'd miss having crappier armor for rabble. I'd hate to deviate from the elegance of this system, but perhaps add in a low quality version of each suit of armor that can be gotten more cheaply. That way, there is still low-tier armor to give the mooks and full plate isn't accessible at first level.What I like is the opportunity to describe mooks as being lightly, moderately, or heavily armored in filthy beast hides without having to fuss with more granularity than is needed.
  • 03:03 AM - Jester David quoted Ganymede81 in post Wait, is THAT how that works?!
    I rerolled 18(00) in that game because I didn't know it meant 100 and assumed 18(01) was better. Yes! I did the same thing.

Tuesday, 19th June, 2018

  • 05:43 PM - Sword of Spirit quoted Ganymede81 in post Orcus vs. Demogorgon
    I don't get the deal here. Orcus and Demogorgon's stat blocks are conceits designed to facilitate adventures with PCs. They are not biosocial schematics for predicting which demon lord would win in a fight. Ah, I think that might be a special case, a side effect of the magic item he used, he's not a normal demigod, or he had enough worshippers to ascend to lesser god status at some point after he's used the magic thimbul, after all he created an entire race to worship him. As I said (on this thread or another), there are other places that back up the same concepts. I don't expect you to just take my word on it, so maybe someone else can remember the other sources. If not, I can always post them in a year or two with the new ones that come out in later books once I've run across them again while going through the books.


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