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Big Changes At White Wolf Following Controversy Saturday, 17th November, 2018 02:33 AM

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Sunday, 18th November, 2018


Saturday, 17th November, 2018


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Friday, 9th November, 2018


Thursday, 8th November, 2018


Wednesday, 7th November, 2018


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Saturday, 17th November, 2018


Thursday, 8th November, 2018

  • 01:31 AM - dave2008 quoted Cergorach in post Sandy Petersen's Cthulhu Mythos Returns to 5E D&D
    A couple a notes to keep in mind when backing this: 1.) Sandy has 5 other KS projects that haven't been delivered (yet). One is over a year late (Glorantha - The Gods War), one is already four months late (Cthulhu Wars Onslaught 3), one a month late (Evil High Priest), the others (Planet Apocalypse, STARTROPOLIS) aren't due yet, but I don't expect them to be on time either. Even CMoN doesn't have this much of a backlog. 2.) The Pathfinder version of this book was horrendously late and the art/layout was far below par. My CE version of the book went straight onto a pile, haven't opened it since, and I'm considering selling it. Now, the preview pdf of the 5E book does look a lot better. Just wanted to update you that I backed the project and I got my PDF today (11/7/2018). I haven't had a chance to go through it yet, but it sure looks great.

Wednesday, 7th November, 2018

  • 01:52 PM - pemerton quoted Cergorach in post Mike Mearls on how 4E could have looked
    Just because it works for you doesn't mean it works for everyone. Who do you think has asserted the contrary? Every paragraph you quoted from Stacie GmrGrl had some first person pronoun or adjective in it ("I", "me", "my"). She was talking about her gaming experiences and preferences, not everyone's.
  • 01:47 PM - pemerton quoted Cergorach in post Mike Mearls on how 4E could have looked
    Sorry, but then you have a bad player/DM mesh. "I want to do X." or "Can I do Y?" are very common, most often because the player doesn't know the specific rules for the action or doesn't know how realistic an action is to perform. <snip> How creative a player is depends on the player, not the rules system. <snip> As a person, I like codified rules systems like Shadowrun or 4E Mechanically, but as a DM there are quite often far too many rules I can't all remember, that is especially bothersome when there are quite a few people that know those books inside out and some are rules lawyers. Having to often refer to the rules for subsystem X/Y/Z is bothersome and really messes with the flow of the game, the game session, takes too much time and generally has a negative impact on my gaming group. Now you can rag on 2E all you want, but not having rules for everything makes things harder for some things and less hard for others. The problem is that not even codified rules sets have rules ...
  • 12:04 PM - Stacie GmrGrl quoted Cergorach in post Mike Mearls on how 4E could have looked
    That was imho 4E's biggest issue, a lack of theme. The game mechanics were strong and clean, but the core books had about as much personality as a doorknob (none). I bought everyone of my old gaming group a 4E PHB, got heavily invested in the books, but any motivation I had for DMing 4E was quickly drained by the clinical nature of the rules. I even attempted to get other adventure settings/adventures converted to 4E, but due to the mechanical nature of 4E, I got quickly bogged down in number crunching mode. Eventually I threw up my hands and had the realisation, why try to convert an old D&D/Pathfinder adventure to 4E, when I can just DM Pathfinder. The issue there was that it wasn't D&D and that threw up some obstacles for the rest of the group... Eventually we got back together for some 5e gaming, but life being life, we're now stuck on a 'once in a blue moon' schedule of board games... Being adults sucks! (And I've been one for a while now!) ;-) I am opposite. The clinical nature of 4e al...
  • 10:29 AM - pemerton quoted Cergorach in post Mike Mearls on how 4E could have looked
    That was imho 4E's biggest issue, a lack of theme.On this, I take the view expressed by Campbell on these boards some years ago now: 4e Classic (4eC) sings with the right group, but requires a high degree of player buy-in to get the results that I want out of it. I tend to view 4eC as a visceral game about violently capable individuals who set out willingly or not to irrevocably enact change in their worlds who end up becoming mythic figures in their own right. This is highly reinforced in the assumed setting of the game with the backdrop of the Dawn War, tales of the fall of civilizations, and highly active Gods, Demon Princes, Primordials, etc. 4eC presents a world on fire in desperate need of heroes. Thematically it strikes the same currents that Greek Myth, the Diablo games, and Exalted does though tied to a more mortal perspective. Of course to really embrace these aspects players need to be able to shift between awareness of the game's narrative to engaging its combat encounter min...

Wednesday, 10th October, 2018

  • 04:14 PM - BGQ Tony quoted Cergorach in post Sandy Petersen's Cthulhu Mythos Returns to 5E D&D
    A couple a notes to keep in mind when backing this: 1.) Sandy has 5 other KS projects that haven't been delivered (yet). One is over a year late (Glorantha - The Gods War), one is already four months late (Cthulhu Wars Onslaught 3), one a month late (Evil High Priest), the others (Planet Apocalypse, STARTROPOLIS) aren't due yet, but I don't expect them to be on time either. Even CMoN doesn't have this much of a backlog. 2.) The Pathfinder version of this book was horrendously late and the art/layout was far below par. My CE version of the book went straight onto a pile, haven't opened it since, and I'm considering selling it. Now, the preview pdf of the 5E book does look a lot better. 3.) At the time of the first PF KS, this was virtually the only game in town, PF rules wise and minis wise. By the time the book came out, it was a late addition to a range of Cthulhu esk books voor PF. The minis are now getting competition from CMoN (Cthulhu: Death May Die) and other have greatly extended their ra...

Tuesday, 9th October, 2018

  • 04:58 PM - dave2008 quoted Cergorach in post Sandy Petersen's Cthulhu Mythos Returns to 5E D&D
    A couple a notes to keep in mind when backing this: 1.) Sandy has 5 other KS projects that haven't been delivered (yet). One is over a year late (Glorantha - The Gods War), one is already four months late (Cthulhu Wars Onslaught 3), one a month late (Evil High Priest), the others (Planet Apocalypse, STARTROPOLIS) aren't due yet, but I don't expect them to be on time either. Even CMoN doesn't have this much of a backlog. 2.) The Pathfinder version of this book was horrendously late and the art/layout was far below par. My CE version of the book went straight onto a pile, haven't opened it since, and I'm considering selling it. Now, the preview pdf of the 5E book does look a lot better. 3.) At the time of the first PF KS, this was virtually the only game in town, PF rules wise and minis wise. By the time the book came out, it was a late addition to a range of Cthulhu esk books voor PF. The minis are now getting competition from CMoN (Cthulhu: Death May Die) and other have greatly extended their ra...

Friday, 31st August, 2018

  • 09:45 PM - fjw70 quoted Cergorach in post WizKids Previews New Mini Sets
    As for random minis... It depends on what's in the set. I bought quite a few cases when WotC was still doing their own prepainted minis. But these days it would probably be more efficient to buy a few of the ones I want through resellers. But that's because I have a big collection already. Same here. The pack are great when you need/want everything. These days I mostly buy individual minis from Miniature Market.

Friday, 24th August, 2018

  • 08:48 PM - Morrus quoted Cergorach in post Judge Dredd & The Worlds of 2000 AD Tabletop RPG Kickstarter Coming Next Month!
    This sounds as the biggest project Enworld Publishing has ever done. Good luck with the KS! As a side note: Is there a free WOIN 'light' rules pdf? It might help people get an idea on how the core rules play and how they work. I know it's ENWorld Publishing's main RPG system these days, but that's where my knowledge ends. I suspect that many potential KS backers for a JD/2000AD RPG might know even less... There is! https://www.drivethrurpg.com/product/146710/WOIN-Whats-OLD-is-NEW-Starter-Kit (It is a *very* simplified version, and therefore doesn't match the "full" rules in some places, but you can see the core mechanic there).

Saturday, 18th August, 2018

  • 05:42 AM - TrippyHippy quoted Cergorach in post Gale Force Nine Sign Master License for Dune ĎGamesí; Modiphius Designing RPG!
    I always loved the Dune and Fading Suns universes as an RPG setting. But I think Warhammer 40,000 was what inspired Fading Suns a LOT, 40k plundered a LOT from Dune. There's been a Dune RPG before, but it's quite rare to find. Yep. Fading Suns was actually written by two White Wolf World of Darkness developers, possibly in the hope that it might be a future White Wolf release, but it never happened. It's a lot more kitchen sink than Dune, but the original influence, by way of W40K is definitely there.

Friday, 17th August, 2018

  • 04:54 PM - Jay Verkuilen quoted Cergorach in post Gale Force Nine Sign Master License for Dune ĎGamesí; Modiphius Designing RPG!
    I always loved the Dune and Fading Suns universes as an RPG setting. But I think Warhammer 40,000 was what inspired Fading Suns a LOT, 40k plundered a LOT from Dune. There's been a Dune RPG before, but it's quite rare to find. I bought Fading Suns when it was just a softcover book (with the super expensive but really durable heavy plastic cover) and interacted with the authors some online. One thing they said was that they weren't trying to make a "Dune" game but that it was a very strong influence on both Bill Bridges and Andrew Greenberg. I don't recall them talking about Warhammer 40K though it wouldn't surprise me if that was an influence, too. They intentionally drew a very broad net, though, wanting to have substantial room for different inspirations. Another very big one was Gene Wolfe's Book of the New Sun.

Friday, 3rd August, 2018


Wednesday, 20th June, 2018


Friday, 8th June, 2018


Tuesday, 29th May, 2018

  • 09:33 PM - Parmandur quoted Cergorach in post Flipping the Table: Did Removing Miniatures Save D&D?
    While 3(.5)E didn't require miniatures, it was the most popular edition since the 80s. 5E still needs a lot of sales to catch up to that. But as the results of the 2000 research indicate, around half the people use miniatures, going either way exclusively excludes half your player base. But blaming minis for the 4E failure is far too shortsighted, 4E had more problems then that. We quite often used minis in combat, especially when I was DM I would often get some impressive looking minis to the table. But sometimes using minis on a grid wasn't what was required of the scene, so we could work without. Our group liked using minis since Basic D&D (boxed sets with poster maps for minis) and AD&D 2E, it had for many fond memories of games that lead to D&D for them (HeroQuest)... I found 4E a very strong technical game, but it utterly lacked in style (motivation to play), something 2E, 3E, Pathfinder and 5E has more then enough of. If anything, the combat was designed for a group like mine, but it com...

Monday, 28th May, 2018


Friday, 11th May, 2018

  • 03:29 PM - Vanveen quoted Cergorach in post How Long Before the Digital Dam Breaks?
    Around 24 years ago I bought a nice little cheap B/W laser printer from Texas Instruments, that thing was near indestructible! After years of fateful service the fuser was damaged and due to TI no longer producing printers, a replacement part was unfindable. At the time I went looking for a replacement printer of the same size, functionality, pricing, etc. Nothing! Even now, I'm hard pressed to find something in that price range (after inflation) and that form factor. In the last 25 years Laser print technology hasn't gotten any better and is essentially still the same. The only reason that 3D printing has changed so much is due to the expiration of patents in 2006 and Open Source projects running wild with it and a few pioneers in the field driving hobbyist prices down. Kickstarter and Alibaba also have a huge impact. But honestly, I know how the average joe is with 2D printers (morons), that's not really going to change with 3D printers. I think that 25 years you mentioned is more like "We'll...


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