View Profile: jmucchiello - Morrus' Unofficial Tabletop RPG News
  • Blue's Avatar
    Today, 06:35 AM
    TPK - really, do we need anything more? dX (d6 instead of "die", and then all the odd shaped ones from others view) Owlbear. (My youngest always calls it a Bearowl to get my goat.) "Metallic" vs. "Chromatic" for dragons - outside world thinks dragons are covered with green scales and breath fire. Periapt - mainly because it was removed from the OED (?) as archaic a decade or so back,...
    15 replies | 468 view(s)
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  • jmucchiello's Avatar
    Today, 03:49 AM
    I don't care how the potions "were" distributed. Surina and Everett can have one each since we know Perin doesn't have one. Lay on Hands should work on yourself.
    297 replies | 8114 view(s)
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  • Blue's Avatar
    Today, 03:17 AM
    Just a side note so you don't accidentally shoot yourself in the food - if you have the Barbarian Unarmored Defense at 1st, you don't also get the Monk one when you later take a your first Monk level. (Listed under Multiclassing in the PHB.) So you'll never be a 10+DEX+WIS AC, just a 10+DEX+CON. With your rolled scores it shouldn't make much difference, just so you can make an informed...
    1 replies | 74 view(s)
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  • Blue's Avatar
    Today, 03:02 AM
    In 5e it isn't nearly as stratified and clear cut. There's no classes that are outside the standard distribution for all subclasses and all tiers. There are some over average and below average, again depending on tier and subclass. but they all can adventure together. And multiclassing can cover a multitude of sins, but also you need to be careful not to shoot yourself accidentially in the...
    1 replies | 85 view(s)
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  • Blue's Avatar
    Today, 02:46 AM
    Is SAD worth it? Tell me your parameters. It is completely different environment in a level 20 white room vs. playing levels 1-20 and spending time at each level. Which is different than starting at 5th, which is different than starting at 10th. How the character plays through your first 2-3 ASIs will tell you if spending a level for SAD - but also delaying other things by getting that...
    27 replies | 385 view(s)
    1 XP
  • Blue's Avatar
    Today, 02:35 AM
    You do have a bit of backup healing in terms of the paladin, especially to help the out-of-combat load or stand you back up. Abjuration is good at avoiding damage in the first place with their ward. A battlemaster fighter is quite sturdy. You can pull off the healing needed with either. It will be less spells needed for healing with a Life Cleric, so paradoxically the Life cleric will have...
    6 replies | 159 view(s)
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  • Blue's Avatar
    Yesterday, 10:11 PM
    That one was so recent because I commented on it 5 days before when this started. But that was confirming I had the same error as others, and giving the time/date in case it was useful for tracking down why the disabled reputation comment system was activating. I did mention removal, but it was an old thread. This thread is focused on asking if there was any way to reset it for me and the...
    3 replies | 104 view(s)
    1 XP
  • jmucchiello's Avatar
    Yesterday, 09:51 PM
    Really? All of mine have obvious chips and flaws on the edges that must cause bias. Especially the pink "d20"s numbered 0-9 twice that you had to color with two different crayons to use as a d20. I never considered myself rough on my dice. :)
    79 replies | 2306 view(s)
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  • jmucchiello's Avatar
    Yesterday, 09:41 PM
    The first two days there are a lot of unusual valleys that make it easy to go off course. On the fourth day, afternoon, the group finds themselves in the foothills of the Pale Mountain. Looking at the map you were given the tomb should be up the mountain eight to ten miles. Looking at the mountain there is a large sand flat with a river running along the north side of it. The tomb is above the...
    28 replies | 597 view(s)
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  • jmucchiello's Avatar
    Yesterday, 09:38 PM
    I found a mistake in my charsheet and a mistake in conception. First I have hit points as if I had 18 Con instead of 16. So that should be 49/49 now. I've updated the RG copy already. And I thought I'd taken sharpshooter but didn't. Do you mind if I retcon my 4th level ASI to Sharpshooter instead of +2 Dex? I could wait six years for 8th level to come along I suppose. :) But I rather not.
    127 replies | 3047 view(s)
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  • jmucchiello's Avatar
    Yesterday, 07:38 PM
    "Let's just go somewhere else," Ana says. "We aren't beholden to anyone here."
    1865 replies | 44336 view(s)
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  • jmucchiello's Avatar
    Yesterday, 07:36 PM
    Player knowledge: They were loading the prisoner onto the cart. When the cart arrived one of the lizardmen and the kobold driver had an argument. L: Where was the other cart? K: It broke down. I'll return with this cart after unloading my delivery L: That's unacceptable. K: Can't help that. It lost a wheel in the bogs and sank into the marsh. Gree and Troy were barely able to jump free....
    635 replies | 15040 view(s)
    1 XP
  • jmucchiello's Avatar
    Yesterday, 02:51 PM
    The prisoners cheer as a lizardman falls. This map includes Perin and Swithun's actions this round. And as a reminder, there were healing potions. Everett or Surina must be carrying one or more. Valdral - 20 - 0/20 (death saves, successes/fails 0/0) Swithun - 19 - 12/24 Perin - 14 - 9/20 Kobolds - 11 (L3 25/27, L8 23/27, crazy prisoner -6/??) Everett - 6 - 12/12 Surina - 4 - 9/20
    635 replies | 15040 view(s)
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  • jmucchiello's Avatar
    Yesterday, 02:41 PM
    Swithun kills a kobold (K5) near him. "Drive a cart?" Zadolix calls back. "Those forty or fifty prisoners won't fit on the cart. And the horses aren't hitched to it." next image update will include the horses and all the villagers. I was leaving them out for simplicity sake. Perin slays the lizardman (L6) blocking the door.
    635 replies | 15040 view(s)
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  • jmucchiello's Avatar
    Yesterday, 02:22 PM
    I suspect coyotecode is gone for good. The nameless owner should have noticed by now there was a problem.
    20 replies | 553 view(s)
    1 XP
  • jmucchiello's Avatar
    Yesterday, 03:34 AM
    Everett throws fire at the lizardman holding the door who takes the fire in the face. Surina misses the lizardman wildly. Perin ducks around the lizardman and strikes him with his sword. The lizardman holding the door (L6) continues to attack the spellcaster (Valdral). Valdral falls to the onslaught. Bite and shield bash: 2#1d20+4 20 17 2#1d6+2 7 5 The kobold (K12) near the pit attacks...
    635 replies | 15040 view(s)
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  • jmucchiello's Avatar
    Sunday, 17th February, 2019, 11:52 PM
    L6 is down to 8/27 hp. Surina is last to act before the enemy acts.
    635 replies | 15040 view(s)
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  • Blue's Avatar
    Sunday, 17th February, 2019, 08:56 PM
    Blue replied to Reaching tier 4
    Never did tier 1 to 4 in 5e. Right now most games starting seem to start at 5th (so not even tier 1 anymore) because we've played so much 1-4, but even there I've never had one get near the end of tier 3. I do put a lot of this on that many DMs run the hardcovers instead of their own campaign and those have end points that they seem to be happy with as a final ending.
    31 replies | 985 view(s)
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  • Blue's Avatar
    Sunday, 17th February, 2019, 08:24 AM
    Thanks for explaining all of that, it makes sense. There is one point I'm still not sure about: I'm not sure I see this. At character level 10, a straight druid has elemental wildshape if they need it. At character level 10, what does a karate kid have to emulate? monk 5/druid 5 would have extra attack, but on a CR 2 creature. unarmed would be lower then the elemental wildshape...
    17 replies | 415 view(s)
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  • Blue's Avatar
    Sunday, 17th February, 2019, 08:14 AM
    Except that the rage damage is not on an attack. It's on a "melee weapon attack using Strength". A grapple, while an attack, is not a melee weapon attack. So you don't add the rage damage to your grapple attack. And, that really ignores that weapon damage size between a one handed and two handed weapon anyway. Your comment about being able to make a spiked armor attack as a bonus action...
    42 replies | 11960 view(s)
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  • Blue's Avatar
    Sunday, 17th February, 2019, 08:09 AM
    Yes, that's what we're trying to figure out. Why do you want to play a fighter - by your description of what they do - but play a rogue - by the name of a class. So I'm trying to understand what "rogue" means to you. Because "more martial damage" is part of another class. And you can get a more damage rogue already by simply multiclassing the two. So you DID comprehend it! Liar,...
    48 replies | 1329 view(s)
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  • jmucchiello's Avatar
    Sunday, 17th February, 2019, 12:41 AM
    Valdral heals himself. L5 dies. K12 swings at and misses Swithun as he rushes east. Attack Damage Valdral - 20 - 12/20 Swithun - 19 - 12/24 Perin - 14 - 9/20 Kobolds - 11 (L3 25/27) Everett - 6 - 12/12
    635 replies | 15040 view(s)
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  • Blue's Avatar
    Saturday, 16th February, 2019, 06:27 PM
    I like the concept, but both monk and druid are very dependent on class level, not character level. It's like there's little natural synergy except for unarmed defense occasionally raising AC and the extra martial arts attack. Monk levels don't increase wildshape CR, nor casting. Until you reach high levels of Monk the unarmed damage is probably no/minimal increase over a druid form. ...
    17 replies | 415 view(s)
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  • Blue's Avatar
    Saturday, 16th February, 2019, 05:51 PM
    You can already get advantage on all attacks with Reckless Attack. Between your resistance to B/P/S and the temp HPs you gain every round, the fact that a few more enemy attacks hit you in a round isn't a big deal. You need to use Reckless Attack to get those bonus tHPs every round, so you *already* have Advantage doing what you're going to do anyway. Now, you may want to grapple because it...
    42 replies | 11960 view(s)
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  • Blue's Avatar
    Saturday, 16th February, 2019, 05:05 PM
    I'm having trouble understanding what you are looking for, because this seems to be already buildable using the various classes and multiclassing rules. If you want a character with rogue-like skills and a greater focus on DPR that's easily done. Much of what you are looking for seems to be "play a fighter" (or other class). As these already exist, to my limited understanding it seems we're...
    48 replies | 1329 view(s)
    2 XP
  • Blue's Avatar
    Saturday, 16th February, 2019, 04:58 PM
    Minor issue which I'm sure is things acting as they are designed. When I go to a particular comment on a news article, such as following the link from an XP or quote, it shows the correct user but the text is the main article instead. If I reply with quote it has the right stuff. As a feature request, I'd love if the actual body of the sub-post was shown instead.
    1 replies | 79 view(s)
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  • Blue's Avatar
    Saturday, 16th February, 2019, 04:53 PM
    Is there any way to clear a reputation comment notification? I read the back articles, I know what it is. But when it showed up this past week I haven't been able to clear it. If clicked it leads to my subscribed threads - I even emptied them. If there is no way for me to clear it, can the admins do something? As far as I know the system is long discontinued - perhaps a quick clear them...
    3 replies | 104 view(s)
    1 XP
  • jmucchiello's Avatar
    Saturday, 16th February, 2019, 01:00 PM
    Swithun rears and charges after the Lizardman going after Zadolix. The kobold swings at him as he goes by to no avail. The lizardfolk holding the door awkwardly tries to use it to hit Swithun as he goes by but misses. Swithun's spear lands true knocking the reptile man to a knee allowing Swithun to kick him with his hooves. AoO: 1d20+3 13 2d20l1+4 8 1d6+3 6 1d4+2 6 Perin retreats. The kobold...
    635 replies | 15040 view(s)
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  • jmucchiello's Avatar
    Saturday, 16th February, 2019, 02:32 AM
    There were potions in the party somewhere. Who were you aiming at? Actually put the K# in the post.
    635 replies | 15040 view(s)
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  • jmucchiello's Avatar
    Friday, 15th February, 2019, 08:57 PM
    U'Tempei fires two bolts at the remaining archer. She then draws her rapier and advances to the shore to greet the orc swimming her way. Attack #1 Advantage as the orc doesn't know she's there Damage Attack #2 Damage What is orc 2 holding that does 2d10+3?
    69 replies | 1719 view(s)
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  • Blue's Avatar
    Friday, 15th February, 2019, 08:20 PM
    I think this may be a bit more damage then seems at first blush. Cantrips seem positioned (baring class feature boosts like Agonizing Blast) to be weaker than a full action, but in the neighborhood. They're strong enough not to be a "wasted action" even if less than a weapon attack from someone focusing on weapons. Allowing an Attack sequence with possible multiple attacks and up to two...
    10 replies | 473 view(s)
    1 XP
  • Blue's Avatar
    Friday, 15th February, 2019, 05:57 PM
    Fun question - where will the power go if they fight her? They might have a choice of several ways of weakening her - but the easiest / most effective involves artifacts of the god of undeath she stole the power from, which would return it to her. Other thing is that since she is mortal, perhaps she needs various boosters / seals in order to contain the power of a god - those could be broken...
    17 replies | 487 view(s)
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  • Blue's Avatar
    Friday, 15th February, 2019, 03:25 PM
    Wow, I finally finished Seveneves by Neal Stephenson. I really like Neal, but this was a slog for me. Details in the spoiler block. The short versions is that none of the point of view characters made me care about them, adn the plot's impact on characters was often a backdrop and not immediate. Lots o' spoilers: The first 2/3 of the book leading up to the landing on the Cleft felt like...
    16 replies | 368 view(s)
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  • Blue's Avatar
    Friday, 15th February, 2019, 01:38 AM
    I've seen this done quite successfully. Each player had a stable of PCs (or rather, was allowed to have a stable of PCs). An adventure would advance time - but for that specific sub-group. So perhaps Amberle, Brandar, and Chrothgar wouldn't be available until "Day 34". These always had both big overplots going on plus the adventures the individual groups were pursuing at the moment. ...
    22 replies | 750 view(s)
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  • jmucchiello's Avatar
    Friday, 15th February, 2019, 12:25 AM
    Dontcha hate when work intrudes on gaming? :)
    127 replies | 3047 view(s)
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  • Blue's Avatar
    Thursday, 14th February, 2019, 07:41 PM
    I'd have the demon lord get away to someplace "safe" thousands of years ago that's now populated. BUT, while weak he's still a match for the non-adventurers there, and starts to spread his corruption. So maybe in a few months the price of food is going up. Shipments aren't making it in. Turns out he took of a halfling community, and spread from there. Now he's got dozens of villages under...
    6 replies | 258 view(s)
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  • Blue's Avatar
    Thursday, 14th February, 2019, 06:30 PM
    Adding abilities that weren't around when the PHB came out will probably be okay by many DMs who are open to changes. The subclass has been touched a lot because it has problems compared to the other Monk subclasses. One easy change (but that doesn't mean it was the best) was reducing every base ki cost in the subclass by 1. What I mean by "base" is that the costs for extra effect, like...
    10 replies | 473 view(s)
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  • jmucchiello's Avatar
    Thursday, 14th February, 2019, 04:48 PM
    I don't mind side initiative. I just want to know who are we waiting on now?
    127 replies | 3047 view(s)
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  • jmucchiello's Avatar
    Wednesday, 13th February, 2019, 08:20 PM
    If there is no other planning, no one said no to the camels so you'll have seven camels (two pack camels) taking you into the foothills of the mountains. Someone needs to roll a few survival checks to see how fast you move each day. Kaodi VLAD the Destroyer Shayuri Charlotte of Oz Chairwoman Gene
    28 replies | 597 view(s)
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  • jmucchiello's Avatar
    Wednesday, 13th February, 2019, 08:17 PM
    Swithun and Perin are yet to act. FitzTheRuke TallIan
    635 replies | 15040 view(s)
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  • Blue's Avatar
    Wednesday, 13th February, 2019, 05:02 PM
    The old way I used to do it: Have a general and short handout of "what everyone knows". Have a personalized handout about what an individual character knows about their homeland, including how their race & culture (and sometimes class) generally are viewed by other races and cultures. The way I do it now: I sketch in broad lines only, to give a framework to build on. During Session 0...
    24 replies | 572 view(s)
    1 XP
  • jmucchiello's Avatar
    Wednesday, 13th February, 2019, 03:15 PM
    "How the hell did we end up here?" Ana asks. She is readying an attack if something needs stabbing comes into stabbing range.
    1865 replies | 44336 view(s)
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  • Blue's Avatar
    Tuesday, 12th February, 2019, 09:25 PM
    We're of similar ages, and I had some dry spells but never "lapsed". I've been with 5e since it started - but not exclusively with 5e. I play with different groups. 5e has the widest play base, it's easy to get into a game - how limited my time is the biggest constraint. As a matter of fact, it's hard to find a game of anything else unless I'm DMing. Even for the "High Fantasy Genre", I...
    25 replies | 1219 view(s)
    1 XP
  • Blue's Avatar
    Monday, 11th February, 2019, 11:28 PM
    I think this would make issues much worse. Because now all combat cantrips take a hand. Somatic (without material) spells need a hand even with a spell focus. Some full casters have weapons and shields. It would make an unholy mess of what is in your hands and handicap some character concepts. Let's see, this would slow down the game with more rolls, and give every caster the advantage...
    24 replies | 829 view(s)
    1 XP
  • jmucchiello's Avatar
    Monday, 11th February, 2019, 10:27 PM
    K1 rolls Dex save DC 13 and manages to avoid the sacred fires. (I had a feeling.)
    635 replies | 15040 view(s)
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  • Blue's Avatar
    Monday, 11th February, 2019, 06:03 PM
    Hi, I just got the same thing, a reputation comment in my notifications that links to my subscribed list adn won't go away. I looked at the old threads, I know what it is, and that Morrus has spent time looking for it but couldn't find the cause. I was on earlier today without seeing it, so it came on Mon, Feb 11th between 10:00am and 11:55am EST (GMT-05:00). If that helps tracking it down...
    7 replies | 630 view(s)
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  • Blue's Avatar
    Monday, 11th February, 2019, 04:54 PM
    Thanks for posting the link. The conventional wisdom I've heard repeated for years is that female-led films do worse in the international market so there's a real financial reason for big budget films to avoid them. This, looking at the global returns, gives evidence that is not the case in today's market.
    179 replies | 3070 view(s)
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  • Blue's Avatar
    Monday, 11th February, 2019, 04:36 PM
    It looks like most people are answering this for a "I'm creating a 20th level character". But since level 20 will be a small percentage of my total play, I want the split to give me the most benefit for the most time. So...paladin start for heavy armor. With hexblade for CHR attacking we can tank DEX. Since we don't want to invest in STR more than needed for multiclassing and aren't...
    11 replies | 388 view(s)
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  • Blue's Avatar
    Monday, 11th February, 2019, 02:37 PM
    Well, that's definitely lower level. Going back to my comparison to Conjure Volley, we're going from more than three times the area to under half the area. Now, I was capping the number of people it could hit because most encounters don't have unlimited foes, but that would probably put it down to 4th or 5th. Need to do the sanity test again against other spells but my apologies I don't have...
    20 replies | 592 view(s)
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  • Blue's Avatar
    Monday, 11th February, 2019, 02:33 PM
    A rogue can make one sneak attack be turn, regardless of how many attacks they have. And it's more then just a change in SFX - one thing that leaps out to me is it's something to encourage a lesser-used style of play - full casters who are good in melee. Allows people to play gish and not feel that they are hobbling themselves by not casting fireball and the like when they want to do damage.
    20 replies | 592 view(s)
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  • Blue's Avatar
    Monday, 11th February, 2019, 02:31 PM
    In support of what you are saying, we need to think about the caster who picks this. There are better choices to burn a spell known/prepared if they have a lousy melee attack. I would assume that if this is taken, the caster likely has at least a decent and likely an above-average melee weapon attack. So it's likely multiclass (fighter/wizard, paladin/sorcerer, whatever), hexblade,...
    20 replies | 592 view(s)
    2 XP
  • jmucchiello's Avatar
    Monday, 11th February, 2019, 05:39 AM
    Surina kills K10. Zadolix grips his warhammer in two hands and swings it on the kobold (k13) injuring it severely. Attack Damage GWF reroll or Crit (only a 3 allows the kobold to live and it does. lol) Top of the round (Red is who is up) Valdral - 20 - 8/20 Swithun - 19 - 14/24 Perin - 14 - 5/20 Kobolds - 11 (K1 - 1/6, K13 - 1/6)
    635 replies | 15040 view(s)
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  • Blue's Avatar
    Sunday, 10th February, 2019, 11:40 PM
    Okay, thoughts: Your move speed is what you can keep up in combat - i.e. being aware of others (potential to gain dex to AC), etc. We have long distance (endurance move as well). What we don't have is short marathon. If we wanted to add in them they are out-of-combat actions just like your daily move speed is. Probably with an athletics check to avoid a level of exhaustion with the DC...
    15 replies | 599 view(s)
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  • Blue's Avatar
    Sunday, 10th February, 2019, 08:56 PM
    Writing first before reading so I give you an straight idea, but since people probably have thought about something I missed this probably isn't complete unless you think about everyone's response. Well, dang. 60' radius is quite big, so the variation on this is hard to tell. Same with the damage - a melee weapon attack can have a lot of riders on it. Now, the fact that it's self-only has...
    20 replies | 592 view(s)
    3 XP
  • Blue's Avatar
    Sunday, 10th February, 2019, 08:19 PM
    Actually, I talked about why the data wasn't representative, and then talked about how it matched my own insights. So I can say pretty directly that I wasn't dismissing it because it disagreed with what I thought, I was pointing on the limitations of the data even though it hit my confirmation bias. So I ask you to move beyond your own assumption that challenging data must do with disagreeing...
    194 replies | 6459 view(s)
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  • Blue's Avatar
    Sunday, 10th February, 2019, 04:11 PM
    No need to toss. Just like they did a breakdown of class by tier, having a separate breakdown of subclasses only when you have level 3+ in a class could be a separate list. Or if you really want to see it, have the same at 1st, and against when some class reaches 2nd, but include a "null" option. This is really good information, thanks!
    194 replies | 6459 view(s)
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  • Blue's Avatar
    Sunday, 10th February, 2019, 03:56 PM
    FrogReaver, I agree with all of your points and I'd like to add another - self selection. Just like ENworld we discuss a lot of points but we're just a subset of all players and not necessarily a representative sample. I hadn't thought at all about the skewing, either from subclass choice level or multiclassing. That's a really good catch. I wish they would release their data on github or...
    194 replies | 6459 view(s)
    1 XP
  • Blue's Avatar
    Sunday, 10th February, 2019, 03:14 PM
    The issue with running is that yetis have a higher speed then the PCs, as well as a climb speed (which might be relevant in the mountains). I think you idea of food, fire or other distraction is really important to a successful escape.
    22 replies | 684 view(s)
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  • Blue's Avatar
    Sunday, 10th February, 2019, 03:12 PM
    They have a multiattack that includes two claw attacks and a gaze attack. So assume that every round that's what they would be using just for the two claw attacks. The chilling gaze is effectively automatic as long as they get an action, and with no action denial characters that's likely to happen.
    22 replies | 684 view(s)
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  • Blue's Avatar
    Sunday, 10th February, 2019, 04:16 AM
    Yetis are dirt simple to hit with their low AC, and your group looks like it can bring the damage. If it wasn't for their Chilling Gaze I'd say have your Cavalier tie them up and go total defense, and your rogue work out some sort of finesse torch ahead of time (maybe small), and every turn move in, attack, and use Cunning Action to disengage, and move back. Or just attack at range with flaming...
    22 replies | 684 view(s)
    2 XP
  • Blue's Avatar
    Saturday, 9th February, 2019, 10:44 PM
    Welcome to the boards! We do have a collection of build threads for each class that kind of picks it apart and looks at various options, but it assumes a certain familiarity with the class already, though many do have a section about the class in the opening. Here is the index if you're interested in taking a look:...
    3 replies | 224 view(s)
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  • Blue's Avatar
    Saturday, 9th February, 2019, 10:24 PM
    For one-shots I'll play anything. For ongoing campaigns I'm going to pick something that *I* think can contribute well to the group dynamic. Sometimes those are not considered powerful by others, sometimes they are. I get far too few chances to make characters and play them so I'd rather they have the flaws *I* want them to have instead of "built-in" mechanical ones. For example I play a...
    13 replies | 431 view(s)
    1 XP
  • jmucchiello's Avatar
    Saturday, 9th February, 2019, 09:11 PM
    I also play by forum here and elsewhere. I rarely plan more than one scene ahead. In my supers game, there's a fight going on in the basement of a bookstore that use to be a speakeasy. There's an unconscious body on the floor and the door to another room is ajar. A fight starts as some apparitions float in through the opposite wall. I still haven't decided who is unconscious on the floor. Nor do...
    22 replies | 664 view(s)
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  • jmucchiello's Avatar
    Saturday, 9th February, 2019, 07:58 PM
    I have about 7 linear feet of bookshelf dedicate to gaming. Plus a few boxes full of old Dragon Mags (59-200+), Polyhedrons, and old TSR modules. I also have 3 feet of old boxed sets (from TSR and FGU mostly except for the 20 small original traveler books. But calling them books in this context seems off.)
    53 replies | 1714 view(s)
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  • jmucchiello's Avatar
    Saturday, 9th February, 2019, 07:13 AM
    Everett manages to wipe out the line of kobold archers (K7, k9, k11) with single cantrip. The lizardman (L6) seems furious. The lizardman at the other gate (L8) barks a command to the kobold over there and the start to move toward the party.
    635 replies | 15040 view(s)
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  • jmucchiello's Avatar
    Saturday, 9th February, 2019, 07:12 AM
    Well, if you are going to do that, you should resolve each player's post as they post. One of the reasons I didn't have U'Tempei fire at one of the orcs was because I did not know how they fared against the fireball or if I came before the fireball.
    127 replies | 3047 view(s)
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  • Blue's Avatar
    Friday, 8th February, 2019, 10:36 PM
    If you can, I'd be interested in how it came out. There were parts of the first book I enjoyed but I never picked up the second. I think I might have a bias against mixing vampires and superheroes.
    16 replies | 368 view(s)
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  • Blue's Avatar
    Friday, 8th February, 2019, 10:34 PM
    I don't. I was disagreeing with the person who said that your character shouldn't matter. Please read what I said, I was supporting that your character will have resources that the player doesn't have and that they need to be realized in game.
    45 replies | 1465 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 10:17 PM
    I had screwed up. Shouldn't have posted from memory. I've corrected that in my original post.
    55 replies | 2699 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 10:16 PM
    You're correct. Let me adjust me original post. Mort said the same thing, thanks for the correction you both. Teach me to post from memory.
    55 replies | 2699 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 10:04 PM
    I'm for the buffing / crowd control full caster for combat. Outside of combat it looks like they could use a face, and maybe some roguely bits and knowledge skills. Sorcerer with twin makes a great buffer, I'll jump on that bandwagon. Start with twin Haste, graduate up to twin Greater Invisibility at 7th. Easy to do Face. Divine Soul (from Xanathar's Guide to Everything) gives you all the...
    22 replies | 711 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 09:43 PM
    EDIT: Corrected that is also affects magical B/P/S damage. It gives you half damage to B/P/S attacks. The limitation is it is only when you are raging, which is about 1/3 or less encounters when you start considering the 6-8 encounters the DMG recommends per day. This is also offset by Reckless Attack, requiring that you grant advantage (and get hit more) to unleash your offensive...
    55 replies | 2699 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 02:56 PM
    Disagree with that completely - the characters are the ones solving it. If the character abilities aren't helpful, then you're not playing an RPG.
    45 replies | 1465 view(s)
    0 XP
  • Blue's Avatar
    Friday, 8th February, 2019, 02:53 PM
    From the blog: Ugh, that's a sign of poor puzzle design or placement. Either a puzzle is for an "extra", like more loot, or it is integral to moving forward. If it must be solved to move forward, there needs to be a way to "fail forward" - to assess a meaningful penalty but allows forward movements in the place of just blocking any progress. It's like if the entire adventure is...
    45 replies | 1465 view(s)
    0 XP
  • jmucchiello's Avatar
    Friday, 8th February, 2019, 12:00 PM
    So are we going in initiative order or what?
    69 replies | 1719 view(s)
    0 XP
  • jmucchiello's Avatar
    Friday, 8th February, 2019, 12:03 AM
    U'Tempei whispers, "I'll deal with the archers." She clicks her heels together and small wings sprout from her boots. She takes to the air and flies into the sky. She drifts over the river at a height of about 60 feet before descending to 30 feet away from archer 3 at AF18+20ft. yes, AF is off the map, but she wants to be behind him as she descends into close range of her hand crossbow. I...
    69 replies | 1719 view(s)
    0 XP
  • jmucchiello's Avatar
    Thursday, 7th February, 2019, 11:18 PM
    K7 attacks Swithun with disadvantage damage K11 attacks Surina with disadvantage damage K9 attacks Perin with disadvantage damage 3 attacks with disad: 3#2d20l1+3 4 6 5 But they all miss. The lizardman (L6) watches three arrow sink into the broken door and grabs it and moves it out of the way. Valdral - 20 - 8/20 Swithun - 19 - 14/24
    635 replies | 15040 view(s)
    0 XP
  • jmucchiello's Avatar
    Thursday, 7th February, 2019, 11:14 PM
    K1 attacks Perin damage K10 attacks Surina damage crit so +2 = 7 (continued) Edit: ouch
    635 replies | 15040 view(s)
    0 XP
  • jmucchiello's Avatar
    Thursday, 7th February, 2019, 11:12 PM
    Valdral casts his flame at the kobold who manages to dodge it somehow. K1 Dex Save DC 13: 1d20+3 13 Swithun swings twice and wildly misses the kobold. Perin steps back into the fray and destroys the already injured kobold. The lizardman (L5) points toward the entrance to the pit and one of the archers (K12) turns and fires his bow in that direction. Another (K13) drops his bow and...
    635 replies | 15040 view(s)
    0 XP
  • jmucchiello's Avatar
    Thursday, 7th February, 2019, 11:02 PM
    Cadamus greets you as you arrive. Along with foodstuff, portable tents, and similar things. He has a carefully drawn map showing the direction to the tomb’s back entrance, an ivory scroll tube containing a scroll of fly, and a +1 shortsword. He says he has also arranged camels for your journey: One for each of you and two to carry the tents and other supplies. If any of you do not need a camel,...
    28 replies | 597 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 7th February, 2019, 09:39 PM
    I know this isn't the advice you are looking for, but I'd playtest the system at a few different tiers of play first to understand the baseline before making sweeping changes. That said, trying to be helpful: Healing You could change it so that you can only spend HD on a long rest, not a short. And take out the auto-ful-HPs after a long rest. HD healing is a lot less in practice then you...
    38 replies | 954 view(s)
    1 XP
  • Blue's Avatar
    Thursday, 7th February, 2019, 09:11 PM
    I think you are missing the rules in the multiclassing. A paladin 3 has three 1st level slots. A paladin 3 / fighter 2 counts "...half your levels (rounded down) in the paladin and ranger classes...", so they are the equivalent of a 1st level full caster which only has two 1st level spell slots.
    115 replies | 3465 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 7th February, 2019, 09:08 PM
    Okay, I'm going to leave aside value judgements, because this will affect a fighter (EK) / wizard just as much as a paladin / warlock, and address this just from a 5e paradigm. "Why shouldn't they" - because they do it no where else. There is no where that you lose functionality of a class level you have already invested because you take a level of another class. Also, full casters and...
    115 replies | 3465 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 7th February, 2019, 03:24 PM
    I've purged several times over my lifetime, giving boxes of games to friends or getting rid of obsolete versions. I've also helped a friend after a house fire. I usually don't exceed a tall bookcase worth. Right now I have: A shelf of RPG boxes, mostly old stuff, but it also include the old battletech/citytech/etc. as boxes so it's not just RPGs. (I have a milk crate for my old Star...
    53 replies | 1714 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 7th February, 2019, 02:16 PM
    Your analysis looks good, I'm in agreement. As I said, I have a bias which is why I disclosed it. That said, he's nearly our only view into RAI, and I'd love if instead of, as you point out, took the (easy?) road of "how the book reads" he instead took the road of "this is what we actual meant when we designed it" and followed up with Errata to make it so. I think Wizards took the backlash...
    75 replies | 2446 view(s)
    1 XP
  • Blue's Avatar
    Thursday, 7th February, 2019, 01:53 PM
    Because no where else in 5e do you get worse at something you've already been able to do because you took a later option at a later time. Levelling is seen as both a reward and as getting more powerful. Losing part of what you "spent" a level on previously when you take a new level is against both of those.
    115 replies | 3465 view(s)
    1 XP
  • Blue's Avatar
    Thursday, 7th February, 2019, 02:31 AM
    Because if you have a class, like Paladin 3, your existing benefits should not get worse because you took a level of some other class. I'm quite happen that ASI are class levels, spells known as class levels, etc. I'm not pushing for more powerful multiclass. But what Yunru pointed out is that you are taking something away that you had previously given, and that I am not for.
    115 replies | 3465 view(s)
    1 XP
  • Blue's Avatar
    Wednesday, 6th February, 2019, 10:41 PM
    I have a bias, which informs my answer so let me explain it first. While JC put out the RAW vs. RAI vs. RAF (Rules as Fun) discussion, I find that he really, really tends towards RAW. A subjective opinion is he doesn't like to be wrong, but that's neither here nor there. As rulings (vs. rules like Errata), I'd prefer a weighting of (1) RAI, (2) RAF, and lastly (3) RAW. So I am not a big...
    75 replies | 2446 view(s)
    2 XP
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About jmucchiello

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Father of a young child with no time on his hands looking for game with folks who understand missed
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Monday, 28th January, 2019

  • 07:19 PM - VLAD the Destroyer mentioned jmucchiello in post [OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
    jmucchiello Migration is done and should now have time to post again. Just a heads up I modified my character. I changed out my Monastic Weaponry for Stunning Fist. I miss read the monk weapons and thought they were all finesse weapons. I would need to re-work my character to much to take advantage of the feat. So I swapped it out for a feat I can use more. If this is a problem let em know and I'll change it back.

Wednesday, 5th December, 2018

  • 04:42 PM - Azurewraith mentioned jmucchiello in post [IC] The Odd Job
    The knife did technically affect you. In fact make me a int check regarding the event now you have had time to mull it over jmucchiello

Tuesday, 20th November, 2018

  • 11:44 PM - Radaceus mentioned jmucchiello in post [OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
    I assume this, sans an epilogue, is the end of the party#1 playtest? I will probably bow out of PbP now, I have a lot on my plate currently. This being the last I was involved in. The others were all run by @EarlyBird, I hope nothing serious became of him, I was really looking forward to the 'living' campaign of Keep on the Borderland...it was a great idea ( 1E feel with 5E rules) But I digress, Thank you for the opportunity to playtest this, you did a great job GMing it for us! jmucchiello I doubt I will play PF2 over D&D(5E), it just didn't grab my attention my critique of PF2: ~The guide is all over the place, and needs to be better laid out ( dont tell me to 'see pg etc etc' and then tell me to ' refer to page etc etc') ~To many variables involved in the actions ( crit fail/crit success normal fail/normal success), it's cumbersome,(reminds me of THAC0 and having to look up the chart every time and check my weapon type versus the Armor type and then the modifier...) ~Action Economy for melee versus arcana caster feels weighted, a melee class making 3 attacks to an arcane casters 1(ish) spell, coupled with the melee's (I'm looking at you rogue/ranger) additional feats and tricks, puts the spellcaster back in the squishy back of the party role of 1E days. ~stabilizing/healing...Gritty realism mode? that's all I can think of from this short test. but its possible some of the above has been adressed already ( I have not read any of the updates since the playtest bundl...

Sunday, 4th November, 2018

  • 03:38 PM - Neurotic mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    Moss rushes forward right behind the monk girl. But he doesn't strike at the horse-creature, he barely reaches its knees anyhow. Instead, he launches himself upwards and meets the gaze of the beast for the barest of moments. The gem embedded in his forehead shines for a moment and the mount shakes its head as if affected by something. It glares balefully at the diminutive opponent, but there is no other effect visible. jmucchiello Nightmare AC: 22 (13/17) Also, you passed nightmare smoke for which you should roll saves? Or two, three? Move: U12 Acrobatics to avoid Nightmare or riders OA: 1D20+15 = [17]+15 = 32 - if not needed (not sure about the lance reach) I'll need it next round Save vs Smoke: 1D20+16 = [14]+16 = 30 - SAFE Standard: medusa mask daily power, petrify! Nighmare save vs petrification Fort DC 15: 1D20+8 = [19]+8 = 27 - RESISTED OOC: I rolled really high this round both for myself and the enemy :)

Monday, 29th October, 2018

  • 01:37 PM - jasper mentioned jmucchiello in post Burning Questions: Why Do DMs Limit Official WOTC Material?
    Oh you beautiful wonderful bas…. Person OP. “Appropriate Thematics” is a beautiful word. It is a better than “It is the DM’s world. You don’t have to play in it”. If I would homebrew a campaign (I do Adventure League), for Appropriate Thematics I would ban: Feats, just because I want to see how the game would run without them. No Underdark races as PCs. I would like to keep the Underdark as evil place to visit; not one you go home to for your family reunion. Partial ban on Volo’s Monster. You come up with a great backstory. But you will be occasionally at disadvantage on something. Why because Grandma just got ran over by goblin in a goat cart. So I a coward Panda-s1. No I would start right out banning stuff because as jmucchiello said, I been burned by OFFICIAL MATERIAL before. Had Bob loan be the “Complete Copy of Paladins” for a week. I missed the big thing. I asked Bob, “Anything crazy or over powered in this paladin? “ And Bob replied, “No” First COMBAT ON THE FIRST LEVEL WITH HIS LEVEL ONE PALADIN OUT COMES a HOLEY AVENGER. Then Bob whined and half the table whined when I banned it. Sorry CapnZapp for decades in various games I been meeting players who say it is Official you must allow it. I have not discovered where this line of thought comes from.
  • 05:10 AM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...ollowed west, moments before. Seven knights, clad in black and riding fiery nightmares, cry out as they reach the floor, riding at full speed against the heroes! Behind them, the Drow run from the alesian forces, ignoring the recent arrivals. Heroes and knights are alone in the fields, each group facing the other. Fiery weapons are brandished by the attackers. At the far left and far right of their lines, a horn is blown and a banner flies proudly. Jousting lances risen, they're soon to be brought down against the heroes, should they allow. The nightmares barely touch the floor, making the charge eerily silent. They could leap upwards in flight at any moment! "YOU! YOU ARE THE ONES WE HOPED FOR! YOU ARE WORTHY OF OUR PROWESS! FACE US, SO VICTORY IN HONORED COMBAT GRANTS GLORY TO THE VICTOR!" - cries the knight in the center. MAP UPDATED https://docs.google.com/document/d/1l8d4JfuERBlwxOyxyeHt2aMphSnGFqDDH64Exv6yQ88/edit @Neurotic @KahlessNestor @Charlotte of Oz @MetaVoid @Kaodi @jmucchiello Shayuri

Thursday, 4th October, 2018


Tuesday, 11th September, 2018

  • 09:18 AM - pemerton mentioned jmucchiello in post Do you enjoy playing roleplaying games in which you have no clue about the rules?
    ...he players at the table. That's their sole and crucial function. Mechanics can take multiple forms (I think this point goes back to Jonathan Tweet in Everway): Drama resolution relies on asserted statements without reference to listed attributes or quantitative elements. Karma resolution relies on referring to listed attributes or quantitative elements without a random element. Fortune resolution relies on utilizing a random device of some kind, usually delimited by quantitative scores of some kind. If playing without knowledge of the mechanics means lots of "drama" resolution - ie when I say what my PC does, then most of the time that just happens in the fiction - then it's fine although potentially a bit unexciting (the situations have to be pretty evocatively set out by the GM so that it's fun to engage with them knowing how that engaging is all I need to do to have things happen). If I'm meant to be learning the fiction, like the magic system described by Blue and jmucchiello, the GM had better provide me with the chance to learn! If playing without knowledge of the mechanics means lots of "fortune" resolution but only the GM knows what is going on - only the GM can call for a check, interpret a check, etc - then it's really a form of GM fiat resolution - the mechanics are imposing pretty minimal constraint under these circumstances - with the players along for the ride. The GM better be a good storyteller! Playing with heavily GM-mediated "karma" resolution makes me think of Amber diceless - I've never played it myself but that is how it looked when I saw others playing it.

Monday, 10th September, 2018

  • 04:28 PM - Blue mentioned jmucchiello in post Do you enjoy playing roleplaying games in which you have no clue about the rules?
    I can enjoy playing without knowing the rules, but that's not my default. Way back when I had a great experience with this, run by jmucchiello. We knew nothing about anything, and all played young people from a backwater village, just coming of age and needing to go into the wider world. He ran a homebrew system, though part way through he (after talking to us) revamped the freeform magic system because we were getting the hang of it way too fast. I remember being thrilled at being able to make a rope harness and levitate it (since we knew the magic words for, I think rope and telekinesis plus some power booster words), but nothing that would allow us to fly ourselves. I'd have a couple of caveats to playing not knowing the rules, on top of the foundation of trust in your DM to be both fair and consistent. First, it must be that none of the players know the rules and we're all learning them just from interaction with the world. Some people knowing the rules and me not just makes me feel stupid. Second, we know the genre (at least to a degree). For example, assuming everything is gritty and death is cheap when the DM i...

Saturday, 1st September, 2018

  • 02:49 PM - GreenKarl mentioned jmucchiello in post MnM3 Centropolis (Re-bot)
    Question jmucchiello when you say Defensive Stance I am not sure that 'term' exists in MnM3? Did you mean Defensive Attack (both a maneuver and an advantage). Sorry I might have missed it because I don't realize what you were saying.

Friday, 10th August, 2018

  • 04:22 PM - hero4hire mentioned jmucchiello in post [Mutants & Masterminds / DC Adventures] Freedomverse Issue #1 "Black & White"
    Meanwhile at Freedom Hall... http://calubrecht.us/mutantsAndMasterminds/freedomHallExterior.png The group of Freedom Leaguers convene at the Hall's Old Monitor Room https://vignette.wikia.nocookie.net/youngjustice/images/4/4d/The_Team_in_the_Hall_of_Justice_library.png The group ponders their next move in the in their investigation when an announcement of an incoming Teleportal is broadcast. https://vignette.wikia.nocookie.net/youngjustice/images/2/22/Zeta-Beam.png jmucchiello Mr. Amazing has arrived with orders from Pseudo to help the away team.

Thursday, 9th August, 2018


Wednesday, 8th August, 2018


Wednesday, 20th June, 2018

  • 08:05 PM - EarlyBird mentioned jmucchiello in post EB's KotB: (Group 1) Courage of the Lions
    98623 First IC for the group that is going Bulette hunting. It will stay the thread for all IC games even though the adventures and assignments even the players may change. Still working out the kinks as to how I want all this to go, so bear with me a few months (years?). Party to start: @Skarsgard @Charwoman Gene @TallIan @tglassy @jmucchiello LINKS:General OOC The Lion's Den - IC And the RG Let's get started, shall we.

Tuesday, 19th June, 2018

  • 03:42 AM - TallIan mentioned jmucchiello in post Keep on the Borderlands - OOC (Filled UP)
    jmucchiello this post; Rorik watched the new comer arrive, did he know her? He certainly couldn't remember her name, but perhaps she was some other nobleman's trophy wife. Hegreet Kordo Vos, they appeared to be old friends. "Lindrel?" Kordo calls out. "You are just in time." Rorik watched the two greet like old friends. Lindrel? Still didn't ring any bells. Well they would have time later to discuss their respective histories.... was meant as an opening to have our characters know each other - but its come across as rather sexist. I didn't really want it to, but oh well. I wasn't sure how tied you were to the idea of being somewhere no one knew you, so I left it as vague as possible.

Sunday, 6th May, 2018


Friday, 30th March, 2018

  • 11:17 AM - Neurotic mentioned jmucchiello in post Dark Fairytale IC
    "Maybe just run from obligations? Or abusive master, not that I think you are, master Aldan, just an option. Or from forced apprenticeship? Not that they want to run from the city, just from this particular career?" jmucchiello, Searinox Nagharha, VLAD the Destroyer

Thursday, 29th March, 2018

  • 08:20 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ... "I'd say it's not the case... Surely those affected might be the ones closely related to that dreadful castle" - a second one speaks her mind. "I heard that all the afflicted were, at one point or another, in the presence of the priestess" - her glance is filled with despise, and targets Aranel first. "Oh, please..." - a third one begins. "You only say that out of hate for the priestess... Solely because..." - a cursing look from the second one and the third one swallowed her words. "Well, who's to know what caused this... I heard the human lords cursed the castle... The bowels of that monstrosity are now festering with disease and decay... All because of their demise when we entered this place" "Who's to know anything..." - the first one starts over. "If there's a curse, it affects those too lazy or too lenient to compromise. It might be a curse, but spoken by the mouth of our dead youth, the elfic beauty sacrificed in the stone..." MetaVoid Neurotic Shayuri KahlessNestor jmucchiello
  • 08:06 PM - Archon Basileus mentioned jmucchiello in post INTEREST/RECRUIT - TIDERULER - THE FALL OF LAHOLT (HIGH-LEVEL CHARS)
    Yup! Go ahead, write yourself in, man! I'll give you the line and join soon after. Sorry for the delay. I had a few last issues to get sorted out. But we're at full speed now! Neurotic Shayuri MetaVoid jmucchiello KahlessNestor

Thursday, 22nd March, 2018

  • 09:57 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...ed to it are famous for its' unpredictability... As the companions approach under Moss' perched glance, the nymphs jump to their feet, either hiding their bodies into the fountain or running for cover. Their soft laughs soon become cries of fear as the group trudges towards the nymphaeum. Even a careful, pacific approach is enough to trigger them. Still, they do not run away, perhaps taken by curiosity, and now stare at the arrivals with a strange, unnatural look upon their reddened, ashamed faces. In a way, it is as if they were used to such encounters, but at the same time they do not seem very pleased by the sudden intrusion. "How dare you!" - one of them speaks, her body now hidden within the fountain, only the delicate neck and the blushed face showing. "This is our place of rest, and you just come waltzing in! And ... with a pair of humans! HUMANS! I thought you'd know better, Aranel!" - she seems to recognize the elfic lady. "Have you no shame!?" Neurotic KahlessNestor jmucchiello MetaVoid Shayuri


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Tuesday, 19th February, 2019

  • 03:21 PM - TallIan quoted jmucchiello in post [IC] JM's A Bit of Trouble
    Perin slays the lizardman (L6) blocking the door. I did not think that hit, but if it does Perin will head towards the prisoner cage. U30 picking up how crossbow.

Monday, 18th February, 2019


Friday, 15th February, 2019


Thursday, 14th February, 2019

  • 01:54 AM - Azzy quoted jmucchiello in post New "Stranger Things" D&D Starter Set Announced
    I bought the 1981 Basic D&D set (the pink box between the Holmes blue box and the red box above), boot hill, Gamma world, they all came with dice you have to crayon yourself. Sure, but by 1983, the Basic and Expert sets came with dice that had the number already filled in. So, it's only a small window of years in the 80s that until led dice existed.

Wednesday, 13th February, 2019

  • 09:07 PM - D1Tremere quoted jmucchiello in post New "Stranger Things" D&D Starter Set Announced
    80's style dice? Does this mean they are cheap plastic and uninked? Do they look like lame chewy candies? Does a crayon come in the box so you can fill the number indentations with wax so you can read the dice from more than 3 feet away? That's what I consider 80's style dice. I tend to think of that as more 70s style dice.

Tuesday, 12th February, 2019

  • 05:32 PM - Von Ether quoted jmucchiello in post Where Have All the Gamers Gone?
    I have to wonder why games (board, video, ttrpg, etc) are childish things. But watching sports (also games) is not. Why is playing a round of golf not considering childish? The word "playing" is right there. The difference between a childish activity and an adult activity is for the most part arbitrary. Some people shop for clothes by imagining what they will do while wearing the clothes. How is that different from a four year old playing dress up? These attitudes are just a form snobbery. What we sometimes call "your fun is wrong" around here. Frankly, the REAL differences are perceived cultural tradition, potential business networking and the respect that comes with the amount of money generated in and around these "adult" sports. Ironically, these sports all went through similar accusations before cementing their place in current culture. Within the Baby Boomers' lifetime, NASCAR went from cottage industry to institution. You only have to reach back a few more generations to se...

Sunday, 10th February, 2019

  • 07:06 AM - Olaf the Stout quoted jmucchiello in post How Many RPG Books Do You Own?
    I have about 7 linear feet of bookshelf dedicate to gaming. Plus a few boxes full of old Dragon Mags (59-200+), Polyhedrons, and old TSR modules. I also have 3 feet of old boxed sets (from TSR and FGU mostly except for the 20 small original traveler books. But calling them books in this context seems off.) Yeah, I've got about 60 Dragon Mags plus 70 Dungeon Mags that I didn't count in my initial post. They add up really quick!

Saturday, 9th February, 2019

  • 11:56 PM - TallIan quoted jmucchiello in post Talls Strongholds and Followers adventure - closed for now
    Well, if you are going to do that, you should resolve each player's post as they post. One of the reasons I didn't have U'Tempei fire at one of the orcs was because I did not know how they fared against the fireball or if I came before the fireball. Probably. The more I think about it the more I think that it’s worked so far because that game is tier 1. This game, starting at lvl 5, might be more complex due to bigger effects from each action. Anyway, as that is a house rule I should have discussed it before we started. I don’t like using house rules unless everyone is ok with them, so I will continue this game using RAW initiative.
  • 03:44 AM - TallIan quoted jmucchiello in post Talls Strongholds and Followers adventure - closed for now
    So are we going in initiative order or what? I thought I would move this here as it may warrant some discussion. For some reason I thought more of you were players in my PotA game so I assumed you knew I did this. I PLAY with most of you, but only KahlessNestor is a player in my PotA game. Anyway- What we settled on in that game was to run initiative like this; The whole party rolls initiative and all the bad guys roll initiative. The highest roll wins initiative for their team and that team goes first. The party goes in the order they post - unless there is something important that matters then initiative roll takes over. This has some pros and cons, but the two biggest pros are: simplicity and each player can see what has already happened when they make their own post - so there are less IF...THEN...ELSE... posts. If you want to wait for someone else to do something you still can. A hold action in this system only applies of you are waiting for the enemy to do something. It doe...

Thursday, 7th February, 2019

  • 02:18 AM - TallIan quoted jmucchiello in post Talls S&H adventure
    So the orc archers are standing at the edge of the east bank of the river? Is crossing the river just difficult terrain? Check the map again, I have modified the map with my infantile digital art skills, it's still narrower than I would like but putting that on a map is getting unwieldy. They are a few yard back from the bank You can swim across (so half move) but there will also be an athletics check to fight the effects of currents and undertows. It is a substantial river, not just a stream. You can essentially place your character icon anywhere up to 30 feet from an orc.

Wednesday, 6th February, 2019

  • 03:17 AM - Droogie quoted jmucchiello in post Strongholds & Followers: A Review
    I don't like them. They are too pidgin holed. IMHO, a companion is not someone who wants to learn from you but someone who wants to help you. A fighter needs a mage or cleric for support. A wizard would want a fighter perhaps. I also found them too simplistic. I don't buy into the concept that someone cannot handle running a second full character (of lower level) at the table. It's not that hard. Wasn’t a fan either. While I appreciate the attempt to try to make henchmen a thing, instead it just adds another rules subsystem that doesn’t really jive with the existing mechanics, which I think would add more confusion at the table. Wound levels instead of hp, a slightly different way of adjudicating area of effects, etc....I think it would just add more friction to combat, rather than streamline things. And I might have missed it, but how does one factor followers in when trying to do encounter building? I like the mass combat, but could use some fleshing out, which he promises to do in a ...
  • 02:36 AM - SkidAce quoted jmucchiello in post Strongholds & Followers: A Review
    I don't like them. They are too pidgin holed. IMHO, a companion is not someone who wants to learn from you but someone who wants to help you. A fighter needs a mage or cleric for support. A wizard would want a fighter perhaps. I also found them too simplistic. I don't buy into the concept that someone cannot handle running a second full character (of lower level) at the table. It's not that hard. I see your point, but followers/companions can also be those that come to learn. If I was a young fighter, I would certainly like to become an apprentice/follower to a warrior of renown in the land.

Tuesday, 5th February, 2019

  • 10:09 PM - dave2008 quoted jmucchiello in post Strongholds & Followers: A Review
    I don't like them. They are too pidgin holed. IMHO, a companion is not someone who wants to learn from you but someone who wants to help you. A fighter needs a mage or cleric for support. A wizard would want a fighter perhaps. I also found them too simplistic. I don't buy into the concept that someone cannot handle running a second full character (of lower level) at the table. It's not that hard. I haven't picked this up, but my desire for companions seems to just the opposite of yours - so maybe a will like them!

Thursday, 31st January, 2019


Tuesday, 29th January, 2019

  • 05:42 PM - Ancalagon quoted jmucchiello in post Is something wrong with Coyote Code?
    [ roll]1d20+5[ /roll] [ roll]2d6-3[ /roll] You can roll a die and add a modifier. That's about it. Also if you put more than 5 or 6 rolls in the same post, they sometimes completely fail to roll at all. Likewise, you cannot "preview" a post with rolls in it. The very first time you "save" is the only time rolling dice works. If you access enworld via the tapatalk app, the rolls do not show up for some unknown reason. If you ever edit the post after rolling you will see [ roll0] and [ roll1] in place of the above rolls. I've noticed that the tapatalk app doesn't work with the roll sand that is frustrating. Anyway, let's do a few test (but not too many). I think the way to do this would be to have a post with the rolls only, and a post with the text describing what you do (or attempted to do). That way if you need to edit the text, the rolls post is left alone. [roll]1d8+6+1d8 1d6+3+3d6+2

Friday, 25th January, 2019

  • 09:31 PM - TallIan quoted jmucchiello in post [IC] JM's A Bit of Trouble
    the Enworld die roller has no take the best x or worst x or any of those kinds of functions. And it doesn't have any way to show you the individual dice so 2d20 doesn't work either. Yeah, I saw that. I found a list of BB code commands and, without thinking that they may not all work in this forum, went ahead and tried them. Anyway. Lesson learned.

Thursday, 24th January, 2019

  • 04:41 PM - TallIan quoted jmucchiello in post Talls S&H adventure
    U'Tempei suggested in the morning and no one seemed to objectMissed that detail. Not sure what's happened to Shayuri, but with 22000 posts I don't think that we've lost him. Giselle eyes widen at the sight of the gold on the bar. Brecca, quickly busies herself filling everyone’s drink. When the other two both offer some gold, Giselle’s eyes widen. ”I think that should be enough to keep everyone wet for the evening. Don’t expect people’s friendship to last much past the evening though, people are fickle and ale is a great way to forget things.” She listens to the conversation of the strangers buying everyone drinks. "Careful, Pelleton is not a man to cross. He was unpleasant enough before Lord Saxton knighted him, but at least his thuggery was kept in check. Now that he is the law, and a favorite of Saxton’s, he’s unbearable.” The evening wears on and the townsfolk drift off to their houses and the few guests gradually retire upstairs. All seems set for a restful night. B...

Wednesday, 2nd January, 2019

  • 02:25 PM - Maxperson quoted jmucchiello in post Worlds of Design: When There's Too Many Magic Items
    I said that? No, I said magic items improve your chance at survival and thus you make use of them ASAP. They aren't a necessity. But you also don't put off using them for days unless you have no choice about doing so. By 5th level, the dangers of magic items are less of an issue and you can just try them out with little fear. I haven't said anything about what I do in my games. And the word economy does not imply stores and magic item factories. But how rare is rare? I'm arguing about the "mythology" part of your desire for rarity. In myth, magic items are not rare, they are unique. They are given to mortal by the gods for a purpose. They often ask for the items back when the purpose is fulfilled. The rarity and uniqueness of magic items in myth is nothing like how magic items are in D&D. By RAW, in a mythologically based game, all magic items would be legendary and there would be no other magic items at all. I don't think anyone plays like that. That is not "rare". That is practically non...
  • 05:08 AM - Maxperson quoted jmucchiello in post Worlds of Design: When There's Too Many Magic Items
    But people don't play real world mythology. Show me "typical" D&D fighter artwork that looks like a Spartan warrior. Most D&D games are a vague veneer of medieval/renaissance European culture but with modern social moors (regarding diversity), economic theory (name a pre-1700s person who could tell you about supply and demand), and laws. There's nothing mythological about those things. They don't play real world economics and barter, either. D&D has more real world mythology in it than real world economics, by the way. In D&D you can find all sorts of mythological creatures, races and magic items, as well as many real world mythological pantheons and heroes. As I said, you can argue magic items should be scarce. But mythology is not the basis for that desire. You said that since magic items are needed to survive, there would be lots of them. I pointed out how that's not necessarily true, and pointed to real world mythology as an example. Magic items can be hard to make and therefo...


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