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Monster ENCyclopedia: Quickling Thursday, 19th October, 2017 07:01 PM

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Saturday, 17th June, 2017

  • 11:23 PM - Mouseferatu mentioned Desh-Rae-Halra in post RPG Crowdfunding News 052: The Lost Citadel, Ebonclad, The Chapel on the Cliffs, Tale of the Wizard’s Eye, Lost Artifacts of Greyghast, Culinary Magic Cookbook, Atlas Animalia
    Desh-Rae-Halra, I'm certainly flattered you'd like me more involved. While it's true that I'm only writing a small portion of the sourcebook, I'm one of the people on the design team, and I was one of the three co-creators of the setting and co-writers of the authors' bible, which means I had a hand in designing the entire setting. (It's why I wrote my story in the anthology to be the first, and to deliberately introduce readers to many of the setting's basic concepts.) I promise, my fingerprints are all over this thing. ;) As far as what keeps the Dead from overrunning Redoubt, let me see if I can expand on that without stepping on CA's toes in terms of secrets. The Dead that infest the world move in tides, unseen patterns. Some days, Redoubt is literally under siege by them; others, you can't see a single walking corpse from atop the walls. (Usually it's somewhere in between.) The city's soldiers are focused on keeping Redoubt safe. The walls are tall, thick, always patrolled, and there are alw...

Wednesday, 5th April, 2017


Tuesday, 21st February, 2017

  • 05:27 PM - Echohawk mentioned Desh-Rae-Halra in post Monster ENCyclopedia: Otyugh
    I'm sorry to have to disappoint you both! ParagonofVirtue - Much as I like Paizo, I don't have any plans to cover Pathfinder for the simple reason that I'm looking specifically at D&D monsters. Golarion has never been an official D&D setting, and I don't want to stray into the wider realm of d20 settings. These articles are on the long side as it is :). Desh-Rae-Halra - Sorry, but the creature I've chosen for "R" isn't the roper :(.

Saturday, 26th March, 2016

  • 04:59 PM - Echohawk mentioned Desh-Rae-Halra in post Monster ENCyclopedia: Lamia
    Desh-Rae-Halra: I'm glad you're enjoying the series, but unfortunately the creature I've chosen for "M" isn't the medusa. I have the first tour through the alphabet already mapped out, but perhaps I'll take some requests if/when I get to volume II. Cleon: I think it's the "WG" product code that always compels me to stick WG4 in with Greyhawk rather than with all of the other generic-but-actually-Greyhawk 1e adventures. I know it's only a humble product code, but it is somehow always exceptionally persuasive.

Tuesday, 10th November, 2015

  • 10:34 AM - IlluminatedSeraph mentioned Desh-Rae-Halra in post Escapist article on SCAG is Brutal.
    Desh-Rae-Halra Jester's point is that while WotC has produced a lot of books and content, those books and content primarily serve as marketing for the place they actually make their money. While his formulation is reductive, he's not wrong. (Or she.) Your typical game store is not in the business of selling RPG books. That may seem counter-intuitive to you, but go ask the person behind the counter to ask their boss at your LGS and you'll find that it's true. The bulk of virtually every game store's money is in miniatures and card games (MtG being the largest). So why bother with shelf space for RPG books and board games if they make so little on them? Two words: customer traffic. RPG players, in that hobby, are rarely lucrative. But they are usually both extremely interesting people to have around your store (which makes you look like a cool place to be to walk-ins or uncertain customers) and into other hobbies which do make you money. The latest RPG book or in-store RPG campaign brings them...

Wednesday, 2nd September, 2015

  • 05:53 AM - Connorsrpg mentioned Desh-Rae-Halra in post Cypher System Damage
    Desh-Rae-Halra. Yes, you seemed to have missed something. The OP ;) I HAVE the Cypher System rulebook. That is what I am using. I missed the damage entries under creatures/NPCs. I will look there next time, instead of relying on weapon damage. That was my error. And speaking of prolonged gun fights. It was ;) Both sides were wearing armor. Clones v PCs. Those clones do not often go down in 1 shot like the movies ;) Their armor actually works. Who would have thought? ;) Evenglare. Thanks for all advice, and reading all posts ;). It does seem static damage is the go. 5E has static (with dice for rolling listed in brackets. I have been rolling only b/c I roll the d20 anyway. In large groups I sometimes go to static).
  • 02:51 AM - Connorsrpg mentioned Desh-Rae-Halra in post Cypher System Armor
    Desh-Rae-Halra. Sorry, that doesn't help. I assume you are referencing the Numenera book since you mention Glaives. My quotes are from the Cypher System core book. In there, armor 'penalties' clearly add to every level of Speed Effort. So in Numenera, armor drains your Might pool as opposed to costing extra Speed Effort? I can see why they changed that. Whilst I like the idea of wearing armor tiring, it might be odd having to had characters remove it frequently. It is just very confusing as to what those penalties are. I think I will go with my initial thoughts and what Evenglare has stated. Add one to values (1,2,3) BEFORE applying the 'practiced with armor' ability. So when practiced it remains (1,2,3); not practiced is (2,3,4).
  • 01:52 AM - Connorsrpg mentioned Desh-Rae-Halra in post Cypher System Damage
    ...heir leader). Some citizens got involved in a fight too. Main point was that over half of my group take no damage from light weapons, INCLUDING blaster pistols!? Most of the galaxy get around with blaster pistols, and I was quite concerned. I don't think arming them with Bows, Battleaxes etc would help. Well, it might help, but would appear odd ;) And as Evenglare stated, damage actually IS attributed to creature stats - that was the problem. I was using weapon damage instead of creature stats damage. Not missing the point of 1 being GM intrusion either. We have kind of done this sort of thing with fumbles and what-not for years. Yep, +4 damage on a 1 is pretty boring, but it is a good back up if nothing presents itself immediately. (I was just pondering an idea for creatures/NPCs to increase damage potential. I mean, seems pretty boring once a PC knows exactly how much damage each creature does every round. Not a big issue though, as I was using wrong damage... and it seems Desh-Rae-Halra does too ;)). Evenglare. I am not actually interested in randomising the damage. (OMG, I can't believe I said that - I am usually for anything random ;)). I want to give the system a go as is and keep action fast. Initially, when I heard of Numenera, I thought it sounded cool, but if I was to ever play it, I would change so the GM rolls. Now I am embracing the no rolling aspect, especially as I am teaching young kids to play. This has been great and now I am adopting it for one of the games I run at school in a rushed recess and lunch session :) If I add damage, it will be on a poor roll by the PCs. Even a simple +2 on a roll of 2 might help.

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Thursday, 19th October, 2017


Friday, 22nd September, 2017

  • 10:51 AM - Aldarc quoted Desh-Rae-Halra in post Numenera 2: The Kickstarter Is Live!
    I've been a Numenera fan and own most of their material. The thing not working for me is I don't need the one corebook that is a rules update. The rules section of the Numenera Corebook is pretty smal and simple as it is, and I'm not going to pay for a 80-90% rehash of the setting ( which is MOST of the book and one trait that I really like).Maybe then the new Player's Guide and the Destiny book? I have backed more than half of the MCG Kickstarters, but I'm passing on this one. I have a ton of Numenera books already, and I rarely play it. I like the setting and I like about 58% of the rules. The really odd thing to me is that for as well as the Kickstarters do, I don't know many people who actually play the game. I'm sure the players are out there. It just doesn't seem like they are proportional to the success of the Kickstarters. Of course, that's purely anecdotal, so maybe meaningless.In my case, it's not a lack of want or desire to run it, but I only have one gaming group. There is one...
  • 07:12 AM - Abstruse quoted Desh-Rae-Halra in post News Digest: Starfinder Second Printing, More Star Trek Adventures, Fallout Update, and more!
    It also strikes me as odd that at the lower levels, it says you just get the corebook, but at the higher levels, it indicates that you get all unlocks that affect the corebook (and slipcase). I can'timagine they would do a Corebook and a different Corebook with the extra material unlocked, but that are how the pledge levels read. As I understand it (though this would be a good question Monte Cook Games), there's two "core" books to this Kickstarter, Discovery and Destiny. Discovery is the updated core rulebook, while Destiny is the expanded campaign material. If you already own Numenera and don't want the rewritten version of the rules (again, my understanding (which may be wrong) is that the book has the same rules content but it's been massively rewritten for clarity), that's what the Single Book backer level is for as it gets you one of the two books (and you can choose Destiny), the new PDFs, stretch goal unlocks, and access to the Backer Kit to add on anything else you'd like. Also, it wasn't a...
  • 03:09 AM - JohnnyZemo quoted Desh-Rae-Halra in post Numenera 2: The Kickstarter Is Live!
    I've been a Numenera fan and own most of their material. I have backed more than half of the MCG Kickstarters, but I'm passing on this one. I have a ton of Numenera books already, and I rarely play it. I like the setting and I like about 58% of the rules. The really odd thing to me is that for as well as the Kickstarters do, I don't know many people who actually play the game. I'm sure the players are out there. It just doesn't seem like they are proportional to the success of the Kickstarters. Of course, that's purely anecdotal, so maybe meaningless.

Monday, 18th September, 2017

  • 09:27 AM - Aldarc quoted Desh-Rae-Halra in post Monte Cook announces Numenera 2 Kickstarter and the Village of Ellomyr
    Worried that Discovery is just going to be base Cypher System re-skin of NumeneraI don't mind that too much, within reason, given how I would prefer if Discovery reflected the lessons that MCG learned from playing Numenera and the Cypher System. I expect that it will incorporate some elements of the generic Cypher System - such as the CSR's armor rules though not including character Themes as per Monte - but I think that Discovery is meant to provide players and GMs with consolidated (and revised) character options from across their books (CRB, CO1, CO2, T:ToN, etc.), rules, and rules clarifications. But we will see what sort of changes, revisions, and novelties MCG has in mind for Discovery. I'm looking forward to Discovery as a past player of Numenera, but I am somewhat more excited about the prospects of Destiny. Several of my players had expressed a desire to play the sort of characters (e.g. scavengers, inventors, leaders/merchants) that Destiny will apparently have. Also, as a GM, I prefer ha...

Tuesday, 29th August, 2017

  • 07:21 PM - Ralif Redhammer quoted Desh-Rae-Halra in post #RPGaDAY Day 29: What has been the best-run Kickstarter you have backed?
    The Tome of Beasts is an amazing book, absolutely. Goodman Games’ Kickstarters have been pretty solid for me. Pretty close to delivery date shipping, and quality product. On the converse, as much as I love C&C, TLG’s Kickstarters, while they’ve always come through, have also always been way late. As of time of posting, I’ve only been burned on a few Kickstarters. The Great Kingdom (subject to legal dispute), Ernie Gygax’s Marmoreal Tomb (year and a half past delivery date), and The Hunters Mark (over half a year late and complete radio silence for the last three months). Hopefully something will come of these eventually, but I grow doubtful. I have to give it to Kobold Press...I have backed a lot of Kickstarters (194 to date) and they come through every time.

Sunday, 27th August, 2017

  • 05:01 AM - Madmaxneo quoted Desh-Rae-Halra in post #RPGaDAY Day 26: Which RPG provides the most useful resources?
    Seems like people are focused on supplements. I would say Shadows of Esteren. They have some of the best handouts for running their adventures/stories....full color beautiful art every time. Plus, they have their own tiles, coins, and coming soon, Tarot Deck that are all fully functional within the game. Oh, and minis. I agree. Shadows of Esteren was my pick but I noticed people were quoting supplements so I then mentioned Rolemaster. It is to bad that so many people do not know of Shadows of Esteren or I think many answers for a lot of the days questions would change.

Saturday, 19th August, 2017

  • 02:52 PM - JLowder quoted Desh-Rae-Halra in post Chaosium and freelancers
    Oh, and glad Chaosium won so many awards...maybe now they can start making things right towards their former author William Jones. They should have won a Hall of Shame award for the way they have treated him. We at Chaosium agree that William was treated badly in the past. However, almost two years ago the new management contacted William and we have been working to settle all debt and to fix any problems with his contracts. It has taken a long time because the problems were, as you note, very serious. We have completely resolved all outstanding issues with fiction projects and are in the process of getting the issues resolved on his RPG work. (Chaosium is once again selling William's terrific creator-owned fiction collection The Strange Cases of Rudolph Pearson, which would not be true if he were not satisfied with how things are now being handled.) Chaosium brought me on as a consultant two years ago to specifically help the company reach out to creators who had such issues. I have since sign...
  • 07:29 AM - JonM quoted Desh-Rae-Halra in post Congratulations to the 2017 Gen Con EN World RPG Award Winners!
    This is the first year I'm actually pissed about the outcomes. I get Tales from the Loop was a smash hit.....I just don't know how Savage Rifts or Polaris didn't get any love......and Wizards = Best Publisher? Seriously??? Gotta agree with that last comment. I find it a little bizarre that a game company that has no actual games that won any awards and that doesn't plan to have meaningful presence at Gencon would, nevertheless, take the Best Publisher award, for games, at Gencon.

Friday, 18th August, 2017

  • 12:52 AM - TheDiceMustRoll quoted Desh-Rae-Halra in post Monte Cook Games Announced Numenera 2: Discovery & Destiny!
    I am worried about the amount of re-hash. I have Numenera, The Strange, and Cypher System as well as the Character Options for each....this was an element I was disappointed with in the Cypher System in that a LOT was rehashed. I don't know if Base Building sounds like a lot of fun in an RPG... Domain play can be fantastic if you integrate it from level 1 into the story.

Wednesday, 16th August, 2017

  • 06:06 PM - Jester David quoted Desh-Rae-Halra in post Witness These Many Starfinder Books!
    Happy for Paizo, but also kind of annoyed. I pre-ordered the very first day it went up, and still don't have anything. According to my order status, my stuff hasn't even shipped yet. You might want to drop CS a note or post in the forum. I was in a similar,at situation...turned out my subscription had somehow been scheduled for September. A quick note and it was sorted in a day or so...now have shipping confirmations ;) Paizo's shipping/ warehouse staff is notoriously slow. I've often had to wait 2-3 weeks for orders to even leave their warehouse. If you're not a subscriber, they really don't prioritise your order. Additionally, they often show items as "in stock" when they're really items they can order at-will (especially Reaper minis) so you need to wait for items to ship to them before they ship to you. Plus, a large number of their warehouse staff will be at the con, packing and then unpacking. Buying anything a week before/ after GenCon means a much longer wait. I've stopped buying directl...
  • 12:32 PM - AJCarrington quoted Desh-Rae-Halra in post Witness These Many Starfinder Books!
    Happy for Paizo, but also kind of annoyed. I pre-ordered the very first day it went up, and still don't have anything. According to my order status, my stuff hasn't even shipped yet. You might want to drop CS a note or post in the forum. I was in a similar,at situation...turned out my subscription had somehow been scheduled for September. A quick note and it was sorted in a day or so...now have shipping confirmations ;)

Friday, 11th August, 2017

  • 03:54 AM - Mike Myler quoted Desh-Rae-Halra in post News Digest: Starfinder Reviewed, Fallout Announcement, Fantasy Grounds Price Drop, Games Workshop Sued, and more!
    I'm really happy about the Fallout announcement......for those who wish for a Fallout RPG, you might try Hypercorps Wasteland 2099 by Mike Myler. It uses 5E's engine, but is a pretty good "Fallout" skin without saying it's Fallout. <3! We all love Fallout and a GM could definitely pull all the non-Fallout bits of 2099 Wasteland to play it that way (it was something that got considered in the design process) but we are indeed pretty different after all the nuclear dust settles. Thank you for mentioning us though! Merlin approves. :D 87051

Tuesday, 1st August, 2017

  • 01:44 PM - xthawx quoted Desh-Rae-Halra in post Epic 775 page Masks of Nyarlathotep Companion available in PDF!
    It says Guides to New York: Does this incorporate William Jones' "Secrets of New York" material? It doesn't incorporate the Secrets of New York book inside it, but the Masks Companion has over 50 pages of material specifically designed to help Keepers run the New York section of the Masks of Nyarlathotep campaign. Likewise, it has sections for London, Cairo, Shanghai, Kenya and and extensive section on Australia too, all of which are locations that are main calling points in the adventure.

Sunday, 30th July, 2017

  • 07:46 PM - JeffB quoted Desh-Rae-Halra in post Generating Better Character Names
    Or, you could get Gary Gygax's Book of Extraordinary Names....it is all you shall ever need (plus your imagination). All of Gygaxian Fantasy products from the Trolls are awesome. Sadly, not available anymore :(

Thursday, 20th July, 2017

  • 11:41 AM - knasser quoted Desh-Rae-Halra in post Kazakhstan Has First Ever Tabletop RPG Convention
    I was waiting for someone to photoshop Borat in there This is wrong but....I want to see Borat sit at a table and play Dungeons & Dragon: Satan's Game https://www.youtube.com/watch?v=VPvLykRfSi0 Please do not photoshop "Borat" in there. "Borat" is an offensive and really, really ignorant character / movie. This is Astana, the capital of Kazakhstan: 86233 86234 Borat depicts Kazakh people as backwards inbreds who are proud of their sisters being top-rated prostitutes, as racists and ignorant of the modern world. Borat is an offensive, racist mockery and that so many Americans think it remotely connects to Kazakhstan says more about the international awareness of the average US citizen than it does about actual Kazakhstan. Kazakhstan is a beautiful country with wonderful and educated people. Yes, there is some poverty. Yes, not everything is perfect. But there is not "town rapists" and things like this. Borat is this to Kazakh people: 86235 It's not funny.

Friday, 14th July, 2017

  • 05:36 PM - Birmy quoted Desh-Rae-Halra in post News Digest: Gen Con 50 (kinda) Sells Out! ENnie Award Voting! Star Trek Adventures! Massive Copyright Scandal! And more!
    As for Onyx Path....Wraith 20 was supposed to be delivered in Nov 2015....the book is still in editing. It annoys me that on their KS page they always put "We learned from our other Kickstarters", but often have the same problems like 1+ year late delivery, scant communication/response to backers post-funding, etc. Eh, Onyx Path builds in a lot of "Life Happens" contingencies into their projects, particularly with freelancers and/or people with normal full-time jobs involved, so at this point I just kind of assume that digit at the end of the "Estimated Delivery" date is going to change. By "learned from our other Kickstarters," they just mean, "This will probably not get royally screwed like Exalted did." I'm fine with their communication; they're good for once-a-month updates plus the typical "We have nothing new to add, but OH HEY LOOK we have a NEW Kickstarter..."-style updates.

Friday, 30th June, 2017

  • 04:19 AM - doctorbadwolf quoted Desh-Rae-Halra in post The Pride Of Blue Rose
    Am I reading this disagreement correctly: Saelorn is advocating for the GM to be ultimately responsible for all the story and describing and determining every possibility (hence Fate points take away from the GMs responsibility by forcing the player to think beyond just what their character would do in X scenario), and Christopher Helton is saying the players should share in creating the narrative as he doesn't find players influencing the plot offensive? Saelorn also thinks that people who play differently to them literally aren't playing DnD/a roleplaying game. Anyway, I really wish I had gotten in on the KS, and will be buying the book ASAP.

Wednesday, 28th June, 2017

  • 07:16 AM - Saelorn quoted Desh-Rae-Halra in post The Pride Of Blue Rose
    Am I reading this disagreement correctly: Saelorn is advocating for the GM to be ultimately responsible for all the story and describing and determining every possibility (hence Fate points take away from the GMs responsibility by forcing the player to think beyond just what their character would do in X scenario), and Christopher Helton is saying the players should share in creating the narrative as he doesn't find players influencing the plot offensive?That's roughly the line I'm talking about. In a traditional RPG (like D&D), the GM creates the world and describes everything going on, and each player only has to worry about role-playing their own character. In collaborative story-telling games (like FATE), the players all contribute toward building the world and providing details as they go along, in addition to everyone playing their own characters. Like, I get it. Some people care more about telling a cool story, and fate points (or any sort of player-narrative mechanic) lets them do that. Pe...

Sunday, 18th June, 2017



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