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  • Yaarel's Avatar
    Yesterday, 03:48 PM
    For theater of the mind style, the game is better without OAs.
    21 replies | 682 view(s)
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  • Yaarel's Avatar
    Yesterday, 08:30 AM
    The latest episode of Happy Fun Hour is up! Mearls focuses specifically on the nomad psion teleporter. The nomad enjoys powerful teleportation abilities (at the apprentice tier) at levels 1 thru 3. A ‘teleportation attack’ teleports chunks of an enemy away from the enemy.
    225 replies | 8364 view(s)
    2 XP
  • Yaarel's Avatar
    Yesterday, 04:29 AM
    There are high level celestials, and low level celestials. There are high level fiends, and low level fiends. There are high level feys, and low level feys. There are high level shadows, and low level shadows. There are high level elementals, and low level elementals.
    51 replies | 1014 view(s)
    1 XP
  • Yaarel's Avatar
    Yesterday, 04:14 AM
    Arch-celestials are the powerful good spirits. Arch-fiends are the powerful evil spirits. I am unsure how to refer to the LN, NN, CN, with regard to the celestial-v-fiend division. But I always saw the elemental forces as the main ethically Neutral forces anyway. (Maybe Slaads and Modrons can be understood as aspects of elementals?)
    51 replies | 1014 view(s)
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  • Yaarel's Avatar
    Tuesday, 19th June, 2018, 01:52 PM
    I think of the constructor as the Star Trek ‘holodeck’. Objects made out of force. The main difference is, a kind of ‘phantasmal’ resonance. The constructor can also ‘pull’ objects out of an other persons mind, so that that person is especially impacted by the object, even while other people can see the object as well. If adding to this telekinetic mastery, there is awesome...
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Tuesday, 19th June, 2018, 01:46 PM
    ‘gods’ → archcelestials
    51 replies | 1014 view(s)
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  • Yaarel's Avatar
    Monday, 18th June, 2018, 02:11 PM
    Telekinesis (moving objects) feels different thematically from elemental-kinesis. I like the wizard getting elemental-kinesis. I still want the psion to have telekinesis. Possibly the constructor psion can also be the master of telekinesis (mental force), so much so, one can even create force constructs (made out of mental force).
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Monday, 18th June, 2018, 02:05 PM
    As far as where Mearls is currently at, it seems something like the following. I want to update the Original Post, but am hesitant about the unclear relationship between the psychic warrior fighter and the immortal barbarian Psion • Awakened (telepath) • Nomad (teleporter) • Metamorph (shapeshifter, psychometabolism) • Constructor (force constructs, shaper, metacreativity)
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Monday, 18th June, 2018, 01:33 PM
    Rather that convoluted definitions of ‘deity’. I would rather the rules organize around levels. Any creature that is level 21 and higher is ‘epic’ and is an ‘immortal’. There might be finer distinctions. Something like:
    51 replies | 1014 view(s)
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  • Yaarel's Avatar
    Sunday, 17th June, 2018, 01:41 PM
    Wait. Monk will be the soul knife.
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Sunday, 17th June, 2018, 12:40 PM
    How different could the immortal and psywar be from each other?
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Sunday, 17th June, 2018, 12:31 PM
    I know, but if I recall correctly, the immortal mystic is merging with psychic warrior. But now it is merging with barbarian. Hence, is barbarian the new psychic warrior?
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Sunday, 17th June, 2018, 12:29 PM
    The unreliable narrator makes no sense, if gods are objectively real, and characters can just go ask them. For example, in the setting Corellon knows exactly where the all the elves come from. There is zero uncertainty.
    40 replies | 1101 view(s)
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  • Yaarel's Avatar
    Sunday, 17th June, 2018, 12:22 PM
    Mearls mentions the immortal mystic will go to the barbarian class. ... But does that mean the barbarian will be the psychic warrior?
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Sunday, 17th June, 2018, 02:15 AM
    Mearls, Happy Fun Hour 2018 6-12 is up! Show focuses on the psion (formerly mystic) class. Element-kinesis (pyrokinesis, cryokinesis, etcetera) merges with wu-jen and mentalist, and goes to wizard class. Telepath returns from wizard to psion, currently as ‘awakened’, possibly renamed telepath. The awakened telepath gains full-on telepathy. All psions get some telepathy. Barbarian...
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Tuesday, 12th June, 2018, 03:33 AM
    Regarding the word ‘legend’. • ‘myth’ is strictly about cosmic paradigms • ‘history’ is strictly about human events • ‘legend’ is a weird threshold between the two, where humans interact with mythic forces For example, King Arthur is a ‘legend’, being a quasi-historical person who interacts with the mythic Holy Grail, the faerie Lady of the Lake, and so on.
    35 replies | 948 view(s)
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  • Yaarel's Avatar
    Monday, 11th June, 2018, 08:33 AM
    Yaarel started a thread Sense8
    I just watched the finale of the Sense8 tv show produced by Netflix. Sense8 seems to me, the kind of work that culture will remember for centuries. The story explores the possibility that consciousness is non-atomistic, and even fluid. Normally, we experience consciousness from the perspective of an individual ‘person’. But the ‘8’ heroes of the story experience consciousness in a way that...
    13 replies | 473 view(s)
    2 XP
  • Yaarel's Avatar
    Monday, 11th June, 2018, 06:19 AM
    If half serious, maybe giants are impossibly large because of ‘soul magic’ (lifeforce, ki). Similarly, the soul magic that allows the seemingly nonaerodynamic dragon to fly. On the other hand, I characterize giants as elementals. There are ‘fire’ giants, ‘water’ frost giants, ‘earth’ cliff giants, even ‘air’ storm giants. So the magic that makes a giant impossibly large is, the physical...
    35 replies | 948 view(s)
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  • Yaarel's Avatar
    Monday, 11th June, 2018, 05:35 AM
    My impression is, Mearls is exploring the psionic subclasses as a nod toward the psionics=spells camp, and the psion class as a nod toward psionics=mechanics camp. For example, Mearls mentioned more than once that the subclasses are a way to implement psionics without needing to learn a new system. That said, I love the tropes of the psion class, but am in the psionics=spells camp. As long as...
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Monday, 11th June, 2018, 05:10 AM
    Please do let us know how your Mass Effect setting goes. PM me about it too. I hope scheduling allows me to get a group together to do this setting too. I like the themes, and the scifi, and the d20! I will have a closer look at the Mass Effect d20 .com website.
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Monday, 11th June, 2018, 04:51 AM
    One time, at an airport, I ended up talking to an interesting person at a coffee shop, when both of our flights were delayed. She was an elderly woman, who turned out to be one of the earlier participants in sex reassignment surgery. At the time, her wife supported her sex-reassignment procedure, and they remained married after it. When her drivers license, birth certificate, and other legal...
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Monday, 11th June, 2018, 01:35 AM
    So the rogue landing from an impossible height is an example of ‘soul magic’. Compare the monk ki.
    35 replies | 948 view(s)
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  • Yaarel's Avatar
    Monday, 11th June, 2018, 01:32 AM
    Different kinds of magical powers • Spirit/Telekinesis/Force/Fifth-Element-Ether/Ethereal/Teleportation/Planar • Mind/Telepathy/Enchantment/Divination/Fate/Luck • Soul/Legendary/Primal/Nature/Healing/Martial/Ki • Body/Four-Elements/Material/Tools/Weapons
    35 replies | 948 view(s)
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  • Yaarel's Avatar
    Monday, 11th June, 2018, 01:24 AM
    If it is magical, then it is magical. There can be different kinds of magic − and different sources for it − but magic is magic.
    35 replies | 948 view(s)
    1 XP
  • Yaarel's Avatar
    Sunday, 10th June, 2018, 10:37 PM
    Wow. Thanks for this. This is awesome.
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Sunday, 10th June, 2018, 10:12 PM
    Some years back, there was a reallife hoax about a male who was pregnant, convincing because the medical data that the hoax presented was sound. Essentially, the placenta attaches to the intestinal tract, and because the placenta develops its own autonomous environment, the baby develops normally within the pregnant male. I was googling to see if the hoax website was still around. But came...
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Sunday, 10th June, 2018, 09:15 PM
    Enchanter makes more sense with the Charisma caster class, especially bard.
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Saturday, 9th June, 2018, 01:22 AM
    At least the trans persons who I know personally take hormonal injections to develop these secondary sex characteristics. I mentioned one of my friends who I failed to fully recognize because his hormonal injections made him able to grow a beard. By contrast, I have met (but dont know personally), individuals who prefer to be in between, and to be neither/either gender or sex. In a way,...
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 09:08 PM
    Regarding abilities: The psion focusing on physical phenomena (telekinesis, teleportation, force construction) makes more sense with Intelligence and Wisdom. However the bard (?) focusing on social phenomena (telepathy, enchantment, phantasmal illusion, fate) makes more sense with Charisma and Wisdom. Shapechanging (metamorph psion) can go either way, social identity or physical form,...
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 09:04 PM
    A telepath wizard can still represent telepathy at level 1, by means of selecting psionic cantrips. A human ‘mutant’ might also select a psionic feat.
    225 replies | 8364 view(s)
    1 XP
  • Yaarel's Avatar
    Friday, 8th June, 2018, 08:47 PM
    You can read the rules for Blessing that way, where the special androgyne retains the *central gender*, despite switching physical sex organs. However, Corellon is a shapechanger, who oneself takes on any form, including any gender and any sex (and any orientation). Androgynes are the sacred because their being in the middle of the sex-gender spectrum, are *suggestive* of symbolizing the...
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 07:01 AM
    Heh. Of course, I will make sure I char op them to make their teamwork mechanics powerfully synergize.
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 06:59 AM
    Next time I am a player, I think I will try run two characters, two brothers, one straight and one gay. See where it goes.
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 06:58 AM
    Women gamers have been a standard part of my D&D experience. I notice, their influence tends make men gamers pay more attention to the relationships of their character. And it is great for setting immersion.
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 06:23 AM
    As DM, I kinda feel weird about roleplaying an NPC romantic interest for a PC character. I feel like everyone would have to really be into the Romance genre ... heh, or be openly flirting in reallife ... to make it work. I might describe a particular NPC showing interest. And maybe something lighthearted and suggestive. But I dont really dwell on it. If the player shows interest, I let...
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 05:52 AM
    Actually, when I think of a ‘mystic’, I think of a spiritual person who contemplates consciousness. Could be monotheistic (eg. Jewish kabbalah) or nontheistic (eg. Buddhist enlightenment) or animistic (eg. Australian Aborigine dreamtime). It seems a great name for a psionic cleric.
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 05:45 AM
    I know, right? The bard is already obviously psionic. Telepathy mind manipulation, clairsentience, psychometabolism, sound psychokinesis. Heh. Why just make one subclass psionic, when the whole bard class is psionic? This particular subclass seems to focus on manifestations of emotion.
    225 replies | 8364 view(s)
    1 XP
  • Yaarel's Avatar
    Friday, 8th June, 2018, 04:39 AM
    Heh, logical fallacy of ‘a true Scotsman’ seems to be in play. A ‘true’ bisexual would only have samesex sex if outside of prison. We pretend the bisexuals who have samesex sex in prison, dont count as bisexuals.
    566 replies | 17328 view(s)
    1 XP
  • Yaarel's Avatar
    Friday, 8th June, 2018, 04:22 AM
    Almost all other animals only have sex seasonally. Humans (and bonobos) are the only species who have sex whenever they want because of *social* cooperative survival strategies. This biological revolution entails fluidity in sexual orientation. Indeed, bonobos are fully bisexual. Human sexuality is a phenomenon that scientists are still investigating. It is fascinating. In situations...
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 04:17 AM
    This list of psionic classes is what Mearls arrives at by the end of the show.
    225 replies | 8364 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 04:13 AM
    The psion that Mearls has so far, I am really happy about the archetypes. • Telekinetic (as a specialization! finally my Force wielder, for full on telekinesis tropes) • Metamorph (a dedicated shapeshifter class!) • Nomad (metamorph and nomad might turn out good for Norse-esque flavor) • Constructor (force constructs drawn from ones own mind ... or an enemys nightmare) These archetypes...
    225 replies | 8364 view(s)
    1 XP
  • Yaarel's Avatar
    Friday, 8th June, 2018, 03:29 AM
    When I was a kid, I remember when my (usually sane, intelligent) dad said, ‘There are no gay people in Norway’. I laughed. I told him, ‘Well, Norway legalized gay marriage, so there are at least two’.
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 03:27 AM
    If bisexuality was 2%, then probably things like prison sex, boarding school sex, and other samesex environments would be unheard of. Objectively speaking, the human species seems more fluid than cultures like to pretend. When there are various forms of persecution, discrimination, and social pressures, any statistics need caution.
    566 replies | 17328 view(s)
    1 XP
  • Yaarel's Avatar
    Friday, 8th June, 2018, 03:14 AM
    @Zardnaar 5% or so self-identify as strictly gay. But bisexuality dramatically increases this percentage. In settings, it tends to be fun to make about one out ten couples samesex. • some of these couples are spouses • some of these couples are close friends • some of these couples are one-night stands
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 02:59 AM
    Happy Fun Hour 6/5/18 Happy Fun Hour 6/12/18 Happy Fun Hour 6/19/18 Mearls gives an overview of the state of psionics so far. It looks to be shaping up awesome. Rather than mystic, the name of the psionic class will probably be: psion.
    225 replies | 8364 view(s)
    9 XP
  • Yaarel's Avatar
    Friday, 8th June, 2018, 02:41 AM
    Gunsmith
    13 replies | 304 view(s)
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  • Yaarel's Avatar
    Friday, 8th June, 2018, 02:38 AM
    Trigger Happy
    13 replies | 304 view(s)
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  • Yaarel's Avatar
    Thursday, 7th June, 2018, 10:44 PM
    That 5% or so tends to be individuals who are strictly gay women and men, and self-identify as such. When you bring bisexuality into the equation, the percentage is much higher. So, the actual number seems to depend more on culture. As a rule of thumb, I try to make sure about one out of every ten couples is samesex. Plus it is interesting. Sometimes I downplay characters, sometimes I...
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Thursday, 7th June, 2018, 05:27 PM
    Yaarel replied to [Homebrew] Elf
    The D&D 1e wood elf, and grugach wild elf, as well as 3e wood elf, all had +1 or +2 to Strength. Plus, the Basic elf is an Intelligence-Strength concept. The Strength elf actually has a deep and strong D&D tradition. Probably the evolution of a Dexterity fighter and the mechanical superiority of Dexterity over Strength, is what allowed the elf to dump Strength. The 5e aquatic elf has +1 to...
    31 replies | 2060 view(s)
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  • Yaarel's Avatar
    Thursday, 7th June, 2018, 04:28 AM
    Huh. Notice the original spelling of: Mordenkinen.
    92 replies | 3412 view(s)
    1 XP
  • Yaarel's Avatar
    Wednesday, 6th June, 2018, 06:30 AM
    Heh, reminds why I only use point-buy arrays.
    92 replies | 3412 view(s)
    1 XP
  • Yaarel's Avatar
    Wednesday, 6th June, 2018, 06:29 AM
    The originators of D&D rolled hundreds of strict-3d6 characters. ... The super-lucky outliers are the only characters they kept.
    92 replies | 3412 view(s)
    4 XP
  • Yaarel's Avatar
    Wednesday, 6th June, 2018, 06:17 AM
    Wait. In Norse texts, the alfar are masculine. The medieval England reinvented the elves as feminine, under the influence of pan-European literature about Greek nymphs and French faie. Even in Scotland folkbelief the elves remain humansize and masculine.
    566 replies | 17328 view(s)
    0 XP
  • Yaarel's Avatar
    Wednesday, 6th June, 2018, 02:01 AM
    I agree, the Blessing entails, specific alternate forms. One version of self as male, and one version of self as female, ... and one version of self as both. These two or so forms can be very different from each other but each is a fixed form.
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Wednesday, 6th June, 2018, 01:58 AM
    I have a college friend who is transsexual (female to male). In college, I had no idea she was transsexual. Later, in a different city, I coincidentally ran into him at a pub. I saw this guy ordering a mug of ale at the bar. He had a beard. There was something familiar about him. Familiar enough, I actually walked up to him, and said, ‘Dont take this the wrong way, but you remind me of a male...
    566 replies | 17328 view(s)
    0 XP
  • Yaarel's Avatar
    Wednesday, 6th June, 2018, 01:53 AM
    I imagine the Blessing means, one day you look like Leonardo Di Vinci, and the next day you look like Mona Lisa. Most people would assume these are two different people. (Apparently, the Mona Lisa is a scientific experimented, where Leonardo wanted to know what he would look like if he was born female rather than male.)
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 10:58 PM
    Nonconformist can have a high Wisdom. Usually, eccentrics are either crazy or have crazy high willpower. Plus, Maupin is a celebrated artist. She obviously has sophisticated Perceptive skill for esthetics that likewise correlates with very high Wisdom.
    68 replies | 922 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 10:47 PM
    For example, a Lawful Good paladin with high Wisdom can ‘save’ against peer pressure and oppose an unjust law. By contrast, Maupin stikes me as Chaotic Good, absolutely focused on the wellbeing of individuals, and paying less attention to the ‘collective’.
    68 replies | 922 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 10:39 PM
    It depends if society has enough room for these individuals. If society leaves no space for them to even exist, then there is no choice but to be fugitives. Consequences be damned.
    68 replies | 922 view(s)
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  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 10:36 PM
    Maupins Wisdom is equal to or greater than 14. Her emotional Intelligence is so high, she is an outlier.
    68 replies | 922 view(s)
    0 XP
  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 10:34 PM
    Not only that, the knight tends to fail Wisdom checks to resist Persuasion checks. This knight is a groupthinker that is unable to stand up for oneself, and even unable to think for oneself.
    68 replies | 922 view(s)
    0 XP
  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 10:30 PM
    Chaotic Good individuals can have high Wisdom. Alignment mechanically lacks correlation with the ability scores. (Indeed, this kind of reminds me of some players who cant help but think Lawful and Good mean the same thing.)
    68 replies | 922 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 10:26 PM
    People who groupthink and behave like sheep, by definition, have low wisdom.
    68 replies | 922 view(s)
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  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 10:22 PM
    When ‘the crown’ (and the church) are doing evil, and persecuting people like her, nevermind thugs bullying her, there is every reason to resist. All her fights were honorable. Rescuing a woman who was forced into a convent by her family. Dueling combatants who fought her willingly in a fair fight. This is Wisdom. ‘Obedience’ and ‘conformity’ are precisely the opposite of wisdom. The...
    68 replies | 922 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 09:58 PM
    She obviously had willpower while young at low levels too.
    68 replies | 922 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 09:53 PM
    Maupins Wisdom must be higher. First of all, she has absolute willpower to ignore social peer pressure. She travels in high society, which strongly controls each others behavior, yet she remains true to herself. Moreover, she is insightful, intuitive, and cunning, able to understand what she can get away with.
    68 replies | 922 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 09:45 PM
    I would make her full-on rogue. A rogue can be built to handle herself in melee − especially with a dexterity weapon (pistol? rapier?). And benefits from her high Charisma. Some levels of bard with a thoughtful spell selection might also work.
    68 replies | 922 view(s)
    1 XP
  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 05:58 AM
    (Assuming a group of reasonably respectful players ...) What are some narrative or mechanical uses for the sexes-swapping? A character that switches sexes, is kinda like ... a character who sometimes grows a beard and sometimes prefers to be clean-shaven. Why would anyone care? ... Why would an elf care? A criminal might use the alter-ego as a disguise, or a superhero.
    566 replies | 17328 view(s)
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  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 04:05 AM
    There are solid flavor reasons for attunement. But regarding a mechanical pattern, I would be shocked if you found one. The basic idea is to prevent the ‘Christmas tree’ effect, by limiting the number of powerful magic items. However, the decision about whether a particular kind of magic item requires attunement or not seems ad-hoc. Its almost like, during playtest someone came up with a...
    6 replies | 318 view(s)
    2 XP
  • Yaarel's Avatar
    Tuesday, 5th June, 2018, 03:36 AM
    For me, magic items are essentially psionic. The creator of the item is imbuing it with ones own psychic presence. So when interacting with someone elses magic item, one is really psychically connecting with that psychic imprint by the creator. Norse texts influence me. There is a story about two Berserkar, whose mindforce (hugar) is strong enough to actually shift the shape of their body,...
    6 replies | 318 view(s)
    1 XP
  • Yaarel's Avatar
    Monday, 4th June, 2018, 10:09 PM
    Minimally, as few as six or so words for a Teleportation Circle. If the origin and destination are on the same planet, then one just needs: longitude, latitude, and altitude for each point. Plus perhaps a ‘password’ is necessary for the Teleportation Circle spell. That said, both the sender and the receiver would need to be knowledgeable about the Teleportation Circle to translate the message...
    17 replies | 491 view(s)
    0 XP
  • Yaarel's Avatar
    Monday, 4th June, 2018, 09:18 PM
    To represent a prepubescent, I would cap the Constitution score at 10, probably Strength too.
    68 replies | 2087 view(s)
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  • Yaarel's Avatar
    Monday, 4th June, 2018, 09:17 PM
    Make the kid essential to the plot, the solution to an unwinnable challenge.
    68 replies | 2087 view(s)
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  • Yaarel's Avatar
    Monday, 4th June, 2018, 06:55 PM
    WotC can probably open up the DMs Guild to other settings, and organize it find adventures that are specific to a setting. This makes 5e conversions of previous Dark Sun adventures available, and allows for new adventure arcs.
    35 replies | 1232 view(s)
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  • Yaarel's Avatar
    Monday, 4th June, 2018, 06:36 PM
    Psionics of Dark Sun. You mention the mystic class, but also possible are psionic subclasses for other classes, and psionic feats: should these become part of the Forgotten Realms setting or become part of the ‘chapter’ on Dark Sun? Half-dwarves, half-giants, and thri-kreen also become standard races in Forgotten Realms setting, so that the Dark Sun chapter can refer to them? If I...
    35 replies | 1232 view(s)
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  • Yaarel's Avatar
    Monday, 4th June, 2018, 04:39 AM
    Blue This link is the analysis that I use as a reference for the official 5e encounters per level. It looks plausible to me, albeit I havent gone thru the math myself. But my own setting emphasizes tiers (1-4, 5-8, 9-12, 13-16, 17-20), so the sweet spot is 5-8 (with approximately 16 encounters per level), the apprentice tier 1-4 is a rush (I make level 1 need 4 challenging encounters to get...
    33 replies | 877 view(s)
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  • Yaarel's Avatar
    Monday, 4th June, 2018, 02:20 AM
    We know the 5e Dark Sun setting will happen. According to your personal preference, how should Dark Sun adventures play out?
    35 replies | 1232 view(s)
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  • Yaarel's Avatar
    Monday, 4th June, 2018, 01:24 AM
    The advancement speed is the same as official advancement. Someone calculated how many encounters it takes to advance each level, based on how many xp the next level required, and how many xp each encounter offers according to its rating system. My advancement by counting encounters works at the same speed, but better. When calculating xp, the DM (or adventure designer) is guessing if the...
    33 replies | 877 view(s)
    0 XP
  • Yaarel's Avatar
    Monday, 4th June, 2018, 01:01 AM
    @flametitan. Adventures should be setting specific. Some are specifically for Forgotten Realms. Some are specifically for Dark Sun. And so on. DMs can use Advanced D&D core rules to modify the adventure. Many DMs develop a homebrew setting, and might modify the adventure to make it suitable for a region within their own setting. @TwoSix. I agree, the 5e design model is financially...
    35 replies | 1232 view(s)
    0 XP
  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 11:03 PM
    To be fair, the Forgotten Realms settings was violently transmogrified into the 4e supersetting. To some extent, Eberron too. For 4e, all options became ‘core’ for all settings. The hope for 5e is. The system encourages each setting to be unique, with a cherry-picking of races, classes, backgrounds, and cosmology that has no purpose but to further the setting tone and flavor. By...
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  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 10:55 PM
    The hope is, unlike 2e, the ongoing 5e ‘Advanced D&D’ will continue to update with *all* of the options from all of the unique and separate settings. Thus there is a unifying core 5e rule set. This unifying rule set is only possible because it is setting neutral. If needing setting flavor, purchase an official setting, or build your own. Either way, DMs will tend to want the AD&D continually...
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  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 10:47 PM
    4e did different from the design proposal in the original post. 4e was ‘Advanced D&D’ in the sense of continually updating, but it lacked ‘Setting D&D’. It made the mistake of trying to combine all of the *unique* settings into one mash-up homogeneous supersetting. What 4e should have done is let the Forgotten Realms setting remain true to the Forgotten Realms setting. And likewise, let...
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  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 10:35 PM
    I think we are watching the same process by which pan-British culture transformed biblical male angels into popculture female angels. Now it is happening to elves. Heh, for some reason, this culture is unable to entertain the idea that masculine men can be ‘beautiful’. The impaired thinking is kinda hilarious.
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  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 10:30 PM
    According to Mordenkainens Tome, Elves are gendered − masculine versus feminine. ‘Occasionally’ an individual elf is androgynous, and is considered sacred. The phrase ‘blessed of Corellon’ refers to these androgynes (who cannot change sex). They are sotospeak a third gender, defined by the sacred symbolism. ‘Many’ of the priests are these androgynous individuals. Only ‘rare’ individuals...
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  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 10:01 PM
    Actually, in my campaigns, fey elves reproduce magically, via rituals. The elf might give birth ‘naturally’ with a mother conceiving and birthing, insofar as this ‘birth’ refers to a spirit in a spirit realm. Or the parents might do a ritual that sculpts a statue and makes the statue come to life. Or might build a kind of magical nest to incubate the child born out of the blood of many parents,...
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  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 09:38 PM
    Split D&D 5e into two separate design spaces: • Advanced D&D: setting-neutral core rules, with lots of customizability options • Setting D&D: setting-specific rules, premade builds, baked-in flavor, vetted for balance Advanced D&D is a toolkit to customize world building and character building. This rule set continues to update to add new content and to errata of old content. The...
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  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 08:59 PM
    I assume sexual orientation does exist, requiring one to become the sex that a certain individual prefers if wanting to date that person. Worth noting, orientation and gender are separate variables. A feminine female might only find other feminine females attractive. And so on, with the rest of the permutations.
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  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 07:38 PM
    Background is the perfect design space for this! Gender-swapping can be in the ‘special resource’ part of the background.
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  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 07:35 PM
    Generally, it is good to answer a kids question honestly, but at the level of the question. There is rarely need to volunteer information. A precocious mind might ask more questions. It is ok to answer respectfully and honestly.
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  • Yaarel's Avatar
    Sunday, 3rd June, 2018, 07:23 PM
    Especially, because the gender is sacred, it is likely to have specific terms. In reallife, I avoid referring to God as ‘he’ or ‘she’, because the concept is too abstract for these genders to make sense, yet God is too personal for ‘it’ to make sense. So, I end up using ‘God’ as a pronoun: ‘God did this Godself’, and so on. Heh, fortunately, the word only has one syllable. Note, specific...
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About CydKnight

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About CydKnight
Introduction:
DM By Necessity
About Me:
I had played AD&D in high school many years ago and then stopped playing after graduation due to losing track of my game mates and life and whatnot.

Fast forward 29 years later and I stumbled upon D & D again under the 5E rules.

I've bought and read through all the core rule books: PHB, DMG, MM, SCaG, and Volo's. After more than 6 months of becoming well informed on 5E rules, playing, and running a game of my own, I consider myself to be a serviceable DM and competent player.
Location:
Kingwood, Tx
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Male
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Over 40
My Game Details

Details of games currently playing and games being sought.

Town:
Kingwood
State:
Texas
Country:
USA
Game Details:
I still run my same regular group at home every Sunday afternoon. We have decided to continue in and around the Swordcoast Mountains of Faerun after completing Lost Mine of Phandelver. The DM's Guild has been a good source for finding things that fit with that theme. We'll keep running with this as long as the player's want even up to or beyond level 20 if the wish. If they get bored or simply want to retire their characters to play something new and different then we will do that.

As a player I have been in a regular group playing Tales From the Yawning Portal from beginning to end on Monday Nights as an AL game that started with Tier I. The DM has been very good as he is a veteran of every version of D&D and Pathfinder. I have been playing a Monk (Way of the Fist) and have been very pleased with the way he has worked out.

About every other Saturday I play various different characters in Adventurer's League one shots which has been a nice change of pace from the longer campa
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My Character:
I have several characters that I like in 5E rules but have only played a few. I currently play a few regular, recurring AL games with a Wood Elf Way of the Fist Monk, a Half Elf Lore Bard, and a Human Fighter Battlemaster.

Some characters that I have created for AL games but have yet to play are a Wood Elf Assassin, Wood Elf Ranger (Hunter), High Elf Wizard (Diviner), an Aasimar Paladin (Vengeance), a Variant Human Sorcerer (Storm), a Hill Dwarf Cleric (Life), and a Variant Human Barbarian (Totem).

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My Game Details
Town:
Kingwood
State:
Texas
Country:
USA
Game Details:
I still run my same regular group at home every Sunday afternoon. We have decided to continue in and around the Swordcoast Mountains of Faerun after completing Lost Mine of Phandelver. The DM's Guild has been a good source for finding things that fit with that theme. We'll keep running with this as long as the player's want even up to or beyond level 20 if the wish. If they get bored or simply want to retire their characters to play something new and different then we will do that.

As a player I have been in a regular group playing Tales From the Yawning Portal from beginning to end on Monday Nights as an AL game that started with Tier I. The DM has been very good as he is a veteran of every version of D&D and Pathfinder. I have been playing a Monk (Way of the Fist) and have been very pleased with the way he has worked out.

About every other Saturday I play various different characters in Adventurer's League one shots which has been a nice change of pace from the longer campa
More information:
Private Message
My Character:
I have several characters that I like in 5E rules but have only played a few. I currently play a few regular, recurring AL games with a Wood Elf Way of the Fist Monk, a Half Elf Lore Bard, and a Human Fighter Battlemaster.

Some characters that I have created for AL games but have yet to play are a Wood Elf Assassin, Wood Elf Ranger (Hunter), High Elf Wizard (Diviner), an Aasimar Paladin (Vengeance), a Variant Human Sorcerer (Storm), a Hill Dwarf Cleric (Life), and a Variant Human Barbarian (Totem).
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Wednesday, 28th June, 2017

  • 11:45 AM - Corran21 mentioned CydKnight in post Wizarding against giants with a party full of martials
    ...ssue), but I dont want to go down that road, as I would like my influence to be a bit more discrete, than just adding summons that can kill the enemies and take the spotlight from the other PCs. Also, summons go a bit against the character's personality (free will and all that), so I will save them for when I roll up my next wizard character (whenever that will be). About the next levels, I'll certainly try to take wall of force, forcecage, mass suggestion (and probably hold monster too), but there are a few spells that I really like (eg dream -which I will rework it somehow, but that's not the point here), so I'll try to make a compromise, picking spells that I like and spells that are very important (not that I dont like them too). Also, how did you know??? Indeed it is my first time playing a wizard! Played one in 4e, but it's not the same. So many options to choose from (spells I mean)! It's quite overwhelming! I like these kind of headaches, cant wait for the campaign to begin! @CydKnight: Yes, I am also thinking that this s the approach I should take (ie not to focus on blasting). That said, I am thinking of including both fireball and lightning bolt (lightning bolt because it would find easier use against the giants, cause they take up a 3x3 space, and they are tall too, so from the right place, I will probably be able to target lots of them, especially forst and cloud giants; and fireball, for fights against mooks, since I think the party is missing some good area damage; but frankly, because it's fireball). But that's about it. No other damaging spells (I get 9 extra spells to start with, so getting these two wont hurt me that much, I think). Also, yeah, treantmonk's guide is great. I've been reading it these last few days (along with BigHouse's and Avalongod's ones). Especially when trying to decide about spells, I've been skipping from one guide to the other, to compare how they rate them and to get more opinions. All 3 of them are excellent guides IMO. @Blue: I'...

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Wednesday, 9th August, 2017


Friday, 4th August, 2017

  • 08:54 PM - Majestic quoted CydKnight in post Out of the Abyss Advice Requested
    I can somewhat corroborate that - if you do start with your PCs a little higher (as I did) - many of the later encounters, especially the random ones, become somewhat of a cakewalk for the heroes. I really ramped up (often increasing the amount of, or adding additional monsters) those encounters, but many of them were still quite the yawn for my players, as they buzz-sawed through them.

Monday, 31st July, 2017

  • 02:53 PM - Azzy quoted CydKnight in post The classes that nobody wants to play
    I can only speak for my groups as both a DM and player playing 2 to 3 days a week depending on the availability of local AL games. I have seen absolutely no one in the last year play a Druid nor have I heard anyone even discuss playing a Druid. Every other class in the game I have seen played multiple times. I am actually considering creating and playing a Druid just so I can find out why it's so unpopular. My next character is going to be a land druid. So, I guess I'll be joining you in finding out, too.

Wednesday, 26th July, 2017

  • 03:29 PM - jgsugden quoted CydKnight in post XP Multiplier
    What do you do when life inevitably occurs and you have a player miss a session while the rest of the party is present? Does the player still level up at milestone like the rest? This could create feelings of unfairness for those that do attend every session. Maybe you don't have players miss sessions or do not hold the session if all players can't be present?Players miss sessions. We either NPC the character or they PC is sidelined with personal business. Either way, yes, they advance with the party. I can appreciate and even envy that it has worked for you for 5 decades but I don't see it working at mine. In 5 decades, not for 5 decades. The game and I are not quite that old yet... quite. At one time or another everyone in the party has missed at least one session over the past year but some have missed more than others. I cannot justify to the players why everyone would level up at milestones when some may have missed multiple sessions during that part of the campaign while others d...

Monday, 24th July, 2017

  • 07:46 PM - Pauper quoted CydKnight in post Will Favoured Soul be required to choose a God in AL?
    It is for the Player Character to discover the origin of the abilities perhaps as part of an adventure campaign. Yeah, I don't see that happening in AL. Exactly. There will almost certainly be no AL-published adventures that deal with that specific plot. If you play AL regularly with the same DM, maybe you can convince the DM to work some references to the plot into the otherwise unrelated AL adventures she's running, but otherwise, as a player, you're going to have to resolve that plot on your own, if you care. For that reason, the player should know who the patron is, even if the character doesn't -- that way, if, say, an adventure involves servitors of Bane, and the secret patron is Bane, the player can work out some kind of moment where the character gains some insight into the mystery. -- Pauper
  • 07:05 PM - ccs quoted CydKnight in post Will Favoured Soul be required to choose a God in AL?
    What if a deity bestowed those features that come with being a Favored Soul but had reasons for not wanting you to know the origin? That deity may not want you to follow/worship them to keep secret that you are their chosen. You have no idea why you can do these things or you always had the abilities but didn't no they were . It could also be that deity which granted them didn't want you to unlock them unless/until a specific event or period in time occurred? It is for the Player Character to discover the origin of the abilities perhaps as part of an adventure campaign. Yeah, I don't see that happening in AL.

Friday, 21st July, 2017

  • 03:18 PM - Satyrn quoted CydKnight in post Are You Planning on Subscribing to D&D Beyond
    I plan to consider it but admit to knowing little about the tool other than it is a way to access published resources electronically. It seems like if you were to use such a thing, the best way would be to jump all in and cast the pencil-and-paper method to the curb. Is this the way the majority sees using D&D Beyond effectively? I'm seeing it as a book-replacement, not a character sheet replacement (even though it is also a character sheet, I'm unlikely to use it) And if the campaign management tools are strong enough, I would use it for typing up my notes instead of Word.

Wednesday, 12th July, 2017

  • 07:31 PM - ccs quoted CydKnight in post Pulling the plug
    I walked away at 2nd Edition and didn't return until 5th Edition. We all have different interests and experiences and they are constantly changing, evolving. Do what is right for you. Likewise. Somewhere around '95 or so I drifted away from 2e when my D&D group disbanded. Gaming wise I didn't stop playing D&D completely - there was GenCon each year & an occasional game (always short lived) at the local shop - but I was no longer buying D&D stuff or checking out the new stuff. Instead I spent the next 10 years on an extended tour through the WoD, fighting across miniature battlefields of all genres (a lot of 40k though), playing boardgames. Oh, & some MTG (mostly 95-2k). I did pick up the core books for 3e when it launched. And played exactly 2 sessions. I returned to playing D&D on a regular basis in mid 2006 with 3.5 Come 2017? My preferred editions are 1e, PF, & 5e.
  • 02:16 PM - Sorcerers Apprentice quoted CydKnight in post Curse of Strahd and then?
    If you don't even begin Curse of Strahd for 2 weeks, I think planning for what happens after you complete it is extremely premature. By the time you complete it, you and your players may have no desire to stay in the same type setting or "mood" or even play with the same characters. When the time is right, which will be much later after you are well into Curse of Strahd, the input for what happens after that adventure ends should first come from the players in your group. I can't agree with this. If you're planning to continue the campaign after finishing CoS, then you're probably going to want to foreshadow what's coming while playing in Barovia, and otherwise set up things for a smooth follow up.

Tuesday, 11th July, 2017

  • 02:37 PM - Glomb175 quoted CydKnight in post Help me craft poison
    I try not to get too crazy with harvesting creature poisons. If it is already Poison when harvested, then there is no crafting necessary. If they can make the successful check to harvest the poison and they have something reasonable to contain it, then you have the Poison. I typically allow 3 uses per vial for dipping weapons or using to poison things like food, drink, etc. The Poisoner's Kit lets you add your Proficiency Bonus when crafting or using poisons. With this kit you can craft basic poisons under the 5E Crafting Rules/Guidelines. There is a list of different poisons with descriptions in the DM's Guide but my interpretation of this is that you could not use it to craft poisons unique to specific creatures (Carrion Crawler, Wyvern, Purple Wyrm, etc.) In my current campaign I would also not allow Drow's Poison unless the character is a Drow or has something reasonable in it's background that makes it possible. Otherwise, they will have to stumble upon some Drow Poison and make a c...

Thursday, 6th July, 2017

  • 03:21 PM - FarBeyondC quoted CydKnight in post Stat limit of 20?
    Rules as written clearly state that Adventurer's can only have ability scores as high 20 at character creation. I don't have a Player's Handbook handy but I can look up the page number and post it later if someone else does not. If you're talking about page 173 of the PHB: A score of 10 or 11 is the normal human average, but adventurers and many monsters are a cut above average in most abilities. A score of 18 is the highest that a person usually reaches. Adventurers can have scores as high as 20, and monsters and divine beings can have scores as high as 30. Then I'm going to have to disagree. Otherwise, I guess I'll wait.

Thursday, 29th June, 2017

  • 01:56 AM - Maxperson quoted CydKnight in post Sidelining Players- the Good, the Bad, the Ugly, and the Poll
    straw man [strô man] NOUN 1.an intentionally misrepresented proposition that is set up because it is easier to defeat than an opponent's real argument. It was pretty clear to me that you wanted me to speculate in a way that would make it easier for you to discount my original point since you were having a pretty rough time doing so based on what I originally posted. That speculation would have misrepresented that original point in my opinion thereby creating a strawman so I chose not to play. I suppose it was a little confusing for you (understandable after re-reading my last post) to comprehend since I would have been creating a strawman to be used against myself when traditionally a strawman would be used to argue against the opinions of others. ROFL You can't invent arguments for me that never happen, attribute them to me, and then call it a Strawman. You are only allowed to use arguments I actually made, and none of them misrepresented your position. Holy freaking cow. You commit a S...

Wednesday, 28th June, 2017

  • 01:44 PM - Maxperson quoted CydKnight in post Sidelining Players- the Good, the Bad, the Ugly, and the Poll
    Why would I do that when it's not what happened? I offered a personal point-of-view of actual events. Projecting what might have happened had I done something else is a black hole I don't travel and I am not very good at creating a straw man. You won't do it because you can't. I mean look, I get what you are saying about people learning differently, but at least admit to yourself, if not to the rest of us that attempting to connect two unrelated events(playing and PC creation after the game) was a lame way to represent that. Also, learn what a Strawman is.
  • 01:31 PM - Maxperson quoted CydKnight in post Sidelining Players- the Good, the Bad, the Ugly, and the Poll
    In your game perhaps but it's not what happened in mine. I'm not surprised you can't think of a reason why since you weren't there and don't know my players.So explain how allowing him to participate would have caused the two of you to later be unable to think of this fabulous new PC.
  • 03:00 AM - Maxperson quoted CydKnight in post Sidelining Players- the Good, the Bad, the Ugly, and the Poll
    How would I know since that's not what I did? I can only speak for what I actually did and experienced. I will say that we don't all learn the same way so my previous example certainly would not apply to everyone. I'm fairly confident that the second PC would have been every bit the same had you included him in the session. I can't think of a reason why you guys wouldn't have come up with that PC just because he played a bit.

Tuesday, 27th June, 2017

  • 02:00 PM - Maxperson quoted CydKnight in post Sidelining Players- the Good, the Bad, the Ugly, and the Poll
    Most DMs do not want to sideline the players long before a game session ends and players certainly want to avoid being sidelined but I feel it can be a legitimate learning tool. I recently had a player die early and he had to sit out 3 hours of the remainder of the session. Afterwards I assisted him in creating a completely different character which is much better suited for his play style. His game play has flourished since as a result of that initial PC death.How would that have changed if you had included him another way?

Thursday, 8th June, 2017

  • 02:39 AM - dropbear8mybaby quoted CydKnight in post Do you have Tales from the Yawning Portal (survey)
    The reason I have not yet purchased this campaign book is because I am currently running through it as a player at the friendly local gaming store and would rather wait to avoid spoilers. The one thing I hate about owning these books is not being able to read through them because I want to play in, or am playing in, them. I do, however, still like to have the book so that I can go through all the things I missed in whatever adventure I've played through. I even went to the trouble of making a character that was heavily focused on being able to find everything, by having a super high passive investigation and perception, so that I wouldn't later discover I'd missed something :D

Tuesday, 6th June, 2017


Friday, 2nd June, 2017

  • 07:26 PM - Kalshane quoted CydKnight in post Has anyone ran an encounter (or fought) with The Kraken form the MM?
    From what I remember, there were 6 of them in the neighborhood of level 15 except for Terry who was lower since Sam Reigal had only recently introduced him to replace Scanlan. All were rested and at full abilities and HP. Vax (Rogue/Paladin) actually died and had to be resurrected. At least two others were on Death Saves at some point during the fight. They didn't kill the Kraken either. They escaped once they had the stones that were required to complete a ritual right of passage for the Druid. As great as that fight was, it was definitely modified. They weren't allowed to kill the kraken (as doing so would have doomed a nearby druid enclave) so they used different tactics than they might have in a normal fight. Also, the DM modified the kraken to allow the tentacles to be severed after taking enough damage (to make up for the fact they couldn't kill the kraken and their martial characters wouldn't have had anything to do if they weren't allowed to hit anything.) Also, their party include...

Thursday, 1st June, 2017

  • 07:03 PM - Ralif Redhammer quoted CydKnight in post What's the connection between heavy metal and early roleplaying?
    In the 60s and 70s, I would agree that there was a general cultural upswing of interest in the occult and fantasy. The aforementioned Led Zeppelin, the rise of Tolkien amongst the counterculture, the reprints of Howard’s Conan yarns, a general explosion of fantasy literature, and then there’s the rise of alternative religious systems like The Process Church and many other sects and cults. Band-wise, in addition to Zeppelin, I’d also mention Hawkwind, whose music was frequently tinged with sci fi and fantasy themes (with even Michael Moorcock collaborating), Gryphon (medieval-folk at first before moving into Prog), and a bunch of others. The Darkscorch Canticles compilation is a great document of fantasy-themed metal from that time period. As for the why…maybe it has something to do with escapism – in the 70s the Vietnam War had a massive effect on culture. Or maybe it was the continued rise of leisure time? Heck, even into the 80s, my brother and I were introduced to D&D by some hessian ki...


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