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About pauldanieljohnson

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About pauldanieljohnson
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D&D DM, player, and designer
Location:
Edmonton
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Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Country:
Canada

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51
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0.06
Last Post
Who Killed the Megaverse? Yesterday 04:01 AM

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Yesterday 08:25 PM
Join Date
Monday, 9th January, 2017
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Country:
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Monday, 18th March, 2019


Sunday, 17th March, 2019


Tuesday, 12th March, 2019


Monday, 11th March, 2019


Thursday, 7th March, 2019


Tuesday, 5th March, 2019


Sunday, 3rd March, 2019


Saturday, 2nd March, 2019


Friday, 1st March, 2019


Thursday, 28th February, 2019


Tuesday, 26th February, 2019



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Friday, 22nd March, 2019

  • 06:57 AM - Lanefan quoted pauldanieljohnson in post Who Killed the Megaverse?
    If the game isn't designed with Sci-Fi elements in mind from the start, you've got serious potential balance issues. As soon as you introduce laser guns, jet packs, and stun grenades, there really isn't any need for a wizard.Oh, I'm not so sure about that. For one thing, maybe it takes wizard-grade intelligence to be able to operate any of this stuff; where anyone else trying it is liable to blow themselves up along with anyone/anythng nearby. :) Never mind that sure, you can have laser guns and jet packs, but unless you can find a fuel or power source for them they're sooner or later going to run out - if they even had any power left in them when found in the first place. No big deal. :)
  • 04:07 AM - Reynard quoted pauldanieljohnson in post Who Killed the Megaverse?
    If the game isn't designed with Sci-Fi elements in mind from the start, you've got serious potential balance issues. As soon as you introduce laser guns, jet packs, and stun grenades, there really isn't any need for a wizard.Isn't that true of a fiery crossbow, boots of flying and dust of choking and sneezing? If we are talking about finding rare and/or ancient tech (which the post clearly is) what difference does it make?

Friday, 8th March, 2019

  • 05:26 PM - SuperSam888 quoted pauldanieljohnson in post Royal Blood: Create Your Own Fantasy Titles
    Unburt = Ernie But seriously, cool article. An interesting companion piece would be something on heraldry and how family history, national identity, and the joining of bloodlines influences all the symbolism in armorial bearings. 1st of all: I lol'd so hard at your joke. 2nd: That would be a cool idea for an article.

Tuesday, 5th March, 2019

  • 08:05 PM - Celebrim quoted pauldanieljohnson in post Momo is Still Not Real (But Memes Are)
    You aren't. I made a reference to hearing similar arguments to yours originating from people I consider to be bigots, but I never said you were a bigot. You did explicitly state that you feel your beliefs to be superior to others', which smacks of bigotry, but for the record I've never called you a bigot. You seem to be really enjoying this pretend martyrdom of yours, though, so I'll leave you to it. Please. I'm all for splitting hairs over fine distinctions in wording, but if you are saying my belief "smacks of bigotry" and if you are saying my arguments are the arguments you hear coming from "bigots" don't pretend that the implications are any different than saying that I'm a bigot. It was more than clear immediately where your thinking was going. Passive aggressive is still aggressive. Innuendo is not less an ad hominem than out right saying it. As for your parting shot, I can only note that again you don't debate: you only evade, insinuate and insult.
  • 05:54 PM - Celebrim quoted pauldanieljohnson in post Momo is Still Not Real (But Memes Are)
    Cool. As long as you're willing to replace what someone wrote with a quotation of your own invention, you'll never have to worry about what they actually said. Oh, I'm aware of what was actually said. But since it wasn't a response to what I said and since you continue to refuse to even address the challenges I make to your claims, and since I've also heard your ad hominem response before trotted out in equally inapplicable occasions, I'm willing to risk assuming I know where it goes in practice.... since it's pretty much already gone there.
  • 05:39 PM - Celebrim quoted pauldanieljohnson in post Momo is Still Not Real (But Memes Are)
    Well, no, not really. This is a bit of a tired argument I've heard before, usually from bigots; essentially "if you're intolerant of my bigotry, you're just as intolerant as I am, hence you have no moral authority to complain about my bigotry". It's a pretty feeble argument, though. Intolerance of intolerance is a far cry from intolerance of someone's religion. All I just heard was, "Everyone who doesn't agree with me is a bigot, and hence I'm not required to be tolerant of them." However, as I just indicated, I'll tolerate your bigotry.
  • 03:22 PM - Celebrim quoted pauldanieljohnson in post Momo is Still Not Real (But Memes Are)
    Well then, yes. I was drawing attention more to an implication... I wasn't implying anything. If you'll follow my posts through the thread, you'll see that I have made formal statements and that further, I even anticipated this particular argument and addressed it before you offered. Of course I believe that the beliefs and practices I have are generally superior to the beliefs and practices of other people. If I didn't, I'd adopt those beliefs and practices. And of course I am therefore concerned when people who may or who do share beliefs and practices with me, change and adopt different beliefs and practices that I disagree with because I believe that there is something wrong with that. I have never denied any of that. And likewise, of course I recognize that other people hold beliefs and opinions because they are convinced of the correctness of them for reasons that seem good and valid to them. What's particularly silly is that you seem to think you are an exception to this general r...
  • 06:05 AM - Celebrim quoted pauldanieljohnson in post Momo is Still Not Real (But Memes Are)
    Is that a trick question? Oh good, an easy one. "No."
  • 05:29 AM - Celebrim quoted pauldanieljohnson in post Momo is Still Not Real (But Memes Are)
    But you can't defend your own particular religious beliefs and then imply there's something wrong with other beliefs, which inherently are not any more or less valid than your own. Is that viewpoint inherently more or less valid than mine?

Monday, 4th March, 2019

  • 12:59 AM - Michael O'Brien quoted pauldanieljohnson in post Unsung Heroes of the Gaming Industry
    You forgot about the accountants. They tell you what your products cost you to make, guide pricing decisions, plan your company's strategic goals, and let you know whether you're operating profitably or not. When the new management team came on board at Chaosium in 2015, our first appointment was Raja, our full time accountant. Having her part of the team has been a significant factor in getting the company back in shape and firing on all cylinders again. Our other "unsung hero" is Dustin, our customer support and order processing specialist. Dustin is usually the first point of contact if there is a customer service-related issue. We know anyone who has had interactions with Dustin can attest, he does a cheerfully superlative job getting things sorted out. We're thankful to have Raja and Dustin as members of the Chaosium team. MOB - Chaosium Inc.

Friday, 1st March, 2019

  • 09:48 PM - Corone quoted pauldanieljohnson in post Unsung Heroes of the Gaming Industry
    You forgot about the accountants. They tell you what your products cost you to make, guide pricing decisions, plan your company's strategic goals, and let you know whether you're operating profitably or not. True, accountants are a vital part. But most of the decisions you mention are made by the CEO and/or project manager. Most printers can give you the costs per page for any book type and layout determines how many pages you need. So the boss decides how big the book can be, and how much art they can afford and then writers are commissioned to fill that amount of pages. Accountants in a gaming company are often brought in to make sense of everything at the end of the tax year! :) Larger companies may have their own accounts dept, but few accountants make decisions about book size or company strategy as far as I know. They just tell the boss what they might be able to afford for the next book (sometimes with a despairing sigh).

Tuesday, 26th February, 2019

  • 04:34 AM - MNblockhead quoted pauldanieljohnson in post It's a Good Thing D&D Isn't a Toy
    I wish I could find it, but the interview I read with some of the people developing the new film is that it's going to be inspired by Guardians of the Galaxy more so than any past D&D stories or other fantasy properties. I see that as a good thing - if everything you've tried already has failed, it's time to try something new. One of many sources that discuss this: https://io9.gizmodo.com/the-new-dungeons-dragons-movie-wants-to-be-guardians-1760862846 I agree, a D&D movie needs a bit of camp or zaniness.

Tuesday, 19th February, 2019

  • 10:02 PM - Charles Dunwoody quoted pauldanieljohnson in post The Forlorn North Adventure Path for D&D and DCC RPG
    I believe that's correct. This is a good idea, though, despite requiring the DM to do a bit of conversion. I did something similar a year or two ago with classic D&D modules. We started off with Against the Cult of the Reptile God, then Isle of Dread, Ravenloft, the Desert of Desolation trilogy, Death's Ride, and Earthshaker!. It's a fun way to give modern players a chance to experience old modules, and as a DM it's fun to find ways to string separate plots together into a cohesive campaign. Sounds like you had a heck of a campaign. And I agree. Lots of modules work with 5E. DCC is a bit easier in some ways because it shares many design choices with D&D 5E. But the old stuff isn't too hard to convert either.

Monday, 11th February, 2019

  • 10:53 PM - Mike Myler quoted pauldanieljohnson in post Mythological Figures: Tarzan (5E)
    I haven't read them in decades myself, but when I did, it was often. Not saying you shouldn't do this, just that a warning that they aren't going to be the way fans of the characters remember them might be in order. If you look there's always somebody wanting Thor to have a natural Strength of 27 or whatever. There's usually something useful mentioned though (Tarzan's dad's knife for example!) so I've resisted the urge to include a RAW disclaimer just yet. I'm thinking chaotic good instead of neutral good. He had a specific distaste for civilization and the laws of man. Awesome conversion, though; that's about as close as you could get with RAW. I wasn't sure if you'd go barbarian or beast master ranger, but barbarian works. I went with neutral good because from what I could remember he's a super naturalist with a good-heart. Not necessarily rebellious or spontaneous really, just a "this is the way the world is naturally so that's how I live my life." There's definitely a good argument for...

Saturday, 2nd February, 2019

  • 10:51 AM - Lanefan quoted pauldanieljohnson in post Dragon Reflections #19 – Battle of the Cons
    The tournament write-up is an enjoyable read. The party in question had a philosophy that can be summed up as 'kill everything, then cast speak with dead on the corpses to find out why we needed to kill them in the first place".Kill 'em all and let Speak With Dead sort 'em out - yeah, works for me. :)

Monday, 28th January, 2019

  • 09:15 PM - talien quoted pauldanieljohnson in post Blockchain and RPGs: When Fantasy Meets (Digital) Reality
    Interesting article, although I wonder how likely it is blockchain-style technology would be used in RPGs on any sort of wide-scale implementation. That tech is intended to ensure security and uniqueness, implying that the underlying asset is (a) unique and (b) requiring of some sort of security. That might be true for some instances, such as competitive play, but I'd suggest that in the overwhelming majority of cases, you can whip up any sort of character imaginable for free at any time: Being free means that security is largely irrelevant, and there's no need for uniqueness - if someone on the next block over (or the next continent over) has a similar or identical character, it really doesn't matter. Right! To that point, it's really what the motivation to have a "secure" virtual object is. As the examples I think illustrate, money is usually that factor -- which is where competitive play/esports potentially becomes that motivation. What gets interesting is if that extra layer of security makes it fe...

Monday, 21st January, 2019

  • 09:43 PM - Aiden_Keller_ quoted pauldanieljohnson in post Epic Monsters: Loch Ness Monster (5E)
    There's something very cool and paradoxical about the artwork for a monster actually showing the monster being eaten by a different monster. Imagine if the whole Monster Manual was illustrated that way? I'm not sure what you'd show eating the Tarrasque, but otherwise it would be cool. We would know what creatures hunt others...we could have parties come across one monster fighting another and they decide to intervene and pick them both off or slowing walk away...
  • 08:38 PM - dave2008 quoted pauldanieljohnson in post Epic Monsters: Loch Ness Monster (5E)
    There's something very cool and paradoxical about the artwork for a monster actually showing the monster being eaten by a different monster. Imagine if the whole Monster Manual was illustrated that way? I'm not sure what you'd show eating the Tarrasque, but otherwise it would be cool. Well the artwork is one I've seen in old dinosaurs books. The claim was that it was an old drawing of a mosasaur and plesiosaur fighting with a pterosaur in the sky. However, I had never noticed the people before until it was posted here. So now I am not sure what the origin is!

Friday, 11th January, 2019


Friday, 4th January, 2019



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