View Profile: Nicholas Potter - Morrus' Unofficial Tabletop RPG News
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About Nicholas Potter

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Warming up to the Romance Trilogy: A Review Thursday, 14th February, 2019 12:22 PM

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Friday, 14th December, 2018

  • 07:16 PM - FrogReaver quoted Nicholas Potter in post Two-weapon fighting paladin
    As I said originally, you can't make that bonus action attack on the first round anyway, unless you take the Dual Wielder feat. You can draw one weapon for free on a turn without that feat. So you're not even giving up damage now. You're adding damage to subsequent turns and not excluding any chances for Divine Smites on the first turn. What’s so hard about keeping one sword in hand most all the time?
  • 01:57 AM - FrogReaver quoted Nicholas Potter in post Two-weapon fighting paladin
    4 hits isn't too terribly hard to get in any case if you're in melee, and it's even easier to get when you're getting a reliable bonus weapon attack. Assuming roughly 60% accuracy, you're gonna get those 4 hits in about 2 rounds, and you can continue to add Divine Smites on top of whatever hits you normally get. And in response to your italicized-for-emphasis point about 1st level divine smites, yes, it would take longer for the spell to outpace higher level smites. But we don't need to compare it to higher level smites, because it's a 1st level spell. Unless you run out of slots and cast it with a 2nd level slot, you don't need to compare it to a 2nd level smite because it doesn't compete with it. Now yes, you do have to take concentration into account, but even without proficiency a paladin is going to have decent Con and, before too long, +Charisma to saves as well, so it's not as bad as it might seem. You certainly would benefit​ from some improvement to your Con saves, but it's not the e...

Thursday, 13th December, 2018

  • 05:54 AM - Gladius Legis quoted Nicholas Potter in post Two-weapon fighting paladin
    Assuming roughly 60% accuracy, you're gonna get those 4 hits in about 2 rounds, Past Lv. 5, maybe. Lv. 1-4 those 4 hits will likely take 3 rounds or more to get, and that's if you dual-wield. and you can continue to add Divine Smites on top of whatever hits you normally get. Or you can just use Divine Smite twice and deal damage much more efficiently to one strong enemy. And in response to your italicized-for-emphasis point about 1st level divine smites, yes, it would take longer for the spell to outpace higher level smites. The point of italicizing it was to emphasize that Divine Favor, aside from the corner cases I mentioned, compares poorly to even a 1st-level Smite. I didn't even mention the higher-level ones. But we don't need to compare it to higher level smites, Yup. Good thing I didn't. Now yes, you do have to take concentration into account, but even without proficiency a paladin is going to have decent Con and, before too long, +Charisma to saves as well, so it's not as ...

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