View Profile: jmucchiello - D&D, Pathfinder, and RPGs at Morrus' Unofficial Tabletop RPG News
  • Blue's Avatar
    Today, 06:08 PM
    Your proposal is much more generous then expected items in both power of items and also allowing choice. As such items will have a bigger impact then expected and characters will be a lot more powerful. (Which also leads to defeating more powerful foes and gaining more XP so advancing faster, etc.) Here's how I would modify it to bring it in line with expectations. First, here's a...
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  • Blue's Avatar
    Today, 05:56 PM
    Yeah, I put in creatures both way above and way below the PCs power. And make sure that it comes across in my descriptions. Start them early with a fight they know they can't win, so they understand that there are times retreat or at least not a frontal assault is their best option. And then have them with a substantially similar fight later int eh campaign, where they can beat it and know...
    8 replies | 97 view(s)
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  • jmucchiello's Avatar
    Today, 12:19 AM
    Don't forget high wisdom bonus to magic saving throws I assume the actual saving throw category is Spells since fear does not appear in the other four categories.
    281 replies | 5072 view(s)
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  • jmucchiello's Avatar
    Yesterday, 11:58 PM
    Beach cleaning Survival: Great idea, Thia. Lookout Perception:
    359 replies | 7552 view(s)
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  • jmucchiello's Avatar
    Yesterday, 11:55 PM
    I didn't remember there were lumberjacks (as they aren't on the map). Which direction are they in relation to the bee man?
    225 replies | 4529 view(s)
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  • Blue's Avatar
    Yesterday, 08:53 PM
    Eh ... you are correct, but in a way that makes me cringe. D&D sidesteps the idea of having to deal with unintentionally captured enemies by making foes die at zero. But if the in-game narrative holds true, it makes a weird case for every single inhabitant except the PCs. In that everythign they have ever experienced is that if you intend the last blow to be a killing blow IT IS - except for...
    29 replies | 847 view(s)
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  • Blue's Avatar
    Yesterday, 08:27 PM
    If you order a creature you summoned to attack and then afterwards cast Sanctuary, does it break it when the creature attacks? If you order a paid mercenary to attack and then cast Sanctuary? If you order a party member completely not under your control to attack and then cast sanctuary?
    17 replies | 516 view(s)
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  • jmucchiello's Avatar
    Yesterday, 08:26 PM
    Thia says, "Before we leave the beach, we should clean up. Maybe we can make them think we're walking the long way around."
    359 replies | 7552 view(s)
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  • jmucchiello's Avatar
    Yesterday, 07:35 PM
    Buying into that could be hard: the whole story is right there in the IC thread, isn't it? But summaries in the RG, perhaps (or one of those reserved for no reason posts in the OOC), when XP are given out (or level ups) sounds like a good idea as well.
    104 replies | 1649 view(s)
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  • jmucchiello's Avatar
    Yesterday, 06:04 PM
    One of the townsfolk shouts, "Bucket brigade." Then says to Surina, "We'll get the water into buckets and then to the fire, you'll see."
    351 replies | 8162 view(s)
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  • jmucchiello's Avatar
    Yesterday, 05:31 PM
    Fine by me.
    285 replies | 5504 view(s)
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  • jmucchiello's Avatar
    Yesterday, 05:27 PM
    That's why I'm surprised there aren't more story hours. Writing a story hour is a cheap way to write everyday. :) Anyway, the horse remains dead.
    46 replies | 30414 view(s)
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  • jmucchiello's Avatar
    Yesterday, 05:25 PM
    I think things like maps and initiative order need to be reprinted every round of combat. That would not have helped this particular issue. But that could have been mitigated by posting to the RG thread. But to solve the issue generally? No idea. Maybe keep a "where are we now" map in the first post of one of the threads. Summaries might help although I'm not sure what would trigger them....
    104 replies | 1649 view(s)
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  • Leif's Avatar
    Yesterday, 03:34 PM
    Sebatian is quietly grateful that no one else here can tell when a kobold is blushing, because he feels singularly unworthy of the accolades of the people due to his late arrival and small contribution. Nevertheless, he goes along with his new companions and tries to show humble gratitude to the people.
    281 replies | 5072 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 11:33 PM
    Darian hides as well somewhere near 4B, just south of the building close toward the east edge of the building. Stealth Yeah, I didn't remember a map 200+ posts and 3+ months ago. I feel better about that now.
    440 replies | 6754 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 07:59 PM
    That also applies to Zyara who has 9 of her 9 reactions left this turn. Anyone running past her is getting tripped and stomped twice. (Or at least the first three get that treatment. :) ) Zyara moves gracefully forward, past a green night, past a shadow and in the face of a drow. She then spins and strikes the shadow demon and somehow misses. Acrobatics to end up at W16 vs CMD of shadow...
    231 replies | 4873 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 06:09 PM
    I don't remember it. How far back is it?
    440 replies | 6754 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 06:08 PM
    "Thank you, Escobert," Tina says. "We'll need somewhere to rest. Can you arrange that? I'm heading back down to the group." She heads back to the group. "That sounds like a good idea, Rumdum. I just asked Escobert to find us a place to rest." She thanks the townsfolk for their generosity.
    281 replies | 5072 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 05:47 PM
    I thought I announced the tower move before the group challenge. Not that that matters. I'm glad we got the side view though as I'm sure we had no idea it was uphill to go across the bridge.
    440 replies | 6754 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 05:45 PM
    We should decide who goes in what boat. Do we split the party or do we split with npcs? :)
    285 replies | 5504 view(s)
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  • Blue's Avatar
    Sunday, 15th July, 2018, 12:53 PM
    They actually expand on that in the following books, it becomes more solid.
    28 replies | 602 view(s)
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  • Blue's Avatar
    Sunday, 15th July, 2018, 12:35 PM
    But the question was not about an anachronistic weapon, or rather it was already acceptable that they had grenades. It was about a weapon that did greater damage. That's like saying an ogre's club is anachronistic because it does as much damage as a chainsaw.
    25 replies | 1112 view(s)
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  • Blue's Avatar
    Sunday, 15th July, 2018, 04:08 AM
    I have monsters attack according to the monster. Some are beasts and go after those that hurt them or are the closest. Some are tactical warriors who focus fire. Some are honor bound that go one on one. Some are undead that will stop to feast. Some have area of effect attacks and will inflict additional hits to finish off opponents. Others have goals that involve defeat but aren't...
    29 replies | 847 view(s)
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  • Blue's Avatar
    Sunday, 15th July, 2018, 04:04 AM
    Exhaustion on Death saves leaves to death spirals like Shadowrun. It starts by making you bad at EVERY SINGLE THING outside combat besides spells - because the only mechanical support for anything outside combat is an ability check (all skills are ability checks) and you have disadvantage on them. Then you become worse at combat, so you get more, and then you likely die. And because of the...
    29 replies | 847 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 12:54 AM
    Lee rushes to help Ivar, attacking the creature attacking him with her staff. The creature snaps in half and she immediately slips around Ivar to attack the other creature. Her kick causes the creature's torso to emit a loud snap as it falls down, unmoving. Attack blight #4 damage bonus action unarmed strike damage EDIT: On TB3.
    258 replies | 3984 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 12:51 AM
    Lee's Init
    258 replies | 3984 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 12:48 AM
    So Darian never got to look under the bridge with his 21 perception roll?
    440 replies | 6754 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 12:45 AM
    PF2 looks as divergent from PF as it is divergent from D&D5. It looks like an interesting take on the D&D paradigm.
    104 replies | 1649 view(s)
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  • jmucchiello's Avatar
    Sunday, 15th July, 2018, 12:43 AM
    Yes
    285 replies | 5504 view(s)
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  • jmucchiello's Avatar
    Saturday, 14th July, 2018, 07:22 PM
    I'm hoping there's a playtest adventure dropped on the same day they playtest drops. I'll announce the playtest adventure and have people create characters while I read the thing and the rules. (Yes, I expect to have time to do all that.) And during the running of the game, everyone is free to "rules lawyer" so we actually play by the new rules.
    104 replies | 1649 view(s)
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  • jmucchiello's Avatar
    Saturday, 14th July, 2018, 07:20 PM
    Curious, are players reading the IC of both groups? Should they? I haven't looked at the IC for the other group as I figured we might role play "So what happened to you" in the "base" IC.
    225 replies | 4529 view(s)
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  • jmucchiello's Avatar
    Saturday, 14th July, 2018, 09:18 AM
    "That does make sense," Terry agrees.
    381 replies | 7575 view(s)
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  • jmucchiello's Avatar
    Saturday, 14th July, 2018, 04:51 AM
    I thought she was playing hide and seek this round. Did that round go by and it's now the turn she was going to pop up from behind and attack?
    193 replies | 3011 view(s)
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  • jmucchiello's Avatar
    Friday, 13th July, 2018, 08:47 PM
    "Then we take your leave and shall be on our way. Good day, sir." Lindrel says.
    26 replies | 572 view(s)
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  • jmucchiello's Avatar
    Friday, 13th July, 2018, 08:46 PM
    Darian gets turned around and watches Halruhk and Fareon looking for wood instead of looking under what remains of the bridge as he said he would do in the tower.
    440 replies | 6754 view(s)
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  • jmucchiello's Avatar
    Friday, 13th July, 2018, 08:44 PM
    Terry is staying back out of the way of the professionals.
    381 replies | 7575 view(s)
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  • jmucchiello's Avatar
    Friday, 13th July, 2018, 08:42 PM
    I'm guessing Pathfinder 2 playtest games will pop up in August. I've thought about running one myself.
    104 replies | 1649 view(s)
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  • jmucchiello's Avatar
    Friday, 13th July, 2018, 07:00 PM
    Maybe. I don't really see that as the same thing. People who stream want to be seen. People who create story hours want to write and be read. It's not an either/or proposition. I wonder if fanfic writing is up or down. :)
    46 replies | 30414 view(s)
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  • jmucchiello's Avatar
    Friday, 13th July, 2018, 05:26 PM
    Has the popularity of story hour writing waned so much? As of this posting, the last story hour update was two weeks ago on July 2. And the one before that was in June. I understand people just don't have the time. But I thought the number of hobbyist writers would not dip this low. I admit, I haven't been around this forum much in ages. But it use to be one of the great things about ENWorld....
    46 replies | 30414 view(s)
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  • jmucchiello's Avatar
    Friday, 13th July, 2018, 05:13 PM
    I'm DMing one game and, if I include games at roninarmy.com, I'm in 15 games. And even with all those games, I only need to post 3 or 4 games each day and I'm current. PbP is very slow and it is easy to be waiting for someone else to post for several days. (Oh, and I have links to 6 games that are defunct or never started in my "dead games" bookmark folder.)
    104 replies | 1649 view(s)
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  • jmucchiello's Avatar
    Friday, 13th July, 2018, 03:30 AM
    Last Thursday?
    104 replies | 1649 view(s)
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  • jmucchiello's Avatar
    Friday, 13th July, 2018, 12:05 AM
    You mean CC30. And I've edited my response to Arwen above. There are some structure changes to the stables coming in the next map iteration of the map.
    351 replies | 8162 view(s)
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  • Blue's Avatar
    Thursday, 12th July, 2018, 10:41 PM
    Here's how I look at things. A complete character fits both the setting and the rules. There are plenty of examples where a character doesn't fit the rules and would not be allowed. But not fitting the setting is also a thing: Burger McKing the Cow-stealer probably wouldn't fit into a grimdark setting even if the rules are correct. For many, the idea of making a pact with a patron and...
    98 replies | 2629 view(s)
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  • Blue's Avatar
    Thursday, 12th July, 2018, 10:11 PM
    Shadowrun is one of the well know examples of death spirals. Taking damage makes it harder to resist damage makes you take more damage (and start to suck in other ways) and if it continues, you die. Death spirals just aren't fun to play. You get one character who has a few unlucky rolls and they are at a whole reduced level of survivability that makes them a lot less fun to play when it...
    33 replies | 721 view(s)
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  • jmucchiello's Avatar
    Thursday, 12th July, 2018, 04:18 PM
    Surina can see one or two buckets with water in them but after that, she isn't sure. Make either a perception or investigation check, if you like. EDIT: The two buckets of water you can see are at AA12 and P10. Also, I'm modifying the stable area. There is a hay loft in the western half from T-BB/10-17. There's another loft from M-P/10-12 that contains a water cistern. The...
    351 replies | 8162 view(s)
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  • jmucchiello's Avatar
    Thursday, 12th July, 2018, 04:16 PM
    Frankly, I think, like all TTRPGs, it depends on the players. If they are into it, it'll work. (Or they will come up with ways to make it work.) If not...
    104 replies | 1649 view(s)
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  • Blue's Avatar
    Thursday, 12th July, 2018, 12:56 PM
    If you double the damage, you need to double just the rolled damage and then add in the static numbers. If your base damage is 3d6+4 it becomes 6d6+4, not 6d6+8.
    38 replies | 1783 view(s)
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  • jmucchiello's Avatar
    Thursday, 12th July, 2018, 09:16 AM
    Don't worry. 1e was designed as a test of the players' wit. That's why there's no emphasis of character balance. Can the wizard's player survive those weeks of having only one spell per day to get to the point where he got fireball? Can the rogue's player outwit the dangers of the dungeon and avoid getting killed by traps? Read the original Tomb of Horrors. It was meant to kill EVERYONE who...
    104 replies | 1649 view(s)
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  • jmucchiello's Avatar
    Thursday, 12th July, 2018, 08:45 AM
    Keth and Zadolix The last kobold withdraws. Z says something about the stables and you each run the opposite way around the inn. Z watches as several arrows from the inn take out the fleeing kobold. Keth watch as a kobold comes into view at the edge of his darkvision. The kobold slings a stone at Keth and it skitters through his legs. It probably would have hit if you were any closer to the...
    351 replies | 8162 view(s)
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  • Blue's Avatar
    Thursday, 12th July, 2018, 04:43 AM
    This is sort of like that for damage, but still pays attention to the tactics and being able to stop enemies from getting to all targets in all numbers. As for HPs, I yoinked 13th Age's Mooks rules. If eight goblins have 12 HP each, I just do a pool of 96 HPs for them, killing one off every 12 HP dealt. So yes, a crit might kill two - and I'm fine with that. I just have the player describe...
    6 replies | 154 view(s)
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  • Blue's Avatar
    Thursday, 12th July, 2018, 04:39 AM
    Because I can't do that math as quickly as multiplying two integers. Trying to work out fractions and having different damage for every character (as their AC varies) would lose all the time saved by not rolling to hit. That doesn't meet the stated goals. If you can work out "I have +8 with this monster and they have an AC of 16 so I need an 8 or higher which is 13/20 so what's 13/20s of 17...
    6 replies | 154 view(s)
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  • Blue's Avatar
    Thursday, 12th July, 2018, 04:32 AM
    Hey TwoSix, I finished Marked. I was happy to see how competent Alex had gotten, but I agree that except for Anne there wasn't much of the supporting cast. A bit of Luna and generic named NPC levels for Vari and Arachne. And while I'm glad for the dramatic development, I don't feel like much of the series plot arcs progressed. Yes, and , but nothing new from , just the same sort of ploy as...
    28 replies | 602 view(s)
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  • jmucchiello's Avatar
    Wednesday, 11th July, 2018, 10:57 PM
    Mr Amazing - PL 10 Strength 13, Stamina 11, Agility 4, Dexterity 4, Fighting 7, Intellect 0, Awareness 4, Presence 0 Advantages Accurate Attack, Attractive 2, Benefit, Wealth (well-off), Connected, Fast Grab, Improved Critical: Unarmed, Improved Grab, Improved Hold, Improved Initiative, Move-by Action, Power Attack, Ranged Attack 3 Skills Persuasion 10 (+10)
    552 replies | 21045 view(s)
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  • Blue's Avatar
    Wednesday, 11th July, 2018, 10:09 PM
    One issue that has come up at tables is how summoned creatures take time to run. I've seen good advice to just let other players run them (NOT the caster), but I was also thinking about how much time they add. Then I was thinking about the same thing from the DM side, where if you want a horde of stooges it's still a lot of individual rolls to hit. Even D&D 4e Mooks or 13th Age Minions still...
    6 replies | 154 view(s)
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  • Blue's Avatar
    Wednesday, 11th July, 2018, 08:20 PM
    Eldritch Smite is limited to Warlock spell slots only, it can not make use of Sorcerer slots. This is int he description of Eldritch Smite. This is unlike Divine Smite which can was had errata to allow use of any spell slots. So multiclassing to feed slots to ES won't work, unlike a Paladin.
    2 replies | 198 view(s)
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  • Blue's Avatar
    Wednesday, 11th July, 2018, 05:55 PM
    Disguise Self + Friends.
    8 replies | 330 view(s)
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  • Blue's Avatar
    Wednesday, 11th July, 2018, 03:53 PM
    I disagree. Monk's Unarmored Defense starts at 10 and it also uses Wisdom - a casting ability for a full caster. Heck, Barbarian's uses CON -- helping both not get hit and having more HPs and better HD healing if you are hit is definitely multipliers. With 8 + DEX + INT, you max out at 18 - the same as you can get with full plate but without NEARLY as large an investment and plate gives...
    34 replies | 898 view(s)
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  • jmucchiello's Avatar
    Wednesday, 11th July, 2018, 02:56 PM
    Ana climbs down, drops her bow and draws her sword. "What is this thing?" She cries as she swings at it. Attack Damage EDIT: LOL!
    1604 replies | 35269 view(s)
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  • Blue's Avatar
    Wednesday, 11th July, 2018, 02:07 AM
    One of the house rules I played with was: When you gain Heavy Armor Proficiency, you may swap it out for: Unarmored Tactician: When unarmored, your AC is 10 + DEX + INT. Only problem is it was too cherry-pick-able for wizards.
    34 replies | 898 view(s)
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  • Blue's Avatar
    Wednesday, 11th July, 2018, 02:03 AM
    Perdido Street Station seems to be one of those books you love or hate. Or maybe love AND hate it. It was my first Mieville, and none of the others that I read have hit those same rarefied heights. Or maybe it was just in contrast of reading too many "our elves are different!" (but everything else is the same) fantasy books at the time.
    28 replies | 602 view(s)
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  • Blue's Avatar
    Tuesday, 10th July, 2018, 08:55 PM
    Back in earlier editions of D&D when some races had Infravision and saw by heat, I had dwarven runes designed that they were clearly readable with light or if you rubbed your hand on them to heat the surrounding area with friction.
    27 replies | 510 view(s)
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  • Blue's Avatar
    Tuesday, 10th July, 2018, 08:53 PM
    Wow, just read Lesser Restoration - you can go up to a creature that species never had eyes, and end the Blinded condition on it. I was going to ask about those born blind vs. having become blind, but your species doesn't need to be sighted to have it remove blindness. That's ... interesting. Now all it is is poor vs. those that can afford to have a 2nd level spell cast on them.
    27 replies | 510 view(s)
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  • jmucchiello's Avatar
    Tuesday, 10th July, 2018, 06:21 PM
    "I'm going to find Lord Nighthill and see if anything has changed here in the keep," Tina says to the group once the villagers are safely in the keep. "When you are sure we haven't been followed, be sure to put all that furniture back in front of the door. I'll help once I see the lord."
    281 replies | 5072 view(s)
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  • jmucchiello's Avatar
    Tuesday, 10th July, 2018, 06:14 PM
    Suggestion, number the columns and letter the rows on the map so we can say stuff like "Zyara moves to H21...."
    307 replies | 5870 view(s)
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  • jmucchiello's Avatar
    Tuesday, 10th July, 2018, 06:12 PM
    Yeah, I'll repost him once I get him into Hero Labs. We were discussing Healing vs Regen IIRC. I've played in several more M&M games since then so I'll probably drop the healing concept entirely. :)
    552 replies | 21045 view(s)
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  • Blue's Avatar
    Tuesday, 10th July, 2018, 03:55 PM
    With the idea that you're attacking foes engaged with other party members it's great for you ... but not so good for the party. With barbarian HPs and especially with resistance during rages, part of what you contribute in a combat is spreading the damage around. Mobile leaves it all on others. Now, if you have a primarily melee party then this isn't a big deal. But if you have just one...
    69 replies | 1640 view(s)
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  • jmucchiello's Avatar
    Tuesday, 10th July, 2018, 09:55 AM
    "That's fairly obvious. These rocks were either throws by siege weapons or giants. And I don't see signs of siege weapons outside the city," Darian says.
    440 replies | 6754 view(s)
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  • Blue's Avatar
    Tuesday, 10th July, 2018, 03:38 AM
    I'd recommend two tone for Oath of Devotion's Sacred Weapon depending on Charisma invested. With a 20 CHR it is superior to Oath of Vengance's Vow of Emnity which is sky blue. Advantage from Vow gives a variable amount that tops at +5 if you need exactly an 11+ to hit, any other roll is less bonus. Sacred Weapon is +5 at all times. If you have Sacred Weapon and get advantage, you chance...
    19 replies | 741 view(s)
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  • jmucchiello's Avatar
    Tuesday, 10th July, 2018, 01:16 AM
    "Anyone know of a tree whose sap looks like blood?" Lee asks, indicating the branches in question. "Funny, this even looks like an elbow."
    258 replies | 3984 view(s)
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  • jmucchiello's Avatar
    Monday, 9th July, 2018, 10:19 PM
    "I'm going to climb that lookout tower to see if there's anything interesting under the bridge," Darian says pointing east toward the tower (2E). Perception
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  • jmucchiello's Avatar
    Monday, 9th July, 2018, 10:17 PM
    "Well, we are not aware of anyone wanting to see the Bee Man hurt." Lindrel says. "We were just hoping he might have more information about the land shark. If he's been acting weirder than normal, perhaps we should see if there's an outside source of this behavior. If I remember the area map, his stead would be in that direction. Do you know any convenient trails we might follow to get there...
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  • jmucchiello's Avatar
    Monday, 9th July, 2018, 07:12 PM
    Lee looks at the branches. Int Nature
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  • jmucchiello's Avatar
    Monday, 9th July, 2018, 01:20 AM
    That's two missed death saves for Everett. (Great, he's just the guy who everyone followed up here. :))
    351 replies | 8162 view(s)
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  • jmucchiello's Avatar
    Sunday, 8th July, 2018, 04:38 AM
    Zadolix & Keth The kobolds swarm Zadolix but they do not harm. He also fails to hit them. Keth hops out the window and comes to Z's aid but fails to hit the kobold. The bowman who was with Keth rushes to the corner room. The three bowmen in the room above fire and only one of them hits a kobold, killing it. (K9) The bowmen in the southwest corner leans out the window and kills one of the...
    351 replies | 8162 view(s)
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  • jmucchiello's Avatar
    Sunday, 8th July, 2018, 03:56 AM
    Zyara looks away from the water nymph and surveys the field. Neither side looks more or less troublesome so she moves into the middle as fast as she can. move 70 feet "east". Nothing is in range so she is done for the first round.
    231 replies | 4873 view(s)
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  • jmucchiello's Avatar
    Saturday, 7th July, 2018, 08:34 AM
    "We haven't looked in the guard towers either," Darian points to one of them (that is still standing, 2e?).
    440 replies | 6754 view(s)
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  • jmucchiello's Avatar
    Saturday, 7th July, 2018, 01:39 AM
    I should enter that character into Hero Labs. I didn't have HL when I made it.
    552 replies | 21045 view(s)
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  • jmucchiello's Avatar
    Saturday, 7th July, 2018, 01:36 AM
    Requested permission for the map. Zyara found trouble on the way to the war. So she probably isn't in haste range at all.
    307 replies | 5870 view(s)
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  • jmucchiello's Avatar
    Saturday, 7th July, 2018, 01:32 AM
    Oh, have fun. I'll work around Surina as she's still in reaction mode at the moment.
    208 replies | 5541 view(s)
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  • Blue's Avatar
    Friday, 6th July, 2018, 11:08 PM
    My preorder of Marked is within reach, but I've been finishing up two other books. It's next on my list.
    28 replies | 602 view(s)
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  • Blue's Avatar
    Friday, 6th July, 2018, 11:02 PM
    Well, both Saelorn and I gave XP to your post, so you probably hit a reasonable middle ground. :) It comes down to opportunity cost. To get the 2nd-4th level benefits, you are giving up the opportunity to take 1st level in other classes. Some classes give more than others at 1st. Depending what you are looking for, clerics (with domains and proficiencies even if nto your 1st class),...
    86 replies | 3357 view(s)
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  • Blue's Avatar
    Friday, 6th July, 2018, 10:48 PM
    If I'm picking a single classed character, but it's against the rules to pick any full caster - well, that right there shows that fully 6 of the 12 classes (the full casters, including warlock) can't be done better with multiclassing. Okay, so let me pick among the remaining classes. Let's go simple: A front line melee tank/striker/support - the Oath of Ancients Paladin. Features I'm...
    86 replies | 3357 view(s)
    0 XP
  • Blue's Avatar
    Friday, 6th July, 2018, 10:25 PM
    Spells: There are some quite good 2nd level spells. And, of course if you are mixing caster and non-caster you're also losing spell slots known - something I hadn't mentioned the first time around but there's a big difference between 2 first level slots and 4 first level plus 3 second level slots. +1 hit/damage I assume is your assumption for the ASI. That and +1 DC is a common ASI at 4th -...
    86 replies | 3357 view(s)
    1 XP
  • jmucchiello's Avatar
    Friday, 6th July, 2018, 08:19 PM
    "I doubt the goblins threw those big stones. If they were involved, it was as support for the giants who threw the stones." Darian says.
    440 replies | 6754 view(s)
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  • jmucchiello's Avatar
    Friday, 6th July, 2018, 08:16 PM
    Initiative
    193 replies | 3011 view(s)
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  • Blue's Avatar
    Friday, 6th July, 2018, 07:24 PM
    The main thing is hitpoints ... and subclasses. And spells known of higher levels. And advancement of things like rages, spell points, combat wildshape, action surge, ki, divine smite, sneak attack damage, invocations, and other features that support the first class. Oh, and your first ASI/feat. Sorry, let's replace that with "levels 2-4 give a huge amount to making a character work, to the...
    86 replies | 3357 view(s)
    0 XP
  • Blue's Avatar
    Friday, 6th July, 2018, 07:16 PM
    I have to disagree. Sure, I can build a character that "at level X only" may be better, not having to worry about getting there or advancing past that point. But when making a character I am playing over the course of a campaign I don't think that the general statement of "the same multiclass character will be better then a single classed character at levels as they advance through levels at...
    86 replies | 3357 view(s)
    0 XP
  • Blue's Avatar
    Friday, 6th July, 2018, 07:11 PM
    The biggest problems with multiclassing is that it's easy to unintentionally shoot yourself in the foot and make a character that is far below the average character when you wanted someone on-par. This is especially true the earlier levels. They have done a good job of moving back important features from 1-2 level to avoid cherry-picking, and the ASI advancement tied to class level is the...
    86 replies | 3357 view(s)
    0 XP
  • jmucchiello's Avatar
    Friday, 6th July, 2018, 12:44 AM
    insight I don't say the below if the info from the insight check makes it the wrong thing to say "Hurt the man?" Jindrel asks. "We told you we are hunting the land shark. We are hoping you had seen the Bee Man recently and knew if he has seen the monster? Why would anyone hurt the Bee Man?"
    26 replies | 572 view(s)
    0 XP
  • jmucchiello's Avatar
    Friday, 6th July, 2018, 12:39 AM
    Darian leans close as the dying goblin gasps. 50/50 perception check.
    440 replies | 6754 view(s)
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About jmucchiello

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Father of a young child with no time on his hands looking for game with folks who understand missed
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Wednesday, 20th June, 2018

  • 08:05 PM - EarlyBird mentioned jmucchiello in post EB's KotB: (Group 1) Courage of the Lions
    98623 First IC for the group that is going Bulette hunting. It will stay the thread for all IC games even though the adventures and assignments even the players may change. Still working out the kinks as to how I want all this to go, so bear with me a few months (years?). Party to start: @Skarsgard @Charwoman Gene @TallIan @tglassy @jmucchiello LINKS:General OOC The Lion's Den - IC And the RG Let's get started, shall we.

Tuesday, 19th June, 2018

  • 03:42 AM - TallIan mentioned jmucchiello in post Keep on the Borderlands - OOC (Filled UP)
    jmucchiello this post; Rorik watched the new comer arrive, did he know her? He certainly couldn't remember her name, but perhaps she was some other nobleman's trophy wife. Hegreet Kordo Vos, they appeared to be old friends. "Lindrel?" Kordo calls out. "You are just in time." Rorik watched the two greet like old friends. Lindrel? Still didn't ring any bells. Well they would have time later to discuss their respective histories.... was meant as an opening to have our characters know each other - but its come across as rather sexist. I didn't really want it to, but oh well. I wasn't sure how tied you were to the idea of being somewhere no one knew you, so I left it as vague as possible.

Sunday, 6th May, 2018


Friday, 30th March, 2018

  • 11:17 AM - Neurotic mentioned jmucchiello in post Dark Fairytale IC
    "Maybe just run from obligations? Or abusive master, not that I think you are, master Aldan, just an option. Or from forced apprenticeship? Not that they want to run from the city, just from this particular career?" jmucchiello, Searinox Nagharha, VLAD the Destroyer

Thursday, 29th March, 2018

  • 08:20 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ... "I'd say it's not the case... Surely those affected might be the ones closely related to that dreadful castle" - a second one speaks her mind. "I heard that all the afflicted were, at one point or another, in the presence of the priestess" - her glance is filled with despise, and targets Aranel first. "Oh, please..." - a third one begins. "You only say that out of hate for the priestess... Solely because..." - a cursing look from the second one and the third one swallowed her words. "Well, who's to know what caused this... I heard the human lords cursed the castle... The bowels of that monstrosity are now festering with disease and decay... All because of their demise when we entered this place" "Who's to know anything..." - the first one starts over. "If there's a curse, it affects those too lazy or too lenient to compromise. It might be a curse, but spoken by the mouth of our dead youth, the elfic beauty sacrificed in the stone..." MetaVoid Neurotic Shayuri KahlessNestor jmucchiello
  • 08:06 PM - Archon Basileus mentioned jmucchiello in post INTEREST/RECRUIT - TIDERULER - THE FALL OF LAHOLT (HIGH-LEVEL CHARS)
    Yup! Go ahead, write yourself in, man! I'll give you the line and join soon after. Sorry for the delay. I had a few last issues to get sorted out. But we're at full speed now! Neurotic Shayuri MetaVoid jmucchiello KahlessNestor

Thursday, 22nd March, 2018

  • 09:57 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...ed to it are famous for its' unpredictability... As the companions approach under Moss' perched glance, the nymphs jump to their feet, either hiding their bodies into the fountain or running for cover. Their soft laughs soon become cries of fear as the group trudges towards the nymphaeum. Even a careful, pacific approach is enough to trigger them. Still, they do not run away, perhaps taken by curiosity, and now stare at the arrivals with a strange, unnatural look upon their reddened, ashamed faces. In a way, it is as if they were used to such encounters, but at the same time they do not seem very pleased by the sudden intrusion. "How dare you!" - one of them speaks, her body now hidden within the fountain, only the delicate neck and the blushed face showing. "This is our place of rest, and you just come waltzing in! And ... with a pair of humans! HUMANS! I thought you'd know better, Aranel!" - she seems to recognize the elfic lady. "Have you no shame!?" Neurotic KahlessNestor jmucchiello MetaVoid Shayuri
  • 09:41 PM - Archon Basileus mentioned jmucchiello in post INTEREST/RECRUIT - TIDERULER - THE FALL OF LAHOLT (HIGH-LEVEL CHARS)
    Just one! Welcome to the flock, MetaVoid! Nice having you here! As I said before, granny got sick. We treated her, but then I got sick from all the hospital running. Still got the cuts on the lip as a backlash from the infection. I had a stack of meetings and late papers to go through, and had to bed myself a lot. This is why I vanished. Really sorry, guys, but I'm here now, and I can write normally once more (normally as in almost every day, not as in once a week). Thanks again for all the patience, and please give me a shout, so I know you're still there! MetaVoid Neurotic jmucchiello Shayuri KahlessNestor

Tuesday, 27th February, 2018

  • 08:49 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...the golden fruits are discarded all around, no small amount still remains at the trees. "The orchard feeds us and grants us refreshment when we need it. At the center" - Goliath points out - "you can find a Nymphaeum, built from part of the river waters. They've been purified with time, and are now visited by the nothern Nymphs regularly. Towards west we also have the remnants of three mills. People gather there from time to time, drinking cider and telling stories. Feel free to roam around. I'll have to excuse myself for now. I must tend to a few things concerning your presence here, as you might imagine. I think you'll be safe. If you need me, seek the old central square. I'll be there after conducting my own business." He turns away, stopping for a moment in order to ensure no one needs anything else. "Beware of the others. Not everyone enjoys the idea of having you around. Mention me if need be. It should be enough to avoid any conflict." Neurotic KahlessNestor Shayuri jmucchiello

Friday, 16th February, 2018

  • 01:18 AM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...to, so stern and warlike... I say you simply chose to suffer life instead of celebrate it." DAXIO “May I have your name, lovely elf?” "Meliande" - she says in a shy tone as she accepts his gesture. Her silence shows intensity and vulnerability, perhaps because of Daxio's reputation, perhaps because of his enticing manners. "I..." - she glances to the side, attempting to break the sudden attraction - "...I called you out here because I wish to warn you. Ever since the plague settled upon my people, we have been struggling. And I fear it is our souls that are at stake..." - she looks once more at him, an immediate force attracting her towards him. Still, she controls herself, both moved and fearful, passionate and concerned. "Please" - she breathes intensely - "beware of my fellow elves. Some of them hate your kind with such intensity... I fear they might bring you and your companion to harm." - she turns quickly, reaching for the jug. Neurotic KahlessNestor Shayuri jmucchiello

Wednesday, 14th February, 2018

  • 04:27 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...or consider the rational implications of... anything, really!" "How about The Orchard? You just said some of you shared several things from there. Might we take a look?" asks Moss from between larger beings legs. "Sure, sure! I think... No harm can come from it..." - Alanor drags his voice. Goliath nods again, but now he looks concerned, as if the visit might be problematic. DAXIO “Young miss?” Daxio called quietly. Daxio finds her behind the oak, amidst a series of ruins. Ironically, this seemed to be the place of a Nymphaeum, back when the city was still standing. Only faded frescoes and half-broken statues remain. She fills a jug with water, her skirt tied to her thighs as she walks the transparent waters amidst water lilies. She smiles towards Daxio, a sweet and peaceful smile that only an elf could deliver in the middle of a crisis. "I've heard of you, handsome man." - she bends her head, intrigued and delighted. "I am surprised." KahlessNestor Shayuri jmucchiello Neurotic

Tuesday, 13th February, 2018

  • 09:18 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...l one day they wouldn't wake up at all." "Yes, yes... Poor Belios. I like Belios." - Alanor regrets. "I remember that, right before being sick I was... I spent the nights with my lover in the Golden Orchard. And... Yes... Belios loved the Orchard. And Tulios, fat little Tulios, always eating the fruit. We used to play a few cantrips around, on summer nights... Lately, my lover and I were there on our own..." He dozes off for a second, and then continues. "I remember dreaming... Intense... dreaming. As if a god was speaking to me through my dreams, yes. But it was my lover, my Amalia, there with me. And she ran through the Orchard, like a gazelle, and soon she was a gazelle. But she was also at my side, telling me, saying that I should kill her. And I shot, and the gazelle and the Amalia by my side... they both died." "I'm sorry..." - Goliath says - "He's incoherent again." - his face turns to a tender expression as sadness overwhelms him. Neurotic KahlessNestor Shayuri jmucchiello

Tuesday, 6th February, 2018


Friday, 2nd February, 2018


Wednesday, 31st January, 2018

  • 03:41 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...ay down the sick man, and as the heroes enter, two elfic maidens - one of them pregnant - leave the sick man to talk to the arrivals. Laying underneath covers they find the figure of a bronze-skinned elf, thin and tall by all accounts. His red hair is carefully combed and still wet, as if he had just bathed. He holds a noble visage, but his eyes are sunken and his arms, frail, stretched alongside his body. He receives the arrivals with a smile and a hopeful expression, forcing himself up as if to greet them. "They're here, Alanor. These are allies. They'll help, I'm sure." - Goliath's comical expression vanishes and the pixies fall silent for a second, still surrounding the satyr's head. "Thank you, my friend..." - the elf's voice is soft and old, so very distinct from his apparently youthful image - no more than forty years old. "I take it that Goliath has updated you on our predicament." - he pushes up, clearly trying to leave the bed in order to greet the heroes. @[I]Shayuri @jmucchiello @KahlessNestor @Neurotic

Tuesday, 30th January, 2018

  • 03:31 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ... our lot grew even more disquiet. You know, we satyrs are known for having a lot of..." - he eyes the women suggestively -"...energy... But even for our standards some of us were growing agitated. Mostly, they mentioned dreams of a strange sort, related to a dark, seductive figure that seemed to call for them. The dreams wouldn't go away, and so some just decided to leave, seeking the strange creatures that now crowded their deepest thoughts. Others - the ones who didn't - grew increasingly aloof. Weakened, they simply feel to their beds, unable to complete even the simplest of tasks." - he finishes as the heroes reach the border of a massive, difficult wood. The satyr glances around and begins to uncover a path, slowly. "So, that's about it. Those who left did not come back, and those who stayed grew increasingly sick. We called you out because we were met with..." - he pauses for a second..."Well, I'll leave it to the arrival. You'll understand." @Neurotic @Shayuri @KahlessNestor jmucchiello

Thursday, 25th January, 2018

  • 09:58 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...om the creature's steps. The arrival leans towards a long shepherd's cane and carries a purse. "My, my... You sure are a quick lot, aren't you?" - the soft, humorous voice sounds as young as it did years ago. The hood falls back, revealing the face of a full grown satyr of golden hair and beard. His smile suggests satisfaction and happiness, despite the circumstances. Such is the typical posture of light-hearted goliath. "I'm glad all of you answered our invitation." - he says to the quartet, clearly seizing the ladies with particular interest. He then jumps down, falling slowly to the floor, right in front of Daxio. "And you, you old errant dog, you..." - he laughs out, loudly and heartily, as he embraces Daxio - "...the quickest of them all, I see! Come, now, care to introduce me to our lot... At least, formaly?" - he glances at the others with curiosity. Still, his somewhat errant eye keeps sliding towards the ladies, even though he seems to fight the impulse as he speaks. jmucchiello KahlessNestor Neurotic Shayuri

Wednesday, 24th January, 2018

  • 10:07 PM - Searinox Nagharha mentioned jmucchiello in post EB's Storm King's Thunder - OOC (FULL)
    that could work, if @jmucchiello is up for it could be fun to create some background for it. might have some fun ideas have to say i am truely excited to see how this plays out, every1 seems to have such interesting characters i can hardly wait to see how they all interact if any1 knows, what would be a good location for Searinox's "Clan" sorta say to be. I'm not rly familiar with the Forgotten Realms so im having a hard time finding a place that would be close enough to Waterdeep to travel from, but far enough that it couln't be done on a regular basis.

Friday, 19th January, 2018

  • 11:23 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    [Thanks again for the meeting and the new chance to a great story, guys! jmucchiello, nice to play with you for the first time! Shayuri, just give me a line and I'll locate all of you, placing the first writings to send you guys on your merry ways! :)]

Tuesday, 16th January, 2018

  • 03:40 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...iction. - Fintir and Aranel, the settlement of Alessa is a close ally to your respective communities. They send their desperate pleas and beg for the aid of the renowned heroes in order to rid Alessa of their suffering. Should they accept, they are asked to meet the satyr hero Goliath at the old alessan southern aqueduct. - Daxio Flynn, your old bosom friend, the nomad satyr Goliath, fell in Alessa under the strange disease. Knowing of your presence nearby, he sends a message, asking for your swift intervention. - Zyara Kyloni, through careful meditation your order was led to believe that Alessa is under a spiritual siege. In dreams the elders have seen the pull of demonic influence descending over the hovel of lust, menacing to engulf elves and satyrs into their twisted plots. Whispers feel their dreams, and soon enough they reach Zyara's sleep as well. A single name can be remembered as she awakens, a name for a satyr hero: Goliath. Neurotic KahlessNestor Shayuri jmucchiello


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Monday, 16th July, 2018

  • 06:05 PM - Charlaquin quoted jmucchiello in post Pathfinder 2 Character Sheet #4: Seelah, Human Paladin
    Fear the short bow. I like that a crit from a short bow is properly deadly. Me too, and just in general I love that weapon properties make weapon choice about more than just damage die size. I hate that in 5e there is no good reason for a character with martial weapon proficiency to use a shortbow over a longbow, a light crossbow over a heavy crossbow, a sickle over a scimitar, etc. With weapon properties, you might actually consider less damaging weapons for more than just budget reasons.
  • 04:47 PM - EarlyBird quoted jmucchiello in post PbP games: what works and what doesn't?
    Yeah, I didn't remember a map 200+ posts and 3+ months ago. I feel better about that now.[/ooc] Here is something else about pbp that comes about. In game it has hardly been an hour of time. But in RL players have gone to work for weeks, played other games (for me that is Warhammer 40k), and gone to a couple movies or watched their favorite show for 10+episodes. I guess forgetting is a thing that can be bad for pbp how do you compensate for that.
  • 04:22 PM - hero4hire quoted jmucchiello in post EB's Out of My Abysmal Mind - OOC (FULL)
    We should decide who goes in what boat. Do we split the party or do we split with npcs? :) Out of game, personally, I would like the PCs all in one boat.
  • 03:03 PM - logan87 quoted jmucchiello in post How to Write a Story Hour (by el-remmen)
    Has the popularity of story hour writing waned so much? As of this posting, the last story hour update was two weeks ago on July 2. And the one before that was in June. I understand people just don't have the time. But I thought the number of hobbyist writers would not dip this low. I admit, I haven't been around this forum much in ages. But it use to be one of the great things about ENWorld. Reading the great story hours. I think that people do not have not enough free time for dialogue on forums. Although I think writers are always online.

Sunday, 15th July, 2018

  • 08:36 PM - hero4hire quoted jmucchiello in post EB's Storm King's Thunder - IC
    Fareon takes cover until he ascertains the nature of the riders. I don't remember it. How far back is it?Post 209, mid-april Stealth: 1D20+4 = [11]+4 = 15
  • 06:00 PM - hero4hire quoted jmucchiello in post EB's Storm King's Thunder - IC
    I thought I announced the tower move before the group challenge. Not that that matters. I'm glad we got the side view though as I'm sure we had no idea it was uphill to go across the bridge.Ooc: There was a larger side view posted when we 1st got to town. That's why I went for the planks. Ive watched enough Ninja warrior to know am uphill jump is near impossible for (what I think) is that distance and elevation.
  • 02:57 AM - Sunseeker quoted jmucchiello in post Pathfinder 2 Character Sheet #3: Valeros, Human Fighter
    So shields have 5 hardness and 1 hit point. Shouldn't a steel shield be able to take a dozen "dents". Are shield users supposed to go into dungeons with a palette of shields they drag behind them? At most levels, the first two hits against a shield will do more than 5 damage each time. And frankly, if 3rd level creatures aren't doing 10 damage in one strike frequently, the hit point economy will have changes A LOT. I have to generally agree with this. At low levels I can see a monster dishing out 4-5 points in a hit (lets face it, most characters will have 8-12 HP, and we don't want to one-shot every other low-level PC). But it does seem low. On the same token, it would be unreasonable at low levels for a shield to be something of an attached "extra character" with just as much HP as the character! EDIT: and of course, this shield HP becomes increasingly worthless as levels progress, unless shield HP increases with character level, which would be good in keeping with the sort of "heroic fanta...

Saturday, 14th July, 2018

  • 10:02 PM - FitzTheRuke quoted jmucchiello in post PbP games: what works and what doesn't?
    I’ll do a Pathfinder 2 playtest. Never got into the first iteration. I've never played Pathfinder, myself. I'm hoping there's a playtest adventure dropped on the same day they playtest drops. There will be. I can't quite remember the name of it, but there's an adventure to go along with the playtest. I'll announce the playtest adventure and have people create characters while I read the thing and the rules. (Yes, I expect to have time to do all that.) And during the running of the game, everyone is free to "rules lawyer" so we actually play by the new rules. That sounds good. I'd feel bad about threadjacking Ancalagon's thread, but I think he might be interested in joining us...
  • 07:13 PM - FitzTheRuke quoted jmucchiello in post PbP games: what works and what doesn't?
    I'm guessing Pathfinder 2 playtest games will pop up in August. I've thought about running one myself. I want to try the Pathfinder playtest, but I'd rather play than run it. Let me know! I'm "only" running two games, with another starting soon, and playing in... five? They're all moving fairly slowly at the moment, though. Some of that is my 'fault', some not.

Friday, 13th July, 2018

  • 05:46 PM - Morrus quoted jmucchiello in post How to Write a Story Hour (by el-remmen)
    Has the popularity of story hour writing waned so much? As of this posting, the last story hour update was two weeks ago on July 2. And the one before that was in June. I understand people just don't have the time. But I thought the number of hobbyist writers would not dip this low. I admit, I haven't been around this forum much in ages. But it use to be one of the great things about ENWorld. Reading the great story hours. Technology marches on. People stream instead these days.
  • 12:30 AM - Adso quoted jmucchiello in post Pathfinder 2 Character Sheet #1: Fumbus, Goblin Alchemist
    So, Background "Pathfinder hopeful" has no bearing on the character sheet at first level? Other than being at the top of the sheet, no ability comes from it. (I'm guessing it affects ability scores but we can't see how they were generated here.) It has bearing on the stats and it's where Fumbus's two lore skills come from.

Friday, 29th June, 2018


Thursday, 28th June, 2018

  • 01:59 AM - mellored quoted jmucchiello in post Pirates & Gray Maidens: Archetypes in Pathfinder 2nd Edition!
    Admittedly, at that point, I had gone classless for the design so perhaps having some way to segregate weaker feats from stronger feats and then giving them out (2 from column A, 3 from column B, or 4 from column C) would have made it more viable. But at the time, I was just one guy and my time for game development was ebbing to non-existent trickle it has become in recent years. You could have also gone with point buy. Great feats are 5 points, good feats are 4 points, weak feats are 3 points, and linguist is 1 point, etc... You could also segregate the points. Combat points, social points, etc...

Wednesday, 27th June, 2018

  • 09:43 PM - Schmoe quoted jmucchiello in post Pirates & Gray Maidens: Archetypes in Pathfinder 2nd Edition!
    When I was writing my Character Customization product (look it up, it's complete out of date these days), I took a turn down this alley. I went so far as to say there was character level. You just counted your feats to compare two characters' power levels. But I kept having features that were just a little powerful compared to the others and if they were split they became too weak. Balancing hundreds of feats against hundreds of other feats is not trivial. That is pretty interesting. It sounds like you took the system to the extreme and found it broke. Intuitively, it seems like there is a reasonable middle ground that you might reach by, for example, restricting the space into skill feats vs. heritage feats vs. class feats etc. And then furthermore if you design feats that don't necessarily have synergy or are wholly orthogonal then maybe it's ok if some might be a little bit more powerful than others. But of course I haven't designed such a system, and I haven't seen one either. I'm def...

Thursday, 21st June, 2018

  • 07:20 PM - Jester David quoted jmucchiello in post News Digest: Critical Role Leaving Geek & Sundry, Origins Award Winners, Pathfinder 2nd Ed Previews, and more!
    I would have written that "Legendary has asked Eric Campbell....... to end SoT in favor of IP they can own and exploit." I doubt Eric wanted to stop the Star Trek show as, if you watch it, it is a dream come true for Eric and the cast to be playing Starfleet. Yeah. The story is ending, but they only started to make real progress to resolution recently, and could easily have started a second storyline. Critical Role had a half-dozen different storylines of varying lengths. They could have played Trek for years and were so excited to start. I was super surprised when they made the announcement. I don’t know if Eric was asked. But it makes sense that they’d want a new show they have more ownership of. It's also possible they had a limited cross-promotional deal going with Modiphius that's run out. I don't see any RPG company outside WotC, Paizo, or maybe FFG having the money to throw at a media company to advertise their game, but it's possible they could've piggy-backed on the Modiphius l...
  • 06:00 PM - Abstruse quoted jmucchiello in post News Digest: Critical Role Leaving Geek & Sundry, Origins Award Winners, Pathfinder 2nd Ed Previews, and more!
    I would have written that "Legendary has asked Eric Campbell....... to end SoT in favor of IP they can own and exploit." I doubt Eric wanted to stop the Star Trek show as, if you watch it, it is a dream come true for Eric and the cast to be playing Starfleet. It's also possible they had a limited cross-promotional deal going with Modiphius that's run out. I don't see any RPG company outside WotC, Paizo, or maybe FFG having the money to throw at a media company to advertise their game, but it's possible they could've piggy-backed on the Modiphius license for Star Trek in some way as a sort of backdoor around the CBS/Paramount restrictions on third-party content following the Axanar debacle.

Sunday, 17th June, 2018

  • 07:45 PM - jonathonhawke quoted jmucchiello in post [IC] The Odd Job
    DC 13 to climb a dead tree? sounds a bit stiff but okay. Athletics [roll0] I suspect it's due to the greater chance of limbs breaking under your weight.

Tuesday, 12th June, 2018

  • 07:34 PM - TallIan quoted jmucchiello in post [5E] [OOC] JM's A Bit of Trouble
    @TallIan, Perrin apparently can sleep through anything. :) Lol, looks like it :D It's a special skill.
  • 04:28 PM - Azurewraith quoted jmucchiello in post The odd job[Ooc]
    I was 40 when my son was 3 and I felt old then. Imagine how I feel now (and he'll be a teenager later this year).My youngest is 2 I'm 26 and some days I feel like I'm 80.
  • 07:31 AM - FitzTheRuke quoted jmucchiello in post EB's Storm King's Thunder - OOC (FULL)
    But why not? If you hide and sneak forward and they still are unaware of you, why would surprise no longer be possible? They don't know we switched from explore mode to combat mode. Absolutely, you're right. It's up to the DM. (S'why I said "might" be considered what you do). Because you only get one round of surprise, it depends on if the DM decides to 'zoom in' to combat rounds *before* you move up and/or hide, or *after*. There's lots of reasons why a DM might go either way. The tricky part of situations like the one we've found ourselves in, is figuring out exactly how to switch between Exploration and Combat modes, and deciding just how far away from each other the PCs and the Goblins ought to be when that happens. On top of the usual tricks to that, PBP makes it hard to make that distance very far, or the maps get so small no one can tell where their character is! (BTW... I hope no one thinks I'm criticising EB's DMing or anyone's playing - It's ABSOLUTELY not my intent. Nor am ...


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