View Profile: AnimeSniper - Morrus' Unofficial Tabletop RPG News
  • MechaPilot's Avatar
    Yesterday, 01:38 AM
    I'm sure at least part of it can. I wouldn't allow the -5/+10 to work, but the no penalty for long range should be fine.
    54 replies | 1105 view(s)
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  • MechaPilot's Avatar
    Yesterday, 01:32 AM
    I used to have my players declare actions when the declared actions affected their place in the initiative order. However, that become a little too cumbersome and was abandoned at my table.
    40 replies | 1066 view(s)
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  • MechaPilot's Avatar
    Yesterday, 01:29 AM
    Hmm. That's fair. Against a single PC I could easily see it being just that. I mean, a paladin of second level or higher could heal it away (once every two levels), as could a Life Cleric using Channel Divinity: Preserve Life. A Cure Wounds spell can heal the injury (about 25% of the time at first level*, and about 60% of the time at second level*). So could a potion (about 6% of the time*. ...
    13 replies | 331 view(s)
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  • MechaPilot's Avatar
    Yesterday, 12:50 AM
    In addition to just being different from the Battlemaster, I specifically wanted something that starts each fight with no resources and has to earn them as they go. I went with a lower die value specifically because I knew the dice would accumulate quickly. However, I feel like Satyrn had a great idea for limiting the pace of gaining Momentum (as well as fixing a wording issue I missed on my...
    13 replies | 331 view(s)
    1 XP
  • MechaPilot's Avatar
    Tuesday, 19th March, 2019, 01:14 PM
    I'm open to changing how fast you gain them. I've also toyed with the idea that you lose one each time you get hit by an enemy (as the hit disrupts your momentum). But, I feel like doing that would require tuning up the value of the dice. I will also point out that the momentum dice start as d4s and end as d8s, while the battlemaster's dice start as d8s and end as d12s.
    13 replies | 331 view(s)
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  • MechaPilot's Avatar
    Tuesday, 19th March, 2019, 03:22 AM
    I've created a new fighter archetype for my home game, and I was curious what the community reaction might be. Any constructive comments, concerns or criticisms are more than welcome. Fighter Archetype: Relentless Momentum When you choose this archetype at 3rd level, you learn to harness the relentlessness & brutality of anger and adrenaline. When you make a successful melee attack,...
    13 replies | 331 view(s)
    1 XP
  • marcoasalazarm's Avatar
    Monday, 18th March, 2019, 06:52 AM
    Just stating a possibility.
    1928 replies | 359680 view(s)
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  • marcoasalazarm's Avatar
    Sunday, 17th March, 2019, 07:15 AM
    Ridley turned into a Bydo giant?
    1928 replies | 359680 view(s)
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  • kronos182's Avatar
    Monday, 11th March, 2019, 11:10 PM
    The Federation does have colony ships, which can be disassembled for the colony.. As for a Galaxy class turned into a pure civilian ship.. if you take a fresh hull being laid, could be worth it.. as long as it stays within safe areas. I can add the Galaxy to the list.. a long with other ships :p
    1928 replies | 359680 view(s)
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  • marcoasalazarm's Avatar
    Monday, 11th March, 2019, 05:35 PM
    Maybe a few Galaxies welded together as a wandering colony? There is also the NCC-1701-J... Damn thing is so damn bug that you need teleporters to move around, turbolifts won't do.
    1928 replies | 359680 view(s)
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  • marcoasalazarm's Avatar
    Monday, 11th March, 2019, 02:25 AM
    And Chaos Gods would hate the competition and Daleks want them dead because they want everybody dead and I guess the fact anybody with a Netflix account being able to see what they have done means there's plenty of people who run like hell if someone walks up to them all like a drug dealer and asks them "what do you want?". Still some individual members that didn't got the memo...
    1928 replies | 359680 view(s)
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  • MechaPilot's Avatar
    Sunday, 10th March, 2019, 11:26 AM
    It's difficult to play a non-speaking character, especially a caster. I recall playing a magic user in AD&D 2e whose tongue had been cut out before she was banished for being a "witch." It was exceedingly difficult for her to communicate with the rest of the party in any meaningful way in any situation where she couldn't write notes and have them read by the party. When it came to...
    105 replies | 28344 view(s)
    1 XP
  • kronos182's Avatar
    Sunday, 10th March, 2019, 01:00 AM
    Some more C&C stuff.. mostly NOD Obelisk of Light The Obelisk of Light is a shining example of NOD laser technology, with the design of the buildings changing slightly over the years, but all are basically a large black structure with a pointed top that is angled. This 'point' contains a powerful laser that is capable of destroying or heavily damaging most vehicles in only a couple of...
    1928 replies | 359680 view(s)
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  • marcoasalazarm's Avatar
    Saturday, 9th March, 2019, 11:19 PM
    Heck yeah it is a compliment.
    1928 replies | 359680 view(s)
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  • kronos182's Avatar
    Saturday, 9th March, 2019, 09:16 PM
    No idea what Rick Rock is.. hope it's a compliment. I've been playing CNC Rivals on mobile so been in a CNC creating blitz today.. got harvester and a few other things in the pipeline to be completed soon or even post ready
    1928 replies | 359680 view(s)
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  • marcoasalazarm's Avatar
    Saturday, 9th March, 2019, 09:11 PM
    Ok now you Rick Rock, man.
    1928 replies | 359680 view(s)
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  • kronos182's Avatar
    Saturday, 9th March, 2019, 08:40 PM
    NOD Tiberium Weapons Mantis Tiberium Automatic Rifle The Mantis Tiberium rifle is a 7.62mm bullpup rifle with a 50 round magazine, issued to cyborgs, typically Acolyte class, and elite soldiers. The magazines are heavily shielded and padded to protect the rounds from accidentally being damaged before being fired. The ammunition the Mantis fires are Tiberium gas cartridges that explode upon...
    1928 replies | 359680 view(s)
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  • kronos182's Avatar
    Saturday, 9th March, 2019, 06:40 PM
    Tiberium Tiberium is a noncarbon-based element that appears to have strong ferrous qualities with non-resonating reversible energy, which has a tendency to disrupt carbon-based molecular structures. Generally found in crystal-like vanes, with several different versions, but green being the most common. Tiberium leeches metals and other heavy minerals out of the soil, concentrating them in...
    1928 replies | 359680 view(s)
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  • marcoasalazarm's Avatar
    Saturday, 9th March, 2019, 03:57 AM
    Regarding the Babylon Five big bads, I'll need to think some details. Obviously they may still stick to the shadows and such but anybody with a Netflix account knows that both sides are not Angels at all and even asked to "get the hell out of our galaxy!", so the experiment kind of has hit a snag. Was thinking of B5 and B4 (well, copies of them. Obviously they are also orbiting the Proxima...
    1928 replies | 359680 view(s)
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  • kronos182's Avatar
    Friday, 8th March, 2019, 12:50 AM
    Ghtroc 720 Light Freighter The 720 light freighter is a larger version of the 620, measuring at 115 feet, able to carry 135 tons in two large cargo holds, each with its own cargo elevator/ramp. The 720 follows the same design of the 690, only larger, with its two primary engines flanking the front corners, two large escape pods in the rear flanking rear secondary engines, with a round cylinder...
    1928 replies | 359680 view(s)
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  • kronos182's Avatar
    Friday, 8th March, 2019, 12:46 AM
    Not that I know of.. but I'd say probably kind of like in B5 where they quietly pull strings or ignore the younger species. Or they're off doing their own thing exploring the other galaxies and space that are now available (like the Star Wars galaxy).
    1928 replies | 359680 view(s)
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  • marcoasalazarm's Avatar
    Monday, 4th March, 2019, 08:17 AM
    Ok, I love this thing. The flying turtle design of the ship is just endearing.
    1928 replies | 359680 view(s)
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  • kronos182's Avatar
    Monday, 4th March, 2019, 02:13 AM
    Ghtroc 690 Light Freighter (link to photo on Star Wars wiki) The 690 produced by Outer Rim manufacturer Ghtroc is a small light freighter, with a rounded squarish design, with a short cockpit that sticks out from the center of the front, the two front corners are slightly enlarged and extend outwards. The two escape pods are located at the rear corners, flanking the engines. While a fairly good...
    1928 replies | 359680 view(s)
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  • MechaPilot's Avatar
    Sunday, 3rd March, 2019, 02:34 AM
    There's no real reason why anyone can't try anything. However, the person who invested in gaining the feat (or power) should generally do it easier, faster, better or at less of a cost than those who haven't.
    106 replies | 5356 view(s)
    1 XP
  • MechaPilot's Avatar
    Sunday, 3rd March, 2019, 02:28 AM
    The 2e psionics rules are my favorite D&D psionics rules.
    106 replies | 5356 view(s)
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  • MechaPilot's Avatar
    Sunday, 3rd March, 2019, 02:28 AM
    Every edition of D&D has it's own quirks and features that changes the feel of the game; it's part of why people develop favorite editions. For some people, being able to perform cantrips all day long makes magic feel less magical. For others, it makes sense to them if their wizard can always have something magical they can do, instead of resorting to a crossbow or running away and hiding...
    106 replies | 5356 view(s)
    1 XP
  • marcoasalazarm's Avatar
    Friday, 1st March, 2019, 03:53 AM
    Boom! Awesome!
    1928 replies | 359680 view(s)
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  • MechaPilot's Avatar
    Thursday, 28th February, 2019, 05:08 AM
    I have no interest in Greyhawk, so no, I don't really want to see it updated to 5e. That said, while I would prefer other settings ahead of Greyhawk (Spelljammer, Planescape, etc.) I see no good reason to deny fans of Greyhawk an update to a setting they love. So, no . . . and yes.
    142 replies | 4663 view(s)
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  • MechaPilot's Avatar
    Thursday, 28th February, 2019, 05:05 AM
    Complexity is fine, as long as the complexity serves the purpose of enhancing the enjoyment of those playing the game (including the DM). When complexity is frustrating to implement or track, or when the effort it takes to implement the complexity provides little to no benefit to the gaming experience, then complexity becomes undesirable.
    138 replies | 5582 view(s)
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  • kronos182's Avatar
    Sunday, 24th February, 2019, 11:55 PM
    Some Stargate items. Jaffa Helmet These helmets were worn by the Jaffa soldiers of the Goa'uld, modelled after animals associated to the Goa'uld lord. The helmet has a large collar that covers the upper part of the chest and back, completely covers and hides the wearer's face, and extends above the head, where the animal designed head is. Some of these can be quite ornate and articulated...
    1928 replies | 359680 view(s)
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  • kronos182's Avatar
    Saturday, 23rd February, 2019, 08:54 PM
    Mammoth Tank One of the largesttanks produced by the GDI, it is also one of the most expensive. To save someof the costs it uses many components used by other vehicles such as the 120mmcannons are based on the M1A2 Abrams, as well as the targeting system. Mammoths are armedwith two 120mm cannons, fitted with automated loaders, mounted in the massiveturret. On either side of the turret is a...
    1928 replies | 359680 view(s)
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  • kronos182's Avatar
    Saturday, 23rd February, 2019, 08:28 PM
    GDI Jump Jet Infantry Jetpack These back mounted jetpack units have two wings, two main thrusters on the lower back and small maneuvering thrusters on the ends of the wings. Mounted on an articulated arm is a heavy machinegun. The jetpack unit is mounted to a suit of armour that is reinforced and designed to help reduce the weight of the whole unit while the soldier is on the ground. The...
    1928 replies | 359680 view(s)
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  • kronos182's Avatar
    Saturday, 23rd February, 2019, 08:22 PM
    Because I've been playing Command & Conquer mobile game Rivals... Wolverine Mk1 The Mk1 Wolverine is an anti-personnel headless mech with slab sided armour, two arms fitted with a chaingun each, and large ammunition supply mounted on the back. It is lightly armoured, but enough to protect against infantry weapons, has good speed to out run any infantry, but not very well equipped to combat...
    1928 replies | 359680 view(s)
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  • marcoasalazarm's Avatar
    Thursday, 21st February, 2019, 06:58 AM
    It's something interesting a whole lot
    1928 replies | 359680 view(s)
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  • marcoasalazarm's Avatar
    Monday, 18th February, 2019, 03:51 PM
    Nietschean Prides ... Been forever since I saw anything related to "Andromeda".
    1928 replies | 359680 view(s)
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About AnimeSniper

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Looking for a modern scenario - laboratory infiltration - please help ! Wednesday, 26th September, 2018 06:29 AM

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Sunday, 1st May, 2016

  • 07:16 PM - Morrus mentioned AnimeSniper in post Contact
    At Morrus If you use the actual @ symbol, it actually notifies people, AnimeSniper - you don't have to type "At". :)

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Saturday, 26th May, 2018

  • 11:34 PM - Eltab quoted AnimeSniper in post Magic Weapons
    @Eltab good idea and I just thought what if you had this applied to say a Gauntlet/s that a PC picks up in a second hand armor shop for x-GP and finds out that the fancy filigree /etchings actually alerts them to said monster/creature and deals the +1 to punching... it could be applied to other visible to the wearer parts of their armor A neat idea, but tactically dangerous if the _____ live in the dark and have Darkvision: they will see you - or at least your arms - from a distance. But the surprise on the players' faces the first time it happens to them would be a hoot. (Evil DM grin) A similar and not-dangerous version would be magic gauntlets that get "my fingers are asleep" tingly when insert daytime creature here (ex: tiger) are nearby. Immature players? Underbreeches (part of a suit of armor) that smell like you are having very bad gas when a _____ is nearby. No sound, though. Want to provoke a fight? The Armor of _____-Fighting puts out an odor/aroma like whatever a _____ eats...

Friday, 25th May, 2018

  • 10:02 PM - Misfit Toy quoted AnimeSniper in post Magic Weapons
    @Misfit Toy I know for one 3.5e D&D campaign that while traveling through a former Dwarven Forge hill/valley the group came across not only the tomes/scrolls on how to make weapons that held the runic spellwork along each weapon and then empowered by a spellcaster to activate the runes and once that was done each the applied would emit light when near the inscribed enemy and when used upon said enemy deal and additional +dice/points to the enemy similar to the favored enemy of the Ranger I think. I like the idea of something similar to favored enemy. I was toying with having it take effect when the first used against an enemy.
  • 04:23 PM - industrygothica quoted AnimeSniper in post I need some ideas for a quick 5e one-shot
    Okay so as for the fey crossing lets work that underneath said bridge are several carved stones buried beneath the streams water and muck and when the bridge is crossed upon a certain time of the month/year under a full moon the players are transported into the fey lands. Traveling a ways the players soon come across a village/town situated in a small hilled valley with the inhabited parts sitting behind a log wall. Outside the village town are buildings covered in fungus, vines, and overgrowth... perhaps the players will encounter some crazed wood type fey that tries to kill them and they fight their way to safety of the village. Once inside they could be asked to find out the status of those at a small fort built over the entrance of a mine... x-miners live their... only to find the mine is now overrun with some monsters, kobolds/goblins, and must clear the mine out fro the villagers and free the remaining miners. Deep within the mines lowest level the players eventually find what is causing...

Thursday, 3rd May, 2018


Wednesday, 31st January, 2018

  • 01:17 PM - kronos182 quoted AnimeSniper in post Mecha Depot - Rambling Thoughts I
    Found this, https://www.engineeringtoolbox.com/melting-temperature-metals-d_860.html, and should prove useful in cross-referencing RAW material Hardness to a similar melting point Does anyone have a guess to the whichever, Amps/Watts, that a medium laser rifle to its mecha and starship cousins would be? Also, Plasma it if anyone knows theoretically how it would be released from the weapon, i.e a teardrop bulb or still connected to rifle until power is cut. Message me if you know I know there was a few sites years ago that discussed the power of star wars lasers and turbo lasers, and I think one that gives some info on some weapons from Babylon 5, which didn't have many lasers, but more plasma weapons, neutron weapons, and the like.. I'll see if I can find some of those sites again.

Wednesday, 20th September, 2017

  • 08:52 AM - Dannyalcatraz quoted AnimeSniper in post Campaign Set in a Magic School
    Previous posters have all made good points and suggestion for the whole Magic Academy or Academia of Magic and Sorcery feel that can be achieved from the straight Harry Potter vibe or The Magicians College theme. You could also allow for non-magic character classes to attend special classes with such How to Slay Monster-X with a physical example given at the end where the attendees fight said monster. I know for one slightly similar scenario the magic users of our party had to attend a certification exam of their Magic School and of course all manner of things that those of us with non-magic character classes had to help out of which one was a forgotten series of dungeons beneath the school that we had to clear out I'm thinking of Tyler Marlocke of PS-238, the only kid with no super powers in a school for the children of metahumans. https://en.m.wikipedia.org/wiki/PS238

Saturday, 26th August, 2017

  • 03:58 PM - kronos182 quoted AnimeSniper in post Mecha Depot - Rambling Thoughts I
    Yeah I am working on the Gravity Accelerated Weapons or GAW systems rules which I feel would probably have a greater increase in their speeds to targeted object so x-multiplier times rolled damage and it could be quite messy for the targets remains... I'll get working some more hear shortly on my notes. Eventually you would have a weapon system that can literally concave armored vehicles inwards and infantry troops to a fine red mist... Sounds interesting. But what you can also do is just make them an alternate to Magnetically Accelerated, so instead of more power, just alternate method.. or maybe more accurate for personal sized weapons?
  • 12:39 PM - kronos182 quoted AnimeSniper in post Mecha Depot - Rambling Thoughts I
    Magnetically Accelerated Weapons or MAW utilize magnetic fields to propel a bullet, shell, or shaped munitions at the targeted object. MAW system/munitions also negate/ignore x-hardness of material compounds. MAW systems also cause x-damage multiplied to the rolled damage based upon weapon size. This is due to the increased speed at which the propelled munitions travels being striking the targeted object. What about Gravity accelerated weapons?

Saturday, 5th August, 2017

  • 01:32 PM - PieAndDragon quoted AnimeSniper in post Generating Better Character Names
    Check here http://donjon.bin.sh/ for several random generators which I have used lately Donjon has a load of great generators! I use the 5E ones frequently.
  • 06:04 AM - kronos182 quoted AnimeSniper in post CORELINE (D20 Modern/D20 BESM Setting).
    So I was looking through all the Random Generators found on http://donjon.bin.sh/ and found this http://donjon.bin.sh/scifi/random/#type=mecha amongst all of them. Hope the site is useful. Hmmm.. could come in handy for when I need some inspiration for some random stuff. Thanks

Thursday, 13th July, 2017

  • 06:03 PM - kronos182 quoted AnimeSniper in post CORELINE (D20 Modern/D20 BESM Setting).
    kronos182 what about a Borg Trans Warp Communications Network Array that allows for near instantaneous communications between Cubes and Spheres... Or what about the one Voyager used to contact the Alpha Quadrant That'll be up at some later point.. At the moment I'm mostly doing more common, uncommon, some rare or a few hero units (like the RX-78 Gundam, the PCs might get a hold of a few copies of them, or they might fight along side someone who's got one.) I'm slowly working my way through Star Wars stuff... soo many things to choose from.. I've got a few Star Trek ships in the works.. like the Constellation class, including the alternate universe one.. so someone's PCs might be assigned to one of them or have to rescue Kirk and all of them!

Friday, 30th June, 2017

  • 04:11 PM - kronos182 quoted AnimeSniper in post CORELINE (D20 Modern/D20 BESM Setting).
    Nice though for an actual Aliens SE version I direct you http://avp.wikia.com/wiki/UA_571-C_Automated_Sentry_Gun That's why I stated "loosely" based on.. maybe more inspired by? I put that together in 3 minutes :P And it uses mostly common parts, so it's something anyone can find easily to set up a basic defense unit. The UA 571-C has better targeting systems, better weapon (smaller and lighter, damage might be lower or similar as I can't remember what damage that size round does off hand), in a much smaller package (better tech). I'll probably do the 571-C at some point. But anyone can use this as a base to work off for their own automated defense gun.

Wednesday, 28th June, 2017

  • 03:46 PM - kronos182 quoted AnimeSniper in post CORELINE (D20 Modern/D20 BESM Setting).
    On the team fortress weapons I would probably do the same and as for Sentry Guns simply choose a weapon, M249 or .50 caliber HMG maybe a Minigun and then simply decide whether the new unit is Remote Controlled or Automated with a perceived field of fire sensor or IFF that when it detects movement or non-friendlies it opens fire. That's how I'd do it.. with maybe motion detection sensor added.
  • 01:30 AM - Celebrim quoted AnimeSniper in post Ouch... That looks like it hurts! or OMD Your're Bleeding Out
    Question is has anyone played a campaign or house-ruled some guidelines for when the PC or NPC receives massive trauma from an attack or bleeds out over a set time from sound minor or grievous wound... say like the player arm is broken with the bone through the skin or that lovely arrow/bullet that pierced their armor severing a minor or major artery. So any thought on how this would achieved... I ran GURPS for a time, and my 3.X house rules have some GURPS influence. For example, bleeding is a condition, and you are automatically bleeding when your hitpoints are below 0. This is referred to at the table as 'bleeding out'. The whole thing is a bit more complicated than this but the basics are... 1) If you are at 10% of your maximum hit points or less, you are staggered. 2) If you are at 0 hit points or less, you must make a consciousness check (DC 15 Fortitude save) or fall unconscious. You must make a new check every time you take damage. 3) If you are at less than 0 hit points,...

Saturday, 15th April, 2017

  • 01:59 PM - kronos182 quoted AnimeSniper in post CORELINE (D20 Modern/D20 BESM Setting).
    Silly double post... another Star Trek ship. NX-Class The NX-Class was atype of starship created by the United Earth's Starfleet during the mid-22ndcentury, and was the first ship to be constructed with a warp 5 engine. TheNX-class consisted of a habitable saucer module that contained seven decks anda symmetrical warp field governor located just aft of the saucer section, thatregulated the warp field shape, connected via two booms. From the rear of thesebooms, two pylons angled back to the warp nacelles, and the impulse enginesmounted in the ends of the booms. Mounted in a recess on the front of thesaucer is the navigational array, a docking port/airlock are mounted on eachside, while the underside had two launch bays for shuttlepods. Equipped originallywith 6 spatial torpedo launchers, four fore and two aft, several plasma cannonsand three phase cannons, two forward and one aft, the precursors to phasers,and the hull was equipped with polarized hull plating. For recovering shuttlesand other i...
  • 01:56 PM - kronos182 quoted AnimeSniper in post CORELINE (D20 Modern/D20 BESM Setting).
    kronos182 was going through my docs and found from the old WotC forums 45 pages of Gundam and Zeon goodness I wouldn't mind seeing that stuff.. shoot me an email kronos182@gmail.com with the stuff!

Sunday, 2nd April, 2017

  • 06:28 AM - kronos182 quoted AnimeSniper in post CORELINE (D20 Modern/D20 BESM Setting).
    Gun Lance The Gun Lance developed for Power Armor and Mecha Units is a combination firearm/autocannon with an attached lance in lieu of a standard bayonet. When deployed the unit can either fire the weapon or use the lance to pierce the target object. A gun lance eh? Got a link for it? Or just something you thought of?
  • 02:56 AM - kronos182 quoted AnimeSniper in post CORELINE (D20 Modern/D20 BESM Setting).
    kronos182 just got done rewatching Gundam Unicorn RE 0096 episode 11 and noticed that several of the Zeon Remnant forces on Earth also had HEAT technology added to one units claws and another two had a falchion/scimitar blade and dagger that they attacked the Feddies with... so just a thought maybe upsize a similar melee weapon using this http://www.d20srd.org/srd/equipment/weapons.htm#weaponSize and add your requisite HEAT tech as additional damage when its activated. So Colossal Falchion at 6d6 plus HEAT of 5d12 and any other like Criticals and whatnot... so your take on this. Well depends on how these blades are 'heated'.. The Heat Hawk of the Zaku 05 deals half its damage as slashing and half fire (the heat component) and also gains the ability to ignore 5 points of hardness due to it being heated. Now.. I have a Heat Sword for people, which the sword itself deals normal damage, and once heated adds 2d6 fire damage, and a knife version only adds 1d6 fire damage. But this version doesn't ha...

Saturday, 1st April, 2017

  • 06:56 PM - kronos182 quoted AnimeSniper in post CORELINE (D20 Modern/D20 BESM Setting).
    @kronos182 just letting you know that I am working out some notes for the following as mentioned in the recent airing of the Gundam Unicorn RE0096 series airing on the Toonami Block Sundays Psycho Frame Substructure The Psycho Frame System and Substructure enables a New Pilot to pilot their mobile suit as if it were an extension of their body. New Type Destroyer The NTD system when activated overwhelms the mechas New Type pilot causing them to relentlessly attack their opposing New Type or Clone New Type pilot Mobile Work Pod The Mobile Work Pod is a single occupancy spherical pod equipped with thrusters and manipulator armatures used to construct many of the pre and post Universal Century orbital structures and colonies. A militarized version exists where a pair of 30 mm to 75 mm auto-loading recoilless cannons or micro missile pods are attached to the pod. La Petite Mobile Suit La Petite Mobile Suit replaces the aging and antiquated Mobile Work Pods of the colonies space construction work...

Wednesday, 29th March, 2017

  • 05:51 PM - kronos182 quoted AnimeSniper in post CORELINE (D20 Modern/D20 BESM Setting).
    There is of course the following WIP's as seen below on the D&D wiki site... feel free to contribute the above post #1302 to it http://www.dandwiki.com/wiki/Fallout_(D20_Modern_Campaign_Setting) http://www.dandwiki.com/wiki/Fallout_(5e_Campaign_Setting) Also, kronos182 I love the weapons you included for the Gundam and Zaku Units especially the Beam Saber and the Classic HEAT Hawk Axe Thanks. I'll work on some other Gundam stuff at some point.. along with many other things I need to finish.. when I get a burst of energy I can probably pump out a lot of stuff. Just need the time to work on them.


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