View Profile: ParanoydStyle - Morrus' Unofficial Tabletop RPG News
  • ParanoydStyle's Avatar
    Today, 01:19 AM
    Hey so here's what's uppppp. I have one FLGS that I DM D&D5 at on Tuesday nights, and another one I can play D&D5 at on Sunday mornings, and am still fighting an uphill battle to get an actual home game up and running. Also, while D&D 5 is a perfectly good game, it is very...basic. In the millennial slang sense of that word, not in the 1970s Basic vs. Advanced sense of that word. When something...
    0 replies | 35 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Today, 01:02 AM
    Hey guys. I don't have a NEW Press Release (although I should before too long) or Kickstarter Announcement (although I should eventually) just now but I've made a lot of stuff and data seems to indicate most people haven't heard of most of it. First off, I was the lead designer, primary writer, and line developer on the half dozen roleplaying game lines released by End Transmission Games...
    0 replies | 40 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Today, 12:58 AM
    So has there been any progress on this in the last month? I don't mean to be a pest but I am p. tired of not having an avatar. Would it do any good for me to try a different browser or something?
    7 replies | 243 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Today, 12:29 AM
    This thread is super useful and interesting. Makes me sad that Goodman Games' Aereth isn't on there, though. It's definitely one of my favorite D&D settings...but I have less than no interest in DCC as a game system. Anyway in addition to being useful and interesting this list is intimidating! If you want to develop a 3PP setting for 5E, you've certainly got plenty of competition. Has anyone...
    50 replies | 21959 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Today, 12:24 AM
    Still interested if it's 3.5? I can probably find some of the nastiness and power I've devised, but it's all 3.5. 5th Edition is still new to me.
    21 replies | 758 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Today, 12:22 AM
    I "upgraded" my human wizard Kaine En'Mornd to an Abjurer from a Diviner. At 4th level he's a long long long way away from hitting his subclass capstone but damn, it is looking pretty good from a distance. Well keep in mind, Abjurers at that level also have easy access to energy resistance, and have had access for a while to spells that shut down melee attacks (I really like the way...
    3 replies | 191 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Today, 12:09 AM
    ParanoydStyle started a thread "House" Rules
    Hey guys, what's up, these are my house rules. I put "House" in quotes because actually getting to DM at my house as opposed to a noisy FLGS seems to be a :):):):)ing impossibility. This isn't all of them--there are rules I wrote for metamagic for Wizards that I don't feel comfortable posting because I'm not 100% sure they make sense, and there are also some individual, primarily high-level...
    11 replies | 198 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Yesterday, 11:42 PM
    Welcome back! Now go forth and TPK your children.
    28 replies | 952 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Yesterday, 11:42 PM
    d20 Modern is one of the worst RPGs I have ever seen (by a substantial margin, the only worse ones I can think of off the top of my head being Apocalypse World--and anything PbtA--and RIFTS, but even RIFTS while technically unplayable has a lot of charm and a great setting), and my understanding is that Urban Arcana was a sourcebook for it and d20 Future shared a lot of its DNA? I am assuming...
    6 replies | 283 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Yesterday, 11:34 PM
    This (well except for the TPK, not that I've never had one just not...recently...lol) pretty accurately and succinctly describes my DMing style and philosophy. I am glad to see another person who understands (well, at least agrees with me) that an absence of safety nets and plot armor and "do you consent to have your character die" mechanics actually makes player agency meaningful, rather than...
    48 replies | 1330 view(s)
    0 XP
  • ParanoydStyle's Avatar
    150 replies | 2927 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Sunday, 24th March, 2019, 06:39 AM
    Okay, so I don't feel completely qualified to post on this board in general as I haven't really read through Mordenkainen's/Volo's/Xanathar's guides with any kind of thoroughness. But I just ran into something in core that seems amazingly OP. I was working on Dragonrun and I was feeling iffy about letting Mages take an Initiate Metamagic upon reaching Level 15 that would grant them advantage on...
    3 replies | 191 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Sunday, 24th March, 2019, 06:38 AM
    My D&D is pretty serious, which allows for much more relaxing and joking around than the way I run most other roleplaying games, i.e. my horror campaign was treated as DEADLY SERIOUS business (when it was in HERO System for the first two or so seasons before it moved to Delta Green, players even got bonus CP for protecting the mood if they had gone the entire session without joking or laughing;...
    48 replies | 1330 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Sunday, 24th March, 2019, 06:22 AM
    Hey y'all, you can find Download 3.3: The Mage here. I could use some help, actually. I'm soliciting suggestions for replacements for the following Arcane Tradition features--replacements that don't involve cantrips, creating stuff out of nothing, raising the dead, or teleporting, none of which are a thing in Shadowrun/Dragonrun. Potent Cantrip (Evocation Level 6) Overchannel (Evocation...
    6 replies | 283 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Sunday, 24th March, 2019, 05:11 AM
    77IM, I really appreciate the in-depth feedback. Also, this is a placeholder for Download 3.3: the mage. Let me try to respond REALLY BRIEFLY to some of your points: * Multiple full TURNS are a HUGE deal in the D&D action economy which is a very simple, straightforward one turn per combatant per round. I do agree with you that Cunning Action would fit more neatly into the D&D5E framework. But...
    6 replies | 283 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Friday, 22nd March, 2019, 11:05 PM
    "Built with neither a way to steer nor a way to stop, the juggernauts were simply aimed at an enemy's best defenses and told to charge." Rest of my post is here (or click on the Juggernaut stats).
    0 replies | 126 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Friday, 22nd March, 2019, 03:38 AM
    Should have an "only in Shadowrun" option, since I think that is the only game where I have used "declare actions in reverse initiative order then resolve actions in initiative order as declared" and I'm sure it's the only game I've played that asked me to.
    48 replies | 1460 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Saturday, 16th March, 2019, 01:53 AM
    I statted a character for D&D that I've been meaning to stat for a while. As Freaky Friday (or whatever it winds up called, whatever day it winds up on) stat blocks will be, he is very much not from the milieu of D&D land. But biomancy and forbidden summoning magic can bring him there. I noticed some annoying typos in the stat block at the last minute after putting this up but oh well, Friday...
    0 replies | 84 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Friday, 15th March, 2019, 12:09 PM
    Oh yeah baby, you know the one. Here's my 5E writeup of the Keep on the Borderlands from...well... the Keep on the Borderlands. "There are many like it but this one is mine?" I'm referencing Full Metal Jacket but I'm not sure how true the statement is or not...5E has been out a long time. Anyway this is JUST the Keep, not the caves, not the wilderness, not the context. Speaking of context, I...
    0 replies | 75 view(s)
    2 XP
  • ParanoydStyle's Avatar
    Friday, 15th March, 2019, 11:54 AM
    yes and they'll make a :):):):) ton of money next question wait, waht?
    102 replies | 3402 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Friday, 15th March, 2019, 11:53 AM
    surprised to see myself tied for majority with an answer of "I've never watched a single episode"
    92 replies | 3566 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Friday, 15th March, 2019, 11:51 AM
    All I can say with any real depth of feeling behind it is... "Or that you've chosen one of the races with an image problem, like drow or duergar. How do you deal with it when your PC is too socially unacceptable to go into town?" ...I hate when DMs just IGNORE stuff like this and treat the party like they were normal, trustworthy races and didn't have tieflings or drow or whatever amongst...
    75 replies | 2369 view(s)
    4 XP
  • ParanoydStyle's Avatar
    Friday, 15th March, 2019, 11:42 AM
    ...somewhere in the town, tonight there's gonna be a jailbreak, so don't you be around. Sorry...Thin Lizzy. Were you referring to the party when you said "with a few wizards". If they're level 3, between them they should probably know feather fall and/or knock between them, so they have the tools they need to escape. If I was the and TONIGHT THERE'S GONNA BE A JAILBREAK, SOMEWHERE IN THE TOWN,...
    9 replies | 432 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Thursday, 14th March, 2019, 04:45 AM
    The Displacer Beast Pack Lord was an omission from the 5E Monster Manual that I actually missed. Displacer beasts are awesome foes and I'd love to have a version of one that's CR a-lot-more-than-3. As a matter of fact, I'm going to need a more powerful displacer beast/"boss" displacer beast for Beyond The Barrier Peaks (it plays around with the idea that certain groups of monsters, among them...
    1 replies | 126 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Thursday, 14th March, 2019, 03:21 AM
    From M19, a new demon joins the hordes of the abyss, the CR12 Demon of Catastrophes. Fluff and stats on my blog, Dragons In Dungeons. Click the image and enjoy and discuss. (Preemptively: I am aware the art seems to depict a gargantuan demon, but I find that gargantuan monsters are very difficult to fit in (literally) to any of the places where D&D adventurers typically go, unless you...
    0 replies | 107 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Tuesday, 12th March, 2019, 05:50 AM
    ParanoydStyle started a thread Dragonrun
    Dragonrun is a free fan project I am working on to convert Shadowrun, my favorite RPG, to D&D 5th Edition, the world's most popular RPG. If this project is completed and actually garners popularity (a long shot at best, but as I explain below I think I'm mainly doing this for the challenge), it will bring lots of new fans to Shadowrun (which is awesome) and in a roundabout way will make...
    6 replies | 283 view(s)
    2 XP
  • ParanoydStyle's Avatar
    Friday, 8th March, 2019, 08:21 PM
    Sure, or talk his damn fool self to death without making a single roll, depending on what kind of day he's having. But there is something hilarious about the idea that just playing Cudgel the Clever gives you the meta-game ability to say "what? no, you can't see my character sheet! But I totally have one and it's fair.". Seriously, I'd guess he's somethin' like a CN (although you could also...
    2 replies | 214 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Friday, 8th March, 2019, 02:17 AM
    More bite-sized homebrew goodness. I just started obviously but if I can manage to churn out anywhere near five of these a week with any consistency or regularity, that'd be awesome. Here on my Ko-fi you'll find (my) D&D 5E stats for Contact Poison, Ceiling Pendulum, melf's acid arrow and bestow curse traps. I was surprised how few sample traps there were in the DMG, especially magical traps,...
    0 replies | 168 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Friday, 8th March, 2019, 02:09 AM
    I...was just taking the opportunity to make a lame joke, y'know.
    116 replies | 4658 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Thursday, 7th March, 2019, 08:57 AM
    If you know who the character in the title is I dare you to stat him for D&D 5th Edition. (mad XP)
    2 replies | 214 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Thursday, 7th March, 2019, 08:55 AM
    studded leather wasn't made 'raw', it needed to be boiled/cured first
    116 replies | 4658 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Thursday, 7th March, 2019, 07:42 AM
    This guys is fifteen feet tall and he will mess you up. First off: CONTEXT. Secondly: I CAN AND DO in fact believe that these monsters did not make it into D&D 5E's bestiaries. In the strictest sense possible, they are far from necessary. D&D includes a ton of built-in redundancy. Just in the category of organized humanoid monsters meant to be fought in groups we have goblins, hobgoblins,...
    2 replies | 196 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Thursday, 7th March, 2019, 12:06 AM
    So what uh...is Mike Mearls happy hour?
    13 replies | 1355 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Thursday, 7th March, 2019, 12:01 AM
    Awesome guys, thanks, this will be a great help. Oh, I took a lol at this but in case anyone didn't know, I was referencing the infamous Insane Clown Posse video/lyric "Effing magnets, how do they work?" where they express childlike awe and wonderment at a well understood and documented scientific principle. (They don't say 'effing'.)
    10 replies | 638 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Wednesday, 6th March, 2019, 11:58 PM
    *scans thread title* Wow, I didn't realize I'd accidentally navigated to RPG.net. (In all seriousness, there's probably some meat to this topic. I'll engage when I have time to be anything but snarky.)
    624 replies | 15138 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Thursday, 28th February, 2019, 08:53 PM
    I thought everyone who had actually taken a moment to think about this had realized that yes, Hit Points are not just meat or the structural integrity of the body. And I try to keep that in mind when I'm DMing. But here's an interesting question. A Paladin, at full hp (100) gets hit with an attack that does 27 hp. By Gygax's reasoning, that's not getting into those "last few hit points" that...
    165 replies | 5239 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Thursday, 28th February, 2019, 08:46 PM
    SHARKTOCRAB! Sorry, I assume you were setting me up for this considering that the thread prefix, thread title, and all of the body text of the main thread not meant to be in a stat block were each just the word "Sharktocrab".
    17 replies | 710 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Wednesday, 27th February, 2019, 11:16 PM
    No. You're just confused. You only make one save, when you first see a sharktocrab. If you fail it, you are confused, and there is no need to make further saves. You're probably right. A huge version would have 10 ft. reach with its bite and pincers, more hp, and a slightly higher AC with better natural armor. I'd say (very, very approximately) a huge Sharktocrab would be around CR 9. I...
    17 replies | 710 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Wednesday, 27th February, 2019, 11:05 PM
    About two or three years, I think? it was a while ago. And yes, and it's a Silver best seller on DriveThru RPG actually (I know that's not all that impressive, but I've had a rough couple of years, let me take some pride where I can find it). The Singularity System. It's a setting-neutral science fiction game engine with cheap "plug and play" add-on modules (not "module" in the D&D sense)...
    28 replies | 882 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Wednesday, 27th February, 2019, 09:09 AM
    Sharktocrab. His fly speed should be a swim speed instead, I whoopsed. Bizarre Hybrids. It is clearly a time honored tradition among wizards to combine animals into one mutant animal with the properties of both. Chimera, owl bear, dragon turtle, hippogriff, Jackalware, Kenku, all these and more number among the list of creatures or species which are rumored to have been created by a...
    17 replies | 710 view(s)
    8 XP
  • ParanoydStyle's Avatar
    Wednesday, 27th February, 2019, 08:39 AM
    I too have always thought this was strange. It made more sense to me for gargoyles to have a neutral alignment, whether fluffed as animated statues or as HUMANOIDS vaguely associated with Elemental Earth. How did the Aarakokra get off of Krynn I'M SO CONFUSED (but then again I like the idea of the occasional gargoyle PC)
    41 replies | 1722 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 10:29 PM
    I voted "Other" because in a perfect world I would like WotC to pay ME to help update Greyhawk to 5E. If that doesn't happen (I'm not holding my breath), as a consolation prize I would be equally happy with WotC updating Greyhawk to 5E or doing it myself. Update is a word that seems to need some unpacking so...personally, if I was able to work on "Greyhawk 5E", I would GRADUALLY introduce...
    142 replies | 4775 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 07:12 AM
    I was about to say, is it going to fix Trump too!?!? Anyway, thanks Morissey Morrus. Guess I'll wait for that.
    7 replies | 243 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 07:09 AM
    I've been going to my Friendly Semi-Local Gaming Store which has EIGHT tables of D&D 5E (ostensibly Adventurer's League but in reality each DM is just doing whatever I want which I have no problem with) all of them reliably packed with EIGHT OR MORE people. Found myself seated at the least overloaded table, and still found my patience sorely tried by the other players, and no, not just the guy...
    74 replies | 5761 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 06:59 AM
    Hi guys! Ludography is a word that basically is to games as discography is to music or bibliography to books; it's a word I myself just learned in the last 5-10 years. From 2012 to 2017 I was co-owner, lead editor, and line developer of End Transmission Games LLC, now defunct. We published six RPGs, three of which were full-on "game lines" with sourcebooks and adventures etcetera. Some of our...
    0 replies | 151 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 06:16 AM
    Personally, 3.5 is my favorite edition of Dungeons & Dragons. It is not perfect, but I know its flaws well and have developed workarounds for the ones that come up most often. (Pathfinder does make some improvements but also adds complexity, and there's the "false compatibility" issue.) However, I have a feeling I'll be playing D&D 5E for the foreseeable future because it is HUGE and I want to...
    113 replies | 6114 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 06:10 AM
    Overall, I am probably one of the most miserable, vicious bastards you'll ever meet. EXCEPT when I'm GMing or DMing. Part of it is professionalism. Lots of the GMing I've done was of my own games at convention demos and the pressure was on to do a fantastic job (while being extremely patient and charming) in order to make the game I'm trying to sell look as awesome as it is. Part of it is pride....
    106 replies | 3599 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 06:00 AM
    So, I have combed the Dungeon Master's Guide and the Monster Manual, not exhaustively but pretty thoroughly, and for whatever reason I haven't been able to find where it tells you how it is determined how you calculate the number of hit dice that monsters and monster-like NPCs (for lack of a shorter label) have. There are the monster creation tables in the DMG but they don't seem quite consistent...
    10 replies | 638 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 05:55 AM
    "Greyhawk 5E" is one of the projects I'll be working in coming months, but it will be divided into small, unrelated modules at first. Every setting where there isn't Vecna is inferior to one where there is. Fact. Science. But that's okay. Because Vecna is a planeswalker, coming to your Material Plane sometime soon! Forgotten Realms? Vecna. Krynn? Vecna. Eberron? Steampunk Cyber-Vecna....
    19 replies | 1123 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 05:50 AM
    I think this is a start, I'm gonna take it and run with it.
    5 replies | 414 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 05:38 AM
    Tormyr, I haven't looked it over yet but it's excellent that you did this. Age of Worms is one of the best campaigns/"adventure paths" I've ever seen, and it's great to see it available for what seems like the only edition of D&D 99% of people are actually playing.
    183 replies | 17937 view(s)
    1 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 05:36 AM
    It seems like characters and creatures meant to benefit from flanking have the Pack Tactics ability. I've considered adding 3.5E flanking rules amongst my house rules but I don't want to add fiddliness or complexity.
    25 replies | 974 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 05:33 AM
    Edit: oh, nevermind.
    29 replies | 890 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 05:30 AM
    This is an EXPANSIVE question. I like that DnD Fifth is simplified and streamlined enough that it is clearly bringing SCORES of new folks into the hobby. I don't like that to those people, 3.5, my favorite edition, will seem like calculus in comparison. (Short answer, but if I were to actually start philosophizing about simplicity versus depth I'd lose my whole night. I've designed nearly a dozen...
    28 replies | 882 view(s)
    0 XP
  • ParanoydStyle's Avatar
    Tuesday, 26th February, 2019, 05:27 AM
    One of my house rules for 5E is that Elementals and Oozes are immune to critical hits and sneak attack, due to their lack of a discernible anatomy or vulnerable points. I still allow crits and sneak attack for constructs because I figure that a clever rogue can find a weak joint or an exposed seam or whatever in a golem or automaton. I still allow crits and sneak attack for undead because in...
    165 replies | 5239 view(s)
    0 XP
No More Results
About ParanoydStyle

Basic Information

Date of Birth
March 18, 1986 (33)
About ParanoydStyle
Introduction:
Expert GM Seeks Victims I Mean Players
About Me:
Hello! I'm Devon. I write things, make games, and write games! I was the co-founder of End Transmission LLC which published my RPGs SPLINTER, Phantasm(2010), Psionics, the DicePunk SRD, Systems Malfunction, and more (including sourcebooks and adventures for several game lines) before the company went sadly kaput. Most or all of those products are still available on DriveThru RPG. I have also written a whole bunch of stuff for Shadowrun 4th Edition, adventures, fluff, fiction, etcetera.

So here's the rub. It is a really hard to make a living out of D&D...but the RPG industry (and the temptation was there to use scare quotes around the word industry) is the only one I have any training in. Just getting and keeping a real job might be impossible for me because of my Crohn's Disease and mental healthy issues.

So, I'm going to be making RPG content and releasing it for free. Hopefully I'll keep up a steady stream of content that people will see and like. If I can make Patreon work, that would be great. I will probably launch another Kickstarter before too long as well. If you buy my games/fiction, especially if you buy them direct from me, you help enable me to keep making things up and giving them away for free, and that is, not that I'm biased a saintly action.

Follow me on the twitters! @ParanoydStyle is my old twitter with more than 3,000 followers, @GMRichSanchez is my new twitter with less than 3 followers. I mostly get drunk and have opinions but I occasionally post random RPG gaming thoughts too.
Location:
Not In America, But Under
Disable sharing sidebar?:
No
PayPal Email:
devon.oratz@gmail.com
Sex:
Male
Age Group:
31-40
Social Networking

If you can be contacted on social networks, feel free to mention it here.

Twitter:
GMRickSanchez
My Game Details

Details of games currently playing and games being sought.

Town:
Online
Country:
USA
Game Details:
I ran out of words. I don't have a "game" right now. I do have a neat introductory flier on my GMing style for 5E that I just whipped up, but I tried to paste the text in here and it got cut off less than halfway through.

So basically, watch this space. When I have a game to tell you about in detail, I'll put that info here.
More information:
https://ko-fi.com/W7W7RKTP
My Character:
"If you must" lol.

Statistics


Total Posts
Total Posts
101
Posts Per Day
1.63
Last Post
[Gamers Wanted!] Online Only Discord - Shadowrun or HERO - Flexible Today 01:19 AM

Currency

Gold Pieces
0
General Information
Last Activity
Today 05:01 AM
Join Date
Wednesday, 23rd January, 2019
Home Page
https://ko-fi.com/W7W7RKTP
Product Reviews & Ratings
Reviews Written
0
My Game Details
Town:
Online
Country:
USA
Game Details:
I ran out of words. I don't have a "game" right now. I do have a neat introductory flier on my GMing style for 5E that I just whipped up, but I tried to paste the text in here and it got cut off less than halfway through.

So basically, watch this space. When I have a game to tell you about in detail, I'll put that info here.
More information:
https://ko-fi.com/W7W7RKTP
My Character:
"If you must" lol.
Page 1 of 3 123 LastLast

Tuesday, 26th March, 2019


Monday, 25th March, 2019


Saturday, 23rd March, 2019


Tuesday, 19th March, 2019


Saturday, 16th March, 2019


Friday, 15th March, 2019


Thursday, 14th March, 2019


Wednesday, 13th March, 2019


Saturday, 9th March, 2019


Friday, 8th March, 2019



Page 1 of 3 123 LastLast
No results to display...
No results to display...
Page 1 of 4 1234 LastLast

Tuesday, 26th March, 2019

  • 02:50 AM - GlassJaw quoted ParanoydStyle in post "House" Rules
    Identify Isn't Pointless. Definitely using the option on page 136 of the DMG called More Difficult Identification, electing the "requires the identify spell" option. Because honestly, if any schmuck can ID a magic item just by spending an hour with it, identify shouldn't be in the game. Since it is in the game, let's have it matter rather than being completely superfluos. [/LIST] I do agree that Identify isn't as important in 5E but I like that identifying items is easier. It became so tedious in previous editions and felt like a grind. It's not fun for players and as a DM, I started to get annoyed. It didn't feel like it added anything to the game and now the players were forced to wait to use something cool I gave them. I expand the usage of Identify somewhat, and often on a case-by-case basis. Specific items may require an Identify of spell or more involved methods. I might also allow Identify to detect a cursed item, or least that something is amiss. I make cards for the magic items th...
  • 01:08 AM - Gradine quoted ParanoydStyle in post How serious is your d&d?
    This (well except for the TPK, not that I've never had one just not...recently...lol) pretty accurately and succinctly describes my DMing style and philosophy. I am glad to see another person who understands (well, at least agrees with me) that an absence of safety nets and plot armor and "do you consent to have your character die" mechanics actually makes player agency meaningful, rather than being at odds with it. I get the point you're trying to make here, and I know a lot of this is largely a personal preference thing, but I have to ask how one can consider "player has input on whether their character is permanently dead or not" to be at odds with "player agency". Like, there's an argument to made that a PC's actions should have real consequences, but "death" is but one of great many consequences, and honestly it's one of the least interesting consequences possible, at least from a narrativist perspective. I would consider that a player having a role in deciding whether their own character's ...

Saturday, 23rd March, 2019

  • 04:08 PM - billd91 quoted ParanoydStyle in post Tough Truths About the Game Industry
    Personal use and commercial use are pretty well defined? Well, my understanding is still that commercial use involves making a profit. I am still developing content for free based on IP I don't own with the rationale that it is okay because I am not making a profit and the understanding that it won't be an issue because the makers of XYZ do not know I or my game exist AND/OR the makers of XYZ do know I exist, but are invested enough in the TTRPG community to not want to look like evil ogres coming down on me with a C&D for something that is obviously just a fan-work being made out of love. My take on this - lack of profit is bad rationale for something being distributed beyond your gaming table. Distribution is the salient difference between being for personal use and commercial. And that’s actually a pretty clear line. And I also think the ENnies should not be nominating free RPG materials that rest on unlicensed IP.
  • 04:05 AM - Dire Bare quoted ParanoydStyle in post Tough Truths About the Game Industry
    Take Phantasm(2010), a fan game of the Phantasm films (and other good bad horror films of the 70s/80s/90s/00s) as an example. It was never presented as anything but what it was: an entirely derivative fan work made for free as a labor of love. When we uploaded the PDF to DriveThru as free, they practically begged us to charge SOMETHING for it based on its production values. They actually told us it was worth money and to charge money. I think we changed it to PWYW. Later on when actual rapist Matt McFarland complained about it to troll us, DriveThru took it down and cited their "no derivative works ever policy". It had been on their website making them money for years. It's not like it's something that "slipped through the cracks" either, since we had that little conversation with them on upload, about how they thought we should charge for it because the production values were so amazing and we were like "can't do that, derivative fan-work". Maybe One Bookshelf fears complaints by rapists, or may...
  • 12:19 AM - Morrus quoted ParanoydStyle in post Tough Truths About the Game Industry
    (oh hey, those are the awards from this site, right?). No.

Friday, 15th March, 2019


Friday, 8th March, 2019

  • 01:05 PM - AndrĂ© Soares quoted ParanoydStyle in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    I'm going to go ahead and sound like the sour old bastard I am here. Basically, the "news" here is that some rich and famous people just got substantially richer, and will become even more famous. Whenever I hear a news headline that amounts to "stupendously popular thing gets a million dollars in less than an hour" my thought is almost always "why am I supposed to be happy about that?". They got rich and famous in the first place for...streaming themselves playing D&D while being voice actors? Meh. I don't feel like I'm going out a limb when I say I've played better D&D with better D&D players. As a matter of fact, a couple of them were probably better voice actors, too, in spite of that not being their vocation. Is this supposed to be some kind of triumph for the game of D&D or the gaming hobby? Again...meh. What I care about is actually playing D&D. When I walk into a game store and there are eight tables with eight DMs packed with eight or more people each, that's what I care about, and 5th E...
  • 07:47 AM - jmucchiello quoted ParanoydStyle in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    I'm going to go ahead and sound like the sour old bastard I am here. Basically, the "news" here is that some rich and famous people just got substantially richer, and will become even more famous. I was going to rebuke this but it's a joke, right? Right? Rebuking it is just going to result is a loud whooshing sound going over my head, right? Well played.
  • 06:06 AM - eayres33 quoted ParanoydStyle in post Dan Dillon is D&D's Newest Designer!
    SOB got my job. jk. mostly. good for him certainly. I need to figure out why "the kids today" like to watch streams of other people playing D&D (I don't get it, I really just don't and it makes me feel super old) and figure out how to cash in on that cache. Anyway, *swallows murderous envy*, congratulations, Dan. I'm not exactly a "kid" and I'm not a huge fan of watching streams of other people playing D&D, I do enjoy listening to other people play D&D as I commute, or do yard work or paint D&D mini's. Critical Role has some great character development and I have loved the ten or so episodes of the World Tree Burns that Dan has run. Dan is a great DM, the Midgard setting is amazing as his players on that campaign are fun, the set up on that forum is mildly annoying but I put up with it for the story. Dan's work on the KP material is top notch and while I will miss him on KP's products its nice to see him get the big job at WOTC where he won't need to have his projects Kickstarted.
  • 05:40 AM - SkidAce quoted ParanoydStyle in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    I'm going to go ahead and sound like the sour old bastard I am here. Basically, the "news" here is that some rich and famous people just got substantially richer, and will become even more famous. They also got famous and gained traction for donating money from the beginning of the show to 826LA and other charities. Its not as shallow as you seem to think. A lot of people can identify with them, some of the stupid game mistakes and lousy jokes they make are the same ones I've seen since the 80s. I like them, they remind me of real people playing the same game I do.
  • 05:16 AM - Reynard quoted ParanoydStyle in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    I'm going to go ahead and sound like the sour old bastard I am here. Basically, the "news" here is that some rich and famous people just got substantially richer, and will become even more famous. I think you might be overestimating how rich and famous these people were prior to starting Critical Role. I mean, they signed up to play D&D on Twitch. How freaking "rich and famous" could they have been if that was their plan to make it big? They were (and are) hard working folks that happened into a thing that found a dedicated audience. How can anyone be mad about that? Note: I don't even watch CR. I'm not some white knighting fanboy. But devaluing creative people's work out of what, jealousy?, kind of irritates me.
  • 04:53 AM - Ash Mantle quoted ParanoydStyle in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    I'm going to go ahead and sound like the sour old bastard I am here. Basically, the "news" here is that some rich and famous people just got substantially richer, and will become even more famous. Whenever I hear a news headline that amounts to "stupendously popular thing gets a million dollars in less than an hour" my thought is almost always "why am I supposed to be happy about that?". They got rich and famous in the first place for...streaming themselves playing D&D while being voice actors? Meh. I don't feel like I'm going out a limb when I say I've played better D&D with better D&D players. As a matter of fact, a couple of them were probably better voice actors, too, in spite of that not being their vocation. Is this supposed to be some kind of triumph for the game of D&D or the gaming hobby? Again...meh. What I care about is actually playing D&D. When I walk into a game store and there are eight tables with eight DMs packed with eight or more people each, that's what I care about, and 5...

Thursday, 7th March, 2019

  • 09:27 AM - Coroc quoted ParanoydStyle in post RAW: Can druids wear studded leather?
    studded leather wasn't made 'raw', it needed to be boiled/cured first Oh please do not intermix it all, there was armor made of very hard and thick boiled leather, but no one would think of ruining it by placing studs into it and weakening its structure thereby. Brigandine armor is the purely optical model for studded leather. But brigandine is metal plates with a fabric of linen or leather attached to the outside via "studs". People did not see the inside and thought it be just the fabric with studs.
  • 12:47 AM - gyor quoted ParanoydStyle in post Dan Dillon is D&D's Newest Designer!
    SOB got my job. jk. mostly. good for him certainly. I need to figure out why "the kids today" like to watch streams of other people playing D&D (I don't get it, I really just don't and it makes me feel super old) and figure out how to cash in on that cache. Anyway, *swallows murderous envy*, congratulations, Dan. Look on the bright side, there is likely an opening with Kobold now.
  • 12:35 AM - Vael quoted ParanoydStyle in post Is Mike Mearls Happy Hour still a thing?
    So what uh...is Mike Mearls happy hour? https://www.youtube.com/watch?v=ZHOnfAFsNrY Basically, Mike Mearls does design work on Twitch (and later Youtube) and talks about his approach to RPG design. It's interesting, I have found the vids occasionally useful.
  • 12:09 AM - S'mon quoted ParanoydStyle in post Do orcs in gaming display parallels to colonialist propaganda?
    *scans thread title* Wow, I didn't realize I'd accidentally navigated to RPG.net. (In all seriousness, there's probably some meat to this topic. I'll engage when I have time to be anything but snarky.) It's really not a bad thread (so far!).

Friday, 1st March, 2019

  • 04:47 AM - ccs quoted ParanoydStyle in post [Sharktocrab] Sharktocrab
    SHARKTOCRAB! Sorry, I assume you were setting me up for this considering that the thread prefix, thread title, and all of the body text of the main thread not meant to be in a stat block were each just the word "Sharktocrab". Nope, not setting you up for anything. Beyond the super casual, super occasional game with decks that haven't seen a new card in almost 10 years I don't play MTG these days. The last time I played a game was over a year ago. With people equelly distant from the game. So unless you actually state what the cards name is I've no idea where the arts from. Sadly, looking Sharktocrab up reveals a card that won't work in any of my decks. :(
  • 01:10 AM - S'mon quoted ParanoydStyle in post Sneak attacking undead and constructs seems wrong
    But here's an interesting question. A Paladin, at full hp (100) gets hit with an attack that does 27 hp. By Gygax's reasoning, that's not getting into those "last few hit points" that directly reflect physical health. But would you ever narrate/describe that to the player as "the attack just barely misses you?". No, even though that's a correct use of the "hit points" concept, it would confuse the player with the attack not having hit their ARMOR CLASS. But would you ever even narrate/describe the same hit as leaving just a scratch or a bruise? Uh, yes?

Thursday, 28th February, 2019

  • 08:56 PM - lowkey13 quoted ParanoydStyle in post Sneak attacking undead and constructs seems wrong
    I thought everyone who had actually taken a moment to think about this had realized that yes, Hit Points are not just meat or the structural integrity of the body. And I try to keep that in mind when I'm DMing. But here's an interesting question. A Paladin, at full hp (100) gets hit with an attack that does 27 hp. By Gygax's reasoning, that's not getting into those "last few hit points" that directly reflect physical health. But would you ever narrate/describe that to the player as "the attack just barely misses you?". No, even though that's a correct use of the "hit points" concept, it would confuse the player with the attack not having hit their ARMOR CLASS. But would you ever even narrate/describe the same hit as leaving just a scratch or a bruise? I feel like one wouldn't because that would confuse the player even worse. Just something to think about. Earlier, I had said that the most difficult thing when dealing with higher level characters (and, to a lesser extent, monsters), especial...


Page 1 of 4 1234 LastLast

ParanoydStyle's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites