View Profile: dave2008 - Morrus' Unofficial Tabletop RPG News
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  • dave2008's Avatar
    Thursday, 21st March, 2019, 07:22 PM
    The intent is a 10-foot radius around the dragon's space (so 40x40). I will have to revise the language to clarify. At first it was just a thought exercise spurred by a comment in another thread (about not liking that legendary monsters had a different action economy). Then I realized when I decided to do my 2nd phase of epic monsters and PCs that it is a problem if everyone has...
    362 replies | 34620 view(s)
    1 XP
  • dave2008's Avatar
    Monday, 18th March, 2019, 08:55 AM
    There are several people on these forums who have. The general opinion is that a group of lvl 15+/- can take them down without much worry. Variables of party optimization, equipment, tactical ability, and absence or presence of minions and tactical environment can modify this by quite a lot though.
    31 replies | 1286 view(s)
    2 XP
  • dave2008's Avatar
    Saturday, 16th March, 2019, 09:25 PM
    Welcome to the community! I also got back into D&D by tech to my sons (but that was back in 4e). It is a great way to get back into the game - have fun!
    25 replies | 787 view(s)
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  • dave2008's Avatar
    Saturday, 16th March, 2019, 09:18 PM
    Yes, that is what I do with my homebrew versions. I only convert, modify, change what I need to. Glad to hear it is working well for you.
    27 replies | 7458 view(s)
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  • Myrhdraak's Avatar
    Saturday, 16th March, 2019, 07:27 PM
    Yes I have been running it for 10 sessions maybe. So far quite happy with it. Now working on putting it all into a PHB 4.5 edition were I am mixing the best of 4th and 5th Edition. However, I am not putting it up there for general download and I have only converted the classes and monster I myself use in my campaign. /Myrhdraak
    27 replies | 7458 view(s)
    1 XP
  • dave2008's Avatar
    Saturday, 16th March, 2019, 12:51 PM
    Myrhdraak, are you still running your 4.5e rules? If so, how is going and have you made any updates or revisions? You did a really great job with it and I feel a lot of 4e players could get some use out it. Did you ever post it to the download section of Enworld? Unfortunately I am pretty much all 5e now myself, but I just feel like your work with 4e/4.5e could use more of a spotlight. I...
    27 replies | 7458 view(s)
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  • Myrhdraak's Avatar
    Saturday, 16th March, 2019, 11:05 AM
    I only managed to get through half of H2 before me and my group ended the H1-E3 campaign and went back to my homegrown campaign world. Would I start it today I would probably have redone some parts. Somehow the full story need a more detailed context than just starting with H1. I would probably have used my 4.5 ruleset in order to reduce the challenge level in some of the encounters in H1 to H3....
    27 replies | 7458 view(s)
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  • dave2008's Avatar
    Saturday, 16th March, 2019, 01:14 AM
    It seems to me that the issue is how you perceive HP. You state that you want PCs to "...increase primarily in versatility and skill..." But that is a bid part of what HP represents (IMO). HP increase because the PC are more skilled at avoiding real damage. This is more obvious in 5e because AC doesn't increase nearly as much. Now personally, I do have some issues with "meat points" so we...
    62 replies | 2024 view(s)
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  • dave2008's Avatar
    Friday, 15th March, 2019, 11:16 PM
    That would be awesome - I certainly hope that is the case ;)
    30 replies | 6684 view(s)
    1 XP
  • dave2008's Avatar
    Friday, 15th March, 2019, 05:19 PM
    Well I appreciate the effort, but I don't agree with many of your points. You seem to look at this as an issue in high contrast, where I can see plenty of space for gray. I don't see a lot of point in responding in detail now, but maybe later. The fact is I disagree with you and I don't think we are likely to convince each other.
    30 replies | 6684 view(s)
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  • dave2008's Avatar
    Friday, 15th March, 2019, 05:13 PM
    This looks pretty awesome - thank you for sharing? I haven't gone through it all yet, but something that stood out was the d10 for a monks unarmed attacks. It seems more thematic to me if it was less damage, but more attacks. Just a thought.
    4 replies | 305 view(s)
    1 XP
  • Myrhdraak's Avatar
    Thursday, 14th March, 2019, 09:59 PM
    4th Edition is in no sense broken. It is built to run 5 challenging combat encounters per day, whatever your level. However, if you want more of a 5e like gameplay, where there is more of a mix of encounter challenge level (some minor, some medium, and some challenging), and maybe more smaller skirmishes before the big boss fight, then you might benefit from some tweaking of its parameters. This...
    10 replies | 421 view(s)
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  • Myrhdraak's Avatar
    Thursday, 14th March, 2019, 05:42 PM
    I can also see a number of ways to address this problem. If it is your own dungeon design, you should maybe think about how you design the encounter area to provide various ways to reach it in order to create more dynamic fights. Have a look at these two interesting links to dungeon design: https://thealexandrian.net/wordpress/13085/roleplaying-games/jaquaying-the-dungeon...
    10 replies | 421 view(s)
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  • Myrhdraak's Avatar
    Thursday, 14th March, 2019, 05:23 PM
    Well I have actually only played two times with by 10 year old son and his friends. It worked very well. I had to create customized character sheets that took away some of the complexity of 4th Edition Power phrasing. This made it easier for them to read the Powers, while I kept the Power complexity on my end. I think they need to be older to understand the full 4th edition phrasing of Powers....
    37 replies | 3774 view(s)
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  • Myrhdraak's Avatar
    Thursday, 14th March, 2019, 05:12 PM
    I have updated the link to One Drive but ONLY IN THE FIRST POST OF THIS THREAD, the other posts have broken links. Regards, Myrhdraak Also read my: H1-E3: Demon Prince of Undeath Conversion Pathfinder - Reign of Winter 4th Edition Conversion Path Changing the Combat Parameters of 4th Edition
    37 replies | 3774 view(s)
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  • Myrhdraak's Avatar
    Thursday, 14th March, 2019, 05:04 PM
    I have updated the link to One Drive in THE FIRST POST OF THIS THREAD, but not the other posts. Regards, /Myrhdraak Also read my: H1-E3: Demon Prince of Undeath Conversion Pathfinder - Reign of Winter 4th Edition Conversion Path The Sunless Citadell 4.5 Edition Conversion
    237 replies | 24022 view(s)
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  • Myrhdraak's Avatar
    Thursday, 14th March, 2019, 04:56 PM
    I have now updated the links to the documents IN THE FIRST POST OF THIS THREAD. /Myrhdraak Also read my: H1-E3: Demon Prince of Undeath Conversion Changing the Combat Parameters of 4th Edition The Sunless Citadell 4.5 Edition Conversion
    112 replies | 15962 view(s)
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  • Myrhdraak's Avatar
    Thursday, 14th March, 2019, 04:48 PM
    Have now updated the links IN THE FIRST POST OF THIS THREAD to One Drive so they should work again. /Myrhdraak Also read my: Pathfinder - Reign of Winter 4th Edition Conversion Path Changing the Combat Parameters of 4th Edition The Sunless Citadell 4.5 Edition Conversion
    27 replies | 7458 view(s)
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  • dave2008's Avatar
    Tuesday, 12th March, 2019, 06:21 PM
    Sorry, I forgot to update everyone, the kickstarter is funded! The 2nd draft of the 5e Epic Updates will get the art and lore it deserves!. But there are still more stretch goals within reach and new print reward tiers to enjoy, so if you haven't jumped on board yet - now is the time! Ascension: the Codex of Immortals
    66 replies | 25327 view(s)
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  • dave2008's Avatar
    Tuesday, 12th March, 2019, 06:17 PM
    Sorry, I forgot to update everyone, the kickstarter is funded! The 2nd draft of the 5e Epic Updates will get the art and lore it deserves!. But there are still more stretch goals within reach and new print reward tiers to enjoy, so if you haven't jumped on board yet - now is the time! Ascension: the Codex of Immortals
    1198 replies | 217290 view(s)
    0 XP
  • dave2008's Avatar
    Sunday, 10th March, 2019, 03:05 AM
    Yes, that is why I clarified how they work.
    61 replies | 2058 view(s)
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  • dave2008's Avatar
    Saturday, 9th March, 2019, 12:32 PM
    @Mookus, a little clarification here because bonus actions are confusing and Oofta didn't really help to much IMO (sorry @Oofta). You do not get 1 bonus action per turn. It is not a standard action you have. The standard actions are: Move, Action, Reaction. You can only use a bonus action if you have some feature or ability (certain spells or class features) that allows you to use them as a...
    61 replies | 2058 view(s)
    2 XP
  • dave2008's Avatar
    Saturday, 9th March, 2019, 12:22 PM
    Mookus, if this is a concern for you, there are alternate rules for rest and healing in the DMG (pg 266-267) that allow you to tailor the game to something you may be more familiar with. Also, you could make HD a limited resource (that is what we do when we want a "grittier" game). For us, once you spend a HD you lose it (you regain 1 HD per long rest in our game) and we use the healers kit...
    61 replies | 2058 view(s)
    1 XP
  • Myrhdraak's Avatar
    Saturday, 9th March, 2019, 08:08 AM
    Out travelling right now, but will have a look at it when I come back home. Either it is just temporary glitch, but maybe I have to move all material to One Drive.
    27 replies | 7458 view(s)
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  • dave2008's Avatar
    Friday, 8th March, 2019, 10:08 PM
    Thanks for the clarification! Still - no 5e specific content on DMsGuild, but it is not like that is really needed for the most part.
    68 replies | 3310 view(s)
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  • dave2008's Avatar
    Friday, 8th March, 2019, 11:42 AM
    The disappointing part for me is that she recommends people look on the DM's Guild for Greyhawk material - when such material is specifically excluded from that service. I am always surprised by how unprepared people are. She had to know this topic would come up and to give such an ignorant suggestion is just baffling to me.
    68 replies | 3310 view(s)
    1 XP
  • dave2008's Avatar
    Friday, 8th March, 2019, 01:46 AM
    There are still a significant amount of people who play OD&D, or 1e, or 2e, or 4e as well. Every edition has is proponents.
    113 replies | 6000 view(s)
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  • dave2008's Avatar
    Thursday, 7th March, 2019, 12:59 PM
    Interesting, thanks for sharing. A couple of thoughts: 1) Multiattack should be in the Actions section not the traits section. 2) I haven't check the CR but it seems high for the low HP. 3) The language for black cloud is non-standard for 5e 4) black cloud should probably be after talon
    2 replies | 196 view(s)
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  • dave2008's Avatar
    Thursday, 7th March, 2019, 12:56 AM
    Yes, but I was going to wait until after their show this week. I think that will give me a better idea where this all going. Maybe it is to late, but I think you should have limited the time to submit a guess to today.
    80 replies | 3320 view(s)
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  • dave2008's Avatar
    Wednesday, 6th March, 2019, 05:55 PM
    Clarification: that is two (2) more 22 minute episodes for the $5.75M mark. In addition, they clarified in their update that the previous funding will be for four (4) 22 minutes episodes of a series. The new stretch goals will add to that series and start a new story arc (Briarwoods)
    80 replies | 3320 view(s)
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  • dave2008's Avatar
    Sunday, 3rd March, 2019, 01:17 PM
    Dwarven Thrower 28 Giant Slayer 27 Hammer of Thunderbolts 31 Javelin of Lightning 21 Mace of Disruption 27 Mace of Smiting 26 Mace of Terror 3 Oathbow 29
    334 replies | 7311 view(s)
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  • dave2008's Avatar
    Friday, 1st March, 2019, 04:02 AM
    Thanks for the links - the are helpful.
    9 replies | 598 view(s)
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  • dave2008's Avatar
    Friday, 1st March, 2019, 01:31 AM
    I've never played an artificer or been the DM for an artificer player, but this doesn't feel like what I think of when I think artificer (I think steam punk engineer type). I really think they need a new mechanic, not a 1/2 caster. They at least need new spells I think, not simply leave it to he PC to re-flavor existing spells. But I would prefer a new system/way of making these abilities. It...
    278 replies | 16272 view(s)
    3 XP
  • dave2008's Avatar
    Wednesday, 27th February, 2019, 11:55 PM
    The new Dragon+ issue (WotC's in-house online magazine) is out, and it has some Greyhawk, with input from Luke Gygax! Plus previews of Ghosts of Saltmarsh, and more. Table of Contents: Welcome Letter Imagining the Ampersand In the Works (...D&D items in production now includes further details on Ghosts of Saltmarsh,...)
    33 replies | 2749 view(s)
  • dave2008's Avatar
    Wednesday, 27th February, 2019, 10:10 PM
    Hmmm, after reading a bit more, it really looks like #3 to me. That whole section on Greyhawk for 5e seems like it is all we are going to get to me. Hopefully I'm wrong.
    33 replies | 1856 view(s)
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  • dave2008's Avatar
    Wednesday, 27th February, 2019, 10:03 PM
    I hope number 1 and fear number 3
    33 replies | 1856 view(s)
    1 XP
  • dave2008's Avatar
    Wednesday, 27th February, 2019, 08:59 PM
    Yep, my thoughts as well. I just started it when I realized...I should get back to work! I'll have to finish it when I get home :(
    33 replies | 1856 view(s)
    1 XP
  • dave2008's Avatar
    Wednesday, 27th February, 2019, 08:53 PM
    I'm still going through it, but this seems like the best Dragon+ yet. Quite a bit of interesting content. I hope future installments are as good as this one.
    33 replies | 1856 view(s)
    1 XP
  • dave2008's Avatar
    Wednesday, 27th February, 2019, 08:37 PM
    The new Dragon+ issue (WotC's in-house online magazine) is out, and it has some Greyhawk, with input from Luke Gygax! Plus previews of Ghosts of Saltmarsh, and more. Table of Contents: Welcome Letter Imagining the Ampersand In the Works (...D&D items in production now includes further details on Ghosts of Saltmarsh,...)
    33 replies | 1856 view(s)
    9 XP
  • dave2008's Avatar
    Wednesday, 27th February, 2019, 05:11 PM
    This is not a Greyhawk setting book, but it is set in Greyhawk. That is all that is relevant for this discussion IMO. WotC has really no need to jump into the deep end with GH. At most I would expect a treatment similar to Eberron. I think they have a lot more to gain with that approach than "jumping into the deep end with both feet..." Personally, I don't really care much about Greyhawk,...
    142 replies | 4762 view(s)
    1 XP
  • dave2008's Avatar
    Wednesday, 27th February, 2019, 03:53 AM
    Have you checked what makes the original series set in Greyhawk? 1 sentence (again if you believe what you read on the internet). My point is that it is no more less set in Greyhawk than the original.
    142 replies | 4762 view(s)
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  • dave2008's Avatar
    Wednesday, 27th February, 2019, 02:53 AM
    No, I'm correct. Check out the official WotC product page: Ghosts of Saltmarsh It is set in the Azure Sea, which is in which setting again? To be fair it will be, like the U1-U3, basically setting neutral and provide suggestions about how to use it in other settings. But it is as much of a Greyhawk adventure as the originals where (or at least so I've been told in this very thread).
    142 replies | 4762 view(s)
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  • dave2008's Avatar
    Wednesday, 27th February, 2019, 12:02 AM
    Lucky for you then that the new book is set in Greyhawk!
    142 replies | 4762 view(s)
    0 XP
  • Myrhdraak's Avatar
    Monday, 25th February, 2019, 06:08 PM
    Updated Links I changed ISP and lost a lot of my free storage space, so some of the previous links in this post will not work any longer. I have therefore updated them below so you can access all the material from a new source.. 1. People of the North 2. The Snows of Summer (Path #67) 3. The Shackled Hut (Path #68) 4. Maiden, Mother, Crone (Path #69) 5. Reign of Winter Conversion...
    112 replies | 15962 view(s)
    1 XP
  • dave2008's Avatar
    Sunday, 24th February, 2019, 03:45 PM
    Arrow of Slaying 14 Berserker Axe 20 Dagger of Venom 18 Dwarven Thrower 27 Giant Slayer 21 Hammer of Thunderbolts 21 Javelin of Lightning 20 Mace of Disruption 29 Mace of Smiting 20 Mace of Terror 20
    334 replies | 7311 view(s)
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  • dave2008's Avatar
    Sunday, 24th February, 2019, 02:21 PM
    Updated the OP with cover art from Ascension, the Codex of Immortals
    1198 replies | 217290 view(s)
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  • dave2008's Avatar
    Sunday, 24th February, 2019, 02:20 PM
    Updated the OP with cover art from Ascension, the Codex of Immortals
    66 replies | 25327 view(s)
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  • dave2008's Avatar
    Friday, 22nd February, 2019, 02:28 PM
    OK - I already subscribe to that thread ;)
    43 replies | 1363 view(s)
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  • dave2008's Avatar
    Friday, 22nd February, 2019, 11:03 AM
    as others have mentioned it was called E6, though for 5e I would stop at lvl 10, not 6. There was also a thread on here were someone did an E10 version of 5e, but also revised the classes so that they got all of their class features in those 10 levels. So you got the entire goodies of the class (well expect spell castes I guess) but didn't have as much increasing math (no additional ASI or...
    9 replies | 437 view(s)
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  • dave2008's Avatar
    Friday, 22nd February, 2019, 10:52 AM
    Have you looked at Hackmaster? They have an interesting system i've wanted to try. He is a description of play: https://www.kenzerco.com/hackmaster/downloads/HMb_KODT_Combat_Example.pdf Basically everyone declares actions and then just goes. The person who has the best initiative starts their action first, but all actions have a speed, so the action is resolved when the speed is up. So if...
    43 replies | 1363 view(s)
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  • dave2008's Avatar
    Friday, 22nd February, 2019, 10:48 AM
    care to share?
    43 replies | 1363 view(s)
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About dave2008

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About dave2008
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architect of the gods
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I am an Architect who likes to design in the real and fantasy worlds. I am also a bit of a fanboy for epic level monsters and adventures. I also have a deviant art account: http://hypergojira.deviantart.com/

This (enworld) and deviant art are pretty much it for me on social networking type sites.

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Thursday, 21st February, 2019

  • 01:25 PM - Sadras mentioned dave2008 in post (5e) IMMORTAL RULES
    Backed! ;) Out of interest @dave2008 did you look at Marco Dalmonte's 2006 fan-made Codex Immortalis for Mystara which was translated (with help of course) by Gary Davies by 2011?

Friday, 1st February, 2019

  • 05:09 PM - DM Dave1 mentioned dave2008 in post Sage Advice Compendium Update 1/30/2019
    I feel the rules are clear on this and the sage advice only clarified. I think you are the outside on this one - great name though ;) The rule on limiting bonus actions doesn't apply because you indeed are taking an action. Likewise! :) Yeah, I'm now convinced that free standing bonus actions are possible to invoke even when taking a "forced" action. But whether the bonus action works or not is case specific. I was conflating rulings and rules upthread. Example: Player: My PC would like to Misty Step out of the Stinking Cloud DM: Ok, you use your bonus action to attempt to cast Misty Step... give me a CON check (DC 8 + however much you failed the initial CON check) to see if you can get the words out properly between the retches... Something like that instead of saying "No, you can't use a bonus action b/c rules (that I've misinterpreted... sorry Sage advice)!" This rule is gaining focus for me. Thanks dave2008 and Yunru and BluejayJunior! Cheers

Thursday, 31st January, 2019

  • 01:29 PM - Sadras mentioned dave2008 in post DD5 damage
    ...al damage for bludgeoning, slashing... But if a warrior use a 1 hand sword +2 of fire (1d6), what type of damage does the sword ,? 1D8 slashing non magical?? + 2 magical + 1D6 fire magical or not ???? Thx for u reply If the sword is enchanted (= magical weapon), the damage dealt by it is considered magical, the 1d8 slashing and the +2 bonus, however special damage (such as elemental, necrotic, poison..etc) does not fall under the magic damage banner but its own. i.e. Some beings might have resistance to non magical weapons but will be affected by fire damage and other beings might have resistance to non magical weapons but will have immunity to fire damage. The above two will be treated differently because the fire damage is considered separate to the magical damage (slashing) done by the sword, even though the fire is created via magic in the in-game fiction. So go forth and slay evil beasties with confidence that they will be hurt on a successful hit. ;) EDITED: Corrected by dave2008

Tuesday, 29th January, 2019

  • 03:14 PM - pemerton mentioned dave2008 in post In Defense of 4E - a New Campaign Perspective
    On minions: AD&D and Moldvay Basic are full of characters (mostly NPCs, kobolds, etc, but maybe some PCs depending on what rule is being used for 1st level hp rolls) who have 1 hp. Yet have survived to adulthood, don't die from stubbing their toes, etc. I don't see why a minion ogre or whatever is a special case in this respect. (Also, upthread bert1000 and I think dave2008 gave good accounts of the "relativistic" nature of minion stats.) On combat and roleplaying: here are two links to actual play reports about how combat and roleplaying were intertwined! Woah - minds blown! (More seriously: Stan Lee noticed this possibility, ie of combining fisticuffs with character conflict and development, 50-something years ago.)

Wednesday, 16th January, 2019

  • 01:33 AM - pukunui mentioned dave2008 in post Guildmaster's Guide = Mordenkainen's Tome of Foes 2.0?!
    dave2008: Iíve never played M:tG and know virtually nothing about any of its settings. Nevertheless, Iíve found myself wanting more details about Ravnica than the book provides. I know I am not alone in this either, given how many reviews complain of the book being scant on detail, especially when it comes to the other districts and beyond. What more support would you like to see. Personally I kinda wish they would stop making material and just let it rest a bit. I feel like they are verging on to much "support" at this point.I want them to actually focus on quality over quantity like they claim to be doing. Iím really not seeing it. I also donít want more books (and am not happy that they are increasing production). I want fewer but better books. Books with more detail in them. I donít like these broad strokes books. I donít have time to fill in all the details myself. Barring that, I would like to see them go back to putting out web enhancements to cover details they couldnít fit...

Friday, 11th January, 2019

  • 05:20 AM - John Grabanski mentioned dave2008 in post Top Games Played On FG In 2018: D&D, Pathfinder, Savage Worlds
    I'll have to agree with @dave2008 about 'success'. There could be a niche system with a very dedicated fan base of 10,000 players, developed by 1 person or a small team, that can/could be successful within it's market. It might never even be sold internationally, or in the English language, but it would be successful. Going back to previous comments about the Pathfinder 2nd Edition Playtest: PF2 (playtest) was/is a ruleset that Paizo put out to stress test the system. Paizo was very clear that they were exaggerating the system changes and trying some very out there ideas to see if they would even work in the whole system. I've always been a fan of Paizo and Pathfinder, and I feel once PF2 is ready for release next August at GenCon that it will share little with the PF2 playtest. Not only that but during the playtest they published ~6 major updates that changes things from Death and dying to proficiency numbers, and a final Twitch stream/YouTube blog with the Lead Designer (Jason Bulmahn) announced: Removal of Reso...

Thursday, 20th December, 2018

  • 06:32 PM - TaranTheWanderer mentioned dave2008 in post Character Death Variant
    dave2008 I'm just rereading how you calculate bloodied. It's less than I was imagining. An average PC has 2 to 6 Bloodied Hit Points? Wouldn't a crit just blow through that - even with the damage Reduction? Large creatures have around 6-10? Would it be simpler to just have a new stat called 'Mettle' or Vitality? Large creatures get a +2 race bonus? Or would that be too many? Also, instead of a table, why not do as suggested here and just let the players decide to go unconscious once they are bloodied?

Friday, 14th December, 2018

  • 05:15 PM - pming mentioned dave2008 in post Paizocon 2019 Tickets Available
    ...ing games and listening to artists talk shop and whatnot. It was, overall, pretty dang fun to just be at. Some folks even started a 'nerf war' and were tracking each other down and 'assassinating' each other. Just about got nerfed myself in the crossfire! LOL! It was calm enough, and at least everyone was careful not to disrupt any games in session. It was at this Con that I actually first saw a full-blown combat of Champions (HERO System). I saw them at the beginning of the day. About 5 hours later I came to check in...they were STILL doing the SAME battle! O_O I think there was a GM and 4 players? Kinda got me interested in the game though...complicated/detailed combat seemed fun, but not for a "supers" game. I can actually afford to go to it this year! :) To everyone else going, have a great time! And fill us all in on any cool adventure stories! I *love* hearing about other groups games! :D EDIT EDIT: I have the cash and opportunity to go. I'm not. Is this more acceptable, @dave2008? EDIT:If you really want to know why I"m not going, PM me. ^_^ Paul L. Ming

Tuesday, 11th December, 2018

  • 02:32 PM - Jer mentioned dave2008 in post How to trim 5E down to "Rules Lite" (for kids)
    While 5E is far simpler than the "rules heavy" 4E and 3.5E versions of D&D, it is still very much a "rules medium" game - if not "medium plus" - and probably requires a base level of either nerdy 12 year olds, or non-nerdy 14-15 year olds to grasp the entire RAW. ... Thoughts? I could also just run them through something like Wrath of Ashardalon, but wanted to give them the "real" D&D experience of theater of mind immersion rather than a boardgame. As much as we enjoy boardgames (logged many hours of Dungeon, although recently our go-to has been the tried and true Monopoly), they just aren't the same as D&D. Echoing dave2008, they can probably handle a lot more than you think. My son started playing 4th edition when he was about 6 and, while he was kind of advanced for his age, I wouldn't have put him up against a 10 year old in the development department. We started him with a fairly easy character class (fighter) and turned him loose - now he's 10 and he plays mostly wizard types. I find it's actually adults coming to the game for the first time that need a lot of streamlining, not so much the kids. I have run a lot of 5e (and 4e, and 13th age) over the past few years for kids in the 8-12 range, and here's are some thoughts about things that I've noticed among the kids I play with: * Use the Basic Rules. This is mostly because I don't want them or their parents to think they need to shell out money just to play the game, but also because reducing choices down makes it easier to get started. And I can easily have a few Basic Rules books available to hand to the ones who want to know more about ...

Saturday, 8th December, 2018

  • 02:55 PM - Sadras mentioned dave2008 in post When did mixing editions become unusual?
    Many of these variants are bringing ideas from older D&D editions or other systems to 5e. I think we are possibly in the Golden Age of system mixing actually. And you haven't even mentioned the variant Inspiration/Fate like rule mixing, the converted 2e Complete Guides for 5e, the converted 3e Prestige Classes and the homebrewed 4e Epic styled 5e. @Celebrim the playerbase might have tinkered more with the very imperfect systems of 1e, 2e and BECMI which is understandable, but in terms of system mixing I'm in agreement with @dave2008 - 5e seems to win this category.

Wednesday, 5th December, 2018

  • 11:03 AM - Mike Myler mentioned dave2008 in post Mythological Figures: Odysseus/Ulysses (5E)
    Whoaaaaaaaaaa the thread is blowing up! To address the many people requesting higher ability scores for Odysseus here I'm going to (repeat Dave2008 and) quote myself from another article in the series (in response to "What is the point of this?"). 1) I expect GMs to cut extraneous traits they don't need when using one of these as an NPC (I do). 2) Often times folks want to play ____ but aren't sure how to build them. This is kind of a how-to guide in that respect. 3) It's a fun display of the system's versatility. 4) It is (as closely as possible) RAW. The DMG even has guidelines for class level NPCs (ignore proficiency when calculating CR). 5) Need a neat pregen RIGHT NOW? Does the entire table? Do they need to be EPIC pregens? Blammo hit up this series. and I'll add that you can *easily* drop some feats here to walk away with your preferred Odysseus (Medium Armor Master is low-hanging fruit for this very purpose). He's pretty damn good at everything though which is, I reckon, very Odysseus. dave2008 you are correct on the longbow thing but I can't fix the post for some reason. :/ To the folks talking about Ody...

Wednesday, 17th October, 2018

  • 10:52 PM - Hawk Diesel mentioned dave2008 in post Some New Divination Spells
    Thanks dave2008! So with doomsense I can see where you and others have reservations about divination spells dealing damage. But the way I like to see it is since the caster is really using magic to enhance the outcome of a damaging attack (like nudging a person to step on the one slick spot on the ground and slip into the fighter's sword). As such, it seems appropriate to me. Also, I don't want it to be too similar to combat clarity (which is also a 3rd level spell). As for the damage type, I can certainly see the association between a diviner and... well... the divine (celestial, gods, all that). But personally, I see it somewhat differently. Damage done by a divination spell is not direct damage, but rather an escalation of damage from some other source. The way I envision the Sword of Damocles is not a literal sword appears and falls, dealing damage. But rather the target doesn't notice the rusted nail protruding from the shoddily made door, causing him to walk into it, painfully flinching fr...

Monday, 8th October, 2018


Tuesday, 11th September, 2018

  • 11:51 PM - Mike Myler mentioned dave2008 in post Epic Monsters: Yog-Sothoth (5E)
    ...er Plane. That is a 5th level spell and Know the Unknown comes at a time when the Warlock can only cast 3rd level spells. So it is too powerful. I'm afraid that level of nuance isn't in my wheelhouse for Lovecraft although there are folks in the crowd that could *definitely* crush some more general writeups like that! A new spell list (or some alternates) isn't a bad idea and I'll think on that, but contact other plane is much more powerful than Know the Unknown (which I modeled on legend lore) because this class feature gives cryptic information, not one word answers, and it might not even be of any real use to the warlock. It also fits in the mold started with Cerebral Omniscience--very limited early access to a divination spell ahead of caster level. THAT SAID I *do* like contact other plane's potential insanity bit and that fits in perfectly here so I'm adding it (or rather something like it) in! I can understand why you went this way, but I was hoping to see a stat block. @dave2008 - I think what he's saying is that as all the stats would be pretty close to infinity, why bother? :) Lan-"some things are just too big for stat blocks"-efan I noted that I, "....understand why you went that way,..." However, one could say "why bother" for any god. Many people don't believe gods should have stats and should be unassailable by mortals. But that is not the D&D way, IMO. I gave Yog stats in my 5e epic updates on these forums and here there is precedent for Yog in D&D. Here are its 1e stats: 101310 101311 Dave's Yog-Sothoth is located here --> http://www.enworld.org/forum/attachment.php?attachmentid=100217&d=1533835452 I don't take shirking my task lightly and really got the impression that Yog-Sothoth is metaphysically *not* an entity like the others. It's everything and yet not-everything all the time forever right? There's a point where you have to sit down and say, "hey--even if PCs interact with this thing, they could never actually interact with it directl...
  • 03:12 AM - Lanefan mentioned dave2008 in post Epic Monsters: Yog-Sothoth (5E)
    dave2008 - I think what he's saying is that as all the stats would be pretty close to infinity, why bother? :) Lan-"some things are just too big for stat blocks"-efan

Thursday, 30th August, 2018

  • 02:30 AM - Oofta mentioned dave2008 in post How come BBEG coming out never have magic weapons or items?
    In fourth edition, the monster level was an accurate reflection of its overall power, as well as its expected performance against individual PCs. All I can say is you didn't play with the group I DMed. As @dave2008 mentions it needed some work particularly at higher levels.

Sunday, 19th August, 2018

  • 04:10 PM - SkidAce mentioned dave2008 in post 5e EPIC MONSTER UPDATES
    dave2008 , I forsee, IMO, an inconsistency you may want to take into account during this design phase. (UNLESS, epic games and standard games are totally divorced from each other) 16th level group of adventurers combat the infamous Ursine'Twain, Demon Double Drop Bear, Lord of the Infinite Wasteland Prison of Stralia, in the Abyss. The demon has legendary actions, as they should for this grand semi-solo combat extravaganza. Players survive, but did not kill Ursine'Twain on its home plane. Adventurers become "epic", they go back to the prison wasteland to finish the job. Demon no longer has legendary actions?

Wednesday, 8th August, 2018

  • 12:59 AM - RedTorment mentioned dave2008 in post 5e EPIC MONSTER UPDATES
    RedTorment I updated Strahd. I think I picked up and clarified all your questions. Let me know if I missed anything. dave2008 It is perfect ! Thank you for your time !!!

Friday, 3rd August, 2018

  • 06:22 PM - RedTorment mentioned dave2008 in post 5e EPIC MONSTER UPDATES
    .... 2) The DMG provides a monster making guideline. These are not hard and fast rules. They are suggestions on how to make a balanced monster of a given CR. The DM is not bound by them. Heck, when I DM, sometimes don't even use a stat block! 3) This is an old stat block. On newer creatures I clarify that an "epic" weapon is used to get the virtual size benefit. You can check out my 5e Epic Characters thread for more information on epic weapons. These are first drafts. When I get to the 2nd and 3rd drafts I hope to clarify items like this better. 4) I generally believe +1 to hit & +1 to damage paradigm of 5e is inadequate. The problem this creates is that you have immensely powerful creatures that hit (damage) like cream puffs. It breaks my sense of immersion and quasi-realism. 5) The damage by size guidelines are not followed strictly in the MM (at least not for natural weapons). 6) Monsters and NPCs do not follow the same rules as PCs. Thank you again for clarifying dave2008. It is all clear In the meantime, I did find this: CURSE OF STRHAD Vladimir Horngaard (Pag 242) Medium undead (Revenant) STR 18 (+4) Vladimir wields a +2 greatsword with a hilt sculpted to resemble silver dragon wings and a pommel shaped like a silver dragon's head clutching a black opal between its teeth. As an action, he can make two attacks with the sword (+9 to hit). It deals 20 (4d6 + 6) slashing damage on a hit. Against Strahd, Vladimir deals an extra 14 (4d6) slashing damage with the weapon. A medium monster with STR 18 but it deals 4d6 !

Thursday, 2nd August, 2018



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Sunday, 24th March, 2019


Friday, 22nd March, 2019

  • 10:17 PM - Doctor Futurity quoted dave2008 in post Check Out Wayne Reynolds' Pathfinder Bestiary 2 Artwork!
    Interesting. Before 4e I typically only bought the core books and in the 1e MM they are described like this: "The hide of kobolds runs from very dark rusty brown to a rusty black. The have no hair. Their eyes are reddish and their small horns are tan to white." Notice they are not even described as being scaled. So I don't know when that and their color changed, but it was part of their 1e MM! And in the 2nd edition MM they have this description: "Kobolds are a cowardly, sadistic race of short humanoids that vigorously contest the human and demihuman races for living space and food. They especially dislike gnomes and attack them on sight. Barely clearing 3 feet in height, kobolds have scaly hides that range from dark, rusty brown to a rusty black. They smell of damp dogs and stagnant water. Their eyes glow like a bright red spark and they have two small horns ranging from tan to white. Because of the koboldsí fondness for wearing raggedy garb of red and orange, their non-prehensil...
  • 04:58 AM - oreofox quoted dave2008 in post Check Out Wayne Reynolds' Pathfinder Bestiary 2 Artwork!
    OK, that makes sense - thank you for the clarification! No problem. Of course, I could be completely wrong!

Thursday, 21st March, 2019

  • 09:20 PM - oreofox quoted dave2008 in post Check Out Wayne Reynolds' Pathfinder Bestiary 2 Artwork!
    Interesting. Before 4e I typically only bought the core books and in the 1e MM they are described like this: "The hide of kobolds runs from very dark rusty brown to a rusty black. The have no hair. Their eyes are reddish and their small horns are tan to white." Notice they are not even described as being scaled. So I don't know when that and their color changed, but it was part of their 1e MM! I believe by him saying 1e, he was possibly speaking of Pathfinder 1e, which they were indeed colored like the chromatic dragons.Though their appearance was more like the 3e D&D kobolds but colored like dragons.

Wednesday, 20th March, 2019

  • 10:29 AM - MaskedGuy quoted dave2008 in post Check Out Wayne Reynolds' Pathfinder Bestiary 2 Artwork!
    I do like WAR's art, but I prefer it in smaller doses. His work is typically dramatic and evocative, which I like. But it is a bit cartoonish (just a bit) and over the top at times. I do wish they would give someone else a shot at Bestiary cover. Anyway, Kobolds. If they are making a Kobold for each type of dragon, i'm a little disappointed that aren't doing more to differentiate them than just make them a different color. These guys are pretty interesting looking, but I think I prefer that they have there own color scheme and not burrow from dragons that explicitly. Just to note that Kobolds have been multicolored after chromatic dragons since 1e, though there isn't a kobold type for each dragon color, they just have multiple colors in same tribe. There is also that sometimes they have rare colors like gold, pink or purple, two of which aren't really based on any dragon types.

Saturday, 16th March, 2019

  • 07:27 PM - Myrhdraak quoted dave2008 in post H1-E3: Demon Prince of Undeath Conversion
    Myrhdraak, are you still running your 4.5e rules? If so, how is going and have you made any updates or revisions? You did a really great job with it and I feel a lot of 4e players could get some use out it. Did you ever post it to the download section of Enworld? Unfortunately I am pretty much all 5e now myself, but I just feel like your work with 4e/4.5e could use more of a spotlight. I always mention it when I hear tales of someone trying to tweak 4e or combine 4e + 5e or something similar. Yes I have been running it for 10 sessions maybe. So far quite happy with it. Now working on putting it all into a PHB 4.5 edition were I am mixing the best of 4th and 5th Edition. However, I am not putting it up there for general download and I have only converted the classes and monster I myself use in my campaign. /Myrhdraak
  • 05:21 PM - AriochQ quoted dave2008 in post GameHole Con Hints At An "As Yet Unannounced Setting" for D&D This Year
    Technically every year is the anniversary ;) Technically, only on Earth. ;)

Friday, 15th March, 2019

  • 08:19 PM - Satyrn quoted dave2008 in post Homebrew D&D 5e Low Fantasy, Low Magic, Gritty Rules (New Version)
    Well I appreciate the effort, but I don't agree with many of your points. You seem to look at this as an issue in high contrast, where I can see plenty of space for gray. I don't see a lot of point in responding in detail now, but maybe later. The fact is I disagree with you and I don't think we are likely to convince each other. I think he's just making a giant metajoke: He's arguing for the elimination of Elves simply because that what hobgoblins do, and he's The Hobgoblin. (I mean, that's what I'd be doing if I had his name)
  • 05:26 PM - DM Magic quoted dave2008 in post HERE IS SOME F**KING D&D: A Micro RPG In Four Pages
    This looks pretty awesome - thank you for sharing? I haven't gone through it all yet, but something that stood out was the d10 for a monks unarmed attacks. It seems more thematic to me if it was less damage, but more attacks. Just a thought. That's a great idea!
  • 02:12 PM - TheHobgoblin quoted dave2008 in post Homebrew D&D 5e Low Fantasy, Low Magic, Gritty Rules (New Version)
    2) The concept of Elves is not universal in historical folklore / mythology or modern conceptions of them. It is completely fine to have elves (or any fantasy creature/race) in a gritty setting. It seems you are being rather unimaginative in your concept of elves and "gritty." A few examples: 2a) Elves could have, generally, removed themselves from the world and are extremely rare. Spoken of in hushed whispers and have become almost like the bogeyman to the general populace. 2b) Elves are defenders of nature and have serious issues with humans because of it (think Game of Thrones elves hear - heck didn't you say GoT was a "gritty" setting) 2c) Elves are feared but also coveted for their magic. Humans hunt them out of fear and to use as magical ingredients. 2d) Elves keep to themselves. Tolkien is really pretty darn gritty and this basically his approach. Though elves are pretty much universally good, they keep to themselves and are treated suspiciously by many people. Her...

Wednesday, 13th March, 2019

  • 11:36 PM - Mike Myler quoted dave2008 in post Epic Monsters: Storm Hag (5E)
    Hag covens are also in the MM. A hag gets extra spells by being in a coven per the MM. That they are but the MM is not the OGL--only bits and pieces (death by a thousand cuts and all that). I stand by the catastrophic powers of the greater onryo as a solid coven mechanic though. I'd allow Strength to be used for the Water Vehicle check - think of the sailor straining against the tiller or rudder. Or even the oarsmen in a galley. Sounds reasonable!
  • 08:17 PM - Egg Embry quoted dave2008 in post RPG Crowdfunding News Ė Dungeon Fantasy Monsters 2, Mercenaries Spies & Private Eyes, Gods, and Enlightenment Punk
    Sorry I missed it! You're 100% ok! I appreciate when titles get shared in the comments. :-D
  • 07:45 PM - Egg Embry quoted dave2008 in post RPG Crowdfunding News Ė Dungeon Fantasy Monsters 2, Mercenaries Spies & Private Eyes, Gods, and Enlightenment Punk
    I am not personally familiar with the Spellmonger series, but I found this Kickstarter by Battlefield Press for a setting/campaign book for it (5e, PF and Savage Worlds versions): Spellmonger Kickstarter The setting looks fairly interesting and detailed. Thought some of you might be interested. dave2008, I fully agree, Spellmonger looks great! :-) I covered that one: EN World - http://www.enworld.org/forum/content.php?6107-RPG-Crowdfunding-News-Bite-Me!-Comrades-Jinkies!-Spellmonger-The-Great-American-Novel-and-more Open Gaming Network - http://articles.opengamingnetwork.com/2019/02/5-rpg-kickstarters-you-should-back-spellmonger-demons-veins-loves-labours-liberated-the-great-old-ones-and-professor-humbert-drumsley/ And interviewed the creator, Jonathan Thompson, on d20 Radio - http://www.d20radio.com/main/terry-mancours-spellmonger-rpg-an-interview-with-jonathan-thompson-battlefield-press/
  • 02:26 PM - Egg Embry quoted dave2008 in post RPG Crowdfunding News Ė Dungeon Fantasy Monsters 2, Mercenaries Spies & Private Eyes, Gods, and Enlightenment Punk
    Thanks Egg for another great KS report. And thank you for including my zine, Ascension: the Codex of Immortals I just wanted to chime in and let everyone know that the print rewards are available now. dave2008, Thank you for the heads up, I've updated the article. :-)

Monday, 11th March, 2019


Sunday, 10th March, 2019

  • 12:16 AM - Saelorn quoted dave2008 in post Tips? Haven't DMed D&D since 2E
    You can only use a bonus action if you have some feature or ability (certain spells or class features) that allows you to use them as a bonus action.Theoretically, sure, but one of those conditions is "own two knives"; or possibly just "has two arms". With dual-wielding as a baseline ability of everyone in the game, everyone needs to know how bonus actions work, because it's often the best course of action at low levels. Even for wizards. Even for goblins.

Saturday, 9th March, 2019

  • 11:31 PM - Mercurius quoted dave2008 in post Kids D&D Intro Books: Young Adventurer's Guides
    Hmm. I just checked out the amazon page and was really surprised to see that they included Demogorgon in it. Well, he is the 5th Kewlest Thing Evar, behind only Bruce Lee, the Balrog, light sabers, and ninjas, just ahead of katanas and Boba Fett. But yeah, demons and such...bold move, I guess, but different era. In the end, though, I'm guessing that the real demographic for these books are geek parents who hope to indoctrinate their children.
  • 03:59 PM - lowkey13 quoted dave2008 in post WotC Considering NPC Stat Format Change
    Really, you knew most of the DMs worldwide back in the 1e days and how they played. You must be well traveled good sir! ;) That being said, I generally agree. A little blurb is generally enough to spark my memory. However, I still prefer a full stat block. If I have the full stat block I can more easily modify it to suit my needs and adjudicate improvised actions. Of course I can always wing it too! The great (and bad) thing about 1e is that monsters didnít have stats (ability scores). It wasnít needed. Of course, you did need a DM screen. I was good but I didnít have the save and to hit tables memorized. 😁

Friday, 8th March, 2019

  • 02:12 PM - pkt77242 quoted dave2008 in post Dragon Talk Interview with Kate Welch re Ghosts of Saltmarsh
    The disappointing part for me is that she recommends people look on the DM's Guild for Greyhawk material - when such material is specifically excluded from that service. I am always surprised by how unprepared people are. She had to know this topic would come up and to give such an ignorant suggestion is just baffling to me. That isnít quite accurate. There is a lot of Greyhawk material on DmsGuild, it is just old TSR, WoTC material from prior editions. People can not create new stuff for Greyhawk on the DmsGuild but that doesnít mean there isnít material there.

Thursday, 7th March, 2019

  • 01:06 AM - CleverNickName quoted dave2008 in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    Yes, but I was going to wait until after their show this week. I think that will give me a better idea where this all going. Maybe it is to late, but I think you should have limited the time to submit a guess to today.I thought about it, but I wanted to wait a week to give my fellow ENWorlders ample time to see the contest and chime in. I'm waiting until Monday morning to make my guess. I imagine a significant number of fans won't know about it until after Thursday's gaming session, and/or after the episode gets posted to YouTube on Monday. I have a feeling this Kickstarter is going to shatter records; Critters are a force to be reckoned with. (It's at $5.4M right now, with over 40K backers and 43 days remaining...that's insane.)


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dave2008's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
5e Hardcore (AD&D) Monsters & Templates
This is the download companion to my 5e AD&D: Monster Manual. This set of downloads provides a PDF of all the monsters and the tools I use to make the monsters. Included are the following:
The Hardcore (AD&D) Monster Manual. PDF of all the monst...
3774 0 4 Saturday, 1st April, 2017, 02:49 PM Saturday, 1st April, 2017, 03:49 PM
4e Epic Monster Updates
These are the updates for several 4e epic threats that I had posted on the old WotC forum. I also included the epic minions that some of these gods could summon / create, and I included the damage by level charts (at the end of the PDF) I used to cr...
205 0 2 Tuesday, 29th November, 2016, 04:49 PM Tuesday, 29th November, 2016, 10:12 PM
5e Epic Monster Updates
This is a compiled PDF of my Epic Monster Updates from this thread: http://www.enworld.org/forum/showthread.php?468639-5e-Epic-Monster-Updates

This PDF will updated when I finish a monster type.

If you would like to help and make some epic monste...
8911 0 1 Sunday, 20th March, 2016, 02:19 AM Thursday, 10th May, 2018, 03:38 AM

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