View Profile: dave2008 - Morrus' Unofficial Tabletop RPG News
Tab Content
  • dave2008's Avatar
    Thursday, 18th October, 2018, 08:03 PM
    Magic Using monsters can be tricky for PCs - if the DM's can use them effectively. Sounds like they will have a quite a ride ahead of them.
    57 replies | 1463 view(s)
    0 XP
  • dave2008's Avatar
    Thursday, 18th October, 2018, 03:17 AM
    I could be wrong, I was 75% sure I had seen it somewhere in a 5e product. But a tried finding it after a wrote that and I didn't have any success.
    16 replies | 296 view(s)
    0 XP
  • dave2008's Avatar
    Thursday, 18th October, 2018, 02:45 AM
    Why not just use un-typed damage then. It still exists in 5e (though it is extremely rare).
    16 replies | 296 view(s)
    0 XP
  • dave2008's Avatar
    Thursday, 18th October, 2018, 01:46 AM
    No it is not. But if you think they are too similar it would be better, IMO, to revise other aspects of Combat Clarity or Doom Sense. Adding force damage it clunky and doesn't follow the design intent, as you describe it, IMO. After your description of the design intent, the best option, IMO, is to leave the damage type up to the DM. Your disregard for the importance of damage type is...
    16 replies | 296 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 17th October, 2018, 11:56 PM
    I don't have an issue with your explanation. It makes sense. But I don't agree with the conclusion. What not just leave the damage type to the DM? If the damage is a rusty nail - make it piercing. If it is from the hot pot - fire damage, and then bludgeoning damage from the fall. Force damage doesn't make it feel like fate and it just seems, well - forced ;)
    16 replies | 296 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 17th October, 2018, 11:52 PM
    But it is more clearly "enhancing" the damage if it maximizes the damage and/or makes it critical damage, or even maximum critical damage! And to clarify, I don't necessarily have any issue with divination spells doing damage, I think that thematically, for this spell, my proposal makes more sense. Adding force damage doesn't same like an enhancement, but an addition. Make some better,...
    16 replies | 296 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 17th October, 2018, 10:17 PM
    I've been looking for more divination spells - so thank you! My first thoughts: Doom sense: I think it would make more thematic sense for the spell if it maximized the damage done or turn it to a critical rather than adding force damage. Sword of Damocles: I would suggest radiant damage instead of force damage. Radiant is the 4e/5e stand-in for divine/celestial damage and that make...
    16 replies | 296 view(s)
    1 XP
  • dave2008's Avatar
    Wednesday, 17th October, 2018, 11:18 AM
    One other thing: what CR monsters are you throwing at them? To even start to challenge 5 lvl 10 you need at least a CR 15 legendary. And quite possible higher (or you can use my suggestions to improve lower CR creatures)
    57 replies | 1463 view(s)
    1 XP
  • dave2008's Avatar
    Wednesday, 17th October, 2018, 11:14 AM
    It is basically using two creatures as one. I still think you are best served with: max hit points, increase damage (as I noted before), and improved action economy (legendary or 2 turns) w/ movement options. Depending on how your group works you may want to increase AC, but I prefer more HP. Also, if stealth is an issue throw some blindsight or tremorsense at them every once and awhile: ...
    57 replies | 1463 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 17th October, 2018, 03:51 AM
    Just a reminder: the 5e version is supposed to have some stuff the PF version doesn't. It at least has more monsters. the 5e version has over 100 new monsters and I only see 48 in the PF book (or 73 if you count the Oldies - but I don't think that was the intent).
    3 replies | 179 view(s)
    0 XP
  • dave2008's Avatar
    Tuesday, 16th October, 2018, 07:55 PM
    Sorry I am late to the party and if someone has chimed in so with same ideas, but here are two quick and easy fixes for groups that are running through you BBEGs: 1) Use max hit points 2) Use max damage or damage +2 per tier (1-5 = +2; 6-10 = +4; 11-15 +6; 16-20 = +8) A 3rd idea would to make sure they have bonus action or legendary action move options. They need a method to escape from...
    57 replies | 1463 view(s)
    0 XP
  • dave2008's Avatar
    Tuesday, 16th October, 2018, 07:47 PM
    I actually prefer Naussica to Princess Mononoke, quite a bit actually. Perhaps nostalgia has clouded my vision though. I saw the orginial US release in the theater in the mid-'80s. Very formative time for my young self. Honestly they all share basically the same themes and great movies. I would rank them as follows: 1) Spirited Away 2) Naussica 3) Princes Mononoke
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Tuesday, 16th October, 2018, 09:18 AM
    DOWNVOTES ARE 3 Banshee 19 Ghost 18 Ghoul 16 Lich 6 Revenant 19 Shadow 17 Skeleton 16 Spectre 11
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Tuesday, 16th October, 2018, 09:14 AM
    Maybe as films yes, but as it relates to D&D I think the Hobbit was more influential. FYI, there were at least 3 Miyazaki films on the list.
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Monday, 15th October, 2018, 11:38 AM
    Down votes are 3 Banshee 21 Ghast 6 Ghost 24 Ghoul 23 Lich 17 Mummy 6 Mummy Lord 6 Revenant 18
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Monday, 15th October, 2018, 11:36 AM
    The Hobbit--14 Princess Mononoke--6 Spirited Away--3
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Sunday, 14th October, 2018, 09:19 PM
    I think you nailed it - nothing really to add at this point
    12 replies | 394 view(s)
    0 XP
  • dave2008's Avatar
    Sunday, 14th October, 2018, 12:54 PM
    The Hobbit--14 Princess Mononoke--10 Spirited Away--8 It is painful to downvote one of my favorite movies, but I feel it is the right thing to do.
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Sunday, 14th October, 2018, 12:52 PM
    DOWNVOTES ARE 3 Banshee 19 Demilich 4 Ghast 12 Ghost 24 Ghoul 21 Lich 19 Mummy 12 Mummy Lord 17
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Saturday, 13th October, 2018, 09:39 PM
    The Hobbit--16 Princess Mononoke--11 Spirited Away--11 The Dark Crystal--2 I love this movie, but it is not really animated is it?
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Saturday, 13th October, 2018, 09:37 PM
    DOWNVOTES ARE 3 Banshee 22 Demilich 8 Ghast 15 Ghost 23 Ghoul 21 Lich 23 Mummy 15 Mummy Lord 14
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Saturday, 13th October, 2018, 02:14 AM
    Then why oh why are you voting!? IMO, the best movie on this list, but it is also probably the least D&D of the ones that remain too. Here is the english dub trailer: https://www.youtube.com/watch?v=ByXuk9QqQkk Though I recommend the subtitle version
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Friday, 12th October, 2018, 06:57 PM
    Sad to see it go. I really enjoyed this movie as a child, but it made less and less sense on this list.
    432 replies | 7003 view(s)
    1 XP
  • dave2008's Avatar
    Friday, 12th October, 2018, 10:02 AM
    The Hobbit--16 Princess Mononoke--13 Nausicaš of the Valley of the Wind--2 Spirited Away--15 The Dark Crystal--14 This is getting really hard! I don't want to downvote any of them :(
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Friday, 12th October, 2018, 09:58 AM
    DOWNVOTES = 3 (and why do people keep cutting this off in their cut-paste?) Banshee 23 Demilich 22 Dracolich 23 Ghast 18 Ghost 21 Ghoul 24 Lich 20 Mummy 19
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Thursday, 11th October, 2018, 11:42 AM
    Issue 22 of Dragon+, WotC online house magazine, is available, and includes information about the upcoming Waterdeep: Dungeon of the Mad Mage. This issue contains: Welcome Letter - Bart Carroll Imagining the Ampersand In the Works - Dungeon of the Mad Mage & Guildmasters' Guide to Ravnica preview
    13 replies | 2150 view(s)
  • dave2008's Avatar
    Thursday, 11th October, 2018, 11:19 AM
    The Hobbit--15 Princess Mononoke--14 Nausicaš of the Valley of the Wind--7 Spirited Away--14 Kubo and the Two Strings--6 The Dark Crystal--16
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Thursday, 11th October, 2018, 11:17 AM
    DOWNVOTES = 3. Also, after posting always check to see the post you just cut-and-pasted is still the one just above yours Banshee 23 Bone Naga 2 Boneclaw 13 Death Knight 10 Demilich 24 Dracolich 25 Flameskull 14 Ghast 18
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Thursday, 11th October, 2018, 12:56 AM
    Issue 22 of Dragon+, WotC online house magazine, is available, and includes information about the upcoming Waterdeep: Dungeon of the Mad Mage. This issue contains: Welcome Letter - Bart Carroll Imagining the Ampersand In the Works - Dungeon of the Mad Mage & Guildmasters' Guide to Ravnica preview
    13 replies | 549 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 10th October, 2018, 11:21 PM
    FYI, I would suggest you note that you made a correction. If you had done that I would have never noticed that it changed without a note or color indicating the change. I don't think it is thread policy, but I always note a correction with cyan text. Of course, this time my correction was actually an error! Thank you for pointing it out.
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 10th October, 2018, 11:18 PM
    The Hobbit--14 Princess Mononoke--14 Nausicaš of the Valley of the Wind--9 Spirited Away--14 Kubo and the Two Strings--9 The Dark Crystal--15 Kudo corrected! - sorry for the error!
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 10th October, 2018, 11:17 PM
    my bad! got this mixed up with the halloween thread where downvotes are 3!
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 10th October, 2018, 05:13 PM
    You don't "run" a zombie horde - it is more a shuffle, shamble, or possibly a trundle really
    32 replies | 1088 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 10th October, 2018, 03:39 PM
    The Hobbit--12 Princess Mononoke--14 Nausicaš of the Valley of the Wind--11 Spirited Away--14 The Secret of NIMH--2 Kubo and the Two Strings--8 The Dark Crystal--19 Corrected Kudo again @rczarnec incorrectly / accidentally added one to its total
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 10th October, 2018, 11:45 AM
    Banshee 22 Bone Naga 14 Boneclaw 15 Death Knight =14 Demilich 24 Dracolich 24 Flameskull 14 Ghast 18 Ghost 24 Ghoul 22
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 10th October, 2018, 11:41 AM
    The Hobbit--11 Princess Mononoke--14 Nausicaš of the Valley of the Wind--11 Spirited Away--16 The Secret of NIMH--4 Kubo and the Two Strings--10 The Dark Crystal--18 PS I fixed Kudo
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 10th October, 2018, 02:35 AM
    I don't play in AL games, but I have never seen that interpretation before. The spell is concentration based, up to 10 minutes, with very specific description of what prevents detection. There is not a limit to the number, in fact it says: "An aura forms around objects or creatures..." Notice it is plural. AS long as it is magical, you can see it, and it is within 30 feet you can detect it. ...
    11 replies | 580 view(s)
    7 XP
  • dave2008's Avatar
    Tuesday, 9th October, 2018, 05:37 PM
    The Hobbit--10 Princess Mononoke--14 Nausicaš of the Valley of the Wind--12 Spirited Away--17 The Secret of NIMH--5 Kubo and the Two Strings--13 The Dark Crystal--18
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Tuesday, 9th October, 2018, 05:35 PM
    DOWNVOTES ARE 3. Banshee 22 Bone Naga 14 Boneclaw 18 Death Knight 13 Deathlock 7 Demilich 23 Dracolich 23 Flameskull 14
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Monday, 8th October, 2018, 11:04 PM
    I had not, thank you for sharing! I do, however, disagree somewhat with his analysis. The MM monsters actually follow the DMG quite closely. The DMG just takes into account a lot more than what is simply covered in the table. His table is better for on the fly monster creation, but the DMG is better for more nuanced design. I would definitely use his table in my DM screen for improvising...
    294 replies | 25864 view(s)
    0 XP
  • dave2008's Avatar
    Monday, 8th October, 2018, 12:17 PM
    DOWNVOTES ARE THREE Banshee 25 Bodak 3 Bone Naga 20 Boneclaw 20 Death Knight 19 Death Tyrant 10 Deathlock 12 Demilich 22
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Monday, 8th October, 2018, 12:15 PM
    The Hobbit--16 Princess Mononoke--17 Nausicaš of the Valley of the Wind--14 Spirited Away--18 The Secret of NIMH--12 Kubo and the Two Strings--14 The Dark Crystal--15
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Sunday, 7th October, 2018, 11:39 AM
    Banshee 24 Bodak 12 Bone Naga 20 Boneclaw 19 Crawling Claw 6 Death Knight 20 Death Tyrant 15 Deathlock 15 Demilich 21 Dracolich 21
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Sunday, 7th October, 2018, 11:37 AM
    The Last Unicorn--3 The Hobbit--16 Princess Mononoke--16 Nausicaš of the Valley of the Wind--14 Spirited Away--17 The Secret of NIMH--15 Kubo and the Two Strings--16 The Dark Crystal--15
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Friday, 5th October, 2018, 08:44 PM
    That ship has already sailed I believe. If I recall correctly they've been putting the errata in new print runs as they go. They just haven't had a new errata document in a while.
    48 replies | 2557 view(s)
    1 XP
  • dave2008's Avatar
    Friday, 5th October, 2018, 08:42 PM
    Banshee 24 Bodak 18 Bone Naga 20 Boneclaw 18 Crawling Claw 12 Death Knight 24 Death Tyrant 18 Deathlock 17 Demilich 23 Dracolich 23
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Friday, 5th October, 2018, 09:42 AM
    The Last Unicorn--9 The Hobbit--15 Princess Mononoke--18 Nausicaš of the Valley of the Wind--16 Spirited Away--15 The Secret of NIMH--21 Kubo and the Two Strings--16 The Dark Crystal--19
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Thursday, 4th October, 2018, 12:37 AM
    LOL, out of context that is quite hilarious - thank you for giving me a laugh!
    74 replies | 1795 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 3rd October, 2018, 04:47 PM
    DOWN VOTES ARE (3) IN THIS THREAD Alhoon 17: Allip 17 Banshee 22 Beholder Zombie 20 Bodak 20 Bone Naga 20 Boneclaw 20 Crawling Claw 21 Death Knight 21
    548 replies | 6742 view(s)
    0 XP
  • dave2008's Avatar
    Wednesday, 3rd October, 2018, 12:11 AM
    At times yes, but definitely not in all situations. What D&D and most, if not all, rpgs have a problem simulating is that a squirrel is strong for its size. So an Athletics check could make sense despite been weak compared to an ogre. The squirrel has less mass and thus needs less STR to climb. The truth is that something like climbing could require a combination of athletic and...
    74 replies | 1795 view(s)
    4 XP
  • dave2008's Avatar
    Monday, 1st October, 2018, 11:08 PM
    Thank you for sharing - that is an interesting take on Primus
    10 replies | 455 view(s)
    1 XP
  • dave2008's Avatar
    Sunday, 30th September, 2018, 07:41 PM
    The Last Unicorn--20 The Hobbit--15 The Lord of the Rings--11 Princess Mononoke--19 Nausicaš of the Valley of the Wind--19 Spirited Away--19 The Secret of NIMH--20 Kubo and the Two Strings--19 Howl's Moving Castle--8 The Dark Crystal--20
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Friday, 28th September, 2018, 10:02 AM
    The Last Unicorn--19 The Hobbit--15 The Lord of the Rings--17 Princess Mononoke--20 Nausicaš of the Valley of the Wind--23 Spirited Away--20 The Secret of NIMH--22 Kubo and the Two Strings--17 Howl's Moving Castle--16 The Dark Crystal--22
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Saturday, 22nd September, 2018, 02:45 AM
    Flight of Dragons--5 The Last Unicorn--25 The Hobbit--24 The Lord of the Rings--18 Wizards--18 Princess Mononoke--23 Nausicaš of the Valley of the Wind--24 Spirited Away--23 Secret of Nimh--28Kubo and the Two Strings--21
    432 replies | 7003 view(s)
    0 XP
  • dave2008's Avatar
    Thursday, 20th September, 2018, 11:04 PM
    i've been interested in Midgard. Thank you for sharing your thoughts. I look forward it see more.
    10 replies | 445 view(s)
    0 XP
No More Results
About dave2008

Basic Information

Age
45
About dave2008
Introduction:
architect of the gods
About Me:
I am an Architect who likes to design in the real and fantasy worlds. I am also a bit of a fanboy for epic level monsters and adventures. I also have a deviant art account: http://hypergojira.deviantart.com/

This (enworld) and deviant art are pretty much it for me on social networking type sites.

Well come to think of it, I do have old blog that I might resurrect some time:
Location:
Ohio, USA
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Game Details:
none at this time
My Character:
none at this time

Statistics


Total Posts
Total Posts
3,162
Posts Per Day
0.91
Last Post
DM advice needed - my party one-round BBEG's Thursday, 18th October, 2018 08:03 PM

Currency

Gold Pieces
26
General Information
Last Activity
Yesterday 10:31 PM
Join Date
Thursday, 9th April, 2009
Product Reviews & Ratings
Reviews Written
1

5 Friends

Showing Friends 1 to 5 of 5
My Game Details
Game Details:
none at this time
My Character:
none at this time
Page 1 of 4 1234 LastLast

Thursday, 18th October, 2018


Wednesday, 17th October, 2018


Tuesday, 16th October, 2018


Monday, 15th October, 2018


Sunday, 14th October, 2018


Friday, 12th October, 2018


Thursday, 11th October, 2018


Wednesday, 10th October, 2018



Page 1 of 4 1234 LastLast
Page 1 of 3 123 LastLast

Wednesday, 17th October, 2018

  • 10:52 PM - Hawk Diesel mentioned dave2008 in post Some New Divination Spells
    Thanks dave2008! So with doomsense I can see where you and others have reservations about divination spells dealing damage. But the way I like to see it is since the caster is really using magic to enhance the outcome of a damaging attack (like nudging a person to step on the one slick spot on the ground and slip into the fighter's sword). As such, it seems appropriate to me. Also, I don't want it to be too similar to combat clarity (which is also a 3rd level spell). As for the damage type, I can certainly see the association between a diviner and... well... the divine (celestial, gods, all that). But personally, I see it somewhat differently. Damage done by a divination spell is not direct damage, but rather an escalation of damage from some other source. The way I envision the Sword of Damocles is not a literal sword appears and falls, dealing damage. But rather the target doesn't notice the rusted nail protruding from the shoddily made door, causing him to walk into it, painfully flinching fr...

Monday, 8th October, 2018


Tuesday, 11th September, 2018

  • 11:51 PM - Mike Myler mentioned dave2008 in post Epic Monsters: Yog-Sothoth (5E)
    ...er Plane. That is a 5th level spell and Know the Unknown comes at a time when the Warlock can only cast 3rd level spells. So it is too powerful. I'm afraid that level of nuance isn't in my wheelhouse for Lovecraft although there are folks in the crowd that could *definitely* crush some more general writeups like that! A new spell list (or some alternates) isn't a bad idea and I'll think on that, but contact other plane is much more powerful than Know the Unknown (which I modeled on legend lore) because this class feature gives cryptic information, not one word answers, and it might not even be of any real use to the warlock. It also fits in the mold started with Cerebral Omniscience--very limited early access to a divination spell ahead of caster level. THAT SAID I *do* like contact other plane's potential insanity bit and that fits in perfectly here so I'm adding it (or rather something like it) in! I can understand why you went this way, but I was hoping to see a stat block. @dave2008 - I think what he's saying is that as all the stats would be pretty close to infinity, why bother? :) Lan-"some things are just too big for stat blocks"-efan I noted that I, "....understand why you went that way,..." However, one could say "why bother" for any god. Many people don't believe gods should have stats and should be unassailable by mortals. But that is not the D&D way, IMO. I gave Yog stats in my 5e epic updates on these forums and here there is precedent for Yog in D&D. Here are its 1e stats: 101310 101311 Dave's Yog-Sothoth is located here --> http://www.enworld.org/forum/attachment.php?attachmentid=100217&d=1533835452 I don't take shirking my task lightly and really got the impression that Yog-Sothoth is metaphysically *not* an entity like the others. It's everything and yet not-everything all the time forever right? There's a point where you have to sit down and say, "hey--even if PCs interact with this thing, they could never actually interact with it directl...
  • 03:12 AM - Lanefan mentioned dave2008 in post Epic Monsters: Yog-Sothoth (5E)
    dave2008 - I think what he's saying is that as all the stats would be pretty close to infinity, why bother? :) Lan-"some things are just too big for stat blocks"-efan

Thursday, 30th August, 2018

  • 02:30 AM - Oofta mentioned dave2008 in post How come BBEG coming out never have magic weapons or items?
    In fourth edition, the monster level was an accurate reflection of its overall power, as well as its expected performance against individual PCs. All I can say is you didn't play with the group I DMed. As @dave2008 mentions it needed some work particularly at higher levels.

Sunday, 19th August, 2018

  • 04:10 PM - SkidAce mentioned dave2008 in post 5e EPIC MONSTER UPDATES
    dave2008 , I forsee, IMO, an inconsistency you may want to take into account during this design phase. (UNLESS, epic games and standard games are totally divorced from each other) 16th level group of adventurers combat the infamous Ursine'Twain, Demon Double Drop Bear, Lord of the Infinite Wasteland Prison of Stralia, in the Abyss. The demon has legendary actions, as they should for this grand semi-solo combat extravaganza. Players survive, but did not kill Ursine'Twain on its home plane. Adventurers become "epic", they go back to the prison wasteland to finish the job. Demon no longer has legendary actions?

Wednesday, 8th August, 2018

  • 12:59 AM - RedTorment mentioned dave2008 in post 5e EPIC MONSTER UPDATES
    RedTorment I updated Strahd. I think I picked up and clarified all your questions. Let me know if I missed anything. dave2008 It is perfect ! Thank you for your time !!!

Friday, 3rd August, 2018

  • 06:22 PM - RedTorment mentioned dave2008 in post 5e EPIC MONSTER UPDATES
    .... 2) The DMG provides a monster making guideline. These are not hard and fast rules. They are suggestions on how to make a balanced monster of a given CR. The DM is not bound by them. Heck, when I DM, sometimes don't even use a stat block! 3) This is an old stat block. On newer creatures I clarify that an "epic" weapon is used to get the virtual size benefit. You can check out my 5e Epic Characters thread for more information on epic weapons. These are first drafts. When I get to the 2nd and 3rd drafts I hope to clarify items like this better. 4) I generally believe +1 to hit & +1 to damage paradigm of 5e is inadequate. The problem this creates is that you have immensely powerful creatures that hit (damage) like cream puffs. It breaks my sense of immersion and quasi-realism. 5) The damage by size guidelines are not followed strictly in the MM (at least not for natural weapons). 6) Monsters and NPCs do not follow the same rules as PCs. Thank you again for clarifying dave2008. It is all clear In the meantime, I did find this: CURSE OF STRHAD Vladimir Horngaard (Pag 242) Medium undead (Revenant) STR 18 (+4) Vladimir wields a +2 greatsword with a hilt sculpted to resemble silver dragon wings and a pommel shaped like a silver dragon's head clutching a black opal between its teeth. As an action, he can make two attacks with the sword (+9 to hit). It deals 20 (4d6 + 6) slashing damage on a hit. Against Strahd, Vladimir deals an extra 14 (4d6) slashing damage with the weapon. A medium monster with STR 18 but it deals 4d6 !

Thursday, 2nd August, 2018

  • 10:08 PM - RedTorment mentioned dave2008 in post 5e EPIC MONSTER UPDATES
    Yes, I agree. Thank you for your time dave2008
  • 04:23 PM - RedTorment mentioned dave2008 in post 5e EPIC MONSTER UPDATES
    Thank you for your quick and helpful response dave2008. About Multiattack, the original version says "Multiattack (Vampire Form Only). Strahd makes two attacks, only one of which can be a bite attack." In your CR17 stats can strahd make also 2 bites attacks or only one? How much the CR will increase if I buff Strahd to turn it in a 12th level spellcaster ? Thanks !
  • 10:41 AM - RedTorment mentioned dave2008 in post 5e EPIC MONSTER UPDATES
    Hey dave2008 this Strahd version is perfect for my 6 players party + allies. I have a question about the longsword attack. Is it a +3 magic longsword correct? Why it does 6d6 and not 1d8 ? what happens to the necrotic damage replaced in this version with lightning damage. ?

Tuesday, 3rd July, 2018

  • 01:40 AM - robus mentioned dave2008 in post 5e EPIC MONSTER UPDATES
    dave2008, Iím running your Yeenoghu but reading through MToF I see WotC consider him to be Huge (14 feet tall), whereas you have him as Large. Any reason for the size discrepancy? I imagined him as huge until i rechecked your stat block.

Thursday, 28th June, 2018

  • 04:42 PM - SkidAce mentioned dave2008 in post Deity Ranks Revised
    ...e to encounter it. Back then ranking also determined which god could cancel out another gods Actions. But you also do not mention this one, so what is your Motivation for your rank System? Good question, and one that I am currently developing an answer to. I started using Greyhawk and Iuz back in 1986/87?, so I hear yah loud and clear. I guess my current direction is based on two things. You saw above where I described "deities" Deities are embodied somewhere in the planes. They range from lesser deities that may live in the Material Plane, to major deities that control several planes. Such deities can be encountered by mortals. So most godlike figures are currently divided into three groups, lesser, standard, and major god. I currently for my use have them kinda sorted out and ranked by challenge rating (a blunt instrument I know...). But, I also recall and am fond of giving different ranks different abilities. Currently I am theorizing between the abilities dave2008 has broken down for each rank of god, and the godly ranks from the system called THE PRIMAL ORDER. (Its from a little known company called Wizards of the Coast. ;) ) I used to like restricting spell levels granted by deity, but am leaning away from it. My reasoning is a lesser god might have very few followers, but if they focused on one, could they not grant any spells they wished? In the OP I kinda use they level and type of god to determine whether they have clerics at all, or just grant boons or sponsor warlocks. Which in effect, limits spell levels doesn't it? *Brainstorming Only* Maybe a demigod could sponsor a ranger or paladin champion.

Monday, 25th June, 2018

  • 01:56 AM - SkidAce mentioned dave2008 in post Deity Ranks Revised
    ...h worshipers. Quasi-deities fall into three subcategories: demigods, empyreans, titans, and†vestiges. Demigods†are born from the union of a deity and a mortal being. They have some divine attributes, but their mortal parentage makes them the weakest quasi-deities. Empyreans were created at the beginning of the cosmos, and embody the various fundamental forces of the cosmos, such as gravity, energy, entropy, etc. Should an empyrean be slain, a lesser empyrean of a similar nature inherits their power. Titans†are the divine creations of deities. They might be birthed from the union of two deities, manufactured on a divine forge, born from the blood spilled by a god, or otherwise brought about through divine will or†substance. Vestiges†are deities who have lost nearly all their worshipers and are considered dead, from a mortal perspective. Esoteric rituals can sometimes contact these beings and draw on their latent power. Feel free to comment as you see fit... (waves at dave2008 )

Tuesday, 19th June, 2018

  • 12:10 AM - SkidAce mentioned dave2008 in post Deity Ranks: Quasideities, Lesser Deities, Greater Deities
    I mostly agree with dave2008 on things like this, however I abhor the word "intermediate god". "I am a greater god fools!" certainly rolls off the tongue well enough. And even "Sadly, it is beyond my power as I am but a lessor god." can be made to work. But "We intermediate gods are not allowed to manifest on the prime" sound like blech. :D

Sunday, 13th May, 2018

  • 01:35 AM - SkidAce mentioned dave2008 in post 5e Immortal Rules
    Glad you found it dave2008, the ideas, concepts and flavor definitely separates mortals from gods. Make sure to read the intro story about Set, as an example of the difference. The "excel" calculations of power levels? Yeah, maybe not.....but it was how we did things back in the day...

Saturday, 12th May, 2018


Wednesday, 9th May, 2018

  • 08:15 PM - robus mentioned dave2008 in post Disintegrate vs Forcecage
    Why does Yeenoghu need to blast his way out. Can't he just teleport out. It will require a Cha save, but Yeenoghu has a really high one. While Yeenoghu has access to the actual teleport spell. I gave all Demon Lords access to a short range teleport as an action to prevent tactics like this. (Though only Graz'zt can use it as a legendary action.) Even if you don't give Yeenoghu this he still has a 1/day teleport he can use to escape and if by chance he does fail the save he has legendary resistance. I should have specified that I'm using dave2008's beefed 5e monsters. His version of Yeenoghu has Disintegrate instead of Teleport. But you're right that some limited teleport would be a good addition for Demon Lords.

Wednesday, 11th April, 2018


Friday, 30th March, 2018



Page 1 of 3 123 LastLast
No results to display...
Page 1 of 64 123456789101151 ... LastLast

Thursday, 18th October, 2018

  • 07:28 AM - biktin quoted dave2008 in post DM advice needed - my party one-round BBEG's
    One other thing: what CR monsters are you throwing at them? To even start to challenge 5 lvl 10 you need at least a CR 15 legendary. And quite possible higher (or you can use my suggestions to improve lower CR creatures) Last session was mainly RP (yay) but we ended on a fight (which I try to do if possible). The fight was a single CR9 Glabrezu. It gave them real problems - it has some really neat abilities. I'd say I've seen them more easily handle 3 or 4 stone giants. CR is a funny old thing ;) However, I normally use Kobold Fight Club to calculate XP budgets etc. Of course what they don't know, since we ran out of time for the session, is that they are only on wave one. Second wave is 3 x CR5, third is 3 x CR5 + CR15 legendary. But then they're done for that day, their next stop will be a few weeks travel (if they follow the clues, of course).
  • 02:56 AM - Hawk Diesel quoted dave2008 in post Some New Divination Spells
    Why not just use un-typed damage then. It still exists in 5e (though it is extremely rare). Not according to Jeremy Crawford. All damage has a type. #DnD https://t.co/Aoybdirfgm ó Jeremy Crawford (@JeremyECrawford) December 14, 2016
  • 02:26 AM - Hawk Diesel quoted dave2008 in post Some New Divination Spells
    No it is not. But if you think they are too similar it would be better, IMO, to revise other aspects of Combat Clarity or Doom Sense. Adding force damage it clunky and doesn't follow the design intent, as you describe it, IMO. Combat clarity gives one person advantage on all attacks rolls, and as a reaction can cause one successful attack to become a critical hit, ending the spell. The only thing it doesn't do that you suggest for Doomsight is give max damage. And personally, I don't think that would be a balanced option for one damage dealing effect every round to deal max damage. This would become especially problematic based on the wording of the spell. The spell is specifically worded so that it is not limited to weapon attacks, but any time a target within range takes damage. Since the wording (and my personal intent) could be used on the target of a fireball, target of a divine smite, or target of a sneak attack, that would be incredibly powerful for a 3rd level spell. Maybe your tab...
  • 12:20 AM - Hawk Diesel quoted dave2008 in post Some New Divination Spells
    But it is more clearly "enhancing" the damage if it maximizes the damage and/or makes it critical damage, or even maximum critical damage! Sure, but that is pretty much exactly what combat clarity does. :-P As to force damage as an enhancement or addition, and the fit, it makes sense to me. But if you like the spells better with radiant or whatever, go for it. To me one damage type is as good as any other.

Wednesday, 17th October, 2018

  • 12:52 PM - Oofta quoted dave2008 in post DM advice needed - my party one-round BBEG's
    One other thing: what CR monsters are you throwing at them? To even start to challenge 5 lvl 10 you need at least a CR 15 legendary. And quite possible higher (or you can use my suggestions to improve lower CR creatures) Good point. If you want tougher fights than you are getting ... drum roll ... throw tougher encounters. Ignore the CR calculations or at least modify them for the group (I typically add 20-50% to the "budget" depending on group) until you get the level you desire. I frequently use the rules in the DMG for monster creation on page 273 to level up monsters. For example, if I want to make a CR 7 monster a CR 8 I would compare the lines on the chart and note the differences. So add 1 to AC, 15 HP, +1 to hit, do 6 more damage on average and increase save DC by 1. On a side note, I rarely increase CR by 1 it's usually several levels. If I want to add flavor to the monster and perhaps think of reasons why this one is unique I'll look at some other monsters around the ...

Tuesday, 16th October, 2018

  • 11:48 PM - pming quoted dave2008 in post "DnDSports": Competitive Play With Prizes
    Hiya. I seriously doubt you know what your talking about here. I have serious mental illness in both my and my partner's families and this seems like both callus and baseless accusation. I don't think it is wise to make such claims. I also fail to see how having a mental illness relates to D&D esports. It just seems like a jerky thing to say for no reason (FYI, I am not saying you are a jerk). I did my research. Of all the things I found out, the general consensus among professional psychologists and other mental health professionals, is that roughly 20% to 25% of people in positions of "power" (CEO's, Politicians, Lawyers, Police Officers, etc) have significant psychotic traits that would likely place them in the clinical category of psychopath or sociopath. That is NOT to say that all psychopaths are knife-wielding maniacs...they aren't. Most aren't, actually. But CEO's was near the top of the list in every study or review I found. As for the relationship to D&D...I wasn't ...
  • 11:02 PM - pemerton quoted dave2008 in post "DnDSports": Competitive Play With Prizes
    While this is true enough as far as it goes, it says nothing about the nature of those stories or the characters in them. A role-playing game is no less a "storytelling game" because it focuses on stories of combat and competition.I'm not sure what point you're making that you think I missed. I am talking about the nature of the rules. 3e and 4e have a lot of rules, 5e is more (though not completely) about rulings. The emphasis has shifted from the rules to a story. I believe Mike even said as much recently in this thread about D&D design goals: http://www.enworld.org/forum/showthread.php?653636-Mearls-On-D-amp-D-s-Design-Premises-GoalsI play actual rules-light storytelling games (eg the last 5 sessions I've GMed have been Prince Valiant and Cthulhu Dark). 5e has about as many rules as 4e (it doesn't have a skill challenge mechanic, and it's martial combat mechanics are slimmer though it's magic mechanics are less slim). So I don't take Mearls seriously on this. Or, rather, I take him t...
  • 10:19 PM - pemerton quoted dave2008 in post "DnDSports": Competitive Play With Prizes
    Not sure if you are being sarcastic or not, but D&D 5e is all about the stories and friends. Some would argue more so than 3e & 4e. It is at least the design intent / philosophy of 5e more than 3e or 4e.That seems an odd thing to say. Page 6 of the 4e PHB (which is the first page of substantive text) opens with The Dungeons & Dragons game is a roleplaying game. In fact, D&D invente the roleplaying game and started an industry. A roleplaying game is a storytelling game . . . You create a character, team up with other characters (your friends) . . . I haven't checked what the 3E PHB says, but I'd be surprised if it's wildly different. Gygax's PHB doesn't mention storytelling (the default orientation of the game was a bit different) but it also mentions playing with friends. I don' think 5e is anything distinctive in this respect.
  • 09:59 PM - Sacrosanct quoted dave2008 in post Survivor Thread: Animated Fantasy Movies--Hobbit Wins!
    I actually prefer Naussica to Princess Mononoke, quite a bit actually. Perhaps nostalgia has clouded my vision though. I saw the orginial US release in the theater in the mid-'80s. Very formative time for my young self. Honestly they all share basically the same themes and great movies. I would rank them as follows: 1) Spirited Away 2) Naussica 3) Princes Mononoke Naussica is my favorite, but I admit that's largely due to nostalgia because I saw it first, and when I was younger.
  • 04:19 PM - Gradine quoted dave2008 in post Survivor Thread: Animated Fantasy Movies--Hobbit Wins!
    Maybe as films yes, but as it relates to D&D I think the Hobbit was more influential. FYI, there were at least 3 Miyazaki films on the list. True, but as classic as Naussica was, I don't think it rivals either Princess Mononoke or Spirited Away. Howl's Moving Castle was good, but doesn't hold a candle to any of the above three.

Saturday, 13th October, 2018

  • 04:25 AM - Seramus quoted dave2008 in post Unearthed Arcana: Magic Items of Eberron
    Except everyone is not on the same page, you don't yet have consent - so you can'tNow you went and made things creepy! X.x
  • 12:02 AM - Seramus quoted dave2008 in post Unearthed Arcana: Magic Items of Eberron
    Overdue for what? It is not a core class. It makes since to be a part of Eberon, but that is not out yet. There is a play test Eberon and a play test artificer. The seem pretty close to the same time frame. If anything the artificer came out ahead of time, since it came out before 5e Eberon.They've been teasing Eberron for over 4 years, so the expectation is that Eberron should have been out "Soon" about two years ago. Every release since then has been a bit of a rollercoaster, even though those were also nice and enjoyable releases on their own merits. Imagine it like an intimate sexual relationship (thanks MarkB!) There has been so much flirting and foreplay that we're ready to... you know. Take our relationship to the next level.

Friday, 12th October, 2018

  • 11:39 PM - jmoolaman quoted dave2008 in post Unearthed Arcana: Magic Items of Eberron
    Overdue for what? It is not a core class. It makes since to be a part of Eberon, but that is not out yet. There is a play test Eberon and a play test artificer. The seem pretty close to the same time frame. If anything the artificer came out ahead of time, since it came out before 5e Eberon. This would be a fair point if Eberron wasn't the first UA back in like 2014. Artificer is well overdue for the amount of jerking around they've done with Eberron.

Thursday, 11th October, 2018

  • 02:11 AM - gyor quoted dave2008 in post Dragon+ Issue 22 w/ exclusive Dungeon of the Mad Mage Preview
    Issue 22 of Dragon+ is available: http://www.dragonmag.com/5.0/#!/article/116594/103660457?loadFresh=true&title=22_01_Cover 102217 This issue contains: Welcome Letter - Bart Carroll Imagining the Ampersand In the Works - Dungeon of the Mad Mage & Guildmasters' Guide to Ravnica preview Waterdeep's Movie Moments Using Magic Cards as D&D items Video & Audio Highlights Art & Arcana - epic visual history of D&D The House that You Built Axis & Allies & Zombies Behind the Screens: Learning with D&D Best of the DMs Guild Unearthed Arcana - dragonmarks Dragon Classic - look back at Tom Moldvay Dressed to Kill Memento Mori - the pain of major character death D&D Toons Fiction: Final Exam & Best Friends It's a glorified add , no real teasers beyond a few art pieces, disappointing.
  • 02:09 AM - gyor quoted dave2008 in post Dragon+ Issue 22 w/ exclusive Dungeon of the Mad Mage Preview
    Issue 22 of Dragon+ is available: http://www.dragonmag.com/5.0/#!/article/116594/103660457?loadFresh=true&title=22_01_Cover It's a glorified add, no real teasers beyond a few art pieces, disappointing.

Wednesday, 10th October, 2018

  • 10:48 PM - Charlaquin quoted dave2008 in post Survivor Thread: Animated Fantasy Movies--Hobbit Wins!
    Just to clear things up re: Kubo... The Hobbit--11 Princess Mononoke--14 Nausicaš of the Valley of the Wind--10 Spirited Away--17 The Secret of NIMH--6 Kubo and the Two Strings--11 The Dark Crystal--18 The Hobbit--11 Princess Mononoke--14 Nausicaš of the Valley of the Wind--10 Spirited Away--15 The Secret of NIMH--6 Kubo and the Two Strings--11 The Dark Crystal--18 ^ Here Kubo should go up to 12, but doesn't. The Hobbit--11 Princess Mononoke--14 Nausicaš of the Valley of the Wind--10 +1 = 11 Spirited Away--15 The Secret of NIMH--6 Kubo and the Two Strings--11 -2 = 9 The Dark Crystal--18 ^ Here it should go down to 10. The Hobbit--11 Princess Mononoke--14 Nausicaš of the Valley of the Wind--11 Spirited Away--16 The Secret of NIMH--4 Kubo and the Two Strings--10 The Dark Crystal--18 PS I fixed Kudo ^ Here it is (correctly) fixed to 10. The Hobbit--12 UPVOTE Princess Mononoke--15 Nausicaš of the Valley of the Wind--11 Spirited Away--14 The...
  • 09:54 PM - rczarnec quoted dave2008 in post Survivor Thread: Animated Fantasy Movies--Hobbit Wins!
    Corrected Kudo again @rczarnec incorrectly / accidentally added one to its total post 323 Kubo is at 10, post 324 Kubo is downvoted to 7 (downvotes should be 2), when I posted #325, I restored Kubo to 8.

Thursday, 4th October, 2018


Wednesday, 3rd October, 2018

  • 09:31 PM - Mistwell quoted dave2008 in post Do you allow Acrobatics and Athletics to be used interchangeably?
    What D&D and most, if not all, rpgs have a problem simulating is that a squirrel is strong for its size. I am taking this out of context and repeating it because it's funny. Because THAT is on the top ten list of things RPGs don't simulate well, right? Won't someone think of the fictional squirrels?

Friday, 21st September, 2018

  • 08:29 PM - Charlaquin quoted dave2008 in post Mearls On D&D's Design Premises/Goals
    I don't think he things they are at odds. He states, "If balanaced correctly, every(one) has their fun. Enjoyment isnít zero sum." That to me indicates that he sees a benefit to narrative and mechanics. I think you just don't believe they haven't balanced correctly (at least not for you). Hmm... Yeah, youíre absolutely right about that. I think my problem is, this series of tweets does an excellent job of explaining to me why they shifted the focus away from making the rules as thorough as possible, and I agree that it was a good move. But then it goes on to say, ďand we also shifted away from trying to give players tons of mechanical options,Ē which I donít agree was a good move, and Iím not either not seeing the reasoning for that explained here, or I disagree with the justification being given so fundamentally that Iím not recognizing it as an attempt at justification at all.


Page 1 of 64 123456789101151 ... LastLast

dave2008's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
5e Hardcore (AD&D) Monsters & Templates
This is the download companion to my 5e AD&D: Monster Manual. This set of downloads provides a PDF of all the monsters and the tools I use to make the monsters. Included are the following:
The Hardcore (AD&D) Monster Manual. PDF of all the monst...
3282 0 4 Saturday, 1st April, 2017, 02:49 PM Saturday, 1st April, 2017, 03:49 PM
4e Epic Monster Updates
These are the updates for several 4e epic threats that I had posted on the old WotC forum. I also included the epic minions that some of these gods could summon / create, and I included the damage by level charts (at the end of the PDF) I used to cr...
159 0 2 Tuesday, 29th November, 2016, 04:49 PM Tuesday, 29th November, 2016, 10:12 PM
5e Epic Monster Updates
This is a compiled PDF of my Epic Monster Updates from this thread: http://www.enworld.org/forum/showthread.php?468639-5e-Epic-Monster-Updates

This PDF will updated when I finish a monster type.

If you would like to help and make some epic monste...
7751 0 1 Sunday, 20th March, 2016, 02:19 AM Thursday, 10th May, 2018, 03:38 AM

Most Recent Favorite Generators/Tables

View All Favorites