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The Day Has Come! It's An OGL! And A Store To Buy & Sell D&D 5E Products! Tuesday, 12th January, 2016 09:56 PM

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Thursday, 24th March, 2016

  • 04:38 PM - DEFCON 1 mentioned WotC_Trevor in post Watch Chris Perkins' First Episode of DICE, CAMERA, ACTION
    ...ining every time Evelyn makes a choice to help someone. They are passively trying to stop the actions Anna Posser is throwing out there by ridiculing all of her choices. In improvisation, we call this negging. Deliberately stomping on the offers given to you to start or continue scenes. And by doing so... you can STOP SCENES DEAD. For if the paladin wasn't saying "Let's go here!" or "Let's help this person!"... the party would be doing jack all right now. Horrible, horrible, HORRIBLE character choices made here, and makes for a very irritating show to watch. It's why Critical Role is so much better than most of the other RPG shows of this point, because every single character has a WANT or a NEED, and is always trying to go after it... rather than acting as the fly in the ointment because it's "funny" or because the player hasn't really thought about who their character is or what they want now that they're trapped in this realm. What this show needs desperately is for WotC_Trevor to tell the three performers besides Anna to come up with a reason for your character to actually want to accomplish things here so that they become ACTIVE participants in the show, rather than passive wastes of space. Because the show is going to die if they don't... because we as an audience SIMPLY WON'T CARE about them. I'm going to finish this second episode, and I hope against hope the other three characters actually find a desire to being being active. Because they desperately need it.

Friday, 8th August, 2014

  • 02:40 PM - the Jester mentioned WotC_Trevor in post Chapters/Indigo and the death of the FLGS
    I agree that this is a real concern and is unfair on the part of Chapters. Here is hoping that WotC is going to do something to penalize them. I hope mearls or WotC_Trevor will pop in and speak to the issue- if not revealing how they respond, at least to say, "We're aware of the issue and doing what we can to fix it".

Thursday, 5th June, 2014


Tuesday, 29th January, 2013

  • 09:12 PM - Rune mentioned WotC_Trevor in post New playtest packet available.
    One of my players noted something and we're not sure if it's an inconsistency, an error or intentional. The Barbarian's Martial Damage Dice Entry says: "You regain your spent Martial Damage Dice at the start of each turn, whether your turn or someone else's.". The Cleric, Fighter and Monk entries merely specify that you can't use a spent die on the same turn, but says nothing about regaining them. So is this intended to be the definitive answer to when martial damage dice replenish? I know during our playtest that question was one we were unsure of, due to the wording. We guessed that it meant that your dice replenished at the start of your turn, so you had to decide to spend them for damage/manuevers during your turn or reserve them for reaction maneuvers like Parry after your turn. As mentioned by WotC_Trevor in this post, the way the barbarian's is worded is how they were intended to work all along. So, in other words, it's a clarification (that they didn't add to the other class's descriptions, for one reason or another).

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Tuesday, 12th January, 2016

  • 08:55 PM - lkj quoted WotC_Trevor in post The Day Has Come! It's An OGL! And A Store To Buy & Sell D&D 5E Products!
    Hey gang. Glad to see people are excited about the DMs Guild announcement today and it's probably no surprise that I've been reading through your posts and questions. We're pretty slammed so we won't be diving in and answering questions here today, but we do have an AMA on reddit this Friday where we'll have Mearls and Chris Lindsay tackle a lot of these topics, so please make sure you join us then (here's teh basic info: https://www.reddit.com/r/DnD/comments/403anl/ama_with_wotc_10am_pst_15th_of_january/). We're also answering a few things via twitter to clear up any confusion. Speaking of confusion, I wanted to reiterate that the content for the DMs Guild doesn't need to be Forgotten Realms, but that Forgotten Realms is the only IP that we're opening up for use from our side. If you have something that could fit in any setting, like Matt Mercer's Blood Hunter or Gunslinger, or an adventure that could take place anywhere, or a new monster - that all fits! Anyway, I'll be lurking and if you...
  • 08:34 PM - Alzrius quoted WotC_Trevor in post The Day Has Come! It's An OGL! And A Store To Buy & Sell D&D 5E Products!
    Speaking of confusion, I wanted to reiterate that the content for the DMs Guild doesn't need to be Forgotten Realms, but that Forgotten Realms is the only IP that we're opening up for use from our side. If you have something that could fit in any setting, like Matt Mercer's Blood Hunter or Gunslinger, or an adventure that could take place anywhere, or a new monster - that all fits! Trevor, thanks for the clarification. One follow-up I wanted to ask is that, in addition to setting-agnostic materials, what about materials that are made for an original setting (and are written such that they aren't agnostic enough that they could conceivably fit into the Realms). For example, if I wrote an adventure for a setting where the world labored under eternal night, had all the gods being absent, and there were no elves or dwarves. Is that allowed under the DM's Guild? Would it matter if I did or didn't have specific terms indicating a particular setting, e.g. if I called out that the adventure was "...

Monday, 21st September, 2015

  • 01:36 AM - Mistwell quoted WotC_Trevor in post [UPDATED] WotC To Close Forums - Including D&D and M:tG (aka "Welcome New Forum Members to EN World!")
    It lacks nuance, and doesn't really contradict what I said. They all use Facebook - 1 billion people do! - but not necessarily for functions that other apps provide. The primary FB usage is event organisation and invitations in that age group. Not social updates or pictures. If you have something objective to back that up, I'd like to see it. Given the study says a fair portion ONLY use Facebook, and those who do use more than one use FB primarily, it seems like the data does contradict what your saying baring some other source that backs up your claim with contrary data. I mean, event organization and invitations don't take a more time than social updates and pictures really, do they? It should be the opposite - most time should be spent on social updates and pictures, as the rest is rarer. So we shouldn't see a huge disparity between time spent on FB vs those others if that were the case. Nobody stops using FB completely, because everybody is on it. So you use it if you're arranging a...

Sunday, 20th September, 2015


Friday, 18th September, 2015

  • 06:29 PM - cmad1977 quoted WotC_Trevor in post Trevor Kidd tweets on the closing of the Wizards forums
    Yeah, that was me being dumb and once I got it going I didn't want to delete the tweet and replace it. I should have said latter. I'm not sure how we'll recover from such an egregious error, but I think we'll find a way. Clearly you are new to the internet. Your error is a clear sign that WoTC is crumbling as a company. Run for the hills everyone! dungeons and dragons is gonna die!!
  • 04:45 AM - guachi quoted WotC_Trevor in post [UPDATED] WotC To Close Forums - Including D&D and M:tG (aka "Welcome New Forum Members to EN World!")
    Hey gang. I just posted up some tweets that will, I'm sure, make it over here. I still wanted to come in and say hi again, you'll likely be seeing more of me around. I know transitioning can be difficult, but I also know that this community is an awesome one and those that move this way will be in good company. While we'll likely keep interacting via twitter and doing bigger chats via reddit, I'll be here, lurking or posting and if there's ever anything I can do or anything I can answer, I will. Tweets? We used to call those things "press releases". I'm not surprised a news and discussion website like Enworld would reprint your press release. It's certainly not some kind of new fangled 'social media' strategy. I don't have a twitter account that I actually use and reddit can go DIAF. So I suppose I'll wait until it gets reprinted here to see it.

Thursday, 17th September, 2015

  • 11:14 PM - DLIMedia quoted WotC_Trevor in post [UPDATED] WotC To Close Forums - Including D&D and M:tG (aka "Welcome New Forum Members to EN World!")
    Hey gang. I just posted up some tweets that will, I'm sure, make it over here. I still wanted to come in and say hi again, you'll likely be seeing more of me around. I know transitioning can be difficult, but I also know that this community is an awesome one and those that move this way will be in good company. While we'll likely keep interacting via twitter and doing bigger chats via reddit, I'll be here, lurking or posting and if there's ever anything I can do or anything I can answer, I will. Who are you again? ;) Good to see you here at least. Invite some of the other guys over there to come on over as well. Given how long it took Perkins to get on Twitter, I'm guessing he'll start posting around 2027... :erm: Anyway, it's odd: I haven't been to any forums in quite some time, but now that this announcement hit I'm finding myself wandering this forum far more than I use to. It's been a long time - fifteen years, I'd say - before I was heavy in a game forum... Maybe now's the time to return?
  • 11:03 PM - Mistwell quoted WotC_Trevor in post Trevor Kidd tweets on the closing of the Wizards forums
    Look at the power I wield! I say a thing and it magically appears everywhere, carried by valiant messengers! Thanks Merric, have some xp. Why not put the information in an open archieve for people to see but not alter? Heck Morrus here even mentioned he might be willing to do it if you gave him access to the database. It's impossible to move the bulk of it - the formatting is non-standard for most other message board systems. So it has to be done by hand and slowly reformatted. MUCH easier if we had more time, and an archive to depend on.
  • 10:51 PM - Barantor quoted WotC_Trevor in post Trevor Kidd tweets on the closing of the Wizards forums
    Look at the power I wield! I say a thing and it magically appears everywhere, carried by valiant messengers! Thanks Merric, have some xp. It's like social media carries important messages around the net or something! :D

Monday, 5th January, 2015


Tuesday, 24th June, 2014

  • 03:02 AM - DDNFan quoted WotC_Trevor in post Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?
    We basically had that discussion. This can be handled in two easy ways. One, the DM says "Hey, don't do that. It's cheesy." Which is my personal approach. The intent is that this is a fighter's second wind using the colloquial term, not the fighter mechanic name), shrugging off injuries in the midst of the action. Someone trying to use while I'm DMing outside of that context gets an eyeroll and a quick ask that they not try to do that again. But for those who want something more firm, there are options in the DMG that will change how healing works, so I assume one or more of those will touch on how Second Wind for fighters works. It's really important to note that there's all sorts of bits and nobs in this version of D&D to make it your own, to run the game at your table the way you want to. The way you play isn't wrong as long as you and your table are having fun, and the rules we've put together support that. Yes, some things are assumed for the base game either because it was straight forwa...
  • 01:32 AM - Obryn quoted WotC_Trevor in post Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?
    Just hopping in here while I edit that live footage. Those kinds of options will be in the DMG. That's where you'll find a lot of the optional stuff that alters the base game. OMG THE WOTCS ARE WATCHING US TALK ABOUT THEM

Tuesday, 1st January, 2013

  • 12:15 AM - Li Shenron quoted WotC_Trevor in post Martial Damage Dice and Skill Die reset?
    I've gotta say that this turn/round distinction is CRAZY fiddly. Do not want. Parsing arcane distinctions like that is boo. If I'm intended to spam these dice, don't say they're spent, just let me use them for always. If I'm intended to use them up, make that choice something with some lasting impact, something significant -- make ME have to do something to get them back, don't just give them out for free just because the initiative is going around. Don't make me study the artificial turn/round vocabulary to understand how to hit things with this hunk of metal effectively. Absolutely agree!! I think that games too much based on jargon or tricky uses of in-game terms to generate new design content, always end up attracting rules-lawyers and munchkins. Also, they tend to give all us gamers a reputation of dorks. :/ Yep, that's absolutely right. I combined opportunity attack stuff in there with some of the maneuvers while I was looking stuff up and mixed all the rules in there. Fixed now. O...

Monday, 31st December, 2012

  • 09:56 PM - Li Shenron quoted WotC_Trevor in post Martial Damage Dice and Skill Die reset?
    So let's say you're playing a fighter. From what I've seen from Mike, you could use all your dice to do extra damage on your turn. Then, let's say, a monster goes next. It moves in to attack you, hits and rolls damage. You can again use all your dice to parry, because it's a new turn - the monster's turn. This would mean that if you have something like combat reflexes, you could use parry again on another monsters turn if it attacked you, and you would get to use all your dice again. And it wouldn't just work for parry, but also for other reactions like protect. That's the way things look like they're working RAW and from what Mike is saying. Really? Last time I checked the RAW of Combat Reflexes says that you can only use the extra reaction to make an Opportunity Attack, not for Parry or other things. And the RAW of Parry says that you need to use a reaction to use it, which normally you only have one per round, not per turn. But there can be something else in the current rules to...
  • 06:13 PM - Stalker0 quoted WotC_Trevor in post Martial Damage Dice and Skill Die reset?
    Hey guys. So my interpretation of the rules was wrong. I was assuming the rules meant the beginning of your turn, but Mike cleared that up and he's definitely the authority there. :) So yeah, you currently get all your dice for every turn, not just your own. Sorry for feeding more confusion into that. Hey Trevor, can you post an example of how it should work? With the back and forth on the language, an example would really help clarify the actual intent.

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