View Profile: WotC_Trevor - Morrus' Unofficial Tabletop RPG News
  • Morrus's Avatar
    Today, 02:53 PM
    I'd say "official" is nothing, but "default" is Forgotten Realms, if I were to distinguish between the two terms.
    7 replies | 181 view(s)
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  • Morrus's Avatar
    Today, 02:15 PM
    What is "RNG"? I"m not familiar with that terminology.
    1 replies | 39 view(s)
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  • Morrus's Avatar
    Today, 02:05 PM
    Presumable every action she takes deletes somebody from the perspective of a time traveller.
    174 replies | 4441 view(s)
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  • Morrus's Avatar
    Today, 12:07 PM
    Doesn't solidify until experienced? I've not heard that one.
    174 replies | 4441 view(s)
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  • Morrus's Avatar
    Today, 11:27 AM
    Yeah. They used to get around that with the "fixed point in time" technobabble but they don't do that any more. But all of it's the past for the Doctor, so every alien stopped is altering history.
    174 replies | 4441 view(s)
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  • Morrus's Avatar
    Yesterday, 07:00 PM
    They're definitely doing the "teaching history" part of Doctor Who, aren't they? I agree that the Doctor was just a bystander in this episode. All they did is witness events.
    174 replies | 4441 view(s)
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  • Morrus's Avatar
    Yesterday, 12:16 PM
    Last month EN5ider, the 5E Patreon, introduced the Geomancer class. In this week's article, Josh Gentry provides you with three new geomancer orders - Order of the Apothecary (mystical healers), Order of the Architect (builders and protectors), and Order of the Rune Knight (wielders of elements in war). Illustrated by Julio Rocha and Tan Ho Sim. Recently on EN5ider: #239....
    3 replies | 511 view(s)
  • Morrus's Avatar
    Yesterday, 12:33 AM
    By "before" you mean in a different system. I guess if you value your gut reaction over actual play experience, there's not really much to debate, is there? You're right - you the way you feel about this game you haven't played yet is how you feel. :)
    113 replies | 3603 view(s)
    3 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:47 PM
    In donít think you as a publisher is the target audience of the book. Itís you as a gamer.
    72 replies | 2233 view(s)
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  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:44 PM
    For me it was flight, until I realised that flight without an accompanying invulnerability was a death sentence. One mistake...
    54 replies | 1090 view(s)
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  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:10 PM
    Takes 6 blunt damage. Second question, takes 11 blunt and 1 fire damage.
    4 replies | 162 view(s)
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  • Morrus's Avatar
    Sunday, 11th November, 2018, 06:08 PM
    99% of the time the damage type won't matter, so you can deduct the SOAK from the total. The STR bonus applies to his base damage, not to the exploit, so it goes to the bunt damage should that info be needed. The times it will matter are if the target has SOAK to only blunt or only fire, in which case it could only reduce those portions of the total.
    4 replies | 162 view(s)
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  • Morrus's Avatar
    Sunday, 11th November, 2018, 04:46 PM
    I'd agree with everybody else that I'd play the game before trying to adjust it. You can very rarely get a good feel for a game until you've played it.
    113 replies | 3603 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 03:26 PM
    Because it occurs to me, as an ironically curious consequence of that, that if WotCís goal was hypothetically to sell books to you specifically, opening the DMsG has therefore lost them sales rather than gained them.
    72 replies | 2233 view(s)
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  • Morrus's Avatar
    Sunday, 11th November, 2018, 03:06 PM
    Did you buy D&D books before DMs Guild existed?
    72 replies | 2233 view(s)
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  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:48 PM
    Generally speaking, SOAK (and immunities etc.) have to apply to all damage types. The non-SOAKing of armour is slightly awkwardly phrased, though, I'll admit! Basically, if you have *been* poisoned (gas, food, atmosphere, etc.), armour isn't going to help you. If the poison is on a weapon, then sure, armor will help. It's all about the delivery system.
    2 replies | 141 view(s)
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  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:43 PM
    Merged the two threads for you.
    17 replies | 541 view(s)
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  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:24 PM
    Just 4 days left for nominations.
    69 replies | 1159 view(s)
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  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:19 AM
    Iíve seen you randomly bring up your personal politics in the form of MRAs in two threads (that Iíve noticed) in the last couple of days. Not sure why. Please donít do that. This isnít the place.
    155 replies | 4446 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 08:13 PM
    Both it and Iron Fist were cancelled last month.
    54 replies | 1090 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 05:36 PM
    Wow! That's quite impressive! Are the career paths completely random generated?
    1 replies | 120 view(s)
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  • Morrus's Avatar
    Saturday, 10th November, 2018, 01:20 PM
    That is going to be awesome. Batwoman, Superman, Lois Lane...
    54 replies | 1090 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 9th November, 2018, 12:08 PM
    Moved to the Kickstarter promotions forum for you.
    1 replies | 163 view(s)
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  • Morrus's Avatar
    Friday, 9th November, 2018, 11:50 AM
    D&D books are a lot like buses. You wait ages for one, and then suddenly two are released on the same day! Anyway, today's the day that Guildmaster's Guide to Ravnica and Waterdeep: Dungeon of the Mad Mage hit game stores, so this is your reminder to head on down to your friendly (or not so friendly) local (or not so local) game store and grab your copies! They'll hit Amazon and other stores on...
    30 replies | 2290 view(s)
  • Morrus's Avatar
    Friday, 9th November, 2018, 11:38 AM
    In this week's episode, Morrus and Peter are joined by guests Grant Howitt and Chris Taylor to talk about their roleplaying game Spire and the sourcebook currently on Kickstarter, Strata. In the news, we have more previews of Dungeon of the Mad Mage, more details on RPGSports, a statement from Wizards of the Coastís president on the state of Dungeons & Dragons, a tease of a new setting, a new...
    1 replies | 582 view(s)
  • Morrus's Avatar
    Thursday, 8th November, 2018, 06:44 PM
    Rodney Thompson. You may remember him from such games as Star Wars Saga Edition, Lords of Waterdeep, Dungeons & Dragon 5th Edition, and Dusk City Outlaws (to name just a few). He's back with a new superhero RPG, Spectaculars, and he's been kind enough to send me along an exclusive preview of the game! I backed Dusk City Outlaws on Kickstarter, and was super-pleased when it arrived....
    10 replies | 1418 view(s)
  • Morrus's Avatar
    Thursday, 8th November, 2018, 03:08 PM
    Moved to the Kickstarter promotions forum for you! :)
    2 replies | 192 view(s)
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  • Morrus's Avatar
    Thursday, 8th November, 2018, 02:45 PM
    D&D is a very high magic genre.
    31 replies | 1125 view(s)
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  • Morrus's Avatar
    Thursday, 8th November, 2018, 01:12 PM
    Instructions are in first post. :)
    69 replies | 1159 view(s)
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  • Morrus's Avatar
    Tuesday, 6th November, 2018, 10:25 PM
    I make that 14 DEFENSE. 3d6 is 11. 4d6 is 14. SOAK and DEFENCE are two different things. DEFENCE is how hard it is to hit you. SOAK is how much damage your armour lets you ignore.
    2 replies | 139 view(s)
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  • Morrus's Avatar
    Tuesday, 6th November, 2018, 09:07 PM
    The theme of the campaign is industry vs magic. I feel that removing either of those things pretty much guts the campaign.
    10 replies | 331 view(s)
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  • Morrus's Avatar
    Tuesday, 6th November, 2018, 02:53 PM
    Mearls answered this question on Twitter, describing at length how the D&D 4th edition he wanted to make differed from the one which was actually published back in 2008. "Hard to answer, because the 4e I wanted to do and the 4e we ended up publishing were different on a fundamental level. I wanted classes to have different power acquisition schedules, and more thematic ties between...
    684 replies | 6643 view(s)
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 02:41 PM
    A couple of years ago, John Wick's 7th Sea 2nd Edition smashed tabletop RPG Kickstarter records by raising a phenomenal $1.3M - a record which has only been surpassed once since, by Matt Colville's $2.1M Strongholds & Streaming. Unfortunately, it seems that the company is running into financial difficulties. The company had some sad news to share in a Kickstarter update to backers...
    34 replies | 4880 view(s)
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 02:31 PM
    It should be on DTRPG and RPGNow soon too!
    6 replies | 425 view(s)
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  • Morrus's Avatar
    Tuesday, 6th November, 2018, 01:57 PM
    A couple of years ago, John Wick's 7th Sea 2nd Edition smashed tabletop RPG Kickstarter records by raising a phenomenal $1.3M - a record which has only been surpassed once since, by Matt Colville's $2.1M Strongholds & Streaming. Unfortunately, it seems that the company is running into financial difficulties. The company had some sad news to share in a Kickstarter update to backers...
    34 replies | 914 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 12:50 PM
    At 150m households worldwide, I donít think Netflix counts as a limited audience any more. In the last few years itís grown into one of the most watched media outlets on the planet. Give it another few years, I reckon it will dwarf even the largest regular networks.
    21 replies | 816 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 10:52 AM
    As the release of Waterdeep: Dungeon of the Mad Mage closes in (Friday!), here's a quick roundup of all the previews which have snuck out of WotC HQ over the last few weeks! Take a peek at these images from Waterdeep: Dungeon of the Mad Mage, as featured on Fantasy Grounds. There is the start of level 19 from Waterdeep: DotMM. It involves a crashed Spelljammer, where the crew is...
    39 replies | 2223 view(s)
  • Morrus's Avatar
    Monday, 5th November, 2018, 11:51 PM
    Even if you were supposed to roll it, how did you manage to roll 48 on 6d6?
    4 replies | 177 view(s)
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  • Morrus's Avatar
    Monday, 5th November, 2018, 11:17 PM
    Yikes. No, you don't roll it. Your SPEED is 6: 3(d6) + 2(d6) + 1(d6). it's the *size* of your dice pool, not a roll of your dice pool. Your CLIMB is 3 (half your SPEED without the running added on, rounded up).
    4 replies | 177 view(s)
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  • Morrus's Avatar
    Monday, 5th November, 2018, 08:19 PM
    That shouldn't be there. It's an old mechanic which didn't make it into the final version of the WOIN rules. I'll note it as errata.
    4 replies | 200 view(s)
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  • Morrus's Avatar
    Monday, 5th November, 2018, 05:34 PM
    It means write it down, yep. The exploit itself will tell you about any usage restrictions, if there are any. Hmm. Where does it say that? That looks like a minor errata.
    4 replies | 200 view(s)
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  • Morrus's Avatar
    Monday, 5th November, 2018, 01:18 PM
    I wasnít a fan of this episode. The monster reminded me of the Slitheen, and the self destruct unit you can just pick up and chuck out the window seemed rather pointless. It was basically ... serviceable filler, I guess.
    174 replies | 4441 view(s)
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  • Morrus's Avatar
    Monday, 5th November, 2018, 12:35 PM
    The conspiracy continues in Flint's dark underbelly. Now at the kingís command it is time for the Royal Homeland Constabulary to rip this threat from its shadowy womb beneath the haunted mountain named Cauldron Hill and thrust it into the light of day. While they pursue that mission, two other forces are at work in Flint: a cult of dwarven assassins who want to disrupt a peace summit,...
    4 replies | 652 view(s)
  • Morrus's Avatar
    Sunday, 4th November, 2018, 09:47 PM
    Silverhair, might I suggest you invest a little more into these marketing threads than just a url and list of numbers? I canít imagine youíre getting much benefit from these?
    3 replies | 234 view(s)
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  • Morrus's Avatar
    Sunday, 4th November, 2018, 09:32 PM
    I'm pretty sure torturing people is the *end* of the road to evil, not the start. The start is, like, shoplifting or something. I can't think of much worse you can do to an individual than torture them.
    27 replies | 765 view(s)
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  • Morrus's Avatar
    Sunday, 4th November, 2018, 02:02 PM
    Thatís what an evil person would say!
    27 replies | 765 view(s)
    4 XP
  • Morrus's Avatar
    Sunday, 4th November, 2018, 01:22 AM
    Yeah, these arenít legal documents to be poured over for exact semantic meaning.
    155 replies | 4446 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 3rd November, 2018, 06:44 PM
    WotC's Nathan Stewart, while speaking on a Twitch stream, said "Next year for our annual releases I can confirm there will be a setting book... A new setting book. A book that we have not created that is for a D&D setting." No real details yet, other than denying that it will be Spelljammer. We don't know what it is, but we do know it's not Spelljammer! So far WotC has based most...
    155 replies | 6240 view(s)
  • Morrus's Avatar
    Saturday, 3rd November, 2018, 06:40 PM
    WotC's Nathan Stewart, while speaking on a Twitch stream, said "Next year for our annual releases I can confirm there will be a setting book... A new setting book. A book that we have not created that is for a D&D setting." No real details yet, other than denying that it will be Spelljammer. We don't know what it is, but we do know it's not Spelljammer! So far WotC has based most...
    155 replies | 4446 view(s)
    2 XP
  • Morrus's Avatar
    Saturday, 3rd November, 2018, 06:36 PM
    My wild guess would be another MtG book, based on what they've been saying recently.
    155 replies | 4446 view(s)
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  • Morrus's Avatar
    Saturday, 3rd November, 2018, 12:07 PM
    Nope! It's just descriptive.
    2 replies | 188 view(s)
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  • Morrus's Avatar
    Friday, 2nd November, 2018, 06:20 PM
    I shouldn't think it would be confusing. Happens with superhero stuff all the time.
    46 replies | 1408 view(s)
    3 XP
  • Morrus's Avatar
    Friday, 2nd November, 2018, 03:11 PM
    An adventurerís background doesnít need to end when they begin the adventuring life. The skills learned in an adventurerís past can grow and develop into lifelong skills throughout their adventuring career. This set of 13 feats over on EN5ider, the 5E Patreon, uses the 13 core backgrounds as prerequisites and represents the advancement and integration of their old skills with their new...
    0 replies | 1579 view(s)
  • Morrus's Avatar
    Friday, 2nd November, 2018, 11:36 AM
    Yep, me too this time.
    10 replies | 312 view(s)
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  • Morrus's Avatar
    Friday, 2nd November, 2018, 11:35 AM
    If you want to comment on the moderation policies of another forum, it's best you do it there, not here. Thread closed.
    5 replies | 340 view(s)
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  • Morrus's Avatar
    Friday, 2nd November, 2018, 11:03 AM
    darjr looks like itís related to the mail system.
    10 replies | 312 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 1st November, 2018, 08:10 PM
    Man, I love custard creams! Totally the best biscuit. (No custard involved).
    174 replies | 4441 view(s)
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  • Morrus's Avatar
    Thursday, 1st November, 2018, 06:23 PM
    I think we'd need to see the error message. Not something I've seen.
    10 replies | 312 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 1st November, 2018, 03:25 PM
    Towards the end of every year, we all vote on the ten most anticipated tabletop RPGs for the following year. It's been a tradition for a few years now. Here's last year's 10 most anticipated games, the winner being Vampire: The Masquerade 5th Edition. Previous winners include 13th Age (2013), Star Wars Force & Destiny (2015), Rifts for Savage Worlds (2016), and Trudvang Chronicles (2017). And...
    69 replies | 2589 view(s)
  • Morrus's Avatar
    Thursday, 1st November, 2018, 03:09 PM
    Towards the end of every year, we all vote on the ten most anticipated tabletop RPGs for the following year. It's been a tradition for a few years now. Here's last year's 10 most anticipated games, the winner being Vampire: The Masquerade 5th Edition. Previous winners include 13th Age (2013), Star Wars Force & Destiny (2015), Rifts for Savage Worlds (2016), and Trudvang Chronicles (2017). And...
    69 replies | 1159 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 1st November, 2018, 12:35 PM
    Yeah, I didnít get one an hour ago, so I think thatís stopped it. Sorry about that. I imagine when the US wakes up in a few hours, Iím going to get a lot of emails!
    6 replies | 173 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 1st November, 2018, 12:13 PM
    That was a thing to wake up to! I got it a whole bunch, too. I've disabled the newsletter software for now until darjr gets chance to look at it. That seems to have stopped them coming for me -- could you guys confirm they've now stopped coming hourly?
    6 replies | 173 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 31st October, 2018, 05:10 PM
    This week on Morrus' Unofficial Tabletop RPG Talk, Morrus and Peter count down the Top 11 Best Horror Tabletop RPGs as voted on by the readers of EN World. In the news, weíve got two new Dungeon of the Mad Mage previews, the final total on the Judge Dredd & the Worlds of 2000 AD Kickstarter, Pathfinder 2nd Edition Playtest updates, the sale of tabletop gaming giant Asmodee, a rash of thefts at...
    0 replies | 1074 view(s)
  • Morrus's Avatar
    Wednesday, 31st October, 2018, 12:57 PM
    Gotham is my favourite. Followed by Daredevil, then Supergirl, Jessica Jones, and Iron Fist got much better this year. Arrow once was, then I went off it for a few years, but it's picked up again.
    54 replies | 1090 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 31st October, 2018, 12:31 PM
    Mearls answered this question on Twitter, describing at length how the D&D 4th edition he wanted to make differed from the one which was actually published back in 2008. "Hard to answer, because the 4e I wanted to do and the 4e we ended up publishing were different on a fundamental level. I wanted classes to have different power acquisition schedules, and more thematic ties between...
    684 replies | 8866 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 31st October, 2018, 11:27 AM
    Named NPCs will appear in the adventures in which they are introduced. The Robot Wars had Call-Me-Kenneth, for example. There's 40 years of named characters (that's a LOT!), and we'll get to them all in chronological order. Anderson, for example, doesn't appear until the Judge Death storyline which starts in Prog #149. :) There are some lesser named perps mentioned in the various short Further...
    2 replies | 187 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 31st October, 2018, 01:21 AM
    Goes up every Wednesday.
    75 replies | 2205 view(s)
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  • Morrus's Avatar
    Tuesday, 30th October, 2018, 10:44 PM
    The careers youíve taken show exactly what your Judge has done every year of their life. No secret tours! If you want a Judge with a few years working under their belt, youíd have to make a higher grade character and give them one or two grades in some of the Judge careers. You can totally start a campaign at grade 6 or 7 if you want to start with experienced judges.
    3 replies | 198 view(s)
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  • Morrus's Avatar
    Tuesday, 30th October, 2018, 07:07 PM
    The DEFENSE scores actually were opposed checks at one point in the playtest process. They got changed to static average rolls because opposed checks slowed down combat too much. Instead, the system kinda does the same thing with the critical system (i.e. if you roll three sixes you get an extra effect). Swapping out damage dice for attack dice already benefits the more accurate combatant, but...
    1 replies | 206 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 30th October, 2018, 04:40 PM
    A bit later, we'll delve into much more detail regarding Psi Judges.
    3 replies | 226 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 30th October, 2018, 04:39 PM
    Morrus replied to Helmets!
    I always think helmets! deserve an exclamation mark! :) Not every object does extra stuff at higher quality levels. A high quality compass still just points north, for example. But it will be a more valuable object. And if a check using the object is required (admittedly that's harder to imagine with a helmet than, say, a lockpick) then the equipment quality bonus applies to the dice pool.
    4 replies | 326 view(s)
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Thursday, 24th March, 2016

  • 04:38 PM - DEFCON 1 mentioned WotC_Trevor in post Watch Chris Perkins' First Episode of DICE, CAMERA, ACTION
    ...ining every time Evelyn makes a choice to help someone. They are passively trying to stop the actions Anna Posser is throwing out there by ridiculing all of her choices. In improvisation, we call this negging. Deliberately stomping on the offers given to you to start or continue scenes. And by doing so... you can STOP SCENES DEAD. For if the paladin wasn't saying "Let's go here!" or "Let's help this person!"... the party would be doing jack all right now. Horrible, horrible, HORRIBLE character choices made here, and makes for a very irritating show to watch. It's why Critical Role is so much better than most of the other RPG shows of this point, because every single character has a WANT or a NEED, and is always trying to go after it... rather than acting as the fly in the ointment because it's "funny" or because the player hasn't really thought about who their character is or what they want now that they're trapped in this realm. What this show needs desperately is for WotC_Trevor to tell the three performers besides Anna to come up with a reason for your character to actually want to accomplish things here so that they become ACTIVE participants in the show, rather than passive wastes of space. Because the show is going to die if they don't... because we as an audience SIMPLY WON'T CARE about them. I'm going to finish this second episode, and I hope against hope the other three characters actually find a desire to being being active. Because they desperately need it.

Friday, 8th August, 2014

  • 02:40 PM - the Jester mentioned WotC_Trevor in post Chapters/Indigo and the death of the FLGS
    I agree that this is a real concern and is unfair on the part of Chapters. Here is hoping that WotC is going to do something to penalize them. I hope mearls or WotC_Trevor will pop in and speak to the issue- if not revealing how they respond, at least to say, "We're aware of the issue and doing what we can to fix it".

Thursday, 5th June, 2014


Tuesday, 29th January, 2013

  • 09:12 PM - Rune mentioned WotC_Trevor in post New playtest packet available.
    One of my players noted something and we're not sure if it's an inconsistency, an error or intentional. The Barbarian's Martial Damage Dice Entry says: "You regain your spent Martial Damage Dice at the start of each turn, whether your turn or someone else's.". The Cleric, Fighter and Monk entries merely specify that you can't use a spent die on the same turn, but says nothing about regaining them. So is this intended to be the definitive answer to when martial damage dice replenish? I know during our playtest that question was one we were unsure of, due to the wording. We guessed that it meant that your dice replenished at the start of your turn, so you had to decide to spend them for damage/manuevers during your turn or reserve them for reaction maneuvers like Parry after your turn. As mentioned by WotC_Trevor in this post, the way the barbarian's is worded is how they were intended to work all along. So, in other words, it's a clarification (that they didn't add to the other class's descriptions, for one reason or another).

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Tuesday, 12th January, 2016

  • 08:55 PM - lkj quoted WotC_Trevor in post The Day Has Come! It's An OGL! And A Store To Buy & Sell D&D 5E Products!
    Hey gang. Glad to see people are excited about the DMs Guild announcement today and it's probably no surprise that I've been reading through your posts and questions. We're pretty slammed so we won't be diving in and answering questions here today, but we do have an AMA on reddit this Friday where we'll have Mearls and Chris Lindsay tackle a lot of these topics, so please make sure you join us then (here's teh basic info: https://www.reddit.com/r/DnD/comments/403anl/ama_with_wotc_10am_pst_15th_of_january/). We're also answering a few things via twitter to clear up any confusion. Speaking of confusion, I wanted to reiterate that the content for the DMs Guild doesn't need to be Forgotten Realms, but that Forgotten Realms is the only IP that we're opening up for use from our side. If you have something that could fit in any setting, like Matt Mercer's Blood Hunter or Gunslinger, or an adventure that could take place anywhere, or a new monster - that all fits! Anyway, I'll be lurking and if you...
  • 08:34 PM - Alzrius quoted WotC_Trevor in post The Day Has Come! It's An OGL! And A Store To Buy & Sell D&D 5E Products!
    Speaking of confusion, I wanted to reiterate that the content for the DMs Guild doesn't need to be Forgotten Realms, but that Forgotten Realms is the only IP that we're opening up for use from our side. If you have something that could fit in any setting, like Matt Mercer's Blood Hunter or Gunslinger, or an adventure that could take place anywhere, or a new monster - that all fits! Trevor, thanks for the clarification. One follow-up I wanted to ask is that, in addition to setting-agnostic materials, what about materials that are made for an original setting (and are written such that they aren't agnostic enough that they could conceivably fit into the Realms). For example, if I wrote an adventure for a setting where the world labored under eternal night, had all the gods being absent, and there were no elves or dwarves. Is that allowed under the DM's Guild? Would it matter if I did or didn't have specific terms indicating a particular setting, e.g. if I called out that the adventure was "...

Monday, 21st September, 2015

  • 01:36 AM - Mistwell quoted WotC_Trevor in post [UPDATED] WotC To Close Forums - Including D&D and M:tG (aka "Welcome New Forum Members to EN World!")
    It lacks nuance, and doesn't really contradict what I said. They all use Facebook - 1 billion people do! - but not necessarily for functions that other apps provide. The primary FB usage is event organisation and invitations in that age group. Not social updates or pictures. If you have something objective to back that up, I'd like to see it. Given the study says a fair portion ONLY use Facebook, and those who do use more than one use FB primarily, it seems like the data does contradict what your saying baring some other source that backs up your claim with contrary data. I mean, event organization and invitations don't take a more time than social updates and pictures really, do they? It should be the opposite - most time should be spent on social updates and pictures, as the rest is rarer. So we shouldn't see a huge disparity between time spent on FB vs those others if that were the case. Nobody stops using FB completely, because everybody is on it. So you use it if you're arranging a...

Sunday, 20th September, 2015


Friday, 18th September, 2015

  • 06:29 PM - cmad1977 quoted WotC_Trevor in post Trevor Kidd tweets on the closing of the Wizards forums
    Yeah, that was me being dumb and once I got it going I didn't want to delete the tweet and replace it. I should have said latter. I'm not sure how we'll recover from such an egregious error, but I think we'll find a way. Clearly you are new to the internet. Your error is a clear sign that WoTC is crumbling as a company. Run for the hills everyone! dungeons and dragons is gonna die!!
  • 04:45 AM - guachi quoted WotC_Trevor in post [UPDATED] WotC To Close Forums - Including D&D and M:tG (aka "Welcome New Forum Members to EN World!")
    Hey gang. I just posted up some tweets that will, I'm sure, make it over here. I still wanted to come in and say hi again, you'll likely be seeing more of me around. I know transitioning can be difficult, but I also know that this community is an awesome one and those that move this way will be in good company. While we'll likely keep interacting via twitter and doing bigger chats via reddit, I'll be here, lurking or posting and if there's ever anything I can do or anything I can answer, I will. Tweets? We used to call those things "press releases". I'm not surprised a news and discussion website like Enworld would reprint your press release. It's certainly not some kind of new fangled 'social media' strategy. I don't have a twitter account that I actually use and reddit can go DIAF. So I suppose I'll wait until it gets reprinted here to see it.

Thursday, 17th September, 2015

  • 11:14 PM - DLIMedia quoted WotC_Trevor in post [UPDATED] WotC To Close Forums - Including D&D and M:tG (aka "Welcome New Forum Members to EN World!")
    Hey gang. I just posted up some tweets that will, I'm sure, make it over here. I still wanted to come in and say hi again, you'll likely be seeing more of me around. I know transitioning can be difficult, but I also know that this community is an awesome one and those that move this way will be in good company. While we'll likely keep interacting via twitter and doing bigger chats via reddit, I'll be here, lurking or posting and if there's ever anything I can do or anything I can answer, I will. Who are you again? ;) Good to see you here at least. Invite some of the other guys over there to come on over as well. Given how long it took Perkins to get on Twitter, I'm guessing he'll start posting around 2027... :erm: Anyway, it's odd: I haven't been to any forums in quite some time, but now that this announcement hit I'm finding myself wandering this forum far more than I use to. It's been a long time - fifteen years, I'd say - before I was heavy in a game forum... Maybe now's the time to return?
  • 11:03 PM - Mistwell quoted WotC_Trevor in post Trevor Kidd tweets on the closing of the Wizards forums
    Look at the power I wield! I say a thing and it magically appears everywhere, carried by valiant messengers! Thanks Merric, have some xp. Why not put the information in an open archieve for people to see but not alter? Heck Morrus here even mentioned he might be willing to do it if you gave him access to the database. It's impossible to move the bulk of it - the formatting is non-standard for most other message board systems. So it has to be done by hand and slowly reformatted. MUCH easier if we had more time, and an archive to depend on.
  • 10:51 PM - Barantor quoted WotC_Trevor in post Trevor Kidd tweets on the closing of the Wizards forums
    Look at the power I wield! I say a thing and it magically appears everywhere, carried by valiant messengers! Thanks Merric, have some xp. It's like social media carries important messages around the net or something! :D

Monday, 5th January, 2015


Tuesday, 24th June, 2014

  • 03:02 AM - DDNFan quoted WotC_Trevor in post Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?
    We basically had that discussion. This can be handled in two easy ways. One, the DM says "Hey, don't do that. It's cheesy." Which is my personal approach. The intent is that this is a fighter's second wind using the colloquial term, not the fighter mechanic name), shrugging off injuries in the midst of the action. Someone trying to use while I'm DMing outside of that context gets an eyeroll and a quick ask that they not try to do that again. But for those who want something more firm, there are options in the DMG that will change how healing works, so I assume one or more of those will touch on how Second Wind for fighters works. It's really important to note that there's all sorts of bits and nobs in this version of D&D to make it your own, to run the game at your table the way you want to. The way you play isn't wrong as long as you and your table are having fun, and the rules we've put together support that. Yes, some things are assumed for the base game either because it was straight forwa...
  • 01:32 AM - Obryn quoted WotC_Trevor in post Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?
    Just hopping in here while I edit that live footage. Those kinds of options will be in the DMG. That's where you'll find a lot of the optional stuff that alters the base game. OMG THE WOTCS ARE WATCHING US TALK ABOUT THEM

Tuesday, 1st January, 2013

  • 12:15 AM - Li Shenron quoted WotC_Trevor in post Martial Damage Dice and Skill Die reset?
    I've gotta say that this turn/round distinction is CRAZY fiddly. Do not want. Parsing arcane distinctions like that is boo. If I'm intended to spam these dice, don't say they're spent, just let me use them for always. If I'm intended to use them up, make that choice something with some lasting impact, something significant -- make ME have to do something to get them back, don't just give them out for free just because the initiative is going around. Don't make me study the artificial turn/round vocabulary to understand how to hit things with this hunk of metal effectively. Absolutely agree!! I think that games too much based on jargon or tricky uses of in-game terms to generate new design content, always end up attracting rules-lawyers and munchkins. Also, they tend to give all us gamers a reputation of dorks. :/ Yep, that's absolutely right. I combined opportunity attack stuff in there with some of the maneuvers while I was looking stuff up and mixed all the rules in there. Fixed now. O...

Monday, 31st December, 2012

  • 09:56 PM - Li Shenron quoted WotC_Trevor in post Martial Damage Dice and Skill Die reset?
    So let's say you're playing a fighter. From what I've seen from Mike, you could use all your dice to do extra damage on your turn. Then, let's say, a monster goes next. It moves in to attack you, hits and rolls damage. You can again use all your dice to parry, because it's a new turn - the monster's turn. This would mean that if you have something like combat reflexes, you could use parry again on another monsters turn if it attacked you, and you would get to use all your dice again. And it wouldn't just work for parry, but also for other reactions like protect. That's the way things look like they're working RAW and from what Mike is saying. Really? Last time I checked the RAW of Combat Reflexes says that you can only use the extra reaction to make an Opportunity Attack, not for Parry or other things. And the RAW of Parry says that you need to use a reaction to use it, which normally you only have one per round, not per turn. But there can be something else in the current rules to...
  • 06:13 PM - Stalker0 quoted WotC_Trevor in post Martial Damage Dice and Skill Die reset?
    Hey guys. So my interpretation of the rules was wrong. I was assuming the rules meant the beginning of your turn, but Mike cleared that up and he's definitely the authority there. :) So yeah, you currently get all your dice for every turn, not just your own. Sorry for feeding more confusion into that. Hey Trevor, can you post an example of how it should work? With the back and forth on the language, an example would really help clarify the actual intent.

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