View Profile: Aebir-Toril - Morrus' Unofficial Tabletop RPG News
  • Aebir-Toril's Avatar
    Monday, 22nd April, 2019, 08:47 PM
    Remember the word of the great god, the omniscient Dei Ym: "I am that I exist, the maker and breaker of worlds. Fear for ye souls, for nothing is beyond my grasp." All humour aside, it must be stated that the cosmology and divine aspects of each setting vary immensely. In order to comprehend the question, one must first give the context. In terms of the Player's Handbook, all...
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  • Aebir-Toril's Avatar
    Saturday, 20th April, 2019, 02:26 PM
    Ride across on undead dragon turtles. Sail across on literally any kind of ghost/skeleton/rotting ship. Transfigure the army into a bank of necrotic mist that rolls across the sea, bringing the army to the shores in a tide of foul fog.
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Hobby Games Down 3% But RPGs Up 18% Monday, 22nd April, 2019 09:06 PM

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Tuesday, 23rd April, 2019


Sunday, 21st April, 2019


Saturday, 20th April, 2019


Friday, 19th April, 2019


Tuesday, 5th March, 2019

  • 09:49 PM - CleverNickName mentioned Aebir-Toril in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ..., good for one custom 3D-printed character mini (a $25 value), like this one! 105294 I got this digital gift certificate for Christmas, but I already have like a dozen HeroForge minis (I may have a problem). I thought I'd offer it up to a worthy cause. Sound good? OF COURSE it sounds good! Let's see those predictions! ----- PREDICTION ROSTER Stalker0: $100,000,000 Dausuul: $50,000,000 gyor: $30,000,000 Hussar: $25,000,000 aco175: $23,500,000 CubicsRube: $21,000,000 CleverNickName: $20,612,408.57 ---------Highest-Funded Kickstarter in History (Pebble Time smartwatch) $20,338,986----------- Parmandr: $20,000,000 EnochSeven: $16,213,102 TallIan: $15,876,374 MNblockhead: $15,555,555 77IM: $14,980,000.00 jgsugden: $14,520,000 OB1: $14,000,042 The Big BZ: $14,000,000 dregntael: $13,935,109 chrisrtld: $13,635,019 pogre: $13,500,000 Aebir-Toril: $13,224,376.89 Satyrn: $13,000,000 Yardiff: $12,456,145 -----------Highest-Funded Game Project on Kickstarter (Kingdom Death: Monster 1.5) $12,393,139-------- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 Lidgar: $8,423,976.73 vincegetorix: $8,360,000 SmokeyCriminal: $8,008,135 AriochQ: $7,777,777 robus: $7,750,000 MarkB: $7,500,000 phantomK9: $6,969,696 TarionzCousin: $6,160,00...

Wednesday, 23rd May, 2018

  • 09:21 AM - Coroc mentioned Aebir-Toril in post Planar Configurations; How Do You Design The Multiverse?
    Aebir-Toril #63 My normal planar configuration is the great wheel. If i would DM in Eberron i would use the altered planes though. I stay quite true to official canon but i use the 2nd Edition point in the official timeline of e.g. for things like who rules which layer in the nine hells. As a simplified planar configuration i am sometimes also tempted to use a minimalistic plane configuration like suggested in the DMG So just heaven - prime -hell maybe add in shadow / fey / elemental or so But up to now i did not use that and i cannot make it fit easily than on a total homebrew universe.

Sunday, 3rd December, 2017

  • 05:22 AM - pukunui mentioned Aebir-Toril in post Speculation And Rumor
    Aebir-Toril: Check out this thread for more speculation on these upcoming products: Marathon, Broadway, and Catacomb: Upcoming D&D Products?

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Tuesday, 2nd April, 2019

  • 04:08 PM - Parmandur quoted Aebir-Toril in post A Look At The D&D Acquisitions Inc. Book
    Wait, really? I was unaware of that. Furthermore, I tend to be a bit silly before I've had adequate caffeine. :p Yup, Omin Dran (Jerry's PC) is a minor character in one of Ed Greenwood's novels, and Perkins has stated that AI is canon on multiple occasions, and deciding canon is part of his job description: https://forgottenrealms.fandom.com/wiki/Omin_Dran
  • 06:48 AM - The White Sorcerer quoted Aebir-Toril in post A Look At The D&D Acquisitions Inc. Book
    It has? Just because the designers wanted to change FR? Isn't that the only reason anything happens in FR canon?
  • 04:57 AM - Parmandur quoted Aebir-Toril in post A Look At The D&D Acquisitions Inc. Book
    It has? Just because the designers wanted to change FR? The people in charge of Forgotten Realms canon say Acquisitions Inc. is canonical, and the Creator of the setting treats Acquisitions, Inc. as canonical and includes them in a canonical novel. Not sure how much more canon something even could be, if you are into that sort of thing.
  • 04:55 AM - Parmandur quoted Aebir-Toril in post A Look At The D&D Acquisitions Inc. Book
    I doubt it. Personally, I don't think that a significant percentage of D&D players are engaged in Penny Arcade content. I could be wrong, but almost everyone I know who plays D&D (veteran or otherwise) has never looked at any AI content. I don't watch or listen to AI, or read PA stuff: but the viewership numbers for their content are large and I somehow doubt that much of their viewership is non-D&D players.
  • 01:46 AM - D1Tremere quoted Aebir-Toril in post A Look At The D&D Acquisitions Inc. Book
    I doubt it. Personally, I don't think that a significant percentage of D&D players are engaged in Penny Arcade content. I could be wrong, but almost everyone I know who plays D&D (veteran or otherwise) has never looked at any AI content. I'm not sure how that stands up. They now have at least 3 major D&D shows at every Pax convention. They have had 2 of the designers for D&D running their games. They have so many D&D fans that various elements from their games have become cannon in the D&D products. Their show was used to launch both Waterdeep: Dragon Heist and Ravnica. They have content in the Neverwinter MMO, and Idle Champions of the Forgotten Realms. Most of the writers, designers, content creators, and community managers for WotC attend PAX and mention them often. That suggests that there is a significant overlap between PA/PAX/AI/D&D. I know most of my friends who play D&D are also fans of multiple things from that list, though that is just my anecdotal experience.

Monday, 1st April, 2019

  • 01:05 AM - Parmandur quoted Aebir-Toril in post A Look At The D&D Acquisitions Inc. Book
    It's rather silly for 5th edition. However, this is a supplemental product, which probably won't receive a very wide release. I don't think the style will go beyond this product, but given the massive fan base for the show, I reckon this will receive a pretty huge release...

Friday, 29th March, 2019

  • 11:18 PM - Istbor quoted Aebir-Toril in post Chinese Government Burns Cthulhu RPG Print Run
    I suspect that the sourcebook presented China and Chinese culture from the perspective of either oppression or destruction by other nations. Just my 0.02 cents (Yuan?) Or maybe Cthulhu runs rough-shod over China and they didn't like that depiction? That's what I am going to believe.

Thursday, 28th March, 2019

  • 01:37 PM - Maxperson quoted Aebir-Toril in post Planar Configurations; How Do You Design The Multiverse?
    As the title says, I want to know how others organize their planes. Do you use The Great Wheel, are all of your planes alternate versions of the Prime Material, do you have other planes? I wish to know what you have done. I have used a few different planar arrangements, The Great Wheel, a Myriad selection, a sci-fi style arrangement of planar 'moons', a simple system with only a few planes, and a world where all of the traditional planar locales were on the same 'plane', with the Ethereal Plane, or Atmos Ethereae, as an atmosphere. I really like the Great Wheel, so that is what I use.

Wednesday, 27th March, 2019


Sunday, 24th March, 2019

  • 02:17 PM - Zhaleskra quoted Aebir-Toril in post Why the hate for complexity?
    It can't, but the average complexity of a rules system can be lower than the complexity of a section. At least, that's what I think Zhaleskra is trying to say. I know your post is a few pages ago, and that is indeed what I meant. A complex section of rules, which aren't applied all the time, do not make the entire game complex.

Thursday, 21st March, 2019

  • 05:02 AM - Luz quoted Aebir-Toril in post Facing demon lords at full strength
    I agree. In addition, her ability to cast Planar Ally at will (allowing her to summon a Yochlol or other demon every single turn) is pretty potent. Yeah, especially when you consider her Summon Demons legendary action (which I like a lot). At-will planar ally is a little overkill and would make things both hopeless and tedious. Not a tactic I'd want to resort to. With regards to her limited magic immunity, its a tough call with this particular group. They have four full casters: a bard, cleric, and a wizard who is toting a simulacrum of herself around - so they will chew through her legendary resistance fairly quickly and probably the limited magic immunity as well. And this is Lolth after all. So maybe reduce her limited magic immunity to 3/day, but include an option to deflect the spell back at the caster whenever she uses it, at the cost of two uses? Just playing with ideas atm. EDIT: The party actually has five full casters...I forgot to mention the druid as well.
  • 01:23 AM - Luz quoted Aebir-Toril in post Facing demon lords at full strength
    I suggest that you look over this version of Lolth: 105501 It's CR 34! Right, thanks for reminding me about that! I bought that article from DMs Guild a few months ago, it's very good. I actually prefer that version of Lolth over the one I posted - she has some more interesting attack options and has both cleric and wizard spellcasting abilities (as per her AD&D original stats). I like her poison breath also. The limited magic immunity (she has it in both versions) might cripple the party spellcasters too much, I may have to adjust that a bit.

Sunday, 10th March, 2019

  • 09:54 PM - Doug McCrae quoted Aebir-Toril in post Do orcs in gaming display parallels to colonialist propaganda?
    What would you prefer, a game with no mechanics to simulate the biological differences between species, as Orcs are not really a "Race"? Eventually, this becomes ridiculous. :)Orcs as an artistic concept went wrong from the beginning. They ought to have represented all evil, including the evil in us. But instead the evil got placed in Those People.
  • 04:04 PM - pemerton quoted Aebir-Toril in post Do orcs in gaming display parallels to colonialist propaganda?
    @pemerton, I don't agree with @Bedrockgames on all topics that he/she/they have mentioned in this thred, but this seems like a pretty unfair interpretation of his/her/their words.Well, if by "a vast majority of people" is meant a vast majority of people I hang out with, or even a vast majority of white Americans, then why not say that? I get fed up with appeals to what some unidentified, unsurveyed but intuited and imputed "majority" thinks about these issues. In my experience it's mostly a rhetorical device intended to get people who disagree with the speaker to shut up about it.
  • 03:56 PM - S'mon quoted Aebir-Toril in post Do orcs in gaming display parallels to colonialist propaganda?
    @pemerton, I don't agree with @Bedrockgames on all topics that he/she/they have mentioned in this thred, but this seems like a pretty unfair interpretation of his/her/their words. I was away from ENW for a few years. ...It seems that the regulars spent those years arguing with BedrockBrendan. :erm:
  • 01:29 AM - Dannyalcatraz quoted Aebir-Toril in post Do orcs in gaming display parallels to colonialist propaganda?
    I'm sorry Dannyalcatraz I didn't notice that line of Lychee of the Exch.'s post when I XP'd it. ‘S’ok- I missed it until it got reported.

Thursday, 7th March, 2019

  • 01:15 AM - BookBarbarian quoted Aebir-Toril in post "Hey, i know a guy..."
    3 Mastermind Rogue/3 Whispers Bard/2 Enchanter Wizard with the Charlatan or Criminal background seems like a good start. For races, I would recommend Variant Human (for the Actor feat). That's all I have for now! Solid. All I'd add is SCAG's Urban Bounty Hunter background for its Ear to the Ground feature.

Tuesday, 19th February, 2019

  • 07:37 PM - Satyrn quoted Aebir-Toril in post What are the most interesting bits of D&D/RPG Jargon?
    Hello adventurers, I encountered a bunch of CR 1/2 Mooks the other day, and had to crit my way through a dungeon crawl. What are, in your opinion, the most interesting bits of RPG jargon? I'm most fascinated that we've redefiined Dungeon to mean "a place where adventure happens."

Sunday, 13th January, 2019

  • 06:53 PM - dave2008 quoted Aebir-Toril in post Artificer UA to be released in February
    What do you mean by this? I'm not trying to be confrontational, I just need a bit more context. Sorry - The fact the homebrew community is providing these options is "more than enough for me." I don't need WotC to provide "official" versions.
  • 06:09 PM - dave2008 quoted Aebir-Toril in post Artificer UA to be released in February
    Meanwhile, members of the homebrew community have produced dozens of high-quality homebrew classes such as an Artificer, Psionicist, Witch, et cetera. Has WotC noticed this? No. So much for taking ideas from the fanbase (one of the goals stated when the DMsGuild was created). That is more than enough for me.


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