View Profile: David Applegate - Morrus' Unofficial Tabletop RPG News
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About David Applegate

Basic Information

About David Applegate
About Me:
WHO AM I.:
I am David T Applegate, from Australia.

WHAT:I DO.
I am the creator of a series of science fantasy novels and roleplaying resources for the WOIN roleplaying game system.
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PayPal Email:
payments@brightneon.com
Sex:
Male
Age Group:
Over 40
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If you can be contacted on social networks, feel free to mention it here.

Twitter:
dtapplegate
Facebook:
https://www.facebook.com/DavidThomasApplegate/
My Game Details

Details of games currently playing and games being sought.

Country:
Australia

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Find me at https://www.patreon.com/FutureFantasy

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Total Posts
Total Posts
29
Posts Per Day
0.04
Last Post
Used to be companies loved free publicity. Not Velcro. Monday, 4th February, 2019 12:09 AM

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1
General Information
Last Activity
Yesterday 04:28 AM
Join Date
Wednesday, 21st June, 2017
Home Page
https://www.patreon.com/FutureFantasy
Product Reviews & Ratings
Reviews Written
0
My Game Details
Country:
Australia
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Sunday, 3rd February, 2019


Thursday, 31st January, 2019

  • 03:56 PM - lowkey13 quoted David Applegate in post Used to be companies loved free publicity. Not Velcro.
    Don't use the name Velcro in ANYTHING, they having a hissy fit. That's awesome! Funny, too. It's actually the best (and most humorous!) description of an issue that most people don't understand- how trademarks can get lost because they become too ... popular. That's why you can get those humorless IP attorneys sending cease & desist letters; if you don't protect your brand, you can end up like an escalator ... sorry, motorized stairs.

Thursday, 24th January, 2019


Sunday, 20th January, 2019

  • 12:12 PM - daniiren quoted David Applegate in post WOIN XP and advancement when grades are not the same across the party
    Exactly my point. I think we're coming at the same point from different sides. The GM should make sure that everyone in the group is having fun. They should do this by either adjusting the game or adjusting the group. Having two murder-hobo power gamers and two players who are more interested in character development and narrative will not end well, because there's not a whole lot of overlap between what those players enjoy. But seems you just want to please everyone regardless of effort, and merit. Not entirely true. The more people having fun, the better it is. However, no one should have to bend over backwards to make this happen. If it's possible to get more people to enjoy themselves by making minor concessions, I don't see the issue with this, but at the point where someone is having to make major concessions, you should think about restructuring your group.
  • 08:50 AM - daniiren quoted David Applegate in post WOIN XP and advancement when grades are not the same across the party
    It's called life No, it's not. We're playing a game, and the objective is to enjoy ourselves. A group where one person's fun comes at the expense of another's is an entirely untenable situation, and the role of the GM is to make sure that everyone is having a good time. We generally play RPGs precisely because it is not real life.
  • 03:49 AM - cmad1977 quoted David Applegate in post WOIN XP and advancement when grades are not the same across the party
    It's called life, you have no choice but to compete. Asking the better players to carry the weaker players is communism. Weird....

Friday, 23rd June, 2017


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