View Profile: BBShockwave - Morrus' Unofficial Tabletop RPG News
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Heroes of Baldur's Gate is a D&D Adventure From Bioware's Baldur's Gate Designer Saturday, 27th April, 2019 08:56 AM

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Monday, 29th April, 2019

  • 09:05 PM - Von Ether quoted BBShockwave in post Heroes of Baldur's Gate is a D&D Adventure From Bioware's Baldur's Gate Designer
    Hmm, is this official WotC product or just third party release like the Kobold Press stuff? Might check it out for the nice artwork, but not that interested otherwise. Interesting question. The guys doing it worked on a TSR computer game BUT they got WotC's blessing to do this as a POD like a Guild Adept BUT now they are WotC management running a new WotC studio BUT that's to develop a new gaming frachise that's not D&D or Magic. So unless your standard is that it must have a WotC logo printed on it, this is as close as you can get without one.

Saturday, 27th April, 2019


Thursday, 18th April, 2019

  • 01:00 PM - jkasonII quoted BBShockwave in post 3D Printing D&D's Demon Lords
    Ugh, these look pretty terrible... We already have a Gargantuan Orcus mini, and the Loot Crate Demogorgon is also a great Gargantuan proxy. As for the others, I would wait for Icons of the Realms to provide them eventually, though Yeenoghu and Graazt all have older miniatures. They were made on a conventional 3D printer. A resin printer gives a smoother finish overall. A regular printer will give a smoother finish with shorter layer heights. Of course, this will significantly increase print time. I have printed a few of Miguel's (mz4250) minis, and they are comparable with Reaper Bones, and significantly better than Wizkids sad excuses for minis.

Friday, 5th April, 2019

  • 06:15 AM - Zardnaar quoted BBShockwave in post Vecna v Acererak v Larloch? Who's The Most Powerful Lich?
    The answer to this should be simple. Last I checked, after the events of "Die Venca, Die!" Vecna became a lesser god of secrets. Acererak is either a lich or demilich (depends on edition) but that's nowhere near deity levels of powerful. I am gonna admit though, never heard of Larloch. If Larloch can cast his Netherise spell in modern Faerun he could kill Vecna. Except Vecna isn't on Faerun and Karsus Avatar is a level 12 spell. In 2E the modern weave couldn't support magic of that level anymore, in 3E it could, 4E probably not, 5E who knows. Larloch might also not be powerful enough to cast it but if he can Vecna can be killed. Ioulaum might be the only being on Faerun who can cast it and he is theoretically still around unless someone or something killed him. Netherise had level 10 and 11 spells and one level 12. I would still put Vecna over Larloch but it's plausible Larloch could kill him, and vice versa.

Friday, 25th January, 2019

  • 08:09 AM - MNblockhead quoted BBShockwave in post A New D&D Book in 2019: Acquisitions Incorporated Dungeon Manual!
    I keep seeing this Aquisitions Inc everywhere and even checked a few of their videos but I still had no idea what this even was, a fanfic, a RPG session, an animation pilot... it wasn't funny enough to be parody and it was just a bit baffling why WotC kept promoting this. I mean, the guys kept acting like they are a modern world company in a fantasy world... and who wants to do real world stuff in fantasy? Jerry Holkins is a long-time D&D friend. His colleague, co-founder of Penny Arcade, Mike Krahulik had never played. So, they thought it would be fun to introduce Mike to D&D and make a podcast of it. Scott Kurtz, who was working at PA at the time joined and they got Chris Perkins (PA is in Seattle) to DM. It drew enough fans that they tried to run it as a live game at their Penny Arcade Convention (PAX). It was a hit and has grown since then. Personally, I love the live events and those are all I watch. I don't try to keep up with all the weekly streams. I miss the chemistry that the ...
  • 02:29 AM - SkidAce quoted BBShockwave in post A New D&D Book in 2019: Acquisitions Incorporated Dungeon Manual!
    I keep seeing this Aquisitions Inc everywhere and even checked a few of their videos but I still had no idea what this even was, a fanfic, a RPG session, an animation pilot... it wasn't funny enough to be parody and it was just a bit baffling why WotC kept promoting this. I mean, the guys kept acting like they are a modern world company in a fantasy world... and who wants to do real world stuff in fantasy? I listened to the podcasts while running, and enjoyed the origins of Jim Darkmagic, and the development of Acq Inc. It felt very natural and was very funny. Some of it grew forced in later episodes with the hiring of "temps" and it lost some of the shine for me. But overall it felt like the natural growth of real people playing characters, and was enjoyable.

Sunday, 23rd December, 2018

  • 02:49 PM - dco quoted BBShockwave in post WorldOfDarkness.com Closing Down?
    The link is difficult because it was during Kickstarter discussions. It may be on the Kickstarter comments section if you can access them. In a nutshell, the Kult: Divinity Lost campaign was delayed (for about two years in total). One of the main delays lay in the problems they had with getting the book's original content - mainly in the imagery, I think - through to USA distribution. The retail release had to have images removed/replaced, while Kickstarter backers eventually got the uncensored version (which I have). I haven't been able to check the difference, but I think the writing itself is unchanged. From what I know they changed the cover and that's all, they had some problems with the Black Madonna not sure if in USA or Germany. Great... so basically PC activists killed one of the oldest RPGs. Isn't there a parallel here between now and the 80ies? When similar people with nothing better to do than to ruin the fun of others tried to kill off D&D and fantasy in general saying it was sat...

Friday, 21st December, 2018

  • 10:42 PM - Jester David quoted BBShockwave in post WorldOfDarkness.com Closing Down?
    Great... so basically PC activists killed one of the oldest RPGs. Firstly, vampire was first released in 1991. Almost twenty-years after TTRPGs started. So far from being among the "oldest". Second, it's not killed. It's under new management. Third, it wasn't PC activists. It was the audience and reviewers. They noticed some needlessly provocative statements, which raised questions about the designers. And their response to the criticism was not well handled. And rather than be more careful and respectful in subsequent books, the writers were more careless and provocative, producing content that attracted negative media attention worldwide and legal action. The publisher responded to the concerns and criticisms by effectively firing those involved and giving the projects to other individuals. So… it wasn't even really the audience or "PC activists". The writers of the game were insensitive and that resulted in their company being restructured and them losing their job. Isn't ...
  • 09:48 PM - Morrus quoted BBShockwave in post WorldOfDarkness.com Closing Down?
    Great... so basically PC activists killed one of the oldest RPGs. No. White Wolf did. And it’s not killed. What gave you that idea? The RPG will continue just fine.
  • 09:24 PM - Akodoken quoted BBShockwave in post WorldOfDarkness.com Closing Down?
    Great... so basically PC activists killed one of the oldest RPGs. No, that's not what it means. There is a right way and a wrong way to approach the subjects in question. The wrong approach was taken and that has been fixed. Please don't minimalize the issue to fit a political bias. Everyone is done a disservice when that happens.

Friday, 19th October, 2018


Saturday, 22nd September, 2018

  • 03:25 PM - gyor quoted BBShockwave in post New D&D Monsters and More in Guildmasters’ Guide to Ravnica
    Guilds that represent different philosophies, a giant city full of intrigue with portals to other worlds? Sounds to me like Magic the Gathering basically ripped off Sigil of Planescape to make this setting back then. Funny that now that they are owned by WotC, things come full circle. Ravnica doesn't have any portals to other worlds, at least not yet, and in fact for 10,000 years planar travel to and from the plane was blocked by the first guild pact. Ravnica in many ways is far, far different from Sigil. Sigil can't have urban sprawl, it's usable space is too small,, but Ravnica has tons of it. Ravnica even has it's own kind of Underdark, Old Ravnica. A Plane of Shadows type place were the dead go, called Agyrem, the Ghost Quarter.
  • 01:34 PM - Charles Dunwoody quoted BBShockwave in post New D&D Monsters and More in Guildmasters’ Guide to Ravnica
    Guilds that represent different philosophies, a giant city full of intrigue with portals to other worlds? Sounds to me like Magic the Gathering basically ripped off Sigil of Planescape to make this setting back then. Funny that now that they are owned by WotC, things come full circle. According to Mark Rosewater, Ravnica started with the mechanics of taking all the mana color pairs and doing something different than a previous set. https://magic.wizards.com/en/articles/archive/making-magic/founding-city-2018-08-27 Going into the block, I knew only one thing about the set: it was going to have a multicolor theme. We had done Invasion block in 2000 to huge fanfare, and its success had convinced us to do another multicolor block as soon as we felt it was possible. After much discussion, we decided the appropriate amount of time was five years. Part of me was happy because I knew multicolor themes were very popular, but I also knew we would be designing in the shadow of Invasion, a very popular...

Monday, 17th September, 2018

  • 05:49 PM - Morrus quoted BBShockwave in post Hidden
  • 05:24 PM - Parmandur quoted BBShockwave in post Hidden
  • 05:10 PM - MichaelArkAngel quoted BBShockwave in post Waterdeep: Dragon Heist Hot Off The Press
    Satine Phoenix... I am guessing that is not her real name, or she had it changed? EDIT: OMG I just googled her. I dunno about WotC, but in most companies it would be a big no-no for hiring someone if googling their name brings up a TON of porn videos... Especially in a time when I have known people who were not hired after their job interviews simply because they had some very visible tatoos. And for once they are releasing the miniatures at the same time as the adventure. I wonder, when is Dungeon of the Mad Mage out next? WOTC is just another WOKE company that loves them some diversity no matter what it does to affect their company. I love D&D, but absolutely despise WOTC... Get woke, Go BROKE!

Sunday, 2nd September, 2018

  • 12:59 AM - fjw70 quoted BBShockwave in post Waterdeep: Dragon Heist Hot Off The Press
    Satine Phoenix... I am guessing that is not her real name, or she had it changed? EDIT: OMG I just googled her. I dunno about WotC, but in most companies it would be a big no-no for hiring someone if googling their name brings up a TON of porn videos... Especially in a time when I have known people who were not hired after their job interviews simply because they had some very visible tatoos. And for once they are releasing the miniatures at the same time as the adventure. I wonder, when is Dungeon of the Mad Mage out next? Diversity and representation is very important to WotC.

Tuesday, 5th June, 2018

  • 08:57 AM - trancejeremy quoted BBShockwave in post A Tale Of Two Bestiaries: Looking At The Fiend Folio And Creature Catalog In POD
    Nice, I read the Fiend Folio but for some reason I never heard of the Creature Catalogue. So back then WotC basically outsourced monster creation? And I am always surprised when I hear White Dwarf and D&D mentioned on the same sentence, I always thought that magazine was strictly Warhammer. Before Warhammer they imported games from the US and sold them. Then they became the official distributor for TSR in the UK and have very close relations with TSR, but then they started publishing game from other companies (Chaosium in particular), their own RPGs (Judge Dredd was I think their first notable one), and TSR formed their own UK division. Then GW hit it big with Warhammer and White Dwarf entirely devoted to it. One of the stranger things about the AD&D/D&D split is that early on, there was a lot of crossover - AD&D players knew Keep on the Borderlands and Isle of Dread and Castle Amber and the Lost City, but by the time BECMI came out, it was like a whole different game from a parallel un...


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