View Profile: Ajar - Morrus' Unofficial Tabletop RPG News
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About Ajar

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About Ajar
Introduction:
I like a mix of RP, puzzle-solving, and combat. 4E is my preferred system but I'll play others.
About Me:
A Canadian living in Minnesota.
Location:
Minneapolis, MN
Sex:
Male
Age Group:
31-40
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If you can be contacted on social networks, feel free to mention it here.

Twitter:
DoorIsAjar

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Campaign Notes: MapTool and Google+ Hangouts Saturday, 18th August, 2018 06:49 PM

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Monday, 5th November, 2018 12:23 AM
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Wednesday, 21st October, 2009
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Monday, 8th July, 2013


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Thursday, 4th September, 2014

  • 10:47 PM - al_fredo quoted Ajar in post Dying Skyseer: Smuggling/Chryssilir confiscation?
    Both ships were impounded in my game, and Risur kept the Grifoni, since it was an unlicensed/unsanctioned vessel. It actually became the PCs' ship, which they thought was fitting since they were very pleased with themselves for having captured it from a ship that had no guns (the Impossible). Ha...meanwhile, my party is the opposite. Both ships got away unscathed, and they ended up getting their cutter blown up off the coast of Ber. Heading into Always on Time...they have zero ships!

Tuesday, 28th January, 2014

  • 03:42 AM - Sound of Azure quoted Ajar in post Digging For Lies - Ziggurat Rainbow Puzzle
    I set the whole dungeon up in MapTool, including the puzzle, and my players went the other way without even looking in the puzzle room door. They checked it on their way back, but by that point the flood was approaching and they weren't about to tackle another fight. I set it all up too, and my players had a similar reaction. :D They took one look at the prismatic lighting under the curtain and went the other way. They had the "expert ziggurat trampler" rock Rackus with them, after all. Between his expert advice and the monk's extremely high perception, they just went down the middle passageway avoiding or disabling every trap they came across, thus avoiding the "sliding floor" trap too. Ah, well.

Thursday, 19th December, 2013


Wednesday, 11th December, 2013

  • 05:18 PM - Morrus quoted Ajar in post Zeitgeist going by the wayside
    I have to spread XP around before giving you more, but I agree completely. The delays haven't affected my game at all, and almost certainly won't, but the people who are in danger of catching up need realistic estimates rather than optimistic ones. There's also the added benefit that you might actually beat a realistic estimate, but you have almost no chance of beating an optimistic estimate since there's no fat built in. I agree. I always want to say "2015" and have happy people when it arrives a year early, but Ryan insists on saying, like "November" and stuff! :)

Tuesday, 29th October, 2013

  • 05:01 PM - Elfshire quoted Ajar in post Suggestions for things to improve, fix, or add for the ZEITGEIST Act One compilation?
    In 4E, even if you have a fly speed, you still have to land every round unless you also have 'hover.' Maybe in the 4E -> Pathfinder switch, the word 'fly' was just replaced with 'jump?' Pretty sure that got changed. Compendium states that the only benefit of having hover at this point is that you aren't going to fall out of the sky if you suffer the Stunned condition. To be clear, I used the jump speed as effectively a fly speed, with some restrictions: - You can only move upward a quarter of your total speed for that move action (so 1 square, or 2 with a run action) - You can only move in a (roughly) straight line. - You land after each move action, if not before. Just like a normal jump. I ruled that you couldn't double-move to jump insane distances.

Thursday, 3rd October, 2013


Tuesday, 1st October, 2013

  • 09:59 PM - RangerWickett quoted Ajar in post Anyone here know HeroLab and want to do me a favor?
    I have HeroLab and can load the files. I haven't familiarized myself with the raw file syntax. One thing I've noticed is that HeroLab doesn't handle hybrid PCs correctly, but that shouldn't be a problem for you. :P I most likely won't have time before tomorrow night, though. Ah, to clarify: this is for Pathfinder, not 4e.

Wednesday, 18th September, 2013

  • 09:49 PM - RangerWickett quoted Ajar in post ZEITGEIST Adventure 7 release date, early November
    Is there any way we can buy prints of some of that art? I'd be all over the ship one. Not through us; the artist retains the rights for most non-RPG-book things. He has a print shop online here: http://obilex.smugmug.com/Art/Obilex-The-Artwork-of-Samuel/29413125_KkfzTL#!i=2513083960&k=qVBhtfD

Tuesday, 27th August, 2013

  • 11:00 AM - Jhaelen quoted Ajar in post How Do You SURVIVE A White Dragon?
    I like dragons to be sort of like an elemental force -- a white dragon breathes a whole freaking blizzard that engulfs the entire zone, not just a blast 5 or 10.There's a specific kind of dragons like that in 4e: The catastrophic dragons. One of them is the aptly-named blizzard dragon.

Sunday, 4th August, 2013

  • 10:02 PM - Morrus quoted Ajar in post #6 Revelations release date!
    Unrelated question: I didn't miss the follow-up subscriber/backer-only villainous conspiracy poll, did I? That hasn't happened yet, right? Yes, that happened. It was running at the same time as the Kickstarter: http://www.enworld.org/forum/showthread.php?337948-You-re-a-villain-How-would-you-change-the-world-Contest-with-prizes-%28Spoilers-for-ZEITGEIST%29&highlight=zeitgeist [Edit - oh, you mean a second poll?]

Friday, 2nd August, 2013

  • 01:20 AM - Morrus quoted Ajar in post #6 Revelations release date!
    When I attempt to enter the Zeitgeist subforum in the Subscriber Content forum, I get the following error: I'll get that looked at, but in the meantime can you get to it by using the sidebar on the right of the forum? I can get directly to the post without getting the error that way.

Tuesday, 9th July, 2013


Saturday, 6th July, 2013

  • 03:57 PM - gideonpepys quoted Ajar in post You're a villain. How would you change the world? Contest with prizes. (Spoilers for ZEITGEIST)
    "Well-intentioned villainy" isn't an oxymoron. Oh, and, yes it is. :p
  • 03:49 PM - gideonpepys quoted Ajar in post You're a villain. How would you change the world? Contest with prizes. (Spoilers for ZEITGEIST)
    "Well-intentioned villainy" isn't an oxymoron. No need to be a jerk about it; this is, after all, just a game. Er... I know that. I was engaging in a bit of fake banter in a fake debate about a fake conspiracy on a fake world. Until you called me a jerk, I assumed you were too. :erm:
  • 01:18 PM - gideonpepys quoted Ajar in post You're a villain. How would you change the world? Contest with prizes. (Spoilers for ZEITGEIST)
    The Pyre is a villainous plan. Well-intentioned... Nice way to contradict yourself from the outset. "Well-intentioned villainy"? I think this demonstrates the absurdity of your counterargument quite nicely. Take our world and remove all technological progress but increase empathy and sympathy. Great, you have a peaceful world where people agree easily, but then it stagnates. It can't progress, because you've removed the mechanism by which progress occurs. In my view, that's actually a dystopia. It's not so far removed from the Watchmakers. Miller's Pyre does not seek to 'remove all technological progress'. That is a misrepresentation. I might go on to argue that 'progress' is subjective, but given that we don't seek to stifle it, that argument would be redundant. If by 'the mechanism by which progress occurs' you mean conflict and suffering, I can only assume that by 'progress' you mean 'enhanced means to inflict the same on one another'. Finally, to describe a world in which pe...

Monday, 1st July, 2013

  • 06:49 AM - gideonpepys quoted Ajar in post You're a villain. How would you change the world? Contest with prizes. (Spoilers for ZEITGEIST)
    “If the Pyre, Colossus, Arboretum, or Panarchists are willing to revise their plans to accommodate us, we will gladly assist with the planar alignment calculations.” Miller's Pyre is the most readily able to accommodate your needs, as our plan has a spare plane. Consider it done. If your vote goes for the Pyre, I would certainly vote for the Sky League - that was, in fact my original vote! I'm making a call on my friends of the Miller Pyre to stop the plans of the Watchmakers and join our group in search of a future with no Gods, No Countries, No Kings. Just living beings freely deciding how to rule their lives! We might very well call upon you to do just the same! In fact, your vote is slightly lower than ours right now, so the switch would be more profitable.
  • 06:47 AM - gideonpepys quoted Ajar in post You're a villain. How would you change the world? Contest with prizes. (Spoilers for ZEITGEIST)
    “If the Pyre, Colossus, Arboretum, or Panarchists are willing to revise their plans to accommodate us, we will gladly assist with the planar alignment calculations.” Miller's Pyre is the most readily able to accommodate your needs, as our plan has a spare plane. Consider it done. If your vote goes for the Pyre, I would certainly vote for the Sky League - that was, in fact my original vote! I'm making a call on my friends of the Miller Pyre to stop the plans of the Watchmakers and join our group in search of a future with no Gods, No Countries, No Kings. Just living beings freely deciding how to rule their lives! We might very well call upon you to do just the same!

Sunday, 30th June, 2013

  • 09:40 PM - Dice4Hire quoted Ajar in post The REBUILDING EN WORLD Kickstarter Project
    Do you just mean the forum badges? They don't show up automatically, you have to go into the badge marketplace and it's in a special category. You "buy" it for 0 gold and then you can add it to your display list. Or it displays as for sale for 999999 gold and is out of stock. One or the other.

Saturday, 29th June, 2013

  • 09:26 PM - Libramarian quoted Ajar in post Do Not Pass Go - That's What She Said
    I definitely think that sexism in art needs to be defined and measured objectively. Otherwise the test for sexism tends to become "anything that men seem to like more than women", which is obviously too broad and not viable from an economic perspective. I think the focus should be including more female-friendly content rather than removing male-friendly content. A pin-up-like fantasy image is not sexist in isolation. It only becomes sexist when the overwhelming majority of female characters in a game are portrayed in this way. Check out the response she got to one tweet. The tweet was this: She posted 50 of the replies, describing it as "a window into what itís like to be a female video game critic on twitter." Those reactions are deplorable, but to be fair, a lot of critics receive death threats online for being contrarian. My favorite film critic, Armond White, gets death threats all the time for panning movies like Toy Story 3 and Dark Knight Rises. People who are desperate for stupid...

Thursday, 27th June, 2013

  • 10:47 AM - delericho quoted Ajar in post Do Not Pass Go - That's What She Said
    So putting sexy pictures of women on the cover of Dragon boosts sales, because there's a demographic of male gamers for whom that is enticing. Putting sexy pictures of men on the cover wouldn't have the same effect, at least not for a long period of time, because there isn't already a large built-in demographic of female gamers who are already predisposed toward buying gaming products. Yep, Paizo did that one too - the issue that tied in to "Deities & Demigods" (IIRC) featured a 'sexy' image of Hermes on the cover. (Although, come to think of it, it might still have been WotC at the time.) The letters pages for the next couple of issues made for... interesting... reading. Funnily enough, they never did repeat that experiment.


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