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  • MacConnell's Avatar
    Friday, 17th August, 2018, 08:21 PM
    Reaction Time: Graggorid1: -171 Nalvis: -262 - 40(dazed) = -302 Quill: -308 Arbrine: -320 Mekric: -332 Graggorid2: -311 - 20(dazed) - 20(dazed) = -351 - 40(dazed) = -391 Graggorid3: -371 - 10(hurt) = -381 Rekyavik: -489 Renyaveer: -547
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Thursday, 16th August, 2018, 08:25 PM
    Reaction Time: Graggorid1: -171 Nalvis: -262 - 40(dazed) = -302 Quill: -308 Arbrine: -320 Mekric: -122 Graggorid2: -121 - 20(dazed) - 20(dazed) = -161 Graggorid3: -371 - 10(hurt) = -381 Rekyavik: -239 Renyaveer: -267
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Thursday, 16th August, 2018, 03:37 PM
    Reaction Time: Graggorid1: -171 Nalvis: -262 - 40(dazed) = -302 Quill: -98 Arbrine: -110 Mekric: -122 Graggorid2: -121 - 20(dazed) - 20(dazed) = -161 Graggorid3: -221 Rekyavik: -239 Renyaveer: -267
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Wednesday, 15th August, 2018, 06:03 PM
    The party retrieves the bricks of iron and the bag of tin before returning to where the Windrunners had been left. The party collects their horses and moves back into the jungle to follow their original path to their desired location. Once the injured have recovered, the party travels for three more days before coming to a river flowing eastward from a lake at higher elevation. The silk...
    218 replies | 5361 view(s)
    1 XP
  • MacConnell's Avatar
    Wednesday, 15th August, 2018, 04:41 PM
    Reaction Time: Graggorid1: -21 Nalvis: -32 - 40(dazed) = -72 Quill: -98 Arbrine: -110 Mekric: -122 Graggorid2: -121 - 20(dazed) - 20(dazed) = -161 Graggorid3: -221 Rekyavik: -239 Renyaveer: -267
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Tuesday, 14th August, 2018, 05:09 PM
    Reaction Time: Nalvis: -32 - 40(dazed) = -72 Mekric: 12 + 20 +15 + 41 = 88 Arbrine: -110 Rekyavik: -239 Renyaveer: -267 Quill: -98 Graggorid1: -21 Graggorid2: -121 - 20(dazed) = -141 Graggorid3: -221
    42 replies | 774 view(s)
    1 XP
  • Tellerian Hawke's Avatar
    Tuesday, 14th August, 2018, 05:12 AM
    Even though this is a private meeting, I am assuming that Respen will eventually reveal this information to the party, therefore, I am posting it openly. I also wanted you, my players, to see the amount of detail in this response, to illustrate the fact that, despite my recent slow-down in rate-of-posting, I am indeed still working very dilligently on this campaign. ~ I wonder how many elves...
    57 replies | 2250 view(s)
    2 XP
  • MacConnell's Avatar
    Monday, 13th August, 2018, 08:25 PM
    The two groups are basically strung out in a line as they travel. The meeting junction is like an upside down T, Nalvis being within a single pace of the first Graggorid. While it will be possible to divert from the path, that only allows single file travel, to cross directly at an opponent, the land is rocky, vegetated, and uneven thereby doubling movement time. Not all opponent are visible,...
    42 replies | 774 view(s)
    0 XP
  • MacConnell's Avatar
    Monday, 13th August, 2018, 06:09 PM
    The faded image is that of a man over a pace tall, about 7'. He is dressed in a very elegant, yet strange, manner, for his finely woven dark overcoat has far too many buttons to be practical, and the sleeves are too tight. His shendyt drapes almost to the floor and seems a bit too narrow. He carries a white cloth in his wispy right hand; and when he moves, he does not step but merely glides along...
    609 replies | 17194 view(s)
    1 XP
  • MacConnell's Avatar
    Sunday, 12th August, 2018, 08:15 PM
    Sheldon runs his left hand through his hair, pulling it back from his face. "I would say we are evenly matched, which would mean significant damages on both sides. I am with you. Let's take our pay and move off to heal our wounded." Indigo upon hearing Sannit's proposal and Sheldon's answer, sheathes her swords and strips the dead Deviard of his weapon and bracers before returning back up the...
    218 replies | 5361 view(s)
    1 XP
  • Tellerian Hawke's Avatar
    Saturday, 11th August, 2018, 09:30 PM
    Merin and Tor both nod in agreement. Tor says, ”We should quit while we’re ahead.” Merin adds, “Besides, we can’t take on the whole settlement at once. We’ve dealt them a serious blow, and I doubt they’ll be bothering anyone for awhile. I will draw a marker on the map I’ve been keeping, which warns about these two settlements, and their inhabitants. When we get back to Southroad Fair, I’ll...
    218 replies | 5361 view(s)
    1 XP
  • MacConnell's Avatar
    Saturday, 11th August, 2018, 08:49 PM
    Still following along the edge of the marshland as well as possible, the group takes a natural game trail headed in a more westerly direction. The weather is fair and warm. Travel would be perfectly peaceable if it were not for the tragic events that caused it. The flora and fauna seem common and trivial until, quite suddenly, the game trail the party is following joins at a T with another coming...
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Friday, 10th August, 2018, 08:52 PM
    Vittero follows after Taylar, being second into the room. He knocks an arrow and move to Taylar's left, incase there is danger. With no immediate threat, he responds to Taylar's comment. "I was, sometimes listening when my father taught lessons. I know something of the history of the Yahdram. Apparently, we were once all one race. Skip the details, but in a war with the gods, the Yahdram were...
    609 replies | 17194 view(s)
    3 XP
  • MacConnell's Avatar
    Friday, 10th August, 2018, 08:41 PM
    Vik shakes his head and sighs. "I know what you mean. I sure hope so. This big harpoon is great for whaling but was totally useless in that encounter. I need a back-up. We have never traveled to the villages upstream. I think Quill's people had before they joined us. I understand them to be friendly, but know nothing of their trade or technology." Mercantile Task: Herbalism + Konokoro + d100...
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Friday, 10th August, 2018, 03:32 PM
    Mental Assault: (Effectiveness - Resistance)% * damage Effectiveness: 72(paralyze) x 3(lead) + 50(d100) = 266 Resistance: 34(conditioning) + 67(fury) + 65(d100) = 166 Damage: 266 - 166 = 28% * 100 = 28 Strength: 12 - 28 = -16 Body: 10 - 16 = -6: paralyzed Burning through the groups only ingot of lead, Merin can sense that it was necessary to overcome the Deviard's resistance and fully...
    218 replies | 5361 view(s)
    2 XP
  • Tellerian Hawke's Avatar
    Friday, 10th August, 2018, 01:07 AM
    Merin will attempt to paralyze the Deviard that is closest to Tor.
    218 replies | 5361 view(s)
    1 XP
  • Tellerian Hawke's Avatar
    Friday, 10th August, 2018, 01:02 AM
    Maka frowns at Adi’s shenanigans, but says nothing. When he begins to grow fatigued, the thinnest trace of a smile can be seen on Maka’s lips. Maka watches as Taylar repeatedly bangs into the door, watching and listening for signs that the noise has attracted someone’s (or something’s) attention.
    609 replies | 17194 view(s)
    1 XP
  • MacConnell's Avatar
    Thursday, 9th August, 2018, 03:37 PM
    There are plenty of loose feathers due to the population of resident pigeons. Having some familiarity, now, with the proclivity of harvesters, Raven Elk is able to put together 3 full sets that could augment the Health of the possessor. The globes respond in kind, yet there is about a second delay each time. After a few manipulations, Adisakti is suddenly befuddled by the fact that he can no...
    609 replies | 17194 view(s)
    1 XP
  • MacConnell's Avatar
    Wednesday, 8th August, 2018, 04:51 PM
    Surprisingly to them, it takes very little concentration for Nalvis and Mekric to cause a stick to ignite. After a couple of tries, it takes them only about 1 second to perform the feat. Renyavik joins them in their newly discovered talent, continuing to ignite sticks and throw them into the fire. After 4 such displays, he finds himself winded and fatigued as if he had run up a hill, no longer...
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Wednesday, 8th August, 2018, 04:15 PM
    Standing a bit apart, Taylar approaches a different globe than the one Vittero had previously touched. The glass is smooth and well-made, but there appears to be nothing special about it. Paranormally, Taylar finds that electromagnetic Way lines fluctuate about the globe. Darkening them, the globe loses its illumination. As soon as it is dark, the other globes dim and go out as well. Vittero...
    609 replies | 17194 view(s)
    1 XP
  • MacConnell's Avatar
    Tuesday, 7th August, 2018, 05:36 PM
    The sun moves passed in zenith pushing into afternoon. After Maka's secondary examination, no one else shows an interest in the circle, and everyone follows Taylar between the columns and into the entryway. The crew pauses momentarily to allow their eyes to adjust to the darker area illuminated by the light coming through the entrance and Taylar's stone. A covey of pigeons is spooked by the...
    609 replies | 17194 view(s)
    2 XP
  • MacConnell's Avatar
    Tuesday, 7th August, 2018, 05:16 PM
    Quill nods and bobs her head some, choosing her words. "My talent first manifested when I started adolescence. At first, I thought is was some gifts from the Gods to compensate for my being so much smaller than all of my adopted tribe. Vik and Veera took to protecting me as we have long been friends. I would start cookfires just by touching the kindling, or I could speed the healing of our...
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Tuesday, 7th August, 2018, 04:34 PM
    Shillaadrini shakes his head. "... rather than just firing? Great business tactic for a trading post." He then moves off to look at the wanted posters. Adrin has knowledge local not noble, but if it can be untrained, he has a +1. Roll = 11.
    220 replies | 7716 view(s)
    1 XP
  • MacConnell's Avatar
    Monday, 6th August, 2018, 05:48 PM
    Though his divination skill for analyzing Way Lines is barely beyond rudimentary, Maka is able to determine certain things. The circle is a nodal point. That means that several Way Lines converge on the spot generating a harmonic constructive amplitude modulation. The particular types involved are mostly Mystical and Mechanical with some Electromagnetic. For just a brief instant while he is...
    609 replies | 17194 view(s)
    1 XP
  • Tellerian Hawke's Avatar
    Sunday, 5th August, 2018, 10:18 PM
    Sarvek will also attempt to quickly size up the guards and assess their motives. Perception 23 Sense Motive 19
    220 replies | 7716 view(s)
    2 XP
  • Tellerian Hawke's Avatar
    Sunday, 5th August, 2018, 09:51 PM
    Maka is inspired by the breeze, suddenly realizing that the circle is a sacred place, and that it must somehow be intended to be interacted with. Maka walks into the body of the circle, and places his hand directly in the center of the circle’s pattern, closing his eyes, and concentrating on the word “reveal” as he attempts to channel a small amount of Way into it. It is Maka’s hope that the...
    609 replies | 17194 view(s)
    1 XP
  • MacConnell's Avatar
    Saturday, 4th August, 2018, 08:44 PM
    All characters except Renyaveer can now actively manipulate Way. They will sense this ability instinctively and will need to practice it, but will not need specific training. Of the four downed spiders, the group is able to successfully collect 2 pair of fangs. The legs are large enough that Rekyavik decides to cook them to see if they are edible, which they happen to be. These spiders have...
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Friday, 3rd August, 2018, 03:35 PM
    Spiders have a very specific mode of behavior. Though they are fearless to attack any potential food source, even preferring larger prey, self-preservation is the priority instinct. Once injured or deterred, they will leave to seek easier targets. Mekric, between Nalvis and Arbrine, is able to free herself from her spiders with no further danger, Arbrine even heating another as it is loosed. The...
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Thursday, 2nd August, 2018, 08:21 PM
    Quill will attempt to heat her second spider, while Veera will desperately try to shake her spiders loose. Speed of Attack: Reaction Time - Hindrance Arbrine: -84 - 110(clothing) = -194 Quill: -100 - 110 = -210 Renyaveer: -116 - 80 = -196 SpiderA: -82 - 50(minimum) - 20(injured) = -152 Spiders: -82 - 50(minimum) = -132 Having decimated her second spider, Arbrine proceeds after the first,...
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Thursday, 2nd August, 2018, 03:52 PM
    Vittero helps clear fallen leaves and a few weeds from the circle as Taylar records its detail. The circle is about a pace and a half in diameter and the main design is an eight pointed star. The point of the start facing this facade is a different color than the others. As the two are working about the circle a strange breeze picks up creating a tiny heat vortex that carries away some of the...
    609 replies | 17194 view(s)
    2 XP
  • MacConnell's Avatar
    Thursday, 2nd August, 2018, 03:42 PM
    Shillaadrini yells back. "Call for Oleg! Send him up so he can see us!" Just in case Adrin recognizes a uniform or insignia. Knowledge Local: 10, Perception: 25
    220 replies | 7716 view(s)
    3 XP
  • MacConnell's Avatar
    Wednesday, 1st August, 2018, 06:09 PM
    Having less strength than her brother, but also being less prone to frustration, Veera will again try to knock her spider away. Speed of Attack: Reaction Time - Hindrance Renyaveer: -36 - 80(clothing) = -116 Spider: -32 - 50(minimum) = -82 Opposed Strength Check: ((Body + Strength1 * 10) + d100) - ((Body +Strength2 * 10) + d100) Rekyavik: 130 + 84 = 214 Spider: 80 + 87 = 167 Renyaveer's...
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Wednesday, 1st August, 2018, 06:01 PM
    Stealth: Effectiveness: Inversion (Collegiate Task) + Body + Motility + Commercial + d100 This active task is applied when attempting to obscure oneself from view or to dampen and, ultimately prevent sound while moving. Adisakti: 12(inversion) + 19(stealth) + 50(d100) = 81 Taking the affirmation from Adisakti, the crew begins moving up the winding steps toward the northern most facade....
    609 replies | 17194 view(s)
    1 XP
  • MacConnell's Avatar
    Wednesday, 1st August, 2018, 05:15 PM
    Feroz: 93 - 300(movement) = -207 Saemund: -43 - 200(Way) = -243 Feroz, from his nearby perch, nods his head like a person would in acknowledgement. He flaps his powerful wings and diverts westward looking for enemies. He cannot soar like he would prefer, but he is able to stay above the undergrowth and periodically land on other tree limbs. Just before Saemund is able to sense the enemy in...
    218 replies | 5361 view(s)
    1 XP
  • MacConnell's Avatar
    Tuesday, 31st July, 2018, 11:35 PM
    Vik lets out a loud, unintelligible noise, almost like a roar, at the frustration of dealing with this spider. If the pesky thing were not so quick and unimaginable strong for a creature whose leg radius was just under a stride. Forsaking his attempts to hit the pest, he decides to see if he can pull it from his body and fling it away, though it does not hurt the spider. Speed of Attack:...
    42 replies | 774 view(s)
    0 XP
  • MacConnell's Avatar
    Tuesday, 31st July, 2018, 07:13 PM
    Taylar examines the bottom part of the cascade of water filling the pond, for the top would be quite a climb, and quickly determines that the manufactured additions to the fall are nothing more than a guide for the running water. The top, 15 or so paces above, may hold a different story, but the crew would need to climb the stairs to examine it. Vittero cracks his knuckles and looks about the...
    609 replies | 17194 view(s)
    1 XP
  • MacConnell's Avatar
    Tuesday, 31st July, 2018, 07:03 PM
    Proceed to Basic Tasks.
    5 replies
  • MacConnell's Avatar
    Tuesday, 31st July, 2018, 06:19 PM
    Nalvis: -33 Mekric: -129 Arbrine: -84 Vik: -14 Veera: -36 Quill: -100 Spiders: -32 SpidersM: -82 SpiderQ: -82 SpidersVa: -32
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Tuesday, 31st July, 2018, 05:05 PM
    Nalvis: -33 Mekric: -129 Arbrine: 26 Vik: -14 Veera: -36 Quill: -100 Spiders: 18 SpidersM: -82 SpiderQ: -82 SpidersVa: -32
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Tuesday, 31st July, 2018, 04:44 PM
    Nalvis: -33 Mekric: -129 Arbrine: 26 Vik: -14 Veera: 44 Quill: -100 Spiders: 18 SpidersM: -82 SpiderQ: -82 SpiderV: -32
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Monday, 30th July, 2018, 06:00 PM
    Nalvis: -33 Mekric: 81 Arbrine: 26 Vik: 86 Veera: 44 Quill: -100 Spiders: 18 SpiderQ: -82 Quill was a bit preoccupied looking at some small flower protruding from a crack in a boulder when the spider launched itself. Standing with a start as the beast lands upon her back, she instinctively manipulates Way to paranormally heat it.
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Sunday, 29th July, 2018, 05:54 PM
    Nalvis: -33 Mekric: 81 Arbrine: 26 Vik: 86 Veera: 44 Quill: 110 Spiders: 18 Speed of Attack: Reaction Time - Hindrance
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Sunday, 29th July, 2018, 04:36 PM
    Sheldon: -126. Tor: -140. Merin: -89. Indigo: -78. Sannit: -100. Bolo: -108. Turtle: -182. Saemund: -43. Feroz: 93. Vadin: -109.
    218 replies | 5361 view(s)
    2 XP
  • MacConnell's Avatar
    Saturday, 28th July, 2018, 08:22 PM
    Sheldon: -126. Tor: -140. Merin: -89. Indigo: -78. Sannit: -100. Bolo: -108. Turtle: 118. Saemund: -43. Feroz: 93. Vadin: -109.
    218 replies | 5361 view(s)
    1 XP
  • MacConnell's Avatar
    Friday, 27th July, 2018, 08:48 PM
    Nalvis: 117 Mekric: 81 Arbrine: 26 Vik: 86 Veera: 44 Quill: 110 Spiders: 18 Understanding the uselessness of his long harpoon in close quarters fighting, Vik elects to go empty handed at the spiders, simply discarding the spear and letting it fall, figuring he can smash them with his own two hands.
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Friday, 27th July, 2018, 08:30 PM
    Coming up on the northern end of the lake, Raven Elk immediately notices that it is crystal clear and rather deep. It looks as if there are fish moving about in the water, but not any close enough to spear. As it turns out, the gurgling sound is caused by a drainage system that has been manufactured underneath the surface of the northern end of the lake. The water, which travels underground, must...
    609 replies | 17194 view(s)
    1 XP
  • MacConnell's Avatar
    Thursday, 26th July, 2018, 08:37 PM
    Nalvis: 117 Mekric: 81 Arbrine: 26 Vik: 136 Veera: 124 Quill: 110 Spiders: 118 SpidersA: 18
    42 replies | 774 view(s)
    1 XP
  • MacConnell's Avatar
    Thursday, 26th July, 2018, 08:26 PM
    Sheldon: 174. Tor: 160. Merin: 211. Indigo: 222. Sannit: 200. Bolo: 192. Turtle: 118. Saemund: 157. Feroz: 93. Vadin: 191.
    218 replies | 5361 view(s)
    2 XP
  • MacConnell's Avatar
    Thursday, 26th July, 2018, 03:43 PM
    The crew wakes well rested after the evening's fine meal. Even the loud chirping of the frogs faded away in the comfort of sleep. It is new noises that wake the party in the pre-dawn light for a entire bevy of crepuscular wrens flit and scoot around the the campsite picking off tiny insects. They scatter in a quick flash of shadow once the people start to move, chattering their displeasure at...
    609 replies | 17194 view(s)
    2 XP
  • MacConnell's Avatar
    Wednesday, 25th July, 2018, 05:34 PM
    Sheldon: 174. Tor: 160. Merin: 211. Indigo: 222. Sannit: 200. Bolo: 192. Turtle: 118. Saemund: 157. Feroz: 93. Vadin: 191.
    218 replies | 5361 view(s)
    1 XP
  • MacConnell's Avatar
    Wednesday, 25th July, 2018, 12:12 AM
    Speed of Attack: Nalvis: 14(readiness) + 11(impetus) + 12(fury) + 80(d100) = 117 Mekric: 11 + 16 + 11 + 43(d100) = 81 Arbrine: 13 + 13 + 16 + 93(d100) + 51(luck) = 186 Vik: 13 + 14 + 12 + 97(d100) = 136 Veera: 11 + 18 + 11 + 84(d100) = 124 Quill: 13 + 13 + 13 + 71(d100) =110 Spiders: 20(readiness) + 10(impetus) + 88(d100) = 118 In the realm of insects and arachnids, Hunting Spiders are...
    42 replies | 774 view(s)
    0 XP
  • MacConnell's Avatar
    Tuesday, 24th July, 2018, 07:37 PM
    Sheldon: 34(readiness) + 40(impetus) + 56(clarity) + 44(d100) = 174. Tor: 31(readiness) + 36(impetus) + 21(clarity) + 72(d100) = 160. Merin: 31(readiness) + 34(impetus) + 55(clarity) + 91(d100) = 211. Indigo: 39(readiness) + 43(impetus) + 42(clarity) + 98(d100) = 222. Sannit: 44(readiness) + 36(impetus) + 44(clarity) + 76(d100) = 200. Bolo: 44(readiness) + 35(impetus) + 51(clarity) +...
    218 replies | 5361 view(s)
    1 XP
  • MacConnell's Avatar
    Tuesday, 24th July, 2018, 06:26 PM
    Effectiveness: Empathy (Divination Task) + Mind + Knowledge + Commercial + d100 This active task is applied to finding and identifying animals by their passage. The specificity of the information known is determined by the rarity of the animal. The base score without the addition of the random roll represents the passive knowledge to notice the presence of an animal or the tendency of the...
    609 replies | 17194 view(s)
    0 XP
  • MacConnell's Avatar
    Tuesday, 24th July, 2018, 06:01 PM
    Vittero decides to accompany Raven Elk, loaning him some of his empty sacks instead of gathering for himself, so that he can use his bow to hunt for game while Raven Elk gathers. Effectiveness: Empathy (Divination Task) + Mind + Knowledge + Commercial + d100 This active task is applied to finding and identifying animals by their passage. The specificity of the information known is...
    609 replies | 17194 view(s)
    0 XP
  • MacConnell's Avatar
    Tuesday, 24th July, 2018, 05:39 PM
    Effectiveness: Konokoro (Divination Task) + Mind + Knowledge + Commercial + d100 This active task is applied to the search for usable metal or stone. The results of the effectiveness are determined by terrain and availability of material. The base score without the addition of the random roll represents the passive knowledge to notice the presence of an ore or mineral or the tendency of...
    609 replies | 17194 view(s)
    2 XP
  • MacConnell's Avatar
    Tuesday, 24th July, 2018, 05:24 PM
    As Raven Elk moves off to gather the goods of the trees, Maka will move to the edge of the paved area and travel its border hoping to shoot some game before the light of day completely fails.
    609 replies | 17194 view(s)
    0 XP
  • MacConnell's Avatar
    Tuesday, 24th July, 2018, 04:24 PM
    Equipping the Character: Players may begin with their characters from a nomadic tribe, agrarian village or hamlet, or an urban setting. As the technological age for the gaming system is set during the iron age, nomadic tribes will still be sparsely clothed in rudimentary garments of various skins and carry very simple weapons made of wood, bone, and stone. Characters from agrarian settings will...
    5 replies
  • MacConnell's Avatar
    Monday, 23rd July, 2018, 06:44 PM
    Sheldon: 34(readiness) + 40(impetus) + 56(clarity) + 44(d100) = 174. Tor: 31(readiness) + 36(impetus) + 21(clarity) + 72(d100) = 160. Merin: 31(readiness) + 34(impetus) + 55(clarity) + 91(d100) = 211. Indigo: 39(readiness) + 43(impetus) + 42(clarity) + 98(d100) = 222. Sannit: 44(readiness) + 36(impetus) + 44(clarity) + 76(d100) = 200. Bolo: 44(readiness) + 35(impetus) + 51(clarity) +...
    218 replies | 5361 view(s)
    0 XP
  • MacConnell's Avatar
    Monday, 23rd July, 2018, 05:58 PM
    The crew notices that the steps leading down into the valley were originally carved from the very stone of the mountain and are, thusly, extremely sturdy, even though grasses and other vegetation has begun to grow in the cracks and crevices. The steps are wide enough to accommodate people two by two. The stairs wind down the mountain face offering stone benches at the curves for rest. Evidently...
    609 replies | 17194 view(s)
    0 XP
  • MacConnell's Avatar
    Monday, 23rd July, 2018, 04:45 PM
    Sheldon: 34(readiness) + 40(impetus) + 56(clarity) + 44(d100) = 174. Tor: 31(readiness) + 36(impetus) + 21(clarity) + 72(d100) = 160. Merin: 31(readiness) + 34(impetus) + 55(clarity) + 91(d100) = 211. Indigo: 39(readiness) + 43(impetus) + 42(clarity) + 98(d100) = 222. Sannit: 44(readiness) + 36(impetus) + 44(clarity) + 76(d100) = 200. Bolo: 44(readiness) + 35(impetus) + 51(clarity) +...
    218 replies | 5361 view(s)
    2 XP
  • Tellerian Hawke's Avatar
    Monday, 23rd July, 2018, 04:50 AM
    Duncan, you take notice of a small pin-prick pain when Kwuest claps you on the shoulder. You lock onto Kwuest's gaze at that moment, and his countenance seems to carry a sense of urgency, concern, and pleading. The look lasts only an instant, before being replaced by a casual smile, and a polite dismissal. Sir Duncan: Sense Motive check, DC 15. Result = 15 (Success) Duncan realizes that...
    57 replies | 2250 view(s)
    1 XP
  • Tellerian Hawke's Avatar
    Monday, 23rd July, 2018, 12:46 AM
    Lady Abigail smiles at the little Halfling, obviously impressed by his genuine good intent and generosity. She accepts the gem graciously. Lady Abigail says, "I understand completely, little one. Your heart is full of courage, and that is all that Bahamut asks of anyone." The Livery Master of the Hochoch Livery, where Tam acquired the wolf, refuses his payment with a smile and a nod...
    57 replies | 2250 view(s)
    3 XP
  • MacConnell's Avatar
    Sunday, 22nd July, 2018, 07:48 PM
    Combat Sequencing: Sheldon: 34(readiness) + 40(impetus) + 56(clarity) + 44(d100) = 174. Tor: 31(readiness) + 36(impetus) + 21(clarity) + 72(d100) = 160. Merin: 31(readiness) + 34(impetus) + 55(clarity) + 91(d100) = 211. Indigo: 39(readiness) + 43(impetus) + 42(clarity) + 98(d100) = 222. Sannit: 44(readiness) + 36(impetus) + 44(clarity) + 76(d100) = 200. Bolo: 44(readiness) + 35(impetus) +...
    218 replies | 5361 view(s)
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  • MacConnell's Avatar
    Saturday, 21st July, 2018, 08:49 PM
    GM NOTE: Only Abrine and Quill can actively manipulate Way. All other characters are currently limited to passive use. Quill responds in her quite, yet matter of fact, voice. "Once we move farther inland, my knowledge ceases. We will have to learn as we go." Rekyavik smiles at the little woman, then bumps his sister with his forearm. "I like this girl. She has fire!"
    42 replies | 774 view(s)
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  • MacConnell's Avatar
    Saturday, 21st July, 2018, 03:28 PM
    Let me know if there is still any confusion.
    609 replies | 17194 view(s)
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Thursday, 27th October, 2016


Tuesday, 25th October, 2016

  • 08:20 AM - Aust Thale quoted akahdrin in post Vale responds to Kasnik, and Respen does his thing...
    Kasnik sends for his horse to run at great haste. Kasnik thinks to himself **I've seen this behavior before back in Pomarj. I don't need to revel in the death and suffering of others again and it shouldn't be striven for here either as once this path is gone down, it is almost impossible to turn back.** Kasnik is in disbelief in how this Vale is acting and how Respen is approving of it. After he insists to get a head nod from man in green, Kasnik immediately positions himself between Vale and the man in green with his shield and weapon drawn. "Is this how we act? Is this how we show we are better? By being evil? By threatening torture? You are no better then! I am disgusted! The druids of the grove where I am from would never allow one of their children to act in this manner. You will not lay a hand on him and your pup will not either. If either you do, I swear by Valarian that we will have more than words. He will have his time for a trial and his punishment will follow. This 'p...

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