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  • Prakriti's Avatar
    Saturday, 8th December, 2018, 03:19 AM
    Humans ✔️ Dwarves ✔️ Elves ✔️ Halflings ✔️ Dragonborn ...? 🎶 One of these things is not like the others. One of these things does not belong. 🎶 (Dragonborn aren't a playable race, they're a playable species. All the other core races are at least mammals...)
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  • Prakriti's Avatar
    Sunday, 2nd December, 2018, 12:55 AM
    Interesting. So it depends on the monster, or maybe the ability. With the Shadow, for comparison, draining a character's ability score to 0 (in this case, Strength) results in death.
    36 replies | 1427 view(s)
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  • Prakriti's Avatar
    Saturday, 1st December, 2018, 05:02 PM
    I thought the rule was that if ANY ability reaches 0, the character dies. Is that not a rule in 5E?
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  • Prakriti's Avatar
    Tuesday, 27th November, 2018, 10:46 PM
    A lot depends on the movie. If it's a huge success, then 5E sales will spike. If it bombs, then sales will probably decline.
    157 replies | 4877 view(s)
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  • Prakriti's Avatar
    Monday, 26th November, 2018, 05:31 PM
    It's a combination of Adventure Fatigue and Official Release Fatigue. There were 4 official books this year (instead of the usual 3), and IMO that is too many. It doesn't help that 3 of those books were released within a short time frame. It's too much too fast.
    92 replies | 4315 view(s)
    8 XP
  • Prakriti's Avatar
    Monday, 26th November, 2018, 02:15 AM
    In 1E, a character's eyes needed to adjust to the darkness before benefiting from Darkvision. So if your party was carrying around a torch or a lantern, then you didn't benefit from Darkvision. You just saw by the light of the torch, and if there were monsters skulking around just outside the torch-light, well too bad: you couldn't see them. The current iteration of Darkvision is more like a...
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  • Prakriti's Avatar
    Friday, 23rd November, 2018, 12:30 AM
    Until you mentioned that, I never realized just how instrumental the FR wiki is to my own games. It has been super-useful, not just for the articles, but for the bibliographies too. The references for any given article are pretty much a comprehensive list of all the relevant source-books for that particular subject.
    34 replies | 914 view(s)
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  • Prakriti's Avatar
    Thursday, 22nd November, 2018, 08:44 PM
    A Ring (or Boots) of Feather Falling is one of the most useful magic items you can find in Dungeons & Dragons Online in the early levels. So it can definitely be cool and useful in the right setting.
    491 replies | 7007 view(s)
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  • Prakriti's Avatar
    Thursday, 22nd November, 2018, 02:44 AM
    TL;DR version: A new streaming show will be set in Nentir Vale. That's the extent of its "return."
    241 replies | 9011 view(s)
    11 XP
  • Prakriti's Avatar
    Tuesday, 20th November, 2018, 07:26 PM
    Realistically, falling damage should just be a percentage of your maximum HP. After a certain point, falling should always be lethal no matter your size, Constitution, level, or hit points.
    38 replies | 1275 view(s)
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  • Prakriti's Avatar
    Monday, 19th November, 2018, 08:58 PM
    Feather Falling 9 Free Action 10 Invisibility 9 Shooting Stars 13 Spell Storing 10 Spell Turning 8
    491 replies | 7007 view(s)
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  • Prakriti's Avatar
    Friday, 16th November, 2018, 09:13 PM
    Funny, I see it as the exact opposite: The new wording comports with the Sage Advice ruling. Disintegrate no longer kills a Wild Shaped druid, because while the damage might reduce a druid to 0 HP, it doesn't leave them with 0 HP, because they are left with whatever their human-form HP is. But since there's already a disagreement over the meaning, maybe they need to errata the errata. :heh: ...
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  • Prakriti's Avatar
    Friday, 16th November, 2018, 08:20 PM
    Odd. Why would they buff the Brown Bear? It's already the most popular Wild Shape choice for level 2 druids and arguably overpowered. Edit: And yes, I understand the math was off, but they could have reduced its strength instead.
    117 replies | 5740 view(s)
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  • Prakriti's Avatar
    Monday, 12th November, 2018, 04:35 AM
    Prakriti replied to Draenei
    Why not base the traits on the actual Draenei racial abilities? https://wow.gamepedia.com/Draenei_(playable)#Racial_traits
    11 replies | 312 view(s)
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Tuesday, 27th November, 2018

  • 11:23 PM - Mercurius mentioned Prakriti in post 4.33 Years in: What Now for 5E? (and have we reached "Peak Edition?")
    I believe that 5e is nearing the point (perhaps a year and a half away) when it will reach peak popularity. Furthermore, I think that we will see a fairly dramatic drop in sales after that point. Thereafter, the edition will (I believe) sell at a steadily (but slowly) declining rate until the release of a new edition. Currently, 5e is doing very well. I suspect that any future losses of profit will be caused by dropping numbers of new players. My guesses could be completely inaccurate, but I am glad to be able to share them. Peak and decline is inevitable; the question is, can WotC stimulate later peaks? I would echo what @Prakriti said and say that the movie will impact this trajectory - and possibly stimulate a later peak. WotC has to be thinking about other ways to do the same, because at some point sales will start going down. On the other hand, maybe they find a way to turn D&D into the RPG version of Monopoly or, as someone said, Catan. No peak and valley, just an undulating plateau. 1982 was the peak of 1e. It was doing very well, but not as well as they had forecasted. And 1983 was the beginning of the decline. I don’t know about 5e. The current books seem to be doing well on Amazon and sales seem sustained. But growth cannot last forever, so it has to plateau eventually. But even then, when new player acquisition slows down, we’ll have a few years of declining but still good sales. 5e probably has quite a few good years left. But, I think we’re closer to the middle. I do think we’ve almost hit saturation where we have “enough” I question this idea of saturation and "enough" and have a theory about...

Wednesday, 26th September, 2018

  • 11:41 PM - CleverNickName mentioned Prakriti in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    Dausuul: It's a good of a strategy as any. And XP for showing your calcs! I maintain that my current strategy of culling off the weaker scores quickly is the best strategy for a rapid end because it reduces the number of contestants (N) and therefore concentrates the negative votes (the only votes that really matter) onto fewer and fewer targets. TL;DR: 20N outweighs -X in your formula, so I'm gonna attack that N. Prakriti: I understand that a lot of participants are spite-quitting because they can't handle their darlings getting voted off, but I don't think it's a foregone conclusion. (I mean, Terry Brooks was my darling and I'm still here.)

Saturday, 18th August, 2018

  • 04:55 AM - pukunui mentioned Prakriti in post Need a Short Dungeon for a Ranger's Tomb
    Prakriti: That's awesome! Thank you. Maybe what I'll do is make it so that, if the PCs succeed in dealing with the Zhent mercs, then one or more villagers will reveal the location of Mornbryn's tomb, at which point I'll run your suggestion. LordEntrails: Thanks for the links. Unfortunately, it looks like I can't view the maps without a Fantasy Grounds account. :(

Saturday, 3rd June, 2017


Tuesday, 30th May, 2017


Thursday, 25th May, 2017

  • 08:58 PM - Quickleaf mentioned Prakriti in post Stream of Annihilation Preview - DINOSAURS!
    Good catch. In that case, I'd suggest Port Nyranzaru, a settlement established by Amn. In the image, we can clearly see ships on the left-hand side (suggesting a port city), and the dress and architecture are somewhat Amnian in nature. Of course, it could also be a settlement that's new to 5E. Either way, I'm sure it's somewhere in Chult. From Greg Tito's tone and focus, it sounds like this might be the beginning to exploring some new setting material :) http://i.imgur.com/vuVCqjV.png And rawr! You called it Prakriti!

Friday, 19th May, 2017


Friday, 5th May, 2017


Wednesday, 26th April, 2017

  • 11:20 PM - Hussar mentioned Prakriti in post Unearthed Arcana: Get Better At Skills With These Feats
    Both SkidAce and Prakriti have it right. Advice column. And, it's not so much of a case of I haven't seen it. It's I can't find ANY evidence of it. At all. If expertise was this major deal, you'd think that we'd have seen a few threads over the years complaining about it. But, pretty much nothing. It's passed muster with hardly a whisper. So, granting expertise as a feat shouldn't be an issue. I mean, we're talking about very high level characters who've not only burned one of their very limited feats, but also a couple of ASI's on whatever that feat is for, just so they can reliably do something that isn't all that powerful to begin with. I mean, for most of the lifespan of a PC, we're talking about a +3-4 to a single skill. Umm, yay?
  • 10:10 PM - OB1 mentioned Prakriti in post TftYP - Running Sunless Citadel
    Prakriti - Don't have my DMG nearby, does Slow Natural Healing preclude the use of Hit Die healing during a short rest? I'm actually worried that taking that away might be too much, though I do like the concept of using Hit Die for long rest healing. Might go with my own variant where you have to roll your Hit Die when short resting or long resting outdoors but get the max on your Hit Die if long resting in a safe, comfortable location. Mistwell - So it sounds like it may be plenty deadly enough without to much effort on my part! That's exactly why I'm having everyone come with back-up characters.

Friday, 6th January, 2017

  • 10:36 PM - MechaTarrasque mentioned Prakriti in post Yawning Portal monsters?
    Prakriti's list makes me happy, although I think a few things like the astral deva and the Hyenodon have been absorbed into existing critters (deva and the giant hyena). Still, my players will Grue the day that some of these critters get statted up!

Friday, 2nd December, 2016

  • 03:38 PM - Mercule mentioned Prakriti in post Level 20 How?
    I think I had one campaign in 1E that made it to 20th level. Wait... That's a lie. The PCs were retired at 10th or 11th level, then we came back a couple years later and "advanced" them to 18th level, including making one of the PCs a saint (pre-demigod, from a Dragon article). It was fun, for a short run, but that's about it. In 3E, we made it as far as 15th level before the game system because unwieldy and overly complex. I narrated out the end of the campaign because everyone was starting to drag with the heavy mechanics. For 5E, we're playing LMoP and PotA, but we're extremely beer-and-pretzels because most of the players have kids (heck, one of the players is my kid) and lots of activities that often make scheduling an issue. The group isn't even 10th level, yet. From what I can see, I'll be ready to be done with the party after PotA and not really want to go any higher. I'll second Prakriti on AD&D. I actually liked it that way and appreciated the change in game focus. I don't really care to see what arch-mages can do in a dungeon crawl. I'd rather see the PCs start doing the mentoring and being the deus ex machina for lesser NPCs and/or troupe-style PCs.

Friday, 18th November, 2016

  • 12:53 AM - Prism mentioned Prakriti in post Drizzt' Do Urden
    name them. I'll add to Prakriti's list and include Yvonnel Baenre (25th 2e) and Jarlaxle (18th 2e). Drizzt has always been listed as mid to high teens level (16th usually) whereas some of the other characters are older and more experienced.

Monday, 7th November, 2016

  • 07:04 AM - Duan'duliir mentioned Prakriti in post Volo's Guide to Monsters: General Discussion.
    @TheHobgoblin The only gnome character I've seen was a barbarian. @Prakriti What game balance reasons prevented them from using Intelligence for that? If its not a major problem, I'll houserule that, because it makes sense.

Sunday, 6th November, 2016


Saturday, 29th October, 2016

  • 05:38 PM - AaronOfBarbaria mentioned Prakriti in post What is a Dex save doing?
    I agree with half of what Prakriti has said (the later half, to be specific). In the case of area effects like fireball what a dexterity saving throw is representing is adjusting your body so that you are shielding the lesser protected parts with the more protected parts - such as turning your face away from the directional source of the harmful magic, or (as the shield master feat enhances the ability of) getting your shield between your body and the magic. Much like how in real life if you can quickly huddle into your leather jacket, a gout of flame is likely to cause you less serious injuries than if you hadn't interposed your jacket.

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Saturday, 8th December, 2018

  • 03:41 AM - MechaPilot quoted Prakriti in post Ridding D&D of All Races - Multiple Choice Poll
    Humans ✔️ Dwarves ✔️ Elves ✔️ Halflings ✔️ Dragonborn ...? 🎶 One of these things is not like the others. One of these things does not belong. 🎶 (Dragonborn aren't a playable race, they're a playable species. All the other core races are at least mammals...) So Badgerborn would be a race? Because . . . the brotherhood of mammals . . . I guess? The same thing for intelligent animals?

Friday, 7th December, 2018

  • 07:27 PM - MNblockhead quoted Prakriti in post Review Dragon Heist, Mad Mage, and Ravnica!
    I can't stand the D&D subreddit. It feels like 90% of the posts are "Look, I drew my character!" while the other 10% are "Look, I commissioned an artist to draw my character!" The mods tried to ban these types of posts at one point, but the users revolted and continued to post them anyways. They should come to EN World. The only reason it is an issue on Reddit is that everything is jammed into a single, multi-level thread. It is hard to divide the conversations into different subreddits because people start to think of a particular one as their community. In a forum like this, you could just have a thread, or even a section for such threads. I mean, many of the users here already do it for sharing their miniatures and terrain. Drawing up and sharing your character art or asking more talented friends to draw up your character is a long-established tradition. We were certainly doing it in the age of the Trapper Keeper and I'm happy to see folks doing it today in new media.

Thursday, 6th December, 2018

  • 05:01 AM - robus quoted Prakriti in post Review Dragon Heist, Mad Mage, and Ravnica!
    I can't stand the D&D subreddit. It feels like 90% of the posts are "Look, I drew my character!" while the other 10% are "Look, I commissioned an artist to draw my character!" The mods tried to ban these types of posts at one point, but the users revolted and continued to post them anyways. Reddit seems like a terrible place, it doesn’t help that I find the interface confusing to boot.

Sunday, 2nd December, 2018

  • 12:41 AM - CrimsonCarcharodon quoted Prakriti in post Intellect Devourer ate my Intelligence
    I thought the rule was that if ANY ability reaches 0, the character dies. Is that not a rule in 5E? Not in 5E. The intellect devourer's statblock states that a character with Int 0 is stunned until they regain at least one point of Intelligence. So can't take actions/reactions, auto fails Dexterity and Strength checks, and attacks vs. stunned creatures have advantage. Basically useless until the Intelligence is brought up above zero.

Wednesday, 28th November, 2018

  • 12:52 AM - gyor quoted Prakriti in post Has WotC saturated the published adventure market or are the two latest adventures not very popular?
    It's a combination of Adventure Fatigue and Official Release Fatigue. There were 4 official books this year (instead of the usual 3), and IMO that is too many. It doesn't help that 3 of those books were released within a short time frame. It's too much too fast. Horse crud, it's doing fine, not everything has to be number 1 in sales, it's doing well enough honestly. Some people might simply be tired of the sword coast already too, I know I'd like to explore the rest of the realms. Sorry not buying into this bloat myth, we are no where near that point. Still I think they should focus more on areas that have been neglected now, like Settings, fewer APs in exchange for more settings is a smart move because Setting books are fun to read even when not playing a game in a particular region. Plus maybe a few more focused player options books would be nice. Still books don't have to sell nearly as many books as the core to be successful. I think DMM is the coolest and most...

Tuesday, 27th November, 2018


Monday, 26th November, 2018

  • 06:30 PM - ccs quoted Prakriti in post Has WotC saturated the published adventure market or are the two latest adventures not very popular?
    It's a combination of Adventure Fatigue and Official Release Fatigue. There were 4 official books this year (instead of the usual 3), and IMO that is too many. It doesn't help that 3 of those books were released within a short time-span of each other. It's too much too fast. People don't have to consume everything the moment it drops, if at all. In my case: Mordankanians (sp?) - bought it that weekend. I've read about 1/4 of it. Nothing in it is of any consequence to what I'm currently running, so I'm not on any type of clock to digest it asap. Dragonheist - It'll be roughly Feb. before I'm looking for another adventure. So I've left this as an Xmas idea for my family to shop for. If they don't I'll pick it up come Jan. Ravnica - Zero interest. I'll probably never get this one. Mad Mage? - My friend's going to run this one. So no need for me to pick it up.

Friday, 23rd November, 2018

  • 05:54 PM - D1Tremere quoted Prakriti in post More Details About RPGSports Emerge
    The "RPG" classification has taken on its own life and includes a lot more than just traditional tabletop gaming. Final Fantasy, Baldur's Gate, Skyrim, and Neverwinter Nights are all considered RPGs, for example, but they involve nothing more than staring at a screen and pressing buttons. There's no "role playing" involved (at least in the traditional sense). You might bemoan this use of the phrase, but it doesn't change the fact that it has been in use for well over twenty years. But there is role playing involved in those games. You take on the role of a character who interacts with a story and the world in a certain way. You make dialogue choices and other critical decisions that influence the outcome of the story. You are incentivized to see the wold from different character perspectives, and experiment with different approaches. Current e-sports only incentivize score performance. Unless they were to create a system of scoring that takes into account role playing, which they have shown...

Thursday, 22nd November, 2018

  • 10:44 PM - Maxperson quoted Prakriti in post Survivor Magic Rings- Feather Falling FLOATS TO VICTORY!
    A Ring (or Boots) of Feather Falling is one of the most useful magic items you can find in Dungeons & Dragons Online in the early levels. So it can definitely be cool and useful in the right setting. For when you decide to jump off of a building? There aren't that many pits, and you find most of them without falling in. You're much more likely to want to jump over something, or swim across a river or in an ocean.
  • 02:46 PM - Ymdar quoted Prakriti in post Nentir Vale Coming to Dungeons and Dragons
    TL;DR version: A new streaming show will be set in Nentir Vale. That's the extent of its "return." You are the hero of the day for the TLDR version. Thanks.
  • 08:02 AM - doctorbadwolf quoted Prakriti in post Nentir Vale Coming to Dungeons and Dragons
    TL;DR version: A new streaming show will be set in Nentir Vale. That's the extent of its "return." If mearls likes it enough to make it the world he is running a live game in, I doubt he isn't thinking selling copies. If the Eberron book does well, its a good sign for short digital sources for settings.
  • 03:14 AM - SkidAce quoted Prakriti in post Nentir Vale Coming to Dungeons and Dragons
    TL;DR version: A new streaming show will be set in Nentir Vale. That's the extent of its "return." for myself...it leaves room for speculation...i.e. why use that setting and thow it into the spotlight. Maybe no reason...maybe a beginning of its return.

Tuesday, 20th November, 2018

  • 11:47 PM - ehren37 quoted Prakriti in post Scary situations that aren't
    Realistically, falling damage should just be a percentage of your maximum HP. After a certain point, falling should always be lethal no matter your size, Constitution, level, or hit points. Give up the "HP as Meat" ghost. It's never made sense as anything other than "plot armor". Consider this thought exercise: Goofus hits Gallant for 3 HP of damage. Now narrate it. If you're treating them as meat, you need to know the target's max/current HP, unless you're going to have people wandering around with grievous wounds that somehow also don't come with any of the real world debilitating effects. It gets even worse with magical healing, where if you describe a 4HP wound as a scratch on a high level fighter but intestines spelling out of a 4hp peasant. Wow... so Cure Light Wounds can basically stuff a peon's guts back in but not a similarly dangerous wound to a high level character?
  • 07:41 PM - robus quoted Prakriti in post Scary situations that aren't
    Realistically, falling damage should just be a percentage of your maximum HP. After a certain point, falling should always be lethal no matter your size, Constitution, level, or hit points. That has a definite brutal, simple elegance! :)

Saturday, 17th November, 2018

  • 06:11 PM - Jester David quoted Prakriti in post Official D&D Errata Updated (Nov 2018)
    Funny, I see it as the exact opposite: The new wording comports with the Sage Advice ruling. Disintegrate no longer kills a Wild Shaped druid, because while the damage might reduce a druid to 0 HP, it doesn't leave them with 0 HP, because they are left with whatever their human-form HP is. But since there's already a disagreement over the meaning, maybe they need to errata the errata. :heh: I imagine that change was likely for stuff like the barbarian that can ignore being reduced to 0 hit points, instead bouncing back to 1. But they were still reduced to 0... Regardless, I think this errata saves the druid from disintegration. Edit: And it looks like you can now punch the Tarrasque to death, since it's only immune to damage from nonmagical weapons, and unarmed strikes are no longer classified as weapons. Double check the MM errata: Global Damage Resistances/Immunities. Throughout the book, instancesof “nonmagical weapons” in Damage Resistances/Immunitiesentries have been replaced with ...

Friday, 16th November, 2018

  • 11:45 PM - Blue quoted Prakriti in post Official D&D Errata Updated (Nov 2018)
    Funny, I see it as the exact opposite: The new wording comports with the Sage Advice ruling. Disintegrate no longer kills a Wild Shaped druid, because while the damage might reduce a druid to 0 HP, it doesn't leave them with 0 HP, because they are left with whatever their human-form HP is. But since there's already a disagreement over the meaning, maybe they need to errata the errata. :heh: Actually, it looks like we both mis-rememebered it: "What happens if a druid using Wild Shape is reduced to 0 hit points by disintegrate? Does the druid simply leave beast form? The druid turns to dust, since the spell disintegrates you the instant you drop to 0 hit points." Though then it goes on to: "That’s the literal interpretation of the rules (RAW). In contrast, the intent (RAI) is that a druid isn’t considered to be at 0 hit points for the purposes of an effect like disintegrate until the druid’s normal form is reduced to 0 hit points." However, the half-orc Sage Advice also supports 0 is gone: ...

Monday, 12th November, 2018

  • 06:59 AM - CM quoted Prakriti in post Draenei
    Why not base the traits on the actual Draenei racial abilities? https://wow.gamepedia.com/Draenei_(playable)#Racial_traits Yeah the actual racial abilities seem pretty straightforward: Heroic Presence: +2 to any one ability score Shadow Resistance: Resist Necrotic Gift of the Naaru: Healing Word 1/long rest Bonus Proficiency: Arcana, History, Nature, or Religion Bonus Tool: Jeweler's Tools or Tinker's Tools

Monday, 5th November, 2018

  • 10:42 PM - TiwazTyrsfist quoted Prakriti in post WotC's Nathan Stewart Teases New D&D Setting Book in 2019
    "A book that we have not created." Um... what? So it'll be a third-party book, or...? I don't understand this. :confused: My interpretation would be, "A book we have not written yet" or possibly "A book we have not done before at all" Which would mean, in the first case, not Eberron because even an expanded Eberron book would still be partly the guide they've already released on DM Guild, same with Ravinica. In the second case would mean a wholly new setting, not one published before. At this point we should remember that they still own the rights to the number 2 and 3 settings from the contest that Eberron won. There is always the slight possibility that someone there decided to start a fresh setting and will dust off one of those. But I think the most likely intent was to say that they have not actually started on the book yet at all. "We're going to do this, we have not already written it and are not just sitting on it for scheduled release windows."


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