View Profile: The Big BZ - D&D, Pathfinder, and RPGs at Morrus' Unofficial Tabletop RPG News
  • BMaC's Avatar
    Yesterday, 09:16 PM
    Glad you liked it! The warlock did fall in the battle but did not die. The party was lucky in initiative, lucky with a critical hit and other damage rolls, and had a healing potion in addition to the Druid's two healing spell slots to burn. But you're right, it could have easily ended in a TPK.
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  • BMaC's Avatar
    Saturday, 19th May, 2018, 03:05 PM
    Last night our D&D group began a new campaign using Goodman Gamesís Into the Borderlands, their excellent reprint of the classic module. One of the players will be contributing posts after each session in the form of missives to the leadership of his faction. The 2nd day of Summertide, The Keep on the Borderlands Salutations Genrok of Silverwood, Autumnreaver of the Emerald...
    2 replies | 212 view(s)
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  • BMaC's Avatar
    Friday, 18th May, 2018, 04:15 PM
    Rare limited edition + random print defect + time = $$$$$$$$$$$$$ ...or maybe not
    25 replies | 2493 view(s)
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  • The Big BZ's Avatar
    Wednesday, 16th May, 2018, 09:31 PM
    That is noble! I just wanted to have them and then agonise over what I was going to stick them to and whether my laptop is a permanent enough thing to waste a precious sticker on etc. Sincerely yours, 37 year old man.
    34 replies | 996 view(s)
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  • The Big BZ's Avatar
    Wednesday, 16th May, 2018, 09:15 PM
    Thanks for the answer even though I cannot describe in words how sad that makes me.
    34 replies | 996 view(s)
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  • The Big BZ's Avatar
    Wednesday, 16th May, 2018, 08:42 PM
    Anybody know how you get those stickers?? Donít suppose they come with the Hobby Store exclusive books?
    34 replies | 996 view(s)
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  • The Big BZ's Avatar
    Wednesday, 16th May, 2018, 02:28 PM
    I'm running Season 1 for AL at the moment and find it generally very good. All set in one location (Phlan) and there is a big metaplot that doesn't intrude too much into the modules. They're linked by locations and factions and some recurring NPCs etc and the modules are simple to run and pretty decent. It wouldn't take very much effort at all to beef up the metaplot aspects really if you...
    4 replies | 282 view(s)
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  • BMaC's Avatar
    Sunday, 29th April, 2018, 01:01 PM
    BMaC started a thread DM's Guild down?
    Has anyone noticed that the DM's Guild website is down?
    3 replies | 226 view(s)
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  • The Big BZ's Avatar
    Thursday, 26th April, 2018, 03:21 PM
    Thanks for the replies guys! Silver Marches had been my first thought and maybe Cormyr but I'll have a a good look at those others mentioned now!
    11 replies | 409 view(s)
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  • The Big BZ's Avatar
    Thursday, 26th April, 2018, 12:51 PM
    I'm starting to prep the (fantastic) Goodman Game's update and want to site in the present day Forgotten Realms. Does anybody have any recommendations as to location? I want somewhere that has a genuine Borderlands feel but at the same time I want a current regional power that has a decent amount of 5e presence to have an a genuine interest in civilising it. Thanks in advance!
    11 replies | 409 view(s)
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  • The Big BZ's Avatar
    Wednesday, 25th April, 2018, 08:17 PM
    Great, thanks a lot
    8 replies | 371 view(s)
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  • The Big BZ's Avatar
    Wednesday, 25th April, 2018, 07:43 PM
    This is what Iím after: A. Does anyone know anything more about the release? B. Can anyone remember how those releases functioned?
    8 replies | 371 view(s)
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  • The Big BZ's Avatar
    Wednesday, 25th April, 2018, 05:20 PM
    Thanks for the reply but if you look in the DDAL Content Catalogue youíll see that thereís a lot of stuff that is completely season agnostic, one of those things is ĎDDIA-VOLO In Voloís Wakeí which was released with with VGtM, itís an equivalent of that but for MToF Iím talking about.
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  • The Big BZ's Avatar
    Wednesday, 25th April, 2018, 03:58 PM
    There was specific DDAL Xanathar's and Volo's material released when those books dropped, has anybody any experience of how far in advance of the release dates that the AL material dropped and how it was distributed? My DDAL group wants to run a Launch Event for MToF and we're hoping/assuming that there will be MToF specific material too. The AL organisers are being quite cagey about releasing...
    8 replies | 371 view(s)
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Wednesday, 16th May, 2018

  • 09:20 PM - vincegetorix quoted The Big BZ in post Another Youtube review of MTOF
    Thanks for the answer even though I cannot describe in words how sad that makes me. I get you. When I told me, I died a little inside. I wanted to give a little sticker to my players after a good game, to encourage them to keep on the good work.
  • 09:05 PM - vincegetorix quoted The Big BZ in post Another Youtube review of MTOF
    Anybody know how you get those stickers?? Donít suppose they come with the Hobby Store exclusive books? I asked Darj last week, it seems to be promotional stuff for reviewers.

Thursday, 10th May, 2018

  • 05:24 PM - Xavian Starsider quoted The Big BZ in post Take An Adventure In Dystopia With West End Game's Original Paranoia
    I've played it a few times and some of my mates love it but I'm not mad on the backstabby, competitive vibe really, I can get that from boardgames, war games and in fact the real world so I prefer RPGs to have nice co-operative feel. The beauty of Paranoia is that it pits you against the most dangerous foe present in any RPG: the players seated at the table with you. The toughest dragons, evil liches and crazed demigods in other RPGs are all designed with the intention that the players should prove victorious, and they abide by rules of behavior. While wily players will come up with terrifying methods and strategies no module could ever account for. Players are terrifying. Paranoia also forces cooperation and teamwork. You have to operate within expected parameters while figuring out HOW to stab people in the back It's just good fun and you don't have to worry about dying. You WILL die. Probably a few times. If not, your GM is running it wrong. Just enjoy the ride, have a laugh, and ...

Wednesday, 25th April, 2018

  • 05:59 PM - neogod22 quoted The Big BZ in post DDAL Mordenkainen's Tome of Foes material?
    Thanks for the reply but if you look in the DDAL Content Catalogue youíll see that thereís a lot of stuff that is completely season agnostic, one of those things is ĎDDIA-VOLO In Voloís Wakeí which was released with with VGtM, itís an equivalent of that but for MToF Iím talking about.There are some one off adventures, and some 3rd party adventures that were released for AL, but they aren't a full season of stuff. They are usually either single adventures or trilogies.
  • 04:26 PM - neogod22 quoted The Big BZ in post DDAL Mordenkainen's Tome of Foes material?
    There was specific DDAL Xanathar's and Volo's material released when those books dropped, has anybody any experience of how far in advance of the release dates that the AL material dropped and how it was distributed? My DDAL group wants to run a Launch Event for MToF and we're hoping/assuming that there will be MToF specific material too. The AL organisers are being quite cagey about releasing info etc but I'm hoping someone might have some insight? Kinda hard to plan a 50/60 person event with no dates etc. Thanks a lot! (Group is only a few months old so we have no experience with a release as of yet)No, the AL seasons change with the campaigns, not supplements

Wednesday, 7th March, 2018

  • 03:35 PM - jerryrice4949 quoted The Big BZ in post Kobold Press' Warlock Gaming Zine
    Backed but again more because I am desperate for a regular printed D&D magazine like the old days rather than any particular in interest in Midgard, really hope this is works out! I donít think you will be disappointed. The three I received thus far have been great and the lairs are awesome.

Tuesday, 6th February, 2018

  • 12:57 PM - Matrix Sorcica quoted The Big BZ in post No Magic Shops!
    I sincerely hope that all the people I have told lately that D&D has changed and is cool and mainstream and fun never see the contents of this thread:lol::lol::lol: Valuable input. Thank you.

Monday, 5th February, 2018


Thursday, 25th January, 2018

  • 04:24 PM - CapnZapp quoted The Big BZ in post No Magic Shops!
    So by official campaigns you mean Tomb of Annihilation etc? Surely the amount of downtime in these is largely down to how the DM chooses to run them?Yes I mean the official hardcover adventure campaigns. If you run them as written, some nebulous world-ending threat is looming at the horizon; having players who are not in the least interested in taking a week or twelve off (for downtime) is not at all unreasonable. What hero spends a month to build a church when Tiamat is about to spawn, or Demogorgon is loose, or your employer dies a little from some curse every day?? I'm not saying you can't work downtime into your campaign. I'm saying there should be uptime alternatives to spending your gold. I'm saying there should be official support for an utility-based magic item economy, as an optional variant for those who want it. Sent from my C6603 using EN World mobile app
  • 03:23 PM - Demetrios1453 quoted The Big BZ in post No Magic Shops!
    So by official campaigns you mean Tomb of Annihilation etc? Surely the amount of downtime in these is largely down to how the DM chooses to run them?Well, if you have a lot of downtime during ToA, lots of people are going to die, so unless the DM alters the main plot of the campaign, downtime isn't going to work in that one at least. Sent from my [device_name] using EN World mobile app
  • 02:23 PM - CapnZapp quoted The Big BZ in post No Magic Shops!
    Never played AL. How is there no time for downtime?Who's talking about the AL? Sent from my C6603 using EN World mobile app

Tuesday, 21st November, 2017

  • 12:41 AM - Croesus quoted The Big BZ in post Thatís a lot of charcoal! Find Familiar problem
    B. He doesnít want to listen to me checking every where we go for charcoal, asking about the charcoal market and organising charcoal deliveries for the next 7+ levels. I've made rulings with similar results, which I later regretted. Sometimes we GMs can be our own worst enemies. :o

Monday, 20th November, 2017

  • 06:51 PM - Dausuul quoted The Big BZ in post Thatís a lot of charcoal! Find Familiar problem
    Just an update to this my DM says that in his world the incense is a common aromatic oil and the herbs like a sprinkle of coriander (cilantro) for the ĎMuricans but in his benevolence he is ruling that the full weight of charcoal is only required for the first casting and a much smaller amount is required for subsequent castings so thatís a result. He made this ruling after consulting his original first edition books of course. Well, that is certainly a... way... to resolve this issue. I guess it works out nicely for you, since presumably you can now replace your familiar for cheap. But I don't get why anyone would look at a list of three ingredients, one of which is ultra-cheap, one of which is moderately cheap, and one of which is an expensive luxury good, and conclude that it must be the ultra-cheap one which determines the price of the whole.
  • 05:09 PM - iserith quoted The Big BZ in post Thatís a lot of charcoal! Find Familiar problem
    It does show that proper use of use of gold and resources adds a good layer of detail and complexity and cuts down in some gamier elements of casting. Get some hirelings to carry your coal. My 8-Str character in ToA, Iriaebor Ford, hired a Chultan guard named Tallsquare to carry most of his stuff. He's a great supporting character, too. "No time for love, Dr. Ford!" We pay him with any copper we find.
  • 04:00 PM - Ovinomancer quoted The Big BZ in post Thatís a lot of charcoal! Find Familiar problem
    Just an update to this my DM says that in his world the incense is a common aromatic oil and the herbs like a sprinkle of coriander (cilantro) for the ĎMuricans but in his benevolence he is ruling that the full weight of charcoal is only required for the first casting and a much smaller amount is required for subsequent castings so thatís a result. He made this ruling after consulting his original first edition books of course. So, the DM chooses to devalue two of the more expensive components, but graciously allows that you only need 10gp of charcoal for the first casting? He should have just waved the material costs or reduced them instead of changing two things and then requiring the third to assume all of the expense. EDIT: Although, I am impressed at the dissonance between handwaving away some things and being absolutely rigid to the rules on others within the same line of rules.

Saturday, 28th January, 2017

  • 04:48 AM - Remathilis quoted The Big BZ in post Other gods in the Demiplane of Dread?
    So my group played our second session of Strahd last night. We like it a lot so far despite some of our group hating the aesthetic almost as much as they hate atmospheric TIE fighters but we came across the deities of Barovia for the first time, ie the Morninglord and Mother Night and we had an interesting discussion... If Barovia is on the Demiplane of Dread do the other gods of the multiverse have access to it? And if they do not, have do characters whose abilities are divine have access to their abilities? Anyone cast some light in the darkness for us?? For what its worth, the 2e/3e settings had some interesting thoughts on this. * The Faiths of Ravenloft fell into two catagories: interlopers (deities that came with the domain when it was taken into the Mists) and "native" deities (those only found in the DoD). Interlopers included Belenus (Celts), Osiris (Egyptain), Bane (Faerun) and the original Morninglord (retconned in CoS). Homemade faiths include Zahkata and Ezra. Zahkata is clearl...

Wednesday, 25th January, 2017

  • 04:43 PM - Jer quoted The Big BZ in post Other gods in the Demiplane of Dread?
    If Barovia is on the Demiplane of Dread do the other gods of the multiverse have access to it? And if they do not, have do characters whose abilities are divine have access to their abilities? Anyone cast some light in the darkness for us?? The older Ravenloft boxed sets had possible explanations for this that align with what Cap'n Kobold says above. One thing that they also suggested as a possibility is that the demiplane itself (or the dark powers that controlled it) were the ones granting clerical powers to PCs and others for their own reasons. To a degree it was a handwave - the boxed sets were basically suggesting that somehow clerics get their powers and you shouldn't think too hard about it. But I thought that ambiguity brought about a bit of creepiness that could spin into a decent bit of character work for the cleric as he finds out more about the demiplane and starts to question the very nature of his connection to his deity (none of my players were interested in that kind of ex...

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