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  • Shayuri's Avatar
    Today, 05:45 PM
    NPC hacker? Wait, did no one make a hacker?? Oof. Damn. That's super tempting. If I can get something up today maybe, lol... Thanks for the note on Orthoskin! This version of Shadowrun doesn't have Technomancers, does it? :)
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Today, 04:44 PM
    The cyberninja walks among us. Highly mobile combat style, sneaky, dangerous at range (via Deadly Aim and some targeting boosts) and in melee (via Martial Arts). Future development will probably focus on defense and skills...her offense is pretty good where it is. Name: Juno Reyes Medium Human Infiltrator 3 Init: +6; Perception: +4 (+6 vision) (passive 14, 16 vision) Languages: English,...
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Today, 03:54 PM
    Wait, smartguns have laser sights already? Well shoot, I can save 75 nuyen then. Thanks! Still saving up for the smartlink goggles I want. :)
    86 replies | 1082 view(s)
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  • Hussar's Avatar
    Today, 05:23 AM
    I suppose it depends on the viewer really. A table that lets you declare hits, for example, isn’t cheating by your definition since the table agrees. But they certainly aren’t playing by the rules either. Are they cheating or not? From their perspective probably not. But from any outside observer? I’d say yes they are.
    368 replies | 8311 view(s)
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  • Hussar's Avatar
    Today, 05:20 AM
    Given the plethora of healing available in 5e, I don’t think it would be unreasonable to think that combat evolves a bit and hacking downed targets becomes a lot more viable of a tactic.
    105 replies | 5508 view(s)
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  • Hussar's Avatar
    Today, 05:18 AM
    I’d say that as far as kitbash stuff goes, either will get the job done. Once you know the syntax that either program uses, it’s likely about equal.
    28 replies | 620 view(s)
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  • Raunalyn's Avatar
    Tuesday, 17th July, 2018, 09:46 PM
    A Beholder would likely sing "Hungry Eyes" by Eric Carmen. Then again, they could sing about Betty Davis eyes...like literally having them, I suppose... "I Only Have Eyes For You?"
    26 replies | 728 view(s)
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  • Hussar's Avatar
    Tuesday, 17th July, 2018, 11:07 AM
    I'm not explaining myself well enough. It's not that FG is a bad program. It isn't. It does what it says on the tin, by and large. But, for 130 dollars I expect a HELL of a lot more than what it does.
    28 replies | 620 view(s)
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  • Hussar's Avatar
    Tuesday, 17th July, 2018, 03:27 AM
    Now, that is very true. The Fantasy Grounds community rocks on toast. They really are fantastic.
    28 replies | 620 view(s)
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  • Hussar's Avatar
    Tuesday, 17th July, 2018, 02:57 AM
    Sure, you can make it easier and organize things. Totally agree. Doesn't change the point that each of those pictures take about five steps in order to use. As compared to drag and drop which every other VTT does. One other issue to bear in mind too is the ability to port forward on your router. This has been an issue for me since my router doesn't support port forwarding, requiring me...
    28 replies | 620 view(s)
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  • Hussar's Avatar
    Tuesday, 17th July, 2018, 12:32 AM
    I went with the 130 dollars that you insisted on quoting. For the sake of argument. It is about 300 dollars to run a 5e full featured game. But, fair enough, you do get a lot of bang for your buck for that second 150 bucks. I'll agree with that. But, you do kinda gloss over the steps needed to load an image. 1. Download the image to your computer and place it into the right folder...
    28 replies | 620 view(s)
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  • Hussar's Avatar
    Monday, 16th July, 2018, 06:04 AM
    Like I said, for the price, fantasy grounds should be a hell of a lot better than it is. To give an example, the number of steps required to add something as simple as a single image is a bad joke. Find the pic, download it to your computer in the correct directory. Go back into fg find the file through the images tab, hope that you know the file name because good luck finding it otherwise....
    28 replies | 620 view(s)
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  • Hussar's Avatar
    Monday, 16th July, 2018, 12:27 AM
    I use Fantasy Grounds, but, I have to admit, I really have a love/hate relationship with it. Sure, as a DM, you get fantastic tools. Really great stuff for getting up and running. On the downside though, it's unbelievably expensive for what you get. I mean, an ultimate license is going to run you 150 bucks, another 150 bucks (maybe 100 depending on the discounts you get) for the core...
    28 replies | 620 view(s)
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  • Shayuri's Avatar
    Sunday, 15th July, 2018, 05:51 AM
    ...and it's very possible I just misremembered the name of that cyberware, lol. That's what I meant to be buying. Thanks for the correction!
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Sunday, 15th July, 2018, 04:05 AM
    (Death Save! I think it's just a straight d20 yeah? Welp, maybe the die roller has decided I don't post enough to the game, lol...)
    758 replies | 19836 view(s)
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  • Shayuri's Avatar
    Sunday, 15th July, 2018, 04:03 AM
    (OOC - Looking at flinging more AoEs with reckless abandon...where are the clusters of NPCs relative to PC's? :))
    193 replies | 6729 view(s)
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  • Shayuri's Avatar
    Sunday, 15th July, 2018, 04:01 AM
    "That would be stupid," agrees Kanna. "Otherwise what was all this for to start with?"
    776 replies | 22738 view(s)
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  • Shayuri's Avatar
    Sunday, 15th July, 2018, 04:00 AM
    (OOC - No worries man, take it easy and deal with RL first. Not that you need me to tell you that, but just know there's no hard feelings on this side. :))
    81 replies | 1659 view(s)
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  • Shayuri's Avatar
    Sunday, 15th July, 2018, 03:59 AM
    "Not everything dangerous has humanoid motivations," points out Shayuri irately. "A shark commits no evil when it savages children who swam out too far...but it still cannot be ignored." She waves a hand, dismissing the question. "But fine. Deal with it as you see fit. The question is entirely irrelevant to my aims, so I have no position to advocate for."
    821 replies | 34876 view(s)
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  • Shayuri's Avatar
    Sunday, 15th July, 2018, 03:50 AM
    Yes you can. Reflex Booster is just a Dexterity increasing cyberware. It doesn't add actions or anything, like the things Wired Reflexes is incompatible with. In Shadowrun terms, Reflex Booster chunks Agility up, but would work fine with an initiative booster like Wired Reflexes.
    86 replies | 1082 view(s)
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  • Hussar's Avatar
    Saturday, 14th July, 2018, 10:09 AM
    I think this, more than anything is why you rarely see groups hiring. And in my experience dms as well hate the idea. Too much paperwork.
    62 replies | 1158 view(s)
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  • Raunalyn's Avatar
    Thursday, 12th July, 2018, 02:44 PM
    I had a Bladesinger in my Out of the Abyss campaign...I can see some of the criticisms around this class and how it can be construed as over-powered or over-shadowing the melee classes. However, I would like to explain how I was able to overcome this. First of all, their damage does not scale as well as a similar level melee class. They get a maximum of 2 attacks (3 if they are hasted),...
    395 replies | 36489 view(s)
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  • Raunalyn's Avatar
    Thursday, 12th July, 2018, 02:35 PM
    Divination. I see that "Whoever wins initiative" has the most votes. Well, with a diviner, it's likely that one of their portents will allow them to win initiative. On top of that, it's likely that one of their portents will allow the Diviner to inflict a failed save on one of their spells, particularly if it's a save-or-suck spell.
    38 replies | 1707 view(s)
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  • Shayuri's Avatar
    Thursday, 12th July, 2018, 05:03 AM
    Bunny jammed a hand into her pouch and grabbed the HERKADERK tightly as she tried to tune out the hateful buzzing in her brain! "IT MAKES ME STRONG!" Int save: 1D20+7 = +7 = 25
    193 replies | 6729 view(s)
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  • Shayuri's Avatar
    Thursday, 12th July, 2018, 04:59 AM
    Throwing this up here so I can tinker with it online. Feel free to make comments or correct errors; it's still kinda rough. Name: Juno Reyes Medium Human Infiltrator 3 Init: +6; Perception: +4 (+6 vision) (passive 14, 16 vision) Languages: English, Spanish Karma: 7 (1d4+1) ––––––––––––––––––––––––– AC: 18 Hardness: 2/+2
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Wednesday, 11th July, 2018, 11:54 PM
    Computer check is fine; whatever you think makes sense. I think a Computer check is consistent with Shadowrun 5e, where RFID tags are basically just tiny wifi nodes. A tag eraser is 1000 nuyen. A Suzuki Mirage is 15,500 nuyen. I'll keep the bike, thanks. :)
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Wednesday, 11th July, 2018, 11:45 PM
    Trade out my vehicle for what now? I'm not following you. Ah, I didn't quite grasp what that pistol section was saying then. Okay, thanks for the clarification. Still a little bit annoying, but nothing a talent and some money for cybernetics can't fix. :)
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Wednesday, 11th July, 2018, 11:30 PM
    It's talking about using it to modify stuff like RFID tags? RFID Tag: 1¥ each, nil weight. These tiny devices are easily concealed (Investigation 20, Perception DC25) that adhere to most surfaces. They are used to track almost every item produced. They have a broadcast signal strength of 1 (100 yards) and Firewall 18 and are used by manufactures to upload software patches, upgrades, etc. To...
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Wednesday, 11th July, 2018, 11:09 PM
    Okay, there's a thing called a Security Kit mentioned in the gear section, but it's not listed under the toolkits. What's that?
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Wednesday, 11th July, 2018, 11:01 PM
    Dang, starting funds won't buy much, eh? Do we get any more money for being level 3? :)
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Wednesday, 11th July, 2018, 09:46 PM
    By 6 'points' of cybernetics from the Cybernetics talent, do you mean 6 Strain? And if so, is the cash value of the cybernetics a factor, or is it literally just any 6 strain of cybernetics regardless of their cash cost?
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Wednesday, 11th July, 2018, 03:14 PM
    The 8 points from Sidekick, combined with the 6 or so points from adding Easily Removed, will simply correct the 14 point overage I found. No mechanical changes to the character arising from that change. I'll use some exp to add a little 'easily removed' bonus to Knowledge Arcane to represent using the Grimoire for magic research.
    555 replies | 21135 view(s)
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  • Shayuri's Avatar
    Wednesday, 11th July, 2018, 08:28 AM
    Probably gonna make a humie infiltrator type. Possibly 'borged up a bit. Sammy/infiltrator hybrid perhaps.
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Wednesday, 11th July, 2018, 12:08 AM
    Hm. So I'm reverse-engineering Hex from the sheet in the rogue's gallery, but unless I'm making a huge miscount somewhere, she's way over the 150pp mark. She's listed as having 74 points in powers, but right now I am showing 88. Still trying to work out what's going on here. May need a bit of a rework. The 6 points will help, if so. :) ... Hm, yeah. Okay, I have an idea though.
    555 replies | 21135 view(s)
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  • Shayuri's Avatar
    Tuesday, 10th July, 2018, 06:54 PM
    Works for me. How are we doing initiative? I don't remember what we were doing before. Is it anyone goes now, or are specific people posting in specific order?
    194 replies | 6765 view(s)
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  • Shayuri's Avatar
    Tuesday, 10th July, 2018, 06:53 PM
    Bwah! Nice! Thanks! My sheet at home doesn't completely match the sheet you have in the RG. Would it be possible for us to post up our character stats ourselves, so we can edit and make changes to the sheets? :)
    555 replies | 21135 view(s)
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  • Shayuri's Avatar
    Tuesday, 10th July, 2018, 06:03 PM
    Sticking with Hex. I really like where she was going.
    555 replies | 21135 view(s)
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  • Shayuri's Avatar
    Monday, 9th July, 2018, 08:24 PM
    Kahless is usually on much later during the day...I suspect a very different time zone at work. :)
    555 replies | 21135 view(s)
    1 XP
  • Shayuri's Avatar
    Monday, 9th July, 2018, 02:16 AM
    My interest is high, for what it's worth. Lets see if anyone else wants back in. :)
    555 replies | 21135 view(s)
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  • Shayuri's Avatar
    Monday, 9th July, 2018, 02:12 AM
    Aranel's 'cloak' suddenly spread wide, revealing itself to be in fact a pair of broad, draconic wings. She snarled an invocation in Draconic, and leaped skyward...propelling herself up and over with ferocious wingbeats. At the apex of her wing-assisted leap she cast another spell, and her figure seemed to catch aflame with lambent white light that outlined her without concealing her. When she...
    236 replies | 5022 view(s)
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  • Shayuri's Avatar
    Monday, 9th July, 2018, 01:56 AM
    "What a mess," laments Shayuri as the group pauses to catch their breaths outside. "Outlaw dwarves, a naga cult and...whatever that slime parasite was! And none of that was even related to our true purpose!" She looks at the new raft of prisoners, both taken and freed and shakes her head. "I've no idea what to do with all this. Is this a matter for the city watch?" It's then that the...
    821 replies | 34876 view(s)
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  • Shayuri's Avatar
    Monday, 9th July, 2018, 01:40 AM
    Will save (+2 vs Charm/Compulsion): Initiative: Perception (if needed): Thorn is caught unaware by the hostile magic, or whatever is happening, and can't fight it off!
    1285 replies | 79645 view(s)
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  • Shayuri's Avatar
    Monday, 9th July, 2018, 01:36 AM
    Icosa brings up his shield arm, and a softly glowing blade of force manifests from his right arm, casting his armored features into relief in the artificial gloom of the pit. "Previous entities of this taxonomy have been hostile," he reminds the party. "I recommend caution." Even so, he does not initiate hostilities, instead of preparing himself to repel an attack, if any were incoming. ...
    689 replies | 20304 view(s)
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  • Shayuri's Avatar
    Monday, 9th July, 2018, 01:28 AM
    Kanna shrugged, not really understanding either. "They pay us for it. They must want it for something."
    776 replies | 22738 view(s)
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  • Shayuri's Avatar
    Monday, 9th July, 2018, 01:26 AM
    Hm, are interested parties making characters, or are we limited to choosing the ones provided here?
    86 replies | 1082 view(s)
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  • Shayuri's Avatar
    Monday, 9th July, 2018, 01:25 AM
    Is this one getting going again? I was really digging it back in the day.
    555 replies | 21135 view(s)
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  • Hussar's Avatar
    Saturday, 7th July, 2018, 04:08 AM
    Loads of emotion and personal stakes? Oh, noes, I have to get my multi-billion dollar company back because, if I don't, I'll only be the chosen one savior. Gee, yeah, totally see the stakes there. Like I said, the bad guy is a smarmy businessman who isn't actually all that wrong. Danny as CEO is a financial disaster. Like I said, the stakes are totally unimportant. If Danny fails, he's...
    33 replies | 889 view(s)
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  • Hussar's Avatar
    Friday, 6th July, 2018, 03:56 AM
    But, I think that's what makes Jessica Jones and Daredevil much better shows. Sure, JJ is an alcoholic, but, it's never "let slide" in the show. It's destructive as all get out. Watching JJ implode is a big part of what makes the show good. Same with Daredevil. His self-destructive tendencies cause so much of the plot. It's a big old dose of catharsis. And, there's the other point. ...
    33 replies | 889 view(s)
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  • Hussar's Avatar
    Wednesday, 4th July, 2018, 11:38 PM
    Mustrum_Ridcully - you're spoiler tags don't work. Just finished the series. The season finale was not what I was expecting, although, to be fair, it's foreshadowed quite a few times in earlier episodes. Much more low key. For a show about an invulnerable strong guy, there are surprisingly few actual fights in the show. I'm still mulling over whether I really like the season, or if I'm...
    33 replies | 889 view(s)
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  • Shayuri's Avatar
    Wednesday, 4th July, 2018, 05:12 AM
    Hm, I do like that idea of making it a team pool.
    1961 replies | 56346 view(s)
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  • Hussar's Avatar
    Wednesday, 4th July, 2018, 04:55 AM
    Heck pcs having standard hps are the norm in 5e. And, Rand hps for monsters so I can fudge is a pretty weak argument from my POV.
    368 replies | 8311 view(s)
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  • Hussar's Avatar
    Tuesday, 3rd July, 2018, 09:57 PM
    Wait, what? I live in a polytheistic country - Japan. And, I'm going to tell you right now that there ARE standardized rituals, and uniforms for priests and standardized holy days in Shinto. I'm not sure what kind of polytheism you are thinking of, but, most religions, whether mono or polytheistic, have pretty standardized rituals and holy days and easily recognizable priesthoods.
    119 replies | 3604 view(s)
    5 XP
  • Shayuri's Avatar
    Monday, 2nd July, 2018, 11:34 PM
    Hm. Does anyone have heals in the party right now, or do I need to consider a new character? :)
    797 replies | 17761 view(s)
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  • Raunalyn's Avatar
    Monday, 2nd July, 2018, 03:30 PM
    Of note is Armor of Agathys for the Bladelock. In my Tomb of Annihilation game, our bladelock uses this spell (only able to cast 2 spells at 5th level, which is often Armor of Agathys and Hex or Hellish Rebuke depending on the situation) to devastating effect when fighting mobs with either multi-attack or multiple mobs. With 15 temps and inflicting 15 damage each time he's hit (until the temps...
    40 replies | 11717 view(s)
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  • Hussar's Avatar
    Monday, 2nd July, 2018, 12:21 PM
    Hussar started a thread What no Luke Cage love?
    Haven’t finished the series yet but I’m liking it a lot more than the first season. Tighter story and better characters. Two thumbs up.
    33 replies | 889 view(s)
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  • Shayuri's Avatar
    Sunday, 1st July, 2018, 09:17 PM
    I kind of got the sense that all of us were lured to Laholt on false pretenses. Even the 'disease' may not be real. We were brought here because we fulfill a prophecy, not because they needed us for why we thought. What's the distance to the clearing before the mountain? Hundred feet? Several miles? Can we get there under our own power, or is this a time to drag out Teleport or other rapid...
    307 replies | 5910 view(s)
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  • Shayuri's Avatar
    Sunday, 1st July, 2018, 09:01 PM
    "Not at all," confirms Kanna, affably enough for a halfling...which meant without punctuating the words with stabs. "Until we get everything we came for." She looked back down the stairs and shook her head disapprovingly. Why was everyone having so much trouble getting up? "Do you know where the rest of the old things are?"
    776 replies | 22738 view(s)
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  • Shayuri's Avatar
    Sunday, 1st July, 2018, 08:54 PM
    Alright, got caught up, ready to go. I...find myself reading the last post and needing some help in working out precisely what's going on. Let me try to summarize and see if I have it right. There is an eclipse taking place, currently causing the city of Laholt and the surrounding area to be bathed in dim, red light. Drow, and possibly other 'deep' races of fey are emerging from caves and...
    307 replies | 5910 view(s)
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  • Shayuri's Avatar
    Sunday, 1st July, 2018, 08:38 PM
    Thorn goes in after Viridian and looks around the room a bit, giving the shackles a kick. Finally she shrugs. "Good enough. Lets get back."
    1285 replies | 79645 view(s)
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  • Shayuri's Avatar
    Sunday, 1st July, 2018, 07:48 PM
    Shayuri folds her arms, scowling, then quickly unfolds them again to keep her hands ready to cast. "I have no idea what the right path is here," she admits to the others. "I hope he's not making a colossal mistake."
    821 replies | 34876 view(s)
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  • Shayuri's Avatar
    Sunday, 1st July, 2018, 06:39 PM
    Icosa observes the preparations, but realizes that even if anything hostile takes Tink's bait, he'll have trouble targeting them from this far away. He begins climbing carefully down, intending to back Tink up should an attack begin.
    689 replies | 20304 view(s)
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  • Shayuri's Avatar
    Sunday, 1st July, 2018, 06:03 PM
    (oops, wrong code) Computer +speed Computer Computer +1 Piloting Computer +speed
    81 replies | 1659 view(s)
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  • Shayuri's Avatar
    Sunday, 1st July, 2018, 06:02 PM
    Tisi begins scanning the racer's source code for the control computer, and looking for upgrades that might be lurking among the scrap and junk nearby. (Computer checks all the way home!) Computer 1d20+7 Computer 1d20+7 Computer 1d20+7 Computer 1d20+7
    81 replies | 1659 view(s)
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  • Shayuri's Avatar
    Sunday, 1st July, 2018, 05:10 PM
    Not at all. My bad for having been away so long. Not your job to know how to play my character optimally. :)
    797 replies | 17761 view(s)
    1 XP
  • Shayuri's Avatar
    Saturday, 30th June, 2018, 07:03 PM
    Thanks for doing that for me. Man, I'm feeling bad about how my posting keeps dropping off. Recently got promoted at work, it's good but it's throwing my work-life balance out of whack.
    797 replies | 17761 view(s)
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  • Hussar's Avatar
    Saturday, 30th June, 2018, 04:21 AM
    There is a significant range between "clerics never act like anything other than fighters with a spell list" and "clerics must have daily/hourly rituals which must be detailed out." I would just like to see cleric (and paladin and druid) players actually acknowledge that they have a patron diety once in a while and do anything at the table to make that part of the game.
    119 replies | 3604 view(s)
    4 XP
  • Hussar's Avatar
    Wednesday, 27th June, 2018, 05:35 AM
    It’s not cheating if it’s fun? Fun for who? And how do we measure that? Since fudging is generally secret, the players can’t judge. Note, kit bashing is another kettle of fish. That’s above board and tacitly agreed upon by all participants. If fudging isn’t cheating then why do dms keep it secret?
    368 replies | 8311 view(s)
    1 XP
  • Hussar's Avatar
    Wednesday, 27th June, 2018, 05:32 AM
    Whereas I think that’s just sophistry and silly buggers semantics. Try this. Change a die roll in any dice game other than an rpg and see what happens.
    368 replies | 8311 view(s)
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  • Shayuri's Avatar
    Tuesday, 26th June, 2018, 04:04 PM
    That's still kind of unclear, and I still have a lot of questions in the previous post. Please don't leave it there. :)
    349 replies | 13332 view(s)
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  • Hussar's Avatar
    Tuesday, 26th June, 2018, 04:24 AM
    I've never understood this approach to clerics. Ok, you're an adventurer. Cool. That means you're probably wandering around rather than hanging out in a specific temple. Great. But, at the end of the day, you should be a CLERIC. As in a mortal representation of whatever diety (or philosophy depending) that you worship. Which means you should have a boat load of elements that tie you to the...
    119 replies | 3604 view(s)
    4 XP
  • Shayuri's Avatar
    Monday, 25th June, 2018, 03:11 AM
    Okay, wow, that's interesting. Let me try to unpack that a little to make sure I'm clear. :) The laser gun does base damage of 3d6+3, plus another 1 every 3 full levels Icosa has...so right now that's a total of 3d6+4 damage. (Assuming Icosa is now level 5; see the last question below) I'm not sure what the 'allowing for +5 aim' means. Does that mean it doesn't use Icosa's Proficiency bonus...
    349 replies | 13332 view(s)
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  • Shayuri's Avatar
    Monday, 25th June, 2018, 03:09 AM
    (OOC - Snipped a bunch of OOC stuff that belongs in the OOC thread.)
    689 replies | 20304 view(s)
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  • Hussar's Avatar
    Sunday, 24th June, 2018, 11:51 PM
    This I could really get behind. Ways to ground a cleric into the setting so that she isn't just a wizard with healing spells. Being a cleric (or a druid) should have huge impacts on how that class is played. Yes, it's more limiting, but, at the same time, I'd rather that cleric players start with "I'M A CLERIC" rather than just another caster.
    119 replies | 3604 view(s)
    1 XP
  • Hussar's Avatar
    Saturday, 23rd June, 2018, 12:31 AM
    Since all HP come back on a long rest, did you mean this works on a short rest? Not sure what this is supposed to do.
    27 replies | 1199 view(s)
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  • Shayuri's Avatar
    Friday, 22nd June, 2018, 11:18 PM
    Thanks for cluing us in. Good luck! It's very nice of you to help your colleague out like that.
    307 replies | 5910 view(s)
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  • Raunalyn's Avatar
    Friday, 22nd June, 2018, 06:16 PM
    Let's say I'm a 6th level wizard. My moon's in High Sanction. I now count as a 7th level wizard for the purposes of spell-casting. I don't get to learn any new 4th level spells, but I do get the extra spell slots associated with a higher level spellcaster, and I can cast my 1st, 2nd, and 3rd level spells at 4th level if I am able to do so (since I have a 4th level slot). Let's say I'm a 7th...
    51 replies | 2572 view(s)
    1 XP
  • Hussar's Avatar
    Friday, 22nd June, 2018, 06:27 AM
    The "hill" in question is an iceberg, floating in the ocean. Ice is, typically, pretty slippery. So, no, it's not random DC's. The east side of the iceberg is pretty sheer and slopes down to the west, which is more passable. Think of a right angled triangle floating in the water. A DC 15 to climb a nearly vertical ice wall seems about right. A DC 10 to walk up a sharp slope (it's about 20...
    65 replies | 2699 view(s)
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  • Hussar's Avatar
    Friday, 22nd June, 2018, 01:04 AM
    I'd say there isn't much of a difference, when you remove monsters/NPC's from the equation to be honest. But, by the same token, simply making traps bigger/stronger/faster isn't really a change either. If a chest has a poison needle trap at 1st level and a magical aura lightning trap at 15th, well, it's still just a trapped chest. Only difference is, the magical trapped chest becomes the...
    65 replies | 2699 view(s)
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  • Hussar's Avatar
    Thursday, 21st June, 2018, 09:54 PM
    Not really the point though. Sure, magic can be evocative. But, in a S&S game, magic should never be the go-to solution of problems. It should be the absolutely last resort. Certainly not the first option. In vanilla D&D? Go for it. But, in order to get the kind of feel in the game that I wanted, I needed to get rid of a lot of magic out of the system. If you're tired of 25 foot...
    65 replies | 2699 view(s)
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  • Hussar's Avatar
    Thursday, 21st June, 2018, 09:44 PM
    No, not particularly. I tended to use more "beast" type monsters and a LOT of weird stuff like gibbering mouthers and whatnot, but, no, I didn't really need to change anything. Why would I? And, note, NPC's could and did have at-will magic. Blasting away at the party is perfectly fine. :D Not sure why I would need to remove at-will effects from the baddies.
    65 replies | 2699 view(s)
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  • Hussar's Avatar
    Thursday, 21st June, 2018, 01:20 PM
    Yeah, I could get behind that. And, really, the barbarian didn't faze me too much, despite getting some built in rituals. Makes the whole "nature priest" thing work pretty well. Honestly, it just never came up. And, note, while PC's couldn't be full casters, NPC's certainly could. So, you could go find a wizard to do something for you (hopefully) and the setting does have clerics.
    65 replies | 2699 view(s)
    0 XP
  • Hussar's Avatar
    Thursday, 21st June, 2018, 08:10 AM
    Kinda sorta. I find that clerics and druids get enough slots that they can generally have a few rituals in the bag if they want. But, really, I don't mind rituals all that much. Then again, simply ejecting all the full casters solved all those problems straight out, so, yeah, not an issue in this game.
    65 replies | 2699 view(s)
    0 XP
  • Raunalyn's Avatar
    Wednesday, 20th June, 2018, 03:16 PM
    Might I make a suggestion regarding Moon Magic? Instead of increasing the DC of the caster's spells, allow them to cast those spells as if they were of a higher caster level. That, or allow the casters to count as a level higher (like they were in previous editions). While this doesn't allow them access to new spells when they are of a higher level, it will allow them to access to more spells...
    51 replies | 2572 view(s)
    0 XP
  • Raunalyn's Avatar
    Wednesday, 20th June, 2018, 03:12 PM
    When 5e first game out, I updated Draconians to 5e for my game and posted them in the Downloads section as well. A couple of your Draconians are very similar to mine. Good to see someone is interested as well. I do like that you made them into playable races as well; I never got that far into it.
    51 replies | 2572 view(s)
    1 XP
  • Hussar's Avatar
    Wednesday, 20th June, 2018, 04:44 AM
    The issue with that comes when someone tries to insist that their narration, whatever it is, is supported by dnd mechanics. It never has been. We’ve just internalized our own narratives to the point where they become no longer examined. You cannot criticize any hp loss narration in DnD based on the mechanics because the mechanics tell you absolutely nothing. All the mechanics say is you have...
    560 replies | 16510 view(s)
    0 XP
  • Shayuri's Avatar
    Tuesday, 19th June, 2018, 04:58 PM
    I'd like to stick with Bunny as long as it's possible to do so.
    194 replies | 6765 view(s)
    0 XP
  • Hussar's Avatar
    Tuesday, 19th June, 2018, 09:34 AM
    I'm frankly baffled how anyone can think that fighters are the DPS king of the fighty types. Every other class will outshine a fighter wihin its own niche. Rangers out damage all but the most twinked out fighters at range, barbarians out damage the two weapon fighters, and a sword and board fighter can't hold a candle to a paladin. So, the sorcerer is out DPRing the fighter? Who cares? So...
    412 replies | 18065 view(s)
    0 XP
  • Hussar's Avatar
    Tuesday, 19th June, 2018, 08:08 AM
    How is a rogue getting a +19 to a skill check so that he can auto succeed a DC 20?
    161 replies | 5191 view(s)
    0 XP
  • Hussar's Avatar
    Tuesday, 19th June, 2018, 04:23 AM
    You can talk about casters trying to "preserve their slots" but, after a few levels, you just have so many slots that it's not really a problem. Particularly if you have two or three casters in the group. Never minding that things like Guidance are cantrips. One Arcane Eye spell can scout with more or less certainty a HUGE area. Unless every door is vacuum sealed, it can go anywhere and see...
    65 replies | 2699 view(s)
    1 XP
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About Raunalyn

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Tuesday, 19th June, 2018


Tuesday, 5th December, 2017

  • 09:04 PM - pukunui mentioned Raunalyn in post Survivor XGTE New Subclasses - SHADOW MAGIC WINS!
    DOWNVOTES ARE THREE. PLEASE COPY AND PASTE THIS. College of Whispers 7 Forge Domain 5 Grave Domain 22 Circle of Shepherds 11 Cavalier 19 Samurai 14 Gloom Stalker 23 Horizon Walker 21 Monster Slayer 21 Scout 21 Divine Soul 17 Shadow Magic 22 Celestial 10 Raunalyn: FWIW the horizon walker was originally a prestige class in 3e (in case you didn't already know that).
  • 08:57 PM - pukunui mentioned Raunalyn in post Enhancing "Storm King's Thunder"
    Raunalyn: That's awesome! Thanks for sharing.

Monday, 6th February, 2017


Sunday, 22nd January, 2017


Friday, 4th March, 2016

  • 02:57 AM - Hussar mentioned Raunalyn in post Boy, that escalated quickly...
    ...ess. There was no real reason to have that fight and, because it was triggered by a single mistake, largely unavoidable. So, we wind up spending quite a bit of table time on this, and, really it was inconsequential. We didn't really learn anything and it didn't move us forward. All it really did was eat time. For the current scenario, as far as I'm concerned, getting to the manor was largely pointless. We learned very little of consequence and the whole point of the exercise was getting into the house, talking to the NPC and then moving on. Thus, my frustration. We spent an entire session trying to get to the point of the scenario only to have it fall apart on a die roll. Sorry, three consecutive die rolls, the failure of any of which flushed out plans down the toilet. If the goal was to go in and kill everyone then fine. But that was never the goal and we spent all that time trying to avoid it. Only to have a 1 in 4 chance of success. Did we make a mistake? Well obviously from Raunalyn's point of view. From mine, we did everything reasonable with the information we had and still had very little chance of success. So now we get to spend another hour of table time resolving a combat that we were trying not to have all the way along. I would guess that part of the reason for the different reactions is that some players are perfectly happy to just play. The play is the thing for them. It isn't for me. I'm in it for the story which is defined in large part by the goals of the players. We want to talk to the paladin's father is the goal. Random fight with house guards has nothing to do with that goal, so for me, it's just something to play through until we get to the interesting bits.

Thursday, 3rd March, 2016

  • 11:56 AM - Herobizkit mentioned Raunalyn in post Boy, that escalated quickly...
    Pardon for stepping into the line of fire, but a couple of thoughts hit me as I read the exchange between Hussar and Raunalyn ... In Hussar's case, yeah, I can see how every attempt to be cool, sneaky ninjas resulting in "and now you fight everything" is a source of frustration. I get that he and his group ('the group' from now on) are in a hostile city and would generally take reasonable precautions to avoid notice. By contrast, though, if you're trying to be a sneaky ninja and you get caught and you're not wearing your ninja pyjamas (or a disguise or have some kind of exit strategy in place)... well, you reap what you sow. In Raunayn's case, the players do not live in the DM's head. They will never, ever, see things from your all-knowing all-seeing DM viewpoint of the scenario. A person can 'coulda shoulda' all they want once the scenario is over, but in the actual moment of ingress during play, I can see where Hussar feels that "I must cover every possible situation the DM can create or we will fail". And they did fail, on their very first stealth roll. As for the 'coulda shoulda'... :) I...
  • 01:01 AM - Hussar mentioned Raunalyn in post Boy, that escalated quickly...
    ...ade through hours of combat and come out the other side victorious. True. But, to me, that's a failure. No, that's not quite right. That's a complete and utter waste of any sort of planning that we did. Why bother wanking around for two hours at the table if we're going to fail ten feet into the adventure? AFAIC, that adventure didn't start until we got to the manor. All that other stuff was fun, but, ultimately pretty pointless. Heck, even getting into the peninsula had nothing to do with any sort of planning and was simply one character leveraging his background. Getting a place to stay had nothing to do with planning - again, background leveraging. It is awfully frustrating when you look at a scenario and realise that no plan we could have made had any chance of success. There was zero chance we were going to get into that house unseen. None. So, why did we bother pissing about for two hours? Just start in the middle of the fight and be done with it. I mean, Raunalyn, you talk about the setting not happening in a vacuum. Ok. We were constantly canvassing for information. How about letting us know that they know we're coming? How about letting us know that the manor has enough guards to wipe out a small town? What's wrong with giving specific details? "well, I give up, we're doomed no matter what we do." Read more: http://www.enworld.org/forum/showthread.php?478846-Boy-that-escalated-quickly/page10#ixzz41nEoQH8v It's not a case of being doomed. It's a case of making any plans being a complete waste of time because any plan we make is going to fail. Raunalyn mentioned the bard going off to talk to the giant while the monk goes and stirs up the hornets nest. Well, there's a perfect example. What did you expect was going to happen when you put the NPC that the player has been looking for for the entire campaign in the next room, and then have the NPC hit the PC with an ultimatum that you know he's not going to accept? Of course it...

Wednesday, 2nd March, 2016

  • 09:38 PM - I'm A Banana mentioned Raunalyn in post Boy, that escalated quickly...
    All that seems fair enough to me, Raunalyn , and my experience was totally enjoyable. I wonder what the difference is between my experience and Hussar's this time around. The better I understand that, the better I'll be at negotiating that line between the reaction being "that was a challenge" and "well, I give up, we're doomed no matter what we do."

Wednesday, 24th June, 2015

  • 07:17 PM - JustinCase mentioned Raunalyn in post [D&D 5E] Ruins of Adventure (OOC)
    I added my dragonborn sorcerer to the rogue's gallery - at least, the crunch parts. I'm still thinking about a name and a few things about background and personality. For the observant reader: Yes, my dragonborn has two draconic bloodlines; one defining his race (and therefore breath weapon and energy resistance) and one the origin of his sorcerous powers. The first one is White and the second one is Red. Makes for an interesting mix, I'd say! :P To our DM Raunalyn: What would be an appropriate Discovery (Hermit background feature) in this case? My idea for background can be summarized as: Unknown clan of whiteblooded dragonborn with an erratic red bloodline produces a sorcerer every few generations. Egg of my character somehow finds its way to a shady merchant (stolen? kidnapped? only survivor of a massacre? either way unknown to my char) who thinks there is nothing inside anymore. Egg hatches, merchant panicks, drops off baby dragonborn at a monastery where the lizard kid learns to control his inner anger (due to chromatic bloodlines). Does not become a monk because his sorcerous powers are prevalent, but has a similar mindset. When he feels the non-magical monks have reached the end of what they can teach a sorceror, he decides to leave and head for New Phlan.

Monday, 6th April, 2015

  • 04:34 PM - Kiraya_TiDrekan mentioned Raunalyn in post [D&D 5E] B1: In Search of the Unknown (Recruiting)
    What about gnomes? Any of those in this world? Yes, they are just a bit more rare and exotic in this part of the world. Gnomes are native to the west coast so your family must have crossed the plains at some point (and either avoided or negotiated with the Plains Barbarians). Raunalyn, welcome aboard! Put a character together and let's have a look. :D

Wednesday, 25th March, 2015


Sunday, 17th August, 2014

  • 02:15 PM - Gargoyle mentioned Raunalyn in post Official: Dragonborn = Draconian
    What are the typical abilities of Draconians? Apparently it's not breath weapons. Typically they have "death throes": abilities that trigger when they die. Perfect for an evil race of monsters, not so good for player characters. Raunalyn has converted some draconians to 5e here.

Saturday, 16th August, 2014

  • 04:31 PM - I'm A Banana mentioned Raunalyn in post No Forgotten Realms Campaign Setting in development?
    ...s (I think intentionally, it's not meant to be a showcase for FR, it's just meant to traipse around through words you might recognize from being exposed to FR in the past). I also am fond of WotC advocating for using old material and having DMs who don't have all the info they need right now consulting old products and developing their own stuff. It's very empowering to have WotC say "there's no One True Way at the moment, here's the source material, whatever you want to do is cool by us." I think this highlights 5e's adaptability. Which is disappointing. Some settings don't need much (Greyhawk or Mystara) but some have some unique elements (Eberron's artificers, Dark Sun's defilers, Planescape's factions, Dragonlance's wizard orders and knighthoods) I'd like to see done. It's hard to say "Pick your own" when we don't have a mechanical way of expressing those things. There's DMs doing this work right now. I whipped up some planescape info, one of my soon-to-be DMs, Raunalyn , has converted Dragonlance's wizards and knighthoods for use in our DL 5e campaign, and I'm sure there's folks out there already thinking about artificers and defilers in 5e who love those settings or who want to use 5e to play in them (heck, you mentioning it has made me think about how I'd do them now). 5e doesn't seem like it's too much of a fragile special snowflake of a game, you can do a lot of modding to the thing and it survives intact.

Wednesday, 9th July, 2014


Thursday, 3rd July, 2014


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Saturday, 23rd June, 2018

  • 01:05 AM - PabloM quoted Raunalyn in post Dragonlance adaptation to D&D 5th Edition
    Let's say I'm a 6th level wizard. My moon's in High Sanction. I now count as a 7th level wizard for the purposes of spell-casting. I don't get to learn any new 4th level spells, but I do get the extra spell slots associated with a higher level spellcaster, and I can cast my 1st, 2nd, and 3rd level spells at 4th level if I am able to do so (since I have a 4th level slot). Let's say I'm a 7th level wizard now, and my moon is in Low Sanction. I effectively cast spells as a 6th level spellcaster, which means I lose access to 4th level spells. I understand, but I think while is a good idea, adds too unnecessary complexity to the game. The same effect (demonstrate the enhaced power of a Wizard in a High Sanction and the decrease of that power in a Low Sanction) can be done by adding or substracting a number to spell attack and save DC.

Thursday, 21st June, 2018

  • 11:25 PM - PabloM quoted Raunalyn in post Dragonlance adaptation to D&D 5th Edition
    Might I make a suggestion regarding Moon Magic? Instead of increasing the DC of the caster's spells, allow them to cast those spells as if they were of a higher caster level. That, or allow the casters to count as a level higher (like they were in previous editions). While this doesn't allow them access to new spells when they are of a higher level, it will allow them to access to more spells and the ability to cast one of their known spells at a higher spell level. Just a thought. Nice thought, but I´m afraid that I don´t follow you. The caster level in 5e is a diminished factor in comparison to spell slot used to cast a spell. In most spells you have to spend a higher spell slot to enhace the spell efects, so enhace the effective caster level it won´t necessarily enhace the spell.
  • 11:13 PM - PabloM quoted Raunalyn in post Dragonlance adaptation to D&D 5th Edition
    When 5e first game out, I updated Draconians to 5e for my game and posted them in the Downloads section as well. A couple of your Draconians are very similar to mine. Good to see someone is interested as well. I do like that you made them into playable races as well; I never got that far into it. Great! We used the 2e and 3e draconians as reference to make them as monsters and from there it was not difficult to think them as a race. I hope you can use our material to complement yours.

Tuesday, 19th June, 2018

  • 03:39 PM - cmad1977 quoted Raunalyn in post Everybody Cheats?
    With apologies to REM... Well, everybody cheats sometimes Everybody lies And everybody cheats sometimes And everybody cheats sometimes So, roll on, roll on And now, you shall have that song stuck in your head for the rest of the day. My work here is done... Unfortunately the song stuck in my head is ‘what does the fox say’

Sunday, 3rd June, 2018

  • 02:25 PM - exile quoted Raunalyn in post Second Dungeons & Dragons Product for Fall 2018: Waterdeep: Dungeon of the Mad Mage
    My feelings exactly. I'm actually pleased by this. Dragon Heist's concept seemed kind of meh to me, but taken in conjunction with this one, I see the purpose behind it and I've changed my position. I remember the Undermountain boxed set and being a bit overwhelmed by the size of it. But I am really liking the concept of a city-based campaign that goes from level 1 to 20. Actually looking forward to this now.

Friday, 9th March, 2018

  • 04:23 PM - Derren quoted Raunalyn in post Jessica Jones [spoilers allowed]
    Ditto...I'm about 4 episodes in. I thought that they were a little heavy handed with the fore-shadowing for the "villain." I also find it a bit funnier than the first season, but maybe that's just my appreciation for black humor. It is more funny in the beginning (Whizzer) but that also drops off in the middle. Spoiler up to Episode 8 And apparently they do their famous last minute villain switch, becuase that worked so well in the past /sarcasm. Although I am not 100% positive on it as I had to stop watching at that point. But currently I am left wondering if there even is a villain and what the entire point of the season even was. But I still have a few episodes to go and I hope that the symbolism, especially on the coffee mug, had any meaning.

Tuesday, 19th December, 2017

  • 01:57 PM - Morrus quoted Raunalyn in post We saw a Star War! Last Jedi spoiler thread
    Yes, I thought he was awesome, too. Which is why such an ignoble death was so anti-climatic. Deftly subverting our expectations. I found it delicious!
  • 06:51 AM - epithet quoted Raunalyn in post We saw a Star War! Last Jedi spoiler thread
    Yes, I thought he was awesome, too. Which is why such an ignoble death was so anti-climatic. I seriously doubt we've seen the last of Snoke. He somehow recovered from having his head crushed, I don't think this is the worst thing that's happened to him. People seem very much ready to accept what they're shown in this movie at face value. Remember, this is a trilogy started by JJ "he's totally not Khan" Abrams. Rian is out there talking about how there was essentially no story guidance provided to him, and that he was given complete authority to do whatever he wanted with Snoke, to make Rey's parents whoever he felt like making them, so on and so forth. I'm amazed that anyone believes that. These are billion-dollar movies in the world's most valuable movie franchise. You seriously don't think there was an outline of the trilogy nailed down before Ep 7 was even begun? Who Snoke is, who Rey's parents are, and what ultimately happens to Rey, Poe, and Finn as well as Han, Luke, and (subject to...
  • 12:55 AM - hawkeyefan quoted Raunalyn in post We saw a Star War! Last Jedi spoiler thread
    That's precisely my point. Here, they have the new big bad...he's an obvious force user. He was able to turn Ben Solo and several of his friends away from Luke's training...he was able to gather the imperial remnant and turn them into the First Order. No one knows anything about him, other than he is able to rule through his power in the Dark Side and fear... So let's kill him halfway through the second movie. Yeah...the guy was a really big deal *yawn* I thought Snoke...other than his name...was actually really cool. He was a larger presence in the first film than te Emperor was in Empire Strikes Back. And he was truly menacing and vile in this film. Probably on par with the Emperor in the throne room in Return, though with less time devoted to him. Without taking the prequel films into account, Snoke’s about as fleshed out as Palpatine was in the original trilogy. So I don’t really see the problem. Were viewers angry at the Emperor’s lack of backstory in the original movies?...

Monday, 18th December, 2017

  • 11:13 PM - billd91 quoted Raunalyn in post We saw a Star War! Last Jedi spoiler thread
    That's precisely my point. Here, they have the new big bad...he's an obvious force user. He was able to turn Ben Solo and several of his friends away from Luke's training...he was able to gather the imperial remnant and turn them into the First Order. No one knows anything about him, other than he is able to rule through his power in the Dark Side and fear... So let's kill him halfway through the second movie. Yeah...the guy was a really big deal *yawn* I particularly liked that. They took a setup just like it was from Return of the Jedi and used it as massive misdirection. Suddenly, almost anything became possible! Loved it!
  • 10:53 PM - hawkeyefan quoted Raunalyn in post We saw a Star War! Last Jedi spoiler thread
    Did anyone else feel that Snoke's death was a bit anti-climatic. I mean, they built up his mystery and suspense in the first movie, and then his death was a bit...meh. I cut your comment down to just this because I've seen this and Rey's lineage brought up in this way quite a bit, and I don't know if I agree. I really don't think "they" built up a lot of mystery around either topic. A little bit about Rey, yes, but not nearly enough to warrant the rampant obsessive speculation. For Snoke, they hinted at next to nothing. They were just like "here's the new big bad" and that was it. They didn't hint at some mysterious past or that there was something unique or important about his rise to power. For Rey, the definitely played that a bit....but really all it consisted of was not giving her a last name, her being abandoned, and her feeling a connection to the lightsaber. What else did they hint at? Why do these little traits imply some grand history rather than the obvious one? In other wo...

Friday, 8th December, 2017


Friday, 1st December, 2017

  • 10:58 PM - lkj quoted Raunalyn in post Nathan Stewart Promises WotC will do something with new settings in 2018
    Possibly a Planescape supplement...that would make me happy. I'm actually leaning toward Dark Sun, especially after Mike Mearl's tweets about the Mystic and how he's going over the Dark Sun source material. I suppose it's a matter of how much lead time they use. We know that WotC plans way in advance. Mearls tweets about Dark Sun read like he'd messed around with it over a weekend-- which sounds like a starting point rather than something that is deep in progress. That said, they playtested subclasses and such less than a year before Xanathar's hit shelves, so perhaps it's early enough. Especially, I suppose, if Dark Sun options are a subsection of some larger world/planar guide. Who knows! But it's intriguing. AD
  • 05:33 PM - Oofta quoted Raunalyn in post Running D&D 5e for Levels 10+
    This is actually an interesting question. I have noticed that the monsters in the MM do not necessarily reflect the CR guidelines in the DMG. What I usually end up doing for higher level monsters is look at the average HPs and defenses for a monster of that CR in the DMG and adjusting as needed. Tends to work well. I think that's partly due to the fact that the MM came out long before the DMG. Since I don't run published campaigns, I don't really hit some of the issues others hit. If I want a fight with orcs, I just throw as many orcs as I need to be a threat. But some of the things I do are along the same lines - if I want to throw a bunch of lower level monsters at a party with significantly high AC, I'll sometime just give them a bonus to hit and possibly greater damage. Kind of like the minion idea from 4E except that it will take more than 1 HP of damage to kill the monster. I do it because they feel like a threat while at the same time the caster can really contribute to the...
  • 05:10 PM - hawkeyefan quoted Raunalyn in post Running D&D 5e for Levels 10+
    This is actually an interesting question. I have noticed that the monsters in the MM do not necessarily reflect the CR guidelines in the DMG. What I usually end up doing for higher level monsters is look at the average HPs and defenses for a monster of that CR in the DMG and adjusting as needed. Tends to work well. That's interesting. I admit to being pretty unfamiliar with the CR ratings beyond using them as a very loose approximation of a monster's power. I don't bother with XP in favor of a more Milestone Approach, so in these discussions I sometimes forget how rigidly many people adhere to those guidelines. I don't use them at all.
  • 03:58 PM - Sacrosanct quoted Raunalyn in post Running D&D 5e for Levels 10+
    I thought the DM's Guide was designed to handle just such a situation? It does, almost exactly like Hussar says like I posted earlier. So no, we don't need a rewrite. Not only that, but also as the book says, you might not even need to change the CR by adding a few class levels if the monster is a high CR creature anyway. Do you really want to give your DM who is running SKT ideas like this, good sir? :devil: Well, if the DM has read the DMG, then he or she already knows ;)

Thursday, 30th November, 2017

  • 04:37 PM - Sacrosanct quoted Raunalyn in post Running D&D 5e for Levels 10+
    I don't think anyone is denying that PCs and high level are able to dish out some insane damage. I think the problem here is that many people are finding that higher level monsters are not very challenging for higher level parties right out of the box Just like with anything us DMs do, there needs to be prep. In some cases, more prep than usual. Keep in mind that most high level BBEGs are intelligent enough to do their research. Very rarely is a party going to catch them unaware. In my game, the group is going after Lolth. She knows who they are, she's observed their strengths and weaknesses and she is targeting those weaknesses. She was able to determine that the party's ranger/rogue (who can deal out ridiculous amounts of damage) has a weak Wisdom save. So what does she do? Her and her Yochlol handmaidens target him with Dominations and have him attack his party members. Point is, it's not terribly difficult to justify a high level BBEG knowing what the party's weaknesses are and ...

Saturday, 11th November, 2017

  • 03:12 AM - Xaelvaen quoted Raunalyn in post D&D Beyond - Xanathar's is Up!
    I've been reading it in Fantasy Grounds, and I was really disappointed with the Arcane Archer. I don't know if it's a typo in FG or if this is intentional, but some of the wording for the Arcane Archer's Arcane Shot has me a bit confused. Once per turn when you fire a magic arrow, you can use the arcane shot. So...does this mean that you can only use Arcane Shot with a magic arrow? Their magic arrow ability doesn't kick in until 7th level. So, if I'm reading this right, they get Arcane shot at 3rd level and can't effectively use it unless they have magic arrows, or they have to wait to 7th level? That's a typo on FG. The actual text just says "Once per turn when you fire an arrow from a shortbow or longbow as part of the Attack action"

Wednesday, 1st November, 2017

  • 11:04 PM - Ryujin quoted Raunalyn in post Stranger Things 2 [spoilers]
    I personally thought that season two wasn't as good as season one...but it was damned close! There were a few story elements that I thought didn't fit well, but over-all, I really enjoyed the season. I'm done watching, and now I need to digest it. With season one, I actually enjoyed it more on a second viewing...I'm wondering if season two will be the same way for me. First watch, for me, is to just go with the story. Second watch is for the references :D


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